extern crate alloc;
#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::ecs::{Entity, World};
use crate::prelude::*;
use crate::state::Signal;
#[cfg(feature = "std")]
use crate::surface::Surface;
pub fn build_widgets(world: &mut World, parent: Entity) {
let count = Signal::new(0i32);
let (dec, inc, label) = (count.clone(), count.clone(), count.clone());
ui! {
:(
parent: parent
world: world
:)
Column (
grow: 1.0,
align: AlignItems::Center,
justify: JustifyContent::Center,
padding: Padding::all(16)
) {
View (text: ${ alloc::format!("Count: {}", label.get()) }, height: 40)
Row (padding: Padding::all(8)) {
View (
bg_color: Color::rgb(220, 80, 80),
width: 60,
height: 40,
border_radius: 8,
text: "-"
) on Tap {
dec.update(|n| *n -= 1);
}
View (
bg_color: Color::rgb(63, 185, 80),
width: 60,
height: 40,
border_radius: 8,
text: "+"
) on Tap {
inc.update(|n| *n += 1);
}
}
}
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
use crate::plugins::StdInstantClockPlugin;
app.add_plugin(StdInstantClockPlugin);
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::components::text::Text;
use crate::event::GestureHandler;
use crate::event::gesture::GestureEvent;
use crate::state::flush_signal_dirty;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
fn label_text(world: &World, label: Entity) -> alloc::string::String {
let t = world.get::<Text>(label).expect("label has Text");
alloc::string::String::from_utf8(t.0.clone()).unwrap()
}
#[test]
fn tap_increments_and_reactive_text_updates() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
let col = world.get::<Children>(parent).unwrap().0[0];
let label = world.get::<Children>(col).unwrap().0[0];
let row = world.get::<Children>(col).unwrap().0[1];
let inc = world.get::<Children>(row).unwrap().0[1];
assert_eq!(label_text(&world, label), "Count: 0");
let tap = GestureEvent::Tap {
x: Fixed::ZERO,
y: Fixed::ZERO,
target: inc,
};
GestureHandler::trigger(&mut world, inc, &tap);
flush_signal_dirty(&mut world);
assert_eq!(label_text(&world, label), "Count: 1");
GestureHandler::trigger(&mut world, inc, &tap);
flush_signal_dirty(&mut world);
assert_eq!(label_text(&world, label), "Count: 2");
}
}