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// Copyright 2025 Peter Garfield Bower
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! # Concatenate Trait Module
//!
//! Provides uniform concatenation across Minarrow types.
//!
//! ## Overview
//! The `Concatenate` trait enables combining two instances of the same type:
//! - **Scalars**: Scalar + Scalar -> Array (with type promotion for numerics)
//! - **Arrays**: Array + Array -> Array (same type or upcast)
//! - **Tables**: Table + Table -> Table (vertical concat with field validation)
//! - **Cubes**: Cube + Cube -> Cube (with shape validation)
//! - **Matrix**: Matrix + Matrix -> Matrix (with shape validation)
//! - **Views**: Similar rules to their concrete types
//! - **Tuples**: Element-wise concatenation (recursive, inner values must be compatible)
//! - **Bitmasks**: Concatenate mask vectors
//!
//! ## Important: Consuming Semantics
//! **The `concat` method consumes both inputs for maximum efficiency.**
//! This means you cannot use the original arrays after concatenating them.
//!
//! If you need to preserve the original arrays, clone them first:
//! ```rust
//! # use minarrow::{Vec64, Concatenate};
//! let arr1 = Vec64::from(vec![1, 2, 3]);
//! let arr2 = Vec64::from(vec![4, 5, 6]);
//!
//! // If you need to keep arr1:
//! let result = arr1.clone().concat(arr2).unwrap();
//! // Now arr1 is still usable, but arr2 has been consumed
//! ```
//!
//! ## Rules
//! 1. Only concatenates within the same logical type (e.g., Array -> Array)
//! 2. Numeric arrays support type promotion (e.g., i32 + i64 -> i64)
//! 3. Structured types (e.g., Table, Cube) validate shape/schema compatibility
//! 4. Tuple concatenation is element-wise and recursive
//!
//! ## Example
//! ```rust
//! # use minarrow::{Array, IntegerArray, Concatenate};
//! let arr1 = Array::from_int32(IntegerArray::from_slice(&[1, 2, 3]));
//! let arr2 = Array::from_int32(IntegerArray::from_slice(&[4, 5, 6]));
//! let result = arr1.concat(arr2).unwrap(); // Both arr1 and arr2 are consumed
//! // result: Array([1, 2, 3, 4, 5, 6])
//! ```
use crateMinarrowError;
use Vec64;
/// Concatenate trait for combining two instances of the same type.
///
/// # Consuming Semantics
/// **This trait consumes both `self` and `other` for maximum efficiency.**
/// The first array's buffer is reused and the second array's data is appended.
/// If you need to preserve the original arrays, clone them before calling `concat`.
///
/// Implementors must ensure:
/// - Type compatibility (must be same or compatible types)
/// - Shape validation where applicable (e.g., tables, cubes, matrices)
/// - Field/schema compatibility for structured types
///
/// Returns `Result<Self, MinarrowError>` where `Self` is the concatenated result.