min_gl 0.3.0

Minimal boilerplate code for OpenGL applications with glfw and glad.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
5210
5211
5212
5213
5214
5215
5216
5217
5218
5219
5220
5221
5222
5223
5224
5225
5226
5227
5228
5229
5230
5231
5232
5233
5234
5235
5236
5237
5238
5239
5240
5241
5242
5243
5244
5245
5246
5247
5248
5249
5250
5251
5252
5253
5254
5255
5256
5257
5258
5259
5260
5261
5262
5263
5264
5265
5266
5267
5268
5269
5270
5271
5272
5273
5274
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
5287
5288
5289
5290
5291
5292
5293
5294
5295
5296
5297
5298
5299
5300
5301
5302
5303
5304
5305
5306
5307
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
5324
5325
5326
5327
5328
5329
5330
5331
5332
5333
5334
5335
5336
5337
5338
5339
5340
5341
5342
5343
5344
5345
5346
5347
5348
5349
5350
5351
5352
5353
5354
5355
5356
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381
5382
5383
5384
5385
5386
5387
5388
5389
5390
5391
5392
5393
5394
5395
5396
5397
5398
5399
5400
5401
5402
5403
5404
5405
5406
5407
5408
5409
5410
5411
5412
5413
5414
5415
5416
5417
5418
5419
5420
5421
5422
5423
5424
5425
5426
5427
5428
5429
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
5445
5446
5447
5448
5449
5450
5451
5452
5453
5454
5455
5456
5457
5458
5459
5460
5461
5462
5463
5464
5465
5466
5467
5468
5469
5470
5471
5472
5473
5474
5475
5476
5477
5478
5479
5480
5481
5482
5483
5484
5485
5486
5487
5488
5489
5490
5491
5492
5493
5494
5495
5496
5497
5498
5499
5500
5501
5502
5503
5504
5505
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
5521
5522
5523
5524
5525
5526
5527
5528
5529
5530
5531
5532
5533
5534
5535
5536
5537
5538
5539
5540
5541
5542
5543
5544
5545
5546
5547
5548
5549
5550
5551
5552
5553
5554
5555
5556
5557
5558
5559
5560
5561
5562
5563
5564
5565
5566
5567
5568
5569
5570
5571
5572
5573
5574
5575
5576
5577
5578
5579
5580
5581
5582
5583
5584
5585
5586
5587
5588
5589
5590
5591
5592
5593
5594
5595
5596
5597
5598
5599
5600
5601
5602
5603
5604
5605
5606
5607
5608
5609
5610
5611
5612
5613
5614
5615
5616
5617
5618
5619
5620
5621
5622
5623
5624
5625
5626
5627
5628
5629
5630
5631
5632
5633
5634
5635
5636
5637
5638
5639
5640
5641
5642
5643
5644
5645
5646
5647
5648
5649
5650
5651
5652
5653
5654
5655
5656
5657
5658
5659
5660
5661
5662
5663
5664
5665
5666
5667
5668
5669
5670
5671
5672
5673
5674
5675
5676
5677
5678
5679
5680
5681
5682
5683
5684
5685
5686
5687
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5705
5706
5707
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732
5733
5734
5735
5736
5737
5738
5739
5740
5741
5742
5743
5744
5745
5746
5747
5748
5749
5750
5751
5752
5753
5754
5755
5756
5757
5758
5759
5760
5761
5762
5763
5764
5765
5766
5767
5768
5769
5770
5771
5772
5773
5774
5775
5776
5777
5778
5779
5780
5781
5782
5783
5784
5785
5786
5787
5788
5789
5790
5791
5792
5793
5794
5795
5796
5797
5798
5799
5800
5801
5802
5803
5804
5805
5806
5807
5808
5809
5810
5811
5812
5813
5814
5815
5816
5817
5818
5819
5820
5821
5822
5823
5824
5825
5826
5827
5828
5829
5830
5831
5832
5833
5834
5835
5836
5837
5838
5839
5840
5841
5842
5843
5844
5845
5846
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887
5888
5889
5890
5891
5892
5893
5894
5895
5896
5897
5898
5899
5900
5901
5902
5903
5904
5905
5906
5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937
5938
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
5963
5964
5965
5966
5967
5968
5969
5970
5971
5972
5973
5974
5975
5976
5977
5978
5979
5980
5981
5982
5983
5984
5985
5986
5987
5988
5989
5990
5991
5992
5993
5994
5995
5996
5997
5998
5999
6000
6001
6002
6003
6004
6005
6006
6007
6008
6009
6010
6011
6012
6013
6014
6015
6016
6017
6018
6019
6020
6021
6022
6023
6024
6025
6026
6027
6028
6029
6030
6031
6032
6033
6034
6035
6036
6037
6038
6039
6040
6041
6042
6043
6044
6045
6046
6047
6048
6049
6050
6051
6052
6053
6054
6055
6056
6057
6058
6059
6060
6061
6062
6063
6064
6065
6066
6067
6068
6069
6070
6071
6072
6073
6074
6075
6076
6077
6078
6079
6080
6081
6082
6083
6084
6085
6086
6087
6088
6089
6090
6091
6092
6093
6094
6095
6096
6097
6098
6099
6100
6101
6102
6103
6104
6105
6106
6107
6108
6109
6110
6111
6112
6113
6114
6115
6116
6117
6118
6119
6120
6121
6122
6123
6124
6125
6126
6127
6128
6129
6130
6131
6132
6133
6134
6135
6136
6137
6138
6139
6140
6141
6142
6143
6144
6145
6146
6147
6148
6149
6150
6151
6152
6153
6154
6155
6156
6157
6158
6159
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175
6176
6177
6178
6179
6180
6181
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
6201
6202
6203
6204
6205
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
6231
6232
6233
6234
6235
6236
6237
6238
6239
6240
6241
6242
6243
6244
6245
6246
6247
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268
6269
6270
6271
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338
6339
6340
6341
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373
6374
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408
6409
6410
6411
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443
6444
6445
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467
6468
6469
6470
6471
6472
6473
6474
6475
6476
6477
6478
6479
6480
6481
6482
6483
6484
6485
6486
6487
6488
6489
6490
6491
6492
6493
6494
6495
6496
6497
6498
6499
6500
6501
6502
6503
6504
6505
6506
6507
6508
6509
6510
6511
6512
6513
6514
6515
6516
6517
6518
6519
6520
6521
6522
6523
6524
6525
6526
6527
6528
6529
6530
6531
6532
6533
6534
6535
6536
6537
6538
6539
6540
6541
6542
6543
6544
6545
6546
6547
6548
6549
6550
6551
6552
6553
6554
6555
6556
6557
6558
6559
6560
6561
6562
6563
6564
6565
6566
6567
6568
6569
6570
6571
6572
6573
6574
6575
6576
6577
6578
6579
6580
6581
6582
6583
6584
6585
6586
6587
6588
6589
6590
6591
6592
6593
6594
6595
6596
6597
6598
6599
6600
6601
6602
6603
6604
6605
6606
6607
6608
6609
6610
6611
6612
6613
6614
6615
6616
6617
6618
6619
6620
6621
6622
6623
6624
6625
6626
6627
6628
6629
6630
6631
6632
6633
6634
6635
6636
6637
6638
6639
6640
6641
6642
6643
6644
6645
6646
6647
6648
6649
6650
6651
6652
6653
6654
6655
6656
6657
6658
6659
6660
6661
6662
6663
6664
6665
6666
6667
6668
6669
6670
6671
6672
6673
6674
6675
6676
6677
6678
6679
6680
6681
6682
6683
6684
6685
6686
6687
6688
6689
6690
6691
6692
6693
6694
6695
6696
6697
6698
6699
6700
6701
6702
6703
6704
6705
6706
6707
6708
6709
6710
6711
6712
6713
6714
6715
6716
6717
6718
6719
6720
6721
6722
6723
6724
6725
6726
6727
6728
6729
6730
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
6741
6742
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
6756
6757
6758
6759
6760
6761
6762
6763
6764
6765
6766
6767
6768
6769
6770
6771
6772
6773
6774
6775
6776
6777
6778
6779
6780
6781
6782
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
6797
6798
6799
6800
6801
6802
6803
6804
6805
6806
6807
6808
6809
6810
6811
6812
6813
6814
6815
6816
6817
6818
6819
6820
6821
6822
6823
6824
6825
6826
6827
6828
6829
6830
6831
6832
6833
6834
6835
6836
6837
6838
6839
6840
6841
6842
6843
6844
6845
6846
6847
6848
6849
6850
6851
6852
6853
6854
6855
6856
6857
6858
6859
6860
6861
6862
6863
6864
6865
6866
6867
6868
6869
6870
6871
6872
6873
6874
6875
6876
6877
6878
6879
6880
6881
6882
6883
6884
6885
6886
6887
6888
6889
6890
6891
6892
6893
6894
6895
6896
6897
6898
6899
6900
6901
6902
6903
6904
6905
6906
6907
6908
6909
6910
6911
6912
6913
6914
6915
6916
6917
6918
6919
6920
6921
6922
6923
6924
6925
6926
6927
6928
6929
6930
6931
6932
6933
6934
6935
6936
6937
6938
6939
6940
6941
6942
6943
6944
6945
6946
6947
6948
6949
6950
6951
6952
6953
6954
6955
6956
6957
6958
6959
6960
6961
6962
6963
6964
6965
6966
6967
6968
6969
6970
6971
6972
6973
6974
6975
6976
6977
6978
6979
6980
6981
6982
6983
6984
6985
6986
6987
6988
6989
6990
6991
6992
6993
6994
6995
6996
6997
6998
6999
7000
7001
7002
7003
7004
7005
7006
7007
7008
7009
7010
7011
7012
7013
7014
7015
7016
7017
7018
7019
7020
7021
7022
7023
7024
7025
7026
7027
7028
7029
7030
7031
7032
7033
7034
7035
7036
7037
7038
7039
7040
7041
7042
7043
7044
7045
7046
7047
7048
7049
7050
7051
7052
7053
7054
7055
7056
7057
7058
7059
7060
7061
7062
7063
7064
7065
7066
7067
7068
7069
7070
7071
7072
7073
7074
7075
7076
7077
7078
7079
7080
7081
7082
7083
7084
7085
7086
7087
7088
7089
7090
7091
7092
7093
7094
7095
7096
7097
7098
7099
7100
7101
7102
7103
7104
7105
7106
7107
7108
7109
7110
7111
7112
7113
7114
7115
7116
7117
7118
7119
7120
7121
7122
7123
7124
7125
7126
7127
7128
7129
7130
7131
7132
7133
7134
7135
7136
7137
7138
7139
7140
7141
7142
7143
7144
7145
7146
7147
7148
7149
7150
7151
7152
7153
7154
7155
7156
7157
7158
7159
7160
7161
7162
7163
7164
7165
7166
7167
7168
7169
7170
7171
7172
7173
7174
7175
7176
7177
7178
7179
7180
7181
7182
7183
7184
7185
7186
7187
7188
7189
7190
7191
7192
7193
7194
7195
7196
7197
7198
7199
7200
7201
7202
7203
7204
7205
7206
7207
7208
7209
7210
7211
7212
7213
7214
7215
7216
7217
7218
7219
7220
7221
7222
7223
7224
7225
7226
7227
7228
7229
7230
7231
7232
7233
7234
7235
7236
7237
7238
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
7249
7250
7251
7252
7253
7254
7255
7256
7257
7258
7259
7260
7261
7262
7263
7264
7265
7266
7267
7268
7269
7270
7271
7272
7273
7274
7275
7276
7277
7278
7279
7280
7281
7282
7283
7284
7285
7286
7287
7288
7289
7290
7291
7292
7293
7294
7295
7296
7297
7298
7299
7300
7301
7302
7303
7304
7305
7306
7307
7308
7309
7310
7311
7312
7313
7314
7315
7316
7317
7318
7319
7320
7321
7322
7323
7324
7325
7326
7327
7328
7329
7330
7331
7332
7333
7334
7335
7336
7337
7338
7339
7340
7341
7342
7343
7344
7345
7346
7347
7348
7349
7350
7351
7352
7353
7354
7355
7356
7357
7358
7359
7360
7361
7362
7363
7364
7365
7366
7367
7368
7369
7370
7371
7372
7373
7374
7375
7376
7377
7378
7379
7380
7381
7382
7383
7384
7385
7386
7387
7388
7389
7390
7391
7392
7393
7394
7395
7396
7397
7398
7399
7400
7401
7402
7403
7404
7405
7406
7407
7408
7409
7410
7411
7412
7413
7414
7415
7416
7417
7418
7419
7420
7421
7422
7423
7424
7425
7426
7427
7428
7429
7430
7431
7432
7433
7434
7435
7436
7437
7438
7439
7440
7441
7442
7443
7444
7445
7446
7447
7448
7449
7450
7451
7452
7453
7454
7455
7456
7457
7458
7459
7460
7461
7462
7463
7464
7465
7466
7467
7468
7469
7470
7471
7472
7473
7474
7475
7476
7477
7478
7479
7480
7481
7482
7483
7484
7485
7486
7487
7488
7489
7490
7491
7492
7493
7494
7495
7496
7497
7498
7499
7500
7501
7502
7503
7504
7505
7506
7507
7508
7509
7510
7511
7512
7513
7514
7515
7516
7517
7518
7519
7520
7521
7522
7523
7524
7525
7526
7527
7528
7529
7530
7531
7532
7533
7534
7535
7536
7537
7538
7539
7540
7541
7542
7543
7544
7545
7546
7547
7548
7549
7550
7551
7552
7553
7554
7555
7556
7557
7558
7559
7560
7561
7562
7563
7564
7565
7566
7567
7568
7569
7570
7571
7572
7573
7574
7575
7576
7577
7578
7579
7580
7581
7582
7583
7584
7585
7586
7587
7588
7589
7590
7591
7592
7593
7594
7595
7596
7597
7598
7599
7600
7601
7602
7603
7604
7605
7606
7607
7608
7609
7610
7611
7612
7613
7614
7615
7616
7617
7618
7619
7620
7621
7622
7623
7624
7625
7626
7627
7628
7629
7630
7631
7632
7633
7634
7635
7636
7637
7638
7639
7640
7641
7642
7643
7644
7645
7646
7647
7648
7649
7650
7651
7652
7653
7654
7655
7656
7657
7658
7659
7660
7661
7662
7663
7664
7665
7666
7667
7668
7669
7670
7671
7672
7673
7674
7675
7676
7677
7678
7679
7680
7681
7682
7683
7684
7685
7686
7687
7688
7689
7690
7691
7692
7693
7694
7695
7696
7697
7698
7699
7700
7701
7702
7703
7704
7705
7706
7707
7708
7709
7710
7711
7712
7713
7714
7715
7716
7717
7718
7719
7720
7721
7722
7723
7724
7725
7726
7727
7728
7729
7730
7731
7732
7733
7734
7735
7736
7737
7738
7739
7740
7741
7742
7743
7744
7745
7746
7747
7748
7749
7750
7751
7752
7753
7754
7755
7756
7757
7758
7759
7760
7761
7762
7763
7764
7765
7766
7767
7768
7769
7770
7771
7772
7773
7774
7775
7776
7777
7778
7779
7780
7781
7782
7783
7784
7785
7786
7787
7788
7789
7790
7791
7792
7793
7794
7795
7796
7797
7798
7799
7800
7801
7802
7803
7804
7805
7806
7807
7808
7809
7810
7811
7812
7813
7814
7815
7816
7817
7818
7819
7820
7821
7822
7823
7824
7825
7826
7827
7828
7829
7830
7831
7832
7833
7834
7835
7836
7837
7838
7839
7840
7841
7842
7843
7844
7845
7846
7847
7848
7849
7850
7851
7852
7853
7854
7855
7856
7857
7858
7859
7860
7861
7862
7863
7864
7865
7866
7867
7868
7869
7870
7871
7872
7873
7874
7875
7876
7877
7878
7879
7880
7881
7882
7883
7884
7885
7886
7887
7888
7889
7890
7891
7892
7893
7894
7895
7896
7897
7898
7899
7900
7901
7902
7903
7904
7905
7906
7907
7908
7909
7910
7911
7912
7913
7914
7915
7916
7917
7918
7919
7920
7921
7922
7923
7924
7925
7926
7927
7928
7929
7930
7931
7932
7933
7934
7935
7936
7937
7938
7939
7940
7941
7942
7943
7944
7945
7946
7947
7948
7949
7950
7951
7952
7953
7954
7955
7956
7957
7958
7959
7960
7961
7962
7963
7964
7965
7966
7967
7968
7969
7970
7971
7972
7973
7974
7975
7976
7977
7978
7979
7980
7981
7982
7983
7984
7985
7986
7987
7988
7989
7990
7991
7992
7993
7994
7995
7996
7997
7998
7999
8000
8001
8002
8003
8004
8005
8006
8007
8008
8009
8010
8011
8012
8013
8014
8015
8016
8017
8018
8019
8020
8021
8022
8023
8024
8025
8026
8027
8028
8029
8030
8031
8032
8033
8034
8035
8036
8037
8038
8039
8040
8041
8042
8043
8044
8045
8046
8047
8048
8049
8050
8051
8052
8053
8054
8055
8056
8057
8058
8059
8060
8061
8062
8063
8064
8065
8066
8067
8068
8069
8070
8071
8072
8073
8074
8075
8076
8077
8078
8079
8080
8081
8082
8083
8084
8085
8086
8087
8088
8089
8090
8091
8092
8093
8094
8095
8096
8097
8098
8099
8100
8101
8102
8103
8104
8105
8106
8107
8108
8109
8110
8111
8112
8113
8114
8115
8116
8117
8118
8119
8120
8121
8122
8123
8124
8125
8126
8127
8128
8129
8130
8131
8132
8133
8134
8135
8136
8137
8138
8139
8140
8141
8142
8143
8144
8145
8146
8147
8148
8149
8150
8151
8152
8153
8154
8155
8156
8157
8158
8159
8160
8161
8162
8163
8164
8165
8166
8167
8168
8169
8170
8171
8172
8173
8174
8175
8176
8177
8178
8179
8180
8181
8182
8183
8184
8185
8186
8187
8188
8189
8190
8191
8192
8193
8194
8195
8196
8197
8198
8199
8200
8201
8202
8203
8204
8205
8206
8207
8208
8209
8210
8211
8212
8213
8214
8215
8216
8217
8218
8219
8220
8221
8222
8223
8224
8225
8226
8227
8228
8229
8230
8231
8232
8233
8234
8235
8236
8237
8238
8239
8240
8241
8242
8243
8244
8245
8246
8247
8248
8249
8250
8251
8252
8253
8254
8255
8256
8257
8258
8259
8260
8261
8262
8263
8264
8265
8266
8267
8268
8269
8270
8271
8272
8273
8274
8275
8276
8277
8278
8279
8280
8281
8282
8283
8284
8285
8286
8287
8288
8289
8290
8291
8292
8293
8294
8295
8296
8297
8298
8299
8300
8301
8302
8303
8304
8305
8306
8307
8308
8309
8310
8311
8312
8313
8314
8315
8316
8317
8318
8319
8320
8321
8322
8323
8324
8325
8326
8327
8328
8329
8330
8331
8332
8333
8334
8335
8336
8337
8338
8339
8340
8341
8342
8343
8344
8345
8346
8347
8348
8349
8350
8351
8352
8353
8354
8355
8356
8357
8358
8359
8360
8361
8362
8363
8364
8365
8366
8367
8368
8369
8370
8371
8372
8373
8374
8375
8376
8377
8378
8379
8380
8381
8382
8383
8384
8385
8386
8387
8388
8389
8390
8391
8392
8393
8394
8395
8396
8397
8398
8399
8400
8401
8402
8403
8404
8405
8406
8407
8408
8409
8410
8411
8412
8413
8414
8415
8416
8417
8418
8419
8420
8421
8422
8423
8424
8425
8426
8427
8428
8429
8430
8431
8432
8433
8434
8435
8436
8437
8438
8439
8440
8441
8442
8443
8444
8445
8446
8447
8448
8449
8450
8451
8452
8453
8454
8455
8456
8457
8458
8459
8460
8461
8462
8463
8464
8465
8466
8467
8468
8469
8470
8471
8472
8473
8474
8475
8476
8477
8478
8479
8480
8481
8482
8483
8484
8485
8486
8487
8488
8489
8490
8491
8492
8493
8494
8495
8496
8497
8498
8499
8500
8501
8502
8503
8504
8505
8506
8507
8508
8509
8510
8511
8512
8513
8514
8515
8516
8517
8518
8519
8520
8521
8522
8523
8524
8525
8526
8527
8528
8529
8530
8531
8532
8533
8534
8535
8536
8537
8538
8539
8540
8541
8542
8543
8544
8545
8546
8547
8548
8549
8550
8551
8552
8553
8554
8555
8556
8557
8558
8559
8560
8561
8562
8563
8564
8565
8566
8567
8568
8569
8570
8571
8572
8573
8574
8575
8576
8577
8578
8579
8580
8581
8582
8583
8584
8585
8586
8587
8588
8589
8590
8591
8592
8593
8594
8595
8596
8597
8598
8599
8600
8601
8602
8603
8604
8605
8606
8607
8608
8609
8610
8611
8612
8613
8614
8615
8616
8617
8618
8619
8620
8621
8622
8623
8624
8625
8626
8627
8628
8629
8630
8631
8632
8633
8634
8635
8636
8637
8638
8639
8640
8641
8642
8643
8644
8645
8646
8647
8648
8649
8650
8651
8652
8653
8654
8655
8656
8657
8658
8659
8660
8661
8662
8663
8664
8665
8666
8667
8668
8669
8670
8671
8672
8673
8674
8675
8676
8677
8678
8679
8680
8681
8682
8683
8684
8685
8686
8687
8688
8689
8690
8691
8692
8693
8694
8695
8696
8697
8698
8699
8700
8701
8702
8703
8704
8705
8706
8707
8708
8709
8710
8711
8712
8713
8714
8715
8716
8717
8718
8719
8720
8721
8722
8723
8724
8725
8726
8727
8728
8729
8730
8731
8732
8733
8734
8735
8736
8737
8738
8739
8740
8741
8742
8743
8744
8745
8746
8747
8748
8749
8750
8751
8752
8753
8754
8755
8756
8757
8758
8759
8760
8761
8762
8763
8764
8765
8766
8767
8768
8769
8770
8771
8772
8773
8774
8775
8776
8777
8778
8779
8780
8781
8782
8783
8784
8785
8786
8787
8788
8789
8790
8791
8792
8793
8794
8795
8796
8797
8798
8799
8800
8801
8802
8803
8804
8805
8806
8807
8808
8809
8810
8811
8812
8813
8814
8815
8816
8817
8818
8819
8820
8821
8822
8823
8824
8825
8826
8827
8828
8829
8830
8831
8832
8833
8834
8835
8836
8837
8838
8839
8840
8841
8842
8843
8844
8845
8846
8847
8848
8849
8850
8851
8852
8853
8854
8855
8856
8857
8858
8859
8860
8861
8862
8863
8864
8865
8866
8867
8868
8869
8870
8871
8872
8873
8874
8875
8876
8877
8878
8879
8880
8881
8882
8883
8884
8885
8886
8887
8888
8889
8890
8891
8892
8893
8894
8895
8896
8897
8898
8899
8900
8901
8902
8903
8904
8905
8906
8907
8908
8909
8910
8911
8912
8913
8914
8915
8916
8917
8918
8919
8920
8921
8922
8923
8924
8925
8926
8927
8928
8929
8930
8931
8932
8933
8934
8935
8936
8937
8938
8939
8940
8941
8942
8943
8944
8945
8946
8947
8948
8949
8950
8951
8952
8953
8954
8955
8956
8957
8958
8959
8960
8961
8962
8963
8964
8965
8966
8967
8968
8969
8970
8971
8972
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996
8997
8998
8999
9000
9001
9002
9003
9004
9005
9006
9007
9008
9009
9010
9011
9012
9013
9014
9015
9016
9017
9018
9019
9020
9021
9022
9023
9024
9025
9026
9027
9028
9029
9030
9031
9032
9033
9034
9035
9036
9037
9038
9039
9040
9041
9042
9043
9044
9045
9046
9047
9048
9049
9050
9051
9052
9053
9054
9055
9056
9057
9058
9059
9060
9061
9062
9063
9064
9065
9066
9067
9068
9069
9070
9071
9072
9073
9074
9075
9076
9077
9078
9079
9080
9081
9082
9083
9084
9085
9086
9087
9088
9089
9090
9091
9092
9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113
9114
9115
9116
9117
9118
9119
9120
9121
9122
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133
9134
9135
9136
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9155
9156
9157
9158
9159
9160
9161
9162
9163
9164
9165
9166
9167
9168
9169
9170
9171
9172
9173
9174
9175
9176
9177
9178
9179
9180
9181
9182
9183
9184
9185
9186
9187
9188
9189
9190
9191
9192
9193
9194
9195
9196
9197
9198
9199
9200
9201
9202
9203
9204
9205
9206
9207
9208
9209
9210
9211
9212
9213
9214
9215
9216
9217
9218
9219
9220
9221
9222
9223
9224
9225
9226
9227
9228
9229
9230
9231
9232
9233
9234
9235
9236
9237
9238
9239
9240
9241
9242
9243
9244
9245
9246
9247
9248
9249
9250
9251
9252
9253
9254
9255
9256
9257
9258
9259
9260
9261
9262
9263
9264
9265
9266
9267
9268
9269
9270
9271
9272
9273
9274
9275
9276
9277
9278
9279
9280
9281
9282
9283
9284
9285
9286
9287
9288
9289
9290
9291
9292
9293
9294
9295
9296
9297
9298
9299
9300
9301
9302
9303
9304
9305
9306
9307
9308
9309
9310
9311
9312
9313
9314
9315
9316
9317
9318
9319
9320
9321
9322
9323
9324
9325
9326
9327
9328
9329
9330
9331
9332
9333
9334
9335
9336
9337
9338
9339
9340
9341
9342
9343
9344
9345
9346
9347
9348
9349
9350
9351
9352
9353
9354
9355
9356
9357
9358
9359
9360
9361
9362
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373
9374
9375
9376
9377
9378
9379
9380
9381
9382
9383
9384
9385
9386
9387
9388
9389
9390
9391
9392
9393
9394
9395
9396
9397
9398
9399
9400
9401
9402
9403
9404
9405
9406
9407
9408
9409
9410
9411
9412
9413
9414
9415
9416
9417
9418
9419
9420
9421
9422
9423
9424
9425
9426
9427
9428
9429
9430
9431
9432
9433
9434
9435
9436
9437
9438
9439
9440
9441
9442
9443
9444
9445
9446
9447
9448
9449
9450
9451
9452
9453
9454
9455
9456
9457
9458
9459
9460
9461
9462
9463
9464
9465
9466
9467
9468
9469
9470
9471
9472
9473
9474
9475
9476
9477
9478
9479
9480
9481
9482
9483
9484
9485
9486
9487
9488
9489
9490
9491
9492
9493
9494
9495
9496
9497
9498
9499
9500
9501
9502
9503
9504
9505
9506
9507
9508
9509
9510
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523
9524
9525
9526
9527
9528
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543
9544
9545
9546
9547
9548
9549
9550
9551
9552
9553
9554
9555
9556
9557
9558
9559
9560
9561
9562
9563
9564
9565
9566
9567
9568
9569
9570
9571
9572
9573
9574
9575
9576
9577
9578
9579
9580
9581
9582
9583
9584
9585
9586
9587
9588
9589
9590
9591
9592
9593
9594
9595
9596
9597
9598
9599
9600
9601
9602
9603
9604
9605
9606
9607
9608
9609
9610
9611
9612
9613
9614
9615
9616
9617
9618
9619
9620
9621
9622
9623
9624
9625
9626
9627
9628
9629
9630
9631
9632
9633
9634
9635
9636
9637
9638
9639
9640
9641
9642
9643
9644
9645
9646
9647
9648
9649
9650
9651
9652
9653
9654
9655
9656
9657
9658
9659
9660
9661
9662
9663
9664
9665
9666
9667
9668
9669
9670
9671
9672
9673
9674
9675
9676
9677
9678
9679
9680
9681
9682
9683
9684
9685
9686
9687
9688
9689
9690
9691
9692
9693
9694
9695
9696
9697
9698
9699
9700
9701
9702
9703
9704
9705
9706
9707
9708
9709
9710
9711
9712
9713
9714
9715
9716
9717
9718
9719
9720
9721
9722
9723
9724
9725
9726
9727
9728
9729
9730
9731
9732
9733
9734
9735
9736
9737
9738
9739
9740
9741
9742
9743
9744
9745
9746
9747
9748
9749
9750
9751
9752
9753
9754
9755
9756
9757
9758
9759
9760
9761
9762
9763
9764
9765
9766
9767
9768
9769
9770
9771
9772
9773
9774
9775
9776
9777
9778
9779
9780
9781
9782
9783
9784
9785
9786
9787
9788
9789
9790
9791
9792
9793
9794
9795
9796
9797
9798
9799
9800
9801
9802
9803
9804
9805
9806
9807
9808
9809
9810
9811
9812
9813
9814
9815
9816
9817
9818
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829
9830
9831
9832
9833
9834
9835
9836
9837
9838
9839
9840
9841
9842
9843
9844
9845
9846
9847
9848
9849
9850
9851
9852
9853
9854
9855
9856
9857
9858
9859
9860
9861
9862
9863
9864
9865
9866
9867
9868
9869
9870
9871
9872
9873
9874
9875
9876
9877
9878
9879
9880
9881
9882
9883
9884
9885
9886
9887
9888
9889
9890
9891
9892
9893
9894
9895
9896
9897
9898
9899
9900
9901
9902
9903
9904
9905
9906
9907
9908
9909
9910
9911
9912
9913
9914
9915
9916
9917
9918
9919
9920
9921
9922
9923
9924
9925
9926
9927
9928
9929
9930
9931
9932
9933
9934
9935
9936
9937
9938
9939
9940
9941
9942
9943
9944
9945
9946
9947
9948
9949
9950
9951
9952
9953
9954
9955
9956
9957
9958
9959
9960
9961
9962
9963
9964
9965
9966
9967
9968
9969
9970
9971
9972
9973
9974
9975
9976
9977
9978
9979
9980
9981
9982
9983
9984
9985
9986
9987
9988
9989
9990
9991
9992
9993
9994
9995
9996
9997
9998
9999
10000
10001
10002
10003
10004
10005
10006
10007
10008
10009
10010
10011
10012
10013
10014
10015
10016
10017
10018
10019
10020
10021
10022
10023
10024
10025
10026
10027
10028
10029
10030
10031
10032
10033
10034
10035
10036
10037
10038
10039
10040
10041
10042
10043
10044
10045
10046
10047
10048
10049
10050
10051
10052
10053
10054
10055
10056
10057
10058
10059
10060
10061
10062
10063
10064
10065
10066
10067
10068
10069
10070
10071
10072
10073
10074
10075
10076
10077
10078
10079
10080
10081
10082
10083
10084
10085
10086
10087
10088
10089
10090
10091
10092
10093
10094
10095
10096
10097
10098
10099
10100
10101
10102
10103
10104
10105
10106
10107
10108
10109
10110
10111
10112
10113
10114
10115
10116
10117
10118
10119
10120
10121
10122
10123
10124
10125
10126
10127
10128
10129
10130
10131
10132
10133
10134
10135
10136
10137
10138
10139
10140
10141
10142
10143
10144
10145
10146
10147
10148
10149
10150
10151
10152
10153
10154
10155
10156
10157
10158
10159
10160
10161
10162
10163
10164
10165
10166
10167
10168
10169
10170
10171
10172
10173
10174
10175
10176
10177
10178
10179
10180
10181
10182
10183
10184
10185
10186
10187
10188
10189
10190
10191
10192
10193
10194
10195
10196
10197
10198
10199
10200
10201
10202
10203
10204
10205
10206
10207
10208
10209
10210
10211
10212
10213
10214
10215
10216
10217
10218
10219
10220
10221
10222
10223
10224
10225
10226
10227
10228
10229
10230
10231
10232
10233
10234
10235
10236
10237
10238
10239
10240
10241
10242
10243
10244
10245
10246
10247
10248
10249
10250
10251
10252
10253
10254
10255
10256
10257
10258
10259
10260
10261
10262
10263
10264
10265
10266
10267
10268
10269
10270
10271
10272
10273
10274
10275
10276
10277
10278
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288
10289
10290
10291
10292
10293
10294
10295
10296
10297
10298
10299
10300
10301
10302
10303
10304
10305
10306
10307
10308
10309
10310
10311
10312
10313
10314
10315
10316
10317
10318
10319
10320
10321
10322
10323
10324
10325
10326
10327
10328
10329
10330
10331
10332
10333
10334
10335
10336
10337
10338
10339
10340
10341
10342
10343
10344
10345
10346
10347
10348
10349
10350
10351
10352
10353
10354
10355
10356
10357
10358
10359
10360
10361
10362
10363
10364
10365
10366
10367
10368
10369
10370
10371
10372
10373
10374
10375
10376
10377
10378
10379
10380
10381
10382
10383
10384
10385
10386
10387
10388
10389
10390
10391
10392
10393
10394
10395
10396
10397
10398
10399
10400
10401
10402
10403
10404
10405
10406
10407
10408
10409
10410
10411
10412
10413
10414
10415
10416
10417
10418
10419
10420
10421
10422
10423
10424
10425
10426
10427
10428
10429
10430
10431
10432
10433
10434
10435
10436
10437
10438
10439
10440
10441
10442
10443
10444
10445
10446
10447
10448
10449
10450
10451
10452
10453
10454
10455
10456
10457
10458
10459
10460
10461
10462
10463
10464
10465
10466
10467
10468
10469
10470
10471
10472
10473
10474
10475
10476
10477
10478
10479
10480
10481
10482
10483
10484
10485
10486
10487
10488
10489
10490
10491
10492
10493
10494
10495
10496
10497
10498
10499
10500
10501
10502
10503
10504
10505
10506
10507
10508
10509
10510
10511
10512
10513
10514
10515
10516
10517
10518
10519
10520
10521
10522
10523
10524
10525
10526
10527
10528
10529
10530
10531
10532
10533
10534
10535
10536
10537
10538
10539
10540
10541
10542
10543
10544
10545
10546
10547
10548
10549
10550
10551
10552
10553
10554
10555
10556
10557
10558
10559
10560
10561
10562
10563
10564
10565
10566
10567
10568
10569
10570
10571
10572
10573
10574
10575
10576
10577
10578
10579
10580
10581
10582
10583
10584
10585
10586
10587
10588
10589
10590
10591
10592
10593
10594
10595
10596
10597
10598
10599
10600
10601
10602
10603
10604
10605
10606
10607
10608
10609
10610
10611
10612
10613
10614
10615
10616
10617
10618
10619
10620
10621
10622
10623
10624
10625
10626
10627
10628
10629
10630
10631
10632
10633
10634
10635
10636
10637
10638
10639
10640
10641
10642
10643
10644
10645
10646
10647
10648
10649
10650
10651
10652
10653
10654
10655
10656
10657
10658
10659
10660
10661
10662
10663
10664
10665
10666
10667
10668
10669
10670
10671
10672
10673
10674
10675
10676
10677
10678
10679
10680
10681
10682
10683
10684
10685
10686
10687
10688
10689
10690
10691
10692
10693
10694
10695
10696
10697
10698
10699
10700
10701
10702
10703
10704
10705
10706
10707
10708
10709
10710
10711
10712
10713
10714
10715
10716
10717
10718
10719
10720
10721
10722
10723
10724
10725
10726
10727
10728
10729
10730
10731
10732
10733
10734
10735
10736
10737
10738
10739
10740
10741
10742
10743
10744
10745
10746
10747
10748
10749
10750
10751
10752
10753
10754
10755
10756
10757
10758
10759
10760
10761
10762
10763
10764
10765
10766
10767
10768
10769
10770
10771
10772
10773
10774
10775
10776
10777
10778
10779
10780
10781
10782
10783
10784
10785
10786
10787
10788
10789
10790
10791
10792
10793
10794
10795
10796
10797
10798
10799
10800
10801
10802
10803
10804
10805
10806
10807
10808
10809
10810
10811
10812
10813
10814
10815
10816
10817
10818
10819
10820
10821
10822
10823
10824
10825
10826
10827
10828
10829
10830
10831
10832
10833
10834
10835
10836
10837
10838
10839
10840
10841
10842
10843
10844
10845
10846
10847
10848
10849
10850
10851
10852
10853
10854
10855
10856
10857
10858
10859
10860
10861
10862
10863
10864
10865
10866
10867
10868
10869
10870
10871
10872
10873
10874
10875
10876
10877
10878
10879
10880
10881
10882
10883
10884
10885
10886
10887
10888
10889
10890
10891
10892
10893
10894
10895
10896
10897
10898
10899
10900
10901
10902
10903
10904
10905
10906
10907
10908
10909
10910
10911
10912
10913
10914
10915
10916
10917
10918
10919
10920
10921
10922
10923
10924
10925
10926
10927
10928
10929
10930
10931
10932
10933
10934
10935
10936
10937
10938
10939
10940
10941
10942
10943
10944
10945
10946
10947
10948
10949
10950
10951
10952
10953
10954
10955
10956
10957
10958
10959
10960
10961
10962
10963
10964
10965
10966
10967
10968
10969
10970
10971
10972
10973
10974
10975
10976
10977
10978
10979
10980
10981
10982
10983
10984
10985
10986
10987
10988
10989
10990
10991
10992
10993
10994
10995
10996
10997
10998
10999
11000
11001
11002
11003
11004
11005
11006
11007
11008
11009
11010
11011
11012
11013
11014
11015
11016
11017
11018
11019
11020
11021
11022
11023
11024
11025
11026
11027
11028
11029
11030
11031
11032
11033
11034
11035
11036
11037
11038
11039
11040
11041
11042
11043
11044
11045
11046
11047
11048
11049
11050
11051
11052
11053
11054
11055
11056
11057
11058
11059
11060
11061
11062
11063
11064
11065
11066
11067
11068
11069
11070
11071
11072
11073
11074
11075
11076
11077
11078
11079
11080
11081
11082
11083
11084
11085
11086
11087
11088
11089
11090
11091
11092
11093
11094
11095
11096
11097
11098
11099
11100
11101
11102
11103
11104
11105
11106
11107
11108
11109
11110
11111
11112
11113
11114
11115
11116
11117
11118
11119
11120
11121
11122
11123
11124
11125
11126
11127
11128
11129
11130
11131
11132
11133
11134
11135
11136
11137
11138
11139
11140
11141
11142
11143
11144
11145
11146
11147
11148
11149
11150
11151
11152
11153
11154
11155
11156
11157
11158
11159
11160
11161
11162
11163
11164
11165
11166
11167
11168
11169
11170
11171
11172
11173
11174
11175
11176
11177
11178
11179
11180
11181
11182
11183
11184
11185
11186
11187
11188
11189
11190
11191
11192
11193
11194
11195
11196
11197
11198
11199
11200
11201
11202
11203
11204
11205
11206
11207
11208
11209
11210
11211
11212
11213
11214
11215
11216
11217
11218
11219
11220
11221
11222
11223
11224
11225
11226
11227
11228
11229
11230
11231
11232
11233
11234
11235
11236
11237
11238
11239
11240
11241
11242
11243
11244
11245
11246
11247
11248
11249
11250
11251
11252
11253
11254
11255
11256
11257
11258
11259
11260
11261
11262
11263
11264
11265
11266
11267
11268
11269
11270
11271
11272
11273
11274
11275
11276
11277
11278
11279
11280
11281
11282
11283
11284
11285
11286
11287
11288
11289
11290
11291
11292
11293
11294
11295
11296
11297
11298
11299
11300
11301
11302
11303
11304
11305
11306
11307
11308
11309
11310
11311
11312
11313
11314
11315
11316
11317
11318
11319
11320
11321
11322
11323
11324
11325
11326
11327
11328
11329
11330
11331
11332
11333
11334
11335
11336
11337
11338
11339
11340
11341
11342
11343
11344
11345
11346
11347
11348
11349
11350
11351
11352
11353
11354
11355
11356
11357
11358
11359
11360
11361
11362
11363
11364
11365
11366
11367
11368
11369
11370
11371
11372
11373
11374
11375
11376
11377
11378
11379
11380
11381
11382
11383
11384
11385
11386
11387
11388
11389
11390
11391
11392
11393
11394
11395
11396
11397
11398
11399
11400
11401
11402
11403
11404
11405
11406
11407
11408
11409
11410
11411
11412
11413
11414
11415
11416
11417
11418
11419
11420
11421
11422
11423
11424
11425
11426
11427
11428
11429
11430
11431
11432
11433
11434
11435
11436
11437
11438
11439
11440
11441
11442
11443
11444
11445
11446
11447
11448
11449
11450
11451
11452
11453
11454
11455
11456
11457
11458
11459
11460
11461
11462
11463
11464
11465
11466
11467
11468
11469
11470
11471
11472
11473
11474
11475
11476
11477
11478
11479
11480
11481
11482
11483
11484
11485
11486
11487
11488
11489
11490
11491
11492
11493
11494
11495
11496
11497
11498
11499
11500
11501
11502
11503
11504
11505
11506
11507
11508
11509
11510
11511
11512
11513
11514
11515
11516
11517
11518
11519
11520
11521
11522
11523
11524
11525
11526
11527
11528
11529
11530
11531
11532
11533
11534
11535
11536
11537
11538
11539
11540
11541
11542
11543
11544
11545
11546
11547
11548
11549
11550
11551
11552
11553
11554
11555
11556
11557
11558
11559
11560
11561
11562
11563
11564
11565
11566
11567
11568
11569
11570
11571
11572
11573
11574
11575
11576
11577
11578
11579
11580
11581
11582
11583
11584
11585
11586
11587
11588
11589
11590
11591
11592
11593
11594
11595
11596
11597
11598
11599
11600
11601
11602
11603
11604
11605
11606
11607
11608
11609
11610
11611
11612
11613
11614
11615
11616
11617
11618
11619
11620
11621
11622
11623
11624
11625
11626
11627
11628
11629
11630
11631
11632
11633
11634
11635
11636
11637
11638
11639
11640
11641
11642
11643
11644
11645
11646
11647
11648
11649
11650
11651
11652
11653
11654
11655
11656
11657
11658
11659
11660
11661
11662
11663
11664
11665
11666
11667
11668
11669
11670
11671
11672
11673
11674
11675
11676
11677
11678
11679
11680
11681
11682
11683
11684
11685
11686
11687
11688
11689
11690
11691
11692
11693
11694
11695
11696
11697
11698
11699
11700
11701
11702
11703
11704
11705
11706
11707
11708
11709
11710
11711
11712
11713
11714
11715
11716
11717
11718
11719
11720
11721
11722
11723
11724
11725
11726
11727
11728
11729
11730
11731
11732
11733
11734
11735
11736
11737
11738
11739
11740
11741
11742
11743
11744
11745
11746
11747
11748
11749
11750
11751
11752
11753
11754
11755
11756
11757
11758
11759
11760
11761
11762
11763
11764
11765
11766
11767
11768
11769
11770
11771
11772
11773
11774
11775
11776
11777
11778
11779
11780
11781
11782
11783
11784
11785
11786
11787
11788
11789
11790
11791
11792
11793
11794
11795
11796
11797
11798
11799
11800
11801
11802
11803
11804
11805
11806
11807
11808
11809
11810
11811
11812
11813
11814
11815
11816
11817
11818
11819
11820
11821
11822
11823
11824
11825
11826
11827
11828
11829
11830
11831
11832
11833
11834
11835
11836
11837
11838
11839
11840
11841
11842
11843
11844
11845
11846
11847
11848
11849
11850
11851
11852
11853
11854
11855
11856
11857
11858
11859
11860
11861
11862
11863
11864
11865
11866
11867
11868
11869
11870
11871
11872
11873
11874
11875
11876
11877
11878
11879
11880
11881
11882
11883
11884
11885
11886
11887
11888
11889
11890
11891
11892
11893
11894
11895
11896
11897
11898
11899
11900
11901
11902
11903
11904
11905
11906
11907
11908
11909
11910
11911
11912
11913
11914
11915
11916
11917
11918
11919
11920
11921
11922
11923
11924
11925
11926
11927
11928
11929
11930
11931
11932
11933
11934
11935
11936
11937
11938
11939
11940
11941
11942
11943
11944
11945
11946
11947
11948
11949
11950
11951
11952
11953
11954
11955
11956
11957
11958
11959
11960
11961
11962
11963
11964
11965
11966
11967
11968
11969
11970
11971
11972
11973
11974
11975
11976
11977
11978
11979
11980
11981
11982
11983
11984
11985
11986
11987
11988
11989
11990
11991
11992
11993
11994
11995
11996
11997
11998
11999
12000
12001
12002
12003
12004
12005
12006
12007
12008
12009
12010
12011
12012
12013
12014
12015
12016
12017
12018
12019
12020
12021
12022
12023
12024
12025
12026
12027
12028
12029
12030
12031
12032
12033
12034
12035
12036
12037
12038
12039
12040
12041
12042
12043
12044
12045
12046
12047
12048
12049
12050
12051
12052
12053
12054
12055
12056
12057
12058
12059
12060
12061
12062
12063
12064
12065
12066
12067
12068
12069
12070
12071
12072
12073
12074
12075
12076
12077
12078
12079
12080
12081
12082
12083
12084
12085
12086
12087
12088
12089
12090
12091
12092
12093
12094
12095
12096
12097
12098
12099
12100
12101
12102
12103
12104
12105
12106
12107
12108
12109
12110
12111
12112
12113
12114
12115
12116
12117
12118
12119
12120
12121
12122
12123
12124
12125
12126
12127
12128
12129
12130
12131
12132
12133
12134
12135
12136
12137
12138
12139
12140
12141
12142
12143
12144
12145
12146
12147
12148
12149
12150
12151
12152
12153
12154
12155
12156
12157
12158
12159
12160
12161
12162
12163
12164
12165
12166
12167
12168
12169
12170
12171
12172
12173
12174
12175
12176
12177
12178
12179
12180
12181
12182
12183
12184
12185
12186
12187
12188
12189
12190
12191
12192
12193
12194
12195
12196
12197
12198
12199
12200
12201
12202
12203
12204
12205
12206
12207
12208
12209
12210
12211
12212
12213
12214
12215
12216
12217
12218
12219
12220
12221
12222
12223
12224
12225
12226
12227
12228
12229
12230
12231
12232
12233
12234
12235
12236
12237
12238
12239
12240
12241
12242
12243
12244
12245
12246
12247
12248
12249
12250
12251
12252
12253
12254
12255
12256
12257
12258
12259
12260
12261
12262
12263
12264
12265
12266
12267
12268
12269
12270
12271
12272
12273
12274
12275
12276
12277
12278
12279
12280
12281
12282
12283
12284
12285
12286
12287
12288
12289
12290
12291
12292
12293
12294
12295
12296
12297
12298
12299
12300
12301
12302
12303
12304
12305
12306
12307
12308
12309
12310
12311
12312
12313
12314
12315
12316
12317
12318
12319
12320
12321
12322
12323
12324
12325
12326
12327
12328
12329
12330
12331
12332
12333
12334
12335
12336
12337
12338
12339
12340
12341
12342
12343
12344
12345
12346
12347
12348
12349
12350
12351
12352
12353
12354
12355
12356
12357
12358
12359
12360
12361
12362
12363
12364
12365
12366
12367
12368
12369
12370
12371
12372
12373
12374
12375
12376
12377
12378
12379
12380
12381
12382
12383
12384
12385
12386
12387
12388
12389
12390
12391
12392
12393
12394
12395
12396
12397
12398
12399
12400
12401
12402
12403
12404
12405
12406
12407
12408
12409
12410
12411
12412
12413
12414
12415
12416
12417
12418
12419
12420
12421
12422
12423
12424
12425
12426
12427
12428
12429
12430
12431
12432
12433
12434
12435
12436
12437
12438
12439
12440
12441
12442
12443
12444
12445
12446
12447
12448
12449
12450
12451
12452
12453
12454
12455
12456
12457
12458
12459
12460
12461
12462
12463
12464
12465
12466
12467
12468
12469
12470
12471
12472
12473
12474
12475
12476
12477
12478
12479
12480
12481
12482
12483
12484
12485
12486
12487
12488
12489
12490
12491
12492
12493
12494
12495
12496
12497
12498
12499
12500
12501
12502
12503
12504
12505
12506
12507
12508
12509
12510
12511
12512
12513
12514
12515
12516
12517
12518
12519
12520
12521
12522
12523
12524
12525
12526
12527
12528
12529
12530
12531
12532
12533
12534
12535
12536
12537
12538
12539
12540
12541
12542
12543
12544
12545
12546
12547
12548
12549
12550
12551
12552
12553
12554
12555
12556
12557
12558
12559
12560
12561
12562
12563
12564
12565
12566
12567
12568
12569
12570
12571
12572
12573
12574
12575
12576
12577
12578
12579
12580
12581
12582
12583
12584
12585
12586
12587
12588
12589
12590
12591
12592
12593
12594
12595
12596
12597
12598
12599
12600
12601
12602
12603
12604
12605
12606
12607
12608
12609
12610
12611
12612
12613
12614
12615
12616
12617
12618
12619
12620
12621
12622
12623
12624
12625
12626
12627
12628
12629
12630
12631
12632
12633
12634
12635
12636
12637
12638
12639
12640
12641
12642
12643
12644
12645
12646
12647
12648
12649
12650
12651
12652
12653
12654
12655
12656
12657
12658
12659
12660
12661
12662
12663
12664
12665
12666
12667
12668
12669
12670
12671
12672
12673
12674
12675
12676
12677
12678
12679
12680
12681
12682
12683
12684
12685
12686
12687
12688
12689
12690
12691
12692
12693
12694
12695
12696
12697
12698
12699
12700
12701
12702
12703
12704
12705
12706
12707
12708
12709
12710
12711
12712
12713
12714
12715
12716
12717
12718
12719
12720
12721
12722
12723
12724
12725
12726
12727
12728
12729
12730
12731
12732
12733
12734
12735
12736
12737
12738
12739
12740
12741
12742
12743
12744
12745
12746
12747
12748
12749
12750
12751
12752
12753
12754
12755
12756
12757
12758
12759
12760
12761
12762
12763
12764
12765
12766
12767
12768
12769
12770
12771
12772
12773
12774
12775
12776
12777
12778
12779
12780
12781
12782
12783
12784
12785
12786
12787
12788
12789
12790
12791
12792
12793
12794
12795
12796
12797
12798
12799
12800
12801
12802
12803
12804
12805
12806
12807
12808
12809
12810
12811
12812
12813
12814
12815
12816
12817
12818
12819
12820
12821
12822
12823
12824
12825
12826
12827
12828
12829
12830
12831
12832
12833
12834
12835
12836
12837
12838
12839
12840
12841
12842
12843
12844
12845
12846
12847
12848
12849
12850
12851
12852
12853
12854
12855
12856
12857
12858
12859
12860
12861
12862
12863
12864
12865
12866
12867
12868
12869
12870
12871
12872
12873
12874
12875
12876
12877
12878
12879
12880
12881
12882
12883
12884
12885
12886
12887
12888
12889
12890
12891
12892
12893
12894
12895
12896
12897
12898
12899
12900
12901
12902
12903
12904
12905
12906
12907
12908
12909
12910
12911
12912
12913
12914
12915
12916
12917
12918
12919
12920
12921
12922
12923
12924
12925
12926
12927
12928
12929
12930
12931
12932
12933
12934
12935
12936
12937
12938
12939
12940
12941
12942
12943
12944
12945
12946
12947
12948
12949
12950
12951
12952
12953
12954
12955
12956
12957
12958
12959
12960
12961
12962
12963
12964
12965
12966
12967
12968
12969
12970
12971
12972
12973
12974
12975
12976
12977
12978
12979
12980
12981
12982
12983
12984
12985
12986
12987
12988
12989
12990
12991
12992
12993
12994
12995
12996
12997
12998
12999
13000
13001
13002
13003
13004
13005
13006
13007
13008
13009
13010
13011
13012
13013
13014
13015
13016
13017
13018
13019
13020
13021
13022
13023
13024
13025
13026
13027
13028
13029
13030
13031
13032
13033
13034
13035
13036
13037
13038
13039
13040
13041
13042
13043
13044
13045
13046
13047
13048
13049
13050
13051
13052
13053
13054
13055
13056
13057
13058
13059
13060
13061
13062
13063
13064
13065
13066
13067
13068
13069
13070
13071
13072
13073
13074
13075
13076
13077
13078
13079
13080
13081
13082
13083
13084
13085
13086
13087
13088
13089
13090
13091
13092
13093
13094
13095
13096
13097
13098
pub use self::types::*;
pub use self::enumerations::*;
pub use self::functions::*;

use std::os::raw::c_void;


#[derive(Copy, Clone)]
struct FnPtr {
    ptr: *const c_void,
    is_loaded: bool
}

#[allow(dead_code)]
impl FnPtr {
    fn new(ptr: *const c_void) -> FnPtr {
        if !ptr.is_null() {
            FnPtr { ptr, is_loaded: true }
        } else {
            FnPtr { ptr: FnPtr::not_initialized as *const c_void, is_loaded: false }
        }
    }

    fn set_ptr(&mut self, ptr: *const c_void) {
        *self = Self::new(ptr);
    }

    fn aliased(&mut self, other: &FnPtr) {
        if !self.is_loaded && other.is_loaded {
            *self = *other;
        }
    }

    #[inline(never)]
    fn not_initialized() -> ! { panic!("gl: function not initialized") }
}

unsafe impl Sync for FnPtr {}
unsafe impl Send for FnPtr {}

pub mod types {
#![allow(dead_code, non_snake_case, non_camel_case_types)]

use std::os::raw;

pub type GLvoid = raw::c_void;

pub type GLbyte = raw::c_char;
pub type GLubyte = raw::c_uchar;
pub type GLchar = raw::c_char;
pub type GLboolean = raw::c_uchar;

pub type GLshort = raw::c_short;
pub type GLushort = raw::c_ushort;

pub type GLint = raw::c_int;
pub type GLuint = raw::c_uint;
pub type GLint64 = i64;
pub type GLuint64 = u64;

pub type GLintptr = isize;
pub type GLsizeiptr = isize;
pub type GLintptrARB = isize;
pub type GLsizeiptrARB = isize;
pub type GLint64EXT = i64;
pub type GLuint64EXT = u64;

pub type GLsizei = GLint;
pub type GLclampx = raw::c_int;
pub type GLfixed = GLint;
pub type GLhalf = raw::c_ushort;
pub type GLhalfNV = raw::c_ushort;
pub type GLhalfARB = raw::c_ushort;

pub type GLenum = raw::c_uint;
pub type GLbitfield = raw::c_uint;

pub type GLfloat = raw::c_float;
pub type GLdouble = raw::c_double;
pub type GLclampf = raw::c_float;
pub type GLclampd = raw::c_double;

pub type GLcharARB = raw::c_char;

#[cfg(target_os = "macos")]
pub type GLhandleARB = *const raw::c_void;
#[cfg(not(target_os = "macos"))]
pub type GLhandleARB = raw::c_uint;

pub enum __GLsync {}

pub type GLsync = *const __GLsync;

pub enum _cl_context {}

pub enum _cl_event {}

pub type GLvdpauSurfaceNV = GLintptr;
pub type GLeglClientBufferEXT = *const raw::c_void;
pub type GLeglImageOES = *const raw::c_void;


pub type GLDEBUGPROC = extern "system" fn (
    source: GLenum,
    type_: GLenum,
    id: GLuint,
    severity: GLenum,
    length: GLsizei,
    message: *const GLchar,
    userParam: *mut raw::c_void,
);
pub type GLDEBUGPROCARB = extern "system" fn (
    source: GLenum,
    type_: GLenum,
    id: GLuint,
    severity: GLenum,
    length: GLsizei,
    message: *const GLchar,
    userParam: *mut raw::c_void,
);
pub type GLDEBUGPROCKHR = extern "system" fn (
    source: GLenum,
    type_: GLenum,
    id: GLuint,
    severity: GLenum,
    length: GLsizei,
    message: *const GLchar,
    userParam: *mut GLvoid,
);
pub type GLDEBUGPROCAMD = extern "system" fn (
    id: GLuint,
    category: GLenum,
    severity: GLenum,
    length: GLsizei,
    message: *const GLchar,
    userParam: *mut GLvoid,
);
pub type GLVULKANPROCNV = extern "system" fn ();
}

pub mod enumerations {
    #![allow(dead_code, non_upper_case_globals, unused_imports)]

    use std::os::raw::*;
    use super::types::*;

