use std::vec::Vec;
use crate::themes::ThemeInfo;
use crate::messages::WindowMessage;
use crate::window_manager_types::DrawInstructions;
pub mod toggle_button;
pub mod highlight_button;
pub mod paragraph;
pub mod press_button;
pub trait Component<T> {
fn handle_message(&mut self, message: WindowMessage) -> Option<T>;
fn draw(&self, theme_info: &ThemeInfo) -> Vec<DrawInstructions>;
fn focusable(&self) -> bool;
fn clickable(&self) -> bool;
fn name(&self) -> &String; }