use mirui::app::App;
use mirui::components::assets::*;
use mirui::components::image::Image;
use mirui::components::transform::WidgetTransform;
use mirui::ecs::World;
use mirui::layout::*;
use mirui::surface::sdl::SdlSurface;
use mirui::types::{Color, Dimension, Fixed, Transform};
use mirui::widget::builder::WidgetBuilder;
use mirui::widget::{Children, Parent};
extern crate alloc;
struct Spinner {
angle: Fixed,
speed: Fixed,
}
fn spin_system(world: &mut World) {
let mut entities = alloc::vec::Vec::new();
world.query::<Spinner>().collect_into(&mut entities);
for e in entities {
let next = if let Some(s) = world.get_mut::<Spinner>(e) {
s.angle += s.speed;
s.angle
} else {
continue;
};
world.insert(e, WidgetTransform(Transform::rotate_deg(next)));
}
}
fn main() {
let backend = SdlSurface::new("mirui - transform demo", 480, 320);
let mut app = App::new(backend);
app.add_system(spin_system);
let root = WidgetBuilder::new(&mut app.world)
.bg_color(Color::rgb(30, 30, 46))
.layout(LayoutStyle {
direction: FlexDirection::Column,
width: Dimension::px(480),
height: Dimension::px(320),
..Default::default()
})
.id();
let spinning_box = WidgetBuilder::new(&mut app.world)
.bg_color(Color::rgb(248, 81, 73))
.layout(LayoutStyle {
position: Position::Absolute,
left: Dimension::px(100),
top: Dimension::px(100),
width: Dimension::px(80),
height: Dimension::px(80),
..Default::default()
})
.rotate(0)
.id();
app.world.insert(
spinning_box,
Spinner {
angle: Fixed::ZERO,
speed: Fixed::from_int(2),
},
);
let spinning_img = WidgetBuilder::new(&mut app.world)
.layout(LayoutStyle {
position: Position::Absolute,
left: Dimension::px(300),
top: Dimension::px(120),
width: Dimension::px(64),
height: Dimension::px(64),
..Default::default()
})
.rotate(0)
.id();
app.world.insert(spinning_img, Image::new(&IMG_THUMBS_UP));
app.world.insert(
spinning_img,
Spinner {
angle: Fixed::ZERO,
speed: Fixed::from_int(3),
},
);
for &entity in &[spinning_box, spinning_img] {
app.world.insert(entity, Parent(root));
if let Some(children) = app.world.get_mut::<Children>(root) {
children.0.push(entity);
}
}
app.set_root(root);
app.run();
}