    pub const _1PASS_EXT: c_uint = 0x80A1;
    pub const _1PASS_SGIS: c_uint = 0x80A1;
    pub const _2PASS_0_EXT: c_uint = 0x80A2;
    pub const _2PASS_0_SGIS: c_uint = 0x80A2;
    pub const _2PASS_1_EXT: c_uint = 0x80A3;
    pub const _2PASS_1_SGIS: c_uint = 0x80A3;
    pub const _2X_BIT_ATI: c_uint = 0x00000001;
    pub const _422_AVERAGE_EXT: c_uint = 0x80CE;
    pub const _422_EXT: c_uint = 0x80CC;
    pub const _422_REV_AVERAGE_EXT: c_uint = 0x80CF;
    pub const _422_REV_EXT: c_uint = 0x80CD;
    pub const _4PASS_0_EXT: c_uint = 0x80A4;
    pub const _4PASS_0_SGIS: c_uint = 0x80A4;
    pub const _4PASS_1_EXT: c_uint = 0x80A5;
    pub const _4PASS_1_SGIS: c_uint = 0x80A5;
    pub const _4PASS_2_EXT: c_uint = 0x80A6;
    pub const _4PASS_2_SGIS: c_uint = 0x80A6;
    pub const _4PASS_3_EXT: c_uint = 0x80A7;
    pub const _4PASS_3_SGIS: c_uint = 0x80A7;
    pub const _4X_BIT_ATI: c_uint = 0x00000002;
    pub const _8X_BIT_ATI: c_uint = 0x00000004;
    pub const ABGR_EXT: c_uint = 0x8000;
    pub const ACCUM_ADJACENT_PAIRS_NV: c_uint = 0x90AD;
    pub const ACTIVE_ATOMIC_COUNTER_BUFFERS: c_uint = 0x92D9;
    pub const ACTIVE_ATTRIBUTES: c_uint = 0x8B89;
    pub const ACTIVE_ATTRIBUTE_MAX_LENGTH: c_uint = 0x8B8A;
    pub const ACTIVE_PROGRAM: c_uint = 0x8259;
    pub const ACTIVE_PROGRAM_EXT: c_uint = 0x8B8D;
    pub const ACTIVE_RESOURCES: c_uint = 0x92F5;
    pub const ACTIVE_STENCIL_FACE_EXT: c_uint = 0x8911;
    pub const ACTIVE_SUBROUTINES: c_uint = 0x8DE5;
    pub const ACTIVE_SUBROUTINE_MAX_LENGTH: c_uint = 0x8E48;
    pub const ACTIVE_SUBROUTINE_UNIFORMS: c_uint = 0x8DE6;
    pub const ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS: c_uint = 0x8E47;
    pub const ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH: c_uint = 0x8E49;
    pub const ACTIVE_TEXTURE: c_uint = 0x84E0;
    pub const ACTIVE_TEXTURE_ARB: c_uint = 0x84E0;
    pub const ACTIVE_UNIFORMS: c_uint = 0x8B86;
    pub const ACTIVE_UNIFORM_BLOCKS: c_uint = 0x8A36;
    pub const ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: c_uint = 0x8A35;
    pub const ACTIVE_UNIFORM_MAX_LENGTH: c_uint = 0x8B87;
    pub const ACTIVE_VARIABLES: c_uint = 0x9305;
    pub const ACTIVE_VARYINGS_NV: c_uint = 0x8C81;
    pub const ACTIVE_VARYING_MAX_LENGTH_NV: c_uint = 0x8C82;
    pub const ACTIVE_VERTEX_UNITS_ARB: c_uint = 0x86A5;
    pub const ADD_ATI: c_uint = 0x8963;
    pub const ADD_SIGNED_ARB: c_uint = 0x8574;
    pub const ADD_SIGNED_EXT: c_uint = 0x8574;
    pub const ADJACENT_PAIRS_NV: c_uint = 0x90AE;
    pub const AFFINE_2D_NV: c_uint = 0x9092;
    pub const AFFINE_3D_NV: c_uint = 0x9094;
    pub const ALIASED_LINE_WIDTH_RANGE: c_uint = 0x846E;
    pub const ALLOW_DRAW_FRG_HINT_PGI: c_uint = 0x1A210;
    pub const ALLOW_DRAW_MEM_HINT_PGI: c_uint = 0x1A211;
    pub const ALLOW_DRAW_OBJ_HINT_PGI: c_uint = 0x1A20E;
    pub const ALLOW_DRAW_WIN_HINT_PGI: c_uint = 0x1A20F;
    pub const ALL_BARRIER_BITS: c_uint = 0xFFFFFFFF;
    pub const ALL_BARRIER_BITS_EXT: c_uint = 0xFFFFFFFF;
    pub const ALL_COMPLETED_NV: c_uint = 0x84F2;
    pub const ALL_PIXELS_AMD: c_uint = 0xFFFFFFFF;
    pub const ALL_SHADER_BITS: c_uint = 0xFFFFFFFF;
    pub const ALL_STATIC_DATA_IBM: c_uint = 103060;
    pub const ALPHA: c_uint = 0x1906;
    pub const ALPHA12_EXT: c_uint = 0x803D;
    pub const ALPHA16F_ARB: c_uint = 0x881C;
    pub const ALPHA16F_EXT: c_uint = 0x881C;
    pub const ALPHA16I_EXT: c_uint = 0x8D8A;
    pub const ALPHA16UI_EXT: c_uint = 0x8D78;
    pub const ALPHA16_EXT: c_uint = 0x803E;
    pub const ALPHA16_SNORM: c_uint = 0x9018;
    pub const ALPHA32F_ARB: c_uint = 0x8816;
    pub const ALPHA32F_EXT: c_uint = 0x8816;
    pub const ALPHA32I_EXT: c_uint = 0x8D84;
    pub const ALPHA32UI_EXT: c_uint = 0x8D72;
    pub const ALPHA4_EXT: c_uint = 0x803B;
    pub const ALPHA8I_EXT: c_uint = 0x8D90;
    pub const ALPHA8UI_EXT: c_uint = 0x8D7E;
    pub const ALPHA8_EXT: c_uint = 0x803C;
    pub const ALPHA8_SNORM: c_uint = 0x9014;
    pub const ALPHA_FLOAT16_APPLE: c_uint = 0x881C;
    pub const ALPHA_FLOAT16_ATI: c_uint = 0x881C;
    pub const ALPHA_FLOAT32_APPLE: c_uint = 0x8816;
    pub const ALPHA_FLOAT32_ATI: c_uint = 0x8816;
    pub const ALPHA_INTEGER_EXT: c_uint = 0x8D97;
    pub const ALPHA_MAX_CLAMP_INGR: c_uint = 0x8567;
    pub const ALPHA_MAX_SGIX: c_uint = 0x8321;
    pub const ALPHA_MIN_CLAMP_INGR: c_uint = 0x8563;
    pub const ALPHA_MIN_SGIX: c_uint = 0x8320;
    pub const ALPHA_REF_COMMAND_NV: c_uint = 0x000F;
    pub const ALPHA_SNORM: c_uint = 0x9010;
    pub const ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV: c_uint = 0x934D;
    pub const ALPHA_TO_COVERAGE_DITHER_DISABLE_NV: c_uint = 0x934F;
    pub const ALPHA_TO_COVERAGE_DITHER_ENABLE_NV: c_uint = 0x934E;
    pub const ALPHA_TO_COVERAGE_DITHER_MODE_NV: c_uint = 0x92BF;
    pub const ALREADY_SIGNALED: c_uint = 0x911A;
    pub const ALWAYS: c_uint = 0x0207;
    pub const ALWAYS_FAST_HINT_PGI: c_uint = 0x1A20C;
    pub const ALWAYS_SOFT_HINT_PGI: c_uint = 0x1A20D;
    pub const AND: c_uint = 0x1501;
    pub const AND_INVERTED: c_uint = 0x1504;
    pub const AND_REVERSE: c_uint = 0x1502;
    pub const ANY_SAMPLES_PASSED: c_uint = 0x8C2F;
    pub const ANY_SAMPLES_PASSED_CONSERVATIVE: c_uint = 0x8D6A;
    pub const ARC_TO_NV: c_uint = 0xFE;
    pub const ARRAY_BUFFER: c_uint = 0x8892;
    pub const ARRAY_BUFFER_ARB: c_uint = 0x8892;
    pub const ARRAY_BUFFER_BINDING: c_uint = 0x8894;
    pub const ARRAY_BUFFER_BINDING_ARB: c_uint = 0x8894;
    pub const ARRAY_ELEMENT_LOCK_COUNT_EXT: c_uint = 0x81A9;
    pub const ARRAY_ELEMENT_LOCK_FIRST_EXT: c_uint = 0x81A8;
    pub const ARRAY_OBJECT_BUFFER_ATI: c_uint = 0x8766;
    pub const ARRAY_OBJECT_OFFSET_ATI: c_uint = 0x8767;
    pub const ARRAY_SIZE: c_uint = 0x92FB;
    pub const ARRAY_STRIDE: c_uint = 0x92FE;
    pub const ASYNC_DRAW_PIXELS_SGIX: c_uint = 0x835D;
    pub const ASYNC_HISTOGRAM_SGIX: c_uint = 0x832C;
    pub const ASYNC_MARKER_SGIX: c_uint = 0x8329;
    pub const ASYNC_READ_PIXELS_SGIX: c_uint = 0x835E;
    pub const ASYNC_TEX_IMAGE_SGIX: c_uint = 0x835C;
    pub const ATOMIC_COUNTER_BARRIER_BIT: c_uint = 0x00001000;
    pub const ATOMIC_COUNTER_BARRIER_BIT_EXT: c_uint = 0x00001000;
    pub const ATOMIC_COUNTER_BUFFER: c_uint = 0x92C0;
    pub const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS: c_uint = 0x92C5;
    pub const ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES: c_uint = 0x92C6;
    pub const ATOMIC_COUNTER_BUFFER_BINDING: c_uint = 0x92C1;
    pub const ATOMIC_COUNTER_BUFFER_DATA_SIZE: c_uint = 0x92C4;
    pub const ATOMIC_COUNTER_BUFFER_INDEX: c_uint = 0x9301;
    pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER: c_uint = 0x90ED;
    pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER: c_uint = 0x92CB;
    pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER: c_uint = 0x92CA;
    pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV: c_uint = 0x959E;
    pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV: c_uint = 0x959F;
    pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER: c_uint = 0x92C8;
    pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER: c_uint = 0x92C9;
    pub const ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER: c_uint = 0x92C7;
    pub const ATOMIC_COUNTER_BUFFER_SIZE: c_uint = 0x92C3;
    pub const ATOMIC_COUNTER_BUFFER_START: c_uint = 0x92C2;
    pub const ATTACHED_MEMORY_OBJECT_NV: c_uint = 0x95A4;
    pub const ATTACHED_MEMORY_OFFSET_NV: c_uint = 0x95A5;
    pub const ATTACHED_SHADERS: c_uint = 0x8B85;
    pub const ATTENUATION_EXT: c_uint = 0x834D;
    pub const ATTRIBUTE_ADDRESS_COMMAND_NV: c_uint = 0x0009;
    pub const ATTRIB_ARRAY_POINTER_NV: c_uint = 0x8645;
    pub const ATTRIB_ARRAY_SIZE_NV: c_uint = 0x8623;
    pub const ATTRIB_ARRAY_STRIDE_NV: c_uint = 0x8624;
    pub const ATTRIB_ARRAY_TYPE_NV: c_uint = 0x8625;
    pub const AUTO_GENERATE_MIPMAP: c_uint = 0x8295;
    pub const AUX_DEPTH_STENCIL_APPLE: c_uint = 0x8A14;
    pub const AVERAGE_EXT: c_uint = 0x8335;
    pub const AVERAGE_HP: c_uint = 0x8160;
    pub const BACK: c_uint = 0x0405;
    pub const BACK_LEFT: c_uint = 0x0402;
    pub const BACK_NORMALS_HINT_PGI: c_uint = 0x1A223;
    pub const BACK_PRIMARY_COLOR_NV: c_uint = 0x8C77;
    pub const BACK_RIGHT: c_uint = 0x0403;
    pub const BACK_SECONDARY_COLOR_NV: c_uint = 0x8C78;
    pub const BEVEL_NV: c_uint = 0x90A6;
    pub const BGR: c_uint = 0x80E0;
    pub const BGRA: c_uint = 0x80E1;
    pub const BGRA8_EXT: c_uint = 0x93A1;
    pub const BGRA_EXT: c_uint = 0x80E1;
    pub const BGRA_INTEGER: c_uint = 0x8D9B;
    pub const BGRA_INTEGER_EXT: c_uint = 0x8D9B;
    pub const BGR_EXT: c_uint = 0x80E0;
    pub const BGR_INTEGER: c_uint = 0x8D9A;
    pub const BGR_INTEGER_EXT: c_uint = 0x8D9A;
    pub const BIAS_BIT_ATI: c_uint = 0x00000008;
    pub const BIAS_BY_NEGATIVE_ONE_HALF_NV: c_uint = 0x8541;
    pub const BINORMAL_ARRAY_EXT: c_uint = 0x843A;
    pub const BINORMAL_ARRAY_POINTER_EXT: c_uint = 0x8443;
    pub const BINORMAL_ARRAY_STRIDE_EXT: c_uint = 0x8441;
    pub const BINORMAL_ARRAY_TYPE_EXT: c_uint = 0x8440;
    pub const BLACKHOLE_RENDER_INTEL: c_uint = 0x83FC;
    pub const BLEND: c_uint = 0x0BE2;
    pub const BLEND_ADVANCED_COHERENT_KHR: c_uint = 0x9285;
    pub const BLEND_ADVANCED_COHERENT_NV: c_uint = 0x9285;
    pub const BLEND_COLOR: c_uint = 0x8005;
    pub const BLEND_COLOR_COMMAND_NV: c_uint = 0x000B;
    pub const BLEND_COLOR_EXT: c_uint = 0x8005;
    pub const BLEND_DST: c_uint = 0x0BE0;
    pub const BLEND_DST_ALPHA: c_uint = 0x80CA;
    pub const BLEND_DST_ALPHA_EXT: c_uint = 0x80CA;
    pub const BLEND_DST_RGB: c_uint = 0x80C8;
    pub const BLEND_DST_RGB_EXT: c_uint = 0x80C8;
    pub const BLEND_EQUATION: c_uint = 0x8009;
    pub const BLEND_EQUATION_ALPHA: c_uint = 0x883D;
    pub const BLEND_EQUATION_ALPHA_EXT: c_uint = 0x883D;
    pub const BLEND_EQUATION_EXT: c_uint = 0x8009;
    pub const BLEND_EQUATION_RGB: c_uint = 0x8009;
    pub const BLEND_EQUATION_RGB_EXT: c_uint = 0x8009;
    pub const BLEND_OVERLAP_NV: c_uint = 0x9281;
    pub const BLEND_PREMULTIPLIED_SRC_NV: c_uint = 0x9280;
    pub const BLEND_SRC: c_uint = 0x0BE1;
    pub const BLEND_SRC_ALPHA: c_uint = 0x80CB;
    pub const BLEND_SRC_ALPHA_EXT: c_uint = 0x80CB;
    pub const BLEND_SRC_RGB: c_uint = 0x80C9;
    pub const BLEND_SRC_RGB_EXT: c_uint = 0x80C9;
    pub const BLOCK_INDEX: c_uint = 0x92FD;
    pub const BLUE: c_uint = 0x1905;
    pub const BLUE_BIT_ATI: c_uint = 0x00000004;
    pub const BLUE_INTEGER: c_uint = 0x8D96;
    pub const BLUE_INTEGER_EXT: c_uint = 0x8D96;
    pub const BLUE_MAX_CLAMP_INGR: c_uint = 0x8566;
    pub const BLUE_MIN_CLAMP_INGR: c_uint = 0x8562;
    pub const BLUE_NV: c_uint = 0x1905;
    pub const BOLD_BIT_NV: c_uint = 0x01;
    pub const BOOL: c_uint = 0x8B56;
    pub const BOOL_ARB: c_uint = 0x8B56;
    pub const BOOL_VEC2: c_uint = 0x8B57;
    pub const BOOL_VEC2_ARB: c_uint = 0x8B57;
    pub const BOOL_VEC3: c_uint = 0x8B58;
    pub const BOOL_VEC3_ARB: c_uint = 0x8B58;
    pub const BOOL_VEC4: c_uint = 0x8B59;
    pub const BOOL_VEC4_ARB: c_uint = 0x8B59;
    pub const BOUNDING_BOX_NV: c_uint = 0x908D;
    pub const BOUNDING_BOX_OF_BOUNDING_BOXES_NV: c_uint = 0x909C;
    pub const BUFFER: c_uint = 0x82E0;
    pub const BUFFER_ACCESS: c_uint = 0x88BB;
    pub const BUFFER_ACCESS_ARB: c_uint = 0x88BB;
    pub const BUFFER_ACCESS_FLAGS: c_uint = 0x911F;
    pub const BUFFER_BINDING: c_uint = 0x9302;
    pub const BUFFER_DATA_SIZE: c_uint = 0x9303;
    pub const BUFFER_FLUSHING_UNMAP_APPLE: c_uint = 0x8A13;
    pub const BUFFER_GPU_ADDRESS_NV: c_uint = 0x8F1D;
    pub const BUFFER_IMMUTABLE_STORAGE: c_uint = 0x821F;
    pub const BUFFER_MAPPED: c_uint = 0x88BC;
    pub const BUFFER_MAPPED_ARB: c_uint = 0x88BC;
    pub const BUFFER_MAP_LENGTH: c_uint = 0x9120;
    pub const BUFFER_MAP_OFFSET: c_uint = 0x9121;
    pub const BUFFER_MAP_POINTER: c_uint = 0x88BD;
    pub const BUFFER_MAP_POINTER_ARB: c_uint = 0x88BD;
    pub const BUFFER_OBJECT_APPLE: c_uint = 0x85B3;
    pub const BUFFER_OBJECT_EXT: c_uint = 0x9151;
    pub const BUFFER_SERIALIZED_MODIFY_APPLE: c_uint = 0x8A12;
    pub const BUFFER_SIZE: c_uint = 0x8764;
    pub const BUFFER_SIZE_ARB: c_uint = 0x8764;
    pub const BUFFER_STORAGE_FLAGS: c_uint = 0x8220;
    pub const BUFFER_UPDATE_BARRIER_BIT: c_uint = 0x00000200;
    pub const BUFFER_UPDATE_BARRIER_BIT_EXT: c_uint = 0x00000200;
    pub const BUFFER_USAGE: c_uint = 0x8765;
    pub const BUFFER_USAGE_ARB: c_uint = 0x8765;
    pub const BUFFER_VARIABLE: c_uint = 0x92E5;
    pub const BUMP_ENVMAP_ATI: c_uint = 0x877B;
    pub const BUMP_NUM_TEX_UNITS_ATI: c_uint = 0x8777;
    pub const BUMP_ROT_MATRIX_ATI: c_uint = 0x8775;
    pub const BUMP_ROT_MATRIX_SIZE_ATI: c_uint = 0x8776;
    pub const BUMP_TARGET_ATI: c_uint = 0x877C;
    pub const BUMP_TEX_UNITS_ATI: c_uint = 0x8778;
    pub const BYTE: c_uint = 0x1400;
    pub const CALLIGRAPHIC_FRAGMENT_SGIX: c_uint = 0x8183;
    pub const CAVEAT_SUPPORT: c_uint = 0x82B8;
    pub const CCW: c_uint = 0x0901;
    pub const CIRCULAR_CCW_ARC_TO_NV: c_uint = 0xF8;
    pub const CIRCULAR_CW_ARC_TO_NV: c_uint = 0xFA;
    pub const CIRCULAR_TANGENT_ARC_TO_NV: c_uint = 0xFC;
    pub const CLAMP_FRAGMENT_COLOR_ARB: c_uint = 0x891B;
    pub const CLAMP_READ_COLOR: c_uint = 0x891C;
    pub const CLAMP_READ_COLOR_ARB: c_uint = 0x891C;
    pub const CLAMP_TO_BORDER: c_uint = 0x812D;
    pub const CLAMP_TO_BORDER_ARB: c_uint = 0x812D;
    pub const CLAMP_TO_BORDER_SGIS: c_uint = 0x812D;
    pub const CLAMP_TO_EDGE: c_uint = 0x812F;
    pub const CLAMP_TO_EDGE_SGIS: c_uint = 0x812F;
    pub const CLAMP_VERTEX_COLOR_ARB: c_uint = 0x891A;
    pub const CLEAR: c_uint = 0x1500;
    pub const CLEAR_BUFFER: c_uint = 0x82B4;
    pub const CLEAR_TEXTURE: c_uint = 0x9365;
    pub const CLIENT_ACTIVE_TEXTURE_ARB: c_uint = 0x84E1;
    pub const CLIENT_MAPPED_BUFFER_BARRIER_BIT: c_uint = 0x00004000;
    pub const CLIENT_STORAGE_BIT: c_uint = 0x0200;
    pub const CLIPPING_INPUT_PRIMITIVES: c_uint = 0x82F6;
    pub const CLIPPING_INPUT_PRIMITIVES_ARB: c_uint = 0x82F6;
    pub const CLIPPING_OUTPUT_PRIMITIVES: c_uint = 0x82F7;
    pub const CLIPPING_OUTPUT_PRIMITIVES_ARB: c_uint = 0x82F7;
    pub const CLIP_DEPTH_MODE: c_uint = 0x935D;
    pub const CLIP_DISTANCE0: c_uint = 0x3000;
    pub const CLIP_DISTANCE1: c_uint = 0x3001;
    pub const CLIP_DISTANCE2: c_uint = 0x3002;
    pub const CLIP_DISTANCE3: c_uint = 0x3003;
    pub const CLIP_DISTANCE4: c_uint = 0x3004;
    pub const CLIP_DISTANCE5: c_uint = 0x3005;
    pub const CLIP_DISTANCE6: c_uint = 0x3006;
    pub const CLIP_DISTANCE7: c_uint = 0x3007;
    pub const CLIP_DISTANCE_NV: c_uint = 0x8C7A;
    pub const CLIP_FAR_HINT_PGI: c_uint = 0x1A221;
    pub const CLIP_NEAR_HINT_PGI: c_uint = 0x1A220;
    pub const CLIP_ORIGIN: c_uint = 0x935C;
    pub const CLIP_VOLUME_CLIPPING_HINT_EXT: c_uint = 0x80F0;
    pub const CLOSE_PATH_NV: c_uint = 0x00;
    pub const CMYKA_EXT: c_uint = 0x800D;
    pub const CMYK_EXT: c_uint = 0x800C;
    pub const CND0_ATI: c_uint = 0x896B;
    pub const CND_ATI: c_uint = 0x896A;
    pub const COLOR: c_uint = 0x1800;
    pub const COLOR3_BIT_PGI: c_uint = 0x00010000;
    pub const COLOR4_BIT_PGI: c_uint = 0x00020000;
    pub const COLORBURN_KHR: c_uint = 0x929A;
    pub const COLORBURN_NV: c_uint = 0x929A;
    pub const COLORDODGE_KHR: c_uint = 0x9299;
    pub const COLORDODGE_NV: c_uint = 0x9299;
    pub const COLOR_ALPHA_PAIRING_ATI: c_uint = 0x8975;
    pub const COLOR_ARRAY_ADDRESS_NV: c_uint = 0x8F23;
    pub const COLOR_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x8898;
    pub const COLOR_ARRAY_COUNT_EXT: c_uint = 0x8084;
    pub const COLOR_ARRAY_EXT: c_uint = 0x8076;
    pub const COLOR_ARRAY_LENGTH_NV: c_uint = 0x8F2D;
    pub const COLOR_ARRAY_LIST_IBM: c_uint = 103072;
    pub const COLOR_ARRAY_LIST_STRIDE_IBM: c_uint = 103082;
    pub const COLOR_ARRAY_PARALLEL_POINTERS_INTEL: c_uint = 0x83F7;
    pub const COLOR_ARRAY_POINTER_EXT: c_uint = 0x8090;
    pub const COLOR_ARRAY_SIZE_EXT: c_uint = 0x8081;
    pub const COLOR_ARRAY_STRIDE_EXT: c_uint = 0x8083;
    pub const COLOR_ARRAY_TYPE_EXT: c_uint = 0x8082;
    pub const COLOR_ATTACHMENT0: c_uint = 0x8CE0;
    pub const COLOR_ATTACHMENT0_EXT: c_uint = 0x8CE0;
    pub const COLOR_ATTACHMENT1: c_uint = 0x8CE1;
    pub const COLOR_ATTACHMENT10: c_uint = 0x8CEA;
    pub const COLOR_ATTACHMENT10_EXT: c_uint = 0x8CEA;
    pub const COLOR_ATTACHMENT11: c_uint = 0x8CEB;
    pub const COLOR_ATTACHMENT11_EXT: c_uint = 0x8CEB;
    pub const COLOR_ATTACHMENT12: c_uint = 0x8CEC;
    pub const COLOR_ATTACHMENT12_EXT: c_uint = 0x8CEC;
    pub const COLOR_ATTACHMENT13: c_uint = 0x8CED;
    pub const COLOR_ATTACHMENT13_EXT: c_uint = 0x8CED;
    pub const COLOR_ATTACHMENT14: c_uint = 0x8CEE;
    pub const COLOR_ATTACHMENT14_EXT: c_uint = 0x8CEE;
    pub const COLOR_ATTACHMENT15: c_uint = 0x8CEF;
    pub const COLOR_ATTACHMENT15_EXT: c_uint = 0x8CEF;
    pub const COLOR_ATTACHMENT16: c_uint = 0x8CF0;
    pub const COLOR_ATTACHMENT17: c_uint = 0x8CF1;
    pub const COLOR_ATTACHMENT18: c_uint = 0x8CF2;
    pub const COLOR_ATTACHMENT19: c_uint = 0x8CF3;
    pub const COLOR_ATTACHMENT1_EXT: c_uint = 0x8CE1;
    pub const COLOR_ATTACHMENT2: c_uint = 0x8CE2;
    pub const COLOR_ATTACHMENT20: c_uint = 0x8CF4;
    pub const COLOR_ATTACHMENT21: c_uint = 0x8CF5;
    pub const COLOR_ATTACHMENT22: c_uint = 0x8CF6;
    pub const COLOR_ATTACHMENT23: c_uint = 0x8CF7;
    pub const COLOR_ATTACHMENT24: c_uint = 0x8CF8;
    pub const COLOR_ATTACHMENT25: c_uint = 0x8CF9;
    pub const COLOR_ATTACHMENT26: c_uint = 0x8CFA;
    pub const COLOR_ATTACHMENT27: c_uint = 0x8CFB;
    pub const COLOR_ATTACHMENT28: c_uint = 0x8CFC;
    pub const COLOR_ATTACHMENT29: c_uint = 0x8CFD;
    pub const COLOR_ATTACHMENT2_EXT: c_uint = 0x8CE2;
    pub const COLOR_ATTACHMENT3: c_uint = 0x8CE3;
    pub const COLOR_ATTACHMENT30: c_uint = 0x8CFE;
    pub const COLOR_ATTACHMENT31: c_uint = 0x8CFF;
    pub const COLOR_ATTACHMENT3_EXT: c_uint = 0x8CE3;
    pub const COLOR_ATTACHMENT4: c_uint = 0x8CE4;
    pub const COLOR_ATTACHMENT4_EXT: c_uint = 0x8CE4;
    pub const COLOR_ATTACHMENT5: c_uint = 0x8CE5;
    pub const COLOR_ATTACHMENT5_EXT: c_uint = 0x8CE5;
    pub const COLOR_ATTACHMENT6: c_uint = 0x8CE6;
    pub const COLOR_ATTACHMENT6_EXT: c_uint = 0x8CE6;
    pub const COLOR_ATTACHMENT7: c_uint = 0x8CE7;
    pub const COLOR_ATTACHMENT7_EXT: c_uint = 0x8CE7;
    pub const COLOR_ATTACHMENT8: c_uint = 0x8CE8;
    pub const COLOR_ATTACHMENT8_EXT: c_uint = 0x8CE8;
    pub const COLOR_ATTACHMENT9: c_uint = 0x8CE9;
    pub const COLOR_ATTACHMENT9_EXT: c_uint = 0x8CE9;
    pub const COLOR_BUFFER_BIT: c_uint = 0x00004000;
    pub const COLOR_CLEAR_UNCLAMPED_VALUE_ATI: c_uint = 0x8835;
    pub const COLOR_CLEAR_VALUE: c_uint = 0x0C22;
    pub const COLOR_COMPONENTS: c_uint = 0x8283;
    pub const COLOR_ENCODING: c_uint = 0x8296;
    pub const COLOR_FLOAT_APPLE: c_uint = 0x8A0F;
    pub const COLOR_INDEX12_EXT: c_uint = 0x80E6;
    pub const COLOR_INDEX16_EXT: c_uint = 0x80E7;
    pub const COLOR_INDEX1_EXT: c_uint = 0x80E2;
    pub const COLOR_INDEX2_EXT: c_uint = 0x80E3;
    pub const COLOR_INDEX4_EXT: c_uint = 0x80E4;
    pub const COLOR_INDEX8_EXT: c_uint = 0x80E5;
    pub const COLOR_LOGIC_OP: c_uint = 0x0BF2;
    pub const COLOR_MATRIX_SGI: c_uint = 0x80B1;
    pub const COLOR_MATRIX_STACK_DEPTH_SGI: c_uint = 0x80B2;
    pub const COLOR_RENDERABLE: c_uint = 0x8286;
    pub const COLOR_SAMPLES_NV: c_uint = 0x8E20;
    pub const COLOR_SUM_ARB: c_uint = 0x8458;
    pub const COLOR_SUM_CLAMP_NV: c_uint = 0x854F;
    pub const COLOR_SUM_EXT: c_uint = 0x8458;
    pub const COLOR_TABLE_ALPHA_SIZE_SGI: c_uint = 0x80DD;
    pub const COLOR_TABLE_BIAS_SGI: c_uint = 0x80D7;
    pub const COLOR_TABLE_BLUE_SIZE_SGI: c_uint = 0x80DC;
    pub const COLOR_TABLE_FORMAT_SGI: c_uint = 0x80D8;
    pub const COLOR_TABLE_GREEN_SIZE_SGI: c_uint = 0x80DB;
    pub const COLOR_TABLE_INTENSITY_SIZE_SGI: c_uint = 0x80DF;
    pub const COLOR_TABLE_LUMINANCE_SIZE_SGI: c_uint = 0x80DE;
    pub const COLOR_TABLE_RED_SIZE_SGI: c_uint = 0x80DA;
    pub const COLOR_TABLE_SCALE_SGI: c_uint = 0x80D6;
    pub const COLOR_TABLE_SGI: c_uint = 0x80D0;
    pub const COLOR_TABLE_WIDTH_SGI: c_uint = 0x80D9;
    pub const COLOR_WRITEMASK: c_uint = 0x0C23;
    pub const COMBINE4_NV: c_uint = 0x8503;
    pub const COMBINER0_NV: c_uint = 0x8550;
    pub const COMBINER1_NV: c_uint = 0x8551;
    pub const COMBINER2_NV: c_uint = 0x8552;
    pub const COMBINER3_NV: c_uint = 0x8553;
    pub const COMBINER4_NV: c_uint = 0x8554;
    pub const COMBINER5_NV: c_uint = 0x8555;
    pub const COMBINER6_NV: c_uint = 0x8556;
    pub const COMBINER7_NV: c_uint = 0x8557;
    pub const COMBINER_AB_DOT_PRODUCT_NV: c_uint = 0x8545;
    pub const COMBINER_AB_OUTPUT_NV: c_uint = 0x854A;
    pub const COMBINER_BIAS_NV: c_uint = 0x8549;
    pub const COMBINER_CD_DOT_PRODUCT_NV: c_uint = 0x8546;
    pub const COMBINER_CD_OUTPUT_NV: c_uint = 0x854B;
    pub const COMBINER_COMPONENT_USAGE_NV: c_uint = 0x8544;
    pub const COMBINER_INPUT_NV: c_uint = 0x8542;
    pub const COMBINER_MAPPING_NV: c_uint = 0x8543;
    pub const COMBINER_MUX_SUM_NV: c_uint = 0x8547;
    pub const COMBINER_SCALE_NV: c_uint = 0x8548;
    pub const COMBINER_SUM_OUTPUT_NV: c_uint = 0x854C;
    pub const COMBINE_ALPHA_ARB: c_uint = 0x8572;
    pub const COMBINE_ALPHA_EXT: c_uint = 0x8572;
    pub const COMBINE_ARB: c_uint = 0x8570;
    pub const COMBINE_EXT: c_uint = 0x8570;
    pub const COMBINE_RGB_ARB: c_uint = 0x8571;
    pub const COMBINE_RGB_EXT: c_uint = 0x8571;
    pub const COMMAND_BARRIER_BIT: c_uint = 0x00000040;
    pub const COMMAND_BARRIER_BIT_EXT: c_uint = 0x00000040;
    pub const COMPARE_REF_DEPTH_TO_TEXTURE_EXT: c_uint = 0x884E;
    pub const COMPARE_REF_TO_TEXTURE: c_uint = 0x884E;
    pub const COMPARE_R_TO_TEXTURE_ARB: c_uint = 0x884E;
    pub const COMPATIBLE_SUBROUTINES: c_uint = 0x8E4B;
    pub const COMPILE_STATUS: c_uint = 0x8B81;
    pub const COMPLETION_STATUS_ARB: c_uint = 0x91B1;
    pub const COMPLETION_STATUS_KHR: c_uint = 0x91B1;
    pub const COMPRESSED_ALPHA_ARB: c_uint = 0x84E9;
    pub const COMPRESSED_INTENSITY_ARB: c_uint = 0x84EC;
    pub const COMPRESSED_LUMINANCE_ALPHA_ARB: c_uint = 0x84EB;
    pub const COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT: c_uint = 0x8C72;
    pub const COMPRESSED_LUMINANCE_ARB: c_uint = 0x84EA;
    pub const COMPRESSED_LUMINANCE_LATC1_EXT: c_uint = 0x8C70;
    pub const COMPRESSED_R11_EAC: c_uint = 0x9270;
    pub const COMPRESSED_RED: c_uint = 0x8225;
    pub const COMPRESSED_RED_GREEN_RGTC2_EXT: c_uint = 0x8DBD;
    pub const COMPRESSED_RED_RGTC1: c_uint = 0x8DBB;
    pub const COMPRESSED_RED_RGTC1_EXT: c_uint = 0x8DBB;
    pub const COMPRESSED_RG: c_uint = 0x8226;
    pub const COMPRESSED_RG11_EAC: c_uint = 0x9272;
    pub const COMPRESSED_RGB: c_uint = 0x84ED;
    pub const COMPRESSED_RGB8_ETC2: c_uint = 0x9274;
    pub const COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: c_uint = 0x9276;
    pub const COMPRESSED_RGBA: c_uint = 0x84EE;
    pub const COMPRESSED_RGBA8_ETC2_EAC: c_uint = 0x9278;
    pub const COMPRESSED_RGBA_ARB: c_uint = 0x84EE;
    pub const COMPRESSED_RGBA_ASTC_10x10_KHR: c_uint = 0x93BB;
    pub const COMPRESSED_RGBA_ASTC_10x5_KHR: c_uint = 0x93B8;
    pub const COMPRESSED_RGBA_ASTC_10x6_KHR: c_uint = 0x93B9;
    pub const COMPRESSED_RGBA_ASTC_10x8_KHR: c_uint = 0x93BA;
    pub const COMPRESSED_RGBA_ASTC_12x10_KHR: c_uint = 0x93BC;
    pub const COMPRESSED_RGBA_ASTC_12x12_KHR: c_uint = 0x93BD;
    pub const COMPRESSED_RGBA_ASTC_4x4_KHR: c_uint = 0x93B0;
    pub const COMPRESSED_RGBA_ASTC_5x4_KHR: c_uint = 0x93B1;
    pub const COMPRESSED_RGBA_ASTC_5x5_KHR: c_uint = 0x93B2;
    pub const COMPRESSED_RGBA_ASTC_6x5_KHR: c_uint = 0x93B3;
    pub const COMPRESSED_RGBA_ASTC_6x6_KHR: c_uint = 0x93B4;
    pub const COMPRESSED_RGBA_ASTC_8x5_KHR: c_uint = 0x93B5;
    pub const COMPRESSED_RGBA_ASTC_8x6_KHR: c_uint = 0x93B6;
    pub const COMPRESSED_RGBA_ASTC_8x8_KHR: c_uint = 0x93B7;
    pub const COMPRESSED_RGBA_BPTC_UNORM: c_uint = 0x8E8C;
    pub const COMPRESSED_RGBA_BPTC_UNORM_ARB: c_uint = 0x8E8C;
    pub const COMPRESSED_RGBA_FXT1_3DFX: c_uint = 0x86B1;
    pub const COMPRESSED_RGBA_S3TC_DXT1_EXT: c_uint = 0x83F1;
    pub const COMPRESSED_RGBA_S3TC_DXT3_EXT: c_uint = 0x83F2;
    pub const COMPRESSED_RGBA_S3TC_DXT5_EXT: c_uint = 0x83F3;
    pub const COMPRESSED_RGB_ARB: c_uint = 0x84ED;
    pub const COMPRESSED_RGB_BPTC_SIGNED_FLOAT: c_uint = 0x8E8E;
    pub const COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB: c_uint = 0x8E8E;
    pub const COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: c_uint = 0x8E8F;
    pub const COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB: c_uint = 0x8E8F;
    pub const COMPRESSED_RGB_FXT1_3DFX: c_uint = 0x86B0;
    pub const COMPRESSED_RGB_S3TC_DXT1_EXT: c_uint = 0x83F0;
    pub const COMPRESSED_RG_RGTC2: c_uint = 0x8DBD;
    pub const COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT: c_uint = 0x8C73;
    pub const COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT: c_uint = 0x8C71;
    pub const COMPRESSED_SIGNED_R11_EAC: c_uint = 0x9271;
    pub const COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: c_uint = 0x8DBE;
    pub const COMPRESSED_SIGNED_RED_RGTC1: c_uint = 0x8DBC;
    pub const COMPRESSED_SIGNED_RED_RGTC1_EXT: c_uint = 0x8DBC;
    pub const COMPRESSED_SIGNED_RG11_EAC: c_uint = 0x9273;
    pub const COMPRESSED_SIGNED_RG_RGTC2: c_uint = 0x8DBE;
    pub const COMPRESSED_SLUMINANCE_ALPHA_EXT: c_uint = 0x8C4B;
    pub const COMPRESSED_SLUMINANCE_EXT: c_uint = 0x8C4A;
    pub const COMPRESSED_SRGB: c_uint = 0x8C48;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: c_uint = 0x93DB;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: c_uint = 0x93D8;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: c_uint = 0x93D9;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: c_uint = 0x93DA;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: c_uint = 0x93DC;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: c_uint = 0x93DD;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: c_uint = 0x93D0;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: c_uint = 0x93D1;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: c_uint = 0x93D2;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: c_uint = 0x93D3;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: c_uint = 0x93D4;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: c_uint = 0x93D5;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: c_uint = 0x93D6;
    pub const COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: c_uint = 0x93D7;
    pub const COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: c_uint = 0x9279;
    pub const COMPRESSED_SRGB8_ETC2: c_uint = 0x9275;
    pub const COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: c_uint = 0x9277;
    pub const COMPRESSED_SRGB_ALPHA: c_uint = 0x8C49;
    pub const COMPRESSED_SRGB_ALPHA_BPTC_UNORM: c_uint = 0x8E8D;
    pub const COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB: c_uint = 0x8E8D;
    pub const COMPRESSED_SRGB_ALPHA_EXT: c_uint = 0x8C49;
    pub const COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: c_uint = 0x8C4D;
    pub const COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: c_uint = 0x8C4E;
    pub const COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: c_uint = 0x8C4F;
    pub const COMPRESSED_SRGB_EXT: c_uint = 0x8C48;
    pub const COMPRESSED_SRGB_S3TC_DXT1_EXT: c_uint = 0x8C4C;
    pub const COMPRESSED_TEXTURE_FORMATS: c_uint = 0x86A3;
    pub const COMPRESSED_TEXTURE_FORMATS_ARB: c_uint = 0x86A3;
    pub const COMPUTE_PROGRAM_NV: c_uint = 0x90FB;
    pub const COMPUTE_PROGRAM_PARAMETER_BUFFER_NV: c_uint = 0x90FC;
    pub const COMPUTE_SHADER: c_uint = 0x91B9;
    pub const COMPUTE_SHADER_BIT: c_uint = 0x00000020;
    pub const COMPUTE_SHADER_INVOCATIONS: c_uint = 0x82F5;
    pub const COMPUTE_SHADER_INVOCATIONS_ARB: c_uint = 0x82F5;
    pub const COMPUTE_SUBROUTINE: c_uint = 0x92ED;
    pub const COMPUTE_SUBROUTINE_UNIFORM: c_uint = 0x92F3;
    pub const COMPUTE_TEXTURE: c_uint = 0x82A0;
    pub const COMPUTE_WORK_GROUP_SIZE: c_uint = 0x8267;
    pub const COMP_BIT_ATI: c_uint = 0x00000002;
    pub const CONDITION_SATISFIED: c_uint = 0x911C;
    pub const CONFORMANT_NV: c_uint = 0x9374;
    pub const CONIC_CURVE_TO_NV: c_uint = 0x1A;
    pub const CONJOINT_NV: c_uint = 0x9284;
    pub const CONSERVATIVE_RASTERIZATION_INTEL: c_uint = 0x83FE;
    pub const CONSERVATIVE_RASTERIZATION_NV: c_uint = 0x9346;
    pub const CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV: c_uint = 0x937B;
    pub const CONSERVATIVE_RASTER_DILATE_NV: c_uint = 0x9379;
    pub const CONSERVATIVE_RASTER_DILATE_RANGE_NV: c_uint = 0x937A;
    pub const CONSERVATIVE_RASTER_MODE_NV: c_uint = 0x954D;
    pub const CONSERVATIVE_RASTER_MODE_POST_SNAP_NV: c_uint = 0x954E;
    pub const CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV: c_uint = 0x9550;
    pub const CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV: c_uint = 0x954F;
    pub const CONSERVE_MEMORY_HINT_PGI: c_uint = 0x1A1FD;
    pub const CONSTANT_ALPHA: c_uint = 0x8003;
    pub const CONSTANT_ALPHA_EXT: c_uint = 0x8003;
    pub const CONSTANT_ARB: c_uint = 0x8576;
    pub const CONSTANT_BORDER_HP: c_uint = 0x8151;
    pub const CONSTANT_COLOR: c_uint = 0x8001;
    pub const CONSTANT_COLOR0_NV: c_uint = 0x852A;
    pub const CONSTANT_COLOR1_NV: c_uint = 0x852B;
    pub const CONSTANT_COLOR_EXT: c_uint = 0x8001;
    pub const CONSTANT_EXT: c_uint = 0x8576;
    pub const CONST_EYE_NV: c_uint = 0x86E5;
    pub const CONTEXT_COMPATIBILITY_PROFILE_BIT: c_uint = 0x00000002;
    pub const CONTEXT_CORE_PROFILE_BIT: c_uint = 0x00000001;
    pub const CONTEXT_FLAGS: c_uint = 0x821E;
    pub const CONTEXT_FLAG_DEBUG_BIT: c_uint = 0x00000002;
    pub const CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT: c_uint = 0x00000001;
    pub const CONTEXT_FLAG_NO_ERROR_BIT: c_uint = 0x00000008;
    pub const CONTEXT_FLAG_NO_ERROR_BIT_KHR: c_uint = 0x00000008;
    pub const CONTEXT_FLAG_ROBUST_ACCESS_BIT: c_uint = 0x00000004;
    pub const CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB: c_uint = 0x00000004;
    pub const CONTEXT_LOST: c_uint = 0x0507;
    pub const CONTEXT_PROFILE_MASK: c_uint = 0x9126;
    pub const CONTEXT_RELEASE_BEHAVIOR: c_uint = 0x82FB;
    pub const CONTEXT_RELEASE_BEHAVIOR_FLUSH: c_uint = 0x82FC;
    pub const CONTEXT_ROBUST_ACCESS: c_uint = 0x90F3;
    pub const CONTINUOUS_AMD: c_uint = 0x9007;
    pub const CONTRAST_NV: c_uint = 0x92A1;
    pub const CONVEX_HULL_NV: c_uint = 0x908B;
    pub const CONVOLUTION_1D_EXT: c_uint = 0x8010;
    pub const CONVOLUTION_2D_EXT: c_uint = 0x8011;
    pub const CONVOLUTION_BORDER_COLOR_HP: c_uint = 0x8154;
    pub const CONVOLUTION_BORDER_MODE_EXT: c_uint = 0x8013;
    pub const CONVOLUTION_FILTER_BIAS_EXT: c_uint = 0x8015;
    pub const CONVOLUTION_FILTER_SCALE_EXT: c_uint = 0x8014;
    pub const CONVOLUTION_FORMAT_EXT: c_uint = 0x8017;
    pub const CONVOLUTION_HEIGHT_EXT: c_uint = 0x8019;
    pub const CONVOLUTION_HINT_SGIX: c_uint = 0x8316;
    pub const CONVOLUTION_WIDTH_EXT: c_uint = 0x8018;
    pub const CON_0_ATI: c_uint = 0x8941;
    pub const CON_10_ATI: c_uint = 0x894B;
    pub const CON_11_ATI: c_uint = 0x894C;
    pub const CON_12_ATI: c_uint = 0x894D;
    pub const CON_13_ATI: c_uint = 0x894E;
    pub const CON_14_ATI: c_uint = 0x894F;
    pub const CON_15_ATI: c_uint = 0x8950;
    pub const CON_16_ATI: c_uint = 0x8951;
    pub const CON_17_ATI: c_uint = 0x8952;
    pub const CON_18_ATI: c_uint = 0x8953;
    pub const CON_19_ATI: c_uint = 0x8954;
    pub const CON_1_ATI: c_uint = 0x8942;
    pub const CON_20_ATI: c_uint = 0x8955;
    pub const CON_21_ATI: c_uint = 0x8956;
    pub const CON_22_ATI: c_uint = 0x8957;
    pub const CON_23_ATI: c_uint = 0x8958;
    pub const CON_24_ATI: c_uint = 0x8959;
    pub const CON_25_ATI: c_uint = 0x895A;
    pub const CON_26_ATI: c_uint = 0x895B;
    pub const CON_27_ATI: c_uint = 0x895C;
    pub const CON_28_ATI: c_uint = 0x895D;
    pub const CON_29_ATI: c_uint = 0x895E;
    pub const CON_2_ATI: c_uint = 0x8943;
    pub const CON_30_ATI: c_uint = 0x895F;
    pub const CON_31_ATI: c_uint = 0x8960;
    pub const CON_3_ATI: c_uint = 0x8944;
    pub const CON_4_ATI: c_uint = 0x8945;
    pub const CON_5_ATI: c_uint = 0x8946;
    pub const CON_6_ATI: c_uint = 0x8947;
    pub const CON_7_ATI: c_uint = 0x8948;
    pub const CON_8_ATI: c_uint = 0x8949;
    pub const CON_9_ATI: c_uint = 0x894A;
    pub const COORD_REPLACE_ARB: c_uint = 0x8862;
    pub const COORD_REPLACE_NV: c_uint = 0x8862;
    pub const COPY: c_uint = 0x1503;
    pub const COPY_INVERTED: c_uint = 0x150C;
    pub const COPY_READ_BUFFER: c_uint = 0x8F36;
    pub const COPY_READ_BUFFER_BINDING: c_uint = 0x8F36;
    pub const COPY_WRITE_BUFFER: c_uint = 0x8F37;
    pub const COPY_WRITE_BUFFER_BINDING: c_uint = 0x8F37;
    pub const COUNTER_RANGE_AMD: c_uint = 0x8BC1;
    pub const COUNTER_TYPE_AMD: c_uint = 0x8BC0;
    pub const COUNT_DOWN_NV: c_uint = 0x9089;
    pub const COUNT_UP_NV: c_uint = 0x9088;
    pub const COVERAGE_MODULATION_NV: c_uint = 0x9332;
    pub const COVERAGE_MODULATION_TABLE_NV: c_uint = 0x9331;
    pub const COVERAGE_MODULATION_TABLE_SIZE_NV: c_uint = 0x9333;
    pub const CUBIC_CURVE_TO_NV: c_uint = 0x0C;
    pub const CUBIC_EXT: c_uint = 0x8334;
    pub const CUBIC_HP: c_uint = 0x815F;
    pub const CULL_FACE: c_uint = 0x0B44;
    pub const CULL_FACE_MODE: c_uint = 0x0B45;
    pub const CULL_FRAGMENT_NV: c_uint = 0x86E7;
    pub const CULL_MODES_NV: c_uint = 0x86E0;
    pub const CULL_VERTEX_EXT: c_uint = 0x81AA;
    pub const CULL_VERTEX_EYE_POSITION_EXT: c_uint = 0x81AB;
    pub const CULL_VERTEX_IBM: c_uint = 103050;
    pub const CULL_VERTEX_OBJECT_POSITION_EXT: c_uint = 0x81AC;
    pub const CURRENT_ATTRIB_NV: c_uint = 0x8626;
    pub const CURRENT_BINORMAL_EXT: c_uint = 0x843C;
    pub const CURRENT_FOG_COORDINATE_EXT: c_uint = 0x8453;
    pub const CURRENT_MATRIX_ARB: c_uint = 0x8641;
    pub const CURRENT_MATRIX_INDEX_ARB: c_uint = 0x8845;
    pub const CURRENT_MATRIX_NV: c_uint = 0x8641;
    pub const CURRENT_MATRIX_STACK_DEPTH_ARB: c_uint = 0x8640;
    pub const CURRENT_MATRIX_STACK_DEPTH_NV: c_uint = 0x8640;
    pub const CURRENT_OCCLUSION_QUERY_ID_NV: c_uint = 0x8865;
    pub const CURRENT_PALETTE_MATRIX_ARB: c_uint = 0x8843;
    pub const CURRENT_PROGRAM: c_uint = 0x8B8D;
    pub const CURRENT_QUERY: c_uint = 0x8865;
    pub const CURRENT_QUERY_ARB: c_uint = 0x8865;
    pub const CURRENT_RASTER_NORMAL_SGIX: c_uint = 0x8406;
    pub const CURRENT_SECONDARY_COLOR_EXT: c_uint = 0x8459;
    pub const CURRENT_TANGENT_EXT: c_uint = 0x843B;
    pub const CURRENT_TIME_NV: c_uint = 0x8E28;
    pub const CURRENT_VERTEX_ATTRIB: c_uint = 0x8626;
    pub const CURRENT_VERTEX_ATTRIB_ARB: c_uint = 0x8626;
    pub const CURRENT_VERTEX_EXT: c_uint = 0x87E2;
    pub const CURRENT_VERTEX_WEIGHT_EXT: c_uint = 0x850B;
    pub const CURRENT_WEIGHT_ARB: c_uint = 0x86A8;
    pub const CW: c_uint = 0x0900;
    pub const D3D12_FENCE_VALUE_EXT: c_uint = 0x9595;
    pub const DARKEN_KHR: c_uint = 0x9297;
    pub const DARKEN_NV: c_uint = 0x9297;
    pub const DATA_BUFFER_AMD: c_uint = 0x9151;
    pub const DEBUG_CALLBACK_FUNCTION: c_uint = 0x8244;
    pub const DEBUG_CALLBACK_FUNCTION_ARB: c_uint = 0x8244;
    pub const DEBUG_CALLBACK_USER_PARAM: c_uint = 0x8245;
    pub const DEBUG_CALLBACK_USER_PARAM_ARB: c_uint = 0x8245;
    pub const DEBUG_CATEGORY_API_ERROR_AMD: c_uint = 0x9149;
    pub const DEBUG_CATEGORY_APPLICATION_AMD: c_uint = 0x914F;
    pub const DEBUG_CATEGORY_DEPRECATION_AMD: c_uint = 0x914B;
    pub const DEBUG_CATEGORY_OTHER_AMD: c_uint = 0x9150;
    pub const DEBUG_CATEGORY_PERFORMANCE_AMD: c_uint = 0x914D;
    pub const DEBUG_CATEGORY_SHADER_COMPILER_AMD: c_uint = 0x914E;
    pub const DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD: c_uint = 0x914C;
    pub const DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: c_uint = 0x914A;
    pub const DEBUG_GROUP_STACK_DEPTH: c_uint = 0x826D;
    pub const DEBUG_LOGGED_MESSAGES: c_uint = 0x9145;
    pub const DEBUG_LOGGED_MESSAGES_AMD: c_uint = 0x9145;
    pub const DEBUG_LOGGED_MESSAGES_ARB: c_uint = 0x9145;
    pub const DEBUG_NEXT_LOGGED_MESSAGE_LENGTH: c_uint = 0x8243;
    pub const DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB: c_uint = 0x8243;
    pub const DEBUG_OUTPUT: c_uint = 0x92E0;
    pub const DEBUG_OUTPUT_SYNCHRONOUS: c_uint = 0x8242;
    pub const DEBUG_OUTPUT_SYNCHRONOUS_ARB: c_uint = 0x8242;
    pub const DEBUG_SEVERITY_HIGH: c_uint = 0x9146;
    pub const DEBUG_SEVERITY_HIGH_AMD: c_uint = 0x9146;
    pub const DEBUG_SEVERITY_HIGH_ARB: c_uint = 0x9146;
    pub const DEBUG_SEVERITY_LOW: c_uint = 0x9148;
    pub const DEBUG_SEVERITY_LOW_AMD: c_uint = 0x9148;
    pub const DEBUG_SEVERITY_LOW_ARB: c_uint = 0x9148;
    pub const DEBUG_SEVERITY_MEDIUM: c_uint = 0x9147;
    pub const DEBUG_SEVERITY_MEDIUM_AMD: c_uint = 0x9147;
    pub const DEBUG_SEVERITY_MEDIUM_ARB: c_uint = 0x9147;
    pub const DEBUG_SEVERITY_NOTIFICATION: c_uint = 0x826B;
    pub const DEBUG_SOURCE_API: c_uint = 0x8246;
    pub const DEBUG_SOURCE_API_ARB: c_uint = 0x8246;
    pub const DEBUG_SOURCE_APPLICATION: c_uint = 0x824A;
    pub const DEBUG_SOURCE_APPLICATION_ARB: c_uint = 0x824A;
    pub const DEBUG_SOURCE_OTHER: c_uint = 0x824B;
    pub const DEBUG_SOURCE_OTHER_ARB: c_uint = 0x824B;
    pub const DEBUG_SOURCE_SHADER_COMPILER: c_uint = 0x8248;
    pub const DEBUG_SOURCE_SHADER_COMPILER_ARB: c_uint = 0x8248;
    pub const DEBUG_SOURCE_THIRD_PARTY: c_uint = 0x8249;
    pub const DEBUG_SOURCE_THIRD_PARTY_ARB: c_uint = 0x8249;
    pub const DEBUG_SOURCE_WINDOW_SYSTEM: c_uint = 0x8247;
    pub const DEBUG_SOURCE_WINDOW_SYSTEM_ARB: c_uint = 0x8247;
    pub const DEBUG_TYPE_DEPRECATED_BEHAVIOR: c_uint = 0x824D;
    pub const DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: c_uint = 0x824D;
    pub const DEBUG_TYPE_ERROR: c_uint = 0x824C;
    pub const DEBUG_TYPE_ERROR_ARB: c_uint = 0x824C;
    pub const DEBUG_TYPE_MARKER: c_uint = 0x8268;
    pub const DEBUG_TYPE_OTHER: c_uint = 0x8251;
    pub const DEBUG_TYPE_OTHER_ARB: c_uint = 0x8251;
    pub const DEBUG_TYPE_PERFORMANCE: c_uint = 0x8250;
    pub const DEBUG_TYPE_PERFORMANCE_ARB: c_uint = 0x8250;
    pub const DEBUG_TYPE_POP_GROUP: c_uint = 0x826A;
    pub const DEBUG_TYPE_PORTABILITY: c_uint = 0x824F;
    pub const DEBUG_TYPE_PORTABILITY_ARB: c_uint = 0x824F;
    pub const DEBUG_TYPE_PUSH_GROUP: c_uint = 0x8269;
    pub const DEBUG_TYPE_UNDEFINED_BEHAVIOR: c_uint = 0x824E;
    pub const DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: c_uint = 0x824E;
    pub const DECODE_EXT: c_uint = 0x8A49;
    pub const DECR: c_uint = 0x1E03;
    pub const DECR_WRAP: c_uint = 0x8508;
    pub const DECR_WRAP_EXT: c_uint = 0x8508;
    pub const DEDICATED_MEMORY_OBJECT_EXT: c_uint = 0x9581;
    pub const DEFORMATIONS_MASK_SGIX: c_uint = 0x8196;
    pub const DELETE_STATUS: c_uint = 0x8B80;
    pub const DEPENDENT_AR_TEXTURE_2D_NV: c_uint = 0x86E9;
    pub const DEPENDENT_GB_TEXTURE_2D_NV: c_uint = 0x86EA;
    pub const DEPENDENT_HILO_TEXTURE_2D_NV: c_uint = 0x8858;
    pub const DEPENDENT_RGB_TEXTURE_3D_NV: c_uint = 0x8859;
    pub const DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV: c_uint = 0x885A;
    pub const DEPTH: c_uint = 0x1801;
    pub const DEPTH24_STENCIL8: c_uint = 0x88F0;
    pub const DEPTH24_STENCIL8_EXT: c_uint = 0x88F0;
    pub const DEPTH32F_STENCIL8: c_uint = 0x8CAD;
    pub const DEPTH32F_STENCIL8_NV: c_uint = 0x8DAC;
    pub const DEPTH_ATTACHMENT: c_uint = 0x8D00;
    pub const DEPTH_ATTACHMENT_EXT: c_uint = 0x8D00;
    pub const DEPTH_BOUNDS_EXT: c_uint = 0x8891;
    pub const DEPTH_BOUNDS_TEST_EXT: c_uint = 0x8890;
    pub const DEPTH_BUFFER_BIT: c_uint = 0x00000100;
    pub const DEPTH_BUFFER_FLOAT_MODE_NV: c_uint = 0x8DAF;
    pub const DEPTH_CLAMP: c_uint = 0x864F;
    pub const DEPTH_CLAMP_FAR_AMD: c_uint = 0x901F;
    pub const DEPTH_CLAMP_NEAR_AMD: c_uint = 0x901E;
    pub const DEPTH_CLAMP_NV: c_uint = 0x864F;
    pub const DEPTH_CLEAR_VALUE: c_uint = 0x0B73;
    pub const DEPTH_COMPONENT: c_uint = 0x1902;
    pub const DEPTH_COMPONENT16: c_uint = 0x81A5;
    pub const DEPTH_COMPONENT16_ARB: c_uint = 0x81A5;
    pub const DEPTH_COMPONENT16_SGIX: c_uint = 0x81A5;
    pub const DEPTH_COMPONENT24: c_uint = 0x81A6;
    pub const DEPTH_COMPONENT24_ARB: c_uint = 0x81A6;
    pub const DEPTH_COMPONENT24_SGIX: c_uint = 0x81A6;
    pub const DEPTH_COMPONENT32: c_uint = 0x81A7;
    pub const DEPTH_COMPONENT32F: c_uint = 0x8CAC;
    pub const DEPTH_COMPONENT32F_NV: c_uint = 0x8DAB;
    pub const DEPTH_COMPONENT32_ARB: c_uint = 0x81A7;
    pub const DEPTH_COMPONENT32_SGIX: c_uint = 0x81A7;
    pub const DEPTH_COMPONENTS: c_uint = 0x8284;
    pub const DEPTH_FUNC: c_uint = 0x0B74;
    pub const DEPTH_RANGE: c_uint = 0x0B70;
    pub const DEPTH_RENDERABLE: c_uint = 0x8287;
    pub const DEPTH_SAMPLES_NV: c_uint = 0x932D;
    pub const DEPTH_STENCIL: c_uint = 0x84F9;
    pub const DEPTH_STENCIL_ATTACHMENT: c_uint = 0x821A;
    pub const DEPTH_STENCIL_EXT: c_uint = 0x84F9;
    pub const DEPTH_STENCIL_NV: c_uint = 0x84F9;
    pub const DEPTH_STENCIL_TEXTURE_MODE: c_uint = 0x90EA;
    pub const DEPTH_STENCIL_TO_BGRA_NV: c_uint = 0x886F;
    pub const DEPTH_STENCIL_TO_RGBA_NV: c_uint = 0x886E;
    pub const DEPTH_TEST: c_uint = 0x0B71;
    pub const DEPTH_TEXTURE_MODE_ARB: c_uint = 0x884B;
    pub const DEPTH_WRITEMASK: c_uint = 0x0B72;
    pub const DETACHED_BUFFERS_NV: c_uint = 0x95AB;
    pub const DETACHED_MEMORY_INCARNATION_NV: c_uint = 0x95A9;
    pub const DETACHED_TEXTURES_NV: c_uint = 0x95AA;
    pub const DETAIL_TEXTURE_2D_BINDING_SGIS: c_uint = 0x8096;
    pub const DETAIL_TEXTURE_2D_SGIS: c_uint = 0x8095;
    pub const DETAIL_TEXTURE_FUNC_POINTS_SGIS: c_uint = 0x809C;
    pub const DETAIL_TEXTURE_LEVEL_SGIS: c_uint = 0x809A;
    pub const DETAIL_TEXTURE_MODE_SGIS: c_uint = 0x809B;
    pub const DEVICE_LUID_EXT: c_uint = 0x9599;
    pub const DEVICE_NODE_MASK_EXT: c_uint = 0x959A;
    pub const DEVICE_UUID_EXT: c_uint = 0x9597;
    pub const DIFFERENCE_KHR: c_uint = 0x929E;
    pub const DIFFERENCE_NV: c_uint = 0x929E;
    pub const DISCARD_ATI: c_uint = 0x8763;
    pub const DISCARD_NV: c_uint = 0x8530;
    pub const DISCRETE_AMD: c_uint = 0x9006;
    pub const DISJOINT_NV: c_uint = 0x9283;
    pub const DISPATCH_INDIRECT_BUFFER: c_uint = 0x90EE;
    pub const DISPATCH_INDIRECT_BUFFER_BINDING: c_uint = 0x90EF;
    pub const DISTANCE_ATTENUATION_EXT: c_uint = 0x8129;
    pub const DISTANCE_ATTENUATION_SGIS: c_uint = 0x8129;
    pub const DITHER: c_uint = 0x0BD0;
    pub const DONT_CARE: c_uint = 0x1100;
    pub const DOT2_ADD_ATI: c_uint = 0x896C;
    pub const DOT3_ATI: c_uint = 0x8966;
    pub const DOT3_RGBA_ARB: c_uint = 0x86AF;
    pub const DOT3_RGBA_EXT: c_uint = 0x8741;
    pub const DOT3_RGB_ARB: c_uint = 0x86AE;
    pub const DOT3_RGB_EXT: c_uint = 0x8740;
    pub const DOT4_ATI: c_uint = 0x8967;
    pub const DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV: c_uint = 0x885D;
    pub const DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV: c_uint = 0x86F3;
    pub const DOT_PRODUCT_DEPTH_REPLACE_NV: c_uint = 0x86ED;
    pub const DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV: c_uint = 0x86F1;
    pub const DOT_PRODUCT_NV: c_uint = 0x86EC;
    pub const DOT_PRODUCT_PASS_THROUGH_NV: c_uint = 0x885B;
    pub const DOT_PRODUCT_REFLECT_CUBE_MAP_NV: c_uint = 0x86F2;
    pub const DOT_PRODUCT_TEXTURE_1D_NV: c_uint = 0x885C;
    pub const DOT_PRODUCT_TEXTURE_2D_NV: c_uint = 0x86EE;
    pub const DOT_PRODUCT_TEXTURE_3D_NV: c_uint = 0x86EF;
    pub const DOT_PRODUCT_TEXTURE_CUBE_MAP_NV: c_uint = 0x86F0;
    pub const DOT_PRODUCT_TEXTURE_RECTANGLE_NV: c_uint = 0x864E;
    pub const DOUBLE: c_uint = 0x140A;
    pub const DOUBLEBUFFER: c_uint = 0x0C32;
    pub const DOUBLE_MAT2: c_uint = 0x8F46;
    pub const DOUBLE_MAT2_EXT: c_uint = 0x8F46;
    pub const DOUBLE_MAT2x3: c_uint = 0x8F49;
    pub const DOUBLE_MAT2x3_EXT: c_uint = 0x8F49;
    pub const DOUBLE_MAT2x4: c_uint = 0x8F4A;
    pub const DOUBLE_MAT2x4_EXT: c_uint = 0x8F4A;
    pub const DOUBLE_MAT3: c_uint = 0x8F47;
    pub const DOUBLE_MAT3_EXT: c_uint = 0x8F47;
    pub const DOUBLE_MAT3x2: c_uint = 0x8F4B;
    pub const DOUBLE_MAT3x2_EXT: c_uint = 0x8F4B;
    pub const DOUBLE_MAT3x4: c_uint = 0x8F4C;
    pub const DOUBLE_MAT3x4_EXT: c_uint = 0x8F4C;
    pub const DOUBLE_MAT4: c_uint = 0x8F48;
    pub const DOUBLE_MAT4_EXT: c_uint = 0x8F48;
    pub const DOUBLE_MAT4x2: c_uint = 0x8F4D;
    pub const DOUBLE_MAT4x2_EXT: c_uint = 0x8F4D;
    pub const DOUBLE_MAT4x3: c_uint = 0x8F4E;
    pub const DOUBLE_MAT4x3_EXT: c_uint = 0x8F4E;
    pub const DOUBLE_VEC2: c_uint = 0x8FFC;
    pub const DOUBLE_VEC2_EXT: c_uint = 0x8FFC;
    pub const DOUBLE_VEC3: c_uint = 0x8FFD;
    pub const DOUBLE_VEC3_EXT: c_uint = 0x8FFD;
    pub const DOUBLE_VEC4: c_uint = 0x8FFE;
    pub const DOUBLE_VEC4_EXT: c_uint = 0x8FFE;
    pub const DRAW_ARRAYS_COMMAND_NV: c_uint = 0x0003;
    pub const DRAW_ARRAYS_INSTANCED_COMMAND_NV: c_uint = 0x0007;
    pub const DRAW_ARRAYS_STRIP_COMMAND_NV: c_uint = 0x0005;
    pub const DRAW_BUFFER: c_uint = 0x0C01;
    pub const DRAW_BUFFER0: c_uint = 0x8825;
    pub const DRAW_BUFFER0_ARB: c_uint = 0x8825;
    pub const DRAW_BUFFER0_ATI: c_uint = 0x8825;
    pub const DRAW_BUFFER1: c_uint = 0x8826;
    pub const DRAW_BUFFER10: c_uint = 0x882F;
    pub const DRAW_BUFFER10_ARB: c_uint = 0x882F;
    pub const DRAW_BUFFER10_ATI: c_uint = 0x882F;
    pub const DRAW_BUFFER11: c_uint = 0x8830;
    pub const DRAW_BUFFER11_ARB: c_uint = 0x8830;
    pub const DRAW_BUFFER11_ATI: c_uint = 0x8830;
    pub const DRAW_BUFFER12: c_uint = 0x8831;
    pub const DRAW_BUFFER12_ARB: c_uint = 0x8831;
    pub const DRAW_BUFFER12_ATI: c_uint = 0x8831;
    pub const DRAW_BUFFER13: c_uint = 0x8832;
    pub const DRAW_BUFFER13_ARB: c_uint = 0x8832;
    pub const DRAW_BUFFER13_ATI: c_uint = 0x8832;
    pub const DRAW_BUFFER14: c_uint = 0x8833;
    pub const DRAW_BUFFER14_ARB: c_uint = 0x8833;
    pub const DRAW_BUFFER14_ATI: c_uint = 0x8833;
    pub const DRAW_BUFFER15: c_uint = 0x8834;
    pub const DRAW_BUFFER15_ARB: c_uint = 0x8834;
    pub const DRAW_BUFFER15_ATI: c_uint = 0x8834;
    pub const DRAW_BUFFER1_ARB: c_uint = 0x8826;
    pub const DRAW_BUFFER1_ATI: c_uint = 0x8826;
    pub const DRAW_BUFFER2: c_uint = 0x8827;
    pub const DRAW_BUFFER2_ARB: c_uint = 0x8827;
    pub const DRAW_BUFFER2_ATI: c_uint = 0x8827;
    pub const DRAW_BUFFER3: c_uint = 0x8828;
    pub const DRAW_BUFFER3_ARB: c_uint = 0x8828;
    pub const DRAW_BUFFER3_ATI: c_uint = 0x8828;
    pub const DRAW_BUFFER4: c_uint = 0x8829;
    pub const DRAW_BUFFER4_ARB: c_uint = 0x8829;
    pub const DRAW_BUFFER4_ATI: c_uint = 0x8829;
    pub const DRAW_BUFFER5: c_uint = 0x882A;
    pub const DRAW_BUFFER5_ARB: c_uint = 0x882A;
    pub const DRAW_BUFFER5_ATI: c_uint = 0x882A;
    pub const DRAW_BUFFER6: c_uint = 0x882B;
    pub const DRAW_BUFFER6_ARB: c_uint = 0x882B;
    pub const DRAW_BUFFER6_ATI: c_uint = 0x882B;
    pub const DRAW_BUFFER7: c_uint = 0x882C;
    pub const DRAW_BUFFER7_ARB: c_uint = 0x882C;
    pub const DRAW_BUFFER7_ATI: c_uint = 0x882C;
    pub const DRAW_BUFFER8: c_uint = 0x882D;
    pub const DRAW_BUFFER8_ARB: c_uint = 0x882D;
    pub const DRAW_BUFFER8_ATI: c_uint = 0x882D;
    pub const DRAW_BUFFER9: c_uint = 0x882E;
    pub const DRAW_BUFFER9_ARB: c_uint = 0x882E;
    pub const DRAW_BUFFER9_ATI: c_uint = 0x882E;
    pub const DRAW_ELEMENTS_COMMAND_NV: c_uint = 0x0002;
    pub const DRAW_ELEMENTS_INSTANCED_COMMAND_NV: c_uint = 0x0006;
    pub const DRAW_ELEMENTS_STRIP_COMMAND_NV: c_uint = 0x0004;
    pub const DRAW_FRAMEBUFFER: c_uint = 0x8CA9;
    pub const DRAW_FRAMEBUFFER_BINDING: c_uint = 0x8CA6;
    pub const DRAW_FRAMEBUFFER_BINDING_EXT: c_uint = 0x8CA6;
    pub const DRAW_FRAMEBUFFER_EXT: c_uint = 0x8CA9;
    pub const DRAW_INDIRECT_ADDRESS_NV: c_uint = 0x8F41;
    pub const DRAW_INDIRECT_BUFFER: c_uint = 0x8F3F;
    pub const DRAW_INDIRECT_BUFFER_BINDING: c_uint = 0x8F43;
    pub const DRAW_INDIRECT_LENGTH_NV: c_uint = 0x8F42;
    pub const DRAW_INDIRECT_UNIFIED_NV: c_uint = 0x8F40;
    pub const DRAW_PIXELS_APPLE: c_uint = 0x8A0A;
    pub const DRIVER_UUID_EXT: c_uint = 0x9598;
    pub const DSDT8_MAG8_INTENSITY8_NV: c_uint = 0x870B;
    pub const DSDT8_MAG8_NV: c_uint = 0x870A;
    pub const DSDT8_NV: c_uint = 0x8709;
    pub const DSDT_MAG_INTENSITY_NV: c_uint = 0x86DC;
    pub const DSDT_MAG_NV: c_uint = 0x86F6;
    pub const DSDT_MAG_VIB_NV: c_uint = 0x86F7;
    pub const DSDT_NV: c_uint = 0x86F5;
    pub const DST_ALPHA: c_uint = 0x0304;
    pub const DST_ATOP_NV: c_uint = 0x928F;
    pub const DST_COLOR: c_uint = 0x0306;
    pub const DST_IN_NV: c_uint = 0x928B;
    pub const DST_NV: c_uint = 0x9287;
    pub const DST_OUT_NV: c_uint = 0x928D;
    pub const DST_OVER_NV: c_uint = 0x9289;
    pub const DS_BIAS_NV: c_uint = 0x8716;
    pub const DS_SCALE_NV: c_uint = 0x8710;
    pub const DT_BIAS_NV: c_uint = 0x8717;
    pub const DT_SCALE_NV: c_uint = 0x8711;
    pub const DU8DV8_ATI: c_uint = 0x877A;
    pub const DUAL_ALPHA12_SGIS: c_uint = 0x8112;
    pub const DUAL_ALPHA16_SGIS: c_uint = 0x8113;
    pub const DUAL_ALPHA4_SGIS: c_uint = 0x8110;
    pub const DUAL_ALPHA8_SGIS: c_uint = 0x8111;
    pub const DUAL_INTENSITY12_SGIS: c_uint = 0x811A;
    pub const DUAL_INTENSITY16_SGIS: c_uint = 0x811B;
    pub const DUAL_INTENSITY4_SGIS: c_uint = 0x8118;
    pub const DUAL_INTENSITY8_SGIS: c_uint = 0x8119;
