extern crate alloc;
use crate::anim::{PlayMode, Tween, ease};
#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::components::{BackgroundBlur, MirrorOf, Text};
use crate::ecs::{Entity, World};
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
use crate::widget::root_viewport;
pub const DEFAULT_VIEW: (u16, u16) = (128, 128);
const GLASS_W: i32 = 60;
const GLASS_MARGIN: i32 = 8;
const GLASS_PERIOD_MS: u16 = 3000;
pub struct GlassSlide {
pub elapsed_ms: u32,
}
#[mirui_macros::system]
pub fn glass_slide_system(world: &mut World) {
let dt = world
.resource::<crate::ecs::DeltaTimeMs>()
.map_or(16u32, |r| r.0 as u32);
let span_w = root_viewport(world).map_or(DEFAULT_VIEW.0 as i32, |r| r.w.to_int());
let mut buf = alloc::vec::Vec::new();
world.query::<GlassSlide>().collect_into(&mut buf);
for e in buf {
let period = GLASS_PERIOD_MS as u32;
let phase = {
let Some(g) = world.get_mut::<GlassSlide>(e) else {
continue;
};
g.elapsed_ms = (g.elapsed_ms + dt) % (period * 2);
g.elapsed_ms
};
let min_x = GLASS_MARGIN;
let max_x = (span_w - GLASS_W - GLASS_MARGIN).max(min_x);
let half = period as i32;
let t = phase as i32;
let tri = if t < half { t } else { 2 * half - t };
let x = min_x + (max_x - min_x) * tri / half;
crate::widget::set_position(world, e, Fixed::from_int(x), Fixed::from_int(50));
}
}
mirui_macros::animate!(GaussRadius, |world, entity, value| {
if let Some(blur) = world.get_mut::<BackgroundBlur>(entity) {
blur.radius = value;
}
});
const TILE_COLORS: [Color; 4] = [
Color::rgb(220, 60, 60),
Color::rgb(220, 160, 40),
Color::rgb(60, 200, 80),
Color::rgb(40, 140, 220),
];
fn tile_color(row: i32, col: i32) -> Color {
TILE_COLORS[((row + col) as usize) % TILE_COLORS.len()]
}
pub fn build_widgets(world: &mut World, parent: Entity) {
ui! {
:(
parent: parent
world: world
:)
View (grow: 1.0) {
walk 0..3i32 with row {
walk 0..4i32 with col {
View (
bg_color: tile_color(row, col),
position: Position::Absolute,
left: col * 32,
top: row * 32,
width: 32,
height: 32
)
}
}
}
};
let m_source = ui! {
:(
parent: parent
world: world
:)
View (
bg_color: Color::rgb(80, 160, 255),
position: Position::Absolute,
left: 8,
top: 8,
width: 40,
height: 14
)
};
ui! {
:(
parent: parent
world: world
:)
View (
position: Position::Absolute,
left: 8,
top: 24,
width: 40,
height: 14
) [
MirrorOf::new(m_source).with_fade(180),
]
};
ui! {
:(
parent: parent
world: world
:)
View (
text: "BlurMeBlurMe",
position: Position::Absolute,
left: 8,
top: 58,
width: 112,
height: 14
) [
Text(b"BlurMeBlurMe".to_vec()),
]
};
ui! {
:(
parent: parent
world: world
:)
View (
bg_color: Color::rgba(255, 255, 255, 50),
border_radius: Fixed::from_int(6),
position: Position::Absolute,
left: GLASS_MARGIN,
top: 50,
width: GLASS_W,
height: 30
) [
BackgroundBlur::new(2),
GlassSlide { elapsed_ms: 0 },
GaussRadius(
Tween::new(
Fixed::from_int(0),
Fixed::from_int(3),
GLASS_PERIOD_MS,
ease::ease_in_out_cubic,
PlayMode::PingPong,
)
.into(),
),
]
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
use crate::plugins::StdInstantClockPlugin;
app.add_plugin(StdInstantClockPlugin);
app.add_system(glass_slide_system::system());
app.add_system(crate::ecs::System::new(
"gauss_radius",
crate::ecs::run_order::ANIMATION,
GaussRadius::system(),
));
app.with_offscreen_pool_budget(8 * 1024);
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}