use minio::s3::creds::StaticProvider;
use minio::s3::http::BaseUrl;
use minio::s3::response::BucketExistsResponse;
use minio::s3::types::S3Api;
use minio::s3::{Client, ClientBuilder};
#[allow(dead_code)]
pub fn create_client_on_play() -> Result<Client, Box<dyn std::error::Error + Send + Sync>> {
let base_url = "https://play.min.io".parse::<BaseUrl>()?;
log::info!("Trying to connect to MinIO at: `{:?}`", base_url);
let static_provider = StaticProvider::new(
"Q3AM3UQ867SPQQA43P2F",
"zuf+tfteSlswRu7BJ86wekitnifILbZam1KYY3TG",
None,
);
let client = ClientBuilder::new(base_url.clone())
.provider(Some(Box::new(static_provider)))
.build()?;
Ok(client)
}
#[allow(dead_code)]
pub fn create_client_on_localhost() -> Result<Client, Box<dyn std::error::Error + Send + Sync>> {
let base_url = "http://localhost:9000/".parse::<BaseUrl>()?;
log::info!("Trying to connect to MinIO at: `{:?}`", base_url);
let static_provider = StaticProvider::new("minioadmin", "minioadmin", None);
let client = ClientBuilder::new(base_url.clone())
.provider(Some(Box::new(static_provider)))
.build()?;
Ok(client)
}
pub async fn create_bucket_if_not_exists(
bucket_name: &str,
client: &Client,
) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
let resp: BucketExistsResponse = client.bucket_exists(bucket_name).send().await?;
if !resp.exists {
client.create_bucket(bucket_name).send().await.unwrap();
};
Ok(())
}
#[allow(dead_code)]
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
Ok(())
}