# Minigene - A Minimalist Game Ecosystem
Support an Open Source Developer! :hearts:
[](https://www.patreon.com/AnneKitsune)
Minigene is a game engine currently specialized in ascii/2D tiled games and fast prototyping.
It is planned to support non tiled 2D and 3D in the near future.
Minigene is not a single crate, it is a collection of crates, an ecosystem for
game development.
For more information on the design choices of Minigene, visit the [blog](https://AnneKitsune.com/blog/2021-05-31_minigene_and_the_future/index.html).
# Why would you use this engine?
* Gets out of your way and lets you choose how you want to build your game
* Composed of small and specifically chosen libraries
* Composable
* Pick and choose the features that you need
# Usage
Add the following to you Cargo.toml file:
```
minigene = "0.1.0"
```
Look in the examples/minimal folder for a game template.
See Minigene used in:
- [Shotcaller](https://github.com/amethyst/shotcaller)
- [World Of The Fox God](https://github.com/AnneKitsune/wotfg)
### Maintainer Information
* Maintainer: AnneKitsune
* Contact: annekitsunefox [at] gmail [dot] com
* Website: [annekitsune.com](https://annekitsune.com)
* Patreon: [patreon](https://patreon.com/AnneKitsune)