1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
use crateConfig;
/// Calculate smooth community decay factor for fair reward distribution.
/// This function implements a quadratic decay curve that provides smooth transitions.
///
/// ## Formula
/// decay = 0.5 + 0.5 * (1 - (score/10000)^2)
/// Integer implementation: 5000 + 5000 * (1 - (score/10000)^2) / 10000
///
/// ## Parameters
/// - `community_score`: Community health score (0-10000 basis points)
///
/// ## Returns
/// - Decay factor as u64 (scaled by 10000 for precision)
/// - 10000 for score 10000 (100% of base rewards)
/// - 7500 for score 7071 (75% of base rewards)
/// - 5000 for score 0 (50% of base rewards)
///
/// ## Benefits
/// - Smooth quadratic curve prevents gaming at thresholds
/// - Gradual transition encourages continuous improvement
/// - More predictable and fair for communities near thresholds
/// - Balanced difference between healthy and struggling communities
/// Calculate time decay factor for sustainable tokenomics.
/// This function implements a linear 5-year decay with 10% minimum floor.
///
/// ## Formula
/// time_decay = max(0.1, 1.0 - years_since_launch * 0.18)
/// Integer implementation: max(1000, 10000 - years_since_launch * 1800) / 10000
///
/// ## Parameters
/// - `years_since_launch`: Number of years since project launch (0-based)
/// - Must be <= 100 years for reasonable bounds
///
/// ## Returns
/// - Time decay factor as u64 (scaled by 10000 for precision)
/// - 10000 for year 0 (100% of base rewards)
/// - 8200 for year 1 (82% of base rewards)
/// - 6400 for year 2 (64% of base rewards)
/// - 4600 for year 3 (46% of base rewards)
/// - 2800 for year 4 (28% of base rewards)
/// - 1000 for year 5+ (10% minimum floor)
///
/// ## Benefits
/// - Achieves 50% community allocation distribution in 5 years
/// - Provides long-term sustainability with 10% minimum floor
/// - Linear decay prevents gaming and ensures predictability
/// - 30+ year operation capability
/// - Bounds checking prevents extreme value exploitation
/// Calculate community score using activity-based metrics.
/// This function uses activity count instead of volume for fair mediator platform rewards.
///
/// ## Formula
/// user_score = min((weekly_active_users / target_weekly_users) * 10000, 10000)
/// activity_score = min((weekly_activity_count / target_weekly_activity) * 10000, 10000)
/// retention_score = min((weekly_retention_rate / target_retention_rate) * 10000, 10000)
/// weights = oracle_provided_weights (no longer fixed phases)
/// community_score = weighted_geometric_mean([user_score, activity_score, retention_score], weights)
///
/// ## Parameters
/// - `config`: Config struct containing community targets
/// - `weekly_active_users`: Number of active users this week
/// - `weekly_activity_count`: Number of activities this week
/// - `weekly_retention_rate`: Retention rate in basis points (0-10000)
/// - `user_weight`: User weight in basis points (0-10000)
/// - `activity_weight`: Activity weight in basis points (0-10000)
/// - `retention_weight`: Retention weight in basis points (0-10000)
///
/// ## Returns
/// - Community health score (0-10000 basis points)
///
/// ## Benefits
/// - Fair for mediator platforms (not volume-dependent)
/// - Encourages activity regardless of payment amounts
/// - Oracle-configurable weights for flexibility
/// - Uses configurable targets instead of hardcoded constants
/// Calculate weighted geometric mean of scores with dynamic weights using integer arithmetic.
///
/// ## Formula
/// weighted_geometric_mean = (score1^(weight1/total_weight) * score2^(weight2/total_weight) * score3^(weight3/total_weight))
///
/// ## Implementation
/// Uses integer arithmetic with higher precision to avoid floating point errors.
/// Converts to log space for multiplication, then back to linear space.
///
/// ## Parameters
/// - `scores`: Array of three u16 scores (0-10000 basis points each)
/// - `weights`: Array of three u16 weights (0-10000 basis points each)
///
/// ## Returns
/// - Weighted geometric mean as u16 (0-10000 basis points)
///
/// ## Benefits
/// - Handles zero weights gracefully
/// - Ensures result stays within valid range
/// - Provides smooth transitions between different weight combinations
/// - Oracle-configurable for community health assessment
/// - Better penalizes communities with poor performance in any metric
/// - Uses integer arithmetic for consistent, deterministic results
/// Apply activity cap to prevent payment splitting for more activities.