    pub const DUAL_LUMINANCE12_SGIS: c_uint = 0x8116;
    pub const DUAL_LUMINANCE16_SGIS: c_uint = 0x8117;
    pub const DUAL_LUMINANCE4_SGIS: c_uint = 0x8114;
    pub const DUAL_LUMINANCE8_SGIS: c_uint = 0x8115;
    pub const DUAL_LUMINANCE_ALPHA4_SGIS: c_uint = 0x811C;
    pub const DUAL_LUMINANCE_ALPHA8_SGIS: c_uint = 0x811D;
    pub const DUAL_TEXTURE_SELECT_SGIS: c_uint = 0x8124;
    pub const DUDV_ATI: c_uint = 0x8779;
    pub const DUP_FIRST_CUBIC_CURVE_TO_NV: c_uint = 0xF2;
    pub const DUP_LAST_CUBIC_CURVE_TO_NV: c_uint = 0xF4;
    pub const DYNAMIC_ATI: c_uint = 0x8761;
    pub const DYNAMIC_COPY: c_uint = 0x88EA;
    pub const DYNAMIC_COPY_ARB: c_uint = 0x88EA;
    pub const DYNAMIC_DRAW: c_uint = 0x88E8;
    pub const DYNAMIC_DRAW_ARB: c_uint = 0x88E8;
    pub const DYNAMIC_READ: c_uint = 0x88E9;
    pub const DYNAMIC_READ_ARB: c_uint = 0x88E9;
    pub const DYNAMIC_STORAGE_BIT: c_uint = 0x0100;
    pub const EDGEFLAG_BIT_PGI: c_uint = 0x00040000;
    pub const EDGE_FLAG_ARRAY_ADDRESS_NV: c_uint = 0x8F26;
    pub const EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x889B;
    pub const EDGE_FLAG_ARRAY_COUNT_EXT: c_uint = 0x808D;
    pub const EDGE_FLAG_ARRAY_EXT: c_uint = 0x8079;
    pub const EDGE_FLAG_ARRAY_LENGTH_NV: c_uint = 0x8F30;
    pub const EDGE_FLAG_ARRAY_LIST_IBM: c_uint = 103075;
    pub const EDGE_FLAG_ARRAY_LIST_STRIDE_IBM: c_uint = 103085;
    pub const EDGE_FLAG_ARRAY_POINTER_EXT: c_uint = 0x8093;
    pub const EDGE_FLAG_ARRAY_STRIDE_EXT: c_uint = 0x808C;
    pub const EFFECTIVE_RASTER_SAMPLES_EXT: c_uint = 0x932C;
    pub const EIGHTH_BIT_ATI: c_uint = 0x00000020;
    pub const ELEMENT_ADDRESS_COMMAND_NV: c_uint = 0x0008;
    pub const ELEMENT_ARRAY_ADDRESS_NV: c_uint = 0x8F29;
    pub const ELEMENT_ARRAY_APPLE: c_uint = 0x8A0C;
    pub const ELEMENT_ARRAY_ATI: c_uint = 0x8768;
    pub const ELEMENT_ARRAY_BARRIER_BIT: c_uint = 0x00000002;
    pub const ELEMENT_ARRAY_BARRIER_BIT_EXT: c_uint = 0x00000002;
    pub const ELEMENT_ARRAY_BUFFER: c_uint = 0x8893;
    pub const ELEMENT_ARRAY_BUFFER_ARB: c_uint = 0x8893;
    pub const ELEMENT_ARRAY_BUFFER_BINDING: c_uint = 0x8895;
    pub const ELEMENT_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x8895;
    pub const ELEMENT_ARRAY_LENGTH_NV: c_uint = 0x8F33;
    pub const ELEMENT_ARRAY_POINTER_APPLE: c_uint = 0x8A0E;
    pub const ELEMENT_ARRAY_POINTER_ATI: c_uint = 0x876A;
    pub const ELEMENT_ARRAY_TYPE_APPLE: c_uint = 0x8A0D;
    pub const ELEMENT_ARRAY_TYPE_ATI: c_uint = 0x8769;
    pub const ELEMENT_ARRAY_UNIFIED_NV: c_uint = 0x8F1F;
    pub const EMBOSS_CONSTANT_NV: c_uint = 0x855E;
    pub const EMBOSS_LIGHT_NV: c_uint = 0x855D;
    pub const EMBOSS_MAP_NV: c_uint = 0x855F;
    pub const EQUAL: c_uint = 0x0202;
    pub const EQUIV: c_uint = 0x1509;
    pub const EVAL_2D_NV: c_uint = 0x86C0;
    pub const EVAL_FRACTIONAL_TESSELLATION_NV: c_uint = 0x86C5;
    pub const EVAL_TRIANGULAR_2D_NV: c_uint = 0x86C1;
    pub const EVAL_VERTEX_ATTRIB0_NV: c_uint = 0x86C6;
    pub const EVAL_VERTEX_ATTRIB10_NV: c_uint = 0x86D0;
    pub const EVAL_VERTEX_ATTRIB11_NV: c_uint = 0x86D1;
    pub const EVAL_VERTEX_ATTRIB12_NV: c_uint = 0x86D2;
    pub const EVAL_VERTEX_ATTRIB13_NV: c_uint = 0x86D3;
    pub const EVAL_VERTEX_ATTRIB14_NV: c_uint = 0x86D4;
    pub const EVAL_VERTEX_ATTRIB15_NV: c_uint = 0x86D5;
    pub const EVAL_VERTEX_ATTRIB1_NV: c_uint = 0x86C7;
    pub const EVAL_VERTEX_ATTRIB2_NV: c_uint = 0x86C8;
    pub const EVAL_VERTEX_ATTRIB3_NV: c_uint = 0x86C9;
    pub const EVAL_VERTEX_ATTRIB4_NV: c_uint = 0x86CA;
    pub const EVAL_VERTEX_ATTRIB5_NV: c_uint = 0x86CB;
    pub const EVAL_VERTEX_ATTRIB6_NV: c_uint = 0x86CC;
    pub const EVAL_VERTEX_ATTRIB7_NV: c_uint = 0x86CD;
    pub const EVAL_VERTEX_ATTRIB8_NV: c_uint = 0x86CE;
    pub const EVAL_VERTEX_ATTRIB9_NV: c_uint = 0x86CF;
    pub const EXCLUSION_KHR: c_uint = 0x92A0;
    pub const EXCLUSION_NV: c_uint = 0x92A0;
    pub const EXCLUSIVE_EXT: c_uint = 0x8F11;
    pub const EXPAND_NEGATE_NV: c_uint = 0x8539;
    pub const EXPAND_NORMAL_NV: c_uint = 0x8538;
    pub const EXTENSIONS: c_uint = 0x1F03;
    pub const EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD: c_uint = 0x9160;
    pub const EYE_DISTANCE_TO_LINE_SGIS: c_uint = 0x81F2;
    pub const EYE_DISTANCE_TO_POINT_SGIS: c_uint = 0x81F0;
    pub const EYE_LINE_SGIS: c_uint = 0x81F6;
    pub const EYE_PLANE: c_uint = 0x2502;
    pub const EYE_PLANE_ABSOLUTE_NV: c_uint = 0x855C;
    pub const EYE_POINT_SGIS: c_uint = 0x81F4;
    pub const EYE_RADIAL_NV: c_uint = 0x855B;
    pub const E_TIMES_F_NV: c_uint = 0x8531;
    pub const FACTOR_MAX_AMD: c_uint = 0x901D;
    pub const FACTOR_MIN_AMD: c_uint = 0x901C;
    pub const FAILURE_NV: c_uint = 0x9030;
    pub const FALSE: c_uchar = 0;
    pub const FASTEST: c_uint = 0x1101;
    pub const FENCE_APPLE: c_uint = 0x8A0B;
    pub const FENCE_CONDITION_NV: c_uint = 0x84F4;
    pub const FENCE_STATUS_NV: c_uint = 0x84F3;
    pub const FIELDS_NV: c_uint = 0x8E27;
    pub const FIELD_LOWER_NV: c_uint = 0x9023;
    pub const FIELD_UPPER_NV: c_uint = 0x9022;
    pub const FILE_NAME_NV: c_uint = 0x9074;
    pub const FILL: c_uint = 0x1B02;
    pub const FILL_RECTANGLE_NV: c_uint = 0x933C;
    pub const FILTER: c_uint = 0x829A;
    pub const FILTER4_SGIS: c_uint = 0x8146;
    pub const FIRST_TO_REST_NV: c_uint = 0x90AF;
    pub const FIRST_VERTEX_CONVENTION: c_uint = 0x8E4D;
    pub const FIRST_VERTEX_CONVENTION_EXT: c_uint = 0x8E4D;
    pub const FIXED: c_uint = 0x140C;
    pub const FIXED_OES: c_uint = 0x140C;
    pub const FIXED_ONLY: c_uint = 0x891D;
    pub const FIXED_ONLY_ARB: c_uint = 0x891D;
    pub const FLOAT: c_uint = 0x1406;
    pub const FLOAT16_MAT2_AMD: c_uint = 0x91C5;
    pub const FLOAT16_MAT2x3_AMD: c_uint = 0x91C8;
    pub const FLOAT16_MAT2x4_AMD: c_uint = 0x91C9;
    pub const FLOAT16_MAT3_AMD: c_uint = 0x91C6;
    pub const FLOAT16_MAT3x2_AMD: c_uint = 0x91CA;
    pub const FLOAT16_MAT3x4_AMD: c_uint = 0x91CB;
    pub const FLOAT16_MAT4_AMD: c_uint = 0x91C7;
    pub const FLOAT16_MAT4x2_AMD: c_uint = 0x91CC;
    pub const FLOAT16_MAT4x3_AMD: c_uint = 0x91CD;
    pub const FLOAT16_NV: c_uint = 0x8FF8;
    pub const FLOAT16_VEC2_NV: c_uint = 0x8FF9;
    pub const FLOAT16_VEC3_NV: c_uint = 0x8FFA;
    pub const FLOAT16_VEC4_NV: c_uint = 0x8FFB;
    pub const FLOAT_32_UNSIGNED_INT_24_8_REV: c_uint = 0x8DAD;
    pub const FLOAT_32_UNSIGNED_INT_24_8_REV_NV: c_uint = 0x8DAD;
    pub const FLOAT_CLEAR_COLOR_VALUE_NV: c_uint = 0x888D;
    pub const FLOAT_MAT2: c_uint = 0x8B5A;
    pub const FLOAT_MAT2_ARB: c_uint = 0x8B5A;
    pub const FLOAT_MAT2x3: c_uint = 0x8B65;
    pub const FLOAT_MAT2x4: c_uint = 0x8B66;
    pub const FLOAT_MAT3: c_uint = 0x8B5B;
    pub const FLOAT_MAT3_ARB: c_uint = 0x8B5B;
    pub const FLOAT_MAT3x2: c_uint = 0x8B67;
    pub const FLOAT_MAT3x4: c_uint = 0x8B68;
    pub const FLOAT_MAT4: c_uint = 0x8B5C;
    pub const FLOAT_MAT4_ARB: c_uint = 0x8B5C;
    pub const FLOAT_MAT4x2: c_uint = 0x8B69;
    pub const FLOAT_MAT4x3: c_uint = 0x8B6A;
    pub const FLOAT_R16_NV: c_uint = 0x8884;
    pub const FLOAT_R32_NV: c_uint = 0x8885;
    pub const FLOAT_RG16_NV: c_uint = 0x8886;
    pub const FLOAT_RG32_NV: c_uint = 0x8887;
    pub const FLOAT_RGB16_NV: c_uint = 0x8888;
    pub const FLOAT_RGB32_NV: c_uint = 0x8889;
    pub const FLOAT_RGBA16_NV: c_uint = 0x888A;
    pub const FLOAT_RGBA32_NV: c_uint = 0x888B;
    pub const FLOAT_RGBA_MODE_NV: c_uint = 0x888E;
    pub const FLOAT_RGBA_NV: c_uint = 0x8883;
    pub const FLOAT_RGB_NV: c_uint = 0x8882;
    pub const FLOAT_RG_NV: c_uint = 0x8881;
    pub const FLOAT_R_NV: c_uint = 0x8880;
    pub const FLOAT_VEC2: c_uint = 0x8B50;
    pub const FLOAT_VEC2_ARB: c_uint = 0x8B50;
    pub const FLOAT_VEC3: c_uint = 0x8B51;
    pub const FLOAT_VEC3_ARB: c_uint = 0x8B51;
    pub const FLOAT_VEC4: c_uint = 0x8B52;
    pub const FLOAT_VEC4_ARB: c_uint = 0x8B52;
    pub const FOG: c_uint = 0x0B60;
    pub const FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x889D;
    pub const FOG_COORDINATE_ARRAY_EXT: c_uint = 0x8457;
    pub const FOG_COORDINATE_ARRAY_LIST_IBM: c_uint = 103076;
    pub const FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM: c_uint = 103086;
    pub const FOG_COORDINATE_ARRAY_POINTER_EXT: c_uint = 0x8456;
    pub const FOG_COORDINATE_ARRAY_STRIDE_EXT: c_uint = 0x8455;
    pub const FOG_COORDINATE_ARRAY_TYPE_EXT: c_uint = 0x8454;
    pub const FOG_COORDINATE_EXT: c_uint = 0x8451;
    pub const FOG_COORDINATE_SOURCE_EXT: c_uint = 0x8450;
    pub const FOG_COORD_ARRAY_ADDRESS_NV: c_uint = 0x8F28;
    pub const FOG_COORD_ARRAY_LENGTH_NV: c_uint = 0x8F32;
    pub const FOG_DISTANCE_MODE_NV: c_uint = 0x855A;
    pub const FOG_FUNC_POINTS_SGIS: c_uint = 0x812B;
    pub const FOG_FUNC_SGIS: c_uint = 0x812A;
    pub const FOG_OFFSET_SGIX: c_uint = 0x8198;
    pub const FOG_OFFSET_VALUE_SGIX: c_uint = 0x8199;
    pub const FOG_SPECULAR_TEXTURE_WIN: c_uint = 0x80EC;
    pub const FONT_ASCENDER_BIT_NV: c_uint = 0x00200000;
    pub const FONT_DESCENDER_BIT_NV: c_uint = 0x00400000;
    pub const FONT_GLYPHS_AVAILABLE_NV: c_uint = 0x9368;
    pub const FONT_HAS_KERNING_BIT_NV: c_uint = 0x10000000;
    pub const FONT_HEIGHT_BIT_NV: c_uint = 0x00800000;
    pub const FONT_MAX_ADVANCE_HEIGHT_BIT_NV: c_uint = 0x02000000;
    pub const FONT_MAX_ADVANCE_WIDTH_BIT_NV: c_uint = 0x01000000;
    pub const FONT_NUM_GLYPH_INDICES_BIT_NV: c_uint = 0x20000000;
    pub const FONT_TARGET_UNAVAILABLE_NV: c_uint = 0x9369;
    pub const FONT_UNAVAILABLE_NV: c_uint = 0x936A;
    pub const FONT_UNDERLINE_POSITION_BIT_NV: c_uint = 0x04000000;
    pub const FONT_UNDERLINE_THICKNESS_BIT_NV: c_uint = 0x08000000;
    pub const FONT_UNINTELLIGIBLE_NV: c_uint = 0x936B;
    pub const FONT_UNITS_PER_EM_BIT_NV: c_uint = 0x00100000;
    pub const FONT_X_MAX_BOUNDS_BIT_NV: c_uint = 0x00040000;
    pub const FONT_X_MIN_BOUNDS_BIT_NV: c_uint = 0x00010000;
    pub const FONT_Y_MAX_BOUNDS_BIT_NV: c_uint = 0x00080000;
    pub const FONT_Y_MIN_BOUNDS_BIT_NV: c_uint = 0x00020000;
    pub const FORCE_BLUE_TO_ONE_NV: c_uint = 0x8860;
    pub const FORMAT_SUBSAMPLE_244_244_OML: c_uint = 0x8983;
    pub const FORMAT_SUBSAMPLE_24_24_OML: c_uint = 0x8982;
    pub const FRACTIONAL_EVEN: c_uint = 0x8E7C;
    pub const FRACTIONAL_ODD: c_uint = 0x8E7B;
    pub const FRAGMENT_COLOR_EXT: c_uint = 0x834C;
    pub const FRAGMENT_COLOR_MATERIAL_FACE_SGIX: c_uint = 0x8402;
    pub const FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX: c_uint = 0x8403;
    pub const FRAGMENT_COLOR_MATERIAL_SGIX: c_uint = 0x8401;
    pub const FRAGMENT_COVERAGE_COLOR_NV: c_uint = 0x92DE;
    pub const FRAGMENT_COVERAGE_TO_COLOR_NV: c_uint = 0x92DD;
    pub const FRAGMENT_DEPTH_EXT: c_uint = 0x8452;
    pub const FRAGMENT_INPUT_NV: c_uint = 0x936D;
    pub const FRAGMENT_INTERPOLATION_OFFSET_BITS: c_uint = 0x8E5D;
    pub const FRAGMENT_LIGHT0_SGIX: c_uint = 0x840C;
    pub const FRAGMENT_LIGHT1_SGIX: c_uint = 0x840D;
    pub const FRAGMENT_LIGHT2_SGIX: c_uint = 0x840E;
    pub const FRAGMENT_LIGHT3_SGIX: c_uint = 0x840F;
    pub const FRAGMENT_LIGHT4_SGIX: c_uint = 0x8410;
    pub const FRAGMENT_LIGHT5_SGIX: c_uint = 0x8411;
    pub const FRAGMENT_LIGHT6_SGIX: c_uint = 0x8412;
    pub const FRAGMENT_LIGHT7_SGIX: c_uint = 0x8413;
    pub const FRAGMENT_LIGHTING_SGIX: c_uint = 0x8400;
    pub const FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX: c_uint = 0x840A;
    pub const FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX: c_uint = 0x8408;
    pub const FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX: c_uint = 0x840B;
    pub const FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX: c_uint = 0x8409;
    pub const FRAGMENT_MATERIAL_EXT: c_uint = 0x8349;
    pub const FRAGMENT_NORMAL_EXT: c_uint = 0x834A;
    pub const FRAGMENT_PROGRAM_ARB: c_uint = 0x8804;
    pub const FRAGMENT_PROGRAM_BINDING_NV: c_uint = 0x8873;
    pub const FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV: c_uint = 0x8E5D;
    pub const FRAGMENT_PROGRAM_NV: c_uint = 0x8870;
    pub const FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV: c_uint = 0x8DA4;
    pub const FRAGMENT_SHADER: c_uint = 0x8B30;
    pub const FRAGMENT_SHADER_ARB: c_uint = 0x8B30;
    pub const FRAGMENT_SHADER_ATI: c_uint = 0x8920;
    pub const FRAGMENT_SHADER_BIT: c_uint = 0x00000002;
    pub const FRAGMENT_SHADER_DERIVATIVE_HINT: c_uint = 0x8B8B;
    pub const FRAGMENT_SHADER_DERIVATIVE_HINT_ARB: c_uint = 0x8B8B;
    pub const FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT: c_uint = 0x8A52;
    pub const FRAGMENT_SHADER_INVOCATIONS: c_uint = 0x82F4;
    pub const FRAGMENT_SHADER_INVOCATIONS_ARB: c_uint = 0x82F4;
    pub const FRAGMENT_SUBROUTINE: c_uint = 0x92EC;
    pub const FRAGMENT_SUBROUTINE_UNIFORM: c_uint = 0x92F2;
    pub const FRAGMENT_TEXTURE: c_uint = 0x829F;
    pub const FRAMEBUFFER: c_uint = 0x8D40;
    pub const FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: c_uint = 0x8215;
    pub const FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: c_uint = 0x8214;
    pub const FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: c_uint = 0x8210;
    pub const FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: c_uint = 0x8211;
    pub const FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: c_uint = 0x8216;
    pub const FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: c_uint = 0x8213;
    pub const FRAMEBUFFER_ATTACHMENT_LAYERED: c_uint = 0x8DA7;
    pub const FRAMEBUFFER_ATTACHMENT_LAYERED_ARB: c_uint = 0x8DA7;
    pub const FRAMEBUFFER_ATTACHMENT_LAYERED_EXT: c_uint = 0x8DA7;
    pub const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: c_uint = 0x8CD1;
    pub const FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT: c_uint = 0x8CD1;
    pub const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: c_uint = 0x8CD0;
    pub const FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: c_uint = 0x8CD0;
    pub const FRAMEBUFFER_ATTACHMENT_RED_SIZE: c_uint = 0x8212;
    pub const FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: c_uint = 0x8217;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT: c_uint = 0x8CD4;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: c_uint = 0x9632;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: c_uint = 0x8CD3;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT: c_uint = 0x8CD3;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: c_uint = 0x8CD4;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT: c_uint = 0x8CD4;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: c_uint = 0x8CD2;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT: c_uint = 0x8CD2;
    pub const FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: c_uint = 0x9630;
    pub const FRAMEBUFFER_BARRIER_BIT: c_uint = 0x00000400;
    pub const FRAMEBUFFER_BARRIER_BIT_EXT: c_uint = 0x00000400;
    pub const FRAMEBUFFER_BINDING: c_uint = 0x8CA6;
    pub const FRAMEBUFFER_BINDING_EXT: c_uint = 0x8CA6;
    pub const FRAMEBUFFER_BLEND: c_uint = 0x828B;
    pub const FRAMEBUFFER_COMPLETE: c_uint = 0x8CD5;
    pub const FRAMEBUFFER_COMPLETE_EXT: c_uint = 0x8CD5;
    pub const FRAMEBUFFER_DEFAULT: c_uint = 0x8218;
    pub const FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS: c_uint = 0x9314;
    pub const FRAMEBUFFER_DEFAULT_HEIGHT: c_uint = 0x9311;
    pub const FRAMEBUFFER_DEFAULT_LAYERS: c_uint = 0x9312;
    pub const FRAMEBUFFER_DEFAULT_SAMPLES: c_uint = 0x9313;
    pub const FRAMEBUFFER_DEFAULT_WIDTH: c_uint = 0x9310;
    pub const FRAMEBUFFER_EXT: c_uint = 0x8D40;
    pub const FRAMEBUFFER_FLIP_X_MESA: c_uint = 0x8BBC;
    pub const FRAMEBUFFER_FLIP_Y_MESA: c_uint = 0x8BBB;
    pub const FRAMEBUFFER_INCOMPLETE_ATTACHMENT: c_uint = 0x8CD6;
    pub const FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT: c_uint = 0x8CD6;
    pub const FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT: c_uint = 0x8CD9;
    pub const FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER: c_uint = 0x8CDB;
    pub const FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: c_uint = 0x8CDB;
    pub const FRAMEBUFFER_INCOMPLETE_FORMATS_EXT: c_uint = 0x8CDA;
    pub const FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB: c_uint = 0x8DA9;
    pub const FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT: c_uint = 0x8DA9;
    pub const FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS: c_uint = 0x8DA8;
    pub const FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB: c_uint = 0x8DA8;
    pub const FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT: c_uint = 0x8DA8;
    pub const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: c_uint = 0x8CD7;
    pub const FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT: c_uint = 0x8CD7;
    pub const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE: c_uint = 0x8D56;
    pub const FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT: c_uint = 0x8D56;
    pub const FRAMEBUFFER_INCOMPLETE_READ_BUFFER: c_uint = 0x8CDC;
    pub const FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT: c_uint = 0x8CDC;
    pub const FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR: c_uint = 0x9633;
    pub const FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB: c_uint = 0x9342;
    pub const FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV: c_uint = 0x9342;
    pub const FRAMEBUFFER_RENDERABLE: c_uint = 0x8289;
    pub const FRAMEBUFFER_RENDERABLE_LAYERED: c_uint = 0x828A;
    pub const FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB: c_uint = 0x9343;
    pub const FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV: c_uint = 0x9343;
    pub const FRAMEBUFFER_SRGB: c_uint = 0x8DB9;
    pub const FRAMEBUFFER_SRGB_CAPABLE_EXT: c_uint = 0x8DBA;
    pub const FRAMEBUFFER_SRGB_EXT: c_uint = 0x8DB9;
    pub const FRAMEBUFFER_SWAP_XY_MESA: c_uint = 0x8BBD;
    pub const FRAMEBUFFER_UNDEFINED: c_uint = 0x8219;
    pub const FRAMEBUFFER_UNSUPPORTED: c_uint = 0x8CDD;
    pub const FRAMEBUFFER_UNSUPPORTED_EXT: c_uint = 0x8CDD;
    pub const FRAMEZOOM_FACTOR_SGIX: c_uint = 0x818C;
    pub const FRAMEZOOM_SGIX: c_uint = 0x818B;
    pub const FRAME_NV: c_uint = 0x8E26;
    pub const FRONT: c_uint = 0x0404;
    pub const FRONT_AND_BACK: c_uint = 0x0408;
    pub const FRONT_FACE: c_uint = 0x0B46;
    pub const FRONT_FACE_COMMAND_NV: c_uint = 0x0012;
    pub const FRONT_LEFT: c_uint = 0x0400;
    pub const FRONT_RIGHT: c_uint = 0x0401;
    pub const FULL_RANGE_EXT: c_uint = 0x87E1;
    pub const FULL_STIPPLE_HINT_PGI: c_uint = 0x1A219;
    pub const FULL_SUPPORT: c_uint = 0x82B7;
    pub const FUNC_ADD: c_uint = 0x8006;
    pub const FUNC_ADD_EXT: c_uint = 0x8006;
    pub const FUNC_REVERSE_SUBTRACT: c_uint = 0x800B;
    pub const FUNC_REVERSE_SUBTRACT_EXT: c_uint = 0x800B;
    pub const FUNC_SUBTRACT: c_uint = 0x800A;
    pub const FUNC_SUBTRACT_EXT: c_uint = 0x800A;
    pub const GENERATE_MIPMAP_HINT_SGIS: c_uint = 0x8192;
    pub const GENERATE_MIPMAP_SGIS: c_uint = 0x8191;
    pub const GENERIC_ATTRIB_NV: c_uint = 0x8C7D;
    pub const GEOMETRY_DEFORMATION_BIT_SGIX: c_uint = 0x00000002;
    pub const GEOMETRY_DEFORMATION_SGIX: c_uint = 0x8194;
    pub const GEOMETRY_INPUT_TYPE: c_uint = 0x8917;
    pub const GEOMETRY_INPUT_TYPE_ARB: c_uint = 0x8DDB;
    pub const GEOMETRY_INPUT_TYPE_EXT: c_uint = 0x8DDB;
    pub const GEOMETRY_OUTPUT_TYPE: c_uint = 0x8918;
    pub const GEOMETRY_OUTPUT_TYPE_ARB: c_uint = 0x8DDC;
    pub const GEOMETRY_OUTPUT_TYPE_EXT: c_uint = 0x8DDC;
    pub const GEOMETRY_PROGRAM_NV: c_uint = 0x8C26;
    pub const GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV: c_uint = 0x8DA3;
    pub const GEOMETRY_SHADER: c_uint = 0x8DD9;
    pub const GEOMETRY_SHADER_ARB: c_uint = 0x8DD9;
    pub const GEOMETRY_SHADER_BIT: c_uint = 0x00000004;
    pub const GEOMETRY_SHADER_EXT: c_uint = 0x8DD9;
    pub const GEOMETRY_SHADER_INVOCATIONS: c_uint = 0x887F;
    pub const GEOMETRY_SHADER_PRIMITIVES_EMITTED: c_uint = 0x82F3;
    pub const GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: c_uint = 0x82F3;
    pub const GEOMETRY_SUBROUTINE: c_uint = 0x92EB;
    pub const GEOMETRY_SUBROUTINE_UNIFORM: c_uint = 0x92F1;
    pub const GEOMETRY_TEXTURE: c_uint = 0x829E;
    pub const GEOMETRY_VERTICES_OUT: c_uint = 0x8916;
    pub const GEOMETRY_VERTICES_OUT_ARB: c_uint = 0x8DDA;
    pub const GEOMETRY_VERTICES_OUT_EXT: c_uint = 0x8DDA;
    pub const GEQUAL: c_uint = 0x0206;
    pub const GET_TEXTURE_IMAGE_FORMAT: c_uint = 0x8291;
    pub const GET_TEXTURE_IMAGE_TYPE: c_uint = 0x8292;
    pub const GLOBAL_ALPHA_FACTOR_SUN: c_uint = 0x81DA;
    pub const GLOBAL_ALPHA_SUN: c_uint = 0x81D9;
    pub const GLYPH_HAS_KERNING_BIT_NV: c_uint = 0x100;
    pub const GLYPH_HEIGHT_BIT_NV: c_uint = 0x02;
    pub const GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV: c_uint = 0x10;
    pub const GLYPH_HORIZONTAL_BEARING_X_BIT_NV: c_uint = 0x04;
    pub const GLYPH_HORIZONTAL_BEARING_Y_BIT_NV: c_uint = 0x08;
    pub const GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV: c_uint = 0x80;
    pub const GLYPH_VERTICAL_BEARING_X_BIT_NV: c_uint = 0x20;
    pub const GLYPH_VERTICAL_BEARING_Y_BIT_NV: c_uint = 0x40;
    pub const GLYPH_WIDTH_BIT_NV: c_uint = 0x01;
    pub const GPU_ADDRESS_NV: c_uint = 0x8F34;
    pub const GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX: c_uint = 0x9049;
    pub const GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX: c_uint = 0x9047;
    pub const GPU_MEMORY_INFO_EVICTED_MEMORY_NVX: c_uint = 0x904B;
    pub const GPU_MEMORY_INFO_EVICTION_COUNT_NVX: c_uint = 0x904A;
    pub const GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX: c_uint = 0x9048;
    pub const GREATER: c_uint = 0x0204;
    pub const GREEN: c_uint = 0x1904;
    pub const GREEN_BIT_ATI: c_uint = 0x00000002;
    pub const GREEN_INTEGER: c_uint = 0x8D95;
    pub const GREEN_INTEGER_EXT: c_uint = 0x8D95;
    pub const GREEN_MAX_CLAMP_INGR: c_uint = 0x8565;
    pub const GREEN_MIN_CLAMP_INGR: c_uint = 0x8561;
    pub const GREEN_NV: c_uint = 0x1904;
    pub const GUILTY_CONTEXT_RESET: c_uint = 0x8253;
    pub const GUILTY_CONTEXT_RESET_ARB: c_uint = 0x8253;
    pub const HALF_APPLE: c_uint = 0x140B;
    pub const HALF_BIAS_NEGATE_NV: c_uint = 0x853B;
    pub const HALF_BIAS_NORMAL_NV: c_uint = 0x853A;
    pub const HALF_BIT_ATI: c_uint = 0x00000008;
    pub const HALF_FLOAT: c_uint = 0x140B;
    pub const HALF_FLOAT_ARB: c_uint = 0x140B;
    pub const HALF_FLOAT_NV: c_uint = 0x140B;
    pub const HANDLE_TYPE_D3D11_IMAGE_EXT: c_uint = 0x958B;
    pub const HANDLE_TYPE_D3D11_IMAGE_KMT_EXT: c_uint = 0x958C;
    pub const HANDLE_TYPE_D3D12_FENCE_EXT: c_uint = 0x9594;
    pub const HANDLE_TYPE_D3D12_RESOURCE_EXT: c_uint = 0x958A;
    pub const HANDLE_TYPE_D3D12_TILEPOOL_EXT: c_uint = 0x9589;
    pub const HANDLE_TYPE_OPAQUE_FD_EXT: c_uint = 0x9586;
    pub const HANDLE_TYPE_OPAQUE_WIN32_EXT: c_uint = 0x9587;
    pub const HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT: c_uint = 0x9588;
    pub const HARDLIGHT_KHR: c_uint = 0x929B;
    pub const HARDLIGHT_NV: c_uint = 0x929B;
    pub const HARDMIX_NV: c_uint = 0x92A9;
    pub const HIGH_FLOAT: c_uint = 0x8DF2;
    pub const HIGH_INT: c_uint = 0x8DF5;
    pub const HILO16_NV: c_uint = 0x86F8;
    pub const HILO8_NV: c_uint = 0x885E;
    pub const HILO_NV: c_uint = 0x86F4;
    pub const HISTOGRAM_ALPHA_SIZE_EXT: c_uint = 0x802B;
    pub const HISTOGRAM_BLUE_SIZE_EXT: c_uint = 0x802A;
    pub const HISTOGRAM_EXT: c_uint = 0x8024;
    pub const HISTOGRAM_FORMAT_EXT: c_uint = 0x8027;
    pub const HISTOGRAM_GREEN_SIZE_EXT: c_uint = 0x8029;
    pub const HISTOGRAM_LUMINANCE_SIZE_EXT: c_uint = 0x802C;
    pub const HISTOGRAM_RED_SIZE_EXT: c_uint = 0x8028;
    pub const HISTOGRAM_SINK_EXT: c_uint = 0x802D;
    pub const HISTOGRAM_WIDTH_EXT: c_uint = 0x8026;
    pub const HI_BIAS_NV: c_uint = 0x8714;
    pub const HI_SCALE_NV: c_uint = 0x870E;
    pub const HORIZONTAL_LINE_TO_NV: c_uint = 0x06;
    pub const HSL_COLOR_KHR: c_uint = 0x92AF;
    pub const HSL_COLOR_NV: c_uint = 0x92AF;
    pub const HSL_HUE_KHR: c_uint = 0x92AD;
    pub const HSL_HUE_NV: c_uint = 0x92AD;
    pub const HSL_LUMINOSITY_KHR: c_uint = 0x92B0;
    pub const HSL_LUMINOSITY_NV: c_uint = 0x92B0;
    pub const HSL_SATURATION_KHR: c_uint = 0x92AE;
    pub const HSL_SATURATION_NV: c_uint = 0x92AE;
    pub const IDENTITY_NV: c_uint = 0x862A;
    pub const IGNORE_BORDER_HP: c_uint = 0x8150;
    pub const IMAGE_1D: c_uint = 0x904C;
    pub const IMAGE_1D_ARRAY: c_uint = 0x9052;
    pub const IMAGE_1D_ARRAY_EXT: c_uint = 0x9052;
    pub const IMAGE_1D_EXT: c_uint = 0x904C;
    pub const IMAGE_2D: c_uint = 0x904D;
    pub const IMAGE_2D_ARRAY: c_uint = 0x9053;
    pub const IMAGE_2D_ARRAY_EXT: c_uint = 0x9053;
    pub const IMAGE_2D_EXT: c_uint = 0x904D;
    pub const IMAGE_2D_MULTISAMPLE: c_uint = 0x9055;
    pub const IMAGE_2D_MULTISAMPLE_ARRAY: c_uint = 0x9056;
    pub const IMAGE_2D_MULTISAMPLE_ARRAY_EXT: c_uint = 0x9056;
    pub const IMAGE_2D_MULTISAMPLE_EXT: c_uint = 0x9055;
    pub const IMAGE_2D_RECT: c_uint = 0x904F;
    pub const IMAGE_2D_RECT_EXT: c_uint = 0x904F;
    pub const IMAGE_3D: c_uint = 0x904E;
    pub const IMAGE_3D_EXT: c_uint = 0x904E;
    pub const IMAGE_BINDING_ACCESS: c_uint = 0x8F3E;
    pub const IMAGE_BINDING_ACCESS_EXT: c_uint = 0x8F3E;
    pub const IMAGE_BINDING_FORMAT: c_uint = 0x906E;
    pub const IMAGE_BINDING_FORMAT_EXT: c_uint = 0x906E;
    pub const IMAGE_BINDING_LAYER: c_uint = 0x8F3D;
    pub const IMAGE_BINDING_LAYERED: c_uint = 0x8F3C;
    pub const IMAGE_BINDING_LAYERED_EXT: c_uint = 0x8F3C;
    pub const IMAGE_BINDING_LAYER_EXT: c_uint = 0x8F3D;
    pub const IMAGE_BINDING_LEVEL: c_uint = 0x8F3B;
    pub const IMAGE_BINDING_LEVEL_EXT: c_uint = 0x8F3B;
    pub const IMAGE_BINDING_NAME: c_uint = 0x8F3A;
    pub const IMAGE_BINDING_NAME_EXT: c_uint = 0x8F3A;
    pub const IMAGE_BUFFER: c_uint = 0x9051;
    pub const IMAGE_BUFFER_EXT: c_uint = 0x9051;
    pub const IMAGE_CLASS_10_10_10_2: c_uint = 0x82C3;
    pub const IMAGE_CLASS_11_11_10: c_uint = 0x82C2;
    pub const IMAGE_CLASS_1_X_16: c_uint = 0x82BE;
    pub const IMAGE_CLASS_1_X_32: c_uint = 0x82BB;
    pub const IMAGE_CLASS_1_X_8: c_uint = 0x82C1;
    pub const IMAGE_CLASS_2_X_16: c_uint = 0x82BD;
    pub const IMAGE_CLASS_2_X_32: c_uint = 0x82BA;
    pub const IMAGE_CLASS_2_X_8: c_uint = 0x82C0;
    pub const IMAGE_CLASS_4_X_16: c_uint = 0x82BC;
    pub const IMAGE_CLASS_4_X_32: c_uint = 0x82B9;
    pub const IMAGE_CLASS_4_X_8: c_uint = 0x82BF;
    pub const IMAGE_COMPATIBILITY_CLASS: c_uint = 0x82A8;
    pub const IMAGE_CUBE: c_uint = 0x9050;
    pub const IMAGE_CUBE_EXT: c_uint = 0x9050;
    pub const IMAGE_CUBE_MAP_ARRAY: c_uint = 0x9054;
    pub const IMAGE_CUBE_MAP_ARRAY_EXT: c_uint = 0x9054;
    pub const IMAGE_CUBIC_WEIGHT_HP: c_uint = 0x815E;
    pub const IMAGE_FORMAT_COMPATIBILITY_BY_CLASS: c_uint = 0x90C9;
    pub const IMAGE_FORMAT_COMPATIBILITY_BY_SIZE: c_uint = 0x90C8;
    pub const IMAGE_FORMAT_COMPATIBILITY_TYPE: c_uint = 0x90C7;
    pub const IMAGE_MAG_FILTER_HP: c_uint = 0x815C;
    pub const IMAGE_MIN_FILTER_HP: c_uint = 0x815D;
    pub const IMAGE_PIXEL_FORMAT: c_uint = 0x82A9;
    pub const IMAGE_PIXEL_TYPE: c_uint = 0x82AA;
    pub const IMAGE_ROTATE_ANGLE_HP: c_uint = 0x8159;
    pub const IMAGE_ROTATE_ORIGIN_X_HP: c_uint = 0x815A;
    pub const IMAGE_ROTATE_ORIGIN_Y_HP: c_uint = 0x815B;
    pub const IMAGE_SCALE_X_HP: c_uint = 0x8155;
    pub const IMAGE_SCALE_Y_HP: c_uint = 0x8156;
    pub const IMAGE_TEXEL_SIZE: c_uint = 0x82A7;
    pub const IMAGE_TRANSFORM_2D_HP: c_uint = 0x8161;
    pub const IMAGE_TRANSLATE_X_HP: c_uint = 0x8157;
    pub const IMAGE_TRANSLATE_Y_HP: c_uint = 0x8158;
    pub const IMPLEMENTATION_COLOR_READ_FORMAT: c_uint = 0x8B9B;
    pub const IMPLEMENTATION_COLOR_READ_FORMAT_OES: c_uint = 0x8B9B;
    pub const IMPLEMENTATION_COLOR_READ_TYPE: c_uint = 0x8B9A;
    pub const IMPLEMENTATION_COLOR_READ_TYPE_OES: c_uint = 0x8B9A;
    pub const INCLUSIVE_EXT: c_uint = 0x8F10;
    pub const INCR: c_uint = 0x1E02;
    pub const INCR_WRAP: c_uint = 0x8507;
    pub const INCR_WRAP_EXT: c_uint = 0x8507;
    pub const INDEX_ARRAY_ADDRESS_NV: c_uint = 0x8F24;
    pub const INDEX_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x8899;
    pub const INDEX_ARRAY_COUNT_EXT: c_uint = 0x8087;
    pub const INDEX_ARRAY_EXT: c_uint = 0x8077;
    pub const INDEX_ARRAY_LENGTH_NV: c_uint = 0x8F2E;
    pub const INDEX_ARRAY_LIST_IBM: c_uint = 103073;
    pub const INDEX_ARRAY_LIST_STRIDE_IBM: c_uint = 103083;
    pub const INDEX_ARRAY_POINTER_EXT: c_uint = 0x8091;
    pub const INDEX_ARRAY_STRIDE_EXT: c_uint = 0x8086;
    pub const INDEX_ARRAY_TYPE_EXT: c_uint = 0x8085;
    pub const INDEX_BIT_PGI: c_uint = 0x00080000;
    pub const INDEX_MATERIAL_EXT: c_uint = 0x81B8;
    pub const INDEX_MATERIAL_FACE_EXT: c_uint = 0x81BA;
    pub const INDEX_MATERIAL_PARAMETER_EXT: c_uint = 0x81B9;
    pub const INDEX_TEST_EXT: c_uint = 0x81B5;
    pub const INDEX_TEST_FUNC_EXT: c_uint = 0x81B6;
    pub const INDEX_TEST_REF_EXT: c_uint = 0x81B7;
    pub const INFO_LOG_LENGTH: c_uint = 0x8B84;
    pub const INNOCENT_CONTEXT_RESET: c_uint = 0x8254;
    pub const INNOCENT_CONTEXT_RESET_ARB: c_uint = 0x8254;
    pub const INSTRUMENT_BUFFER_POINTER_SGIX: c_uint = 0x8180;
    pub const INSTRUMENT_MEASUREMENTS_SGIX: c_uint = 0x8181;
    pub const INT: c_uint = 0x1404;
    pub const INT16_NV: c_uint = 0x8FE4;
    pub const INT16_VEC2_NV: c_uint = 0x8FE5;
    pub const INT16_VEC3_NV: c_uint = 0x8FE6;
    pub const INT16_VEC4_NV: c_uint = 0x8FE7;
    pub const INT64_ARB: c_uint = 0x140E;
    pub const INT64_NV: c_uint = 0x140E;
    pub const INT64_VEC2_ARB: c_uint = 0x8FE9;
    pub const INT64_VEC2_NV: c_uint = 0x8FE9;
    pub const INT64_VEC3_ARB: c_uint = 0x8FEA;
    pub const INT64_VEC3_NV: c_uint = 0x8FEA;
    pub const INT64_VEC4_ARB: c_uint = 0x8FEB;
    pub const INT64_VEC4_NV: c_uint = 0x8FEB;
    pub const INT8_NV: c_uint = 0x8FE0;
    pub const INT8_VEC2_NV: c_uint = 0x8FE1;
    pub const INT8_VEC3_NV: c_uint = 0x8FE2;
    pub const INT8_VEC4_NV: c_uint = 0x8FE3;
    pub const INTENSITY12_EXT: c_uint = 0x804C;
    pub const INTENSITY16F_ARB: c_uint = 0x881D;
    pub const INTENSITY16I_EXT: c_uint = 0x8D8B;
    pub const INTENSITY16UI_EXT: c_uint = 0x8D79;
    pub const INTENSITY16_EXT: c_uint = 0x804D;
    pub const INTENSITY16_SNORM: c_uint = 0x901B;
    pub const INTENSITY32F_ARB: c_uint = 0x8817;
    pub const INTENSITY32I_EXT: c_uint = 0x8D85;
    pub const INTENSITY32UI_EXT: c_uint = 0x8D73;
    pub const INTENSITY4_EXT: c_uint = 0x804A;
    pub const INTENSITY8I_EXT: c_uint = 0x8D91;
    pub const INTENSITY8UI_EXT: c_uint = 0x8D7F;
    pub const INTENSITY8_EXT: c_uint = 0x804B;
    pub const INTENSITY8_SNORM: c_uint = 0x9017;
    pub const INTENSITY_EXT: c_uint = 0x8049;
    pub const INTENSITY_FLOAT16_APPLE: c_uint = 0x881D;
    pub const INTENSITY_FLOAT16_ATI: c_uint = 0x881D;
    pub const INTENSITY_FLOAT32_APPLE: c_uint = 0x8817;
    pub const INTENSITY_FLOAT32_ATI: c_uint = 0x8817;
    pub const INTENSITY_SNORM: c_uint = 0x9013;
    pub const INTERLACE_OML: c_uint = 0x8980;
    pub const INTERLACE_READ_INGR: c_uint = 0x8568;
    pub const INTERLACE_READ_OML: c_uint = 0x8981;
    pub const INTERLACE_SGIX: c_uint = 0x8094;
    pub const INTERLEAVED_ATTRIBS: c_uint = 0x8C8C;
    pub const INTERLEAVED_ATTRIBS_EXT: c_uint = 0x8C8C;
    pub const INTERLEAVED_ATTRIBS_NV: c_uint = 0x8C8C;
    pub const INTERNALFORMAT_ALPHA_SIZE: c_uint = 0x8274;
    pub const INTERNALFORMAT_ALPHA_TYPE: c_uint = 0x827B;
    pub const INTERNALFORMAT_BLUE_SIZE: c_uint = 0x8273;
    pub const INTERNALFORMAT_BLUE_TYPE: c_uint = 0x827A;
    pub const INTERNALFORMAT_DEPTH_SIZE: c_uint = 0x8275;
    pub const INTERNALFORMAT_DEPTH_TYPE: c_uint = 0x827C;
    pub const INTERNALFORMAT_GREEN_SIZE: c_uint = 0x8272;
    pub const INTERNALFORMAT_GREEN_TYPE: c_uint = 0x8279;
    pub const INTERNALFORMAT_PREFERRED: c_uint = 0x8270;
    pub const INTERNALFORMAT_RED_SIZE: c_uint = 0x8271;
    pub const INTERNALFORMAT_RED_TYPE: c_uint = 0x8278;
    pub const INTERNALFORMAT_SHARED_SIZE: c_uint = 0x8277;
    pub const INTERNALFORMAT_STENCIL_SIZE: c_uint = 0x8276;
    pub const INTERNALFORMAT_STENCIL_TYPE: c_uint = 0x827D;
    pub const INTERNALFORMAT_SUPPORTED: c_uint = 0x826F;
    pub const INTERPOLATE_ARB: c_uint = 0x8575;
    pub const INTERPOLATE_EXT: c_uint = 0x8575;
    pub const INT_2_10_10_10_REV: c_uint = 0x8D9F;
    pub const INT_IMAGE_1D: c_uint = 0x9057;
    pub const INT_IMAGE_1D_ARRAY: c_uint = 0x905D;
    pub const INT_IMAGE_1D_ARRAY_EXT: c_uint = 0x905D;
    pub const INT_IMAGE_1D_EXT: c_uint = 0x9057;
    pub const INT_IMAGE_2D: c_uint = 0x9058;
    pub const INT_IMAGE_2D_ARRAY: c_uint = 0x905E;
    pub const INT_IMAGE_2D_ARRAY_EXT: c_uint = 0x905E;
    pub const INT_IMAGE_2D_EXT: c_uint = 0x9058;
    pub const INT_IMAGE_2D_MULTISAMPLE: c_uint = 0x9060;
    pub const INT_IMAGE_2D_MULTISAMPLE_ARRAY: c_uint = 0x9061;
    pub const INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT: c_uint = 0x9061;
    pub const INT_IMAGE_2D_MULTISAMPLE_EXT: c_uint = 0x9060;
    pub const INT_IMAGE_2D_RECT: c_uint = 0x905A;
    pub const INT_IMAGE_2D_RECT_EXT: c_uint = 0x905A;
    pub const INT_IMAGE_3D: c_uint = 0x9059;
    pub const INT_IMAGE_3D_EXT: c_uint = 0x9059;
    pub const INT_IMAGE_BUFFER: c_uint = 0x905C;
    pub const INT_IMAGE_BUFFER_EXT: c_uint = 0x905C;
    pub const INT_IMAGE_CUBE: c_uint = 0x905B;
    pub const INT_IMAGE_CUBE_EXT: c_uint = 0x905B;
    pub const INT_IMAGE_CUBE_MAP_ARRAY: c_uint = 0x905F;
    pub const INT_IMAGE_CUBE_MAP_ARRAY_EXT: c_uint = 0x905F;
    pub const INT_SAMPLER_1D: c_uint = 0x8DC9;
    pub const INT_SAMPLER_1D_ARRAY: c_uint = 0x8DCE;
    pub const INT_SAMPLER_1D_ARRAY_EXT: c_uint = 0x8DCE;
    pub const INT_SAMPLER_1D_EXT: c_uint = 0x8DC9;
    pub const INT_SAMPLER_2D: c_uint = 0x8DCA;
    pub const INT_SAMPLER_2D_ARRAY: c_uint = 0x8DCF;
    pub const INT_SAMPLER_2D_ARRAY_EXT: c_uint = 0x8DCF;
    pub const INT_SAMPLER_2D_EXT: c_uint = 0x8DCA;
    pub const INT_SAMPLER_2D_MULTISAMPLE: c_uint = 0x9109;
    pub const INT_SAMPLER_2D_MULTISAMPLE_ARRAY: c_uint = 0x910C;
    pub const INT_SAMPLER_2D_RECT: c_uint = 0x8DCD;
    pub const INT_SAMPLER_2D_RECT_EXT: c_uint = 0x8DCD;
    pub const INT_SAMPLER_3D: c_uint = 0x8DCB;
    pub const INT_SAMPLER_3D_EXT: c_uint = 0x8DCB;
    pub const INT_SAMPLER_BUFFER: c_uint = 0x8DD0;
    pub const INT_SAMPLER_BUFFER_AMD: c_uint = 0x9002;
    pub const INT_SAMPLER_BUFFER_EXT: c_uint = 0x8DD0;
    pub const INT_SAMPLER_CUBE: c_uint = 0x8DCC;
    pub const INT_SAMPLER_CUBE_EXT: c_uint = 0x8DCC;
    pub const INT_SAMPLER_CUBE_MAP_ARRAY: c_uint = 0x900E;
    pub const INT_SAMPLER_CUBE_MAP_ARRAY_ARB: c_uint = 0x900E;
    pub const INT_SAMPLER_RENDERBUFFER_NV: c_uint = 0x8E57;
    pub const INT_VEC2: c_uint = 0x8B53;
    pub const INT_VEC2_ARB: c_uint = 0x8B53;
    pub const INT_VEC3: c_uint = 0x8B54;
    pub const INT_VEC3_ARB: c_uint = 0x8B54;
    pub const INT_VEC4: c_uint = 0x8B55;
    pub const INT_VEC4_ARB: c_uint = 0x8B55;
    pub const INVALID_ENUM: c_uint = 0x0500;
    pub const INVALID_FRAMEBUFFER_OPERATION: c_uint = 0x0506;
    pub const INVALID_FRAMEBUFFER_OPERATION_EXT: c_uint = 0x0506;
    pub const INVALID_INDEX: c_uint = 0xFFFFFFFF;
    pub const INVALID_OPERATION: c_uint = 0x0502;
    pub const INVALID_VALUE: c_uint = 0x0501;
    pub const INVARIANT_DATATYPE_EXT: c_uint = 0x87EB;
    pub const INVARIANT_EXT: c_uint = 0x87C2;
    pub const INVARIANT_VALUE_EXT: c_uint = 0x87EA;
    pub const INVERSE_NV: c_uint = 0x862B;
    pub const INVERSE_TRANSPOSE_NV: c_uint = 0x862D;
    pub const INVERT: c_uint = 0x150A;
    pub const INVERTED_SCREEN_W_REND: c_uint = 0x8491;
    pub const INVERT_OVG_NV: c_uint = 0x92B4;
    pub const INVERT_RGB_NV: c_uint = 0x92A3;
    pub const IR_INSTRUMENT1_SGIX: c_uint = 0x817F;
    pub const ISOLINES: c_uint = 0x8E7A;
    pub const IS_PER_PATCH: c_uint = 0x92E7;
    pub const IS_ROW_MAJOR: c_uint = 0x9300;
    pub const ITALIC_BIT_NV: c_uint = 0x02;
    pub const IUI_N3F_V2F_EXT: c_uint = 0x81AF;
    pub const IUI_N3F_V3F_EXT: c_uint = 0x81B0;
    pub const IUI_V2F_EXT: c_uint = 0x81AD;
    pub const IUI_V3F_EXT: c_uint = 0x81AE;
    pub const KEEP: c_uint = 0x1E00;
    pub const LARGE_CCW_ARC_TO_NV: c_uint = 0x16;
    pub const LARGE_CW_ARC_TO_NV: c_uint = 0x18;
    pub const LAST_VERTEX_CONVENTION: c_uint = 0x8E4E;
    pub const LAST_VERTEX_CONVENTION_EXT: c_uint = 0x8E4E;
    pub const LAST_VIDEO_CAPTURE_STATUS_NV: c_uint = 0x9027;
    pub const LAYER_NV: c_uint = 0x8DAA;
    pub const LAYER_PROVOKING_VERTEX: c_uint = 0x825E;
    pub const LAYOUT_COLOR_ATTACHMENT_EXT: c_uint = 0x958E;
    pub const LAYOUT_DEFAULT_INTEL: c_uint = 0;
    pub const LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT: c_uint = 0x9531;
    pub const LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT: c_uint = 0x9530;
    pub const LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT: c_uint = 0x958F;
    pub const LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT: c_uint = 0x9590;
    pub const LAYOUT_GENERAL_EXT: c_uint = 0x958D;
    pub const LAYOUT_LINEAR_CPU_CACHED_INTEL: c_uint = 2;
    pub const LAYOUT_LINEAR_INTEL: c_uint = 1;
    pub const LAYOUT_SHADER_READ_ONLY_EXT: c_uint = 0x9591;
    pub const LAYOUT_TRANSFER_DST_EXT: c_uint = 0x9593;
    pub const LAYOUT_TRANSFER_SRC_EXT: c_uint = 0x9592;
    pub const LEFT: c_uint = 0x0406;
    pub const LEQUAL: c_uint = 0x0203;
    pub const LERP_ATI: c_uint = 0x8969;
    pub const LESS: c_uint = 0x0201;
    pub const LGPU_SEPARATE_STORAGE_BIT_NVX: c_uint = 0x0800;
    pub const LIGHTEN_KHR: c_uint = 0x9298;
    pub const LIGHTEN_NV: c_uint = 0x9298;
    pub const LIGHT_ENV_MODE_SGIX: c_uint = 0x8407;
    pub const LIGHT_MODEL_COLOR_CONTROL_EXT: c_uint = 0x81F8;
    pub const LIGHT_MODEL_SPECULAR_VECTOR_APPLE: c_uint = 0x85B0;
    pub const LINE: c_uint = 0x1B01;
    pub const LINEAR: c_uint = 0x2601;
    pub const LINEARBURN_NV: c_uint = 0x92A5;
    pub const LINEARDODGE_NV: c_uint = 0x92A4;
    pub const LINEARLIGHT_NV: c_uint = 0x92A7;
    pub const LINEAR_CLIPMAP_LINEAR_SGIX: c_uint = 0x8170;
    pub const LINEAR_CLIPMAP_NEAREST_SGIX: c_uint = 0x844F;
    pub const LINEAR_DETAIL_ALPHA_SGIS: c_uint = 0x8098;
    pub const LINEAR_DETAIL_COLOR_SGIS: c_uint = 0x8099;
    pub const LINEAR_DETAIL_SGIS: c_uint = 0x8097;
    pub const LINEAR_MIPMAP_LINEAR: c_uint = 0x2703;
    pub const LINEAR_MIPMAP_NEAREST: c_uint = 0x2701;
    pub const LINEAR_SHARPEN_ALPHA_SGIS: c_uint = 0x80AE;
    pub const LINEAR_SHARPEN_COLOR_SGIS: c_uint = 0x80AF;
    pub const LINEAR_SHARPEN_SGIS: c_uint = 0x80AD;
    pub const LINEAR_TILING_EXT: c_uint = 0x9585;
    pub const LINES: c_uint = 0x0001;
    pub const LINES_ADJACENCY: c_uint = 0x000A;
    pub const LINES_ADJACENCY_ARB: c_uint = 0x000A;
    pub const LINES_ADJACENCY_EXT: c_uint = 0x000A;
    pub const LINE_LOOP: c_uint = 0x0002;
    pub const LINE_SMOOTH: c_uint = 0x0B20;
    pub const LINE_SMOOTH_HINT: c_uint = 0x0C52;
    pub const LINE_STRIP: c_uint = 0x0003;
    pub const LINE_STRIP_ADJACENCY: c_uint = 0x000B;
    pub const LINE_STRIP_ADJACENCY_ARB: c_uint = 0x000B;
    pub const LINE_STRIP_ADJACENCY_EXT: c_uint = 0x000B;
    pub const LINE_TO_NV: c_uint = 0x04;
    pub const LINE_WIDTH: c_uint = 0x0B21;
    pub const LINE_WIDTH_COMMAND_NV: c_uint = 0x000D;
    pub const LINE_WIDTH_GRANULARITY: c_uint = 0x0B23;
    pub const LINE_WIDTH_RANGE: c_uint = 0x0B22;
    pub const LINK_STATUS: c_uint = 0x8B82;
    pub const LIST_PRIORITY_SGIX: c_uint = 0x8182;
    pub const LOCAL_CONSTANT_DATATYPE_EXT: c_uint = 0x87ED;
    pub const LOCAL_CONSTANT_EXT: c_uint = 0x87C3;
    pub const LOCAL_CONSTANT_VALUE_EXT: c_uint = 0x87EC;
    pub const LOCAL_EXT: c_uint = 0x87C4;
    pub const LOCATION: c_uint = 0x930E;
    pub const LOCATION_COMPONENT: c_uint = 0x934A;
    pub const LOCATION_INDEX: c_uint = 0x930F;
    pub const LOGIC_OP_MODE: c_uint = 0x0BF0;
    pub const LOSE_CONTEXT_ON_RESET: c_uint = 0x8252;
    pub const LOSE_CONTEXT_ON_RESET_ARB: c_uint = 0x8252;
    pub const LOWER_LEFT: c_uint = 0x8CA1;
    pub const LOW_FLOAT: c_uint = 0x8DF0;
    pub const LOW_INT: c_uint = 0x8DF3;
    pub const LO_BIAS_NV: c_uint = 0x8715;
    pub const LO_SCALE_NV: c_uint = 0x870F;
    pub const LUID_SIZE_EXT: c_uint = 8;
    pub const LUMINANCE12_ALPHA12_EXT: c_uint = 0x8047;
    pub const LUMINANCE12_ALPHA4_EXT: c_uint = 0x8046;
    pub const LUMINANCE12_EXT: c_uint = 0x8041;
    pub const LUMINANCE16F_ARB: c_uint = 0x881E;
    pub const LUMINANCE16F_EXT: c_uint = 0x881E;
    pub const LUMINANCE16I_EXT: c_uint = 0x8D8C;
    pub const LUMINANCE16UI_EXT: c_uint = 0x8D7A;
    pub const LUMINANCE16_ALPHA16_EXT: c_uint = 0x8048;
    pub const LUMINANCE16_ALPHA16_SNORM: c_uint = 0x901A;
    pub const LUMINANCE16_EXT: c_uint = 0x8042;
    pub const LUMINANCE16_SNORM: c_uint = 0x9019;
    pub const LUMINANCE32F_ARB: c_uint = 0x8818;
    pub const LUMINANCE32F_EXT: c_uint = 0x8818;
    pub const LUMINANCE32I_EXT: c_uint = 0x8D86;
    pub const LUMINANCE32UI_EXT: c_uint = 0x8D74;
    pub const LUMINANCE4_ALPHA4_EXT: c_uint = 0x8043;
    pub const LUMINANCE4_EXT: c_uint = 0x803F;
    pub const LUMINANCE6_ALPHA2_EXT: c_uint = 0x8044;
    pub const LUMINANCE8I_EXT: c_uint = 0x8D92;
    pub const LUMINANCE8UI_EXT: c_uint = 0x8D80;
    pub const LUMINANCE8_ALPHA8_EXT: c_uint = 0x8045;
    pub const LUMINANCE8_ALPHA8_SNORM: c_uint = 0x9016;
    pub const LUMINANCE8_EXT: c_uint = 0x8040;
    pub const LUMINANCE8_SNORM: c_uint = 0x9015;
    pub const LUMINANCE_ALPHA16F_ARB: c_uint = 0x881F;
    pub const LUMINANCE_ALPHA16F_EXT: c_uint = 0x881F;
    pub const LUMINANCE_ALPHA16I_EXT: c_uint = 0x8D8D;
    pub const LUMINANCE_ALPHA16UI_EXT: c_uint = 0x8D7B;
    pub const LUMINANCE_ALPHA32F_ARB: c_uint = 0x8819;
    pub const LUMINANCE_ALPHA32F_EXT: c_uint = 0x8819;
    pub const LUMINANCE_ALPHA32I_EXT: c_uint = 0x8D87;
    pub const LUMINANCE_ALPHA32UI_EXT: c_uint = 0x8D75;
    pub const LUMINANCE_ALPHA8I_EXT: c_uint = 0x8D93;
    pub const LUMINANCE_ALPHA8UI_EXT: c_uint = 0x8D81;
    pub const LUMINANCE_ALPHA_FLOAT16_APPLE: c_uint = 0x881F;
    pub const LUMINANCE_ALPHA_FLOAT16_ATI: c_uint = 0x881F;
    pub const LUMINANCE_ALPHA_FLOAT32_APPLE: c_uint = 0x8819;
    pub const LUMINANCE_ALPHA_FLOAT32_ATI: c_uint = 0x8819;
    pub const LUMINANCE_ALPHA_INTEGER_EXT: c_uint = 0x8D9D;
    pub const LUMINANCE_ALPHA_SNORM: c_uint = 0x9012;
    pub const LUMINANCE_FLOAT16_APPLE: c_uint = 0x881E;
    pub const LUMINANCE_FLOAT16_ATI: c_uint = 0x881E;
    pub const LUMINANCE_FLOAT32_APPLE: c_uint = 0x8818;
    pub const LUMINANCE_FLOAT32_ATI: c_uint = 0x8818;
    pub const LUMINANCE_INTEGER_EXT: c_uint = 0x8D9C;
    pub const LUMINANCE_SNORM: c_uint = 0x9011;
    pub const MAD_ATI: c_uint = 0x8968;
    pub const MAGNITUDE_BIAS_NV: c_uint = 0x8718;
    pub const MAGNITUDE_SCALE_NV: c_uint = 0x8712;
    pub const MAJOR_VERSION: c_uint = 0x821B;
    pub const MANUAL_GENERATE_MIPMAP: c_uint = 0x8294;
    pub const MAP1_BINORMAL_EXT: c_uint = 0x8446;
    pub const MAP1_TANGENT_EXT: c_uint = 0x8444;
    pub const MAP1_VERTEX_ATTRIB0_4_NV: c_uint = 0x8660;
    pub const MAP1_VERTEX_ATTRIB10_4_NV: c_uint = 0x866A;
    pub const MAP1_VERTEX_ATTRIB11_4_NV: c_uint = 0x866B;
    pub const MAP1_VERTEX_ATTRIB12_4_NV: c_uint = 0x866C;
    pub const MAP1_VERTEX_ATTRIB13_4_NV: c_uint = 0x866D;
    pub const MAP1_VERTEX_ATTRIB14_4_NV: c_uint = 0x866E;
    pub const MAP1_VERTEX_ATTRIB15_4_NV: c_uint = 0x866F;
    pub const MAP1_VERTEX_ATTRIB1_4_NV: c_uint = 0x8661;
    pub const MAP1_VERTEX_ATTRIB2_4_NV: c_uint = 0x8662;
    pub const MAP1_VERTEX_ATTRIB3_4_NV: c_uint = 0x8663;
    pub const MAP1_VERTEX_ATTRIB4_4_NV: c_uint = 0x8664;
    pub const MAP1_VERTEX_ATTRIB5_4_NV: c_uint = 0x8665;
    pub const MAP1_VERTEX_ATTRIB6_4_NV: c_uint = 0x8666;
    pub const MAP1_VERTEX_ATTRIB7_4_NV: c_uint = 0x8667;
    pub const MAP1_VERTEX_ATTRIB8_4_NV: c_uint = 0x8668;
    pub const MAP1_VERTEX_ATTRIB9_4_NV: c_uint = 0x8669;
    pub const MAP2_BINORMAL_EXT: c_uint = 0x8447;
    pub const MAP2_TANGENT_EXT: c_uint = 0x8445;
    pub const MAP2_VERTEX_ATTRIB0_4_NV: c_uint = 0x8670;
    pub const MAP2_VERTEX_ATTRIB10_4_NV: c_uint = 0x867A;
    pub const MAP2_VERTEX_ATTRIB11_4_NV: c_uint = 0x867B;
    pub const MAP2_VERTEX_ATTRIB12_4_NV: c_uint = 0x867C;
    pub const MAP2_VERTEX_ATTRIB13_4_NV: c_uint = 0x867D;
    pub const MAP2_VERTEX_ATTRIB14_4_NV: c_uint = 0x867E;
    pub const MAP2_VERTEX_ATTRIB15_4_NV: c_uint = 0x867F;
    pub const MAP2_VERTEX_ATTRIB1_4_NV: c_uint = 0x8671;
    pub const MAP2_VERTEX_ATTRIB2_4_NV: c_uint = 0x8672;
    pub const MAP2_VERTEX_ATTRIB3_4_NV: c_uint = 0x8673;
    pub const MAP2_VERTEX_ATTRIB4_4_NV: c_uint = 0x8674;
    pub const MAP2_VERTEX_ATTRIB5_4_NV: c_uint = 0x8675;
    pub const MAP2_VERTEX_ATTRIB6_4_NV: c_uint = 0x8676;
    pub const MAP2_VERTEX_ATTRIB7_4_NV: c_uint = 0x8677;
    pub const MAP2_VERTEX_ATTRIB8_4_NV: c_uint = 0x8678;
    pub const MAP2_VERTEX_ATTRIB9_4_NV: c_uint = 0x8679;
    pub const MAP_ATTRIB_U_ORDER_NV: c_uint = 0x86C3;
    pub const MAP_ATTRIB_V_ORDER_NV: c_uint = 0x86C4;
    pub const MAP_COHERENT_BIT: c_uint = 0x0080;
    pub const MAP_FLUSH_EXPLICIT_BIT: c_uint = 0x0010;
    pub const MAP_INVALIDATE_BUFFER_BIT: c_uint = 0x0008;
    pub const MAP_INVALIDATE_RANGE_BIT: c_uint = 0x0004;
    pub const MAP_PERSISTENT_BIT: c_uint = 0x0040;
    pub const MAP_READ_BIT: c_uint = 0x0001;
    pub const MAP_TESSELLATION_NV: c_uint = 0x86C2;
    pub const MAP_UNSYNCHRONIZED_BIT: c_uint = 0x0020;
    pub const MAP_WRITE_BIT: c_uint = 0x0002;
    pub const MATERIAL_SIDE_HINT_PGI: c_uint = 0x1A22C;
    pub const MATRIX0_ARB: c_uint = 0x88C0;
    pub const MATRIX0_NV: c_uint = 0x8630;
    pub const MATRIX10_ARB: c_uint = 0x88CA;
    pub const MATRIX11_ARB: c_uint = 0x88CB;
    pub const MATRIX12_ARB: c_uint = 0x88CC;
    pub const MATRIX13_ARB: c_uint = 0x88CD;
    pub const MATRIX14_ARB: c_uint = 0x88CE;
    pub const MATRIX15_ARB: c_uint = 0x88CF;
    pub const MATRIX16_ARB: c_uint = 0x88D0;
    pub const MATRIX17_ARB: c_uint = 0x88D1;
    pub const MATRIX18_ARB: c_uint = 0x88D2;
    pub const MATRIX19_ARB: c_uint = 0x88D3;
    pub const MATRIX1_ARB: c_uint = 0x88C1;
    pub const MATRIX1_NV: c_uint = 0x8631;
    pub const MATRIX20_ARB: c_uint = 0x88D4;
    pub const MATRIX21_ARB: c_uint = 0x88D5;
    pub const MATRIX22_ARB: c_uint = 0x88D6;
    pub const MATRIX23_ARB: c_uint = 0x88D7;
    pub const MATRIX24_ARB: c_uint = 0x88D8;
    pub const MATRIX25_ARB: c_uint = 0x88D9;
    pub const MATRIX26_ARB: c_uint = 0x88DA;
    pub const MATRIX27_ARB: c_uint = 0x88DB;
    pub const MATRIX28_ARB: c_uint = 0x88DC;
    pub const MATRIX29_ARB: c_uint = 0x88DD;
    pub const MATRIX2_ARB: c_uint = 0x88C2;
    pub const MATRIX2_NV: c_uint = 0x8632;
    pub const MATRIX30_ARB: c_uint = 0x88DE;
    pub const MATRIX31_ARB: c_uint = 0x88DF;
    pub const MATRIX3_ARB: c_uint = 0x88C3;
    pub const MATRIX3_NV: c_uint = 0x8633;
    pub const MATRIX4_ARB: c_uint = 0x88C4;
    pub const MATRIX4_NV: c_uint = 0x8634;
    pub const MATRIX5_ARB: c_uint = 0x88C5;
    pub const MATRIX5_NV: c_uint = 0x8635;
    pub const MATRIX6_ARB: c_uint = 0x88C6;
    pub const MATRIX6_NV: c_uint = 0x8636;
    pub const MATRIX7_ARB: c_uint = 0x88C7;
    pub const MATRIX7_NV: c_uint = 0x8637;
    pub const MATRIX8_ARB: c_uint = 0x88C8;
    pub const MATRIX9_ARB: c_uint = 0x88C9;
    pub const MATRIX_EXT: c_uint = 0x87C0;
    pub const MATRIX_INDEX_ARRAY_ARB: c_uint = 0x8844;
    pub const MATRIX_INDEX_ARRAY_POINTER_ARB: c_uint = 0x8849;
    pub const MATRIX_INDEX_ARRAY_SIZE_ARB: c_uint = 0x8846;
    pub const MATRIX_INDEX_ARRAY_STRIDE_ARB: c_uint = 0x8848;
    pub const MATRIX_INDEX_ARRAY_TYPE_ARB: c_uint = 0x8847;
    pub const MATRIX_PALETTE_ARB: c_uint = 0x8840;
    pub const MATRIX_STRIDE: c_uint = 0x92FF;
    pub const MAT_AMBIENT_AND_DIFFUSE_BIT_PGI: c_uint = 0x00200000;
    pub const MAT_AMBIENT_BIT_PGI: c_uint = 0x00100000;
    pub const MAT_COLOR_INDEXES_BIT_PGI: c_uint = 0x01000000;
    pub const MAT_DIFFUSE_BIT_PGI: c_uint = 0x00400000;
    pub const MAT_EMISSION_BIT_PGI: c_uint = 0x00800000;
    pub const MAT_SHININESS_BIT_PGI: c_uint = 0x02000000;
    pub const MAT_SPECULAR_BIT_PGI: c_uint = 0x04000000;
    pub const MAX: c_uint = 0x8008;
    pub const MAX_3D_TEXTURE_SIZE: c_uint = 0x8073;
    pub const MAX_3D_TEXTURE_SIZE_EXT: c_uint = 0x8073;
    pub const MAX_4D_TEXTURE_SIZE_SGIS: c_uint = 0x8138;
    pub const MAX_ACTIVE_LIGHTS_SGIX: c_uint = 0x8405;
    pub const MAX_ARRAY_TEXTURE_LAYERS: c_uint = 0x88FF;
    pub const MAX_ARRAY_TEXTURE_LAYERS_EXT: c_uint = 0x88FF;
    pub const MAX_ASYNC_DRAW_PIXELS_SGIX: c_uint = 0x8360;
    pub const MAX_ASYNC_HISTOGRAM_SGIX: c_uint = 0x832D;
    pub const MAX_ASYNC_READ_PIXELS_SGIX: c_uint = 0x8361;
    pub const MAX_ASYNC_TEX_IMAGE_SGIX: c_uint = 0x835F;
    pub const MAX_ATOMIC_COUNTER_BUFFER_BINDINGS: c_uint = 0x92DC;
    pub const MAX_ATOMIC_COUNTER_BUFFER_SIZE: c_uint = 0x92D8;
    pub const MAX_BINDABLE_UNIFORM_SIZE_EXT: c_uint = 0x8DED;
    pub const MAX_CLIPMAP_DEPTH_SGIX: c_uint = 0x8177;
    pub const MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX: c_uint = 0x8178;
    pub const MAX_CLIP_DISTANCES: c_uint = 0x0D32;
    pub const MAX_COARSE_FRAGMENT_SAMPLES_NV: c_uint = 0x955F;
    pub const MAX_COLOR_ATTACHMENTS: c_uint = 0x8CDF;
    pub const MAX_COLOR_ATTACHMENTS_EXT: c_uint = 0x8CDF;
    pub const MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD: c_uint = 0x91B3;
    pub const MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD: c_uint = 0x91B4;
