#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::components::Image;
use crate::components::assets::*;
use crate::ecs::{Entity, World};
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
pub fn build_widgets(world: &mut World, parent: Entity) {
ui! {
:(
parent: parent
world: world
:)
View (direction: FlexDirection::Column, grow: 1.0) {
View (bg_color: Color::rgb(88, 166, 255), height: 40, text: "Enchants Demo") {}
View (
position: Position::Absolute,
left: 200,
top: 150,
width: 16,
height: 16,
image: Image::new(&IMG_THUMBS_UP)
) {}
}
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}