use crate::ecs::{Entity, World};
use crate::types::{Fixed, Rect};
use alloc::vec::Vec;
pub struct Dirty;
pub fn mark_subtree_dirty(world: &mut World, root: Entity) {
use crate::widget::{Children, Hidden};
let mut stack = alloc::vec![root];
while let Some(e) = stack.pop() {
if world.get::<Hidden>(e).is_some() {
continue;
}
world.insert(e, Dirty);
if let Some(children) = world.get::<Children>(e) {
stack.extend(children.0.iter().copied());
}
}
}
pub fn clear_subtree_dirty(world: &mut World, root: Entity) {
use crate::widget::Children;
let mut stack = alloc::vec![root];
while let Some(e) = stack.pop() {
world.remove::<Dirty>(e);
if let Some(children) = world.get::<Children>(e) {
stack.extend(children.0.iter().copied());
}
}
}
pub struct PrevRect(pub Rect);
#[derive(Clone, Copy, Debug, Default)]
pub struct PaintInflate {
pub left: Fixed,
pub top: Fixed,
pub right: Fixed,
pub bottom: Fixed,
}
impl PaintInflate {
pub const fn uniform(px: Fixed) -> Self {
Self {
left: px,
top: px,
right: px,
bottom: px,
}
}
}
#[derive(Clone, Debug)]
pub struct RegionShift {
pub area: Rect,
pub dx: Fixed,
pub dy: Fixed,
}
#[derive(Clone, Debug, Default)]
pub struct DirtyRegions {
pub rects: Vec<Rect>,
pub shifts: Vec<RegionShift>,
}
impl DirtyRegions {
pub fn new() -> Self {
Self::default()
}
pub fn mark(&mut self, rect: Rect) {
self.rects.push(rect);
}
pub fn clear(&mut self) {
self.rects.clear();
self.shifts.clear();
}
pub fn is_empty(&self) -> bool {
self.rects.is_empty() && self.shifts.is_empty()
}
pub fn flatten_shifts(mut self) -> Self {
for sop in self.shifts.drain(..) {
self.rects.push(sop.area);
}
self
}
pub fn bounding_rect(&self) -> Option<Rect> {
let mut min_x = Fixed::MAX;
let mut min_y = Fixed::MAX;
let mut max_x = Fixed::MIN;
let mut max_y = Fixed::MIN;
let mut any = false;
let mut absorb = |r: &Rect| {
if r.w <= Fixed::ZERO || r.h <= Fixed::ZERO {
return;
}
any = true;
if r.x < min_x {
min_x = r.x;
}
if r.y < min_y {
min_y = r.y;
}
let rx2 = r.x + r.w;
let ry2 = r.y + r.h;
if rx2 > max_x {
max_x = rx2;
}
if ry2 > max_y {
max_y = ry2;
}
};
for r in &self.rects {
absorb(r);
}
for s in &self.shifts {
absorb(&s.area);
}
if !any {
return None;
}
Some(Rect {
x: min_x,
y: min_y,
w: max_x - min_x,
h: max_y - min_y,
})
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::ecs::World;
use crate::widget::Children;
#[test]
fn mark_subtree_walks_descendants() {
let mut world = World::new();
let root = world.spawn();
let child_a = world.spawn();
let child_b = world.spawn();
let grandchild = world.spawn();
world.insert(root, Children(alloc::vec![child_a, child_b]));
world.insert(child_a, Children(alloc::vec![grandchild]));
let outsider = world.spawn();
mark_subtree_dirty(&mut world, root);
assert!(world.get::<Dirty>(root).is_some());
assert!(world.get::<Dirty>(child_a).is_some());
assert!(world.get::<Dirty>(child_b).is_some());
assert!(world.get::<Dirty>(grandchild).is_some());
assert!(world.get::<Dirty>(outsider).is_none());
}
#[test]
fn mark_subtree_handles_leaf() {
let mut world = World::new();
let only = world.spawn();
mark_subtree_dirty(&mut world, only);
assert!(world.get::<Dirty>(only).is_some());
}
}