    pub const MAX_COLOR_MATRIX_STACK_DEPTH_SGI: c_uint = 0x80B3;
    pub const MAX_COLOR_TEXTURE_SAMPLES: c_uint = 0x910E;
    pub const MAX_COMBINED_ATOMIC_COUNTERS: c_uint = 0x92D7;
    pub const MAX_COMBINED_ATOMIC_COUNTER_BUFFERS: c_uint = 0x92D1;
    pub const MAX_COMBINED_CLIP_AND_CULL_DISTANCES: c_uint = 0x82FA;
    pub const MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: c_uint = 0x8266;
    pub const MAX_COMBINED_DIMENSIONS: c_uint = 0x8282;
    pub const MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: c_uint = 0x8A33;
    pub const MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: c_uint = 0x8A32;
    pub const MAX_COMBINED_IMAGE_UNIFORMS: c_uint = 0x90CF;
    pub const MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS: c_uint = 0x8F39;
    pub const MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT: c_uint = 0x8F39;
    pub const MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV: c_uint = 0x8E67;
    pub const MAX_COMBINED_SHADER_OUTPUT_RESOURCES: c_uint = 0x8F39;
    pub const MAX_COMBINED_SHADER_STORAGE_BLOCKS: c_uint = 0x90DC;
    pub const MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV: c_uint = 0x8E6F;
    pub const MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS: c_uint = 0x8E1E;
    pub const MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS: c_uint = 0x8E1F;
    pub const MAX_COMBINED_TEXTURE_IMAGE_UNITS: c_uint = 0x8B4D;
    pub const MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: c_uint = 0x8B4D;
    pub const MAX_COMBINED_UNIFORM_BLOCKS: c_uint = 0x8A2E;
    pub const MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: c_uint = 0x8A31;
    pub const MAX_COMPUTE_ATOMIC_COUNTERS: c_uint = 0x8265;
    pub const MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS: c_uint = 0x8264;
    pub const MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB: c_uint = 0x90EB;
    pub const MAX_COMPUTE_FIXED_GROUP_SIZE_ARB: c_uint = 0x91BF;
    pub const MAX_COMPUTE_IMAGE_UNIFORMS: c_uint = 0x91BD;
    pub const MAX_COMPUTE_SHADER_STORAGE_BLOCKS: c_uint = 0x90DB;
    pub const MAX_COMPUTE_SHARED_MEMORY_SIZE: c_uint = 0x8262;
    pub const MAX_COMPUTE_TEXTURE_IMAGE_UNITS: c_uint = 0x91BC;
    pub const MAX_COMPUTE_UNIFORM_BLOCKS: c_uint = 0x91BB;
    pub const MAX_COMPUTE_UNIFORM_COMPONENTS: c_uint = 0x8263;
    pub const MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB: c_uint = 0x9344;
    pub const MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB: c_uint = 0x9345;
    pub const MAX_COMPUTE_WORK_GROUP_COUNT: c_uint = 0x91BE;
    pub const MAX_COMPUTE_WORK_GROUP_INVOCATIONS: c_uint = 0x90EB;
    pub const MAX_COMPUTE_WORK_GROUP_SIZE: c_uint = 0x91BF;
    pub const MAX_CONVOLUTION_HEIGHT_EXT: c_uint = 0x801B;
    pub const MAX_CONVOLUTION_WIDTH_EXT: c_uint = 0x801A;
    pub const MAX_CUBE_MAP_TEXTURE_SIZE: c_uint = 0x851C;
    pub const MAX_CUBE_MAP_TEXTURE_SIZE_ARB: c_uint = 0x851C;
    pub const MAX_CUBE_MAP_TEXTURE_SIZE_EXT: c_uint = 0x851C;
    pub const MAX_CULL_DISTANCES: c_uint = 0x82F9;
    pub const MAX_DEBUG_GROUP_STACK_DEPTH: c_uint = 0x826C;
    pub const MAX_DEBUG_LOGGED_MESSAGES: c_uint = 0x9144;
    pub const MAX_DEBUG_LOGGED_MESSAGES_AMD: c_uint = 0x9144;
    pub const MAX_DEBUG_LOGGED_MESSAGES_ARB: c_uint = 0x9144;
    pub const MAX_DEBUG_MESSAGE_LENGTH: c_uint = 0x9143;
    pub const MAX_DEBUG_MESSAGE_LENGTH_AMD: c_uint = 0x9143;
    pub const MAX_DEBUG_MESSAGE_LENGTH_ARB: c_uint = 0x9143;
    pub const MAX_DEEP_3D_TEXTURE_DEPTH_NV: c_uint = 0x90D1;
    pub const MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV: c_uint = 0x90D0;
    pub const MAX_DEFORMATION_ORDER_SGIX: c_uint = 0x8197;
    pub const MAX_DEPTH: c_uint = 0x8280;
    pub const MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD: c_uint = 0x91B5;
    pub const MAX_DEPTH_TEXTURE_SAMPLES: c_uint = 0x910F;
    pub const MAX_DETACHED_BUFFERS_NV: c_uint = 0x95AD;
    pub const MAX_DETACHED_TEXTURES_NV: c_uint = 0x95AC;
    pub const MAX_DRAW_BUFFERS: c_uint = 0x8824;
    pub const MAX_DRAW_BUFFERS_ARB: c_uint = 0x8824;
    pub const MAX_DRAW_BUFFERS_ATI: c_uint = 0x8824;
    pub const MAX_DRAW_MESH_TASKS_COUNT_NV: c_uint = 0x953D;
    pub const MAX_DUAL_SOURCE_DRAW_BUFFERS: c_uint = 0x88FC;
    pub const MAX_ELEMENTS_INDICES: c_uint = 0x80E9;
    pub const MAX_ELEMENTS_INDICES_EXT: c_uint = 0x80E9;
    pub const MAX_ELEMENTS_VERTICES: c_uint = 0x80E8;
    pub const MAX_ELEMENTS_VERTICES_EXT: c_uint = 0x80E8;
    pub const MAX_ELEMENT_INDEX: c_uint = 0x8D6B;
    pub const MAX_EXT: c_uint = 0x8008;
    pub const MAX_FOG_FUNC_POINTS_SGIS: c_uint = 0x812C;
    pub const MAX_FRAGMENT_ATOMIC_COUNTERS: c_uint = 0x92D6;
    pub const MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS: c_uint = 0x92D0;
    pub const MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT: c_uint = 0x8DE3;
    pub const MAX_FRAGMENT_IMAGE_UNIFORMS: c_uint = 0x90CE;
    pub const MAX_FRAGMENT_INPUT_COMPONENTS: c_uint = 0x9125;
    pub const MAX_FRAGMENT_INTERPOLATION_OFFSET: c_uint = 0x8E5C;
    pub const MAX_FRAGMENT_INTERPOLATION_OFFSET_NV: c_uint = 0x8E5C;
    pub const MAX_FRAGMENT_LIGHTS_SGIX: c_uint = 0x8404;
    pub const MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV: c_uint = 0x8868;
    pub const MAX_FRAGMENT_SHADER_STORAGE_BLOCKS: c_uint = 0x90DA;
    pub const MAX_FRAGMENT_UNIFORM_BLOCKS: c_uint = 0x8A2D;
    pub const MAX_FRAGMENT_UNIFORM_COMPONENTS: c_uint = 0x8B49;
    pub const MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB: c_uint = 0x8B49;
    pub const MAX_FRAGMENT_UNIFORM_VECTORS: c_uint = 0x8DFD;
    pub const MAX_FRAMEBUFFER_HEIGHT: c_uint = 0x9316;
    pub const MAX_FRAMEBUFFER_LAYERS: c_uint = 0x9317;
    pub const MAX_FRAMEBUFFER_SAMPLES: c_uint = 0x9318;
    pub const MAX_FRAMEBUFFER_WIDTH: c_uint = 0x9315;
    pub const MAX_FRAMEZOOM_FACTOR_SGIX: c_uint = 0x818D;
    pub const MAX_GENERAL_COMBINERS_NV: c_uint = 0x854D;
    pub const MAX_GEOMETRY_ATOMIC_COUNTERS: c_uint = 0x92D5;
    pub const MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS: c_uint = 0x92CF;
    pub const MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT: c_uint = 0x8DE4;
    pub const MAX_GEOMETRY_IMAGE_UNIFORMS: c_uint = 0x90CD;
    pub const MAX_GEOMETRY_INPUT_COMPONENTS: c_uint = 0x9123;
    pub const MAX_GEOMETRY_OUTPUT_COMPONENTS: c_uint = 0x9124;
    pub const MAX_GEOMETRY_OUTPUT_VERTICES: c_uint = 0x8DE0;
    pub const MAX_GEOMETRY_OUTPUT_VERTICES_ARB: c_uint = 0x8DE0;
    pub const MAX_GEOMETRY_OUTPUT_VERTICES_EXT: c_uint = 0x8DE0;
    pub const MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV: c_uint = 0x8E5A;
    pub const MAX_GEOMETRY_SHADER_INVOCATIONS: c_uint = 0x8E5A;
    pub const MAX_GEOMETRY_SHADER_STORAGE_BLOCKS: c_uint = 0x90D7;
    pub const MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: c_uint = 0x8C29;
    pub const MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB: c_uint = 0x8C29;
    pub const MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT: c_uint = 0x8C29;
    pub const MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: c_uint = 0x8DE1;
    pub const MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB: c_uint = 0x8DE1;
    pub const MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT: c_uint = 0x8DE1;
    pub const MAX_GEOMETRY_UNIFORM_BLOCKS: c_uint = 0x8A2C;
    pub const MAX_GEOMETRY_UNIFORM_COMPONENTS: c_uint = 0x8DDF;
    pub const MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB: c_uint = 0x8DDF;
    pub const MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT: c_uint = 0x8DDF;
    pub const MAX_GEOMETRY_VARYING_COMPONENTS_ARB: c_uint = 0x8DDD;
    pub const MAX_GEOMETRY_VARYING_COMPONENTS_EXT: c_uint = 0x8DDD;
    pub const MAX_HEIGHT: c_uint = 0x827F;
    pub const MAX_IMAGE_SAMPLES: c_uint = 0x906D;
    pub const MAX_IMAGE_SAMPLES_EXT: c_uint = 0x906D;
    pub const MAX_IMAGE_UNITS: c_uint = 0x8F38;
    pub const MAX_IMAGE_UNITS_EXT: c_uint = 0x8F38;
    pub const MAX_INTEGER_SAMPLES: c_uint = 0x9110;
    pub const MAX_LABEL_LENGTH: c_uint = 0x82E8;
    pub const MAX_LAYERS: c_uint = 0x8281;
    pub const MAX_LGPU_GPUS_NVX: c_uint = 0x92BA;
    pub const MAX_MAP_TESSELLATION_NV: c_uint = 0x86D6;
    pub const MAX_MATRIX_PALETTE_STACK_DEPTH_ARB: c_uint = 0x8841;
    pub const MAX_MESH_ATOMIC_COUNTERS_NV: c_uint = 0x8E65;
    pub const MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV: c_uint = 0x8E64;
    pub const MAX_MESH_IMAGE_UNIFORMS_NV: c_uint = 0x8E62;
    pub const MAX_MESH_OUTPUT_PRIMITIVES_NV: c_uint = 0x9539;
    pub const MAX_MESH_OUTPUT_VERTICES_NV: c_uint = 0x9538;
    pub const MAX_MESH_SHADER_STORAGE_BLOCKS_NV: c_uint = 0x8E66;
    pub const MAX_MESH_TEXTURE_IMAGE_UNITS_NV: c_uint = 0x8E61;
    pub const MAX_MESH_TOTAL_MEMORY_SIZE_NV: c_uint = 0x9536;
    pub const MAX_MESH_UNIFORM_BLOCKS_NV: c_uint = 0x8E60;
    pub const MAX_MESH_UNIFORM_COMPONENTS_NV: c_uint = 0x8E63;
    pub const MAX_MESH_VIEWS_NV: c_uint = 0x9557;
    pub const MAX_MESH_WORK_GROUP_INVOCATIONS_NV: c_uint = 0x95A2;
    pub const MAX_MESH_WORK_GROUP_SIZE_NV: c_uint = 0x953B;
    pub const MAX_MULTISAMPLE_COVERAGE_MODES_NV: c_uint = 0x8E11;
    pub const MAX_NAME_LENGTH: c_uint = 0x92F6;
    pub const MAX_NUM_ACTIVE_VARIABLES: c_uint = 0x92F7;
    pub const MAX_NUM_COMPATIBLE_SUBROUTINES: c_uint = 0x92F8;
    pub const MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT: c_uint = 0x87CA;
    pub const MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT: c_uint = 0x87CD;
    pub const MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT: c_uint = 0x87CE;
    pub const MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT: c_uint = 0x87CC;
    pub const MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT: c_uint = 0x87CB;
    pub const MAX_PALETTE_MATRICES_ARB: c_uint = 0x8842;
    pub const MAX_PATCH_VERTICES: c_uint = 0x8E7D;
    pub const MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT: c_uint = 0x8337;
    pub const MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI: c_uint = 0x87F1;
    pub const MAX_PROGRAM_ADDRESS_REGISTERS_ARB: c_uint = 0x88B1;
    pub const MAX_PROGRAM_ALU_INSTRUCTIONS_ARB: c_uint = 0x880B;
    pub const MAX_PROGRAM_ATTRIBS_ARB: c_uint = 0x88AD;
    pub const MAX_PROGRAM_ATTRIB_COMPONENTS_NV: c_uint = 0x8908;
    pub const MAX_PROGRAM_CALL_DEPTH_NV: c_uint = 0x88F5;
    pub const MAX_PROGRAM_ENV_PARAMETERS_ARB: c_uint = 0x88B5;
    pub const MAX_PROGRAM_EXEC_INSTRUCTIONS_NV: c_uint = 0x88F4;
    pub const MAX_PROGRAM_GENERIC_ATTRIBS_NV: c_uint = 0x8DA5;
    pub const MAX_PROGRAM_GENERIC_RESULTS_NV: c_uint = 0x8DA6;
    pub const MAX_PROGRAM_IF_DEPTH_NV: c_uint = 0x88F6;
    pub const MAX_PROGRAM_INSTRUCTIONS_ARB: c_uint = 0x88A1;
    pub const MAX_PROGRAM_LOCAL_PARAMETERS_ARB: c_uint = 0x88B4;
    pub const MAX_PROGRAM_LOOP_COUNT_NV: c_uint = 0x88F8;
    pub const MAX_PROGRAM_LOOP_DEPTH_NV: c_uint = 0x88F7;
    pub const MAX_PROGRAM_MATRICES_ARB: c_uint = 0x862F;
    pub const MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: c_uint = 0x862E;
    pub const MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: c_uint = 0x88B3;
    pub const MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: c_uint = 0x880E;
    pub const MAX_PROGRAM_NATIVE_ATTRIBS_ARB: c_uint = 0x88AF;
    pub const MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB: c_uint = 0x88A3;
    pub const MAX_PROGRAM_NATIVE_PARAMETERS_ARB: c_uint = 0x88AB;
    pub const MAX_PROGRAM_NATIVE_TEMPORARIES_ARB: c_uint = 0x88A7;
    pub const MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: c_uint = 0x8810;
    pub const MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: c_uint = 0x880F;
    pub const MAX_PROGRAM_OUTPUT_VERTICES_NV: c_uint = 0x8C27;
    pub const MAX_PROGRAM_PARAMETERS_ARB: c_uint = 0x88A9;
    pub const MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV: c_uint = 0x8DA0;
    pub const MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV: c_uint = 0x8DA1;
    pub const MAX_PROGRAM_PATCH_ATTRIBS_NV: c_uint = 0x86D8;
    pub const MAX_PROGRAM_RESULT_COMPONENTS_NV: c_uint = 0x8909;
    pub const MAX_PROGRAM_SUBROUTINE_NUM_NV: c_uint = 0x8F45;
    pub const MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV: c_uint = 0x8F44;
    pub const MAX_PROGRAM_TEMPORARIES_ARB: c_uint = 0x88A5;
    pub const MAX_PROGRAM_TEXEL_OFFSET: c_uint = 0x8905;
    pub const MAX_PROGRAM_TEXEL_OFFSET_EXT: c_uint = 0x8905;
    pub const MAX_PROGRAM_TEXEL_OFFSET_NV: c_uint = 0x8905;
    pub const MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB: c_uint = 0x8F9F;
    pub const MAX_PROGRAM_TEXTURE_GATHER_OFFSET: c_uint = 0x8E5F;
    pub const MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB: c_uint = 0x8E5F;
    pub const MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV: c_uint = 0x8E5F;
    pub const MAX_PROGRAM_TEX_INDIRECTIONS_ARB: c_uint = 0x880D;
    pub const MAX_PROGRAM_TEX_INSTRUCTIONS_ARB: c_uint = 0x880C;
    pub const MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV: c_uint = 0x8C28;
    pub const MAX_RASTER_SAMPLES_EXT: c_uint = 0x9329;
    pub const MAX_RATIONAL_EVAL_ORDER_NV: c_uint = 0x86D7;
    pub const MAX_RECTANGLE_TEXTURE_SIZE: c_uint = 0x84F8;
    pub const MAX_RECTANGLE_TEXTURE_SIZE_ARB: c_uint = 0x84F8;
    pub const MAX_RECTANGLE_TEXTURE_SIZE_NV: c_uint = 0x84F8;
    pub const MAX_RENDERBUFFER_SIZE: c_uint = 0x84E8;
    pub const MAX_RENDERBUFFER_SIZE_EXT: c_uint = 0x84E8;
    pub const MAX_SAMPLES: c_uint = 0x8D57;
    pub const MAX_SAMPLES_EXT: c_uint = 0x8D57;
    pub const MAX_SAMPLE_MASK_WORDS: c_uint = 0x8E59;
    pub const MAX_SAMPLE_MASK_WORDS_NV: c_uint = 0x8E59;
    pub const MAX_SERVER_WAIT_TIMEOUT: c_uint = 0x9111;
    pub const MAX_SHADER_BUFFER_ADDRESS_NV: c_uint = 0x8F35;
    pub const MAX_SHADER_COMPILER_THREADS_ARB: c_uint = 0x91B0;
    pub const MAX_SHADER_COMPILER_THREADS_KHR: c_uint = 0x91B0;
    pub const MAX_SHADER_STORAGE_BLOCK_SIZE: c_uint = 0x90DE;
    pub const MAX_SHADER_STORAGE_BUFFER_BINDINGS: c_uint = 0x90DD;
    pub const MAX_SHININESS_NV: c_uint = 0x8504;
    pub const MAX_SPARSE_3D_TEXTURE_SIZE_AMD: c_uint = 0x9199;
    pub const MAX_SPARSE_3D_TEXTURE_SIZE_ARB: c_uint = 0x9199;
    pub const MAX_SPARSE_ARRAY_TEXTURE_LAYERS: c_uint = 0x919A;
    pub const MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB: c_uint = 0x919A;
    pub const MAX_SPARSE_TEXTURE_SIZE_AMD: c_uint = 0x9198;
    pub const MAX_SPARSE_TEXTURE_SIZE_ARB: c_uint = 0x9198;
    pub const MAX_SPOT_EXPONENT_NV: c_uint = 0x8505;
    pub const MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV: c_uint = 0x9349;
    pub const MAX_SUBROUTINES: c_uint = 0x8DE7;
    pub const MAX_SUBROUTINE_UNIFORM_LOCATIONS: c_uint = 0x8DE8;
    pub const MAX_TASK_ATOMIC_COUNTERS_NV: c_uint = 0x8E6D;
    pub const MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV: c_uint = 0x8E6C;
    pub const MAX_TASK_IMAGE_UNIFORMS_NV: c_uint = 0x8E6A;
    pub const MAX_TASK_OUTPUT_COUNT_NV: c_uint = 0x953A;
    pub const MAX_TASK_SHADER_STORAGE_BLOCKS_NV: c_uint = 0x8E6E;
    pub const MAX_TASK_TEXTURE_IMAGE_UNITS_NV: c_uint = 0x8E69;
    pub const MAX_TASK_TOTAL_MEMORY_SIZE_NV: c_uint = 0x9537;
    pub const MAX_TASK_UNIFORM_BLOCKS_NV: c_uint = 0x8E68;
    pub const MAX_TASK_UNIFORM_COMPONENTS_NV: c_uint = 0x8E6B;
    pub const MAX_TASK_WORK_GROUP_INVOCATIONS_NV: c_uint = 0x95A3;
    pub const MAX_TASK_WORK_GROUP_SIZE_NV: c_uint = 0x953C;
    pub const MAX_TESS_CONTROL_ATOMIC_COUNTERS: c_uint = 0x92D3;
    pub const MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS: c_uint = 0x92CD;
    pub const MAX_TESS_CONTROL_IMAGE_UNIFORMS: c_uint = 0x90CB;
    pub const MAX_TESS_CONTROL_INPUT_COMPONENTS: c_uint = 0x886C;
    pub const MAX_TESS_CONTROL_OUTPUT_COMPONENTS: c_uint = 0x8E83;
    pub const MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS: c_uint = 0x90D8;
    pub const MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS: c_uint = 0x8E81;
    pub const MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS: c_uint = 0x8E85;
    pub const MAX_TESS_CONTROL_UNIFORM_BLOCKS: c_uint = 0x8E89;
    pub const MAX_TESS_CONTROL_UNIFORM_COMPONENTS: c_uint = 0x8E7F;
    pub const MAX_TESS_EVALUATION_ATOMIC_COUNTERS: c_uint = 0x92D4;
    pub const MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS: c_uint = 0x92CE;
    pub const MAX_TESS_EVALUATION_IMAGE_UNIFORMS: c_uint = 0x90CC;
    pub const MAX_TESS_EVALUATION_INPUT_COMPONENTS: c_uint = 0x886D;
    pub const MAX_TESS_EVALUATION_OUTPUT_COMPONENTS: c_uint = 0x8E86;
    pub const MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS: c_uint = 0x90D9;
    pub const MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS: c_uint = 0x8E82;
    pub const MAX_TESS_EVALUATION_UNIFORM_BLOCKS: c_uint = 0x8E8A;
    pub const MAX_TESS_EVALUATION_UNIFORM_COMPONENTS: c_uint = 0x8E80;
    pub const MAX_TESS_GEN_LEVEL: c_uint = 0x8E7E;
    pub const MAX_TESS_PATCH_COMPONENTS: c_uint = 0x8E84;
    pub const MAX_TEXTURE_BUFFER_SIZE: c_uint = 0x8C2B;
    pub const MAX_TEXTURE_BUFFER_SIZE_ARB: c_uint = 0x8C2B;
    pub const MAX_TEXTURE_BUFFER_SIZE_EXT: c_uint = 0x8C2B;
    pub const MAX_TEXTURE_COORDS_ARB: c_uint = 0x8871;
    pub const MAX_TEXTURE_COORDS_NV: c_uint = 0x8871;
    pub const MAX_TEXTURE_IMAGE_UNITS: c_uint = 0x8872;
    pub const MAX_TEXTURE_IMAGE_UNITS_ARB: c_uint = 0x8872;
    pub const MAX_TEXTURE_IMAGE_UNITS_NV: c_uint = 0x8872;
    pub const MAX_TEXTURE_LOD_BIAS: c_uint = 0x84FD;
    pub const MAX_TEXTURE_LOD_BIAS_EXT: c_uint = 0x84FD;
    pub const MAX_TEXTURE_MAX_ANISOTROPY: c_uint = 0x84FF;
    pub const MAX_TEXTURE_MAX_ANISOTROPY_EXT: c_uint = 0x84FF;
    pub const MAX_TEXTURE_SIZE: c_uint = 0x0D33;
    pub const MAX_TEXTURE_UNITS_ARB: c_uint = 0x84E2;
    pub const MAX_TIMELINE_SEMAPHORE_VALUE_DIFFERENCE_NV: c_uint = 0x95B6;
    pub const MAX_TRACK_MATRICES_NV: c_uint = 0x862F;
    pub const MAX_TRACK_MATRIX_STACK_DEPTH_NV: c_uint = 0x862E;
    pub const MAX_TRANSFORM_FEEDBACK_BUFFERS: c_uint = 0x8E70;
    pub const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: c_uint = 0x8C8A;
    pub const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT: c_uint = 0x8C8A;
    pub const MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV: c_uint = 0x8C8A;
    pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: c_uint = 0x8C8B;
    pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT: c_uint = 0x8C8B;
    pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV: c_uint = 0x8C8B;
    pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: c_uint = 0x8C80;
    pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT: c_uint = 0x8C80;
    pub const MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV: c_uint = 0x8C80;
    pub const MAX_UNIFORM_BLOCK_SIZE: c_uint = 0x8A30;
    pub const MAX_UNIFORM_BUFFER_BINDINGS: c_uint = 0x8A2F;
    pub const MAX_UNIFORM_LOCATIONS: c_uint = 0x826E;
    pub const MAX_VARYING_COMPONENTS: c_uint = 0x8B4B;
    pub const MAX_VARYING_COMPONENTS_EXT: c_uint = 0x8B4B;
    pub const MAX_VARYING_FLOATS: c_uint = 0x8B4B;
    pub const MAX_VARYING_FLOATS_ARB: c_uint = 0x8B4B;
    pub const MAX_VARYING_VECTORS: c_uint = 0x8DFC;
    pub const MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV: c_uint = 0x8520;
    pub const MAX_VERTEX_ATOMIC_COUNTERS: c_uint = 0x92D2;
    pub const MAX_VERTEX_ATOMIC_COUNTER_BUFFERS: c_uint = 0x92CC;
    pub const MAX_VERTEX_ATTRIBS: c_uint = 0x8869;
    pub const MAX_VERTEX_ATTRIBS_ARB: c_uint = 0x8869;
    pub const MAX_VERTEX_ATTRIB_BINDINGS: c_uint = 0x82DA;
    pub const MAX_VERTEX_ATTRIB_RELATIVE_OFFSET: c_uint = 0x82D9;
    pub const MAX_VERTEX_ATTRIB_STRIDE: c_uint = 0x82E5;
    pub const MAX_VERTEX_BINDABLE_UNIFORMS_EXT: c_uint = 0x8DE2;
    pub const MAX_VERTEX_HINT_PGI: c_uint = 0x1A22D;
    pub const MAX_VERTEX_IMAGE_UNIFORMS: c_uint = 0x90CA;
    pub const MAX_VERTEX_OUTPUT_COMPONENTS: c_uint = 0x9122;
    pub const MAX_VERTEX_SHADER_INSTRUCTIONS_EXT: c_uint = 0x87C5;
    pub const MAX_VERTEX_SHADER_INVARIANTS_EXT: c_uint = 0x87C7;
    pub const MAX_VERTEX_SHADER_LOCALS_EXT: c_uint = 0x87C9;
    pub const MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT: c_uint = 0x87C8;
    pub const MAX_VERTEX_SHADER_STORAGE_BLOCKS: c_uint = 0x90D6;
    pub const MAX_VERTEX_SHADER_VARIANTS_EXT: c_uint = 0x87C6;
    pub const MAX_VERTEX_STREAMS: c_uint = 0x8E71;
    pub const MAX_VERTEX_STREAMS_ATI: c_uint = 0x876B;
    pub const MAX_VERTEX_TEXTURE_IMAGE_UNITS: c_uint = 0x8B4C;
    pub const MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: c_uint = 0x8B4C;
    pub const MAX_VERTEX_UNIFORM_BLOCKS: c_uint = 0x8A2B;
    pub const MAX_VERTEX_UNIFORM_COMPONENTS: c_uint = 0x8B4A;
    pub const MAX_VERTEX_UNIFORM_COMPONENTS_ARB: c_uint = 0x8B4A;
    pub const MAX_VERTEX_UNIFORM_VECTORS: c_uint = 0x8DFB;
    pub const MAX_VERTEX_UNITS_ARB: c_uint = 0x86A4;
    pub const MAX_VERTEX_VARYING_COMPONENTS_ARB: c_uint = 0x8DDE;
    pub const MAX_VERTEX_VARYING_COMPONENTS_EXT: c_uint = 0x8DDE;
    pub const MAX_VIEWPORTS: c_uint = 0x825B;
    pub const MAX_VIEWPORT_DIMS: c_uint = 0x0D3A;
    pub const MAX_VIEWS_OVR: c_uint = 0x9631;
    pub const MAX_WIDTH: c_uint = 0x827E;
    pub const MAX_WINDOW_RECTANGLES_EXT: c_uint = 0x8F14;
    pub const MEDIUM_FLOAT: c_uint = 0x8DF1;
    pub const MEDIUM_INT: c_uint = 0x8DF4;
    pub const MEMORY_ATTACHABLE_ALIGNMENT_NV: c_uint = 0x95A6;
    pub const MEMORY_ATTACHABLE_NV: c_uint = 0x95A8;
    pub const MEMORY_ATTACHABLE_SIZE_NV: c_uint = 0x95A7;
    pub const MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV: c_uint = 0x9543;
    pub const MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV: c_uint = 0x92DF;
    pub const MESH_OUTPUT_TYPE_NV: c_uint = 0x957B;
    pub const MESH_PRIMITIVES_OUT_NV: c_uint = 0x957A;
    pub const MESH_SHADER_BIT_NV: c_uint = 0x00000040;
    pub const MESH_SHADER_NV: c_uint = 0x9559;
    pub const MESH_SUBROUTINE_NV: c_uint = 0x957C;
    pub const MESH_SUBROUTINE_UNIFORM_NV: c_uint = 0x957E;
    pub const MESH_VERTICES_OUT_NV: c_uint = 0x9579;
    pub const MESH_WORK_GROUP_SIZE_NV: c_uint = 0x953E;
    pub const MIN: c_uint = 0x8007;
    pub const MINMAX_EXT: c_uint = 0x802E;
    pub const MINMAX_FORMAT_EXT: c_uint = 0x802F;
    pub const MINMAX_SINK_EXT: c_uint = 0x8030;
    pub const MINOR_VERSION: c_uint = 0x821C;
    pub const MINUS_CLAMPED_NV: c_uint = 0x92B3;
    pub const MINUS_NV: c_uint = 0x929F;
    pub const MIN_EXT: c_uint = 0x8007;
    pub const MIN_FRAGMENT_INTERPOLATION_OFFSET: c_uint = 0x8E5B;
    pub const MIN_FRAGMENT_INTERPOLATION_OFFSET_NV: c_uint = 0x8E5B;
    pub const MIN_LOD_WARNING_AMD: c_uint = 0x919C;
    pub const MIN_MAP_BUFFER_ALIGNMENT: c_uint = 0x90BC;
    pub const MIN_PROGRAM_TEXEL_OFFSET: c_uint = 0x8904;
    pub const MIN_PROGRAM_TEXEL_OFFSET_EXT: c_uint = 0x8904;
    pub const MIN_PROGRAM_TEXEL_OFFSET_NV: c_uint = 0x8904;
    pub const MIN_PROGRAM_TEXTURE_GATHER_OFFSET: c_uint = 0x8E5E;
    pub const MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB: c_uint = 0x8E5E;
    pub const MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV: c_uint = 0x8E5E;
    pub const MIN_SAMPLE_SHADING_VALUE: c_uint = 0x8C37;
    pub const MIN_SAMPLE_SHADING_VALUE_ARB: c_uint = 0x8C37;
    pub const MIN_SPARSE_LEVEL_AMD: c_uint = 0x919B;
    pub const MIPMAP: c_uint = 0x8293;
    pub const MIRRORED_REPEAT: c_uint = 0x8370;
    pub const MIRRORED_REPEAT_ARB: c_uint = 0x8370;
    pub const MIRRORED_REPEAT_IBM: c_uint = 0x8370;
    pub const MIRROR_CLAMP_ATI: c_uint = 0x8742;
    pub const MIRROR_CLAMP_EXT: c_uint = 0x8742;
    pub const MIRROR_CLAMP_TO_BORDER_EXT: c_uint = 0x8912;
    pub const MIRROR_CLAMP_TO_EDGE: c_uint = 0x8743;
    pub const MIRROR_CLAMP_TO_EDGE_ATI: c_uint = 0x8743;
    pub const MIRROR_CLAMP_TO_EDGE_EXT: c_uint = 0x8743;
    pub const MITER_REVERT_NV: c_uint = 0x90A7;
    pub const MITER_TRUNCATE_NV: c_uint = 0x90A8;
    pub const MIXED_DEPTH_SAMPLES_SUPPORTED_NV: c_uint = 0x932F;
    pub const MIXED_STENCIL_SAMPLES_SUPPORTED_NV: c_uint = 0x9330;
    pub const MODELVIEW0_ARB: c_uint = 0x1700;
    pub const MODELVIEW0_EXT: c_uint = 0x1700;
    pub const MODELVIEW0_MATRIX_EXT: c_uint = 0x0BA6;
    pub const MODELVIEW0_STACK_DEPTH_EXT: c_uint = 0x0BA3;
    pub const MODELVIEW10_ARB: c_uint = 0x872A;
    pub const MODELVIEW11_ARB: c_uint = 0x872B;
    pub const MODELVIEW12_ARB: c_uint = 0x872C;
    pub const MODELVIEW13_ARB: c_uint = 0x872D;
    pub const MODELVIEW14_ARB: c_uint = 0x872E;
    pub const MODELVIEW15_ARB: c_uint = 0x872F;
    pub const MODELVIEW16_ARB: c_uint = 0x8730;
    pub const MODELVIEW17_ARB: c_uint = 0x8731;
    pub const MODELVIEW18_ARB: c_uint = 0x8732;
    pub const MODELVIEW19_ARB: c_uint = 0x8733;
    pub const MODELVIEW1_ARB: c_uint = 0x850A;
    pub const MODELVIEW1_EXT: c_uint = 0x850A;
    pub const MODELVIEW1_MATRIX_EXT: c_uint = 0x8506;
    pub const MODELVIEW1_STACK_DEPTH_EXT: c_uint = 0x8502;
    pub const MODELVIEW20_ARB: c_uint = 0x8734;
    pub const MODELVIEW21_ARB: c_uint = 0x8735;
    pub const MODELVIEW22_ARB: c_uint = 0x8736;
    pub const MODELVIEW23_ARB: c_uint = 0x8737;
    pub const MODELVIEW24_ARB: c_uint = 0x8738;
    pub const MODELVIEW25_ARB: c_uint = 0x8739;
    pub const MODELVIEW26_ARB: c_uint = 0x873A;
    pub const MODELVIEW27_ARB: c_uint = 0x873B;
    pub const MODELVIEW28_ARB: c_uint = 0x873C;
    pub const MODELVIEW29_ARB: c_uint = 0x873D;
    pub const MODELVIEW2_ARB: c_uint = 0x8722;
    pub const MODELVIEW30_ARB: c_uint = 0x873E;
    pub const MODELVIEW31_ARB: c_uint = 0x873F;
    pub const MODELVIEW3_ARB: c_uint = 0x8723;
    pub const MODELVIEW4_ARB: c_uint = 0x8724;
    pub const MODELVIEW5_ARB: c_uint = 0x8725;
    pub const MODELVIEW6_ARB: c_uint = 0x8726;
    pub const MODELVIEW7_ARB: c_uint = 0x8727;
    pub const MODELVIEW8_ARB: c_uint = 0x8728;
    pub const MODELVIEW9_ARB: c_uint = 0x8729;
    pub const MODELVIEW_PROJECTION_NV: c_uint = 0x8629;
    pub const MODULATE_ADD_ATI: c_uint = 0x8744;
    pub const MODULATE_SIGNED_ADD_ATI: c_uint = 0x8745;
    pub const MODULATE_SUBTRACT_ATI: c_uint = 0x8746;
    pub const MOVE_TO_CONTINUES_NV: c_uint = 0x90B6;
    pub const MOVE_TO_NV: c_uint = 0x02;
    pub const MOVE_TO_RESETS_NV: c_uint = 0x90B5;
    pub const MOV_ATI: c_uint = 0x8961;
    pub const MULTICAST_GPUS_NV: c_uint = 0x92BA;
    pub const MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV: c_uint = 0x9549;
    pub const MULTIPLY_KHR: c_uint = 0x9294;
    pub const MULTIPLY_NV: c_uint = 0x9294;
    pub const MULTISAMPLE: c_uint = 0x809D;
    pub const MULTISAMPLES_NV: c_uint = 0x9371;
    pub const MULTISAMPLE_3DFX: c_uint = 0x86B2;
    pub const MULTISAMPLE_ARB: c_uint = 0x809D;
    pub const MULTISAMPLE_BIT_3DFX: c_uint = 0x20000000;
    pub const MULTISAMPLE_BIT_ARB: c_uint = 0x20000000;
    pub const MULTISAMPLE_BIT_EXT: c_uint = 0x20000000;
    pub const MULTISAMPLE_COVERAGE_MODES_NV: c_uint = 0x8E12;
    pub const MULTISAMPLE_EXT: c_uint = 0x809D;
    pub const MULTISAMPLE_FILTER_HINT_NV: c_uint = 0x8534;
    pub const MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB: c_uint = 0x9382;
    pub const MULTISAMPLE_LINE_WIDTH_RANGE_ARB: c_uint = 0x9381;
    pub const MULTISAMPLE_RASTERIZATION_ALLOWED_EXT: c_uint = 0x932B;
    pub const MULTISAMPLE_SGIS: c_uint = 0x809D;
    pub const MUL_ATI: c_uint = 0x8964;
    pub const MVP_MATRIX_EXT: c_uint = 0x87E3;
    pub const NAMED_STRING_LENGTH_ARB: c_uint = 0x8DE9;
    pub const NAMED_STRING_TYPE_ARB: c_uint = 0x8DEA;
    pub const NAME_LENGTH: c_uint = 0x92F9;
    pub const NAND: c_uint = 0x150E;
    pub const NATIVE_GRAPHICS_BEGIN_HINT_PGI: c_uint = 0x1A203;
    pub const NATIVE_GRAPHICS_END_HINT_PGI: c_uint = 0x1A204;
    pub const NATIVE_GRAPHICS_HANDLE_PGI: c_uint = 0x1A202;
    pub const NEAREST: c_uint = 0x2600;
    pub const NEAREST_CLIPMAP_LINEAR_SGIX: c_uint = 0x844E;
    pub const NEAREST_CLIPMAP_NEAREST_SGIX: c_uint = 0x844D;
    pub const NEAREST_MIPMAP_LINEAR: c_uint = 0x2702;
    pub const NEAREST_MIPMAP_NEAREST: c_uint = 0x2700;
    pub const NEGATE_BIT_ATI: c_uint = 0x00000004;
    pub const NEGATIVE_ONE_EXT: c_uint = 0x87DF;
    pub const NEGATIVE_ONE_TO_ONE: c_uint = 0x935E;
    pub const NEGATIVE_W_EXT: c_uint = 0x87DC;
    pub const NEGATIVE_X_EXT: c_uint = 0x87D9;
    pub const NEGATIVE_Y_EXT: c_uint = 0x87DA;
    pub const NEGATIVE_Z_EXT: c_uint = 0x87DB;
    pub const NEVER: c_uint = 0x0200;
    pub const NEXT_BUFFER_NV: c_int = -2;
    pub const NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV: c_uint = 0x9025;
    pub const NICEST: c_uint = 0x1102;
    pub const NONE: c_uint = 0;
    pub const NOOP: c_uint = 0x1505;
    pub const NOP_COMMAND_NV: c_uint = 0x0001;
    pub const NOR: c_uint = 0x1508;
    pub const NORMALIZED_RANGE_EXT: c_uint = 0x87E0;
    pub const NORMAL_ARRAY_ADDRESS_NV: c_uint = 0x8F22;
    pub const NORMAL_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x8897;
    pub const NORMAL_ARRAY_COUNT_EXT: c_uint = 0x8080;
    pub const NORMAL_ARRAY_EXT: c_uint = 0x8075;
    pub const NORMAL_ARRAY_LENGTH_NV: c_uint = 0x8F2C;
    pub const NORMAL_ARRAY_LIST_IBM: c_uint = 103071;
    pub const NORMAL_ARRAY_LIST_STRIDE_IBM: c_uint = 103081;
    pub const NORMAL_ARRAY_PARALLEL_POINTERS_INTEL: c_uint = 0x83F6;
    pub const NORMAL_ARRAY_POINTER_EXT: c_uint = 0x808F;
    pub const NORMAL_ARRAY_STRIDE_EXT: c_uint = 0x807F;
    pub const NORMAL_ARRAY_TYPE_EXT: c_uint = 0x807E;
    pub const NORMAL_BIT_PGI: c_uint = 0x08000000;
    pub const NORMAL_MAP_ARB: c_uint = 0x8511;
    pub const NORMAL_MAP_EXT: c_uint = 0x8511;
    pub const NORMAL_MAP_NV: c_uint = 0x8511;
    pub const NOTEQUAL: c_uint = 0x0205;
    pub const NO_ERROR: c_uint = 0;
    pub const NO_RESET_NOTIFICATION: c_uint = 0x8261;
    pub const NO_RESET_NOTIFICATION_ARB: c_uint = 0x8261;
    pub const NUM_ACTIVE_VARIABLES: c_uint = 0x9304;
    pub const NUM_COMPATIBLE_SUBROUTINES: c_uint = 0x8E4A;
    pub const NUM_COMPRESSED_TEXTURE_FORMATS: c_uint = 0x86A2;
    pub const NUM_COMPRESSED_TEXTURE_FORMATS_ARB: c_uint = 0x86A2;
    pub const NUM_DEVICE_UUIDS_EXT: c_uint = 0x9596;
    pub const NUM_EXTENSIONS: c_uint = 0x821D;
    pub const NUM_FILL_STREAMS_NV: c_uint = 0x8E29;
    pub const NUM_FRAGMENT_CONSTANTS_ATI: c_uint = 0x896F;
    pub const NUM_FRAGMENT_REGISTERS_ATI: c_uint = 0x896E;
    pub const NUM_GENERAL_COMBINERS_NV: c_uint = 0x854E;
    pub const NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: c_uint = 0x8973;
    pub const NUM_INSTRUCTIONS_PER_PASS_ATI: c_uint = 0x8971;
    pub const NUM_INSTRUCTIONS_TOTAL_ATI: c_uint = 0x8972;
    pub const NUM_LOOPBACK_COMPONENTS_ATI: c_uint = 0x8974;
    pub const NUM_PASSES_ATI: c_uint = 0x8970;
    pub const NUM_PROGRAM_BINARY_FORMATS: c_uint = 0x87FE;
    pub const NUM_SAMPLE_COUNTS: c_uint = 0x9380;
    pub const NUM_SHADER_BINARY_FORMATS: c_uint = 0x8DF9;
    pub const NUM_SHADING_LANGUAGE_VERSIONS: c_uint = 0x82E9;
    pub const NUM_SPARSE_LEVELS_ARB: c_uint = 0x91AA;
    pub const NUM_SPIR_V_EXTENSIONS: c_uint = 0x9554;
    pub const NUM_SUPPORTED_MULTISAMPLE_MODES_AMD: c_uint = 0x91B6;
    pub const NUM_TILING_TYPES_EXT: c_uint = 0x9582;
    pub const NUM_VIDEO_CAPTURE_STREAMS_NV: c_uint = 0x9024;
    pub const NUM_VIRTUAL_PAGE_SIZES_ARB: c_uint = 0x91A8;
    pub const NUM_WINDOW_RECTANGLES_EXT: c_uint = 0x8F15;
    pub const OBJECT_ACTIVE_ATTRIBUTES_ARB: c_uint = 0x8B89;
    pub const OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB: c_uint = 0x8B8A;
    pub const OBJECT_ACTIVE_UNIFORMS_ARB: c_uint = 0x8B86;
    pub const OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB: c_uint = 0x8B87;
    pub const OBJECT_ATTACHED_OBJECTS_ARB: c_uint = 0x8B85;
    pub const OBJECT_BUFFER_SIZE_ATI: c_uint = 0x8764;
    pub const OBJECT_BUFFER_USAGE_ATI: c_uint = 0x8765;
    pub const OBJECT_COMPILE_STATUS_ARB: c_uint = 0x8B81;
    pub const OBJECT_DELETE_STATUS_ARB: c_uint = 0x8B80;
    pub const OBJECT_DISTANCE_TO_LINE_SGIS: c_uint = 0x81F3;
    pub const OBJECT_DISTANCE_TO_POINT_SGIS: c_uint = 0x81F1;
    pub const OBJECT_INFO_LOG_LENGTH_ARB: c_uint = 0x8B84;
    pub const OBJECT_LINE_SGIS: c_uint = 0x81F7;
    pub const OBJECT_LINK_STATUS_ARB: c_uint = 0x8B82;
    pub const OBJECT_POINT_SGIS: c_uint = 0x81F5;
    pub const OBJECT_SHADER_SOURCE_LENGTH_ARB: c_uint = 0x8B88;
    pub const OBJECT_SUBTYPE_ARB: c_uint = 0x8B4F;
    pub const OBJECT_TYPE: c_uint = 0x9112;
    pub const OBJECT_TYPE_ARB: c_uint = 0x8B4E;
    pub const OBJECT_VALIDATE_STATUS_ARB: c_uint = 0x8B83;
    pub const OCCLUSION_QUERY_EVENT_MASK_AMD: c_uint = 0x874F;
    pub const OCCLUSION_TEST_HP: c_uint = 0x8165;
    pub const OCCLUSION_TEST_RESULT_HP: c_uint = 0x8166;
    pub const OFFSET: c_uint = 0x92FC;
    pub const OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV: c_uint = 0x8856;
    pub const OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV: c_uint = 0x8857;
    pub const OFFSET_HILO_TEXTURE_2D_NV: c_uint = 0x8854;
    pub const OFFSET_HILO_TEXTURE_RECTANGLE_NV: c_uint = 0x8855;
    pub const OFFSET_PROJECTIVE_TEXTURE_2D_NV: c_uint = 0x8850;
    pub const OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV: c_uint = 0x8851;
    pub const OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV: c_uint = 0x8852;
    pub const OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV: c_uint = 0x8853;
    pub const OFFSET_TEXTURE_2D_BIAS_NV: c_uint = 0x86E3;
    pub const OFFSET_TEXTURE_2D_MATRIX_NV: c_uint = 0x86E1;
    pub const OFFSET_TEXTURE_2D_NV: c_uint = 0x86E8;
    pub const OFFSET_TEXTURE_2D_SCALE_NV: c_uint = 0x86E2;
    pub const OFFSET_TEXTURE_BIAS_NV: c_uint = 0x86E3;
    pub const OFFSET_TEXTURE_MATRIX_NV: c_uint = 0x86E1;
    pub const OFFSET_TEXTURE_RECTANGLE_NV: c_uint = 0x864C;
    pub const OFFSET_TEXTURE_RECTANGLE_SCALE_NV: c_uint = 0x864D;
    pub const OFFSET_TEXTURE_SCALE_NV: c_uint = 0x86E2;
    pub const ONE: c_uint = 1;
    pub const ONE_EXT: c_uint = 0x87DE;
    pub const ONE_MINUS_CONSTANT_ALPHA: c_uint = 0x8004;
    pub const ONE_MINUS_CONSTANT_ALPHA_EXT: c_uint = 0x8004;
    pub const ONE_MINUS_CONSTANT_COLOR: c_uint = 0x8002;
    pub const ONE_MINUS_CONSTANT_COLOR_EXT: c_uint = 0x8002;
    pub const ONE_MINUS_DST_ALPHA: c_uint = 0x0305;
    pub const ONE_MINUS_DST_COLOR: c_uint = 0x0307;
    pub const ONE_MINUS_SRC1_ALPHA: c_uint = 0x88FB;
    pub const ONE_MINUS_SRC1_COLOR: c_uint = 0x88FA;
    pub const ONE_MINUS_SRC_ALPHA: c_uint = 0x0303;
    pub const ONE_MINUS_SRC_COLOR: c_uint = 0x0301;
    pub const OPERAND0_ALPHA_ARB: c_uint = 0x8598;
    pub const OPERAND0_ALPHA_EXT: c_uint = 0x8598;
    pub const OPERAND0_RGB_ARB: c_uint = 0x8590;
    pub const OPERAND0_RGB_EXT: c_uint = 0x8590;
    pub const OPERAND1_ALPHA_ARB: c_uint = 0x8599;
    pub const OPERAND1_ALPHA_EXT: c_uint = 0x8599;
    pub const OPERAND1_RGB_ARB: c_uint = 0x8591;
    pub const OPERAND1_RGB_EXT: c_uint = 0x8591;
    pub const OPERAND2_ALPHA_ARB: c_uint = 0x859A;
    pub const OPERAND2_ALPHA_EXT: c_uint = 0x859A;
    pub const OPERAND2_RGB_ARB: c_uint = 0x8592;
    pub const OPERAND2_RGB_EXT: c_uint = 0x8592;
    pub const OPERAND3_ALPHA_NV: c_uint = 0x859B;
    pub const OPERAND3_RGB_NV: c_uint = 0x8593;
    pub const OPTIMAL_TILING_EXT: c_uint = 0x9584;
    pub const OP_ADD_EXT: c_uint = 0x8787;
    pub const OP_CLAMP_EXT: c_uint = 0x878E;
    pub const OP_CROSS_PRODUCT_EXT: c_uint = 0x8797;
    pub const OP_DOT3_EXT: c_uint = 0x8784;
    pub const OP_DOT4_EXT: c_uint = 0x8785;
    pub const OP_EXP_BASE_2_EXT: c_uint = 0x8791;
    pub const OP_FLOOR_EXT: c_uint = 0x878F;
    pub const OP_FRAC_EXT: c_uint = 0x8789;
    pub const OP_INDEX_EXT: c_uint = 0x8782;
    pub const OP_LOG_BASE_2_EXT: c_uint = 0x8792;
    pub const OP_MADD_EXT: c_uint = 0x8788;
    pub const OP_MAX_EXT: c_uint = 0x878A;
    pub const OP_MIN_EXT: c_uint = 0x878B;
    pub const OP_MOV_EXT: c_uint = 0x8799;
    pub const OP_MULTIPLY_MATRIX_EXT: c_uint = 0x8798;
    pub const OP_MUL_EXT: c_uint = 0x8786;
    pub const OP_NEGATE_EXT: c_uint = 0x8783;
    pub const OP_POWER_EXT: c_uint = 0x8793;
    pub const OP_RECIP_EXT: c_uint = 0x8794;
    pub const OP_RECIP_SQRT_EXT: c_uint = 0x8795;
    pub const OP_ROUND_EXT: c_uint = 0x8790;
    pub const OP_SET_GE_EXT: c_uint = 0x878C;
    pub const OP_SET_LT_EXT: c_uint = 0x878D;
    pub const OP_SUB_EXT: c_uint = 0x8796;
    pub const OR: c_uint = 0x1507;
    pub const OR_INVERTED: c_uint = 0x150D;
    pub const OR_REVERSE: c_uint = 0x150B;
    pub const OUTPUT_COLOR0_EXT: c_uint = 0x879B;
    pub const OUTPUT_COLOR1_EXT: c_uint = 0x879C;
    pub const OUTPUT_FOG_EXT: c_uint = 0x87BD;
    pub const OUTPUT_TEXTURE_COORD0_EXT: c_uint = 0x879D;
    pub const OUTPUT_TEXTURE_COORD10_EXT: c_uint = 0x87A7;
    pub const OUTPUT_TEXTURE_COORD11_EXT: c_uint = 0x87A8;
    pub const OUTPUT_TEXTURE_COORD12_EXT: c_uint = 0x87A9;
    pub const OUTPUT_TEXTURE_COORD13_EXT: c_uint = 0x87AA;
    pub const OUTPUT_TEXTURE_COORD14_EXT: c_uint = 0x87AB;
    pub const OUTPUT_TEXTURE_COORD15_EXT: c_uint = 0x87AC;
    pub const OUTPUT_TEXTURE_COORD16_EXT: c_uint = 0x87AD;
    pub const OUTPUT_TEXTURE_COORD17_EXT: c_uint = 0x87AE;
    pub const OUTPUT_TEXTURE_COORD18_EXT: c_uint = 0x87AF;
    pub const OUTPUT_TEXTURE_COORD19_EXT: c_uint = 0x87B0;
    pub const OUTPUT_TEXTURE_COORD1_EXT: c_uint = 0x879E;
    pub const OUTPUT_TEXTURE_COORD20_EXT: c_uint = 0x87B1;
    pub const OUTPUT_TEXTURE_COORD21_EXT: c_uint = 0x87B2;
    pub const OUTPUT_TEXTURE_COORD22_EXT: c_uint = 0x87B3;
    pub const OUTPUT_TEXTURE_COORD23_EXT: c_uint = 0x87B4;
    pub const OUTPUT_TEXTURE_COORD24_EXT: c_uint = 0x87B5;
    pub const OUTPUT_TEXTURE_COORD25_EXT: c_uint = 0x87B6;
    pub const OUTPUT_TEXTURE_COORD26_EXT: c_uint = 0x87B7;
    pub const OUTPUT_TEXTURE_COORD27_EXT: c_uint = 0x87B8;
    pub const OUTPUT_TEXTURE_COORD28_EXT: c_uint = 0x87B9;
    pub const OUTPUT_TEXTURE_COORD29_EXT: c_uint = 0x87BA;
    pub const OUTPUT_TEXTURE_COORD2_EXT: c_uint = 0x879F;
    pub const OUTPUT_TEXTURE_COORD30_EXT: c_uint = 0x87BB;
    pub const OUTPUT_TEXTURE_COORD31_EXT: c_uint = 0x87BC;
    pub const OUTPUT_TEXTURE_COORD3_EXT: c_uint = 0x87A0;
    pub const OUTPUT_TEXTURE_COORD4_EXT: c_uint = 0x87A1;
    pub const OUTPUT_TEXTURE_COORD5_EXT: c_uint = 0x87A2;
    pub const OUTPUT_TEXTURE_COORD6_EXT: c_uint = 0x87A3;
    pub const OUTPUT_TEXTURE_COORD7_EXT: c_uint = 0x87A4;
    pub const OUTPUT_TEXTURE_COORD8_EXT: c_uint = 0x87A5;
    pub const OUTPUT_TEXTURE_COORD9_EXT: c_uint = 0x87A6;
    pub const OUTPUT_VERTEX_EXT: c_uint = 0x879A;
    pub const OUT_OF_MEMORY: c_uint = 0x0505;
    pub const OVERLAY_KHR: c_uint = 0x9296;
    pub const OVERLAY_NV: c_uint = 0x9296;
    pub const PACK_ALIGNMENT: c_uint = 0x0D05;
    pub const PACK_CMYK_HINT_EXT: c_uint = 0x800E;
    pub const PACK_COMPRESSED_BLOCK_DEPTH: c_uint = 0x912D;
    pub const PACK_COMPRESSED_BLOCK_HEIGHT: c_uint = 0x912C;
    pub const PACK_COMPRESSED_BLOCK_SIZE: c_uint = 0x912E;
    pub const PACK_COMPRESSED_BLOCK_WIDTH: c_uint = 0x912B;
    pub const PACK_IMAGE_DEPTH_SGIS: c_uint = 0x8131;
    pub const PACK_IMAGE_HEIGHT: c_uint = 0x806C;
    pub const PACK_IMAGE_HEIGHT_EXT: c_uint = 0x806C;
    pub const PACK_INVERT_MESA: c_uint = 0x8758;
    pub const PACK_LSB_FIRST: c_uint = 0x0D01;
    pub const PACK_RESAMPLE_OML: c_uint = 0x8984;
    pub const PACK_RESAMPLE_SGIX: c_uint = 0x842E;
    pub const PACK_ROW_BYTES_APPLE: c_uint = 0x8A15;
    pub const PACK_ROW_LENGTH: c_uint = 0x0D02;
    pub const PACK_SKIP_IMAGES: c_uint = 0x806B;
    pub const PACK_SKIP_IMAGES_EXT: c_uint = 0x806B;
    pub const PACK_SKIP_PIXELS: c_uint = 0x0D04;
    pub const PACK_SKIP_ROWS: c_uint = 0x0D03;
    pub const PACK_SKIP_VOLUMES_SGIS: c_uint = 0x8130;
    pub const PACK_SUBSAMPLE_RATE_SGIX: c_uint = 0x85A0;
    pub const PACK_SWAP_BYTES: c_uint = 0x0D00;
    pub const PALETTE4_R5_G6_B5_OES: c_uint = 0x8B92;
    pub const PALETTE4_RGB5_A1_OES: c_uint = 0x8B94;
    pub const PALETTE4_RGB8_OES: c_uint = 0x8B90;
    pub const PALETTE4_RGBA4_OES: c_uint = 0x8B93;
    pub const PALETTE4_RGBA8_OES: c_uint = 0x8B91;
    pub const PALETTE8_R5_G6_B5_OES: c_uint = 0x8B97;
    pub const PALETTE8_RGB5_A1_OES: c_uint = 0x8B99;
    pub const PALETTE8_RGB8_OES: c_uint = 0x8B95;
    pub const PALETTE8_RGBA4_OES: c_uint = 0x8B98;
    pub const PALETTE8_RGBA8_OES: c_uint = 0x8B96;
    pub const PARALLEL_ARRAYS_INTEL: c_uint = 0x83F4;
    pub const PARAMETER_BUFFER: c_uint = 0x80EE;
    pub const PARAMETER_BUFFER_ARB: c_uint = 0x80EE;
    pub const PARAMETER_BUFFER_BINDING: c_uint = 0x80EF;
    pub const PARAMETER_BUFFER_BINDING_ARB: c_uint = 0x80EF;
    pub const PARTIAL_SUCCESS_NV: c_uint = 0x902E;
    pub const PASS_THROUGH_NV: c_uint = 0x86E6;
    pub const PATCHES: c_uint = 0x000E;
    pub const PATCH_DEFAULT_INNER_LEVEL: c_uint = 0x8E73;
    pub const PATCH_DEFAULT_OUTER_LEVEL: c_uint = 0x8E74;
    pub const PATCH_VERTICES: c_uint = 0x8E72;
    pub const PATH_CLIENT_LENGTH_NV: c_uint = 0x907F;
    pub const PATH_COMMAND_COUNT_NV: c_uint = 0x909D;
    pub const PATH_COMPUTED_LENGTH_NV: c_uint = 0x90A0;
    pub const PATH_COORD_COUNT_NV: c_uint = 0x909E;
    pub const PATH_COVER_DEPTH_FUNC_NV: c_uint = 0x90BF;
    pub const PATH_DASH_ARRAY_COUNT_NV: c_uint = 0x909F;
    pub const PATH_DASH_CAPS_NV: c_uint = 0x907B;
    pub const PATH_DASH_OFFSET_NV: c_uint = 0x907E;
    pub const PATH_DASH_OFFSET_RESET_NV: c_uint = 0x90B4;
    pub const PATH_END_CAPS_NV: c_uint = 0x9076;
    pub const PATH_ERROR_POSITION_NV: c_uint = 0x90AB;
    pub const PATH_FILL_BOUNDING_BOX_NV: c_uint = 0x90A1;
    pub const PATH_FILL_COVER_MODE_NV: c_uint = 0x9082;
    pub const PATH_FILL_MASK_NV: c_uint = 0x9081;
    pub const PATH_FILL_MODE_NV: c_uint = 0x9080;
    pub const PATH_FORMAT_PS_NV: c_uint = 0x9071;
    pub const PATH_FORMAT_SVG_NV: c_uint = 0x9070;
    pub const PATH_GEN_COEFF_NV: c_uint = 0x90B1;
    pub const PATH_GEN_COMPONENTS_NV: c_uint = 0x90B3;
    pub const PATH_GEN_MODE_NV: c_uint = 0x90B0;
    pub const PATH_INITIAL_DASH_CAP_NV: c_uint = 0x907C;
    pub const PATH_INITIAL_END_CAP_NV: c_uint = 0x9077;
    pub const PATH_JOIN_STYLE_NV: c_uint = 0x9079;
    pub const PATH_MAX_MODELVIEW_STACK_DEPTH_NV: c_uint = 0x0D36;
    pub const PATH_MAX_PROJECTION_STACK_DEPTH_NV: c_uint = 0x0D38;
    pub const PATH_MITER_LIMIT_NV: c_uint = 0x907A;
    pub const PATH_MODELVIEW_MATRIX_NV: c_uint = 0x0BA6;
    pub const PATH_MODELVIEW_NV: c_uint = 0x1700;
    pub const PATH_MODELVIEW_STACK_DEPTH_NV: c_uint = 0x0BA3;
    pub const PATH_OBJECT_BOUNDING_BOX_NV: c_uint = 0x908A;
    pub const PATH_PROJECTION_MATRIX_NV: c_uint = 0x0BA7;
    pub const PATH_PROJECTION_NV: c_uint = 0x1701;
    pub const PATH_PROJECTION_STACK_DEPTH_NV: c_uint = 0x0BA4;
    pub const PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV: c_uint = 0x90BD;
    pub const PATH_STENCIL_DEPTH_OFFSET_UNITS_NV: c_uint = 0x90BE;
    pub const PATH_STENCIL_FUNC_NV: c_uint = 0x90B7;
    pub const PATH_STENCIL_REF_NV: c_uint = 0x90B8;
    pub const PATH_STENCIL_VALUE_MASK_NV: c_uint = 0x90B9;
    pub const PATH_STROKE_BOUNDING_BOX_NV: c_uint = 0x90A2;
    pub const PATH_STROKE_COVER_MODE_NV: c_uint = 0x9083;
    pub const PATH_STROKE_MASK_NV: c_uint = 0x9084;
    pub const PATH_STROKE_WIDTH_NV: c_uint = 0x9075;
    pub const PATH_TERMINAL_DASH_CAP_NV: c_uint = 0x907D;
    pub const PATH_TERMINAL_END_CAP_NV: c_uint = 0x9078;
    pub const PATH_TRANSPOSE_MODELVIEW_MATRIX_NV: c_uint = 0x84E3;
    pub const PATH_TRANSPOSE_PROJECTION_MATRIX_NV: c_uint = 0x84E4;
    pub const PERCENTAGE_AMD: c_uint = 0x8BC3;
    pub const PERFMON_RESULT_AMD: c_uint = 0x8BC6;
    pub const PERFMON_RESULT_AVAILABLE_AMD: c_uint = 0x8BC4;
    pub const PERFMON_RESULT_SIZE_AMD: c_uint = 0x8BC5;
    pub const PERFORMANCE_MONITOR_AMD: c_uint = 0x9152;
    pub const PERFQUERY_COUNTER_DATA_BOOL32_INTEL: c_uint = 0x94FC;
    pub const PERFQUERY_COUNTER_DATA_DOUBLE_INTEL: c_uint = 0x94FB;
    pub const PERFQUERY_COUNTER_DATA_FLOAT_INTEL: c_uint = 0x94FA;
    pub const PERFQUERY_COUNTER_DATA_UINT32_INTEL: c_uint = 0x94F8;
    pub const PERFQUERY_COUNTER_DATA_UINT64_INTEL: c_uint = 0x94F9;
    pub const PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL: c_uint = 0x94FF;
    pub const PERFQUERY_COUNTER_DURATION_NORM_INTEL: c_uint = 0x94F1;
    pub const PERFQUERY_COUNTER_DURATION_RAW_INTEL: c_uint = 0x94F2;
    pub const PERFQUERY_COUNTER_EVENT_INTEL: c_uint = 0x94F0;
    pub const PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL: c_uint = 0x94FE;
    pub const PERFQUERY_COUNTER_RAW_INTEL: c_uint = 0x94F4;
    pub const PERFQUERY_COUNTER_THROUGHPUT_INTEL: c_uint = 0x94F3;
    pub const PERFQUERY_COUNTER_TIMESTAMP_INTEL: c_uint = 0x94F5;
    pub const PERFQUERY_DONOT_FLUSH_INTEL: c_uint = 0x83F9;
    pub const PERFQUERY_FLUSH_INTEL: c_uint = 0x83FA;
    pub const PERFQUERY_GLOBAL_CONTEXT_INTEL: c_uint = 0x00000001;
    pub const PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL: c_uint = 0x9500;
    pub const PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL: c_uint = 0x94FD;
    pub const PERFQUERY_SINGLE_CONTEXT_INTEL: c_uint = 0x00000000;
    pub const PERFQUERY_WAIT_INTEL: c_uint = 0x83FB;
    pub const PERTURB_EXT: c_uint = 0x85AE;
    pub const PER_GPU_STORAGE_BIT_NV: c_uint = 0x0800;
    pub const PER_GPU_STORAGE_NV: c_uint = 0x9548;
    pub const PER_STAGE_CONSTANTS_NV: c_uint = 0x8535;
    pub const PHONG_HINT_WIN: c_uint = 0x80EB;
    pub const PHONG_WIN: c_uint = 0x80EA;
    pub const PINLIGHT_NV: c_uint = 0x92A8;
    pub const PIXELS_PER_SAMPLE_PATTERN_X_AMD: c_uint = 0x91AE;
    pub const PIXELS_PER_SAMPLE_PATTERN_Y_AMD: c_uint = 0x91AF;
    pub const PIXEL_BUFFER_BARRIER_BIT: c_uint = 0x00000080;
    pub const PIXEL_BUFFER_BARRIER_BIT_EXT: c_uint = 0x00000080;
    pub const PIXEL_COUNTER_BITS_NV: c_uint = 0x8864;
    pub const PIXEL_COUNT_AVAILABLE_NV: c_uint = 0x8867;
    pub const PIXEL_COUNT_NV: c_uint = 0x8866;
    pub const PIXEL_CUBIC_WEIGHT_EXT: c_uint = 0x8333;
    pub const PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS: c_uint = 0x8355;
    pub const PIXEL_FRAGMENT_RGB_SOURCE_SGIS: c_uint = 0x8354;
    pub const PIXEL_GROUP_COLOR_SGIS: c_uint = 0x8356;
    pub const PIXEL_MAG_FILTER_EXT: c_uint = 0x8331;
    pub const PIXEL_MIN_FILTER_EXT: c_uint = 0x8332;
    pub const PIXEL_PACK_BUFFER: c_uint = 0x88EB;
    pub const PIXEL_PACK_BUFFER_ARB: c_uint = 0x88EB;
    pub const PIXEL_PACK_BUFFER_BINDING: c_uint = 0x88ED;
    pub const PIXEL_PACK_BUFFER_BINDING_ARB: c_uint = 0x88ED;
    pub const PIXEL_PACK_BUFFER_BINDING_EXT: c_uint = 0x88ED;
    pub const PIXEL_PACK_BUFFER_EXT: c_uint = 0x88EB;
    pub const PIXEL_SUBSAMPLE_2424_SGIX: c_uint = 0x85A3;
    pub const PIXEL_SUBSAMPLE_4242_SGIX: c_uint = 0x85A4;
    pub const PIXEL_SUBSAMPLE_4444_SGIX: c_uint = 0x85A2;
    pub const PIXEL_TEXTURE_SGIS: c_uint = 0x8353;
    pub const PIXEL_TEX_GEN_MODE_SGIX: c_uint = 0x832B;
    pub const PIXEL_TEX_GEN_SGIX: c_uint = 0x8139;
    pub const PIXEL_TILE_BEST_ALIGNMENT_SGIX: c_uint = 0x813E;
    pub const PIXEL_TILE_CACHE_INCREMENT_SGIX: c_uint = 0x813F;
    pub const PIXEL_TILE_CACHE_SIZE_SGIX: c_uint = 0x8145;
    pub const PIXEL_TILE_GRID_DEPTH_SGIX: c_uint = 0x8144;
    pub const PIXEL_TILE_GRID_HEIGHT_SGIX: c_uint = 0x8143;
    pub const PIXEL_TILE_GRID_WIDTH_SGIX: c_uint = 0x8142;
    pub const PIXEL_TILE_HEIGHT_SGIX: c_uint = 0x8141;
    pub const PIXEL_TILE_WIDTH_SGIX: c_uint = 0x8140;
    pub const PIXEL_TRANSFORM_2D_EXT: c_uint = 0x8330;
    pub const PIXEL_TRANSFORM_2D_MATRIX_EXT: c_uint = 0x8338;
    pub const PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT: c_uint = 0x8336;
    pub const PIXEL_UNPACK_BUFFER: c_uint = 0x88EC;
    pub const PIXEL_UNPACK_BUFFER_ARB: c_uint = 0x88EC;
    pub const PIXEL_UNPACK_BUFFER_BINDING: c_uint = 0x88EF;
    pub const PIXEL_UNPACK_BUFFER_BINDING_ARB: c_uint = 0x88EF;
    pub const PIXEL_UNPACK_BUFFER_BINDING_EXT: c_uint = 0x88EF;
    pub const PIXEL_UNPACK_BUFFER_EXT: c_uint = 0x88EC;
    pub const PLUS_CLAMPED_ALPHA_NV: c_uint = 0x92B2;
    pub const PLUS_CLAMPED_NV: c_uint = 0x92B1;
    pub const PLUS_DARKER_NV: c_uint = 0x9292;
    pub const PLUS_NV: c_uint = 0x9291;
    pub const PN_TRIANGLES_ATI: c_uint = 0x87F0;
    pub const PN_TRIANGLES_NORMAL_MODE_ATI: c_uint = 0x87F3;
    pub const PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI: c_uint = 0x87F7;
    pub const PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI: c_uint = 0x87F8;
    pub const PN_TRIANGLES_POINT_MODE_ATI: c_uint = 0x87F2;
    pub const PN_TRIANGLES_POINT_MODE_CUBIC_ATI: c_uint = 0x87F6;
    pub const PN_TRIANGLES_POINT_MODE_LINEAR_ATI: c_uint = 0x87F5;
    pub const PN_TRIANGLES_TESSELATION_LEVEL_ATI: c_uint = 0x87F4;
    pub const POINT: c_uint = 0x1B00;
    pub const POINTS: c_uint = 0x0000;
    pub const POINT_DISTANCE_ATTENUATION_ARB: c_uint = 0x8129;
    pub const POINT_FADE_THRESHOLD_SIZE: c_uint = 0x8128;
    pub const POINT_FADE_THRESHOLD_SIZE_ARB: c_uint = 0x8128;
    pub const POINT_FADE_THRESHOLD_SIZE_EXT: c_uint = 0x8128;
    pub const POINT_FADE_THRESHOLD_SIZE_SGIS: c_uint = 0x8128;
    pub const POINT_SIZE: c_uint = 0x0B11;
    pub const POINT_SIZE_GRANULARITY: c_uint = 0x0B13;
    pub const POINT_SIZE_MAX_ARB: c_uint = 0x8127;
    pub const POINT_SIZE_MAX_EXT: c_uint = 0x8127;
    pub const POINT_SIZE_MAX_SGIS: c_uint = 0x8127;
    pub const POINT_SIZE_MIN_ARB: c_uint = 0x8126;
    pub const POINT_SIZE_MIN_EXT: c_uint = 0x8126;
    pub const POINT_SIZE_MIN_SGIS: c_uint = 0x8126;
    pub const POINT_SIZE_RANGE: c_uint = 0x0B12;
    pub const POINT_SPRITE_ARB: c_uint = 0x8861;
    pub const POINT_SPRITE_COORD_ORIGIN: c_uint = 0x8CA0;
