use std::sync::{mpsc, Arc, Mutex};
use std::thread;
type Job = Box<dyn FnOnce() + Send + 'static>;
enum Message {
NewJob(Job),
Terminate,
}
pub struct ThreadPool {
workers: Vec<Worker>,
sender: Option<mpsc::Sender<Message>>,
}
const EMPTY_WORKERS: Vec<Worker> = Vec::new();
pub const EMPTY_POOL: ThreadPool = ThreadPool::empty();
impl ThreadPool {
pub fn new(size: usize) -> ThreadPool {
assert!(size > 0);
let (sender, receiver) = mpsc::channel();
let receiver = Arc::new(Mutex::new(receiver));
let mut workers = Vec::with_capacity(size);
for id in 0..size {
workers.push(Worker::new(id, Arc::clone(&receiver)));
}
ThreadPool {
workers,
sender: Some(sender),
}
}
pub const fn empty() -> Self {
ThreadPool {
workers: EMPTY_WORKERS,
sender: None,
}
}
pub fn execute<F>(&self, f: F)
where
F: FnOnce() + Send + 'static,
{
let job = Box::new(f);
if let Some(s) = &self.sender {
s.send(Message::NewJob(job)).unwrap();
}
}
}
impl Drop for ThreadPool {
fn drop(&mut self) {
for _ in &self.workers {
if let Some(s) = &self.sender {
s.send(Message::Terminate).unwrap();
}
}
for worker in &mut self.workers {
if let Some(thread) = worker.thread.take() {
thread.join().unwrap();
}
}
}
}
pub struct Worker {
pub id: usize,
thread: Option<thread::JoinHandle<()>>,
}
impl Worker {
fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Message>>>) -> Worker {
let thread = thread::spawn(move || loop {
let message = receiver.lock().unwrap().recv().unwrap();
match message {
Message::NewJob(job) => {
job();
}
Message::Terminate => {
break;
}
}
});
Worker {
id,
thread: Some(thread),
}
}
}