use crate::types::Color;
/// Button state component
pub struct Button {
pub pressed: bool,
pub normal_color: Color,
pub pressed_color: Color,
}
impl Button {
pub fn new(normal: Color, pressed: Color) -> Self {
Self {
pressed: false,
normal_color: normal,
pressed_color: pressed,
}
}
pub fn current_color(&self) -> Color {
if self.pressed {
self.pressed_color
} else {
self.normal_color
}
}
}