    pub const POINT_SPRITE_NV: c_uint = 0x8861;
    pub const POINT_SPRITE_R_MODE_NV: c_uint = 0x8863;
    pub const POLYGON_MODE: c_uint = 0x0B40;
    pub const POLYGON_OFFSET_BIAS_EXT: c_uint = 0x8039;
    pub const POLYGON_OFFSET_CLAMP: c_uint = 0x8E1B;
    pub const POLYGON_OFFSET_CLAMP_EXT: c_uint = 0x8E1B;
    pub const POLYGON_OFFSET_COMMAND_NV: c_uint = 0x000E;
    pub const POLYGON_OFFSET_EXT: c_uint = 0x8037;
    pub const POLYGON_OFFSET_FACTOR: c_uint = 0x8038;
    pub const POLYGON_OFFSET_FACTOR_EXT: c_uint = 0x8038;
    pub const POLYGON_OFFSET_FILL: c_uint = 0x8037;
    pub const POLYGON_OFFSET_LINE: c_uint = 0x2A02;
    pub const POLYGON_OFFSET_POINT: c_uint = 0x2A01;
    pub const POLYGON_OFFSET_UNITS: c_uint = 0x2A00;
    pub const POLYGON_SMOOTH: c_uint = 0x0B41;
    pub const POLYGON_SMOOTH_HINT: c_uint = 0x0C53;
    pub const POST_COLOR_MATRIX_ALPHA_BIAS_SGI: c_uint = 0x80BB;
    pub const POST_COLOR_MATRIX_ALPHA_SCALE_SGI: c_uint = 0x80B7;
    pub const POST_COLOR_MATRIX_BLUE_BIAS_SGI: c_uint = 0x80BA;
    pub const POST_COLOR_MATRIX_BLUE_SCALE_SGI: c_uint = 0x80B6;
    pub const POST_COLOR_MATRIX_COLOR_TABLE_SGI: c_uint = 0x80D2;
    pub const POST_COLOR_MATRIX_GREEN_BIAS_SGI: c_uint = 0x80B9;
    pub const POST_COLOR_MATRIX_GREEN_SCALE_SGI: c_uint = 0x80B5;
    pub const POST_COLOR_MATRIX_RED_BIAS_SGI: c_uint = 0x80B8;
    pub const POST_COLOR_MATRIX_RED_SCALE_SGI: c_uint = 0x80B4;
    pub const POST_CONVOLUTION_ALPHA_BIAS_EXT: c_uint = 0x8023;
    pub const POST_CONVOLUTION_ALPHA_SCALE_EXT: c_uint = 0x801F;
    pub const POST_CONVOLUTION_BLUE_BIAS_EXT: c_uint = 0x8022;
    pub const POST_CONVOLUTION_BLUE_SCALE_EXT: c_uint = 0x801E;
    pub const POST_CONVOLUTION_COLOR_TABLE_SGI: c_uint = 0x80D1;
    pub const POST_CONVOLUTION_GREEN_BIAS_EXT: c_uint = 0x8021;
    pub const POST_CONVOLUTION_GREEN_SCALE_EXT: c_uint = 0x801D;
    pub const POST_CONVOLUTION_RED_BIAS_EXT: c_uint = 0x8020;
    pub const POST_CONVOLUTION_RED_SCALE_EXT: c_uint = 0x801C;
    pub const POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: c_uint = 0x8162;
    pub const POST_TEXTURE_FILTER_BIAS_RANGE_SGIX: c_uint = 0x817B;
    pub const POST_TEXTURE_FILTER_BIAS_SGIX: c_uint = 0x8179;
    pub const POST_TEXTURE_FILTER_SCALE_RANGE_SGIX: c_uint = 0x817C;
    pub const POST_TEXTURE_FILTER_SCALE_SGIX: c_uint = 0x817A;
    pub const PREFER_DOUBLEBUFFER_HINT_PGI: c_uint = 0x1A1F8;
    pub const PRESENT_DURATION_NV: c_uint = 0x8E2B;
    pub const PRESENT_TIME_NV: c_uint = 0x8E2A;
    pub const PRESERVE_ATI: c_uint = 0x8762;
    pub const PREVIOUS_ARB: c_uint = 0x8578;
    pub const PREVIOUS_EXT: c_uint = 0x8578;
    pub const PREVIOUS_TEXTURE_INPUT_NV: c_uint = 0x86E4;
    pub const PRIMARY_COLOR_ARB: c_uint = 0x8577;
    pub const PRIMARY_COLOR_EXT: c_uint = 0x8577;
    pub const PRIMARY_COLOR_NV: c_uint = 0x852C;
    pub const PRIMITIVES_GENERATED: c_uint = 0x8C87;
    pub const PRIMITIVES_GENERATED_EXT: c_uint = 0x8C87;
    pub const PRIMITIVES_GENERATED_NV: c_uint = 0x8C87;
    pub const PRIMITIVES_SUBMITTED: c_uint = 0x82EF;
    pub const PRIMITIVES_SUBMITTED_ARB: c_uint = 0x82EF;
    pub const PRIMITIVE_BOUNDING_BOX_ARB: c_uint = 0x92BE;
    pub const PRIMITIVE_ID_NV: c_uint = 0x8C7C;
    pub const PRIMITIVE_RESTART: c_uint = 0x8F9D;
    pub const PRIMITIVE_RESTART_FIXED_INDEX: c_uint = 0x8D69;
    pub const PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED: c_uint = 0x8221;
    pub const PRIMITIVE_RESTART_INDEX: c_uint = 0x8F9E;
    pub const PRIMITIVE_RESTART_INDEX_NV: c_uint = 0x8559;
    pub const PRIMITIVE_RESTART_NV: c_uint = 0x8558;
    pub const PROGRAM: c_uint = 0x82E2;
    pub const PROGRAMMABLE_SAMPLE_LOCATION_ARB: c_uint = 0x9341;
    pub const PROGRAMMABLE_SAMPLE_LOCATION_NV: c_uint = 0x9341;
    pub const PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB: c_uint = 0x9340;
    pub const PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV: c_uint = 0x9340;
    pub const PROGRAM_ADDRESS_REGISTERS_ARB: c_uint = 0x88B0;
    pub const PROGRAM_ALU_INSTRUCTIONS_ARB: c_uint = 0x8805;
    pub const PROGRAM_ATTRIBS_ARB: c_uint = 0x88AC;
    pub const PROGRAM_ATTRIB_COMPONENTS_NV: c_uint = 0x8906;
    pub const PROGRAM_BINARY_FORMATS: c_uint = 0x87FF;
    pub const PROGRAM_BINARY_FORMAT_MESA: c_uint = 0x875F;
    pub const PROGRAM_BINARY_LENGTH: c_uint = 0x8741;
    pub const PROGRAM_BINARY_RETRIEVABLE_HINT: c_uint = 0x8257;
    pub const PROGRAM_BINDING_ARB: c_uint = 0x8677;
    pub const PROGRAM_ERROR_POSITION_ARB: c_uint = 0x864B;
    pub const PROGRAM_ERROR_POSITION_NV: c_uint = 0x864B;
    pub const PROGRAM_ERROR_STRING_ARB: c_uint = 0x8874;
    pub const PROGRAM_ERROR_STRING_NV: c_uint = 0x8874;
    pub const PROGRAM_FORMAT_ARB: c_uint = 0x8876;
    pub const PROGRAM_FORMAT_ASCII_ARB: c_uint = 0x8875;
    pub const PROGRAM_INPUT: c_uint = 0x92E3;
    pub const PROGRAM_INSTRUCTIONS_ARB: c_uint = 0x88A0;
    pub const PROGRAM_LENGTH_ARB: c_uint = 0x8627;
    pub const PROGRAM_LENGTH_NV: c_uint = 0x8627;
    pub const PROGRAM_MATRIX_EXT: c_uint = 0x8E2D;
    pub const PROGRAM_MATRIX_STACK_DEPTH_EXT: c_uint = 0x8E2F;
    pub const PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB: c_uint = 0x88B2;
    pub const PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB: c_uint = 0x8808;
    pub const PROGRAM_NATIVE_ATTRIBS_ARB: c_uint = 0x88AE;
    pub const PROGRAM_NATIVE_INSTRUCTIONS_ARB: c_uint = 0x88A2;
    pub const PROGRAM_NATIVE_PARAMETERS_ARB: c_uint = 0x88AA;
    pub const PROGRAM_NATIVE_TEMPORARIES_ARB: c_uint = 0x88A6;
    pub const PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB: c_uint = 0x880A;
    pub const PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB: c_uint = 0x8809;
    pub const PROGRAM_OBJECT_ARB: c_uint = 0x8B40;
    pub const PROGRAM_OBJECT_EXT: c_uint = 0x8B40;
    pub const PROGRAM_OUTPUT: c_uint = 0x92E4;
    pub const PROGRAM_PARAMETERS_ARB: c_uint = 0x88A8;
    pub const PROGRAM_PARAMETER_NV: c_uint = 0x8644;
    pub const PROGRAM_PIPELINE: c_uint = 0x82E4;
    pub const PROGRAM_PIPELINE_BINDING: c_uint = 0x825A;
    pub const PROGRAM_PIPELINE_OBJECT_EXT: c_uint = 0x8A4F;
    pub const PROGRAM_POINT_SIZE: c_uint = 0x8642;
    pub const PROGRAM_POINT_SIZE_ARB: c_uint = 0x8642;
    pub const PROGRAM_POINT_SIZE_EXT: c_uint = 0x8642;
    pub const PROGRAM_RESIDENT_NV: c_uint = 0x8647;
    pub const PROGRAM_RESULT_COMPONENTS_NV: c_uint = 0x8907;
    pub const PROGRAM_SEPARABLE: c_uint = 0x8258;
    pub const PROGRAM_STRING_ARB: c_uint = 0x8628;
    pub const PROGRAM_STRING_NV: c_uint = 0x8628;
    pub const PROGRAM_TARGET_NV: c_uint = 0x8646;
    pub const PROGRAM_TEMPORARIES_ARB: c_uint = 0x88A4;
    pub const PROGRAM_TEX_INDIRECTIONS_ARB: c_uint = 0x8807;
    pub const PROGRAM_TEX_INSTRUCTIONS_ARB: c_uint = 0x8806;
    pub const PROGRAM_UNDER_NATIVE_LIMITS_ARB: c_uint = 0x88B6;
    pub const PROTECTED_MEMORY_OBJECT_EXT: c_uint = 0x959B;
    pub const PROVOKING_VERTEX: c_uint = 0x8E4F;
    pub const PROVOKING_VERTEX_EXT: c_uint = 0x8E4F;
    pub const PROXY_COLOR_TABLE_SGI: c_uint = 0x80D3;
    pub const PROXY_HISTOGRAM_EXT: c_uint = 0x8025;
    pub const PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI: c_uint = 0x80D5;
    pub const PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI: c_uint = 0x80D4;
    pub const PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: c_uint = 0x8163;
    pub const PROXY_TEXTURE_1D: c_uint = 0x8063;
    pub const PROXY_TEXTURE_1D_ARRAY: c_uint = 0x8C19;
    pub const PROXY_TEXTURE_1D_ARRAY_EXT: c_uint = 0x8C19;
    pub const PROXY_TEXTURE_1D_EXT: c_uint = 0x8063;
    pub const PROXY_TEXTURE_1D_STACK_MESAX: c_uint = 0x875B;
    pub const PROXY_TEXTURE_2D: c_uint = 0x8064;
    pub const PROXY_TEXTURE_2D_ARRAY: c_uint = 0x8C1B;
    pub const PROXY_TEXTURE_2D_ARRAY_EXT: c_uint = 0x8C1B;
    pub const PROXY_TEXTURE_2D_EXT: c_uint = 0x8064;
    pub const PROXY_TEXTURE_2D_MULTISAMPLE: c_uint = 0x9101;
    pub const PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: c_uint = 0x9103;
    pub const PROXY_TEXTURE_2D_STACK_MESAX: c_uint = 0x875C;
    pub const PROXY_TEXTURE_3D: c_uint = 0x8070;
    pub const PROXY_TEXTURE_3D_EXT: c_uint = 0x8070;
    pub const PROXY_TEXTURE_4D_SGIS: c_uint = 0x8135;
    pub const PROXY_TEXTURE_COLOR_TABLE_SGI: c_uint = 0x80BD;
    pub const PROXY_TEXTURE_CUBE_MAP: c_uint = 0x851B;
    pub const PROXY_TEXTURE_CUBE_MAP_ARB: c_uint = 0x851B;
    pub const PROXY_TEXTURE_CUBE_MAP_ARRAY: c_uint = 0x900B;
    pub const PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB: c_uint = 0x900B;
    pub const PROXY_TEXTURE_CUBE_MAP_EXT: c_uint = 0x851B;
    pub const PROXY_TEXTURE_RECTANGLE: c_uint = 0x84F7;
    pub const PROXY_TEXTURE_RECTANGLE_ARB: c_uint = 0x84F7;
    pub const PROXY_TEXTURE_RECTANGLE_NV: c_uint = 0x84F7;
    pub const PURGEABLE_APPLE: c_uint = 0x8A1D;
    pub const PURGED_CONTEXT_RESET_NV: c_uint = 0x92BB;
    pub const QUADRATIC_CURVE_TO_NV: c_uint = 0x0A;
    pub const QUADS: c_uint = 0x0007;
    pub const QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: c_uint = 0x8E4C;
    pub const QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT: c_uint = 0x8E4C;
    pub const QUAD_ALPHA4_SGIS: c_uint = 0x811E;
    pub const QUAD_ALPHA8_SGIS: c_uint = 0x811F;
    pub const QUAD_INTENSITY4_SGIS: c_uint = 0x8122;
    pub const QUAD_INTENSITY8_SGIS: c_uint = 0x8123;
    pub const QUAD_LUMINANCE4_SGIS: c_uint = 0x8120;
    pub const QUAD_LUMINANCE8_SGIS: c_uint = 0x8121;
    pub const QUAD_MESH_SUN: c_uint = 0x8614;
    pub const QUAD_TEXTURE_SELECT_SGIS: c_uint = 0x8125;
    pub const QUARTER_BIT_ATI: c_uint = 0x00000010;
    pub const QUERY: c_uint = 0x82E3;
    pub const QUERY_ALL_EVENT_BITS_AMD: c_uint = 0xFFFFFFFF;
    pub const QUERY_BUFFER: c_uint = 0x9192;
    pub const QUERY_BUFFER_AMD: c_uint = 0x9192;
    pub const QUERY_BUFFER_BARRIER_BIT: c_uint = 0x00008000;
    pub const QUERY_BUFFER_BINDING: c_uint = 0x9193;
    pub const QUERY_BUFFER_BINDING_AMD: c_uint = 0x9193;
    pub const QUERY_BY_REGION_NO_WAIT: c_uint = 0x8E16;
    pub const QUERY_BY_REGION_NO_WAIT_INVERTED: c_uint = 0x8E1A;
    pub const QUERY_BY_REGION_NO_WAIT_NV: c_uint = 0x8E16;
    pub const QUERY_BY_REGION_WAIT: c_uint = 0x8E15;
    pub const QUERY_BY_REGION_WAIT_INVERTED: c_uint = 0x8E19;
    pub const QUERY_BY_REGION_WAIT_NV: c_uint = 0x8E15;
    pub const QUERY_COUNTER_BITS: c_uint = 0x8864;
    pub const QUERY_COUNTER_BITS_ARB: c_uint = 0x8864;
    pub const QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD: c_uint = 0x00000008;
    pub const QUERY_DEPTH_FAIL_EVENT_BIT_AMD: c_uint = 0x00000002;
    pub const QUERY_DEPTH_PASS_EVENT_BIT_AMD: c_uint = 0x00000001;
    pub const QUERY_NO_WAIT: c_uint = 0x8E14;
    pub const QUERY_NO_WAIT_INVERTED: c_uint = 0x8E18;
    pub const QUERY_NO_WAIT_NV: c_uint = 0x8E14;
    pub const QUERY_OBJECT_AMD: c_uint = 0x9153;
    pub const QUERY_OBJECT_EXT: c_uint = 0x9153;
    pub const QUERY_RESOURCE_BUFFEROBJECT_NV: c_uint = 0x9547;
    pub const QUERY_RESOURCE_MEMTYPE_VIDMEM_NV: c_uint = 0x9542;
    pub const QUERY_RESOURCE_RENDERBUFFER_NV: c_uint = 0x9546;
    pub const QUERY_RESOURCE_SYS_RESERVED_NV: c_uint = 0x9544;
    pub const QUERY_RESOURCE_TEXTURE_NV: c_uint = 0x9545;
    pub const QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV: c_uint = 0x9540;
    pub const QUERY_RESULT: c_uint = 0x8866;
    pub const QUERY_RESULT_ARB: c_uint = 0x8866;
    pub const QUERY_RESULT_AVAILABLE: c_uint = 0x8867;
    pub const QUERY_RESULT_AVAILABLE_ARB: c_uint = 0x8867;
    pub const QUERY_RESULT_NO_WAIT: c_uint = 0x9194;
    pub const QUERY_RESULT_NO_WAIT_AMD: c_uint = 0x9194;
    pub const QUERY_STENCIL_FAIL_EVENT_BIT_AMD: c_uint = 0x00000004;
    pub const QUERY_TARGET: c_uint = 0x82EA;
    pub const QUERY_WAIT: c_uint = 0x8E13;
    pub const QUERY_WAIT_INVERTED: c_uint = 0x8E17;
    pub const QUERY_WAIT_NV: c_uint = 0x8E13;
    pub const R11F_G11F_B10F: c_uint = 0x8C3A;
    pub const R11F_G11F_B10F_EXT: c_uint = 0x8C3A;
    pub const R16: c_uint = 0x822A;
    pub const R16F: c_uint = 0x822D;
    pub const R16F_EXT: c_uint = 0x822D;
    pub const R16I: c_uint = 0x8233;
    pub const R16UI: c_uint = 0x8234;
    pub const R16_SNORM: c_uint = 0x8F98;
    pub const R1UI_C3F_V3F_SUN: c_uint = 0x85C6;
    pub const R1UI_C4F_N3F_V3F_SUN: c_uint = 0x85C8;
    pub const R1UI_C4UB_V3F_SUN: c_uint = 0x85C5;
    pub const R1UI_N3F_V3F_SUN: c_uint = 0x85C7;
    pub const R1UI_T2F_C4F_N3F_V3F_SUN: c_uint = 0x85CB;
    pub const R1UI_T2F_N3F_V3F_SUN: c_uint = 0x85CA;
    pub const R1UI_T2F_V3F_SUN: c_uint = 0x85C9;
    pub const R1UI_V3F_SUN: c_uint = 0x85C4;
    pub const R32F: c_uint = 0x822E;
    pub const R32F_EXT: c_uint = 0x822E;
    pub const R32I: c_uint = 0x8235;
    pub const R32UI: c_uint = 0x8236;
    pub const R3_G3_B2: c_uint = 0x2A10;
    pub const R8: c_uint = 0x8229;
    pub const R8I: c_uint = 0x8231;
    pub const R8UI: c_uint = 0x8232;
    pub const R8_EXT: c_uint = 0x8229;
    pub const R8_SNORM: c_uint = 0x8F94;
    pub const RASTERIZER_DISCARD: c_uint = 0x8C89;
    pub const RASTERIZER_DISCARD_EXT: c_uint = 0x8C89;
    pub const RASTERIZER_DISCARD_NV: c_uint = 0x8C89;
    pub const RASTER_FIXED_SAMPLE_LOCATIONS_EXT: c_uint = 0x932A;
    pub const RASTER_MULTISAMPLE_EXT: c_uint = 0x9327;
    pub const RASTER_POSITION_UNCLIPPED_IBM: c_uint = 0x19262;
    pub const RASTER_SAMPLES_EXT: c_uint = 0x9328;
    pub const READ_BUFFER: c_uint = 0x0C02;
    pub const READ_FRAMEBUFFER: c_uint = 0x8CA8;
    pub const READ_FRAMEBUFFER_BINDING: c_uint = 0x8CAA;
    pub const READ_FRAMEBUFFER_BINDING_EXT: c_uint = 0x8CAA;
    pub const READ_FRAMEBUFFER_EXT: c_uint = 0x8CA8;
    pub const READ_ONLY: c_uint = 0x88B8;
    pub const READ_ONLY_ARB: c_uint = 0x88B8;
    pub const READ_PIXELS: c_uint = 0x828C;
    pub const READ_PIXELS_FORMAT: c_uint = 0x828D;
    pub const READ_PIXELS_TYPE: c_uint = 0x828E;
    pub const READ_PIXEL_DATA_RANGE_LENGTH_NV: c_uint = 0x887B;
    pub const READ_PIXEL_DATA_RANGE_NV: c_uint = 0x8879;
    pub const READ_PIXEL_DATA_RANGE_POINTER_NV: c_uint = 0x887D;
    pub const READ_WRITE: c_uint = 0x88BA;
    pub const READ_WRITE_ARB: c_uint = 0x88BA;
    pub const RECLAIM_MEMORY_HINT_PGI: c_uint = 0x1A1FE;
    pub const RECT_NV: c_uint = 0xF6;
    pub const RED: c_uint = 0x1903;
    pub const REDUCE_EXT: c_uint = 0x8016;
    pub const RED_BIT_ATI: c_uint = 0x00000001;
    pub const RED_INTEGER: c_uint = 0x8D94;
    pub const RED_INTEGER_EXT: c_uint = 0x8D94;
    pub const RED_MAX_CLAMP_INGR: c_uint = 0x8564;
    pub const RED_MIN_CLAMP_INGR: c_uint = 0x8560;
    pub const RED_NV: c_uint = 0x1903;
    pub const RED_SNORM: c_uint = 0x8F90;
    pub const REFERENCED_BY_COMPUTE_SHADER: c_uint = 0x930B;
    pub const REFERENCED_BY_FRAGMENT_SHADER: c_uint = 0x930A;
    pub const REFERENCED_BY_GEOMETRY_SHADER: c_uint = 0x9309;
    pub const REFERENCED_BY_MESH_SHADER_NV: c_uint = 0x95A0;
    pub const REFERENCED_BY_TASK_SHADER_NV: c_uint = 0x95A1;
    pub const REFERENCED_BY_TESS_CONTROL_SHADER: c_uint = 0x9307;
    pub const REFERENCED_BY_TESS_EVALUATION_SHADER: c_uint = 0x9308;
    pub const REFERENCED_BY_VERTEX_SHADER: c_uint = 0x9306;
    pub const REFERENCE_PLANE_EQUATION_SGIX: c_uint = 0x817E;
    pub const REFERENCE_PLANE_SGIX: c_uint = 0x817D;
    pub const REFLECTION_MAP_ARB: c_uint = 0x8512;
    pub const REFLECTION_MAP_EXT: c_uint = 0x8512;
    pub const REFLECTION_MAP_NV: c_uint = 0x8512;
    pub const REGISTER_COMBINERS_NV: c_uint = 0x8522;
    pub const REG_0_ATI: c_uint = 0x8921;
    pub const REG_10_ATI: c_uint = 0x892B;
    pub const REG_11_ATI: c_uint = 0x892C;
    pub const REG_12_ATI: c_uint = 0x892D;
    pub const REG_13_ATI: c_uint = 0x892E;
    pub const REG_14_ATI: c_uint = 0x892F;
    pub const REG_15_ATI: c_uint = 0x8930;
    pub const REG_16_ATI: c_uint = 0x8931;
    pub const REG_17_ATI: c_uint = 0x8932;
    pub const REG_18_ATI: c_uint = 0x8933;
    pub const REG_19_ATI: c_uint = 0x8934;
    pub const REG_1_ATI: c_uint = 0x8922;
    pub const REG_20_ATI: c_uint = 0x8935;
    pub const REG_21_ATI: c_uint = 0x8936;
    pub const REG_22_ATI: c_uint = 0x8937;
    pub const REG_23_ATI: c_uint = 0x8938;
    pub const REG_24_ATI: c_uint = 0x8939;
    pub const REG_25_ATI: c_uint = 0x893A;
    pub const REG_26_ATI: c_uint = 0x893B;
    pub const REG_27_ATI: c_uint = 0x893C;
    pub const REG_28_ATI: c_uint = 0x893D;
    pub const REG_29_ATI: c_uint = 0x893E;
    pub const REG_2_ATI: c_uint = 0x8923;
    pub const REG_30_ATI: c_uint = 0x893F;
    pub const REG_31_ATI: c_uint = 0x8940;
    pub const REG_3_ATI: c_uint = 0x8924;
    pub const REG_4_ATI: c_uint = 0x8925;
    pub const REG_5_ATI: c_uint = 0x8926;
    pub const REG_6_ATI: c_uint = 0x8927;
    pub const REG_7_ATI: c_uint = 0x8928;
    pub const REG_8_ATI: c_uint = 0x8929;
    pub const REG_9_ATI: c_uint = 0x892A;
    pub const RELATIVE_ARC_TO_NV: c_uint = 0xFF;
    pub const RELATIVE_CONIC_CURVE_TO_NV: c_uint = 0x1B;
    pub const RELATIVE_CUBIC_CURVE_TO_NV: c_uint = 0x0D;
    pub const RELATIVE_HORIZONTAL_LINE_TO_NV: c_uint = 0x07;
    pub const RELATIVE_LARGE_CCW_ARC_TO_NV: c_uint = 0x17;
    pub const RELATIVE_LARGE_CW_ARC_TO_NV: c_uint = 0x19;
    pub const RELATIVE_LINE_TO_NV: c_uint = 0x05;
    pub const RELATIVE_MOVE_TO_NV: c_uint = 0x03;
    pub const RELATIVE_QUADRATIC_CURVE_TO_NV: c_uint = 0x0B;
    pub const RELATIVE_RECT_NV: c_uint = 0xF7;
    pub const RELATIVE_ROUNDED_RECT2_NV: c_uint = 0xEB;
    pub const RELATIVE_ROUNDED_RECT4_NV: c_uint = 0xED;
    pub const RELATIVE_ROUNDED_RECT8_NV: c_uint = 0xEF;
    pub const RELATIVE_ROUNDED_RECT_NV: c_uint = 0xE9;
    pub const RELATIVE_SMALL_CCW_ARC_TO_NV: c_uint = 0x13;
    pub const RELATIVE_SMALL_CW_ARC_TO_NV: c_uint = 0x15;
    pub const RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV: c_uint = 0x11;
    pub const RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV: c_uint = 0x0F;
    pub const RELATIVE_VERTICAL_LINE_TO_NV: c_uint = 0x09;
    pub const RELEASED_APPLE: c_uint = 0x8A19;
    pub const RENDERBUFFER: c_uint = 0x8D41;
    pub const RENDERBUFFER_ALPHA_SIZE: c_uint = 0x8D53;
    pub const RENDERBUFFER_ALPHA_SIZE_EXT: c_uint = 0x8D53;
    pub const RENDERBUFFER_BINDING: c_uint = 0x8CA7;
    pub const RENDERBUFFER_BINDING_EXT: c_uint = 0x8CA7;
    pub const RENDERBUFFER_BLUE_SIZE: c_uint = 0x8D52;
    pub const RENDERBUFFER_BLUE_SIZE_EXT: c_uint = 0x8D52;
    pub const RENDERBUFFER_COLOR_SAMPLES_NV: c_uint = 0x8E10;
    pub const RENDERBUFFER_COVERAGE_SAMPLES_NV: c_uint = 0x8CAB;
    pub const RENDERBUFFER_DEPTH_SIZE: c_uint = 0x8D54;
    pub const RENDERBUFFER_DEPTH_SIZE_EXT: c_uint = 0x8D54;
    pub const RENDERBUFFER_EXT: c_uint = 0x8D41;
    pub const RENDERBUFFER_FREE_MEMORY_ATI: c_uint = 0x87FD;
    pub const RENDERBUFFER_GREEN_SIZE: c_uint = 0x8D51;
    pub const RENDERBUFFER_GREEN_SIZE_EXT: c_uint = 0x8D51;
    pub const RENDERBUFFER_HEIGHT: c_uint = 0x8D43;
    pub const RENDERBUFFER_HEIGHT_EXT: c_uint = 0x8D43;
    pub const RENDERBUFFER_INTERNAL_FORMAT: c_uint = 0x8D44;
    pub const RENDERBUFFER_INTERNAL_FORMAT_EXT: c_uint = 0x8D44;
    pub const RENDERBUFFER_RED_SIZE: c_uint = 0x8D50;
    pub const RENDERBUFFER_RED_SIZE_EXT: c_uint = 0x8D50;
    pub const RENDERBUFFER_SAMPLES: c_uint = 0x8CAB;
    pub const RENDERBUFFER_SAMPLES_EXT: c_uint = 0x8CAB;
    pub const RENDERBUFFER_STENCIL_SIZE: c_uint = 0x8D55;
    pub const RENDERBUFFER_STENCIL_SIZE_EXT: c_uint = 0x8D55;
    pub const RENDERBUFFER_STORAGE_SAMPLES_AMD: c_uint = 0x91B2;
    pub const RENDERBUFFER_WIDTH: c_uint = 0x8D42;
    pub const RENDERBUFFER_WIDTH_EXT: c_uint = 0x8D42;
    pub const RENDERER: c_uint = 0x1F01;
    pub const RENDER_GPU_MASK_NV: c_uint = 0x9558;
    pub const REPEAT: c_uint = 0x2901;
    pub const REPLACE: c_uint = 0x1E01;
    pub const REPLACEMENT_CODE_ARRAY_POINTER_SUN: c_uint = 0x85C3;
    pub const REPLACEMENT_CODE_ARRAY_STRIDE_SUN: c_uint = 0x85C2;
    pub const REPLACEMENT_CODE_ARRAY_SUN: c_uint = 0x85C0;
    pub const REPLACEMENT_CODE_ARRAY_TYPE_SUN: c_uint = 0x85C1;
    pub const REPLACEMENT_CODE_SUN: c_uint = 0x81D8;
    pub const REPLACE_EXT: c_uint = 0x8062;
    pub const REPLACE_MIDDLE_SUN: c_uint = 0x0002;
    pub const REPLACE_OLDEST_SUN: c_uint = 0x0003;
    pub const REPLACE_VALUE_AMD: c_uint = 0x874B;
    pub const REPLICATE_BORDER_HP: c_uint = 0x8153;
    pub const REPRESENTATIVE_FRAGMENT_TEST_NV: c_uint = 0x937F;
    pub const RESAMPLE_AVERAGE_OML: c_uint = 0x8988;
    pub const RESAMPLE_DECIMATE_OML: c_uint = 0x8989;
    pub const RESAMPLE_DECIMATE_SGIX: c_uint = 0x8430;
    pub const RESAMPLE_REPLICATE_OML: c_uint = 0x8986;
    pub const RESAMPLE_REPLICATE_SGIX: c_uint = 0x8433;
    pub const RESAMPLE_ZERO_FILL_OML: c_uint = 0x8987;
    pub const RESAMPLE_ZERO_FILL_SGIX: c_uint = 0x8434;
    pub const RESCALE_NORMAL_EXT: c_uint = 0x803A;
    pub const RESET_NOTIFICATION_STRATEGY: c_uint = 0x8256;
    pub const RESET_NOTIFICATION_STRATEGY_ARB: c_uint = 0x8256;
    pub const RESTART_PATH_NV: c_uint = 0xF0;
    pub const RESTART_SUN: c_uint = 0x0001;
    pub const RETAINED_APPLE: c_uint = 0x8A1B;
    pub const RG: c_uint = 0x8227;
    pub const RG16: c_uint = 0x822C;
    pub const RG16F: c_uint = 0x822F;
    pub const RG16F_EXT: c_uint = 0x822F;
    pub const RG16I: c_uint = 0x8239;
    pub const RG16UI: c_uint = 0x823A;
    pub const RG16_SNORM: c_uint = 0x8F99;
    pub const RG32F: c_uint = 0x8230;
    pub const RG32F_EXT: c_uint = 0x8230;
    pub const RG32I: c_uint = 0x823B;
    pub const RG32UI: c_uint = 0x823C;
    pub const RG8: c_uint = 0x822B;
    pub const RG8I: c_uint = 0x8237;
    pub const RG8UI: c_uint = 0x8238;
    pub const RG8_EXT: c_uint = 0x822B;
    pub const RG8_SNORM: c_uint = 0x8F95;
    pub const RGB: c_uint = 0x1907;
    pub const RGB10: c_uint = 0x8052;
    pub const RGB10_A2: c_uint = 0x8059;
    pub const RGB10_A2UI: c_uint = 0x906F;
    pub const RGB10_A2_EXT: c_uint = 0x8059;
    pub const RGB10_EXT: c_uint = 0x8052;
    pub const RGB12: c_uint = 0x8053;
    pub const RGB12_EXT: c_uint = 0x8053;
    pub const RGB16: c_uint = 0x8054;
    pub const RGB16F: c_uint = 0x881B;
    pub const RGB16F_ARB: c_uint = 0x881B;
    pub const RGB16F_EXT: c_uint = 0x881B;
    pub const RGB16I: c_uint = 0x8D89;
    pub const RGB16I_EXT: c_uint = 0x8D89;
    pub const RGB16UI: c_uint = 0x8D77;
    pub const RGB16UI_EXT: c_uint = 0x8D77;
    pub const RGB16_EXT: c_uint = 0x8054;
    pub const RGB16_SNORM: c_uint = 0x8F9A;
    pub const RGB2_EXT: c_uint = 0x804E;
    pub const RGB32F: c_uint = 0x8815;
    pub const RGB32F_ARB: c_uint = 0x8815;
    pub const RGB32F_EXT: c_uint = 0x8815;
    pub const RGB32I: c_uint = 0x8D83;
    pub const RGB32I_EXT: c_uint = 0x8D83;
    pub const RGB32UI: c_uint = 0x8D71;
    pub const RGB32UI_EXT: c_uint = 0x8D71;
    pub const RGB4: c_uint = 0x804F;
    pub const RGB4_EXT: c_uint = 0x804F;
    pub const RGB4_S3TC: c_uint = 0x83A1;
    pub const RGB5: c_uint = 0x8050;
    pub const RGB565: c_uint = 0x8D62;
    pub const RGB5_A1: c_uint = 0x8057;
    pub const RGB5_A1_EXT: c_uint = 0x8057;
    pub const RGB5_EXT: c_uint = 0x8050;
    pub const RGB8: c_uint = 0x8051;
    pub const RGB8I: c_uint = 0x8D8F;
    pub const RGB8I_EXT: c_uint = 0x8D8F;
    pub const RGB8UI: c_uint = 0x8D7D;
    pub const RGB8UI_EXT: c_uint = 0x8D7D;
    pub const RGB8_EXT: c_uint = 0x8051;
    pub const RGB8_SNORM: c_uint = 0x8F96;
    pub const RGB9_E5: c_uint = 0x8C3D;
    pub const RGB9_E5_EXT: c_uint = 0x8C3D;
    pub const RGBA: c_uint = 0x1908;
    pub const RGBA12: c_uint = 0x805A;
    pub const RGBA12_EXT: c_uint = 0x805A;
    pub const RGBA16: c_uint = 0x805B;
    pub const RGBA16F: c_uint = 0x881A;
    pub const RGBA16F_ARB: c_uint = 0x881A;
    pub const RGBA16F_EXT: c_uint = 0x881A;
    pub const RGBA16I: c_uint = 0x8D88;
    pub const RGBA16I_EXT: c_uint = 0x8D88;
    pub const RGBA16UI: c_uint = 0x8D76;
    pub const RGBA16UI_EXT: c_uint = 0x8D76;
    pub const RGBA16_EXT: c_uint = 0x805B;
    pub const RGBA16_SNORM: c_uint = 0x8F9B;
    pub const RGBA2: c_uint = 0x8055;
    pub const RGBA2_EXT: c_uint = 0x8055;
    pub const RGBA32F: c_uint = 0x8814;
    pub const RGBA32F_ARB: c_uint = 0x8814;
    pub const RGBA32F_EXT: c_uint = 0x8814;
    pub const RGBA32I: c_uint = 0x8D82;
    pub const RGBA32I_EXT: c_uint = 0x8D82;
    pub const RGBA32UI: c_uint = 0x8D70;
    pub const RGBA32UI_EXT: c_uint = 0x8D70;
    pub const RGBA4: c_uint = 0x8056;
    pub const RGBA4_DXT5_S3TC: c_uint = 0x83A5;
    pub const RGBA4_EXT: c_uint = 0x8056;
    pub const RGBA4_S3TC: c_uint = 0x83A3;
    pub const RGBA8: c_uint = 0x8058;
    pub const RGBA8I: c_uint = 0x8D8E;
    pub const RGBA8I_EXT: c_uint = 0x8D8E;
    pub const RGBA8UI: c_uint = 0x8D7C;
    pub const RGBA8UI_EXT: c_uint = 0x8D7C;
    pub const RGBA8_EXT: c_uint = 0x8058;
    pub const RGBA8_SNORM: c_uint = 0x8F97;
    pub const RGBA_DXT5_S3TC: c_uint = 0x83A4;
    pub const RGBA_FLOAT16_APPLE: c_uint = 0x881A;
    pub const RGBA_FLOAT16_ATI: c_uint = 0x881A;
    pub const RGBA_FLOAT32_APPLE: c_uint = 0x8814;
    pub const RGBA_FLOAT32_ATI: c_uint = 0x8814;
    pub const RGBA_FLOAT_MODE_ARB: c_uint = 0x8820;
    pub const RGBA_FLOAT_MODE_ATI: c_uint = 0x8820;
    pub const RGBA_INTEGER: c_uint = 0x8D99;
    pub const RGBA_INTEGER_EXT: c_uint = 0x8D99;
    pub const RGBA_INTEGER_MODE_EXT: c_uint = 0x8D9E;
    pub const RGBA_S3TC: c_uint = 0x83A2;
    pub const RGBA_SIGNED_COMPONENTS_EXT: c_uint = 0x8C3C;
    pub const RGBA_SNORM: c_uint = 0x8F93;
    pub const RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV: c_uint = 0x86D9;
    pub const RGB_422_APPLE: c_uint = 0x8A1F;
    pub const RGB_FLOAT16_APPLE: c_uint = 0x881B;
    pub const RGB_FLOAT16_ATI: c_uint = 0x881B;
    pub const RGB_FLOAT32_APPLE: c_uint = 0x8815;
    pub const RGB_FLOAT32_ATI: c_uint = 0x8815;
    pub const RGB_INTEGER: c_uint = 0x8D98;
    pub const RGB_INTEGER_EXT: c_uint = 0x8D98;
    pub const RGB_RAW_422_APPLE: c_uint = 0x8A51;
    pub const RGB_S3TC: c_uint = 0x83A0;
    pub const RGB_SCALE_ARB: c_uint = 0x8573;
    pub const RGB_SCALE_EXT: c_uint = 0x8573;
    pub const RGB_SNORM: c_uint = 0x8F92;
    pub const RG_INTEGER: c_uint = 0x8228;
    pub const RG_SNORM: c_uint = 0x8F91;
    pub const RIGHT: c_uint = 0x0407;
    pub const ROUNDED_RECT2_NV: c_uint = 0xEA;
    pub const ROUNDED_RECT4_NV: c_uint = 0xEC;
    pub const ROUNDED_RECT8_NV: c_uint = 0xEE;
    pub const ROUNDED_RECT_NV: c_uint = 0xE8;
    pub const ROUND_NV: c_uint = 0x90A4;
    pub const SAMPLER: c_uint = 0x82E6;
    pub const SAMPLER_1D: c_uint = 0x8B5D;
    pub const SAMPLER_1D_ARB: c_uint = 0x8B5D;
    pub const SAMPLER_1D_ARRAY: c_uint = 0x8DC0;
    pub const SAMPLER_1D_ARRAY_EXT: c_uint = 0x8DC0;
    pub const SAMPLER_1D_ARRAY_SHADOW: c_uint = 0x8DC3;
    pub const SAMPLER_1D_ARRAY_SHADOW_EXT: c_uint = 0x8DC3;
    pub const SAMPLER_1D_SHADOW: c_uint = 0x8B61;
    pub const SAMPLER_1D_SHADOW_ARB: c_uint = 0x8B61;
    pub const SAMPLER_2D: c_uint = 0x8B5E;
    pub const SAMPLER_2D_ARB: c_uint = 0x8B5E;
    pub const SAMPLER_2D_ARRAY: c_uint = 0x8DC1;
    pub const SAMPLER_2D_ARRAY_EXT: c_uint = 0x8DC1;
    pub const SAMPLER_2D_ARRAY_SHADOW: c_uint = 0x8DC4;
    pub const SAMPLER_2D_ARRAY_SHADOW_EXT: c_uint = 0x8DC4;
    pub const SAMPLER_2D_MULTISAMPLE: c_uint = 0x9108;
    pub const SAMPLER_2D_MULTISAMPLE_ARRAY: c_uint = 0x910B;
    pub const SAMPLER_2D_RECT: c_uint = 0x8B63;
    pub const SAMPLER_2D_RECT_ARB: c_uint = 0x8B63;
    pub const SAMPLER_2D_RECT_SHADOW: c_uint = 0x8B64;
    pub const SAMPLER_2D_RECT_SHADOW_ARB: c_uint = 0x8B64;
    pub const SAMPLER_2D_SHADOW: c_uint = 0x8B62;
    pub const SAMPLER_2D_SHADOW_ARB: c_uint = 0x8B62;
    pub const SAMPLER_3D: c_uint = 0x8B5F;
    pub const SAMPLER_3D_ARB: c_uint = 0x8B5F;
    pub const SAMPLER_BINDING: c_uint = 0x8919;
    pub const SAMPLER_BUFFER: c_uint = 0x8DC2;
    pub const SAMPLER_BUFFER_AMD: c_uint = 0x9001;
    pub const SAMPLER_BUFFER_EXT: c_uint = 0x8DC2;
    pub const SAMPLER_CUBE: c_uint = 0x8B60;
    pub const SAMPLER_CUBE_ARB: c_uint = 0x8B60;
    pub const SAMPLER_CUBE_MAP_ARRAY: c_uint = 0x900C;
    pub const SAMPLER_CUBE_MAP_ARRAY_ARB: c_uint = 0x900C;
    pub const SAMPLER_CUBE_MAP_ARRAY_SHADOW: c_uint = 0x900D;
    pub const SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB: c_uint = 0x900D;
    pub const SAMPLER_CUBE_SHADOW: c_uint = 0x8DC5;
    pub const SAMPLER_CUBE_SHADOW_EXT: c_uint = 0x8DC5;
    pub const SAMPLER_OBJECT_AMD: c_uint = 0x9155;
    pub const SAMPLER_RENDERBUFFER_NV: c_uint = 0x8E56;
    pub const SAMPLES: c_uint = 0x80A9;
    pub const SAMPLES_3DFX: c_uint = 0x86B4;
    pub const SAMPLES_ARB: c_uint = 0x80A9;
    pub const SAMPLES_EXT: c_uint = 0x80A9;
    pub const SAMPLES_PASSED: c_uint = 0x8914;
    pub const SAMPLES_PASSED_ARB: c_uint = 0x8914;
    pub const SAMPLES_SGIS: c_uint = 0x80A9;
    pub const SAMPLE_ALPHA_TO_COVERAGE: c_uint = 0x809E;
    pub const SAMPLE_ALPHA_TO_COVERAGE_ARB: c_uint = 0x809E;
    pub const SAMPLE_ALPHA_TO_MASK_EXT: c_uint = 0x809E;
    pub const SAMPLE_ALPHA_TO_MASK_SGIS: c_uint = 0x809E;
    pub const SAMPLE_ALPHA_TO_ONE: c_uint = 0x809F;
    pub const SAMPLE_ALPHA_TO_ONE_ARB: c_uint = 0x809F;
    pub const SAMPLE_ALPHA_TO_ONE_EXT: c_uint = 0x809F;
    pub const SAMPLE_ALPHA_TO_ONE_SGIS: c_uint = 0x809F;
    pub const SAMPLE_BUFFERS: c_uint = 0x80A8;
    pub const SAMPLE_BUFFERS_3DFX: c_uint = 0x86B3;
    pub const SAMPLE_BUFFERS_ARB: c_uint = 0x80A8;
    pub const SAMPLE_BUFFERS_EXT: c_uint = 0x80A8;
    pub const SAMPLE_BUFFERS_SGIS: c_uint = 0x80A8;
    pub const SAMPLE_COVERAGE: c_uint = 0x80A0;
    pub const SAMPLE_COVERAGE_ARB: c_uint = 0x80A0;
    pub const SAMPLE_COVERAGE_INVERT: c_uint = 0x80AB;
    pub const SAMPLE_COVERAGE_INVERT_ARB: c_uint = 0x80AB;
    pub const SAMPLE_COVERAGE_VALUE: c_uint = 0x80AA;
    pub const SAMPLE_COVERAGE_VALUE_ARB: c_uint = 0x80AA;
    pub const SAMPLE_LOCATION_ARB: c_uint = 0x8E50;
    pub const SAMPLE_LOCATION_NV: c_uint = 0x8E50;
    pub const SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB: c_uint = 0x933F;
    pub const SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV: c_uint = 0x933F;
    pub const SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB: c_uint = 0x933E;
    pub const SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV: c_uint = 0x933E;
    pub const SAMPLE_LOCATION_SUBPIXEL_BITS_ARB: c_uint = 0x933D;
    pub const SAMPLE_LOCATION_SUBPIXEL_BITS_NV: c_uint = 0x933D;
    pub const SAMPLE_MASK: c_uint = 0x8E51;
    pub const SAMPLE_MASK_EXT: c_uint = 0x80A0;
    pub const SAMPLE_MASK_INVERT_EXT: c_uint = 0x80AB;
    pub const SAMPLE_MASK_INVERT_SGIS: c_uint = 0x80AB;
    pub const SAMPLE_MASK_NV: c_uint = 0x8E51;
    pub const SAMPLE_MASK_SGIS: c_uint = 0x80A0;
    pub const SAMPLE_MASK_VALUE: c_uint = 0x8E52;
    pub const SAMPLE_MASK_VALUE_EXT: c_uint = 0x80AA;
    pub const SAMPLE_MASK_VALUE_NV: c_uint = 0x8E52;
    pub const SAMPLE_MASK_VALUE_SGIS: c_uint = 0x80AA;
    pub const SAMPLE_PATTERN_EXT: c_uint = 0x80AC;
    pub const SAMPLE_PATTERN_SGIS: c_uint = 0x80AC;
    pub const SAMPLE_POSITION: c_uint = 0x8E50;
    pub const SAMPLE_POSITION_NV: c_uint = 0x8E50;
    pub const SAMPLE_SHADING: c_uint = 0x8C36;
    pub const SAMPLE_SHADING_ARB: c_uint = 0x8C36;
    pub const SATURATE_BIT_ATI: c_uint = 0x00000040;
    pub const SCALAR_EXT: c_uint = 0x87BE;
    pub const SCALEBIAS_HINT_SGIX: c_uint = 0x8322;
    pub const SCALED_RESOLVE_FASTEST_EXT: c_uint = 0x90BA;
    pub const SCALED_RESOLVE_NICEST_EXT: c_uint = 0x90BB;
    pub const SCALE_BY_FOUR_NV: c_uint = 0x853F;
    pub const SCALE_BY_ONE_HALF_NV: c_uint = 0x8540;
    pub const SCALE_BY_TWO_NV: c_uint = 0x853E;
    pub const SCISSOR_BOX: c_uint = 0x0C10;
    pub const SCISSOR_BOX_EXCLUSIVE_NV: c_uint = 0x9556;
    pub const SCISSOR_COMMAND_NV: c_uint = 0x0011;
    pub const SCISSOR_TEST: c_uint = 0x0C11;
    pub const SCISSOR_TEST_EXCLUSIVE_NV: c_uint = 0x9555;
    pub const SCREEN_COORDINATES_REND: c_uint = 0x8490;
    pub const SCREEN_KHR: c_uint = 0x9295;
    pub const SCREEN_NV: c_uint = 0x9295;
    pub const SECONDARY_COLOR_ARRAY_ADDRESS_NV: c_uint = 0x8F27;
    pub const SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x889C;
    pub const SECONDARY_COLOR_ARRAY_EXT: c_uint = 0x845E;
    pub const SECONDARY_COLOR_ARRAY_LENGTH_NV: c_uint = 0x8F31;
    pub const SECONDARY_COLOR_ARRAY_LIST_IBM: c_uint = 103077;
    pub const SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM: c_uint = 103087;
    pub const SECONDARY_COLOR_ARRAY_POINTER_EXT: c_uint = 0x845D;
    pub const SECONDARY_COLOR_ARRAY_SIZE_EXT: c_uint = 0x845A;
    pub const SECONDARY_COLOR_ARRAY_STRIDE_EXT: c_uint = 0x845C;
    pub const SECONDARY_COLOR_ARRAY_TYPE_EXT: c_uint = 0x845B;
    pub const SECONDARY_COLOR_NV: c_uint = 0x852D;
    pub const SECONDARY_INTERPOLATOR_ATI: c_uint = 0x896D;
    pub const SEMAPHORE_TYPE_BINARY_NV: c_uint = 0x95B4;
    pub const SEMAPHORE_TYPE_NV: c_uint = 0x95B3;
    pub const SEMAPHORE_TYPE_TIMELINE_NV: c_uint = 0x95B5;
    pub const SEPARABLE_2D_EXT: c_uint = 0x8012;
    pub const SEPARATE_ATTRIBS: c_uint = 0x8C8D;
    pub const SEPARATE_ATTRIBS_EXT: c_uint = 0x8C8D;
    pub const SEPARATE_ATTRIBS_NV: c_uint = 0x8C8D;
    pub const SEPARATE_SPECULAR_COLOR_EXT: c_uint = 0x81FA;
    pub const SET: c_uint = 0x150F;
    pub const SET_AMD: c_uint = 0x874A;
    pub const SHADER: c_uint = 0x82E1;
    pub const SHADER_BINARY_FORMATS: c_uint = 0x8DF8;
    pub const SHADER_BINARY_FORMAT_SPIR_V: c_uint = 0x9551;
    pub const SHADER_BINARY_FORMAT_SPIR_V_ARB: c_uint = 0x9551;
    pub const SHADER_COMPILER: c_uint = 0x8DFA;
    pub const SHADER_CONSISTENT_NV: c_uint = 0x86DD;
    pub const SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV: c_uint = 0x00000010;
    pub const SHADER_IMAGE_ACCESS_BARRIER_BIT: c_uint = 0x00000020;
    pub const SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT: c_uint = 0x00000020;
    pub const SHADER_IMAGE_ATOMIC: c_uint = 0x82A6;
    pub const SHADER_IMAGE_LOAD: c_uint = 0x82A4;
    pub const SHADER_IMAGE_STORE: c_uint = 0x82A5;
    pub const SHADER_INCLUDE_ARB: c_uint = 0x8DAE;
    pub const SHADER_OBJECT_ARB: c_uint = 0x8B48;
    pub const SHADER_OBJECT_EXT: c_uint = 0x8B48;
    pub const SHADER_OPERATION_NV: c_uint = 0x86DF;
    pub const SHADER_SOURCE_LENGTH: c_uint = 0x8B88;
    pub const SHADER_STORAGE_BARRIER_BIT: c_uint = 0x00002000;
    pub const SHADER_STORAGE_BLOCK: c_uint = 0x92E6;
    pub const SHADER_STORAGE_BUFFER: c_uint = 0x90D2;
    pub const SHADER_STORAGE_BUFFER_BINDING: c_uint = 0x90D3;
    pub const SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT: c_uint = 0x90DF;
    pub const SHADER_STORAGE_BUFFER_SIZE: c_uint = 0x90D5;
    pub const SHADER_STORAGE_BUFFER_START: c_uint = 0x90D4;
    pub const SHADER_TYPE: c_uint = 0x8B4F;
    pub const SHADING_LANGUAGE_VERSION: c_uint = 0x8B8C;
    pub const SHADING_LANGUAGE_VERSION_ARB: c_uint = 0x8B8C;
    pub const SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV: c_uint = 0x956F;
    pub const SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV: c_uint = 0x9566;
    pub const SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV: c_uint = 0x9567;
    pub const SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV: c_uint = 0x9568;
    pub const SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV: c_uint = 0x9569;
    pub const SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV: c_uint = 0x956A;
    pub const SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV: c_uint = 0x956B;
    pub const SHADING_RATE_1_INVOCATION_PER_PIXEL_NV: c_uint = 0x9565;
    pub const SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV: c_uint = 0x956C;
    pub const SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV: c_uint = 0x956D;
    pub const SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV: c_uint = 0x956E;
    pub const SHADING_RATE_IMAGE_BINDING_NV: c_uint = 0x955B;
    pub const SHADING_RATE_IMAGE_NV: c_uint = 0x9563;
    pub const SHADING_RATE_IMAGE_PALETTE_COUNT_NV: c_uint = 0x95B2;
    pub const SHADING_RATE_IMAGE_PALETTE_SIZE_NV: c_uint = 0x955E;
    pub const SHADING_RATE_IMAGE_PER_PRIMITIVE_NV: c_uint = 0x95B1;
    pub const SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV: c_uint = 0x955D;
    pub const SHADING_RATE_IMAGE_TEXEL_WIDTH_NV: c_uint = 0x955C;
    pub const SHADING_RATE_NO_INVOCATIONS_NV: c_uint = 0x9564;
    pub const SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV: c_uint = 0x95AE;
    pub const SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV: c_uint = 0x95AF;
    pub const SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV: c_uint = 0x95B0;
    pub const SHADOW_AMBIENT_SGIX: c_uint = 0x80BF;
    pub const SHADOW_ATTENUATION_EXT: c_uint = 0x834E;
    pub const SHARED_EDGE_NV: c_uint = 0xC0;
    pub const SHARED_TEXTURE_PALETTE_EXT: c_uint = 0x81FB;
    pub const SHARPEN_TEXTURE_FUNC_POINTS_SGIS: c_uint = 0x80B0;
    pub const SHORT: c_uint = 0x1402;
    pub const SIGNALED: c_uint = 0x9119;
    pub const SIGNED_ALPHA8_NV: c_uint = 0x8706;
    pub const SIGNED_ALPHA_NV: c_uint = 0x8705;
    pub const SIGNED_HILO16_NV: c_uint = 0x86FA;
    pub const SIGNED_HILO8_NV: c_uint = 0x885F;
    pub const SIGNED_HILO_NV: c_uint = 0x86F9;
    pub const SIGNED_IDENTITY_NV: c_uint = 0x853C;
    pub const SIGNED_INTENSITY8_NV: c_uint = 0x8708;
    pub const SIGNED_INTENSITY_NV: c_uint = 0x8707;
    pub const SIGNED_LUMINANCE8_ALPHA8_NV: c_uint = 0x8704;
    pub const SIGNED_LUMINANCE8_NV: c_uint = 0x8702;
    pub const SIGNED_LUMINANCE_ALPHA_NV: c_uint = 0x8703;
    pub const SIGNED_LUMINANCE_NV: c_uint = 0x8701;
    pub const SIGNED_NEGATE_NV: c_uint = 0x853D;
    pub const SIGNED_NORMALIZED: c_uint = 0x8F9C;
    pub const SIGNED_RGB8_NV: c_uint = 0x86FF;
    pub const SIGNED_RGB8_UNSIGNED_ALPHA8_NV: c_uint = 0x870D;
    pub const SIGNED_RGBA8_NV: c_uint = 0x86FC;
    pub const SIGNED_RGBA_NV: c_uint = 0x86FB;
    pub const SIGNED_RGB_NV: c_uint = 0x86FE;
    pub const SIGNED_RGB_UNSIGNED_ALPHA_NV: c_uint = 0x870C;
    pub const SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST: c_uint = 0x82AC;
    pub const SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE: c_uint = 0x82AE;
    pub const SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST: c_uint = 0x82AD;
    pub const SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE: c_uint = 0x82AF;
    pub const SINGLE_COLOR_EXT: c_uint = 0x81F9;
    pub const SKIP_COMPONENTS1_NV: c_int = -6;
    pub const SKIP_COMPONENTS2_NV: c_int = -5;
    pub const SKIP_COMPONENTS3_NV: c_int = -4;
    pub const SKIP_COMPONENTS4_NV: c_int = -3;
    pub const SKIP_DECODE_EXT: c_uint = 0x8A4A;
    pub const SKIP_MISSING_GLYPH_NV: c_uint = 0x90A9;
    pub const SLICE_ACCUM_SUN: c_uint = 0x85CC;
    pub const SLUMINANCE8_ALPHA8_EXT: c_uint = 0x8C45;
    pub const SLUMINANCE8_EXT: c_uint = 0x8C47;
    pub const SLUMINANCE_ALPHA_EXT: c_uint = 0x8C44;
    pub const SLUMINANCE_EXT: c_uint = 0x8C46;
    pub const SMALL_CCW_ARC_TO_NV: c_uint = 0x12;
    pub const SMALL_CW_ARC_TO_NV: c_uint = 0x14;
    pub const SMOOTH_CUBIC_CURVE_TO_NV: c_uint = 0x10;
    pub const SMOOTH_LINE_WIDTH_GRANULARITY: c_uint = 0x0B23;
    pub const SMOOTH_LINE_WIDTH_RANGE: c_uint = 0x0B22;
    pub const SMOOTH_POINT_SIZE_GRANULARITY: c_uint = 0x0B13;
    pub const SMOOTH_POINT_SIZE_RANGE: c_uint = 0x0B12;
    pub const SMOOTH_QUADRATIC_CURVE_TO_NV: c_uint = 0x0E;
    pub const SM_COUNT_NV: c_uint = 0x933B;
    pub const SOFTLIGHT_KHR: c_uint = 0x929C;
    pub const SOFTLIGHT_NV: c_uint = 0x929C;
    pub const SOURCE0_ALPHA_ARB: c_uint = 0x8588;
    pub const SOURCE0_ALPHA_EXT: c_uint = 0x8588;
    pub const SOURCE0_RGB_ARB: c_uint = 0x8580;
    pub const SOURCE0_RGB_EXT: c_uint = 0x8580;
    pub const SOURCE1_ALPHA: c_uint = 0x8589;
    pub const SOURCE1_ALPHA_ARB: c_uint = 0x8589;
    pub const SOURCE1_ALPHA_EXT: c_uint = 0x8589;
    pub const SOURCE1_RGB_ARB: c_uint = 0x8581;
    pub const SOURCE1_RGB_EXT: c_uint = 0x8581;
    pub const SOURCE2_ALPHA_ARB: c_uint = 0x858A;
    pub const SOURCE2_ALPHA_EXT: c_uint = 0x858A;
    pub const SOURCE2_RGB_ARB: c_uint = 0x8582;
    pub const SOURCE2_RGB_EXT: c_uint = 0x8582;
    pub const SOURCE3_ALPHA_NV: c_uint = 0x858B;
    pub const SOURCE3_RGB_NV: c_uint = 0x8583;
    pub const SPARE0_NV: c_uint = 0x852E;
    pub const SPARE0_PLUS_SECONDARY_COLOR_NV: c_uint = 0x8532;
    pub const SPARE1_NV: c_uint = 0x852F;
    pub const SPARSE_BUFFER_PAGE_SIZE_ARB: c_uint = 0x82F8;
    pub const SPARSE_STORAGE_BIT_ARB: c_uint = 0x0400;
    pub const SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB: c_uint = 0x91A9;
    pub const SPIR_V_BINARY: c_uint = 0x9552;
    pub const SPIR_V_BINARY_ARB: c_uint = 0x9552;
    pub const SPIR_V_EXTENSIONS: c_uint = 0x9553;
    pub const SPRITE_AXIAL_SGIX: c_uint = 0x814C;
    pub const SPRITE_AXIS_SGIX: c_uint = 0x814A;
    pub const SPRITE_EYE_ALIGNED_SGIX: c_uint = 0x814E;
    pub const SPRITE_MODE_SGIX: c_uint = 0x8149;
    pub const SPRITE_OBJECT_ALIGNED_SGIX: c_uint = 0x814D;
    pub const SPRITE_SGIX: c_uint = 0x8148;
    pub const SPRITE_TRANSLATION_SGIX: c_uint = 0x814B;
    pub const SQUARE_NV: c_uint = 0x90A3;
    pub const SR8_EXT: c_uint = 0x8FBD;
    pub const SRC1_ALPHA: c_uint = 0x8589;
    pub const SRC1_COLOR: c_uint = 0x88F9;
    pub const SRC_ALPHA: c_uint = 0x0302;
    pub const SRC_ALPHA_SATURATE: c_uint = 0x0308;
    pub const SRC_ATOP_NV: c_uint = 0x928E;
    pub const SRC_COLOR: c_uint = 0x0300;
    pub const SRC_IN_NV: c_uint = 0x928A;
    pub const SRC_NV: c_uint = 0x9286;
    pub const SRC_OUT_NV: c_uint = 0x928C;
    pub const SRC_OVER_NV: c_uint = 0x9288;
    pub const SRG8_EXT: c_uint = 0x8FBE;
    pub const SRGB: c_uint = 0x8C40;
    pub const SRGB8: c_uint = 0x8C41;
    pub const SRGB8_ALPHA8: c_uint = 0x8C43;
    pub const SRGB8_ALPHA8_EXT: c_uint = 0x8C43;
    pub const SRGB8_EXT: c_uint = 0x8C41;
    pub const SRGB_ALPHA: c_uint = 0x8C42;
    pub const SRGB_ALPHA_EXT: c_uint = 0x8C42;
    pub const SRGB_DECODE_ARB: c_uint = 0x8299;
    pub const SRGB_EXT: c_uint = 0x8C40;
    pub const SRGB_READ: c_uint = 0x8297;
    pub const SRGB_WRITE: c_uint = 0x8298;
    pub const STACK_OVERFLOW: c_uint = 0x0503;
    pub const STACK_UNDERFLOW: c_uint = 0x0504;
    pub const STANDARD_FONT_FORMAT_NV: c_uint = 0x936C;
    pub const STANDARD_FONT_NAME_NV: c_uint = 0x9072;
    pub const STATIC_ATI: c_uint = 0x8760;
    pub const STATIC_COPY: c_uint = 0x88E6;
    pub const STATIC_COPY_ARB: c_uint = 0x88E6;
    pub const STATIC_DRAW: c_uint = 0x88E4;
    pub const STATIC_DRAW_ARB: c_uint = 0x88E4;
    pub const STATIC_READ: c_uint = 0x88E5;
    pub const STATIC_READ_ARB: c_uint = 0x88E5;
    pub const STATIC_VERTEX_ARRAY_IBM: c_uint = 103061;
    pub const STENCIL: c_uint = 0x1802;
    pub const STENCIL_ATTACHMENT: c_uint = 0x8D20;
    pub const STENCIL_ATTACHMENT_EXT: c_uint = 0x8D20;
    pub const STENCIL_BACK_FAIL: c_uint = 0x8801;
    pub const STENCIL_BACK_FAIL_ATI: c_uint = 0x8801;
    pub const STENCIL_BACK_FUNC: c_uint = 0x8800;
    pub const STENCIL_BACK_FUNC_ATI: c_uint = 0x8800;
    pub const STENCIL_BACK_OP_VALUE_AMD: c_uint = 0x874D;
    pub const STENCIL_BACK_PASS_DEPTH_FAIL: c_uint = 0x8802;
    pub const STENCIL_BACK_PASS_DEPTH_FAIL_ATI: c_uint = 0x8802;
    pub const STENCIL_BACK_PASS_DEPTH_PASS: c_uint = 0x8803;
    pub const STENCIL_BACK_PASS_DEPTH_PASS_ATI: c_uint = 0x8803;
    pub const STENCIL_BACK_REF: c_uint = 0x8CA3;
    pub const STENCIL_BACK_VALUE_MASK: c_uint = 0x8CA4;
    pub const STENCIL_BACK_WRITEMASK: c_uint = 0x8CA5;
    pub const STENCIL_BUFFER_BIT: c_uint = 0x00000400;
    pub const STENCIL_CLEAR_TAG_VALUE_EXT: c_uint = 0x88F3;
    pub const STENCIL_CLEAR_VALUE: c_uint = 0x0B91;
    pub const STENCIL_COMPONENTS: c_uint = 0x8285;
    pub const STENCIL_FAIL: c_uint = 0x0B94;
    pub const STENCIL_FUNC: c_uint = 0x0B92;
    pub const STENCIL_INDEX: c_uint = 0x1901;
    pub const STENCIL_INDEX1: c_uint = 0x8D46;
    pub const STENCIL_INDEX16: c_uint = 0x8D49;
    pub const STENCIL_INDEX16_EXT: c_uint = 0x8D49;
    pub const STENCIL_INDEX1_EXT: c_uint = 0x8D46;
    pub const STENCIL_INDEX4: c_uint = 0x8D47;
    pub const STENCIL_INDEX4_EXT: c_uint = 0x8D47;
    pub const STENCIL_INDEX8: c_uint = 0x8D48;
    pub const STENCIL_INDEX8_EXT: c_uint = 0x8D48;
    pub const STENCIL_OP_VALUE_AMD: c_uint = 0x874C;
    pub const STENCIL_PASS_DEPTH_FAIL: c_uint = 0x0B95;
    pub const STENCIL_PASS_DEPTH_PASS: c_uint = 0x0B96;
    pub const STENCIL_REF: c_uint = 0x0B97;
    pub const STENCIL_REF_COMMAND_NV: c_uint = 0x000C;
    pub const STENCIL_RENDERABLE: c_uint = 0x8288;
    pub const STENCIL_SAMPLES_NV: c_uint = 0x932E;
    pub const STENCIL_TAG_BITS_EXT: c_uint = 0x88F2;
    pub const STENCIL_TEST: c_uint = 0x0B90;
    pub const STENCIL_TEST_TWO_SIDE_EXT: c_uint = 0x8910;
    pub const STENCIL_VALUE_MASK: c_uint = 0x0B93;
    pub const STENCIL_WRITEMASK: c_uint = 0x0B98;
    pub const STEREO: c_uint = 0x0C33;
    pub const STORAGE_CACHED_APPLE: c_uint = 0x85BE;
    pub const STORAGE_CLIENT_APPLE: c_uint = 0x85B4;
    pub const STORAGE_PRIVATE_APPLE: c_uint = 0x85BD;
    pub const STORAGE_SHARED_APPLE: c_uint = 0x85BF;
    pub const STREAM_COPY: c_uint = 0x88E2;
    pub const STREAM_COPY_ARB: c_uint = 0x88E2;
    pub const STREAM_DRAW: c_uint = 0x88E0;
    pub const STREAM_DRAW_ARB: c_uint = 0x88E0;
    pub const STREAM_RASTERIZATION_AMD: c_uint = 0x91A0;
    pub const STREAM_READ: c_uint = 0x88E1;
    pub const STREAM_READ_ARB: c_uint = 0x88E1;
    pub const STRICT_DEPTHFUNC_HINT_PGI: c_uint = 0x1A216;
    pub const STRICT_LIGHTING_HINT_PGI: c_uint = 0x1A217;
    pub const STRICT_SCISSOR_HINT_PGI: c_uint = 0x1A218;
    pub const SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR: c_uint = 0x00000004;
    pub const SUBGROUP_FEATURE_BALLOT_BIT_KHR: c_uint = 0x00000008;
    pub const SUBGROUP_FEATURE_BASIC_BIT_KHR: c_uint = 0x00000001;
    pub const SUBGROUP_FEATURE_CLUSTERED_BIT_KHR: c_uint = 0x00000040;
    pub const SUBGROUP_FEATURE_PARTITIONED_BIT_NV: c_uint = 0x00000100;
    pub const SUBGROUP_FEATURE_QUAD_BIT_KHR: c_uint = 0x00000080;
    pub const SUBGROUP_FEATURE_SHUFFLE_BIT_KHR: c_uint = 0x00000010;
    pub const SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR: c_uint = 0x00000020;
    pub const SUBGROUP_FEATURE_VOTE_BIT_KHR: c_uint = 0x00000002;
    pub const SUBGROUP_QUAD_ALL_STAGES_KHR: c_uint = 0x9535;
    pub const SUBGROUP_SIZE_KHR: c_uint = 0x9532;
    pub const SUBGROUP_SUPPORTED_FEATURES_KHR: c_uint = 0x9534;
    pub const SUBGROUP_SUPPORTED_STAGES_KHR: c_uint = 0x9533;
    pub const SUBPIXEL_BITS: c_uint = 0x0D50;
    pub const SUBPIXEL_PRECISION_BIAS_X_BITS_NV: c_uint = 0x9347;
    pub const SUBPIXEL_PRECISION_BIAS_Y_BITS_NV: c_uint = 0x9348;
    pub const SUBSAMPLE_DISTANCE_AMD: c_uint = 0x883F;
    pub const SUBTRACT_ARB: c_uint = 0x84E7;
    pub const SUB_ATI: c_uint = 0x8965;
    pub const SUCCESS_NV: c_uint = 0x902F;
    pub const SUPERSAMPLE_SCALE_X_NV: c_uint = 0x9372;
    pub const SUPERSAMPLE_SCALE_Y_NV: c_uint = 0x9373;
    pub const SUPPORTED_MULTISAMPLE_MODES_AMD: c_uint = 0x91B7;
    pub const SURFACE_MAPPED_NV: c_uint = 0x8700;
    pub const SURFACE_REGISTERED_NV: c_uint = 0x86FD;
    pub const SURFACE_STATE_NV: c_uint = 0x86EB;
    pub const SWIZZLE_STQ_ATI: c_uint = 0x8977;
    pub const SWIZZLE_STQ_DQ_ATI: c_uint = 0x8979;
    pub const SWIZZLE_STRQ_ATI: c_uint = 0x897A;
    pub const SWIZZLE_STRQ_DQ_ATI: c_uint = 0x897B;
    pub const SWIZZLE_STR_ATI: c_uint = 0x8976;
    pub const SWIZZLE_STR_DR_ATI: c_uint = 0x8978;
    pub const SYNC_CL_EVENT_ARB: c_uint = 0x8240;
    pub const SYNC_CL_EVENT_COMPLETE_ARB: c_uint = 0x8241;
    pub const SYNC_CONDITION: c_uint = 0x9113;
    pub const SYNC_FENCE: c_uint = 0x9116;
    pub const SYNC_FLAGS: c_uint = 0x9115;
    pub const SYNC_FLUSH_COMMANDS_BIT: c_uint = 0x00000001;
    pub const SYNC_GPU_COMMANDS_COMPLETE: c_uint = 0x9117;
    pub const SYNC_STATUS: c_uint = 0x9114;
    pub const SYNC_X11_FENCE_EXT: c_uint = 0x90E1;
    pub const SYSTEM_FONT_NAME_NV: c_uint = 0x9073;
    pub const T2F_IUI_N3F_V2F_EXT: c_uint = 0x81B3;
    pub const T2F_IUI_N3F_V3F_EXT: c_uint = 0x81B4;
    pub const T2F_IUI_V2F_EXT: c_uint = 0x81B1;
    pub const T2F_IUI_V3F_EXT: c_uint = 0x81B2;
    pub const TABLE_TOO_LARGE_EXT: c_uint = 0x8031;
    pub const TANGENT_ARRAY_EXT: c_uint = 0x8439;
    pub const TANGENT_ARRAY_POINTER_EXT: c_uint = 0x8442;
    pub const TANGENT_ARRAY_STRIDE_EXT: c_uint = 0x843F;
    pub const TANGENT_ARRAY_TYPE_EXT: c_uint = 0x843E;
    pub const TASK_SHADER_BIT_NV: c_uint = 0x00000080;
    pub const TASK_SHADER_NV: c_uint = 0x955A;
    pub const TASK_SUBROUTINE_NV: c_uint = 0x957D;
    pub const TASK_SUBROUTINE_UNIFORM_NV: c_uint = 0x957F;
    pub const TASK_WORK_GROUP_SIZE_NV: c_uint = 0x953F;
    pub const TERMINATE_SEQUENCE_COMMAND_NV: c_uint = 0x0000;
    pub const TESSELLATION_FACTOR_AMD: c_uint = 0x9005;
    pub const TESSELLATION_MODE_AMD: c_uint = 0x9004;
    pub const TESS_CONTROL_OUTPUT_VERTICES: c_uint = 0x8E75;
    pub const TESS_CONTROL_PROGRAM_NV: c_uint = 0x891E;
    pub const TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV: c_uint = 0x8C74;
    pub const TESS_CONTROL_SHADER: c_uint = 0x8E88;
    pub const TESS_CONTROL_SHADER_BIT: c_uint = 0x00000008;
    pub const TESS_CONTROL_SHADER_PATCHES: c_uint = 0x82F1;
    pub const TESS_CONTROL_SHADER_PATCHES_ARB: c_uint = 0x82F1;
    pub const TESS_CONTROL_SUBROUTINE: c_uint = 0x92E9;
    pub const TESS_CONTROL_SUBROUTINE_UNIFORM: c_uint = 0x92EF;
    pub const TESS_CONTROL_TEXTURE: c_uint = 0x829C;
    pub const TESS_EVALUATION_PROGRAM_NV: c_uint = 0x891F;
