minecraft-command-types 0.1.0

Provides an AST like structure for Minecraft commands.
Documentation
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use minecraft_command_types_derive::HasMacro;
use std::fmt::{Display, Formatter};

#[derive(Debug, Clone, Eq, PartialEq, Hash, HasMacro)]
pub enum GameruleValue {
    Integer(i32),
    Boolean(bool),
}

impl Display for GameruleValue {
    fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
        match self {
            GameruleValue::Integer(value) => value.fmt(f),
            GameruleValue::Boolean(value) => value.fmt(f),
        }
    }
}