use crate::types::{Color, Fixed, Point, Rect};
use super::backend::DrawBackend;
use super::path::Path;
use super::texture::Texture;
pub struct Painter<'a, B: DrawBackend> {
pub backend: &'a mut B,
}
impl<'a, B: DrawBackend> Painter<'a, B> {
pub fn new(backend: &'a mut B) -> Self {
Self { backend }
}
pub fn fill_rect(&mut self, rect: &Rect, clip: &Rect, color: &Color, radius: Fixed, opa: u8) {
self.backend.fill_rect(rect, clip, color, radius, opa);
}
pub fn draw_border(
&mut self,
rect: &Rect,
clip: &Rect,
color: &Color,
width: Fixed,
radius: Fixed,
opa: u8,
) {
self.backend
.stroke_rect(rect, clip, width, color, radius, opa);
}
pub fn draw_image(&mut self, src: &Texture, src_rect: &Rect, dst: Point, clip: &Rect) {
self.backend.blit(src, src_rect, dst, clip);
}
pub fn draw_text(&mut self, pos: &Point, text: &[u8], clip: &Rect, color: &Color, opa: u8) {
self.backend.draw_label(pos, text, clip, color, opa);
}
pub fn fill_path(&mut self, path: &Path, clip: &Rect, color: &Color, opa: u8) {
self.backend.fill_path(path, clip, color, opa);
}
pub fn stroke_path(&mut self, path: &Path, clip: &Rect, width: Fixed, color: &Color, opa: u8) {
self.backend.stroke_path(path, clip, width, color, opa);
}
pub fn draw_line(
&mut self,
p1: Point,
p2: Point,
clip: &Rect,
width: Fixed,
color: &Color,
opa: u8,
) {
self.backend.draw_line(p1, p2, clip, width, color, opa);
}
#[allow(clippy::too_many_arguments)]
pub fn draw_arc(
&mut self,
center: Point,
radius: Fixed,
start_angle: Fixed,
end_angle: Fixed,
clip: &Rect,
width: Fixed,
color: &Color,
opa: u8,
) {
self.backend.draw_arc(
center,
radius,
start_angle,
end_angle,
clip,
width,
color,
opa,
);
}
pub fn clear(&mut self, area: &Rect, color: &Color) {
self.backend.clear(area, color);
}
}