    pub const TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV: c_uint = 0x8C75;
    pub const TESS_EVALUATION_SHADER: c_uint = 0x8E87;
    pub const TESS_EVALUATION_SHADER_BIT: c_uint = 0x00000010;
    pub const TESS_EVALUATION_SHADER_INVOCATIONS: c_uint = 0x82F2;
    pub const TESS_EVALUATION_SHADER_INVOCATIONS_ARB: c_uint = 0x82F2;
    pub const TESS_EVALUATION_SUBROUTINE: c_uint = 0x92EA;
    pub const TESS_EVALUATION_SUBROUTINE_UNIFORM: c_uint = 0x92F0;
    pub const TESS_EVALUATION_TEXTURE: c_uint = 0x829D;
    pub const TESS_GEN_MODE: c_uint = 0x8E76;
    pub const TESS_GEN_POINT_MODE: c_uint = 0x8E79;
    pub const TESS_GEN_SPACING: c_uint = 0x8E77;
    pub const TESS_GEN_VERTEX_ORDER: c_uint = 0x8E78;
    pub const TEXCOORD1_BIT_PGI: c_uint = 0x10000000;
    pub const TEXCOORD2_BIT_PGI: c_uint = 0x20000000;
    pub const TEXCOORD3_BIT_PGI: c_uint = 0x40000000;
    pub const TEXCOORD4_BIT_PGI: c_uint = 0x80000000;
    pub const TEXTURE: c_uint = 0x1702;
    pub const TEXTURE0: c_uint = 0x84C0;
    pub const TEXTURE0_ARB: c_uint = 0x84C0;
    pub const TEXTURE1: c_uint = 0x84C1;
    pub const TEXTURE10: c_uint = 0x84CA;
    pub const TEXTURE10_ARB: c_uint = 0x84CA;
    pub const TEXTURE11: c_uint = 0x84CB;
    pub const TEXTURE11_ARB: c_uint = 0x84CB;
    pub const TEXTURE12: c_uint = 0x84CC;
    pub const TEXTURE12_ARB: c_uint = 0x84CC;
    pub const TEXTURE13: c_uint = 0x84CD;
    pub const TEXTURE13_ARB: c_uint = 0x84CD;
    pub const TEXTURE14: c_uint = 0x84CE;
    pub const TEXTURE14_ARB: c_uint = 0x84CE;
    pub const TEXTURE15: c_uint = 0x84CF;
    pub const TEXTURE15_ARB: c_uint = 0x84CF;
    pub const TEXTURE16: c_uint = 0x84D0;
    pub const TEXTURE16_ARB: c_uint = 0x84D0;
    pub const TEXTURE17: c_uint = 0x84D1;
    pub const TEXTURE17_ARB: c_uint = 0x84D1;
    pub const TEXTURE18: c_uint = 0x84D2;
    pub const TEXTURE18_ARB: c_uint = 0x84D2;
    pub const TEXTURE19: c_uint = 0x84D3;
    pub const TEXTURE19_ARB: c_uint = 0x84D3;
    pub const TEXTURE1_ARB: c_uint = 0x84C1;
    pub const TEXTURE2: c_uint = 0x84C2;
    pub const TEXTURE20: c_uint = 0x84D4;
    pub const TEXTURE20_ARB: c_uint = 0x84D4;
    pub const TEXTURE21: c_uint = 0x84D5;
    pub const TEXTURE21_ARB: c_uint = 0x84D5;
    pub const TEXTURE22: c_uint = 0x84D6;
    pub const TEXTURE22_ARB: c_uint = 0x84D6;
    pub const TEXTURE23: c_uint = 0x84D7;
    pub const TEXTURE23_ARB: c_uint = 0x84D7;
    pub const TEXTURE24: c_uint = 0x84D8;
    pub const TEXTURE24_ARB: c_uint = 0x84D8;
    pub const TEXTURE25: c_uint = 0x84D9;
    pub const TEXTURE25_ARB: c_uint = 0x84D9;
    pub const TEXTURE26: c_uint = 0x84DA;
    pub const TEXTURE26_ARB: c_uint = 0x84DA;
    pub const TEXTURE27: c_uint = 0x84DB;
    pub const TEXTURE27_ARB: c_uint = 0x84DB;
    pub const TEXTURE28: c_uint = 0x84DC;
    pub const TEXTURE28_ARB: c_uint = 0x84DC;
    pub const TEXTURE29: c_uint = 0x84DD;
    pub const TEXTURE29_ARB: c_uint = 0x84DD;
    pub const TEXTURE2_ARB: c_uint = 0x84C2;
    pub const TEXTURE3: c_uint = 0x84C3;
    pub const TEXTURE30: c_uint = 0x84DE;
    pub const TEXTURE30_ARB: c_uint = 0x84DE;
    pub const TEXTURE31: c_uint = 0x84DF;
    pub const TEXTURE31_ARB: c_uint = 0x84DF;
    pub const TEXTURE3_ARB: c_uint = 0x84C3;
    pub const TEXTURE4: c_uint = 0x84C4;
    pub const TEXTURE4_ARB: c_uint = 0x84C4;
    pub const TEXTURE5: c_uint = 0x84C5;
    pub const TEXTURE5_ARB: c_uint = 0x84C5;
    pub const TEXTURE6: c_uint = 0x84C6;
    pub const TEXTURE6_ARB: c_uint = 0x84C6;
    pub const TEXTURE7: c_uint = 0x84C7;
    pub const TEXTURE7_ARB: c_uint = 0x84C7;
    pub const TEXTURE8: c_uint = 0x84C8;
    pub const TEXTURE8_ARB: c_uint = 0x84C8;
    pub const TEXTURE9: c_uint = 0x84C9;
    pub const TEXTURE9_ARB: c_uint = 0x84C9;
    pub const TEXTURE_1D: c_uint = 0x0DE0;
    pub const TEXTURE_1D_ARRAY: c_uint = 0x8C18;
    pub const TEXTURE_1D_ARRAY_EXT: c_uint = 0x8C18;
    pub const TEXTURE_1D_BINDING_EXT: c_uint = 0x8068;
    pub const TEXTURE_1D_STACK_BINDING_MESAX: c_uint = 0x875D;
    pub const TEXTURE_1D_STACK_MESAX: c_uint = 0x8759;
    pub const TEXTURE_2D: c_uint = 0x0DE1;
    pub const TEXTURE_2D_ARRAY: c_uint = 0x8C1A;
    pub const TEXTURE_2D_ARRAY_EXT: c_uint = 0x8C1A;
    pub const TEXTURE_2D_BINDING_EXT: c_uint = 0x8069;
    pub const TEXTURE_2D_MULTISAMPLE: c_uint = 0x9100;
    pub const TEXTURE_2D_MULTISAMPLE_ARRAY: c_uint = 0x9102;
    pub const TEXTURE_2D_STACK_BINDING_MESAX: c_uint = 0x875E;
    pub const TEXTURE_2D_STACK_MESAX: c_uint = 0x875A;
    pub const TEXTURE_3D: c_uint = 0x806F;
    pub const TEXTURE_3D_BINDING_EXT: c_uint = 0x806A;
    pub const TEXTURE_3D_EXT: c_uint = 0x806F;
    pub const TEXTURE_4DSIZE_SGIS: c_uint = 0x8136;
    pub const TEXTURE_4D_BINDING_SGIS: c_uint = 0x814F;
    pub const TEXTURE_4D_SGIS: c_uint = 0x8134;
    pub const TEXTURE_ALPHA_SIZE: c_uint = 0x805F;
    pub const TEXTURE_ALPHA_SIZE_EXT: c_uint = 0x805F;
    pub const TEXTURE_ALPHA_TYPE: c_uint = 0x8C13;
    pub const TEXTURE_ALPHA_TYPE_ARB: c_uint = 0x8C13;
    pub const TEXTURE_APPLICATION_MODE_EXT: c_uint = 0x834F;
    pub const TEXTURE_BASE_LEVEL: c_uint = 0x813C;
    pub const TEXTURE_BASE_LEVEL_SGIS: c_uint = 0x813C;
    pub const TEXTURE_BINDING_1D: c_uint = 0x8068;
    pub const TEXTURE_BINDING_1D_ARRAY: c_uint = 0x8C1C;
    pub const TEXTURE_BINDING_1D_ARRAY_EXT: c_uint = 0x8C1C;
    pub const TEXTURE_BINDING_2D: c_uint = 0x8069;
    pub const TEXTURE_BINDING_2D_ARRAY: c_uint = 0x8C1D;
    pub const TEXTURE_BINDING_2D_ARRAY_EXT: c_uint = 0x8C1D;
    pub const TEXTURE_BINDING_2D_MULTISAMPLE: c_uint = 0x9104;
    pub const TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY: c_uint = 0x9105;
    pub const TEXTURE_BINDING_3D: c_uint = 0x806A;
    pub const TEXTURE_BINDING_BUFFER: c_uint = 0x8C2C;
    pub const TEXTURE_BINDING_BUFFER_ARB: c_uint = 0x8C2C;
    pub const TEXTURE_BINDING_BUFFER_EXT: c_uint = 0x8C2C;
    pub const TEXTURE_BINDING_CUBE_MAP: c_uint = 0x8514;
    pub const TEXTURE_BINDING_CUBE_MAP_ARB: c_uint = 0x8514;
    pub const TEXTURE_BINDING_CUBE_MAP_ARRAY: c_uint = 0x900A;
    pub const TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB: c_uint = 0x900A;
    pub const TEXTURE_BINDING_CUBE_MAP_EXT: c_uint = 0x8514;
    pub const TEXTURE_BINDING_RECTANGLE: c_uint = 0x84F6;
    pub const TEXTURE_BINDING_RECTANGLE_ARB: c_uint = 0x84F6;
    pub const TEXTURE_BINDING_RECTANGLE_NV: c_uint = 0x84F6;
    pub const TEXTURE_BINDING_RENDERBUFFER_NV: c_uint = 0x8E53;
    pub const TEXTURE_BLUE_SIZE: c_uint = 0x805E;
    pub const TEXTURE_BLUE_SIZE_EXT: c_uint = 0x805E;
    pub const TEXTURE_BLUE_TYPE: c_uint = 0x8C12;
    pub const TEXTURE_BLUE_TYPE_ARB: c_uint = 0x8C12;
    pub const TEXTURE_BORDER_COLOR: c_uint = 0x1004;
    pub const TEXTURE_BORDER_VALUES_NV: c_uint = 0x871A;
    pub const TEXTURE_BUFFER: c_uint = 0x8C2A;
    pub const TEXTURE_BUFFER_ARB: c_uint = 0x8C2A;
    pub const TEXTURE_BUFFER_BINDING: c_uint = 0x8C2A;
    pub const TEXTURE_BUFFER_DATA_STORE_BINDING: c_uint = 0x8C2D;
    pub const TEXTURE_BUFFER_DATA_STORE_BINDING_ARB: c_uint = 0x8C2D;
    pub const TEXTURE_BUFFER_DATA_STORE_BINDING_EXT: c_uint = 0x8C2D;
    pub const TEXTURE_BUFFER_EXT: c_uint = 0x8C2A;
    pub const TEXTURE_BUFFER_FORMAT_ARB: c_uint = 0x8C2E;
    pub const TEXTURE_BUFFER_FORMAT_EXT: c_uint = 0x8C2E;
    pub const TEXTURE_BUFFER_OFFSET: c_uint = 0x919D;
    pub const TEXTURE_BUFFER_OFFSET_ALIGNMENT: c_uint = 0x919F;
    pub const TEXTURE_BUFFER_SIZE: c_uint = 0x919E;
    pub const TEXTURE_CLIPMAP_CENTER_SGIX: c_uint = 0x8171;
    pub const TEXTURE_CLIPMAP_DEPTH_SGIX: c_uint = 0x8176;
    pub const TEXTURE_CLIPMAP_FRAME_SGIX: c_uint = 0x8172;
    pub const TEXTURE_CLIPMAP_LOD_OFFSET_SGIX: c_uint = 0x8175;
    pub const TEXTURE_CLIPMAP_OFFSET_SGIX: c_uint = 0x8173;
    pub const TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX: c_uint = 0x8174;
    pub const TEXTURE_COLOR_SAMPLES_NV: c_uint = 0x9046;
    pub const TEXTURE_COLOR_TABLE_SGI: c_uint = 0x80BC;
    pub const TEXTURE_COLOR_WRITEMASK_SGIS: c_uint = 0x81EF;
    pub const TEXTURE_COMPARE_FAIL_VALUE_ARB: c_uint = 0x80BF;
    pub const TEXTURE_COMPARE_FUNC: c_uint = 0x884D;
    pub const TEXTURE_COMPARE_FUNC_ARB: c_uint = 0x884D;
    pub const TEXTURE_COMPARE_MODE: c_uint = 0x884C;
    pub const TEXTURE_COMPARE_MODE_ARB: c_uint = 0x884C;
    pub const TEXTURE_COMPARE_OPERATOR_SGIX: c_uint = 0x819B;
    pub const TEXTURE_COMPARE_SGIX: c_uint = 0x819A;
    pub const TEXTURE_COMPRESSED: c_uint = 0x86A1;
    pub const TEXTURE_COMPRESSED_ARB: c_uint = 0x86A1;
    pub const TEXTURE_COMPRESSED_BLOCK_HEIGHT: c_uint = 0x82B2;
    pub const TEXTURE_COMPRESSED_BLOCK_SIZE: c_uint = 0x82B3;
    pub const TEXTURE_COMPRESSED_BLOCK_WIDTH: c_uint = 0x82B1;
    pub const TEXTURE_COMPRESSED_IMAGE_SIZE: c_uint = 0x86A0;
    pub const TEXTURE_COMPRESSED_IMAGE_SIZE_ARB: c_uint = 0x86A0;
    pub const TEXTURE_COMPRESSION_HINT: c_uint = 0x84EF;
    pub const TEXTURE_COMPRESSION_HINT_ARB: c_uint = 0x84EF;
    pub const TEXTURE_CONSTANT_DATA_SUNX: c_uint = 0x81D6;
    pub const TEXTURE_COORD_ARRAY_ADDRESS_NV: c_uint = 0x8F25;
    pub const TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x889A;
    pub const TEXTURE_COORD_ARRAY_COUNT_EXT: c_uint = 0x808B;
    pub const TEXTURE_COORD_ARRAY_EXT: c_uint = 0x8078;
    pub const TEXTURE_COORD_ARRAY_LENGTH_NV: c_uint = 0x8F2F;
    pub const TEXTURE_COORD_ARRAY_LIST_IBM: c_uint = 103074;
    pub const TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM: c_uint = 103084;
    pub const TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL: c_uint = 0x83F8;
    pub const TEXTURE_COORD_ARRAY_POINTER_EXT: c_uint = 0x8092;
    pub const TEXTURE_COORD_ARRAY_SIZE_EXT: c_uint = 0x8088;
    pub const TEXTURE_COORD_ARRAY_STRIDE_EXT: c_uint = 0x808A;
    pub const TEXTURE_COORD_ARRAY_TYPE_EXT: c_uint = 0x8089;
    pub const TEXTURE_COORD_NV: c_uint = 0x8C79;
    pub const TEXTURE_COVERAGE_SAMPLES_NV: c_uint = 0x9045;
    pub const TEXTURE_CUBE_MAP: c_uint = 0x8513;
    pub const TEXTURE_CUBE_MAP_ARB: c_uint = 0x8513;
    pub const TEXTURE_CUBE_MAP_ARRAY: c_uint = 0x9009;
    pub const TEXTURE_CUBE_MAP_ARRAY_ARB: c_uint = 0x9009;
    pub const TEXTURE_CUBE_MAP_EXT: c_uint = 0x8513;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_X: c_uint = 0x8516;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: c_uint = 0x8516;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_X_EXT: c_uint = 0x8516;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_Y: c_uint = 0x8518;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: c_uint = 0x8518;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT: c_uint = 0x8518;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_Z: c_uint = 0x851A;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: c_uint = 0x851A;
    pub const TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT: c_uint = 0x851A;
    pub const TEXTURE_CUBE_MAP_POSITIVE_X: c_uint = 0x8515;
    pub const TEXTURE_CUBE_MAP_POSITIVE_X_ARB: c_uint = 0x8515;
    pub const TEXTURE_CUBE_MAP_POSITIVE_X_EXT: c_uint = 0x8515;
    pub const TEXTURE_CUBE_MAP_POSITIVE_Y: c_uint = 0x8517;
    pub const TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: c_uint = 0x8517;
    pub const TEXTURE_CUBE_MAP_POSITIVE_Y_EXT: c_uint = 0x8517;
    pub const TEXTURE_CUBE_MAP_POSITIVE_Z: c_uint = 0x8519;
    pub const TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: c_uint = 0x8519;
    pub const TEXTURE_CUBE_MAP_POSITIVE_Z_EXT: c_uint = 0x8519;
    pub const TEXTURE_CUBE_MAP_SEAMLESS: c_uint = 0x884F;
    pub const TEXTURE_DEFORMATION_BIT_SGIX: c_uint = 0x00000001;
    pub const TEXTURE_DEFORMATION_SGIX: c_uint = 0x8195;
    pub const TEXTURE_DEPTH: c_uint = 0x8071;
    pub const TEXTURE_DEPTH_EXT: c_uint = 0x8071;
    pub const TEXTURE_DEPTH_SIZE: c_uint = 0x884A;
    pub const TEXTURE_DEPTH_SIZE_ARB: c_uint = 0x884A;
    pub const TEXTURE_DEPTH_TYPE: c_uint = 0x8C16;
    pub const TEXTURE_DEPTH_TYPE_ARB: c_uint = 0x8C16;
    pub const TEXTURE_DS_SIZE_NV: c_uint = 0x871D;
    pub const TEXTURE_DT_SIZE_NV: c_uint = 0x871E;
    pub const TEXTURE_ENV_BIAS_SGIX: c_uint = 0x80BE;
    pub const TEXTURE_FETCH_BARRIER_BIT: c_uint = 0x00000008;
    pub const TEXTURE_FETCH_BARRIER_BIT_EXT: c_uint = 0x00000008;
    pub const TEXTURE_FILTER4_SIZE_SGIS: c_uint = 0x8147;
    pub const TEXTURE_FILTER_CONTROL_EXT: c_uint = 0x8500;
    pub const TEXTURE_FIXED_SAMPLE_LOCATIONS: c_uint = 0x9107;
    pub const TEXTURE_FLOAT_COMPONENTS_NV: c_uint = 0x888C;
    pub const TEXTURE_FREE_MEMORY_ATI: c_uint = 0x87FC;
    pub const TEXTURE_GATHER: c_uint = 0x82A2;
    pub const TEXTURE_GATHER_SHADOW: c_uint = 0x82A3;
    pub const TEXTURE_GEQUAL_R_SGIX: c_uint = 0x819D;
    pub const TEXTURE_GREEN_SIZE: c_uint = 0x805D;
    pub const TEXTURE_GREEN_SIZE_EXT: c_uint = 0x805D;
    pub const TEXTURE_GREEN_TYPE: c_uint = 0x8C11;
    pub const TEXTURE_GREEN_TYPE_ARB: c_uint = 0x8C11;
    pub const TEXTURE_HEIGHT: c_uint = 0x1001;
    pub const TEXTURE_HI_SIZE_NV: c_uint = 0x871B;
    pub const TEXTURE_IMAGE_FORMAT: c_uint = 0x828F;
    pub const TEXTURE_IMAGE_TYPE: c_uint = 0x8290;
    pub const TEXTURE_IMMUTABLE_FORMAT: c_uint = 0x912F;
    pub const TEXTURE_IMMUTABLE_FORMAT_EXT: c_uint = 0x912F;
    pub const TEXTURE_IMMUTABLE_LEVELS: c_uint = 0x82DF;
    pub const TEXTURE_INDEX_SIZE_EXT: c_uint = 0x80ED;
    pub const TEXTURE_INTENSITY_SIZE_EXT: c_uint = 0x8061;
    pub const TEXTURE_INTENSITY_TYPE_ARB: c_uint = 0x8C15;
    pub const TEXTURE_INTERNAL_FORMAT: c_uint = 0x1003;
    pub const TEXTURE_LEQUAL_R_SGIX: c_uint = 0x819C;
    pub const TEXTURE_LIGHTING_MODE_HP: c_uint = 0x8167;
    pub const TEXTURE_LIGHT_EXT: c_uint = 0x8350;
    pub const TEXTURE_LOD_BIAS: c_uint = 0x8501;
    pub const TEXTURE_LOD_BIAS_EXT: c_uint = 0x8501;
    pub const TEXTURE_LOD_BIAS_R_SGIX: c_uint = 0x8190;
    pub const TEXTURE_LOD_BIAS_S_SGIX: c_uint = 0x818E;
    pub const TEXTURE_LOD_BIAS_T_SGIX: c_uint = 0x818F;
    pub const TEXTURE_LO_SIZE_NV: c_uint = 0x871C;
    pub const TEXTURE_LUMINANCE_SIZE_EXT: c_uint = 0x8060;
    pub const TEXTURE_LUMINANCE_TYPE_ARB: c_uint = 0x8C14;
    pub const TEXTURE_MAG_FILTER: c_uint = 0x2800;
    pub const TEXTURE_MAG_SIZE_NV: c_uint = 0x871F;
    pub const TEXTURE_MATERIAL_FACE_EXT: c_uint = 0x8351;
    pub const TEXTURE_MATERIAL_PARAMETER_EXT: c_uint = 0x8352;
    pub const TEXTURE_MAX_ANISOTROPY: c_uint = 0x84FE;
    pub const TEXTURE_MAX_ANISOTROPY_EXT: c_uint = 0x84FE;
    pub const TEXTURE_MAX_CLAMP_R_SGIX: c_uint = 0x836B;
    pub const TEXTURE_MAX_CLAMP_S_SGIX: c_uint = 0x8369;
    pub const TEXTURE_MAX_CLAMP_T_SGIX: c_uint = 0x836A;
    pub const TEXTURE_MAX_LEVEL: c_uint = 0x813D;
    pub const TEXTURE_MAX_LEVEL_SGIS: c_uint = 0x813D;
    pub const TEXTURE_MAX_LOD: c_uint = 0x813B;
    pub const TEXTURE_MAX_LOD_SGIS: c_uint = 0x813B;
    pub const TEXTURE_MEMORY_LAYOUT_INTEL: c_uint = 0x83FF;
    pub const TEXTURE_MIN_FILTER: c_uint = 0x2801;
    pub const TEXTURE_MIN_LOD: c_uint = 0x813A;
    pub const TEXTURE_MIN_LOD_SGIS: c_uint = 0x813A;
    pub const TEXTURE_MULTI_BUFFER_HINT_SGIX: c_uint = 0x812E;
    pub const TEXTURE_NORMAL_EXT: c_uint = 0x85AF;
    pub const TEXTURE_POST_SPECULAR_HP: c_uint = 0x8168;
    pub const TEXTURE_PRE_SPECULAR_HP: c_uint = 0x8169;
    pub const TEXTURE_PRIORITY_EXT: c_uint = 0x8066;
    pub const TEXTURE_RANGE_LENGTH_APPLE: c_uint = 0x85B7;
    pub const TEXTURE_RANGE_POINTER_APPLE: c_uint = 0x85B8;
    pub const TEXTURE_RECTANGLE: c_uint = 0x84F5;
    pub const TEXTURE_RECTANGLE_ARB: c_uint = 0x84F5;
    pub const TEXTURE_RECTANGLE_NV: c_uint = 0x84F5;
    pub const TEXTURE_REDUCTION_MODE_ARB: c_uint = 0x9366;
    pub const TEXTURE_REDUCTION_MODE_EXT: c_uint = 0x9366;
    pub const TEXTURE_RED_SIZE: c_uint = 0x805C;
    pub const TEXTURE_RED_SIZE_EXT: c_uint = 0x805C;
    pub const TEXTURE_RED_TYPE: c_uint = 0x8C10;
    pub const TEXTURE_RED_TYPE_ARB: c_uint = 0x8C10;
    pub const TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV: c_uint = 0x8E54;
    pub const TEXTURE_RENDERBUFFER_NV: c_uint = 0x8E55;
    pub const TEXTURE_RESIDENT_EXT: c_uint = 0x8067;
    pub const TEXTURE_SAMPLES: c_uint = 0x9106;
    pub const TEXTURE_SHADER_NV: c_uint = 0x86DE;
    pub const TEXTURE_SHADOW: c_uint = 0x82A1;
    pub const TEXTURE_SHARED_SIZE: c_uint = 0x8C3F;
    pub const TEXTURE_SHARED_SIZE_EXT: c_uint = 0x8C3F;
    pub const TEXTURE_SPARSE_ARB: c_uint = 0x91A6;
    pub const TEXTURE_SRGB_DECODE_EXT: c_uint = 0x8A48;
    pub const TEXTURE_STENCIL_SIZE: c_uint = 0x88F1;
    pub const TEXTURE_STENCIL_SIZE_EXT: c_uint = 0x88F1;
    pub const TEXTURE_STORAGE_HINT_APPLE: c_uint = 0x85BC;
    pub const TEXTURE_STORAGE_SPARSE_BIT_AMD: c_uint = 0x00000001;
    pub const TEXTURE_SWIZZLE_A: c_uint = 0x8E45;
    pub const TEXTURE_SWIZZLE_A_EXT: c_uint = 0x8E45;
    pub const TEXTURE_SWIZZLE_B: c_uint = 0x8E44;
    pub const TEXTURE_SWIZZLE_B_EXT: c_uint = 0x8E44;
    pub const TEXTURE_SWIZZLE_G: c_uint = 0x8E43;
    pub const TEXTURE_SWIZZLE_G_EXT: c_uint = 0x8E43;
    pub const TEXTURE_SWIZZLE_R: c_uint = 0x8E42;
    pub const TEXTURE_SWIZZLE_RGBA: c_uint = 0x8E46;
    pub const TEXTURE_SWIZZLE_RGBA_EXT: c_uint = 0x8E46;
    pub const TEXTURE_SWIZZLE_R_EXT: c_uint = 0x8E42;
    pub const TEXTURE_TARGET: c_uint = 0x1006;
    pub const TEXTURE_TILING_EXT: c_uint = 0x9580;
    pub const TEXTURE_TOO_LARGE_EXT: c_uint = 0x8065;
    pub const TEXTURE_UNSIGNED_REMAP_MODE_NV: c_uint = 0x888F;
    pub const TEXTURE_UPDATE_BARRIER_BIT: c_uint = 0x00000100;
    pub const TEXTURE_UPDATE_BARRIER_BIT_EXT: c_uint = 0x00000100;
    pub const TEXTURE_VIEW: c_uint = 0x82B5;
    pub const TEXTURE_VIEW_MIN_LAYER: c_uint = 0x82DD;
    pub const TEXTURE_VIEW_MIN_LEVEL: c_uint = 0x82DB;
    pub const TEXTURE_VIEW_NUM_LAYERS: c_uint = 0x82DE;
    pub const TEXTURE_VIEW_NUM_LEVELS: c_uint = 0x82DC;
    pub const TEXTURE_WIDTH: c_uint = 0x1000;
    pub const TEXTURE_WRAP_Q_SGIS: c_uint = 0x8137;
    pub const TEXTURE_WRAP_R: c_uint = 0x8072;
    pub const TEXTURE_WRAP_R_EXT: c_uint = 0x8072;
    pub const TEXTURE_WRAP_S: c_uint = 0x2802;
    pub const TEXTURE_WRAP_T: c_uint = 0x2803;
    pub const TEXT_FRAGMENT_SHADER_ATI: c_uint = 0x8200;
    pub const TILE_RASTER_ORDER_FIXED_MESA: c_uint = 0x8BB8;
    pub const TILE_RASTER_ORDER_INCREASING_X_MESA: c_uint = 0x8BB9;
    pub const TILE_RASTER_ORDER_INCREASING_Y_MESA: c_uint = 0x8BBA;
    pub const TILING_TYPES_EXT: c_uint = 0x9583;
    pub const TIMELINE_SEMAPHORE_VALUE_NV: c_uint = 0x9595;
    pub const TIMEOUT_EXPIRED: c_uint = 0x911B;
    pub const TIMEOUT_IGNORED: u64 = 0xFFFFFFFFFFFFFFFF;
    pub const TIMESTAMP: c_uint = 0x8E28;
    pub const TIME_ELAPSED: c_uint = 0x88BF;
    pub const TIME_ELAPSED_EXT: c_uint = 0x88BF;
    pub const TOP_LEVEL_ARRAY_SIZE: c_uint = 0x930C;
    pub const TOP_LEVEL_ARRAY_STRIDE: c_uint = 0x930D;
    pub const TRACK_MATRIX_NV: c_uint = 0x8648;
    pub const TRACK_MATRIX_TRANSFORM_NV: c_uint = 0x8649;
    pub const TRANSFORM_FEEDBACK: c_uint = 0x8E22;
    pub const TRANSFORM_FEEDBACK_ACTIVE: c_uint = 0x8E24;
    pub const TRANSFORM_FEEDBACK_ATTRIBS_NV: c_uint = 0x8C7E;
    pub const TRANSFORM_FEEDBACK_BARRIER_BIT: c_uint = 0x00000800;
    pub const TRANSFORM_FEEDBACK_BARRIER_BIT_EXT: c_uint = 0x00000800;
    pub const TRANSFORM_FEEDBACK_BINDING: c_uint = 0x8E25;
    pub const TRANSFORM_FEEDBACK_BINDING_NV: c_uint = 0x8E25;
    pub const TRANSFORM_FEEDBACK_BUFFER: c_uint = 0x8C8E;
    pub const TRANSFORM_FEEDBACK_BUFFER_ACTIVE: c_uint = 0x8E24;
    pub const TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV: c_uint = 0x8E24;
    pub const TRANSFORM_FEEDBACK_BUFFER_BINDING: c_uint = 0x8C8F;
    pub const TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT: c_uint = 0x8C8F;
    pub const TRANSFORM_FEEDBACK_BUFFER_BINDING_NV: c_uint = 0x8C8F;
    pub const TRANSFORM_FEEDBACK_BUFFER_EXT: c_uint = 0x8C8E;
    pub const TRANSFORM_FEEDBACK_BUFFER_INDEX: c_uint = 0x934B;
    pub const TRANSFORM_FEEDBACK_BUFFER_MODE: c_uint = 0x8C7F;
    pub const TRANSFORM_FEEDBACK_BUFFER_MODE_EXT: c_uint = 0x8C7F;
    pub const TRANSFORM_FEEDBACK_BUFFER_MODE_NV: c_uint = 0x8C7F;
    pub const TRANSFORM_FEEDBACK_BUFFER_NV: c_uint = 0x8C8E;
    pub const TRANSFORM_FEEDBACK_BUFFER_PAUSED: c_uint = 0x8E23;
    pub const TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV: c_uint = 0x8E23;
    pub const TRANSFORM_FEEDBACK_BUFFER_SIZE: c_uint = 0x8C85;
    pub const TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT: c_uint = 0x8C85;
    pub const TRANSFORM_FEEDBACK_BUFFER_SIZE_NV: c_uint = 0x8C85;
    pub const TRANSFORM_FEEDBACK_BUFFER_START: c_uint = 0x8C84;
    pub const TRANSFORM_FEEDBACK_BUFFER_START_EXT: c_uint = 0x8C84;
    pub const TRANSFORM_FEEDBACK_BUFFER_START_NV: c_uint = 0x8C84;
    pub const TRANSFORM_FEEDBACK_BUFFER_STRIDE: c_uint = 0x934C;
    pub const TRANSFORM_FEEDBACK_NV: c_uint = 0x8E22;
    pub const TRANSFORM_FEEDBACK_OVERFLOW: c_uint = 0x82EC;
    pub const TRANSFORM_FEEDBACK_OVERFLOW_ARB: c_uint = 0x82EC;
    pub const TRANSFORM_FEEDBACK_PAUSED: c_uint = 0x8E23;
    pub const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: c_uint = 0x8C88;
    pub const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT: c_uint = 0x8C88;
    pub const TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV: c_uint = 0x8C88;
    pub const TRANSFORM_FEEDBACK_RECORD_NV: c_uint = 0x8C86;
    pub const TRANSFORM_FEEDBACK_STREAM_OVERFLOW: c_uint = 0x82ED;
    pub const TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB: c_uint = 0x82ED;
    pub const TRANSFORM_FEEDBACK_VARYING: c_uint = 0x92F4;
    pub const TRANSFORM_FEEDBACK_VARYINGS: c_uint = 0x8C83;
    pub const TRANSFORM_FEEDBACK_VARYINGS_EXT: c_uint = 0x8C83;
    pub const TRANSFORM_FEEDBACK_VARYINGS_NV: c_uint = 0x8C83;
    pub const TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: c_uint = 0x8C76;
    pub const TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT: c_uint = 0x8C76;
    pub const TRANSFORM_HINT_APPLE: c_uint = 0x85B1;
    pub const TRANSLATE_2D_NV: c_uint = 0x9090;
    pub const TRANSLATE_3D_NV: c_uint = 0x9091;
    pub const TRANSLATE_X_NV: c_uint = 0x908E;
    pub const TRANSLATE_Y_NV: c_uint = 0x908F;
    pub const TRANSPOSE_AFFINE_2D_NV: c_uint = 0x9096;
    pub const TRANSPOSE_AFFINE_3D_NV: c_uint = 0x9098;
    pub const TRANSPOSE_COLOR_MATRIX_ARB: c_uint = 0x84E6;
    pub const TRANSPOSE_CURRENT_MATRIX_ARB: c_uint = 0x88B7;
    pub const TRANSPOSE_MODELVIEW_MATRIX_ARB: c_uint = 0x84E3;
    pub const TRANSPOSE_NV: c_uint = 0x862C;
    pub const TRANSPOSE_PROGRAM_MATRIX_EXT: c_uint = 0x8E2E;
    pub const TRANSPOSE_PROJECTION_MATRIX_ARB: c_uint = 0x84E4;
    pub const TRANSPOSE_TEXTURE_MATRIX_ARB: c_uint = 0x84E5;
    pub const TRIANGLES: c_uint = 0x0004;
    pub const TRIANGLES_ADJACENCY: c_uint = 0x000C;
    pub const TRIANGLES_ADJACENCY_ARB: c_uint = 0x000C;
    pub const TRIANGLES_ADJACENCY_EXT: c_uint = 0x000C;
    pub const TRIANGLE_FAN: c_uint = 0x0006;
    pub const TRIANGLE_LIST_SUN: c_uint = 0x81D7;
    pub const TRIANGLE_MESH_SUN: c_uint = 0x8615;
    pub const TRIANGLE_STRIP: c_uint = 0x0005;
    pub const TRIANGLE_STRIP_ADJACENCY: c_uint = 0x000D;
    pub const TRIANGLE_STRIP_ADJACENCY_ARB: c_uint = 0x000D;
    pub const TRIANGLE_STRIP_ADJACENCY_EXT: c_uint = 0x000D;
    pub const TRIANGULAR_NV: c_uint = 0x90A5;
    pub const TRUE: c_uchar = 1;
    pub const TYPE: c_uint = 0x92FA;
    pub const UNCORRELATED_NV: c_uint = 0x9282;
    pub const UNDEFINED_APPLE: c_uint = 0x8A1C;
    pub const UNDEFINED_VERTEX: c_uint = 0x8260;
    pub const UNIFORM: c_uint = 0x92E1;
    pub const UNIFORM_ADDRESS_COMMAND_NV: c_uint = 0x000A;
    pub const UNIFORM_ARRAY_STRIDE: c_uint = 0x8A3C;
    pub const UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX: c_uint = 0x92DA;
    pub const UNIFORM_BARRIER_BIT: c_uint = 0x00000004;
    pub const UNIFORM_BARRIER_BIT_EXT: c_uint = 0x00000004;
    pub const UNIFORM_BLOCK: c_uint = 0x92E2;
    pub const UNIFORM_BLOCK_ACTIVE_UNIFORMS: c_uint = 0x8A42;
    pub const UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: c_uint = 0x8A43;
    pub const UNIFORM_BLOCK_BINDING: c_uint = 0x8A3F;
    pub const UNIFORM_BLOCK_DATA_SIZE: c_uint = 0x8A40;
    pub const UNIFORM_BLOCK_INDEX: c_uint = 0x8A3A;
    pub const UNIFORM_BLOCK_NAME_LENGTH: c_uint = 0x8A41;
    pub const UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER: c_uint = 0x90EC;
    pub const UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: c_uint = 0x8A46;
    pub const UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: c_uint = 0x8A45;
    pub const UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV: c_uint = 0x959C;
    pub const UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV: c_uint = 0x959D;
    pub const UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER: c_uint = 0x84F0;
    pub const UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER: c_uint = 0x84F1;
    pub const UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: c_uint = 0x8A44;
    pub const UNIFORM_BUFFER: c_uint = 0x8A11;
    pub const UNIFORM_BUFFER_ADDRESS_NV: c_uint = 0x936F;
    pub const UNIFORM_BUFFER_BINDING: c_uint = 0x8A28;
    pub const UNIFORM_BUFFER_BINDING_EXT: c_uint = 0x8DEF;
    pub const UNIFORM_BUFFER_EXT: c_uint = 0x8DEE;
    pub const UNIFORM_BUFFER_LENGTH_NV: c_uint = 0x9370;
    pub const UNIFORM_BUFFER_OFFSET_ALIGNMENT: c_uint = 0x8A34;
    pub const UNIFORM_BUFFER_SIZE: c_uint = 0x8A2A;
    pub const UNIFORM_BUFFER_START: c_uint = 0x8A29;
    pub const UNIFORM_BUFFER_UNIFIED_NV: c_uint = 0x936E;
    pub const UNIFORM_IS_ROW_MAJOR: c_uint = 0x8A3E;
    pub const UNIFORM_MATRIX_STRIDE: c_uint = 0x8A3D;
    pub const UNIFORM_NAME_LENGTH: c_uint = 0x8A39;
    pub const UNIFORM_OFFSET: c_uint = 0x8A3B;
    pub const UNIFORM_SIZE: c_uint = 0x8A38;
    pub const UNIFORM_TYPE: c_uint = 0x8A37;
    pub const UNKNOWN_CONTEXT_RESET: c_uint = 0x8255;
    pub const UNKNOWN_CONTEXT_RESET_ARB: c_uint = 0x8255;
    pub const UNPACK_ALIGNMENT: c_uint = 0x0CF5;
    pub const UNPACK_CLIENT_STORAGE_APPLE: c_uint = 0x85B2;
    pub const UNPACK_CMYK_HINT_EXT: c_uint = 0x800F;
    pub const UNPACK_COMPRESSED_BLOCK_DEPTH: c_uint = 0x9129;
    pub const UNPACK_COMPRESSED_BLOCK_HEIGHT: c_uint = 0x9128;
    pub const UNPACK_COMPRESSED_BLOCK_SIZE: c_uint = 0x912A;
    pub const UNPACK_COMPRESSED_BLOCK_WIDTH: c_uint = 0x9127;
    pub const UNPACK_CONSTANT_DATA_SUNX: c_uint = 0x81D5;
    pub const UNPACK_IMAGE_DEPTH_SGIS: c_uint = 0x8133;
    pub const UNPACK_IMAGE_HEIGHT: c_uint = 0x806E;
    pub const UNPACK_IMAGE_HEIGHT_EXT: c_uint = 0x806E;
    pub const UNPACK_LSB_FIRST: c_uint = 0x0CF1;
    pub const UNPACK_RESAMPLE_OML: c_uint = 0x8985;
    pub const UNPACK_RESAMPLE_SGIX: c_uint = 0x842F;
    pub const UNPACK_ROW_BYTES_APPLE: c_uint = 0x8A16;
    pub const UNPACK_ROW_LENGTH: c_uint = 0x0CF2;
    pub const UNPACK_SKIP_IMAGES: c_uint = 0x806D;
    pub const UNPACK_SKIP_IMAGES_EXT: c_uint = 0x806D;
    pub const UNPACK_SKIP_PIXELS: c_uint = 0x0CF4;
    pub const UNPACK_SKIP_ROWS: c_uint = 0x0CF3;
    pub const UNPACK_SKIP_VOLUMES_SGIS: c_uint = 0x8132;
    pub const UNPACK_SUBSAMPLE_RATE_SGIX: c_uint = 0x85A1;
    pub const UNPACK_SWAP_BYTES: c_uint = 0x0CF0;
    pub const UNSIGNALED: c_uint = 0x9118;
    pub const UNSIGNED_BYTE: c_uint = 0x1401;
    pub const UNSIGNED_BYTE_2_3_3_REV: c_uint = 0x8362;
    pub const UNSIGNED_BYTE_3_3_2: c_uint = 0x8032;
    pub const UNSIGNED_BYTE_3_3_2_EXT: c_uint = 0x8032;
    pub const UNSIGNED_IDENTITY_NV: c_uint = 0x8536;
    pub const UNSIGNED_INT: c_uint = 0x1405;
    pub const UNSIGNED_INT16_NV: c_uint = 0x8FF0;
    pub const UNSIGNED_INT16_VEC2_NV: c_uint = 0x8FF1;
    pub const UNSIGNED_INT16_VEC3_NV: c_uint = 0x8FF2;
    pub const UNSIGNED_INT16_VEC4_NV: c_uint = 0x8FF3;
    pub const UNSIGNED_INT64_AMD: c_uint = 0x8BC2;
    pub const UNSIGNED_INT64_ARB: c_uint = 0x140F;
    pub const UNSIGNED_INT64_NV: c_uint = 0x140F;
    pub const UNSIGNED_INT64_VEC2_ARB: c_uint = 0x8FF5;
    pub const UNSIGNED_INT64_VEC2_NV: c_uint = 0x8FF5;
    pub const UNSIGNED_INT64_VEC3_ARB: c_uint = 0x8FF6;
    pub const UNSIGNED_INT64_VEC3_NV: c_uint = 0x8FF6;
    pub const UNSIGNED_INT64_VEC4_ARB: c_uint = 0x8FF7;
    pub const UNSIGNED_INT64_VEC4_NV: c_uint = 0x8FF7;
    pub const UNSIGNED_INT8_NV: c_uint = 0x8FEC;
    pub const UNSIGNED_INT8_VEC2_NV: c_uint = 0x8FED;
    pub const UNSIGNED_INT8_VEC3_NV: c_uint = 0x8FEE;
    pub const UNSIGNED_INT8_VEC4_NV: c_uint = 0x8FEF;
    pub const UNSIGNED_INT_10F_11F_11F_REV: c_uint = 0x8C3B;
    pub const UNSIGNED_INT_10F_11F_11F_REV_EXT: c_uint = 0x8C3B;
    pub const UNSIGNED_INT_10_10_10_2: c_uint = 0x8036;
    pub const UNSIGNED_INT_10_10_10_2_EXT: c_uint = 0x8036;
    pub const UNSIGNED_INT_24_8: c_uint = 0x84FA;
    pub const UNSIGNED_INT_24_8_EXT: c_uint = 0x84FA;
    pub const UNSIGNED_INT_24_8_NV: c_uint = 0x84FA;
    pub const UNSIGNED_INT_2_10_10_10_REV: c_uint = 0x8368;
    pub const UNSIGNED_INT_5_9_9_9_REV: c_uint = 0x8C3E;
    pub const UNSIGNED_INT_5_9_9_9_REV_EXT: c_uint = 0x8C3E;
    pub const UNSIGNED_INT_8_8_8_8: c_uint = 0x8035;
    pub const UNSIGNED_INT_8_8_8_8_EXT: c_uint = 0x8035;
    pub const UNSIGNED_INT_8_8_8_8_REV: c_uint = 0x8367;
    pub const UNSIGNED_INT_8_8_S8_S8_REV_NV: c_uint = 0x86DB;
    pub const UNSIGNED_INT_ATOMIC_COUNTER: c_uint = 0x92DB;
    pub const UNSIGNED_INT_IMAGE_1D: c_uint = 0x9062;
    pub const UNSIGNED_INT_IMAGE_1D_ARRAY: c_uint = 0x9068;
    pub const UNSIGNED_INT_IMAGE_1D_ARRAY_EXT: c_uint = 0x9068;
    pub const UNSIGNED_INT_IMAGE_1D_EXT: c_uint = 0x9062;
    pub const UNSIGNED_INT_IMAGE_2D: c_uint = 0x9063;
    pub const UNSIGNED_INT_IMAGE_2D_ARRAY: c_uint = 0x9069;
    pub const UNSIGNED_INT_IMAGE_2D_ARRAY_EXT: c_uint = 0x9069;
    pub const UNSIGNED_INT_IMAGE_2D_EXT: c_uint = 0x9063;
    pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE: c_uint = 0x906B;
    pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY: c_uint = 0x906C;
    pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT: c_uint = 0x906C;
    pub const UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT: c_uint = 0x906B;
    pub const UNSIGNED_INT_IMAGE_2D_RECT: c_uint = 0x9065;
    pub const UNSIGNED_INT_IMAGE_2D_RECT_EXT: c_uint = 0x9065;
    pub const UNSIGNED_INT_IMAGE_3D: c_uint = 0x9064;
    pub const UNSIGNED_INT_IMAGE_3D_EXT: c_uint = 0x9064;
    pub const UNSIGNED_INT_IMAGE_BUFFER: c_uint = 0x9067;
    pub const UNSIGNED_INT_IMAGE_BUFFER_EXT: c_uint = 0x9067;
    pub const UNSIGNED_INT_IMAGE_CUBE: c_uint = 0x9066;
    pub const UNSIGNED_INT_IMAGE_CUBE_EXT: c_uint = 0x9066;
    pub const UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY: c_uint = 0x906A;
    pub const UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT: c_uint = 0x906A;
    pub const UNSIGNED_INT_S8_S8_8_8_NV: c_uint = 0x86DA;
    pub const UNSIGNED_INT_SAMPLER_1D: c_uint = 0x8DD1;
    pub const UNSIGNED_INT_SAMPLER_1D_ARRAY: c_uint = 0x8DD6;
    pub const UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT: c_uint = 0x8DD6;
    pub const UNSIGNED_INT_SAMPLER_1D_EXT: c_uint = 0x8DD1;
    pub const UNSIGNED_INT_SAMPLER_2D: c_uint = 0x8DD2;
    pub const UNSIGNED_INT_SAMPLER_2D_ARRAY: c_uint = 0x8DD7;
    pub const UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT: c_uint = 0x8DD7;
    pub const UNSIGNED_INT_SAMPLER_2D_EXT: c_uint = 0x8DD2;
    pub const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE: c_uint = 0x910A;
    pub const UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY: c_uint = 0x910D;
    pub const UNSIGNED_INT_SAMPLER_2D_RECT: c_uint = 0x8DD5;
    pub const UNSIGNED_INT_SAMPLER_2D_RECT_EXT: c_uint = 0x8DD5;
    pub const UNSIGNED_INT_SAMPLER_3D: c_uint = 0x8DD3;
    pub const UNSIGNED_INT_SAMPLER_3D_EXT: c_uint = 0x8DD3;
    pub const UNSIGNED_INT_SAMPLER_BUFFER: c_uint = 0x8DD8;
    pub const UNSIGNED_INT_SAMPLER_BUFFER_AMD: c_uint = 0x9003;
    pub const UNSIGNED_INT_SAMPLER_BUFFER_EXT: c_uint = 0x8DD8;
    pub const UNSIGNED_INT_SAMPLER_CUBE: c_uint = 0x8DD4;
    pub const UNSIGNED_INT_SAMPLER_CUBE_EXT: c_uint = 0x8DD4;
    pub const UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY: c_uint = 0x900F;
    pub const UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB: c_uint = 0x900F;
    pub const UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV: c_uint = 0x8E58;
    pub const UNSIGNED_INT_VEC2: c_uint = 0x8DC6;
    pub const UNSIGNED_INT_VEC2_EXT: c_uint = 0x8DC6;
    pub const UNSIGNED_INT_VEC3: c_uint = 0x8DC7;
    pub const UNSIGNED_INT_VEC3_EXT: c_uint = 0x8DC7;
    pub const UNSIGNED_INT_VEC4: c_uint = 0x8DC8;
    pub const UNSIGNED_INT_VEC4_EXT: c_uint = 0x8DC8;
    pub const UNSIGNED_INVERT_NV: c_uint = 0x8537;
    pub const UNSIGNED_NORMALIZED: c_uint = 0x8C17;
    pub const UNSIGNED_NORMALIZED_ARB: c_uint = 0x8C17;
    pub const UNSIGNED_SHORT: c_uint = 0x1403;
    pub const UNSIGNED_SHORT_1_5_5_5_REV: c_uint = 0x8366;
    pub const UNSIGNED_SHORT_4_4_4_4: c_uint = 0x8033;
    pub const UNSIGNED_SHORT_4_4_4_4_EXT: c_uint = 0x8033;
    pub const UNSIGNED_SHORT_4_4_4_4_REV: c_uint = 0x8365;
    pub const UNSIGNED_SHORT_5_5_5_1: c_uint = 0x8034;
    pub const UNSIGNED_SHORT_5_5_5_1_EXT: c_uint = 0x8034;
    pub const UNSIGNED_SHORT_5_6_5: c_uint = 0x8363;
    pub const UNSIGNED_SHORT_5_6_5_REV: c_uint = 0x8364;
    pub const UNSIGNED_SHORT_8_8_APPLE: c_uint = 0x85BA;
    pub const UNSIGNED_SHORT_8_8_MESA: c_uint = 0x85BA;
    pub const UNSIGNED_SHORT_8_8_REV_APPLE: c_uint = 0x85BB;
    pub const UNSIGNED_SHORT_8_8_REV_MESA: c_uint = 0x85BB;
    pub const UPLOAD_GPU_MASK_NVX: c_uint = 0x954A;
    pub const UPPER_LEFT: c_uint = 0x8CA2;
    pub const USE_MISSING_GLYPH_NV: c_uint = 0x90AA;
    pub const UTF16_NV: c_uint = 0x909B;
    pub const UTF8_NV: c_uint = 0x909A;
    pub const UUID_SIZE_EXT: c_uint = 16;
    pub const VALIDATE_STATUS: c_uint = 0x8B83;
    pub const VARIABLE_A_NV: c_uint = 0x8523;
    pub const VARIABLE_B_NV: c_uint = 0x8524;
    pub const VARIABLE_C_NV: c_uint = 0x8525;
    pub const VARIABLE_D_NV: c_uint = 0x8526;
    pub const VARIABLE_E_NV: c_uint = 0x8527;
    pub const VARIABLE_F_NV: c_uint = 0x8528;
    pub const VARIABLE_G_NV: c_uint = 0x8529;
    pub const VARIANT_ARRAY_EXT: c_uint = 0x87E8;
    pub const VARIANT_ARRAY_POINTER_EXT: c_uint = 0x87E9;
    pub const VARIANT_ARRAY_STRIDE_EXT: c_uint = 0x87E6;
    pub const VARIANT_ARRAY_TYPE_EXT: c_uint = 0x87E7;
    pub const VARIANT_DATATYPE_EXT: c_uint = 0x87E5;
    pub const VARIANT_EXT: c_uint = 0x87C1;
    pub const VARIANT_VALUE_EXT: c_uint = 0x87E4;
    pub const VBO_FREE_MEMORY_ATI: c_uint = 0x87FB;
    pub const VECTOR_EXT: c_uint = 0x87BF;
    pub const VENDOR: c_uint = 0x1F00;
    pub const VERSION: c_uint = 0x1F02;
    pub const VERTEX23_BIT_PGI: c_uint = 0x00000004;
    pub const VERTEX4_BIT_PGI: c_uint = 0x00000008;
    pub const VERTEX_ARRAY: c_uint = 0x8074;
    pub const VERTEX_ARRAY_ADDRESS_NV: c_uint = 0x8F21;
    pub const VERTEX_ARRAY_BINDING: c_uint = 0x85B5;
    pub const VERTEX_ARRAY_BINDING_APPLE: c_uint = 0x85B5;
    pub const VERTEX_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x8896;
    pub const VERTEX_ARRAY_COUNT_EXT: c_uint = 0x807D;
    pub const VERTEX_ARRAY_EXT: c_uint = 0x8074;
    pub const VERTEX_ARRAY_LENGTH_NV: c_uint = 0x8F2B;
    pub const VERTEX_ARRAY_LIST_IBM: c_uint = 103070;
    pub const VERTEX_ARRAY_LIST_STRIDE_IBM: c_uint = 103080;
    pub const VERTEX_ARRAY_OBJECT_AMD: c_uint = 0x9154;
    pub const VERTEX_ARRAY_OBJECT_EXT: c_uint = 0x9154;
    pub const VERTEX_ARRAY_PARALLEL_POINTERS_INTEL: c_uint = 0x83F5;
    pub const VERTEX_ARRAY_POINTER_EXT: c_uint = 0x808E;
    pub const VERTEX_ARRAY_RANGE_APPLE: c_uint = 0x851D;
    pub const VERTEX_ARRAY_RANGE_LENGTH_APPLE: c_uint = 0x851E;
    pub const VERTEX_ARRAY_RANGE_LENGTH_NV: c_uint = 0x851E;
    pub const VERTEX_ARRAY_RANGE_NV: c_uint = 0x851D;
    pub const VERTEX_ARRAY_RANGE_POINTER_APPLE: c_uint = 0x8521;
    pub const VERTEX_ARRAY_RANGE_POINTER_NV: c_uint = 0x8521;
    pub const VERTEX_ARRAY_RANGE_VALID_NV: c_uint = 0x851F;
    pub const VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV: c_uint = 0x8533;
    pub const VERTEX_ARRAY_SIZE_EXT: c_uint = 0x807A;
    pub const VERTEX_ARRAY_STORAGE_HINT_APPLE: c_uint = 0x851F;
    pub const VERTEX_ARRAY_STRIDE_EXT: c_uint = 0x807C;
    pub const VERTEX_ARRAY_TYPE_EXT: c_uint = 0x807B;
    pub const VERTEX_ATTRIB_ARRAY0_NV: c_uint = 0x8650;
    pub const VERTEX_ATTRIB_ARRAY10_NV: c_uint = 0x865A;
    pub const VERTEX_ATTRIB_ARRAY11_NV: c_uint = 0x865B;
    pub const VERTEX_ATTRIB_ARRAY12_NV: c_uint = 0x865C;
    pub const VERTEX_ATTRIB_ARRAY13_NV: c_uint = 0x865D;
    pub const VERTEX_ATTRIB_ARRAY14_NV: c_uint = 0x865E;
    pub const VERTEX_ATTRIB_ARRAY15_NV: c_uint = 0x865F;
    pub const VERTEX_ATTRIB_ARRAY1_NV: c_uint = 0x8651;
    pub const VERTEX_ATTRIB_ARRAY2_NV: c_uint = 0x8652;
    pub const VERTEX_ATTRIB_ARRAY3_NV: c_uint = 0x8653;
    pub const VERTEX_ATTRIB_ARRAY4_NV: c_uint = 0x8654;
    pub const VERTEX_ATTRIB_ARRAY5_NV: c_uint = 0x8655;
    pub const VERTEX_ATTRIB_ARRAY6_NV: c_uint = 0x8656;
    pub const VERTEX_ATTRIB_ARRAY7_NV: c_uint = 0x8657;
    pub const VERTEX_ATTRIB_ARRAY8_NV: c_uint = 0x8658;
    pub const VERTEX_ATTRIB_ARRAY9_NV: c_uint = 0x8659;
    pub const VERTEX_ATTRIB_ARRAY_ADDRESS_NV: c_uint = 0x8F20;
    pub const VERTEX_ATTRIB_ARRAY_BARRIER_BIT: c_uint = 0x00000001;
    pub const VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT: c_uint = 0x00000001;
    pub const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: c_uint = 0x889F;
    pub const VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x889F;
    pub const VERTEX_ATTRIB_ARRAY_DIVISOR: c_uint = 0x88FE;
    pub const VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: c_uint = 0x88FE;
    pub const VERTEX_ATTRIB_ARRAY_ENABLED: c_uint = 0x8622;
    pub const VERTEX_ATTRIB_ARRAY_ENABLED_ARB: c_uint = 0x8622;
    pub const VERTEX_ATTRIB_ARRAY_INTEGER: c_uint = 0x88FD;
    pub const VERTEX_ATTRIB_ARRAY_INTEGER_EXT: c_uint = 0x88FD;
    pub const VERTEX_ATTRIB_ARRAY_INTEGER_NV: c_uint = 0x88FD;
    pub const VERTEX_ATTRIB_ARRAY_LENGTH_NV: c_uint = 0x8F2A;
    pub const VERTEX_ATTRIB_ARRAY_LONG: c_uint = 0x874E;
    pub const VERTEX_ATTRIB_ARRAY_NORMALIZED: c_uint = 0x886A;
    pub const VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: c_uint = 0x886A;
    pub const VERTEX_ATTRIB_ARRAY_POINTER: c_uint = 0x8645;
    pub const VERTEX_ATTRIB_ARRAY_POINTER_ARB: c_uint = 0x8645;
    pub const VERTEX_ATTRIB_ARRAY_SIZE: c_uint = 0x8623;
    pub const VERTEX_ATTRIB_ARRAY_SIZE_ARB: c_uint = 0x8623;
    pub const VERTEX_ATTRIB_ARRAY_STRIDE: c_uint = 0x8624;
    pub const VERTEX_ATTRIB_ARRAY_STRIDE_ARB: c_uint = 0x8624;
    pub const VERTEX_ATTRIB_ARRAY_TYPE: c_uint = 0x8625;
    pub const VERTEX_ATTRIB_ARRAY_TYPE_ARB: c_uint = 0x8625;
    pub const VERTEX_ATTRIB_ARRAY_UNIFIED_NV: c_uint = 0x8F1E;
    pub const VERTEX_ATTRIB_BINDING: c_uint = 0x82D4;
    pub const VERTEX_ATTRIB_MAP1_APPLE: c_uint = 0x8A00;
    pub const VERTEX_ATTRIB_MAP1_COEFF_APPLE: c_uint = 0x8A03;
    pub const VERTEX_ATTRIB_MAP1_DOMAIN_APPLE: c_uint = 0x8A05;
    pub const VERTEX_ATTRIB_MAP1_ORDER_APPLE: c_uint = 0x8A04;
    pub const VERTEX_ATTRIB_MAP1_SIZE_APPLE: c_uint = 0x8A02;
    pub const VERTEX_ATTRIB_MAP2_APPLE: c_uint = 0x8A01;
    pub const VERTEX_ATTRIB_MAP2_COEFF_APPLE: c_uint = 0x8A07;
    pub const VERTEX_ATTRIB_MAP2_DOMAIN_APPLE: c_uint = 0x8A09;
    pub const VERTEX_ATTRIB_MAP2_ORDER_APPLE: c_uint = 0x8A08;
    pub const VERTEX_ATTRIB_MAP2_SIZE_APPLE: c_uint = 0x8A06;
    pub const VERTEX_ATTRIB_RELATIVE_OFFSET: c_uint = 0x82D5;
    pub const VERTEX_BINDING_BUFFER: c_uint = 0x8F4F;
    pub const VERTEX_BINDING_DIVISOR: c_uint = 0x82D6;
    pub const VERTEX_BINDING_OFFSET: c_uint = 0x82D7;
    pub const VERTEX_BINDING_STRIDE: c_uint = 0x82D8;
    pub const VERTEX_BLEND_ARB: c_uint = 0x86A7;
    pub const VERTEX_CONSISTENT_HINT_PGI: c_uint = 0x1A22B;
    pub const VERTEX_DATA_HINT_PGI: c_uint = 0x1A22A;
    pub const VERTEX_ELEMENT_SWIZZLE_AMD: c_uint = 0x91A4;
    pub const VERTEX_ID_NV: c_uint = 0x8C7B;
    pub const VERTEX_ID_SWIZZLE_AMD: c_uint = 0x91A5;
    pub const VERTEX_PRECLIP_HINT_SGIX: c_uint = 0x83EF;
    pub const VERTEX_PRECLIP_SGIX: c_uint = 0x83EE;
    pub const VERTEX_PROGRAM_ARB: c_uint = 0x8620;
    pub const VERTEX_PROGRAM_BINDING_NV: c_uint = 0x864A;
    pub const VERTEX_PROGRAM_NV: c_uint = 0x8620;
    pub const VERTEX_PROGRAM_PARAMETER_BUFFER_NV: c_uint = 0x8DA2;
    pub const VERTEX_PROGRAM_POINT_SIZE: c_uint = 0x8642;
    pub const VERTEX_PROGRAM_POINT_SIZE_ARB: c_uint = 0x8642;
    pub const VERTEX_PROGRAM_POINT_SIZE_NV: c_uint = 0x8642;
    pub const VERTEX_PROGRAM_TWO_SIDE_ARB: c_uint = 0x8643;
    pub const VERTEX_PROGRAM_TWO_SIDE_NV: c_uint = 0x8643;
    pub const VERTEX_SHADER: c_uint = 0x8B31;
    pub const VERTEX_SHADER_ARB: c_uint = 0x8B31;
    pub const VERTEX_SHADER_BINDING_EXT: c_uint = 0x8781;
    pub const VERTEX_SHADER_BIT: c_uint = 0x00000001;
    pub const VERTEX_SHADER_EXT: c_uint = 0x8780;
    pub const VERTEX_SHADER_INSTRUCTIONS_EXT: c_uint = 0x87CF;
    pub const VERTEX_SHADER_INVARIANTS_EXT: c_uint = 0x87D1;
    pub const VERTEX_SHADER_INVOCATIONS: c_uint = 0x82F0;
    pub const VERTEX_SHADER_INVOCATIONS_ARB: c_uint = 0x82F0;
    pub const VERTEX_SHADER_LOCALS_EXT: c_uint = 0x87D3;
    pub const VERTEX_SHADER_LOCAL_CONSTANTS_EXT: c_uint = 0x87D2;
    pub const VERTEX_SHADER_OPTIMIZED_EXT: c_uint = 0x87D4;
    pub const VERTEX_SHADER_VARIANTS_EXT: c_uint = 0x87D0;
    pub const VERTEX_SOURCE_ATI: c_uint = 0x8774;
    pub const VERTEX_STATE_PROGRAM_NV: c_uint = 0x8621;
    pub const VERTEX_STREAM0_ATI: c_uint = 0x876C;
    pub const VERTEX_STREAM1_ATI: c_uint = 0x876D;
    pub const VERTEX_STREAM2_ATI: c_uint = 0x876E;
    pub const VERTEX_STREAM3_ATI: c_uint = 0x876F;
    pub const VERTEX_STREAM4_ATI: c_uint = 0x8770;
    pub const VERTEX_STREAM5_ATI: c_uint = 0x8771;
    pub const VERTEX_STREAM6_ATI: c_uint = 0x8772;
    pub const VERTEX_STREAM7_ATI: c_uint = 0x8773;
    pub const VERTEX_SUBROUTINE: c_uint = 0x92E8;
    pub const VERTEX_SUBROUTINE_UNIFORM: c_uint = 0x92EE;
    pub const VERTEX_TEXTURE: c_uint = 0x829B;
    pub const VERTEX_WEIGHTING_EXT: c_uint = 0x8509;
    pub const VERTEX_WEIGHT_ARRAY_EXT: c_uint = 0x850C;
    pub const VERTEX_WEIGHT_ARRAY_POINTER_EXT: c_uint = 0x8510;
    pub const VERTEX_WEIGHT_ARRAY_SIZE_EXT: c_uint = 0x850D;
    pub const VERTEX_WEIGHT_ARRAY_STRIDE_EXT: c_uint = 0x850F;
    pub const VERTEX_WEIGHT_ARRAY_TYPE_EXT: c_uint = 0x850E;
    pub const VERTICAL_LINE_TO_NV: c_uint = 0x08;
    pub const VERTICES_SUBMITTED: c_uint = 0x82EE;
    pub const VERTICES_SUBMITTED_ARB: c_uint = 0x82EE;
    pub const VIBRANCE_BIAS_NV: c_uint = 0x8719;
    pub const VIBRANCE_SCALE_NV: c_uint = 0x8713;
    pub const VIDEO_BUFFER_BINDING_NV: c_uint = 0x9021;
    pub const VIDEO_BUFFER_INTERNAL_FORMAT_NV: c_uint = 0x902D;
    pub const VIDEO_BUFFER_NV: c_uint = 0x9020;
    pub const VIDEO_BUFFER_PITCH_NV: c_uint = 0x9028;
    pub const VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV: c_uint = 0x903B;
    pub const VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV: c_uint = 0x903A;
    pub const VIDEO_CAPTURE_FRAME_HEIGHT_NV: c_uint = 0x9039;
    pub const VIDEO_CAPTURE_FRAME_WIDTH_NV: c_uint = 0x9038;
    pub const VIDEO_CAPTURE_SURFACE_ORIGIN_NV: c_uint = 0x903C;
    pub const VIDEO_CAPTURE_TO_422_SUPPORTED_NV: c_uint = 0x9026;
    pub const VIDEO_COLOR_CONVERSION_MATRIX_NV: c_uint = 0x9029;
    pub const VIDEO_COLOR_CONVERSION_MAX_NV: c_uint = 0x902A;
    pub const VIDEO_COLOR_CONVERSION_MIN_NV: c_uint = 0x902B;
    pub const VIDEO_COLOR_CONVERSION_OFFSET_NV: c_uint = 0x902C;
    pub const VIEWPORT: c_uint = 0x0BA2;
    pub const VIEWPORT_BOUNDS_RANGE: c_uint = 0x825D;
    pub const VIEWPORT_COMMAND_NV: c_uint = 0x0010;
    pub const VIEWPORT_INDEX_PROVOKING_VERTEX: c_uint = 0x825F;
    pub const VIEWPORT_POSITION_W_SCALE_NV: c_uint = 0x937C;
    pub const VIEWPORT_POSITION_W_SCALE_X_COEFF_NV: c_uint = 0x937D;
    pub const VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV: c_uint = 0x937E;
    pub const VIEWPORT_SUBPIXEL_BITS: c_uint = 0x825C;
    pub const VIEWPORT_SWIZZLE_NEGATIVE_W_NV: c_uint = 0x9357;
    pub const VIEWPORT_SWIZZLE_NEGATIVE_X_NV: c_uint = 0x9351;
    pub const VIEWPORT_SWIZZLE_NEGATIVE_Y_NV: c_uint = 0x9353;
    pub const VIEWPORT_SWIZZLE_NEGATIVE_Z_NV: c_uint = 0x9355;
    pub const VIEWPORT_SWIZZLE_POSITIVE_W_NV: c_uint = 0x9356;
    pub const VIEWPORT_SWIZZLE_POSITIVE_X_NV: c_uint = 0x9350;
    pub const VIEWPORT_SWIZZLE_POSITIVE_Y_NV: c_uint = 0x9352;
    pub const VIEWPORT_SWIZZLE_POSITIVE_Z_NV: c_uint = 0x9354;
    pub const VIEWPORT_SWIZZLE_W_NV: c_uint = 0x935B;
    pub const VIEWPORT_SWIZZLE_X_NV: c_uint = 0x9358;
    pub const VIEWPORT_SWIZZLE_Y_NV: c_uint = 0x9359;
    pub const VIEWPORT_SWIZZLE_Z_NV: c_uint = 0x935A;
    pub const VIEW_CLASS_128_BITS: c_uint = 0x82C4;
    pub const VIEW_CLASS_16_BITS: c_uint = 0x82CA;
    pub const VIEW_CLASS_24_BITS: c_uint = 0x82C9;
    pub const VIEW_CLASS_32_BITS: c_uint = 0x82C8;
    pub const VIEW_CLASS_48_BITS: c_uint = 0x82C7;
    pub const VIEW_CLASS_64_BITS: c_uint = 0x82C6;
    pub const VIEW_CLASS_8_BITS: c_uint = 0x82CB;
    pub const VIEW_CLASS_96_BITS: c_uint = 0x82C5;
    pub const VIEW_CLASS_ASTC_10x10_RGBA: c_uint = 0x9393;
    pub const VIEW_CLASS_ASTC_10x5_RGBA: c_uint = 0x9390;
    pub const VIEW_CLASS_ASTC_10x6_RGBA: c_uint = 0x9391;
    pub const VIEW_CLASS_ASTC_10x8_RGBA: c_uint = 0x9392;
    pub const VIEW_CLASS_ASTC_12x10_RGBA: c_uint = 0x9394;
    pub const VIEW_CLASS_ASTC_12x12_RGBA: c_uint = 0x9395;
    pub const VIEW_CLASS_ASTC_4x4_RGBA: c_uint = 0x9388;
    pub const VIEW_CLASS_ASTC_5x4_RGBA: c_uint = 0x9389;
    pub const VIEW_CLASS_ASTC_5x5_RGBA: c_uint = 0x938A;
    pub const VIEW_CLASS_ASTC_6x5_RGBA: c_uint = 0x938B;
    pub const VIEW_CLASS_ASTC_6x6_RGBA: c_uint = 0x938C;
    pub const VIEW_CLASS_ASTC_8x5_RGBA: c_uint = 0x938D;
    pub const VIEW_CLASS_ASTC_8x6_RGBA: c_uint = 0x938E;
    pub const VIEW_CLASS_ASTC_8x8_RGBA: c_uint = 0x938F;
    pub const VIEW_CLASS_BPTC_FLOAT: c_uint = 0x82D3;
    pub const VIEW_CLASS_BPTC_UNORM: c_uint = 0x82D2;
    pub const VIEW_CLASS_EAC_R11: c_uint = 0x9383;
    pub const VIEW_CLASS_EAC_RG11: c_uint = 0x9384;
    pub const VIEW_CLASS_ETC2_EAC_RGBA: c_uint = 0x9387;
    pub const VIEW_CLASS_ETC2_RGB: c_uint = 0x9385;
    pub const VIEW_CLASS_ETC2_RGBA: c_uint = 0x9386;
    pub const VIEW_CLASS_RGTC1_RED: c_uint = 0x82D0;
    pub const VIEW_CLASS_RGTC2_RG: c_uint = 0x82D1;
    pub const VIEW_CLASS_S3TC_DXT1_RGB: c_uint = 0x82CC;
    pub const VIEW_CLASS_S3TC_DXT1_RGBA: c_uint = 0x82CD;
    pub const VIEW_CLASS_S3TC_DXT3_RGBA: c_uint = 0x82CE;
    pub const VIEW_CLASS_S3TC_DXT5_RGBA: c_uint = 0x82CF;
    pub const VIEW_COMPATIBILITY_CLASS: c_uint = 0x82B6;
    pub const VIRTUAL_PAGE_SIZE_INDEX_ARB: c_uint = 0x91A7;
    pub const VIRTUAL_PAGE_SIZE_X_AMD: c_uint = 0x9195;
    pub const VIRTUAL_PAGE_SIZE_X_ARB: c_uint = 0x9195;
    pub const VIRTUAL_PAGE_SIZE_Y_AMD: c_uint = 0x9196;
    pub const VIRTUAL_PAGE_SIZE_Y_ARB: c_uint = 0x9196;
    pub const VIRTUAL_PAGE_SIZE_Z_AMD: c_uint = 0x9197;
    pub const VIRTUAL_PAGE_SIZE_Z_ARB: c_uint = 0x9197;
    pub const VIVIDLIGHT_NV: c_uint = 0x92A6;
    pub const VOLATILE_APPLE: c_uint = 0x8A1A;
    pub const WAIT_FAILED: c_uint = 0x911D;
    pub const WARPS_PER_SM_NV: c_uint = 0x933A;
    pub const WARP_SIZE_NV: c_uint = 0x9339;
    pub const WEIGHTED_AVERAGE_ARB: c_uint = 0x9367;
    pub const WEIGHTED_AVERAGE_EXT: c_uint = 0x9367;
    pub const WEIGHT_ARRAY_ARB: c_uint = 0x86AD;
    pub const WEIGHT_ARRAY_BUFFER_BINDING_ARB: c_uint = 0x889E;
    pub const WEIGHT_ARRAY_POINTER_ARB: c_uint = 0x86AC;
    pub const WEIGHT_ARRAY_SIZE_ARB: c_uint = 0x86AB;
    pub const WEIGHT_ARRAY_STRIDE_ARB: c_uint = 0x86AA;
    pub const WEIGHT_ARRAY_TYPE_ARB: c_uint = 0x86A9;
    pub const WEIGHT_SUM_UNITY_ARB: c_uint = 0x86A6;
    pub const WIDE_LINE_HINT_PGI: c_uint = 0x1A222;
    pub const WINDOW_RECTANGLE_EXT: c_uint = 0x8F12;
    pub const WINDOW_RECTANGLE_MODE_EXT: c_uint = 0x8F13;
    pub const WRAP_BORDER_SUN: c_uint = 0x81D4;
    pub const WRITE_DISCARD_NV: c_uint = 0x88BE;
    pub const WRITE_ONLY: c_uint = 0x88B9;
    pub const WRITE_ONLY_ARB: c_uint = 0x88B9;
    pub const WRITE_PIXEL_DATA_RANGE_LENGTH_NV: c_uint = 0x887A;
    pub const WRITE_PIXEL_DATA_RANGE_NV: c_uint = 0x8878;
    pub const WRITE_PIXEL_DATA_RANGE_POINTER_NV: c_uint = 0x887C;
    pub const W_EXT: c_uint = 0x87D8;
    pub const XOR: c_uint = 0x1506;
    pub const XOR_NV: c_uint = 0x1506;
    pub const X_EXT: c_uint = 0x87D5;
    pub const YCBAYCR8A_4224_NV: c_uint = 0x9032;
    pub const YCBCR_422_APPLE: c_uint = 0x85B9;
    pub const YCBCR_MESA: c_uint = 0x8757;
    pub const YCBYCR8_422_NV: c_uint = 0x9031;
    pub const YCRCBA_SGIX: c_uint = 0x8319;
    pub const YCRCB_422_SGIX: c_uint = 0x81BB;
    pub const YCRCB_444_SGIX: c_uint = 0x81BC;
    pub const YCRCB_SGIX: c_uint = 0x8318;
    pub const Y_EXT: c_uint = 0x87D6;
    pub const Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV: c_uint = 0x9036;
    pub const Z4Y12Z4CB12Z4CR12_444_NV: c_uint = 0x9037;
    pub const Z4Y12Z4CB12Z4Y12Z4CR12_422_NV: c_uint = 0x9035;
    pub const Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV: c_uint = 0x9034;
    pub const Z6Y10Z6CB10Z6Y10Z6CR10_422_NV: c_uint = 0x9033;
    pub const ZERO: c_uint = 0;
    pub const ZERO_EXT: c_uint = 0x87DD;
    pub const ZERO_TO_ONE: c_uint = 0x935F;
    pub const Z_EXT: c_uint = 0x87D7;
}