/// This function caps the activity count at the maximum allowed limit.
///
/// ## Formula
/// capped_activity = min(activity_count, max_limit)
///
/// ## Parameters
/// - `activity_count`: Raw activity count from user
/// - `max_limit`: Maximum allowed activity count per epoch
///
/// ## Returns
/// - Capped activity count (never exceeds max_limit)
///
/// ## Benefits
/// - Prevents gaming through payment splitting
/// - Ensures fair distribution of rewards
/// - Configurable limits for different participant types
/// - Transparent capping for user understanding
/// Calculate individual customer reward based on activity count and pool.
/// This function completes the transparent reward calculation chain.
///
/// ## Formula
/// customer_reward = (activity_count * customer_reward_pool) / total_customer_activity
///
/// ## Parameters
/// - `activity_count`: Number of activities performed by the customer
/// - `customer_reward_pool`: Total customer reward pool for the epoch
/// - `total_customer_activity`: Total activity count across all customers
///
/// ## Returns
/// - Individual customer reward amount in smallest token units
///
/// ## Benefits
/// - Proportional distribution based on activity
/// - Transparent calculation for off-chain estimation
/// - Deterministic results for verification
/// - Fair allocation of rewards
///
/// ## Usage
/// This function can be used both on-chain (in claim instruction) and off-chain
/// (for reward estimation and verification) to ensure complete transparency.
/// Calculate individual merchant reward based on activity count and pool.
/// This function completes the transparent reward calculation chain for merchants.
///
/// ## Formula
/// merchant_reward = (activity_count * merchant_reward_pool) / total_merchant_activity
///
/// ## Parameters
/// - `activity_count`: Number of activities performed by the merchant
/// - `merchant_reward_pool`: Total merchant reward pool for the epoch
/// - `total_merchant_activity`: Total activity count across all merchants
///
/// ## Returns
/// - Individual merchant reward amount in smallest token units
///
/// ## Benefits
/// - Proportional distribution based on activity
/// - Transparent calculation for off-chain estimation
/// - Deterministic results for verification
/// - Fair allocation of rewards
///
/// ## Usage
/// This function can be used both on-chain (in claim instruction) and off-chain
/// (for reward estimation and verification) to ensure complete transparency.
/// Calculate customer reward with activity capping applied.
/// This function combines activity capping with reward calculation.
///
/// ## Formula Chain
/// 1. capped_activity = apply_activity_cap(activity_count, max_customer_limit)
/// 2. reward = (capped_activity * customer_reward_pool) / total_customer_activity
///
/// ## Parameters
/// - `activity_count`: Raw activity count from customer
/// - `customer_reward_pool`: Total customer reward pool for the epoch
/// - `total_customer_activity`: Total activity count across all customers
/// - `max_customer_limit`: Maximum allowed customer activity per epoch
///
/// ## Returns
/// - Customer reward amount with activity capping applied
///
/// ## Benefits
/// - Automatic activity capping for customers
/// - Prevents gaming through payment splitting
/// - Maintains reward calculation transparency
/// - Configurable limits for fair distribution
/// Calculate merchant reward with activity capping applied.
/// This function combines activity capping with reward calculation.
///
/// ## Formula Chain
/// 1. capped_activity = apply_activity_cap(activity_count, max_merchant_limit)
/// 2. reward = (capped_activity * merchant_reward_pool) / total_merchant_activity
///
/// ## Parameters
/// - `activity_count`: Raw activity count from merchant
/// - `merchant_reward_pool`: Total merchant reward pool for the epoch
/// - `total_merchant_activity`: Total activity count across all merchants
/// - `max_merchant_limit`: Maximum allowed merchant activity per epoch
///
/// ## Returns
/// - Merchant reward amount with activity capping applied
///
/// ## Benefits
/// - Automatic activity capping for merchants
/// - Prevents gaming through payment splitting
/// - Maintains reward calculation transparency
/// - Configurable limits for fair distribution