pub mod functions {
    #![allow(non_snake_case, unused_variables, dead_code, unused_imports)]

    use std::mem::transmute;
    use std::os::raw::*;
    use super::*;
    use super::types::*;

    macro_rules! func {
        ($fun:ident, $ret:ty, $($name:ident: $typ:ty),*) => {
            #[inline] pub fn $fun($($name: $typ),*) -> $ret {
                unsafe {
                    transmute::<_, extern "system" fn($($typ),*) -> $ret>(storage::$fun.ptr)($($name),*)
                }
            }
        }
    }


     func!(AccumxOES, (), op: GLenum, value: GLfixed);
     func!(AcquireKeyedMutexWin32EXT, GLboolean, memory: GLuint, key: GLuint64, timeout: GLuint);
     func!(ActiveProgramEXT, (), program: GLuint);
     func!(ActiveShaderProgram, (), pipeline: GLuint, program: GLuint);
     func!(ActiveStencilFaceEXT, (), face: GLenum);
     func!(ActiveTexture, (), texture: GLenum);
     func!(ActiveTextureARB, (), texture: GLenum);
     func!(ActiveVaryingNV, (), program: GLuint, name: *const GLchar);
     func!(AlphaFragmentOp1ATI, (), op: GLenum, dst: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint);
     func!(AlphaFragmentOp2ATI, (), op: GLenum, dst: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint, arg2: GLuint, arg2Rep: GLuint, arg2Mod: GLuint);
     func!(AlphaFragmentOp3ATI, (), op: GLenum, dst: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint, arg2: GLuint, arg2Rep: GLuint, arg2Mod: GLuint, arg3: GLuint, arg3Rep: GLuint, arg3Mod: GLuint);
     func!(AlphaFuncxOES, (), func: GLenum, ref_: GLfixed);
     func!(AlphaToCoverageDitherControlNV, (), mode: GLenum);
     func!(ApplyFramebufferAttachmentCMAAINTEL, (), );
     func!(ApplyTextureEXT, (), mode: GLenum);
     func!(AreProgramsResidentNV, GLboolean, n: GLsizei, programs: *const GLuint, residences: *mut GLboolean);
     func!(AreTexturesResidentEXT, GLboolean, n: GLsizei, textures: *const GLuint, residences: *mut GLboolean);
     func!(ArrayElementEXT, (), i: GLint);
     func!(ArrayObjectATI, (), array: GLenum, size: GLint, type_: GLenum, stride: GLsizei, buffer: GLuint, offset: GLuint);
     func!(AsyncCopyBufferSubDataNVX, GLuint, waitSemaphoreCount: GLsizei, waitSemaphoreArray: *const GLuint, fenceValueArray: *const GLuint64, readGpu: GLuint, writeGpuMask: GLbitfield, readBuffer: GLuint, writeBuffer: GLuint, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr, signalSemaphoreCount: GLsizei, signalSemaphoreArray: *const GLuint, signalValueArray: *const GLuint64);
     func!(AsyncCopyImageSubDataNVX, GLuint, waitSemaphoreCount: GLsizei, waitSemaphoreArray: *const GLuint, waitValueArray: *const GLuint64, srcGpu: GLuint, dstGpuMask: GLbitfield, srcName: GLuint, srcTarget: GLenum, srcLevel: GLint, srcX: GLint, srcY: GLint, srcZ: GLint, dstName: GLuint, dstTarget: GLenum, dstLevel: GLint, dstX: GLint, dstY: GLint, dstZ: GLint, srcWidth: GLsizei, srcHeight: GLsizei, srcDepth: GLsizei, signalSemaphoreCount: GLsizei, signalSemaphoreArray: *const GLuint, signalValueArray: *const GLuint64);
     func!(AsyncMarkerSGIX, (), marker: GLuint);
     func!(AttachObjectARB, (), containerObj: GLhandleARB, obj: GLhandleARB);
     func!(AttachShader, (), program: GLuint, shader: GLuint);
     func!(BeginConditionalRender, (), id: GLuint, mode: GLenum);
     func!(BeginConditionalRenderNV, (), id: GLuint, mode: GLenum);
     func!(BeginConditionalRenderNVX, (), id: GLuint);
     func!(BeginFragmentShaderATI, (), );
     func!(BeginOcclusionQueryNV, (), id: GLuint);
     func!(BeginPerfMonitorAMD, (), monitor: GLuint);
     func!(BeginPerfQueryINTEL, (), queryHandle: GLuint);
     func!(BeginQuery, (), target: GLenum, id: GLuint);
     func!(BeginQueryARB, (), target: GLenum, id: GLuint);
     func!(BeginQueryIndexed, (), target: GLenum, index: GLuint, id: GLuint);
     func!(BeginTransformFeedback, (), primitiveMode: GLenum);
     func!(BeginTransformFeedbackEXT, (), primitiveMode: GLenum);
     func!(BeginTransformFeedbackNV, (), primitiveMode: GLenum);
     func!(BeginVertexShaderEXT, (), );
     func!(BeginVideoCaptureNV, (), video_capture_slot: GLuint);
     func!(BindAttribLocation, (), program: GLuint, index: GLuint, name: *const GLchar);
     func!(BindAttribLocationARB, (), programObj: GLhandleARB, index: GLuint, name: *const GLcharARB);
     func!(BindBuffer, (), target: GLenum, buffer: GLuint);
     func!(BindBufferARB, (), target: GLenum, buffer: GLuint);
     func!(BindBufferBase, (), target: GLenum, index: GLuint, buffer: GLuint);
     func!(BindBufferBaseEXT, (), target: GLenum, index: GLuint, buffer: GLuint);
     func!(BindBufferBaseNV, (), target: GLenum, index: GLuint, buffer: GLuint);
     func!(BindBufferOffsetEXT, (), target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr);
     func!(BindBufferOffsetNV, (), target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr);
     func!(BindBufferRange, (), target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr, size: GLsizeiptr);
     func!(BindBufferRangeEXT, (), target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr, size: GLsizeiptr);
     func!(BindBufferRangeNV, (), target: GLenum, index: GLuint, buffer: GLuint, offset: GLintptr, size: GLsizeiptr);
     func!(BindBuffersBase, (), target: GLenum, first: GLuint, count: GLsizei, buffers: *const GLuint);
     func!(BindBuffersRange, (), target: GLenum, first: GLuint, count: GLsizei, buffers: *const GLuint, offsets: *const GLintptr, sizes: *const GLsizeiptr);
     func!(BindFragDataLocation, (), program: GLuint, color: GLuint, name: *const GLchar);
     func!(BindFragDataLocationEXT, (), program: GLuint, color: GLuint, name: *const GLchar);
     func!(BindFragDataLocationIndexed, (), program: GLuint, colorNumber: GLuint, index: GLuint, name: *const GLchar);
     func!(BindFragmentShaderATI, (), id: GLuint);
     func!(BindFramebuffer, (), target: GLenum, framebuffer: GLuint);
     func!(BindFramebufferEXT, (), target: GLenum, framebuffer: GLuint);
     func!(BindImageTexture, (), unit: GLuint, texture: GLuint, level: GLint, layered: GLboolean, layer: GLint, access: GLenum, format: GLenum);
     func!(BindImageTextureEXT, (), index: GLuint, texture: GLuint, level: GLint, layered: GLboolean, layer: GLint, access: GLenum, format: GLint);
     func!(BindImageTextures, (), first: GLuint, count: GLsizei, textures: *const GLuint);
     func!(BindLightParameterEXT, GLuint, light: GLenum, value: GLenum);
     func!(BindMaterialParameterEXT, GLuint, face: GLenum, value: GLenum);
     func!(BindMultiTextureEXT, (), texunit: GLenum, target: GLenum, texture: GLuint);
     func!(BindParameterEXT, GLuint, value: GLenum);
     func!(BindProgramARB, (), target: GLenum, program: GLuint);
     func!(BindProgramNV, (), target: GLenum, id: GLuint);
     func!(BindProgramPipeline, (), pipeline: GLuint);
     func!(BindRenderbuffer, (), target: GLenum, renderbuffer: GLuint);
     func!(BindRenderbufferEXT, (), target: GLenum, renderbuffer: GLuint);
     func!(BindSampler, (), unit: GLuint, sampler: GLuint);
     func!(BindSamplers, (), first: GLuint, count: GLsizei, samplers: *const GLuint);
     func!(BindShadingRateImageNV, (), texture: GLuint);
     func!(BindTexGenParameterEXT, GLuint, unit: GLenum, coord: GLenum, value: GLenum);
     func!(BindTexture, (), target: GLenum, texture: GLuint);
     func!(BindTextureEXT, (), target: GLenum, texture: GLuint);
     func!(BindTextureUnit, (), unit: GLuint, texture: GLuint);
     func!(BindTextureUnitParameterEXT, GLuint, unit: GLenum, value: GLenum);
     func!(BindTextures, (), first: GLuint, count: GLsizei, textures: *const GLuint);
     func!(BindTransformFeedback, (), target: GLenum, id: GLuint);
     func!(BindTransformFeedbackNV, (), target: GLenum, id: GLuint);
     func!(BindVertexArray, (), array: GLuint);
     func!(BindVertexArrayAPPLE, (), array: GLuint);
     func!(BindVertexBuffer, (), bindingindex: GLuint, buffer: GLuint, offset: GLintptr, stride: GLsizei);
     func!(BindVertexBuffers, (), first: GLuint, count: GLsizei, buffers: *const GLuint, offsets: *const GLintptr, strides: *const GLsizei);
     func!(BindVertexShaderEXT, (), id: GLuint);
     func!(BindVideoCaptureStreamBufferNV, (), video_capture_slot: GLuint, stream: GLuint, frame_region: GLenum, offset: GLintptrARB);
     func!(BindVideoCaptureStreamTextureNV, (), video_capture_slot: GLuint, stream: GLuint, frame_region: GLenum, target: GLenum, texture: GLuint);
     func!(Binormal3bEXT, (), bx: GLbyte, by: GLbyte, bz: GLbyte);
     func!(Binormal3bvEXT, (), v: *const GLbyte);
     func!(Binormal3dEXT, (), bx: GLdouble, by: GLdouble, bz: GLdouble);
     func!(Binormal3dvEXT, (), v: *const GLdouble);
     func!(Binormal3fEXT, (), bx: GLfloat, by: GLfloat, bz: GLfloat);
     func!(Binormal3fvEXT, (), v: *const GLfloat);
     func!(Binormal3iEXT, (), bx: GLint, by: GLint, bz: GLint);
     func!(Binormal3ivEXT, (), v: *const GLint);
     func!(Binormal3sEXT, (), bx: GLshort, by: GLshort, bz: GLshort);
     func!(Binormal3svEXT, (), v: *const GLshort);
     func!(BinormalPointerEXT, (), type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(BitmapxOES, (), width: GLsizei, height: GLsizei, xorig: GLfixed, yorig: GLfixed, xmove: GLfixed, ymove: GLfixed, bitmap: *const GLubyte);
     func!(BlendBarrierKHR, (), );
     func!(BlendBarrierNV, (), );
     func!(BlendColor, (), red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat);
     func!(BlendColorEXT, (), red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat);
     func!(BlendColorxOES, (), red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed);
     func!(BlendEquation, (), mode: GLenum);
     func!(BlendEquationEXT, (), mode: GLenum);
     func!(BlendEquationIndexedAMD, (), buf: GLuint, mode: GLenum);
     func!(BlendEquationSeparate, (), modeRGB: GLenum, modeAlpha: GLenum);
     func!(BlendEquationSeparateEXT, (), modeRGB: GLenum, modeAlpha: GLenum);
     func!(BlendEquationSeparateIndexedAMD, (), buf: GLuint, modeRGB: GLenum, modeAlpha: GLenum);
     func!(BlendEquationSeparatei, (), buf: GLuint, modeRGB: GLenum, modeAlpha: GLenum);
     func!(BlendEquationSeparateiARB, (), buf: GLuint, modeRGB: GLenum, modeAlpha: GLenum);
     func!(BlendEquationi, (), buf: GLuint, mode: GLenum);
     func!(BlendEquationiARB, (), buf: GLuint, mode: GLenum);
     func!(BlendFunc, (), sfactor: GLenum, dfactor: GLenum);
     func!(BlendFuncIndexedAMD, (), buf: GLuint, src: GLenum, dst: GLenum);
     func!(BlendFuncSeparate, (), sfactorRGB: GLenum, dfactorRGB: GLenum, sfactorAlpha: GLenum, dfactorAlpha: GLenum);
     func!(BlendFuncSeparateEXT, (), sfactorRGB: GLenum, dfactorRGB: GLenum, sfactorAlpha: GLenum, dfactorAlpha: GLenum);
     func!(BlendFuncSeparateINGR, (), sfactorRGB: GLenum, dfactorRGB: GLenum, sfactorAlpha: GLenum, dfactorAlpha: GLenum);
     func!(BlendFuncSeparateIndexedAMD, (), buf: GLuint, srcRGB: GLenum, dstRGB: GLenum, srcAlpha: GLenum, dstAlpha: GLenum);
     func!(BlendFuncSeparatei, (), buf: GLuint, srcRGB: GLenum, dstRGB: GLenum, srcAlpha: GLenum, dstAlpha: GLenum);
     func!(BlendFuncSeparateiARB, (), buf: GLuint, srcRGB: GLenum, dstRGB: GLenum, srcAlpha: GLenum, dstAlpha: GLenum);
     func!(BlendFunci, (), buf: GLuint, src: GLenum, dst: GLenum);
     func!(BlendFunciARB, (), buf: GLuint, src: GLenum, dst: GLenum);
     func!(BlendParameteriNV, (), pname: GLenum, value: GLint);
     func!(BlitFramebuffer, (), srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GLenum);
     func!(BlitFramebufferEXT, (), srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GLenum);
     func!(BlitNamedFramebuffer, (), readFramebuffer: GLuint, drawFramebuffer: GLuint, srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GLenum);
     func!(BufferAddressRangeNV, (), pname: GLenum, index: GLuint, address: GLuint64EXT, length: GLsizeiptr);
     func!(BufferAttachMemoryNV, (), target: GLenum, memory: GLuint, offset: GLuint64);
     func!(BufferData, (), target: GLenum, size: GLsizeiptr, data: *const c_void, usage: GLenum);
     func!(BufferDataARB, (), target: GLenum, size: GLsizeiptrARB, data: *const c_void, usage: GLenum);
     func!(BufferPageCommitmentARB, (), target: GLenum, offset: GLintptr, size: GLsizeiptr, commit: GLboolean);
     func!(BufferPageCommitmentMemNV, (), target: GLenum, offset: GLintptr, size: GLsizeiptr, memory: GLuint, memOffset: GLuint64, commit: GLboolean);
     func!(BufferParameteriAPPLE, (), target: GLenum, pname: GLenum, param: GLint);
     func!(BufferStorage, (), target: GLenum, size: GLsizeiptr, data: *const c_void, flags: GLbitfield);
     func!(BufferStorageExternalEXT, (), target: GLenum, offset: GLintptr, size: GLsizeiptr, clientBuffer: GLeglClientBufferEXT, flags: GLbitfield);
     func!(BufferStorageMemEXT, (), target: GLenum, size: GLsizeiptr, memory: GLuint, offset: GLuint64);
     func!(BufferSubData, (), target: GLenum, offset: GLintptr, size: GLsizeiptr, data: *const c_void);
     func!(BufferSubDataARB, (), target: GLenum, offset: GLintptrARB, size: GLsizeiptrARB, data: *const c_void);
     func!(CallCommandListNV, (), list: GLuint);
     func!(CheckFramebufferStatus, GLenum, target: GLenum);
     func!(CheckFramebufferStatusEXT, GLenum, target: GLenum);
     func!(CheckNamedFramebufferStatus, GLenum, framebuffer: GLuint, target: GLenum);
     func!(CheckNamedFramebufferStatusEXT, GLenum, framebuffer: GLuint, target: GLenum);
     func!(ClampColor, (), target: GLenum, clamp: GLenum);
     func!(ClampColorARB, (), target: GLenum, clamp: GLenum);
     func!(Clear, (), mask: GLbitfield);
     func!(ClearAccumxOES, (), red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed);
     func!(ClearBufferData, (), target: GLenum, internalformat: GLenum, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ClearBufferSubData, (), target: GLenum, internalformat: GLenum, offset: GLintptr, size: GLsizeiptr, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ClearBufferfi, (), buffer: GLenum, drawbuffer: GLint, depth: GLfloat, stencil: GLint);
     func!(ClearBufferfv, (), buffer: GLenum, drawbuffer: GLint, value: *const GLfloat);
     func!(ClearBufferiv, (), buffer: GLenum, drawbuffer: GLint, value: *const GLint);
     func!(ClearBufferuiv, (), buffer: GLenum, drawbuffer: GLint, value: *const GLuint);
     func!(ClearColor, (), red: GLfloat, green: GLfloat, blue: GLfloat, alpha: GLfloat);
     func!(ClearColorIiEXT, (), red: GLint, green: GLint, blue: GLint, alpha: GLint);
     func!(ClearColorIuiEXT, (), red: GLuint, green: GLuint, blue: GLuint, alpha: GLuint);
     func!(ClearColorxOES, (), red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed);
     func!(ClearDepth, (), depth: GLdouble);
     func!(ClearDepthdNV, (), depth: GLdouble);
     func!(ClearDepthf, (), d: GLfloat);
     func!(ClearDepthfOES, (), depth: GLclampf);
     func!(ClearDepthxOES, (), depth: GLfixed);
     func!(ClearNamedBufferData, (), buffer: GLuint, internalformat: GLenum, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ClearNamedBufferDataEXT, (), buffer: GLuint, internalformat: GLenum, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ClearNamedBufferSubData, (), buffer: GLuint, internalformat: GLenum, offset: GLintptr, size: GLsizeiptr, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ClearNamedBufferSubDataEXT, (), buffer: GLuint, internalformat: GLenum, offset: GLsizeiptr, size: GLsizeiptr, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ClearNamedFramebufferfi, (), framebuffer: GLuint, buffer: GLenum, drawbuffer: GLint, depth: GLfloat, stencil: GLint);
     func!(ClearNamedFramebufferfv, (), framebuffer: GLuint, buffer: GLenum, drawbuffer: GLint, value: *const GLfloat);
     func!(ClearNamedFramebufferiv, (), framebuffer: GLuint, buffer: GLenum, drawbuffer: GLint, value: *const GLint);
     func!(ClearNamedFramebufferuiv, (), framebuffer: GLuint, buffer: GLenum, drawbuffer: GLint, value: *const GLuint);
     func!(ClearStencil, (), s: GLint);
     func!(ClearTexImage, (), texture: GLuint, level: GLint, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ClearTexSubImage, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ClientActiveTextureARB, (), texture: GLenum);
     func!(ClientActiveVertexStreamATI, (), stream: GLenum);
     func!(ClientAttribDefaultEXT, (), mask: GLbitfield);
     func!(ClientWaitSemaphoreui64NVX, (), fenceObjectCount: GLsizei, semaphoreArray: *const GLuint, fenceValueArray: *const GLuint64);
     func!(ClientWaitSync, GLenum, sync: GLsync, flags: GLbitfield, timeout: GLuint64);
     func!(ClipControl, (), origin: GLenum, depth: GLenum);
     func!(ClipPlanefOES, (), plane: GLenum, equation: *const GLfloat);
     func!(ClipPlanexOES, (), plane: GLenum, equation: *const GLfixed);
     func!(Color3fVertex3fSUN, (), r: GLfloat, g: GLfloat, b: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(Color3fVertex3fvSUN, (), c: *const GLfloat, v: *const GLfloat);
     func!(Color3hNV, (), red: GLhalfNV, green: GLhalfNV, blue: GLhalfNV);
     func!(Color3hvNV, (), v: *const GLhalfNV);
     func!(Color3xOES, (), red: GLfixed, green: GLfixed, blue: GLfixed);
     func!(Color3xvOES, (), components: *const GLfixed);
     func!(Color4fNormal3fVertex3fSUN, (), r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(Color4fNormal3fVertex3fvSUN, (), c: *const GLfloat, n: *const GLfloat, v: *const GLfloat);
     func!(Color4hNV, (), red: GLhalfNV, green: GLhalfNV, blue: GLhalfNV, alpha: GLhalfNV);
     func!(Color4hvNV, (), v: *const GLhalfNV);
     func!(Color4ubVertex2fSUN, (), r: GLubyte, g: GLubyte, b: GLubyte, a: GLubyte, x: GLfloat, y: GLfloat);
     func!(Color4ubVertex2fvSUN, (), c: *const GLubyte, v: *const GLfloat);
     func!(Color4ubVertex3fSUN, (), r: GLubyte, g: GLubyte, b: GLubyte, a: GLubyte, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(Color4ubVertex3fvSUN, (), c: *const GLubyte, v: *const GLfloat);
     func!(Color4xOES, (), red: GLfixed, green: GLfixed, blue: GLfixed, alpha: GLfixed);
     func!(Color4xvOES, (), components: *const GLfixed);
     func!(ColorFormatNV, (), size: GLint, type_: GLenum, stride: GLsizei);
     func!(ColorFragmentOp1ATI, (), op: GLenum, dst: GLuint, dstMask: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint);
     func!(ColorFragmentOp2ATI, (), op: GLenum, dst: GLuint, dstMask: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint, arg2: GLuint, arg2Rep: GLuint, arg2Mod: GLuint);
     func!(ColorFragmentOp3ATI, (), op: GLenum, dst: GLuint, dstMask: GLuint, dstMod: GLuint, arg1: GLuint, arg1Rep: GLuint, arg1Mod: GLuint, arg2: GLuint, arg2Rep: GLuint, arg2Mod: GLuint, arg3: GLuint, arg3Rep: GLuint, arg3Mod: GLuint);
     func!(ColorMask, (), red: GLboolean, green: GLboolean, blue: GLboolean, alpha: GLboolean);
     func!(ColorMaskIndexedEXT, (), index: GLuint, r: GLboolean, g: GLboolean, b: GLboolean, a: GLboolean);
     func!(ColorMaski, (), index: GLuint, r: GLboolean, g: GLboolean, b: GLboolean, a: GLboolean);
     func!(ColorPointerEXT, (), size: GLint, type_: GLenum, stride: GLsizei, count: GLsizei, pointer: *const c_void);
     func!(ColorPointerListIBM, (), size: GLint, type_: GLenum, stride: GLint, pointer: *const *const c_void, ptrstride: GLint);
     func!(ColorPointervINTEL, (), size: GLint, type_: GLenum, pointer: *const *const c_void);
     func!(ColorSubTableEXT, (), target: GLenum, start: GLsizei, count: GLsizei, format: GLenum, type_: GLenum, data: *const c_void);
     func!(ColorTableEXT, (), target: GLenum, internalFormat: GLenum, width: GLsizei, format: GLenum, type_: GLenum, table: *const c_void);
     func!(ColorTableParameterfvSGI, (), target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(ColorTableParameterivSGI, (), target: GLenum, pname: GLenum, params: *const GLint);
     func!(ColorTableSGI, (), target: GLenum, internalformat: GLenum, width: GLsizei, format: GLenum, type_: GLenum, table: *const c_void);
     func!(CombinerInputNV, (), stage: GLenum, portion: GLenum, variable: GLenum, input: GLenum, mapping: GLenum, componentUsage: GLenum);
     func!(CombinerOutputNV, (), stage: GLenum, portion: GLenum, abOutput: GLenum, cdOutput: GLenum, sumOutput: GLenum, scale: GLenum, bias: GLenum, abDotProduct: GLboolean, cdDotProduct: GLboolean, muxSum: GLboolean);
     func!(CombinerParameterfNV, (), pname: GLenum, param: GLfloat);
     func!(CombinerParameterfvNV, (), pname: GLenum, params: *const GLfloat);
     func!(CombinerParameteriNV, (), pname: GLenum, param: GLint);
     func!(CombinerParameterivNV, (), pname: GLenum, params: *const GLint);
     func!(CombinerStageParameterfvNV, (), stage: GLenum, pname: GLenum, params: *const GLfloat);
     func!(CommandListSegmentsNV, (), list: GLuint, segments: GLuint);
     func!(CompileCommandListNV, (), list: GLuint);
     func!(CompileShader, (), shader: GLuint);
     func!(CompileShaderARB, (), shaderObj: GLhandleARB);
     func!(CompileShaderIncludeARB, (), shader: GLuint, count: GLsizei, path: *const *const GLchar, length: *const GLint);
     func!(CompressedMultiTexImage1DEXT, (), texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedMultiTexImage2DEXT, (), texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedMultiTexImage3DEXT, (), texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedMultiTexSubImage1DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedMultiTexSubImage2DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedMultiTexSubImage3DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedTexImage1D, (), target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexImage1DARB, (), target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexImage2D, (), target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexImage2DARB, (), target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexImage3D, (), target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexImage3DARB, (), target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexSubImage1D, (), target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexSubImage1DARB, (), target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexSubImage2D, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexSubImage2DARB, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexSubImage3D, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTexSubImage3DARB, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTextureImage1DEXT, (), texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, border: GLint, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedTextureImage2DEXT, (), texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedTextureImage3DEXT, (), texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedTextureSubImage1D, (), texture: GLuint, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTextureSubImage1DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedTextureSubImage2D, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTextureSubImage2DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, bits: *const c_void);
     func!(CompressedTextureSubImage3D, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, data: *const c_void);
     func!(CompressedTextureSubImage3DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, bits: *const c_void);
     func!(ConservativeRasterParameterfNV, (), pname: GLenum, value: GLfloat);
     func!(ConservativeRasterParameteriNV, (), pname: GLenum, param: GLint);
     func!(ConvolutionFilter1DEXT, (), target: GLenum, internalformat: GLenum, width: GLsizei, format: GLenum, type_: GLenum, image: *const c_void);
     func!(ConvolutionFilter2DEXT, (), target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, image: *const c_void);
     func!(ConvolutionParameterfEXT, (), target: GLenum, pname: GLenum, params: GLfloat);
     func!(ConvolutionParameterfvEXT, (), target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(ConvolutionParameteriEXT, (), target: GLenum, pname: GLenum, params: GLint);
     func!(ConvolutionParameterivEXT, (), target: GLenum, pname: GLenum, params: *const GLint);
     func!(ConvolutionParameterxOES, (), target: GLenum, pname: GLenum, param: GLfixed);
     func!(ConvolutionParameterxvOES, (), target: GLenum, pname: GLenum, params: *const GLfixed);
     func!(CopyBufferSubData, (), readTarget: GLenum, writeTarget: GLenum, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr);
     func!(CopyColorSubTableEXT, (), target: GLenum, start: GLsizei, x: GLint, y: GLint, width: GLsizei);
     func!(CopyColorTableSGI, (), target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei);
     func!(CopyConvolutionFilter1DEXT, (), target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei);
     func!(CopyConvolutionFilter2DEXT, (), target: GLenum, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyImageSubData, (), srcName: GLuint, srcTarget: GLenum, srcLevel: GLint, srcX: GLint, srcY: GLint, srcZ: GLint, dstName: GLuint, dstTarget: GLenum, dstLevel: GLint, dstX: GLint, dstY: GLint, dstZ: GLint, srcWidth: GLsizei, srcHeight: GLsizei, srcDepth: GLsizei);
     func!(CopyImageSubDataNV, (), srcName: GLuint, srcTarget: GLenum, srcLevel: GLint, srcX: GLint, srcY: GLint, srcZ: GLint, dstName: GLuint, dstTarget: GLenum, dstLevel: GLint, dstX: GLint, dstY: GLint, dstZ: GLint, width: GLsizei, height: GLsizei, depth: GLsizei);
     func!(CopyMultiTexImage1DEXT, (), texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint);
     func!(CopyMultiTexImage2DEXT, (), texunit: GLenum, target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint);
     func!(CopyMultiTexSubImage1DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei);
     func!(CopyMultiTexSubImage2DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyMultiTexSubImage3DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyNamedBufferSubData, (), readBuffer: GLuint, writeBuffer: GLuint, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr);
     func!(CopyPathNV, (), resultPath: GLuint, srcPath: GLuint);
     func!(CopyTexImage1D, (), target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint);
     func!(CopyTexImage1DEXT, (), target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint);
     func!(CopyTexImage2D, (), target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint);
     func!(CopyTexImage2DEXT, (), target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint);
     func!(CopyTexSubImage1D, (), target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei);
     func!(CopyTexSubImage1DEXT, (), target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei);
     func!(CopyTexSubImage2D, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyTexSubImage2DEXT, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyTexSubImage3D, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyTexSubImage3DEXT, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyTextureImage1DEXT, (), texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, border: GLint);
     func!(CopyTextureImage2DEXT, (), texture: GLuint, target: GLenum, level: GLint, internalformat: GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei, border: GLint);
     func!(CopyTextureSubImage1D, (), texture: GLuint, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei);
     func!(CopyTextureSubImage1DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, x: GLint, y: GLint, width: GLsizei);
     func!(CopyTextureSubImage2D, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyTextureSubImage2DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyTextureSubImage3D, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CopyTextureSubImage3DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(CoverFillPathInstancedNV, (), numPaths: GLsizei, pathNameType: GLenum, paths: *const c_void, pathBase: GLuint, coverMode: GLenum, transformType: GLenum, transformValues: *const GLfloat);
     func!(CoverFillPathNV, (), path: GLuint, coverMode: GLenum);
     func!(CoverStrokePathInstancedNV, (), numPaths: GLsizei, pathNameType: GLenum, paths: *const c_void, pathBase: GLuint, coverMode: GLenum, transformType: GLenum, transformValues: *const GLfloat);
     func!(CoverStrokePathNV, (), path: GLuint, coverMode: GLenum);
     func!(CoverageModulationNV, (), components: GLenum);
     func!(CoverageModulationTableNV, (), n: GLsizei, v: *const GLfloat);
     func!(CreateBuffers, (), n: GLsizei, buffers: *mut GLuint);
     func!(CreateCommandListsNV, (), n: GLsizei, lists: *mut GLuint);
     func!(CreateFramebuffers, (), n: GLsizei, framebuffers: *mut GLuint);
     func!(CreateMemoryObjectsEXT, (), n: GLsizei, memoryObjects: *mut GLuint);
     func!(CreatePerfQueryINTEL, (), queryId: GLuint, queryHandle: *mut GLuint);
     func!(CreateProgram, GLuint, );
     func!(CreateProgramObjectARB, GLhandleARB, );
     func!(CreateProgramPipelines, (), n: GLsizei, pipelines: *mut GLuint);
     func!(CreateProgressFenceNVX, GLuint, );
     func!(CreateQueries, (), target: GLenum, n: GLsizei, ids: *mut GLuint);
     func!(CreateRenderbuffers, (), n: GLsizei, renderbuffers: *mut GLuint);
     func!(CreateSamplers, (), n: GLsizei, samplers: *mut GLuint);
     func!(CreateSemaphoresNV, (), n: GLsizei, semaphores: *mut GLuint);
     func!(CreateShader, GLuint, type_: GLenum);
     func!(CreateShaderObjectARB, GLhandleARB, shaderType: GLenum);
     func!(CreateShaderProgramEXT, GLuint, type_: GLenum, string: *const GLchar);
     func!(CreateShaderProgramv, GLuint, type_: GLenum, count: GLsizei, strings: *const *const GLchar);
     func!(CreateStatesNV, (), n: GLsizei, states: *mut GLuint);
     func!(CreateSyncFromCLeventARB, GLsync, context: *mut _cl_context, event: *mut _cl_event, flags: GLbitfield);
     func!(CreateTextures, (), target: GLenum, n: GLsizei, textures: *mut GLuint);
     func!(CreateTransformFeedbacks, (), n: GLsizei, ids: *mut GLuint);
     func!(CreateVertexArrays, (), n: GLsizei, arrays: *mut GLuint);
     func!(CullFace, (), mode: GLenum);
     func!(CullParameterdvEXT, (), pname: GLenum, params: *mut GLdouble);
     func!(CullParameterfvEXT, (), pname: GLenum, params: *mut GLfloat);
     func!(CurrentPaletteMatrixARB, (), index: GLint);
     func!(DebugMessageCallback, (), callback: GLDEBUGPROC, userParam: *const c_void);
     func!(DebugMessageCallbackAMD, (), callback: GLDEBUGPROCAMD, userParam: *mut c_void);
     func!(DebugMessageCallbackARB, (), callback: GLDEBUGPROCARB, userParam: *const c_void);
     func!(DebugMessageControl, (), source: GLenum, type_: GLenum, severity: GLenum, count: GLsizei, ids: *const GLuint, enabled: GLboolean);
     func!(DebugMessageControlARB, (), source: GLenum, type_: GLenum, severity: GLenum, count: GLsizei, ids: *const GLuint, enabled: GLboolean);
     func!(DebugMessageEnableAMD, (), category: GLenum, severity: GLenum, count: GLsizei, ids: *const GLuint, enabled: GLboolean);
     func!(DebugMessageInsert, (), source: GLenum, type_: GLenum, id: GLuint, severity: GLenum, length: GLsizei, buf: *const GLchar);
     func!(DebugMessageInsertAMD, (), category: GLenum, severity: GLenum, id: GLuint, length: GLsizei, buf: *const GLchar);
     func!(DebugMessageInsertARB, (), source: GLenum, type_: GLenum, id: GLuint, severity: GLenum, length: GLsizei, buf: *const GLchar);
     func!(DeformSGIX, (), mask: GLbitfield);
     func!(DeformationMap3dSGIX, (), target: GLenum, u1: GLdouble, u2: GLdouble, ustride: GLint, uorder: GLint, v1: GLdouble, v2: GLdouble, vstride: GLint, vorder: GLint, w1: GLdouble, w2: GLdouble, wstride: GLint, worder: GLint, points: *const GLdouble);
     func!(DeformationMap3fSGIX, (), target: GLenum, u1: GLfloat, u2: GLfloat, ustride: GLint, uorder: GLint, v1: GLfloat, v2: GLfloat, vstride: GLint, vorder: GLint, w1: GLfloat, w2: GLfloat, wstride: GLint, worder: GLint, points: *const GLfloat);
     func!(DeleteAsyncMarkersSGIX, (), marker: GLuint, range: GLsizei);
     func!(DeleteBuffers, (), n: GLsizei, buffers: *const GLuint);
     func!(DeleteBuffersARB, (), n: GLsizei, buffers: *const GLuint);
     func!(DeleteCommandListsNV, (), n: GLsizei, lists: *const GLuint);
     func!(DeleteFencesAPPLE, (), n: GLsizei, fences: *const GLuint);
     func!(DeleteFencesNV, (), n: GLsizei, fences: *const GLuint);
     func!(DeleteFragmentShaderATI, (), id: GLuint);
     func!(DeleteFramebuffers, (), n: GLsizei, framebuffers: *const GLuint);
     func!(DeleteFramebuffersEXT, (), n: GLsizei, framebuffers: *const GLuint);
     func!(DeleteMemoryObjectsEXT, (), n: GLsizei, memoryObjects: *const GLuint);
     func!(DeleteNamedStringARB, (), namelen: GLint, name: *const GLchar);
     func!(DeleteNamesAMD, (), identifier: GLenum, num: GLuint, names: *const GLuint);
     func!(DeleteObjectARB, (), obj: GLhandleARB);
     func!(DeleteOcclusionQueriesNV, (), n: GLsizei, ids: *const GLuint);
     func!(DeletePathsNV, (), path: GLuint, range: GLsizei);
     func!(DeletePerfMonitorsAMD, (), n: GLsizei, monitors: *mut GLuint);
     func!(DeletePerfQueryINTEL, (), queryHandle: GLuint);
     func!(DeleteProgram, (), program: GLuint);
     func!(DeleteProgramPipelines, (), n: GLsizei, pipelines: *const GLuint);
     func!(DeleteProgramsARB, (), n: GLsizei, programs: *const GLuint);
     func!(DeleteProgramsNV, (), n: GLsizei, programs: *const GLuint);
     func!(DeleteQueries, (), n: GLsizei, ids: *const GLuint);
     func!(DeleteQueriesARB, (), n: GLsizei, ids: *const GLuint);
     func!(DeleteQueryResourceTagNV, (), n: GLsizei, tagIds: *const GLint);
     func!(DeleteRenderbuffers, (), n: GLsizei, renderbuffers: *const GLuint);
     func!(DeleteRenderbuffersEXT, (), n: GLsizei, renderbuffers: *const GLuint);
     func!(DeleteSamplers, (), count: GLsizei, samplers: *const GLuint);
     func!(DeleteSemaphoresEXT, (), n: GLsizei, semaphores: *const GLuint);
     func!(DeleteShader, (), shader: GLuint);
     func!(DeleteStatesNV, (), n: GLsizei, states: *const GLuint);
     func!(DeleteSync, (), sync: GLsync);
     func!(DeleteTextures, (), n: GLsizei, textures: *const GLuint);
     func!(DeleteTexturesEXT, (), n: GLsizei, textures: *const GLuint);
     func!(DeleteTransformFeedbacks, (), n: GLsizei, ids: *const GLuint);
     func!(DeleteTransformFeedbacksNV, (), n: GLsizei, ids: *const GLuint);
     func!(DeleteVertexArrays, (), n: GLsizei, arrays: *const GLuint);
     func!(DeleteVertexArraysAPPLE, (), n: GLsizei, arrays: *const GLuint);
     func!(DeleteVertexShaderEXT, (), id: GLuint);
     func!(DepthBoundsEXT, (), zmin: GLclampd, zmax: GLclampd);
     func!(DepthBoundsdNV, (), zmin: GLdouble, zmax: GLdouble);
     func!(DepthFunc, (), func: GLenum);
     func!(DepthMask, (), flag: GLboolean);
     func!(DepthRange, (), n: GLdouble, f: GLdouble);
     func!(DepthRangeArraydvNV, (), first: GLuint, count: GLsizei, v: *const GLdouble);
     func!(DepthRangeArrayv, (), first: GLuint, count: GLsizei, v: *const GLdouble);
     func!(DepthRangeIndexed, (), index: GLuint, n: GLdouble, f: GLdouble);
     func!(DepthRangeIndexeddNV, (), index: GLuint, n: GLdouble, f: GLdouble);
     func!(DepthRangedNV, (), zNear: GLdouble, zFar: GLdouble);
     func!(DepthRangef, (), n: GLfloat, f: GLfloat);
     func!(DepthRangefOES, (), n: GLclampf, f: GLclampf);
     func!(DepthRangexOES, (), n: GLfixed, f: GLfixed);
     func!(DetachObjectARB, (), containerObj: GLhandleARB, attachedObj: GLhandleARB);
     func!(DetachShader, (), program: GLuint, shader: GLuint);
     func!(DetailTexFuncSGIS, (), target: GLenum, n: GLsizei, points: *const GLfloat);
     func!(Disable, (), cap: GLenum);
     func!(DisableClientStateIndexedEXT, (), array: GLenum, index: GLuint);
     func!(DisableClientStateiEXT, (), array: GLenum, index: GLuint);
     func!(DisableIndexedEXT, (), target: GLenum, index: GLuint);
     func!(DisableVariantClientStateEXT, (), id: GLuint);
     func!(DisableVertexArrayAttrib, (), vaobj: GLuint, index: GLuint);
     func!(DisableVertexArrayAttribEXT, (), vaobj: GLuint, index: GLuint);
     func!(DisableVertexArrayEXT, (), vaobj: GLuint, array: GLenum);
     func!(DisableVertexAttribAPPLE, (), index: GLuint, pname: GLenum);
     func!(DisableVertexAttribArray, (), index: GLuint);
     func!(DisableVertexAttribArrayARB, (), index: GLuint);
     func!(Disablei, (), target: GLenum, index: GLuint);
     func!(DispatchCompute, (), num_groups_x: GLuint, num_groups_y: GLuint, num_groups_z: GLuint);
     func!(DispatchComputeGroupSizeARB, (), num_groups_x: GLuint, num_groups_y: GLuint, num_groups_z: GLuint, group_size_x: GLuint, group_size_y: GLuint, group_size_z: GLuint);
     func!(DispatchComputeIndirect, (), indirect: GLintptr);
     func!(DrawArrays, (), mode: GLenum, first: GLint, count: GLsizei);
     func!(DrawArraysEXT, (), mode: GLenum, first: GLint, count: GLsizei);
     func!(DrawArraysIndirect, (), mode: GLenum, indirect: *const c_void);
     func!(DrawArraysInstanced, (), mode: GLenum, first: GLint, count: GLsizei, instancecount: GLsizei);
     func!(DrawArraysInstancedARB, (), mode: GLenum, first: GLint, count: GLsizei, primcount: GLsizei);
     func!(DrawArraysInstancedBaseInstance, (), mode: GLenum, first: GLint, count: GLsizei, instancecount: GLsizei, baseinstance: GLuint);
     func!(DrawArraysInstancedEXT, (), mode: GLenum, start: GLint, count: GLsizei, primcount: GLsizei);
     func!(DrawBuffer, (), buf: GLenum);
     func!(DrawBuffers, (), n: GLsizei, bufs: *const GLenum);
     func!(DrawBuffersARB, (), n: GLsizei, bufs: *const GLenum);
     func!(DrawBuffersATI, (), n: GLsizei, bufs: *const GLenum);
     func!(DrawCommandsAddressNV, (), primitiveMode: GLenum, indirects: *const GLuint64, sizes: *const GLsizei, count: GLuint);
     func!(DrawCommandsNV, (), primitiveMode: GLenum, buffer: GLuint, indirects: *const GLintptr, sizes: *const GLsizei, count: GLuint);
     func!(DrawCommandsStatesAddressNV, (), indirects: *const GLuint64, sizes: *const GLsizei, states: *const GLuint, fbos: *const GLuint, count: GLuint);
     func!(DrawCommandsStatesNV, (), buffer: GLuint, indirects: *const GLintptr, sizes: *const GLsizei, states: *const GLuint, fbos: *const GLuint, count: GLuint);
     func!(DrawElementArrayAPPLE, (), mode: GLenum, first: GLint, count: GLsizei);
     func!(DrawElementArrayATI, (), mode: GLenum, count: GLsizei);
     func!(DrawElements, (), mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void);
     func!(DrawElementsBaseVertex, (), mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void, basevertex: GLint);
     func!(DrawElementsIndirect, (), mode: GLenum, type_: GLenum, indirect: *const c_void);
     func!(DrawElementsInstanced, (), mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void, instancecount: GLsizei);
     func!(DrawElementsInstancedARB, (), mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void, primcount: GLsizei);
     func!(DrawElementsInstancedBaseInstance, (), mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void, instancecount: GLsizei, baseinstance: GLuint);
     func!(DrawElementsInstancedBaseVertex, (), mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void, instancecount: GLsizei, basevertex: GLint);
     func!(DrawElementsInstancedBaseVertexBaseInstance, (), mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void, instancecount: GLsizei, basevertex: GLint, baseinstance: GLuint);
     func!(DrawElementsInstancedEXT, (), mode: GLenum, count: GLsizei, type_: GLenum, indices: *const c_void, primcount: GLsizei);
     func!(DrawMeshArraysSUN, (), mode: GLenum, first: GLint, count: GLsizei, width: GLsizei);
     func!(DrawMeshTasksIndirectNV, (), indirect: GLintptr);
     func!(DrawMeshTasksNV, (), first: GLuint, count: GLuint);
     func!(DrawRangeElementArrayAPPLE, (), mode: GLenum, start: GLuint, end: GLuint, first: GLint, count: GLsizei);
     func!(DrawRangeElementArrayATI, (), mode: GLenum, start: GLuint, end: GLuint, count: GLsizei);
     func!(DrawRangeElements, (), mode: GLenum, start: GLuint, end: GLuint, count: GLsizei, type_: GLenum, indices: *const c_void);
     func!(DrawRangeElementsBaseVertex, (), mode: GLenum, start: GLuint, end: GLuint, count: GLsizei, type_: GLenum, indices: *const c_void, basevertex: GLint);
     func!(DrawRangeElementsEXT, (), mode: GLenum, start: GLuint, end: GLuint, count: GLsizei, type_: GLenum, indices: *const c_void);
     func!(DrawTextureNV, (), texture: GLuint, sampler: GLuint, x0: GLfloat, y0: GLfloat, x1: GLfloat, y1: GLfloat, z: GLfloat, s0: GLfloat, t0: GLfloat, s1: GLfloat, t1: GLfloat);
     func!(DrawTransformFeedback, (), mode: GLenum, id: GLuint);
     func!(DrawTransformFeedbackInstanced, (), mode: GLenum, id: GLuint, instancecount: GLsizei);
     func!(DrawTransformFeedbackNV, (), mode: GLenum, id: GLuint);
     func!(DrawTransformFeedbackStream, (), mode: GLenum, id: GLuint, stream: GLuint);
     func!(DrawTransformFeedbackStreamInstanced, (), mode: GLenum, id: GLuint, stream: GLuint, instancecount: GLsizei);
     func!(DrawVkImageNV, (), vkImage: GLuint64, sampler: GLuint, x0: GLfloat, y0: GLfloat, x1: GLfloat, y1: GLfloat, z: GLfloat, s0: GLfloat, t0: GLfloat, s1: GLfloat, t1: GLfloat);
     func!(EGLImageTargetTexStorageEXT, (), target: GLenum, image: GLeglImageOES, attrib_list: *const GLint);
     func!(EGLImageTargetTextureStorageEXT, (), texture: GLuint, image: GLeglImageOES, attrib_list: *const GLint);
     func!(EdgeFlagFormatNV, (), stride: GLsizei);
     func!(EdgeFlagPointerEXT, (), stride: GLsizei, count: GLsizei, pointer: *const GLboolean);
     func!(EdgeFlagPointerListIBM, (), stride: GLint, pointer: *const *const GLboolean, ptrstride: GLint);
     func!(ElementPointerAPPLE, (), type_: GLenum, pointer: *const c_void);
     func!(ElementPointerATI, (), type_: GLenum, pointer: *const c_void);
     func!(Enable, (), cap: GLenum);
     func!(EnableClientStateIndexedEXT, (), array: GLenum, index: GLuint);
     func!(EnableClientStateiEXT, (), array: GLenum, index: GLuint);
     func!(EnableIndexedEXT, (), target: GLenum, index: GLuint);
     func!(EnableVariantClientStateEXT, (), id: GLuint);
     func!(EnableVertexArrayAttrib, (), vaobj: GLuint, index: GLuint);
     func!(EnableVertexArrayAttribEXT, (), vaobj: GLuint, index: GLuint);
     func!(EnableVertexArrayEXT, (), vaobj: GLuint, array: GLenum);
     func!(EnableVertexAttribAPPLE, (), index: GLuint, pname: GLenum);
     func!(EnableVertexAttribArray, (), index: GLuint);
     func!(EnableVertexAttribArrayARB, (), index: GLuint);
     func!(Enablei, (), target: GLenum, index: GLuint);
     func!(EndConditionalRender, (), );
     func!(EndConditionalRenderNV, (), );
     func!(EndConditionalRenderNVX, (), );
     func!(EndFragmentShaderATI, (), );
     func!(EndOcclusionQueryNV, (), );
     func!(EndPerfMonitorAMD, (), monitor: GLuint);
     func!(EndPerfQueryINTEL, (), queryHandle: GLuint);
     func!(EndQuery, (), target: GLenum);
     func!(EndQueryARB, (), target: GLenum);
     func!(EndQueryIndexed, (), target: GLenum, index: GLuint);
     func!(EndTransformFeedback, (), );
     func!(EndTransformFeedbackEXT, (), );
     func!(EndTransformFeedbackNV, (), );
     func!(EndVertexShaderEXT, (), );
     func!(EndVideoCaptureNV, (), video_capture_slot: GLuint);
     func!(EvalCoord1xOES, (), u: GLfixed);
     func!(EvalCoord1xvOES, (), coords: *const GLfixed);
     func!(EvalCoord2xOES, (), u: GLfixed, v: GLfixed);
     func!(EvalCoord2xvOES, (), coords: *const GLfixed);
     func!(EvalMapsNV, (), target: GLenum, mode: GLenum);
     func!(EvaluateDepthValuesARB, (), );
     func!(ExecuteProgramNV, (), target: GLenum, id: GLuint, params: *const GLfloat);
     func!(ExtractComponentEXT, (), res: GLuint, src: GLuint, num: GLuint);
     func!(FeedbackBufferxOES, (), n: GLsizei, type_: GLenum, buffer: *const GLfixed);
     func!(FenceSync, GLsync, condition: GLenum, flags: GLbitfield);
     func!(FinalCombinerInputNV, (), variable: GLenum, input: GLenum, mapping: GLenum, componentUsage: GLenum);
     func!(Finish, (), );
     func!(FinishAsyncSGIX, GLint, markerp: *mut GLuint);
     func!(FinishFenceAPPLE, (), fence: GLuint);
     func!(FinishFenceNV, (), fence: GLuint);
     func!(FinishObjectAPPLE, (), object: GLenum, name: GLint);
     func!(FinishTextureSUNX, (), );
     func!(Flush, (), );
     func!(FlushMappedBufferRange, (), target: GLenum, offset: GLintptr, length: GLsizeiptr);
     func!(FlushMappedBufferRangeAPPLE, (), target: GLenum, offset: GLintptr, size: GLsizeiptr);
     func!(FlushMappedNamedBufferRange, (), buffer: GLuint, offset: GLintptr, length: GLsizeiptr);
     func!(FlushMappedNamedBufferRangeEXT, (), buffer: GLuint, offset: GLintptr, length: GLsizeiptr);
     func!(FlushPixelDataRangeNV, (), target: GLenum);
     func!(FlushRasterSGIX, (), );
     func!(FlushStaticDataIBM, (), target: GLenum);
     func!(FlushVertexArrayRangeAPPLE, (), length: GLsizei, pointer: *mut c_void);
     func!(FlushVertexArrayRangeNV, (), );
     func!(FogCoordFormatNV, (), type_: GLenum, stride: GLsizei);
     func!(FogCoordPointerEXT, (), type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(FogCoordPointerListIBM, (), type_: GLenum, stride: GLint, pointer: *const *const c_void, ptrstride: GLint);
     func!(FogCoorddEXT, (), coord: GLdouble);
     func!(FogCoorddvEXT, (), coord: *const GLdouble);
     func!(FogCoordfEXT, (), coord: GLfloat);
     func!(FogCoordfvEXT, (), coord: *const GLfloat);
     func!(FogCoordhNV, (), fog: GLhalfNV);
     func!(FogCoordhvNV, (), fog: *const GLhalfNV);
     func!(FogFuncSGIS, (), n: GLsizei, points: *const GLfloat);
     func!(FogxOES, (), pname: GLenum, param: GLfixed);
     func!(FogxvOES, (), pname: GLenum, param: *const GLfixed);
     func!(FragmentColorMaterialSGIX, (), face: GLenum, mode: GLenum);
     func!(FragmentCoverageColorNV, (), color: GLuint);
     func!(FragmentLightModelfSGIX, (), pname: GLenum, param: GLfloat);
     func!(FragmentLightModelfvSGIX, (), pname: GLenum, params: *const GLfloat);
     func!(FragmentLightModeliSGIX, (), pname: GLenum, param: GLint);
     func!(FragmentLightModelivSGIX, (), pname: GLenum, params: *const GLint);
     func!(FragmentLightfSGIX, (), light: GLenum, pname: GLenum, param: GLfloat);
     func!(FragmentLightfvSGIX, (), light: GLenum, pname: GLenum, params: *const GLfloat);
     func!(FragmentLightiSGIX, (), light: GLenum, pname: GLenum, param: GLint);
     func!(FragmentLightivSGIX, (), light: GLenum, pname: GLenum, params: *const GLint);
     func!(FragmentMaterialfSGIX, (), face: GLenum, pname: GLenum, param: GLfloat);
     func!(FragmentMaterialfvSGIX, (), face: GLenum, pname: GLenum, params: *const GLfloat);
     func!(FragmentMaterialiSGIX, (), face: GLenum, pname: GLenum, param: GLint);
     func!(FragmentMaterialivSGIX, (), face: GLenum, pname: GLenum, params: *const GLint);
     func!(FrameTerminatorGREMEDY, (), );
     func!(FrameZoomSGIX, (), factor: GLint);
     func!(FramebufferDrawBufferEXT, (), framebuffer: GLuint, mode: GLenum);
     func!(FramebufferDrawBuffersEXT, (), framebuffer: GLuint, n: GLsizei, bufs: *const GLenum);
     func!(FramebufferFetchBarrierEXT, (), );
     func!(FramebufferParameteri, (), target: GLenum, pname: GLenum, param: GLint);
     func!(FramebufferParameteriMESA, (), target: GLenum, pname: GLenum, param: GLint);
     func!(FramebufferReadBufferEXT, (), framebuffer: GLuint, mode: GLenum);
     func!(FramebufferRenderbuffer, (), target: GLenum, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: GLuint);
     func!(FramebufferRenderbufferEXT, (), target: GLenum, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: GLuint);
     func!(FramebufferSampleLocationsfvARB, (), target: GLenum, start: GLuint, count: GLsizei, v: *const GLfloat);
     func!(FramebufferSampleLocationsfvNV, (), target: GLenum, start: GLuint, count: GLsizei, v: *const GLfloat);
     func!(FramebufferSamplePositionsfvAMD, (), target: GLenum, numsamples: GLuint, pixelindex: GLuint, values: *const GLfloat);
     func!(FramebufferTexture, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint);
     func!(FramebufferTexture1D, (), target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint);
     func!(FramebufferTexture1DEXT, (), target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint);
     func!(FramebufferTexture2D, (), target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint);
     func!(FramebufferTexture2DEXT, (), target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint);
     func!(FramebufferTexture3D, (), target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, zoffset: GLint);
     func!(FramebufferTexture3DEXT, (), target: GLenum, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, zoffset: GLint);
     func!(FramebufferTextureARB, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint);
     func!(FramebufferTextureEXT, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint);
     func!(FramebufferTextureFaceARB, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, face: GLenum);
     func!(FramebufferTextureFaceEXT, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, face: GLenum);
     func!(FramebufferTextureLayer, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint);
     func!(FramebufferTextureLayerARB, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint);
     func!(FramebufferTextureLayerEXT, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint);
     func!(FramebufferTextureMultiviewOVR, (), target: GLenum, attachment: GLenum, texture: GLuint, level: GLint, baseViewIndex: GLint, numViews: GLsizei);
     func!(FreeObjectBufferATI, (), buffer: GLuint);
     func!(FrontFace, (), mode: GLenum);
     func!(FrustumfOES, (), l: GLfloat, r: GLfloat, b: GLfloat, t: GLfloat, n: GLfloat, f: GLfloat);
     func!(FrustumxOES, (), l: GLfixed, r: GLfixed, b: GLfixed, t: GLfixed, n: GLfixed, f: GLfixed);
     func!(GenAsyncMarkersSGIX, GLuint, range: GLsizei);
     func!(GenBuffers, (), n: GLsizei, buffers: *mut GLuint);
     func!(GenBuffersARB, (), n: GLsizei, buffers: *mut GLuint);
     func!(GenFencesAPPLE, (), n: GLsizei, fences: *mut GLuint);
     func!(GenFencesNV, (), n: GLsizei, fences: *mut GLuint);
     func!(GenFragmentShadersATI, GLuint, range: GLuint);
     func!(GenFramebuffers, (), n: GLsizei, framebuffers: *mut GLuint);
     func!(GenFramebuffersEXT, (), n: GLsizei, framebuffers: *mut GLuint);
     func!(GenNamesAMD, (), identifier: GLenum, num: GLuint, names: *mut GLuint);
     func!(GenOcclusionQueriesNV, (), n: GLsizei, ids: *mut GLuint);
     func!(GenPathsNV, GLuint, range: GLsizei);
     func!(GenPerfMonitorsAMD, (), n: GLsizei, monitors: *mut GLuint);
     func!(GenProgramPipelines, (), n: GLsizei, pipelines: *mut GLuint);
     func!(GenProgramsARB, (), n: GLsizei, programs: *mut GLuint);
     func!(GenProgramsNV, (), n: GLsizei, programs: *mut GLuint);
     func!(GenQueries, (), n: GLsizei, ids: *mut GLuint);
     func!(GenQueriesARB, (), n: GLsizei, ids: *mut GLuint);
     func!(GenQueryResourceTagNV, (), n: GLsizei, tagIds: *mut GLint);
     func!(GenRenderbuffers, (), n: GLsizei, renderbuffers: *mut GLuint);
     func!(GenRenderbuffersEXT, (), n: GLsizei, renderbuffers: *mut GLuint);
     func!(GenSamplers, (), count: GLsizei, samplers: *mut GLuint);
     func!(GenSemaphoresEXT, (), n: GLsizei, semaphores: *mut GLuint);
     func!(GenSymbolsEXT, GLuint, datatype: GLenum, storagetype: GLenum, range: GLenum, components: GLuint);
     func!(GenTextures, (), n: GLsizei, textures: *mut GLuint);
     func!(GenTexturesEXT, (), n: GLsizei, textures: *mut GLuint);
     func!(GenTransformFeedbacks, (), n: GLsizei, ids: *mut GLuint);
     func!(GenTransformFeedbacksNV, (), n: GLsizei, ids: *mut GLuint);
     func!(GenVertexArrays, (), n: GLsizei, arrays: *mut GLuint);
     func!(GenVertexArraysAPPLE, (), n: GLsizei, arrays: *mut GLuint);
     func!(GenVertexShadersEXT, GLuint, range: GLuint);
     func!(GenerateMipmap, (), target: GLenum);
     func!(GenerateMipmapEXT, (), target: GLenum);
     func!(GenerateMultiTexMipmapEXT, (), texunit: GLenum, target: GLenum);
     func!(GenerateTextureMipmap, (), texture: GLuint);
     func!(GenerateTextureMipmapEXT, (), texture: GLuint, target: GLenum);
     func!(GetActiveAtomicCounterBufferiv, (), program: GLuint, bufferIndex: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetActiveAttrib, (), program: GLuint, index: GLuint, bufSize: GLsizei, length: *mut GLsizei, size: *mut GLint, type_: *mut GLenum, name: *mut GLchar);
     func!(GetActiveAttribARB, (), programObj: GLhandleARB, index: GLuint, maxLength: GLsizei, length: *mut GLsizei, size: *mut GLint, type_: *mut GLenum, name: *mut GLcharARB);
     func!(GetActiveSubroutineName, (), program: GLuint, shadertype: GLenum, index: GLuint, bufSize: GLsizei, length: *mut GLsizei, name: *mut GLchar);
     func!(GetActiveSubroutineUniformName, (), program: GLuint, shadertype: GLenum, index: GLuint, bufSize: GLsizei, length: *mut GLsizei, name: *mut GLchar);
     func!(GetActiveSubroutineUniformiv, (), program: GLuint, shadertype: GLenum, index: GLuint, pname: GLenum, values: *mut GLint);
     func!(GetActiveUniform, (), program: GLuint, index: GLuint, bufSize: GLsizei, length: *mut GLsizei, size: *mut GLint, type_: *mut GLenum, name: *mut GLchar);
     func!(GetActiveUniformARB, (), programObj: GLhandleARB, index: GLuint, maxLength: GLsizei, length: *mut GLsizei, size: *mut GLint, type_: *mut GLenum, name: *mut GLcharARB);
     func!(GetActiveUniformBlockName, (), program: GLuint, uniformBlockIndex: GLuint, bufSize: GLsizei, length: *mut GLsizei, uniformBlockName: *mut GLchar);
     func!(GetActiveUniformBlockiv, (), program: GLuint, uniformBlockIndex: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetActiveUniformName, (), program: GLuint, uniformIndex: GLuint, bufSize: GLsizei, length: *mut GLsizei, uniformName: *mut GLchar);
     func!(GetActiveUniformsiv, (), program: GLuint, uniformCount: GLsizei, uniformIndices: *const GLuint, pname: GLenum, params: *mut GLint);
     func!(GetActiveVaryingNV, (), program: GLuint, index: GLuint, bufSize: GLsizei, length: *mut GLsizei, size: *mut GLsizei, type_: *mut GLenum, name: *mut GLchar);
     func!(GetArrayObjectfvATI, (), array: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetArrayObjectivATI, (), array: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetAttachedObjectsARB, (), containerObj: GLhandleARB, maxCount: GLsizei, count: *mut GLsizei, obj: *mut GLhandleARB);
     func!(GetAttachedShaders, (), program: GLuint, maxCount: GLsizei, count: *mut GLsizei, shaders: *mut GLuint);
     func!(GetAttribLocation, GLint, program: GLuint, name: *const GLchar);
     func!(GetAttribLocationARB, GLint, programObj: GLhandleARB, name: *const GLcharARB);
     func!(GetBooleanIndexedvEXT, (), target: GLenum, index: GLuint, data: *mut GLboolean);
     func!(GetBooleani_v, (), target: GLenum, index: GLuint, data: *mut GLboolean);
     func!(GetBooleanv, (), pname: GLenum, data: *mut GLboolean);
     func!(GetBufferParameteri64v, (), target: GLenum, pname: GLenum, params: *mut GLint64);
     func!(GetBufferParameteriv, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetBufferParameterivARB, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetBufferParameterui64vNV, (), target: GLenum, pname: GLenum, params: *mut GLuint64EXT);
     func!(GetBufferPointerv, (), target: GLenum, pname: GLenum, params: *mut *mut c_void);
     func!(GetBufferPointervARB, (), target: GLenum, pname: GLenum, params: *mut *mut c_void);
     func!(GetBufferSubData, (), target: GLenum, offset: GLintptr, size: GLsizeiptr, data: *mut c_void);
     func!(GetBufferSubDataARB, (), target: GLenum, offset: GLintptrARB, size: GLsizeiptrARB, data: *mut c_void);
     func!(GetClipPlanefOES, (), plane: GLenum, equation: *mut GLfloat);
     func!(GetClipPlanexOES, (), plane: GLenum, equation: *mut GLfixed);
     func!(GetColorTableEXT, (), target: GLenum, format: GLenum, type_: GLenum, data: *mut c_void);
     func!(GetColorTableParameterfvEXT, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetColorTableParameterfvSGI, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetColorTableParameterivEXT, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetColorTableParameterivSGI, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetColorTableSGI, (), target: GLenum, format: GLenum, type_: GLenum, table: *mut c_void);
     func!(GetCombinerInputParameterfvNV, (), stage: GLenum, portion: GLenum, variable: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetCombinerInputParameterivNV, (), stage: GLenum, portion: GLenum, variable: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetCombinerOutputParameterfvNV, (), stage: GLenum, portion: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetCombinerOutputParameterivNV, (), stage: GLenum, portion: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetCombinerStageParameterfvNV, (), stage: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetCommandHeaderNV, GLuint, tokenID: GLenum, size: GLuint);
     func!(GetCompressedMultiTexImageEXT, (), texunit: GLenum, target: GLenum, lod: GLint, img: *mut c_void);
     func!(GetCompressedTexImage, (), target: GLenum, level: GLint, img: *mut c_void);
     func!(GetCompressedTexImageARB, (), target: GLenum, level: GLint, img: *mut c_void);
     func!(GetCompressedTextureImage, (), texture: GLuint, level: GLint, bufSize: GLsizei, pixels: *mut c_void);
     func!(GetCompressedTextureImageEXT, (), texture: GLuint, target: GLenum, lod: GLint, img: *mut c_void);
     func!(GetCompressedTextureSubImage, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, bufSize: GLsizei, pixels: *mut c_void);
     func!(GetConvolutionFilterEXT, (), target: GLenum, format: GLenum, type_: GLenum, image: *mut c_void);
     func!(GetConvolutionParameterfvEXT, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetConvolutionParameterivEXT, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetConvolutionParameterxvOES, (), target: GLenum, pname: GLenum, params: *mut GLfixed);
     func!(GetCoverageModulationTableNV, (), bufSize: GLsizei, v: *mut GLfloat);
     func!(GetDebugMessageLog, GLuint, count: GLuint, bufSize: GLsizei, sources: *mut GLenum, types: *mut GLenum, ids: *mut GLuint, severities: *mut GLenum, lengths: *mut GLsizei, messageLog: *mut GLchar);
     func!(GetDebugMessageLogAMD, GLuint, count: GLuint, bufSize: GLsizei, categories: *mut GLenum, severities: *mut GLuint, ids: *mut GLuint, lengths: *mut GLsizei, message: *mut GLchar);
     func!(GetDebugMessageLogARB, GLuint, count: GLuint, bufSize: GLsizei, sources: *mut GLenum, types: *mut GLenum, ids: *mut GLuint, severities: *mut GLenum, lengths: *mut GLsizei, messageLog: *mut GLchar);
     func!(GetDetailTexFuncSGIS, (), target: GLenum, points: *mut GLfloat);
     func!(GetDoubleIndexedvEXT, (), target: GLenum, index: GLuint, data: *mut GLdouble);
     func!(GetDoublei_v, (), target: GLenum, index: GLuint, data: *mut GLdouble);
     func!(GetDoublei_vEXT, (), pname: GLenum, index: GLuint, params: *mut GLdouble);
     func!(GetDoublev, (), pname: GLenum, data: *mut GLdouble);
     func!(GetError, GLenum, );
     func!(GetFenceivNV, (), fence: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetFinalCombinerInputParameterfvNV, (), variable: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetFinalCombinerInputParameterivNV, (), variable: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetFirstPerfQueryIdINTEL, (), queryId: *mut GLuint);
     func!(GetFixedvOES, (), pname: GLenum, params: *mut GLfixed);
     func!(GetFloatIndexedvEXT, (), target: GLenum, index: GLuint, data: *mut GLfloat);
     func!(GetFloati_v, (), target: GLenum, index: GLuint, data: *mut GLfloat);
     func!(GetFloati_vEXT, (), pname: GLenum, index: GLuint, params: *mut GLfloat);
     func!(GetFloatv, (), pname: GLenum, data: *mut GLfloat);
     func!(GetFogFuncSGIS, (), points: *mut GLfloat);
     func!(GetFragDataIndex, GLint, program: GLuint, name: *const GLchar);
     func!(GetFragDataLocation, GLint, program: GLuint, name: *const GLchar);
     func!(GetFragDataLocationEXT, GLint, program: GLuint, name: *const GLchar);
     func!(GetFragmentLightfvSGIX, (), light: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetFragmentLightivSGIX, (), light: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetFragmentMaterialfvSGIX, (), face: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetFragmentMaterialivSGIX, (), face: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetFramebufferAttachmentParameteriv, (), target: GLenum, attachment: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetFramebufferAttachmentParameterivEXT, (), target: GLenum, attachment: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetFramebufferParameterfvAMD, (), target: GLenum, pname: GLenum, numsamples: GLuint, pixelindex: GLuint, size: GLsizei, values: *mut GLfloat);
     func!(GetFramebufferParameteriv, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetFramebufferParameterivEXT, (), framebuffer: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetFramebufferParameterivMESA, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetGraphicsResetStatus, GLenum, );
     func!(GetGraphicsResetStatusARB, GLenum, );
     func!(GetHandleARB, GLhandleARB, pname: GLenum);
     func!(GetHistogramEXT, (), target: GLenum, reset: GLboolean, format: GLenum, type_: GLenum, values: *mut c_void);
     func!(GetHistogramParameterfvEXT, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetHistogramParameterivEXT, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetHistogramParameterxvOES, (), target: GLenum, pname: GLenum, params: *mut GLfixed);
     func!(GetImageHandleARB, GLuint64, texture: GLuint, level: GLint, layered: GLboolean, layer: GLint, format: GLenum);
     func!(GetImageHandleNV, GLuint64, texture: GLuint, level: GLint, layered: GLboolean, layer: GLint, format: GLenum);
     func!(GetImageTransformParameterfvHP, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetImageTransformParameterivHP, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetInfoLogARB, (), obj: GLhandleARB, maxLength: GLsizei, length: *mut GLsizei, infoLog: *mut GLcharARB);
     func!(GetInstrumentsSGIX, GLint, );
     func!(GetInteger64i_v, (), target: GLenum, index: GLuint, data: *mut GLint64);
     func!(GetInteger64v, (), pname: GLenum, data: *mut GLint64);
     func!(GetIntegerIndexedvEXT, (), target: GLenum, index: GLuint, data: *mut GLint);
     func!(GetIntegeri_v, (), target: GLenum, index: GLuint, data: *mut GLint);
     func!(GetIntegerui64i_vNV, (), value: GLenum, index: GLuint, result: *mut GLuint64EXT);
     func!(GetIntegerui64vNV, (), value: GLenum, result: *mut GLuint64EXT);
     func!(GetIntegerv, (), pname: GLenum, data: *mut GLint);
     func!(GetInternalformatSampleivNV, (), target: GLenum, internalformat: GLenum, samples: GLsizei, pname: GLenum, count: GLsizei, params: *mut GLint);
     func!(GetInternalformati64v, (), target: GLenum, internalformat: GLenum, pname: GLenum, count: GLsizei, params: *mut GLint64);
     func!(GetInternalformativ, (), target: GLenum, internalformat: GLenum, pname: GLenum, count: GLsizei, params: *mut GLint);
     func!(GetInvariantBooleanvEXT, (), id: GLuint, value: GLenum, data: *mut GLboolean);
     func!(GetInvariantFloatvEXT, (), id: GLuint, value: GLenum, data: *mut GLfloat);
     func!(GetInvariantIntegervEXT, (), id: GLuint, value: GLenum, data: *mut GLint);
     func!(GetLightxOES, (), light: GLenum, pname: GLenum, params: *mut GLfixed);
     func!(GetListParameterfvSGIX, (), list: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetListParameterivSGIX, (), list: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetLocalConstantBooleanvEXT, (), id: GLuint, value: GLenum, data: *mut GLboolean);
     func!(GetLocalConstantFloatvEXT, (), id: GLuint, value: GLenum, data: *mut GLfloat);
     func!(GetLocalConstantIntegervEXT, (), id: GLuint, value: GLenum, data: *mut GLint);
     func!(GetMapAttribParameterfvNV, (), target: GLenum, index: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetMapAttribParameterivNV, (), target: GLenum, index: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetMapControlPointsNV, (), target: GLenum, index: GLuint, type_: GLenum, ustride: GLsizei, vstride: GLsizei, packed: GLboolean, points: *mut c_void);
     func!(GetMapParameterfvNV, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetMapParameterivNV, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetMapxvOES, (), target: GLenum, query: GLenum, v: *mut GLfixed);
     func!(GetMaterialxOES, (), face: GLenum, pname: GLenum, param: GLfixed);
     func!(GetMemoryObjectDetachedResourcesuivNV, (), memory: GLuint, pname: GLenum, first: GLint, count: GLsizei, params: *mut GLuint);
     func!(GetMemoryObjectParameterivEXT, (), memoryObject: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetMinmaxEXT, (), target: GLenum, reset: GLboolean, format: GLenum, type_: GLenum, values: *mut c_void);
     func!(GetMinmaxParameterfvEXT, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetMinmaxParameterivEXT, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetMultiTexEnvfvEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetMultiTexEnvivEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetMultiTexGendvEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, params: *mut GLdouble);
     func!(GetMultiTexGenfvEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetMultiTexGenivEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetMultiTexImageEXT, (), texunit: GLenum, target: GLenum, level: GLint, format: GLenum, type_: GLenum, pixels: *mut c_void);
     func!(GetMultiTexLevelParameterfvEXT, (), texunit: GLenum, target: GLenum, level: GLint, pname: GLenum, params: *mut GLfloat);
     func!(GetMultiTexLevelParameterivEXT, (), texunit: GLenum, target: GLenum, level: GLint, pname: GLenum, params: *mut GLint);
     func!(GetMultiTexParameterIivEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetMultiTexParameterIuivEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *mut GLuint);
     func!(GetMultiTexParameterfvEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetMultiTexParameterivEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetMultisamplefv, (), pname: GLenum, index: GLuint, val: *mut GLfloat);
     func!(GetMultisamplefvNV, (), pname: GLenum, index: GLuint, val: *mut GLfloat);
     func!(GetNamedBufferParameteri64v, (), buffer: GLuint, pname: GLenum, params: *mut GLint64);
     func!(GetNamedBufferParameteriv, (), buffer: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetNamedBufferParameterivEXT, (), buffer: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetNamedBufferParameterui64vNV, (), buffer: GLuint, pname: GLenum, params: *mut GLuint64EXT);
     func!(GetNamedBufferPointerv, (), buffer: GLuint, pname: GLenum, params: *mut *mut c_void);
     func!(GetNamedBufferPointervEXT, (), buffer: GLuint, pname: GLenum, params: *mut *mut c_void);
     func!(GetNamedBufferSubData, (), buffer: GLuint, offset: GLintptr, size: GLsizeiptr, data: *mut c_void);
     func!(GetNamedBufferSubDataEXT, (), buffer: GLuint, offset: GLintptr, size: GLsizeiptr, data: *mut c_void);
     func!(GetNamedFramebufferAttachmentParameteriv, (), framebuffer: GLuint, attachment: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetNamedFramebufferAttachmentParameterivEXT, (), framebuffer: GLuint, attachment: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetNamedFramebufferParameterfvAMD, (), framebuffer: GLuint, pname: GLenum, numsamples: GLuint, pixelindex: GLuint, size: GLsizei, values: *mut GLfloat);
     func!(GetNamedFramebufferParameteriv, (), framebuffer: GLuint, pname: GLenum, param: *mut GLint);
     func!(GetNamedFramebufferParameterivEXT, (), framebuffer: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetNamedProgramLocalParameterIivEXT, (), program: GLuint, target: GLenum, index: GLuint, params: *mut GLint);
     func!(GetNamedProgramLocalParameterIuivEXT, (), program: GLuint, target: GLenum, index: GLuint, params: *mut GLuint);
     func!(GetNamedProgramLocalParameterdvEXT, (), program: GLuint, target: GLenum, index: GLuint, params: *mut GLdouble);
     func!(GetNamedProgramLocalParameterfvEXT, (), program: GLuint, target: GLenum, index: GLuint, params: *mut GLfloat);
     func!(GetNamedProgramStringEXT, (), program: GLuint, target: GLenum, pname: GLenum, string: *mut c_void);
     func!(GetNamedProgramivEXT, (), program: GLuint, target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetNamedRenderbufferParameteriv, (), renderbuffer: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetNamedRenderbufferParameterivEXT, (), renderbuffer: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetNamedStringARB, (), namelen: GLint, name: *const GLchar, bufSize: GLsizei, stringlen: *mut GLint, string: *mut GLchar);
     func!(GetNamedStringivARB, (), namelen: GLint, name: *const GLchar, pname: GLenum, params: *mut GLint);
     func!(GetNextPerfQueryIdINTEL, (), queryId: GLuint, nextQueryId: *mut GLuint);
     func!(GetObjectBufferfvATI, (), buffer: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetObjectBufferivATI, (), buffer: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetObjectLabel, (), identifier: GLenum, name: GLuint, bufSize: GLsizei, length: *mut GLsizei, label: *mut GLchar);
     func!(GetObjectLabelEXT, (), type_: GLenum, object: GLuint, bufSize: GLsizei, length: *mut GLsizei, label: *mut GLchar);
     func!(GetObjectParameterfvARB, (), obj: GLhandleARB, pname: GLenum, params: *mut GLfloat);
     func!(GetObjectParameterivAPPLE, (), objectType: GLenum, name: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetObjectParameterivARB, (), obj: GLhandleARB, pname: GLenum, params: *mut GLint);
     func!(GetObjectPtrLabel, (), ptr: *const c_void, bufSize: GLsizei, length: *mut GLsizei, label: *mut GLchar);
     func!(GetOcclusionQueryivNV, (), id: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetOcclusionQueryuivNV, (), id: GLuint, pname: GLenum, params: *mut GLuint);
     func!(GetPathCommandsNV, (), path: GLuint, commands: *mut GLubyte);
     func!(GetPathCoordsNV, (), path: GLuint, coords: *mut GLfloat);
     func!(GetPathDashArrayNV, (), path: GLuint, dashArray: *mut GLfloat);
     func!(GetPathLengthNV, GLfloat, path: GLuint, startSegment: GLsizei, numSegments: GLsizei);
     func!(GetPathMetricRangeNV, (), metricQueryMask: GLbitfield, firstPathName: GLuint, numPaths: GLsizei, stride: GLsizei, metrics: *mut GLfloat);
     func!(GetPathMetricsNV, (), metricQueryMask: GLbitfield, numPaths: GLsizei, pathNameType: GLenum, paths: *const c_void, pathBase: GLuint, stride: GLsizei, metrics: *mut GLfloat);
     func!(GetPathParameterfvNV, (), path: GLuint, pname: GLenum, value: *mut GLfloat);
     func!(GetPathParameterivNV, (), path: GLuint, pname: GLenum, value: *mut GLint);
     func!(GetPathSpacingNV, (), pathListMode: GLenum, numPaths: GLsizei, pathNameType: GLenum, paths: *const c_void, pathBase: GLuint, advanceScale: GLfloat, kerningScale: GLfloat, transformType: GLenum, returnedSpacing: *mut GLfloat);
     func!(GetPerfCounterInfoINTEL, (), queryId: GLuint, counterId: GLuint, counterNameLength: GLuint, counterName: *mut GLchar, counterDescLength: GLuint, counterDesc: *mut GLchar, counterOffset: *mut GLuint, counterDataSize: *mut GLuint, counterTypeEnum: *mut GLuint, counterDataTypeEnum: *mut GLuint, rawCounterMaxValue: *mut GLuint64);
     func!(GetPerfMonitorCounterDataAMD, (), monitor: GLuint, pname: GLenum, dataSize: GLsizei, data: *mut GLuint, bytesWritten: *mut GLint);
     func!(GetPerfMonitorCounterInfoAMD, (), group: GLuint, counter: GLuint, pname: GLenum, data: *mut c_void);
     func!(GetPerfMonitorCounterStringAMD, (), group: GLuint, counter: GLuint, bufSize: GLsizei, length: *mut GLsizei, counterString: *mut GLchar);
     func!(GetPerfMonitorCountersAMD, (), group: GLuint, numCounters: *mut GLint, maxActiveCounters: *mut GLint, counterSize: GLsizei, counters: *mut GLuint);
     func!(GetPerfMonitorGroupStringAMD, (), group: GLuint, bufSize: GLsizei, length: *mut GLsizei, groupString: *mut GLchar);
     func!(GetPerfMonitorGroupsAMD, (), numGroups: *mut GLint, groupsSize: GLsizei, groups: *mut GLuint);
     func!(GetPerfQueryDataINTEL, (), queryHandle: GLuint, flags: GLuint, dataSize: GLsizei, data: *mut c_void, bytesWritten: *mut GLuint);
     func!(GetPerfQueryIdByNameINTEL, (), queryName: *mut GLchar, queryId: *mut GLuint);
     func!(GetPerfQueryInfoINTEL, (), queryId: GLuint, queryNameLength: GLuint, queryName: *mut GLchar, dataSize: *mut GLuint, noCounters: *mut GLuint, noInstances: *mut GLuint, capsMask: *mut GLuint);
     func!(GetPixelMapxv, (), map: GLenum, size: GLint, values: *mut GLfixed);
     func!(GetPixelTexGenParameterfvSGIS, (), pname: GLenum, params: *mut GLfloat);
     func!(GetPixelTexGenParameterivSGIS, (), pname: GLenum, params: *mut GLint);
     func!(GetPixelTransformParameterfvEXT, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetPixelTransformParameterivEXT, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetPointerIndexedvEXT, (), target: GLenum, index: GLuint, data: *mut *mut c_void);
     func!(GetPointeri_vEXT, (), pname: GLenum, index: GLuint, params: *mut *mut c_void);
     func!(GetPointerv, (), pname: GLenum, params: *mut *mut c_void);
     func!(GetPointervEXT, (), pname: GLenum, params: *mut *mut c_void);
     func!(GetProgramBinary, (), program: GLuint, bufSize: GLsizei, length: *mut GLsizei, binaryFormat: *mut GLenum, binary: *mut c_void);
     func!(GetProgramEnvParameterIivNV, (), target: GLenum, index: GLuint, params: *mut GLint);
     func!(GetProgramEnvParameterIuivNV, (), target: GLenum, index: GLuint, params: *mut GLuint);
     func!(GetProgramEnvParameterdvARB, (), target: GLenum, index: GLuint, params: *mut GLdouble);
     func!(GetProgramEnvParameterfvARB, (), target: GLenum, index: GLuint, params: *mut GLfloat);
     func!(GetProgramInfoLog, (), program: GLuint, bufSize: GLsizei, length: *mut GLsizei, infoLog: *mut GLchar);
     func!(GetProgramInterfaceiv, (), program: GLuint, programInterface: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetProgramLocalParameterIivNV, (), target: GLenum, index: GLuint, params: *mut GLint);
     func!(GetProgramLocalParameterIuivNV, (), target: GLenum, index: GLuint, params: *mut GLuint);
     func!(GetProgramLocalParameterdvARB, (), target: GLenum, index: GLuint, params: *mut GLdouble);
     func!(GetProgramLocalParameterfvARB, (), target: GLenum, index: GLuint, params: *mut GLfloat);
     func!(GetProgramNamedParameterdvNV, (), id: GLuint, len: GLsizei, name: *const GLubyte, params: *mut GLdouble);
     func!(GetProgramNamedParameterfvNV, (), id: GLuint, len: GLsizei, name: *const GLubyte, params: *mut GLfloat);
     func!(GetProgramParameterdvNV, (), target: GLenum, index: GLuint, pname: GLenum, params: *mut GLdouble);
     func!(GetProgramParameterfvNV, (), target: GLenum, index: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetProgramPipelineInfoLog, (), pipeline: GLuint, bufSize: GLsizei, length: *mut GLsizei, infoLog: *mut GLchar);
     func!(GetProgramPipelineiv, (), pipeline: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetProgramResourceIndex, GLuint, program: GLuint, programInterface: GLenum, name: *const GLchar);
     func!(GetProgramResourceLocation, GLint, program: GLuint, programInterface: GLenum, name: *const GLchar);
     func!(GetProgramResourceLocationIndex, GLint, program: GLuint, programInterface: GLenum, name: *const GLchar);
     func!(GetProgramResourceName, (), program: GLuint, programInterface: GLenum, index: GLuint, bufSize: GLsizei, length: *mut GLsizei, name: *mut GLchar);
     func!(GetProgramResourcefvNV, (), program: GLuint, programInterface: GLenum, index: GLuint, propCount: GLsizei, props: *const GLenum, count: GLsizei, length: *mut GLsizei, params: *mut GLfloat);
     func!(GetProgramResourceiv, (), program: GLuint, programInterface: GLenum, index: GLuint, propCount: GLsizei, props: *const GLenum, count: GLsizei, length: *mut GLsizei, params: *mut GLint);
     func!(GetProgramStageiv, (), program: GLuint, shadertype: GLenum, pname: GLenum, values: *mut GLint);
     func!(GetProgramStringARB, (), target: GLenum, pname: GLenum, string: *mut c_void);
     func!(GetProgramStringNV, (), id: GLuint, pname: GLenum, program: *mut GLubyte);
     func!(GetProgramSubroutineParameteruivNV, (), target: GLenum, index: GLuint, param: *mut GLuint);
     func!(GetProgramiv, (), program: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetProgramivARB, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetProgramivNV, (), id: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetQueryBufferObjecti64v, (), id: GLuint, buffer: GLuint, pname: GLenum, offset: GLintptr);
     func!(GetQueryBufferObjectiv, (), id: GLuint, buffer: GLuint, pname: GLenum, offset: GLintptr);
     func!(GetQueryBufferObjectui64v, (), id: GLuint, buffer: GLuint, pname: GLenum, offset: GLintptr);
     func!(GetQueryBufferObjectuiv, (), id: GLuint, buffer: GLuint, pname: GLenum, offset: GLintptr);
     func!(GetQueryIndexediv, (), target: GLenum, index: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetQueryObjecti64v, (), id: GLuint, pname: GLenum, params: *mut GLint64);
     func!(GetQueryObjecti64vEXT, (), id: GLuint, pname: GLenum, params: *mut GLint64);
     func!(GetQueryObjectiv, (), id: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetQueryObjectivARB, (), id: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetQueryObjectui64v, (), id: GLuint, pname: GLenum, params: *mut GLuint64);
     func!(GetQueryObjectui64vEXT, (), id: GLuint, pname: GLenum, params: *mut GLuint64);
     func!(GetQueryObjectuiv, (), id: GLuint, pname: GLenum, params: *mut GLuint);
     func!(GetQueryObjectuivARB, (), id: GLuint, pname: GLenum, params: *mut GLuint);
     func!(GetQueryiv, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetQueryivARB, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetRenderbufferParameteriv, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetRenderbufferParameterivEXT, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetSamplerParameterIiv, (), sampler: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetSamplerParameterIuiv, (), sampler: GLuint, pname: GLenum, params: *mut GLuint);
     func!(GetSamplerParameterfv, (), sampler: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetSamplerParameteriv, (), sampler: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetSemaphoreParameterivNV, (), semaphore: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetSemaphoreParameterui64vEXT, (), semaphore: GLuint, pname: GLenum, params: *mut GLuint64);
     func!(GetSeparableFilterEXT, (), target: GLenum, format: GLenum, type_: GLenum, row: *mut c_void, column: *mut c_void, span: *mut c_void);
     func!(GetShaderInfoLog, (), shader: GLuint, bufSize: GLsizei, length: *mut GLsizei, infoLog: *mut GLchar);
     func!(GetShaderPrecisionFormat, (), shadertype: GLenum, precisiontype: GLenum, range: *mut GLint, precision: *mut GLint);
     func!(GetShaderSource, (), shader: GLuint, bufSize: GLsizei, length: *mut GLsizei, source: *mut GLchar);
     func!(GetShaderSourceARB, (), obj: GLhandleARB, maxLength: GLsizei, length: *mut GLsizei, source: *mut GLcharARB);
     func!(GetShaderiv, (), shader: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetShadingRateImagePaletteNV, (), viewport: GLuint, entry: GLuint, rate: *mut GLenum);
     func!(GetShadingRateSampleLocationivNV, (), rate: GLenum, samples: GLuint, index: GLuint, location: *mut GLint);
     func!(GetSharpenTexFuncSGIS, (), target: GLenum, points: *mut GLfloat);
     func!(GetStageIndexNV, GLushort, shadertype: GLenum);
     func!(GetString, *const GLubyte, name: GLenum);
     func!(GetStringi, *const GLubyte, name: GLenum, index: GLuint);
     func!(GetSubroutineIndex, GLuint, program: GLuint, shadertype: GLenum, name: *const GLchar);
     func!(GetSubroutineUniformLocation, GLint, program: GLuint, shadertype: GLenum, name: *const GLchar);
     func!(GetSynciv, (), sync: GLsync, pname: GLenum, count: GLsizei, length: *mut GLsizei, values: *mut GLint);
     func!(GetTexBumpParameterfvATI, (), pname: GLenum, param: *mut GLfloat);
     func!(GetTexBumpParameterivATI, (), pname: GLenum, param: *mut GLint);
     func!(GetTexEnvxvOES, (), target: GLenum, pname: GLenum, params: *mut GLfixed);
     func!(GetTexFilterFuncSGIS, (), target: GLenum, filter: GLenum, weights: *mut GLfloat);
     func!(GetTexGenxvOES, (), coord: GLenum, pname: GLenum, params: *mut GLfixed);
     func!(GetTexImage, (), target: GLenum, level: GLint, format: GLenum, type_: GLenum, pixels: *mut c_void);
     func!(GetTexLevelParameterfv, (), target: GLenum, level: GLint, pname: GLenum, params: *mut GLfloat);
     func!(GetTexLevelParameteriv, (), target: GLenum, level: GLint, pname: GLenum, params: *mut GLint);
     func!(GetTexLevelParameterxvOES, (), target: GLenum, level: GLint, pname: GLenum, params: *mut GLfixed);
     func!(GetTexParameterIiv, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetTexParameterIivEXT, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetTexParameterIuiv, (), target: GLenum, pname: GLenum, params: *mut GLuint);
     func!(GetTexParameterIuivEXT, (), target: GLenum, pname: GLenum, params: *mut GLuint);
     func!(GetTexParameterPointervAPPLE, (), target: GLenum, pname: GLenum, params: *mut *mut c_void);
     func!(GetTexParameterfv, (), target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetTexParameteriv, (), target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetTexParameterxvOES, (), target: GLenum, pname: GLenum, params: *mut GLfixed);
     func!(GetTextureHandleARB, GLuint64, texture: GLuint);
     func!(GetTextureHandleNV, GLuint64, texture: GLuint);
     func!(GetTextureImage, (), texture: GLuint, level: GLint, format: GLenum, type_: GLenum, bufSize: GLsizei, pixels: *mut c_void);
     func!(GetTextureImageEXT, (), texture: GLuint, target: GLenum, level: GLint, format: GLenum, type_: GLenum, pixels: *mut c_void);
     func!(GetTextureLevelParameterfv, (), texture: GLuint, level: GLint, pname: GLenum, params: *mut GLfloat);
     func!(GetTextureLevelParameterfvEXT, (), texture: GLuint, target: GLenum, level: GLint, pname: GLenum, params: *mut GLfloat);
     func!(GetTextureLevelParameteriv, (), texture: GLuint, level: GLint, pname: GLenum, params: *mut GLint);
     func!(GetTextureLevelParameterivEXT, (), texture: GLuint, target: GLenum, level: GLint, pname: GLenum, params: *mut GLint);
     func!(GetTextureParameterIiv, (), texture: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetTextureParameterIivEXT, (), texture: GLuint, target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetTextureParameterIuiv, (), texture: GLuint, pname: GLenum, params: *mut GLuint);
     func!(GetTextureParameterIuivEXT, (), texture: GLuint, target: GLenum, pname: GLenum, params: *mut GLuint);
     func!(GetTextureParameterfv, (), texture: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetTextureParameterfvEXT, (), texture: GLuint, target: GLenum, pname: GLenum, params: *mut GLfloat);
     func!(GetTextureParameteriv, (), texture: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetTextureParameterivEXT, (), texture: GLuint, target: GLenum, pname: GLenum, params: *mut GLint);
     func!(GetTextureSamplerHandleARB, GLuint64, texture: GLuint, sampler: GLuint);
     func!(GetTextureSamplerHandleNV, GLuint64, texture: GLuint, sampler: GLuint);
     func!(GetTextureSubImage, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type_: GLenum, bufSize: GLsizei, pixels: *mut c_void);
     func!(GetTrackMatrixivNV, (), target: GLenum, address: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetTransformFeedbackVarying, (), program: GLuint, index: GLuint, bufSize: GLsizei, length: *mut GLsizei, size: *mut GLsizei, type_: *mut GLenum, name: *mut GLchar);
     func!(GetTransformFeedbackVaryingEXT, (), program: GLuint, index: GLuint, bufSize: GLsizei, length: *mut GLsizei, size: *mut GLsizei, type_: *mut GLenum, name: *mut GLchar);
     func!(GetTransformFeedbackVaryingNV, (), program: GLuint, index: GLuint, location: *mut GLint);
     func!(GetTransformFeedbacki64_v, (), xfb: GLuint, pname: GLenum, index: GLuint, param: *mut GLint64);
     func!(GetTransformFeedbacki_v, (), xfb: GLuint, pname: GLenum, index: GLuint, param: *mut GLint);
     func!(GetTransformFeedbackiv, (), xfb: GLuint, pname: GLenum, param: *mut GLint);
     func!(GetUniformBlockIndex, GLuint, program: GLuint, uniformBlockName: *const GLchar);
     func!(GetUniformBufferSizeEXT, GLint, program: GLuint, location: GLint);
     func!(GetUniformIndices, (), program: GLuint, uniformCount: GLsizei, uniformNames: *const *const GLchar, uniformIndices: *mut GLuint);
     func!(GetUniformLocation, GLint, program: GLuint, name: *const GLchar);
     func!(GetUniformLocationARB, GLint, programObj: GLhandleARB, name: *const GLcharARB);
     func!(GetUniformOffsetEXT, GLintptr, program: GLuint, location: GLint);
     func!(GetUniformSubroutineuiv, (), shadertype: GLenum, location: GLint, params: *mut GLuint);
     func!(GetUniformdv, (), program: GLuint, location: GLint, params: *mut GLdouble);
     func!(GetUniformfv, (), program: GLuint, location: GLint, params: *mut GLfloat);
     func!(GetUniformfvARB, (), programObj: GLhandleARB, location: GLint, params: *mut GLfloat);
     func!(GetUniformi64vARB, (), program: GLuint, location: GLint, params: *mut GLint64);
     func!(GetUniformi64vNV, (), program: GLuint, location: GLint, params: *mut GLint64EXT);
     func!(GetUniformiv, (), program: GLuint, location: GLint, params: *mut GLint);
     func!(GetUniformivARB, (), programObj: GLhandleARB, location: GLint, params: *mut GLint);
     func!(GetUniformui64vARB, (), program: GLuint, location: GLint, params: *mut GLuint64);
     func!(GetUniformui64vNV, (), program: GLuint, location: GLint, params: *mut GLuint64EXT);
     func!(GetUniformuiv, (), program: GLuint, location: GLint, params: *mut GLuint);
     func!(GetUniformuivEXT, (), program: GLuint, location: GLint, params: *mut GLuint);
     func!(GetUnsignedBytei_vEXT, (), target: GLenum, index: GLuint, data: *mut GLubyte);
     func!(GetUnsignedBytevEXT, (), pname: GLenum, data: *mut GLubyte);
     func!(GetVariantArrayObjectfvATI, (), id: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetVariantArrayObjectivATI, (), id: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVariantBooleanvEXT, (), id: GLuint, value: GLenum, data: *mut GLboolean);
     func!(GetVariantFloatvEXT, (), id: GLuint, value: GLenum, data: *mut GLfloat);
     func!(GetVariantIntegervEXT, (), id: GLuint, value: GLenum, data: *mut GLint);
     func!(GetVariantPointervEXT, (), id: GLuint, value: GLenum, data: *mut *mut c_void);
     func!(GetVaryingLocationNV, GLint, program: GLuint, name: *const GLchar);
     func!(GetVertexArrayIndexed64iv, (), vaobj: GLuint, index: GLuint, pname: GLenum, param: *mut GLint64);
     func!(GetVertexArrayIndexediv, (), vaobj: GLuint, index: GLuint, pname: GLenum, param: *mut GLint);
     func!(GetVertexArrayIntegeri_vEXT, (), vaobj: GLuint, index: GLuint, pname: GLenum, param: *mut GLint);
     func!(GetVertexArrayIntegervEXT, (), vaobj: GLuint, pname: GLenum, param: *mut GLint);
     func!(GetVertexArrayPointeri_vEXT, (), vaobj: GLuint, index: GLuint, pname: GLenum, param: *mut *mut c_void);
     func!(GetVertexArrayPointervEXT, (), vaobj: GLuint, pname: GLenum, param: *mut *mut c_void);
     func!(GetVertexArrayiv, (), vaobj: GLuint, pname: GLenum, param: *mut GLint);
     func!(GetVertexAttribArrayObjectfvATI, (), index: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetVertexAttribArrayObjectivATI, (), index: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVertexAttribIiv, (), index: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVertexAttribIivEXT, (), index: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVertexAttribIuiv, (), index: GLuint, pname: GLenum, params: *mut GLuint);
     func!(GetVertexAttribIuivEXT, (), index: GLuint, pname: GLenum, params: *mut GLuint);
     func!(GetVertexAttribLdv, (), index: GLuint, pname: GLenum, params: *mut GLdouble);
     func!(GetVertexAttribLdvEXT, (), index: GLuint, pname: GLenum, params: *mut GLdouble);
     func!(GetVertexAttribLi64vNV, (), index: GLuint, pname: GLenum, params: *mut GLint64EXT);
     func!(GetVertexAttribLui64vARB, (), index: GLuint, pname: GLenum, params: *mut GLuint64EXT);
     func!(GetVertexAttribLui64vNV, (), index: GLuint, pname: GLenum, params: *mut GLuint64EXT);
     func!(GetVertexAttribPointerv, (), index: GLuint, pname: GLenum, pointer: *mut *mut c_void);
     func!(GetVertexAttribPointervARB, (), index: GLuint, pname: GLenum, pointer: *mut *mut c_void);
     func!(GetVertexAttribPointervNV, (), index: GLuint, pname: GLenum, pointer: *mut *mut c_void);
     func!(GetVertexAttribdv, (), index: GLuint, pname: GLenum, params: *mut GLdouble);
     func!(GetVertexAttribdvARB, (), index: GLuint, pname: GLenum, params: *mut GLdouble);
     func!(GetVertexAttribdvNV, (), index: GLuint, pname: GLenum, params: *mut GLdouble);
     func!(GetVertexAttribfv, (), index: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetVertexAttribfvARB, (), index: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetVertexAttribfvNV, (), index: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetVertexAttribiv, (), index: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVertexAttribivARB, (), index: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVertexAttribivNV, (), index: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVideoCaptureStreamdvNV, (), video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: *mut GLdouble);
     func!(GetVideoCaptureStreamfvNV, (), video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: *mut GLfloat);
     func!(GetVideoCaptureStreamivNV, (), video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVideoCaptureivNV, (), video_capture_slot: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVideoi64vNV, (), video_slot: GLuint, pname: GLenum, params: *mut GLint64EXT);
     func!(GetVideoivNV, (), video_slot: GLuint, pname: GLenum, params: *mut GLint);
     func!(GetVideoui64vNV, (), video_slot: GLuint, pname: GLenum, params: *mut GLuint64EXT);
     func!(GetVideouivNV, (), video_slot: GLuint, pname: GLenum, params: *mut GLuint);
     func!(GetVkProcAddrNV, GLVULKANPROCNV, name: *const GLchar);
     func!(GetnCompressedTexImage, (), target: GLenum, lod: GLint, bufSize: GLsizei, pixels: *mut c_void);
     func!(GetnCompressedTexImageARB, (), target: GLenum, lod: GLint, bufSize: GLsizei, img: *mut c_void);
     func!(GetnTexImage, (), target: GLenum, level: GLint, format: GLenum, type_: GLenum, bufSize: GLsizei, pixels: *mut c_void);
     func!(GetnTexImageARB, (), target: GLenum, level: GLint, format: GLenum, type_: GLenum, bufSize: GLsizei, img: *mut c_void);
     func!(GetnUniformdv, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLdouble);
     func!(GetnUniformdvARB, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLdouble);
     func!(GetnUniformfv, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLfloat);
     func!(GetnUniformfvARB, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLfloat);
     func!(GetnUniformi64vARB, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLint64);
     func!(GetnUniformiv, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLint);
     func!(GetnUniformivARB, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLint);
     func!(GetnUniformui64vARB, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLuint64);
     func!(GetnUniformuiv, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLuint);
     func!(GetnUniformuivARB, (), program: GLuint, location: GLint, bufSize: GLsizei, params: *mut GLuint);
     func!(GlobalAlphaFactorbSUN, (), factor: GLbyte);
     func!(GlobalAlphaFactordSUN, (), factor: GLdouble);
     func!(GlobalAlphaFactorfSUN, (), factor: GLfloat);
     func!(GlobalAlphaFactoriSUN, (), factor: GLint);
     func!(GlobalAlphaFactorsSUN, (), factor: GLshort);
     func!(GlobalAlphaFactorubSUN, (), factor: GLubyte);
     func!(GlobalAlphaFactoruiSUN, (), factor: GLuint);
     func!(GlobalAlphaFactorusSUN, (), factor: GLushort);
     func!(Hint, (), target: GLenum, mode: GLenum);
     func!(HintPGI, (), target: GLenum, mode: GLint);
     func!(HistogramEXT, (), target: GLenum, width: GLsizei, internalformat: GLenum, sink: GLboolean);
     func!(IglooInterfaceSGIX, (), pname: GLenum, params: *const c_void);
     func!(ImageTransformParameterfHP, (), target: GLenum, pname: GLenum, param: GLfloat);
     func!(ImageTransformParameterfvHP, (), target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(ImageTransformParameteriHP, (), target: GLenum, pname: GLenum, param: GLint);
     func!(ImageTransformParameterivHP, (), target: GLenum, pname: GLenum, params: *const GLint);
     func!(ImportMemoryFdEXT, (), memory: GLuint, size: GLuint64, handleType: GLenum, fd: GLint);
     func!(ImportMemoryWin32HandleEXT, (), memory: GLuint, size: GLuint64, handleType: GLenum, handle: *mut c_void);
     func!(ImportMemoryWin32NameEXT, (), memory: GLuint, size: GLuint64, handleType: GLenum, name: *const c_void);
     func!(ImportSemaphoreFdEXT, (), semaphore: GLuint, handleType: GLenum, fd: GLint);
     func!(ImportSemaphoreWin32HandleEXT, (), semaphore: GLuint, handleType: GLenum, handle: *mut c_void);
     func!(ImportSemaphoreWin32NameEXT, (), semaphore: GLuint, handleType: GLenum, name: *const c_void);
     func!(ImportSyncEXT, GLsync, external_sync_type: GLenum, external_sync: GLintptr, flags: GLbitfield);
     func!(IndexFormatNV, (), type_: GLenum, stride: GLsizei);
     func!(IndexFuncEXT, (), func: GLenum, ref_: GLclampf);
     func!(IndexMaterialEXT, (), face: GLenum, mode: GLenum);
     func!(IndexPointerEXT, (), type_: GLenum, stride: GLsizei, count: GLsizei, pointer: *const c_void);
     func!(IndexPointerListIBM, (), type_: GLenum, stride: GLint, pointer: *const *const c_void, ptrstride: GLint);
     func!(IndexxOES, (), component: GLfixed);
     func!(IndexxvOES, (), component: *const GLfixed);
     func!(InsertComponentEXT, (), res: GLuint, src: GLuint, num: GLuint);
     func!(InsertEventMarkerEXT, (), length: GLsizei, marker: *const GLchar);
     func!(InstrumentsBufferSGIX, (), size: GLsizei, buffer: *mut GLint);
     func!(InterpolatePathsNV, (), resultPath: GLuint, pathA: GLuint, pathB: GLuint, weight: GLfloat);
     func!(InvalidateBufferData, (), buffer: GLuint);
     func!(InvalidateBufferSubData, (), buffer: GLuint, offset: GLintptr, length: GLsizeiptr);
     func!(InvalidateFramebuffer, (), target: GLenum, numAttachments: GLsizei, attachments: *const GLenum);
     func!(InvalidateNamedFramebufferData, (), framebuffer: GLuint, numAttachments: GLsizei, attachments: *const GLenum);
     func!(InvalidateNamedFramebufferSubData, (), framebuffer: GLuint, numAttachments: GLsizei, attachments: *const GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(InvalidateSubFramebuffer, (), target: GLenum, numAttachments: GLsizei, attachments: *const GLenum, x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(InvalidateTexImage, (), texture: GLuint, level: GLint);
     func!(InvalidateTexSubImage, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei);
     func!(IsAsyncMarkerSGIX, GLboolean, marker: GLuint);
     func!(IsBuffer, GLboolean, buffer: GLuint);
     func!(IsBufferARB, GLboolean, buffer: GLuint);
     func!(IsBufferResidentNV, GLboolean, target: GLenum);
     func!(IsCommandListNV, GLboolean, list: GLuint);
     func!(IsEnabled, GLboolean, cap: GLenum);
     func!(IsEnabledIndexedEXT, GLboolean, target: GLenum, index: GLuint);
     func!(IsEnabledi, GLboolean, target: GLenum, index: GLuint);
     func!(IsFenceAPPLE, GLboolean, fence: GLuint);
     func!(IsFenceNV, GLboolean, fence: GLuint);
     func!(IsFramebuffer, GLboolean, framebuffer: GLuint);
     func!(IsFramebufferEXT, GLboolean, framebuffer: GLuint);
     func!(IsImageHandleResidentARB, GLboolean, handle: GLuint64);
     func!(IsImageHandleResidentNV, GLboolean, handle: GLuint64);
     func!(IsMemoryObjectEXT, GLboolean, memoryObject: GLuint);
     func!(IsNameAMD, GLboolean, identifier: GLenum, name: GLuint);
     func!(IsNamedBufferResidentNV, GLboolean, buffer: GLuint);
     func!(IsNamedStringARB, GLboolean, namelen: GLint, name: *const GLchar);
     func!(IsObjectBufferATI, GLboolean, buffer: GLuint);
     func!(IsOcclusionQueryNV, GLboolean, id: GLuint);
     func!(IsPathNV, GLboolean, path: GLuint);
     func!(IsPointInFillPathNV, GLboolean, path: GLuint, mask: GLuint, x: GLfloat, y: GLfloat);
     func!(IsPointInStrokePathNV, GLboolean, path: GLuint, x: GLfloat, y: GLfloat);
     func!(IsProgram, GLboolean, program: GLuint);
     func!(IsProgramARB, GLboolean, program: GLuint);
     func!(IsProgramNV, GLboolean, id: GLuint);
     func!(IsProgramPipeline, GLboolean, pipeline: GLuint);
     func!(IsQuery, GLboolean, id: GLuint);
     func!(IsQueryARB, GLboolean, id: GLuint);
     func!(IsRenderbuffer, GLboolean, renderbuffer: GLuint);
     func!(IsRenderbufferEXT, GLboolean, renderbuffer: GLuint);
     func!(IsSampler, GLboolean, sampler: GLuint);
     func!(IsSemaphoreEXT, GLboolean, semaphore: GLuint);
     func!(IsShader, GLboolean, shader: GLuint);
     func!(IsStateNV, GLboolean, state: GLuint);
     func!(IsSync, GLboolean, sync: GLsync);
     func!(IsTexture, GLboolean, texture: GLuint);
     func!(IsTextureEXT, GLboolean, texture: GLuint);
     func!(IsTextureHandleResidentARB, GLboolean, handle: GLuint64);
     func!(IsTextureHandleResidentNV, GLboolean, handle: GLuint64);
     func!(IsTransformFeedback, GLboolean, id: GLuint);
     func!(IsTransformFeedbackNV, GLboolean, id: GLuint);
     func!(IsVariantEnabledEXT, GLboolean, id: GLuint, cap: GLenum);
     func!(IsVertexArray, GLboolean, array: GLuint);
     func!(IsVertexArrayAPPLE, GLboolean, array: GLuint);
     func!(IsVertexAttribEnabledAPPLE, GLboolean, index: GLuint, pname: GLenum);
     func!(LGPUCopyImageSubDataNVX, (), sourceGpu: GLuint, destinationGpuMask: GLbitfield, srcName: GLuint, srcTarget: GLenum, srcLevel: GLint, srcX: GLint, srxY: GLint, srcZ: GLint, dstName: GLuint, dstTarget: GLenum, dstLevel: GLint, dstX: GLint, dstY: GLint, dstZ: GLint, width: GLsizei, height: GLsizei, depth: GLsizei);
     func!(LGPUInterlockNVX, (), );
     func!(LGPUNamedBufferSubDataNVX, (), gpuMask: GLbitfield, buffer: GLuint, offset: GLintptr, size: GLsizeiptr, data: *const c_void);
     func!(LabelObjectEXT, (), type_: GLenum, object: GLuint, length: GLsizei, label: *const GLchar);
     func!(LightEnviSGIX, (), pname: GLenum, param: GLint);
     func!(LightModelxOES, (), pname: GLenum, param: GLfixed);
     func!(LightModelxvOES, (), pname: GLenum, param: *const GLfixed);
     func!(LightxOES, (), light: GLenum, pname: GLenum, param: GLfixed);
     func!(LightxvOES, (), light: GLenum, pname: GLenum, params: *const GLfixed);
     func!(LineWidth, (), width: GLfloat);
     func!(LineWidthxOES, (), width: GLfixed);
     func!(LinkProgram, (), program: GLuint);
     func!(LinkProgramARB, (), programObj: GLhandleARB);
     func!(ListDrawCommandsStatesClientNV, (), list: GLuint, segment: GLuint, indirects: *const *const c_void, sizes: *const GLsizei, states: *const GLuint, fbos: *const GLuint, count: GLuint);
     func!(ListParameterfSGIX, (), list: GLuint, pname: GLenum, param: GLfloat);
     func!(ListParameterfvSGIX, (), list: GLuint, pname: GLenum, params: *const GLfloat);
     func!(ListParameteriSGIX, (), list: GLuint, pname: GLenum, param: GLint);
     func!(ListParameterivSGIX, (), list: GLuint, pname: GLenum, params: *const GLint);
     func!(LoadIdentityDeformationMapSGIX, (), mask: GLbitfield);
     func!(LoadMatrixxOES, (), m: *const GLfixed);
     func!(LoadProgramNV, (), target: GLenum, id: GLuint, len: GLsizei, program: *const GLubyte);
     func!(LoadTransposeMatrixdARB, (), m: *const GLdouble);
     func!(LoadTransposeMatrixfARB, (), m: *const GLfloat);
     func!(LoadTransposeMatrixxOES, (), m: *const GLfixed);
     func!(LockArraysEXT, (), first: GLint, count: GLsizei);
     func!(LogicOp, (), opcode: GLenum);
     func!(MakeBufferNonResidentNV, (), target: GLenum);
     func!(MakeBufferResidentNV, (), target: GLenum, access: GLenum);
     func!(MakeImageHandleNonResidentARB, (), handle: GLuint64);
     func!(MakeImageHandleNonResidentNV, (), handle: GLuint64);
     func!(MakeImageHandleResidentARB, (), handle: GLuint64, access: GLenum);
     func!(MakeImageHandleResidentNV, (), handle: GLuint64, access: GLenum);
     func!(MakeNamedBufferNonResidentNV, (), buffer: GLuint);
     func!(MakeNamedBufferResidentNV, (), buffer: GLuint, access: GLenum);
     func!(MakeTextureHandleNonResidentARB, (), handle: GLuint64);
     func!(MakeTextureHandleNonResidentNV, (), handle: GLuint64);
     func!(MakeTextureHandleResidentARB, (), handle: GLuint64);
     func!(MakeTextureHandleResidentNV, (), handle: GLuint64);
     func!(Map1xOES, (), target: GLenum, u1: GLfixed, u2: GLfixed, stride: GLint, order: GLint, points: GLfixed);
     func!(Map2xOES, (), target: GLenum, u1: GLfixed, u2: GLfixed, ustride: GLint, uorder: GLint, v1: GLfixed, v2: GLfixed, vstride: GLint, vorder: GLint, points: GLfixed);
     func!(MapBuffer, *mut c_void, target: GLenum, access: GLenum);
     func!(MapBufferARB, *mut c_void, target: GLenum, access: GLenum);
     func!(MapBufferRange, *mut c_void, target: GLenum, offset: GLintptr, length: GLsizeiptr, access: GLbitfield);
     func!(MapControlPointsNV, (), target: GLenum, index: GLuint, type_: GLenum, ustride: GLsizei, vstride: GLsizei, uorder: GLint, vorder: GLint, packed: GLboolean, points: *const c_void);
     func!(MapGrid1xOES, (), n: GLint, u1: GLfixed, u2: GLfixed);
     func!(MapGrid2xOES, (), n: GLint, u1: GLfixed, u2: GLfixed, v1: GLfixed, v2: GLfixed);
     func!(MapNamedBuffer, *mut c_void, buffer: GLuint, access: GLenum);
     func!(MapNamedBufferEXT, *mut c_void, buffer: GLuint, access: GLenum);
     func!(MapNamedBufferRange, *mut c_void, buffer: GLuint, offset: GLintptr, length: GLsizeiptr, access: GLbitfield);
     func!(MapNamedBufferRangeEXT, *mut c_void, buffer: GLuint, offset: GLintptr, length: GLsizeiptr, access: GLbitfield);
     func!(MapObjectBufferATI, *mut c_void, buffer: GLuint);
     func!(MapParameterfvNV, (), target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(MapParameterivNV, (), target: GLenum, pname: GLenum, params: *const GLint);
     func!(MapTexture2DINTEL, *mut c_void, texture: GLuint, level: GLint, access: GLbitfield, stride: *mut GLint, layout: *mut GLenum);
     func!(MapVertexAttrib1dAPPLE, (), index: GLuint, size: GLuint, u1: GLdouble, u2: GLdouble, stride: GLint, order: GLint, points: *const GLdouble);
     func!(MapVertexAttrib1fAPPLE, (), index: GLuint, size: GLuint, u1: GLfloat, u2: GLfloat, stride: GLint, order: GLint, points: *const GLfloat);
     func!(MapVertexAttrib2dAPPLE, (), index: GLuint, size: GLuint, u1: GLdouble, u2: GLdouble, ustride: GLint, uorder: GLint, v1: GLdouble, v2: GLdouble, vstride: GLint, vorder: GLint, points: *const GLdouble);
     func!(MapVertexAttrib2fAPPLE, (), index: GLuint, size: GLuint, u1: GLfloat, u2: GLfloat, ustride: GLint, uorder: GLint, v1: GLfloat, v2: GLfloat, vstride: GLint, vorder: GLint, points: *const GLfloat);
     func!(MaterialxOES, (), face: GLenum, pname: GLenum, param: GLfixed);
     func!(MaterialxvOES, (), face: GLenum, pname: GLenum, param: *const GLfixed);
     func!(MatrixFrustumEXT, (), mode: GLenum, left: GLdouble, right: GLdouble, bottom: GLdouble, top: GLdouble, zNear: GLdouble, zFar: GLdouble);
     func!(MatrixIndexPointerARB, (), size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(MatrixIndexubvARB, (), size: GLint, indices: *const GLubyte);
     func!(MatrixIndexuivARB, (), size: GLint, indices: *const GLuint);
     func!(MatrixIndexusvARB, (), size: GLint, indices: *const GLushort);
     func!(MatrixLoad3x2fNV, (), matrixMode: GLenum, m: *const GLfloat);
     func!(MatrixLoad3x3fNV, (), matrixMode: GLenum, m: *const GLfloat);
     func!(MatrixLoadIdentityEXT, (), mode: GLenum);
     func!(MatrixLoadTranspose3x3fNV, (), matrixMode: GLenum, m: *const GLfloat);
     func!(MatrixLoadTransposedEXT, (), mode: GLenum, m: *const GLdouble);
     func!(MatrixLoadTransposefEXT, (), mode: GLenum, m: *const GLfloat);
     func!(MatrixLoaddEXT, (), mode: GLenum, m: *const GLdouble);
     func!(MatrixLoadfEXT, (), mode: GLenum, m: *const GLfloat);
     func!(MatrixMult3x2fNV, (), matrixMode: GLenum, m: *const GLfloat);
     func!(MatrixMult3x3fNV, (), matrixMode: GLenum, m: *const GLfloat);
     func!(MatrixMultTranspose3x3fNV, (), matrixMode: GLenum, m: *const GLfloat);
     func!(MatrixMultTransposedEXT, (), mode: GLenum, m: *const GLdouble);
     func!(MatrixMultTransposefEXT, (), mode: GLenum, m: *const GLfloat);
     func!(MatrixMultdEXT, (), mode: GLenum, m: *const GLdouble);
     func!(MatrixMultfEXT, (), mode: GLenum, m: *const GLfloat);
     func!(MatrixOrthoEXT, (), mode: GLenum, left: GLdouble, right: GLdouble, bottom: GLdouble, top: GLdouble, zNear: GLdouble, zFar: GLdouble);
     func!(MatrixPopEXT, (), mode: GLenum);
     func!(MatrixPushEXT, (), mode: GLenum);
     func!(MatrixRotatedEXT, (), mode: GLenum, angle: GLdouble, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(MatrixRotatefEXT, (), mode: GLenum, angle: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(MatrixScaledEXT, (), mode: GLenum, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(MatrixScalefEXT, (), mode: GLenum, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(MatrixTranslatedEXT, (), mode: GLenum, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(MatrixTranslatefEXT, (), mode: GLenum, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(MaxShaderCompilerThreadsARB, (), count: GLuint);
     func!(MaxShaderCompilerThreadsKHR, (), count: GLuint);
     func!(MemoryBarrier, (), barriers: GLbitfield);
     func!(MemoryBarrierByRegion, (), barriers: GLbitfield);
     func!(MemoryBarrierEXT, (), barriers: GLbitfield);
     func!(MemoryObjectParameterivEXT, (), memoryObject: GLuint, pname: GLenum, params: *const GLint);
     func!(MinSampleShading, (), value: GLfloat);
     func!(MinSampleShadingARB, (), value: GLfloat);
     func!(MinmaxEXT, (), target: GLenum, internalformat: GLenum, sink: GLboolean);
     func!(MultMatrixxOES, (), m: *const GLfixed);
     func!(MultTransposeMatrixdARB, (), m: *const GLdouble);
     func!(MultTransposeMatrixfARB, (), m: *const GLfloat);
     func!(MultTransposeMatrixxOES, (), m: *const GLfixed);
     func!(MultiDrawArrays, (), mode: GLenum, first: *const GLint, count: *const GLsizei, drawcount: GLsizei);
     func!(MultiDrawArraysEXT, (), mode: GLenum, first: *const GLint, count: *const GLsizei, primcount: GLsizei);
     func!(MultiDrawArraysIndirect, (), mode: GLenum, indirect: *const c_void, drawcount: GLsizei, stride: GLsizei);
     func!(MultiDrawArraysIndirectAMD, (), mode: GLenum, indirect: *const c_void, primcount: GLsizei, stride: GLsizei);
     func!(MultiDrawArraysIndirectBindlessCountNV, (), mode: GLenum, indirect: *const c_void, drawCount: GLsizei, maxDrawCount: GLsizei, stride: GLsizei, vertexBufferCount: GLint);
     func!(MultiDrawArraysIndirectBindlessNV, (), mode: GLenum, indirect: *const c_void, drawCount: GLsizei, stride: GLsizei, vertexBufferCount: GLint);
     func!(MultiDrawArraysIndirectCount, (), mode: GLenum, indirect: *const c_void, drawcount: GLintptr, maxdrawcount: GLsizei, stride: GLsizei);
     func!(MultiDrawArraysIndirectCountARB, (), mode: GLenum, indirect: *const c_void, drawcount: GLintptr, maxdrawcount: GLsizei, stride: GLsizei);
     func!(MultiDrawElementArrayAPPLE, (), mode: GLenum, first: *const GLint, count: *const GLsizei, primcount: GLsizei);
     func!(MultiDrawElements, (), mode: GLenum, count: *const GLsizei, type_: GLenum, indices: *const *const c_void, drawcount: GLsizei);
     func!(MultiDrawElementsBaseVertex, (), mode: GLenum, count: *const GLsizei, type_: GLenum, indices: *const *const c_void, drawcount: GLsizei, basevertex: *const GLint);
     func!(MultiDrawElementsEXT, (), mode: GLenum, count: *const GLsizei, type_: GLenum, indices: *const *const c_void, primcount: GLsizei);
     func!(MultiDrawElementsIndirect, (), mode: GLenum, type_: GLenum, indirect: *const c_void, drawcount: GLsizei, stride: GLsizei);
     func!(MultiDrawElementsIndirectAMD, (), mode: GLenum, type_: GLenum, indirect: *const c_void, primcount: GLsizei, stride: GLsizei);
     func!(MultiDrawElementsIndirectBindlessCountNV, (), mode: GLenum, type_: GLenum, indirect: *const c_void, drawCount: GLsizei, maxDrawCount: GLsizei, stride: GLsizei, vertexBufferCount: GLint);
     func!(MultiDrawElementsIndirectBindlessNV, (), mode: GLenum, type_: GLenum, indirect: *const c_void, drawCount: GLsizei, stride: GLsizei, vertexBufferCount: GLint);
     func!(MultiDrawElementsIndirectCount, (), mode: GLenum, type_: GLenum, indirect: *const c_void, drawcount: GLintptr, maxdrawcount: GLsizei, stride: GLsizei);
     func!(MultiDrawElementsIndirectCountARB, (), mode: GLenum, type_: GLenum, indirect: *const c_void, drawcount: GLintptr, maxdrawcount: GLsizei, stride: GLsizei);
     func!(MultiDrawMeshTasksIndirectCountNV, (), indirect: GLintptr, drawcount: GLintptr, maxdrawcount: GLsizei, stride: GLsizei);
     func!(MultiDrawMeshTasksIndirectNV, (), indirect: GLintptr, drawcount: GLsizei, stride: GLsizei);
     func!(MultiDrawRangeElementArrayAPPLE, (), mode: GLenum, start: GLuint, end: GLuint, first: *const GLint, count: *const GLsizei, primcount: GLsizei);
     func!(MultiModeDrawArraysIBM, (), mode: *const GLenum, first: *const GLint, count: *const GLsizei, primcount: GLsizei, modestride: GLint);
     func!(MultiModeDrawElementsIBM, (), mode: *const GLenum, count: *const GLsizei, type_: GLenum, indices: *const *const c_void, primcount: GLsizei, modestride: GLint);
     func!(MultiTexBufferEXT, (), texunit: GLenum, target: GLenum, internalformat: GLenum, buffer: GLuint);
     func!(MultiTexCoord1bOES, (), texture: GLenum, s: GLbyte);
     func!(MultiTexCoord1bvOES, (), texture: GLenum, coords: *const GLbyte);
     func!(MultiTexCoord1dARB, (), target: GLenum, s: GLdouble);
     func!(MultiTexCoord1dvARB, (), target: GLenum, v: *const GLdouble);
     func!(MultiTexCoord1fARB, (), target: GLenum, s: GLfloat);
     func!(MultiTexCoord1fvARB, (), target: GLenum, v: *const GLfloat);
     func!(MultiTexCoord1hNV, (), target: GLenum, s: GLhalfNV);
     func!(MultiTexCoord1hvNV, (), target: GLenum, v: *const GLhalfNV);
     func!(MultiTexCoord1iARB, (), target: GLenum, s: GLint);
     func!(MultiTexCoord1ivARB, (), target: GLenum, v: *const GLint);
     func!(MultiTexCoord1sARB, (), target: GLenum, s: GLshort);
     func!(MultiTexCoord1svARB, (), target: GLenum, v: *const GLshort);
     func!(MultiTexCoord1xOES, (), texture: GLenum, s: GLfixed);
     func!(MultiTexCoord1xvOES, (), texture: GLenum, coords: *const GLfixed);
     func!(MultiTexCoord2bOES, (), texture: GLenum, s: GLbyte, t: GLbyte);
     func!(MultiTexCoord2bvOES, (), texture: GLenum, coords: *const GLbyte);
     func!(MultiTexCoord2dARB, (), target: GLenum, s: GLdouble, t: GLdouble);
     func!(MultiTexCoord2dvARB, (), target: GLenum, v: *const GLdouble);
     func!(MultiTexCoord2fARB, (), target: GLenum, s: GLfloat, t: GLfloat);
     func!(MultiTexCoord2fvARB, (), target: GLenum, v: *const GLfloat);
     func!(MultiTexCoord2hNV, (), target: GLenum, s: GLhalfNV, t: GLhalfNV);
     func!(MultiTexCoord2hvNV, (), target: GLenum, v: *const GLhalfNV);
     func!(MultiTexCoord2iARB, (), target: GLenum, s: GLint, t: GLint);
     func!(MultiTexCoord2ivARB, (), target: GLenum, v: *const GLint);
     func!(MultiTexCoord2sARB, (), target: GLenum, s: GLshort, t: GLshort);
     func!(MultiTexCoord2svARB, (), target: GLenum, v: *const GLshort);
     func!(MultiTexCoord2xOES, (), texture: GLenum, s: GLfixed, t: GLfixed);
     func!(MultiTexCoord2xvOES, (), texture: GLenum, coords: *const GLfixed);
     func!(MultiTexCoord3bOES, (), texture: GLenum, s: GLbyte, t: GLbyte, r: GLbyte);
     func!(MultiTexCoord3bvOES, (), texture: GLenum, coords: *const GLbyte);
     func!(MultiTexCoord3dARB, (), target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble);
     func!(MultiTexCoord3dvARB, (), target: GLenum, v: *const GLdouble);
     func!(MultiTexCoord3fARB, (), target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat);
     func!(MultiTexCoord3fvARB, (), target: GLenum, v: *const GLfloat);
     func!(MultiTexCoord3hNV, (), target: GLenum, s: GLhalfNV, t: GLhalfNV, r: GLhalfNV);
     func!(MultiTexCoord3hvNV, (), target: GLenum, v: *const GLhalfNV);
     func!(MultiTexCoord3iARB, (), target: GLenum, s: GLint, t: GLint, r: GLint);
     func!(MultiTexCoord3ivARB, (), target: GLenum, v: *const GLint);
     func!(MultiTexCoord3sARB, (), target: GLenum, s: GLshort, t: GLshort, r: GLshort);
     func!(MultiTexCoord3svARB, (), target: GLenum, v: *const GLshort);
     func!(MultiTexCoord3xOES, (), texture: GLenum, s: GLfixed, t: GLfixed, r: GLfixed);
     func!(MultiTexCoord3xvOES, (), texture: GLenum, coords: *const GLfixed);
     func!(MultiTexCoord4bOES, (), texture: GLenum, s: GLbyte, t: GLbyte, r: GLbyte, q: GLbyte);
     func!(MultiTexCoord4bvOES, (), texture: GLenum, coords: *const GLbyte);
     func!(MultiTexCoord4dARB, (), target: GLenum, s: GLdouble, t: GLdouble, r: GLdouble, q: GLdouble);
     func!(MultiTexCoord4dvARB, (), target: GLenum, v: *const GLdouble);
     func!(MultiTexCoord4fARB, (), target: GLenum, s: GLfloat, t: GLfloat, r: GLfloat, q: GLfloat);
     func!(MultiTexCoord4fvARB, (), target: GLenum, v: *const GLfloat);
     func!(MultiTexCoord4hNV, (), target: GLenum, s: GLhalfNV, t: GLhalfNV, r: GLhalfNV, q: GLhalfNV);
     func!(MultiTexCoord4hvNV, (), target: GLenum, v: *const GLhalfNV);
     func!(MultiTexCoord4iARB, (), target: GLenum, s: GLint, t: GLint, r: GLint, q: GLint);
     func!(MultiTexCoord4ivARB, (), target: GLenum, v: *const GLint);
     func!(MultiTexCoord4sARB, (), target: GLenum, s: GLshort, t: GLshort, r: GLshort, q: GLshort);
     func!(MultiTexCoord4svARB, (), target: GLenum, v: *const GLshort);
     func!(MultiTexCoord4xOES, (), texture: GLenum, s: GLfixed, t: GLfixed, r: GLfixed, q: GLfixed);
     func!(MultiTexCoord4xvOES, (), texture: GLenum, coords: *const GLfixed);
     func!(MultiTexCoordPointerEXT, (), texunit: GLenum, size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(MultiTexEnvfEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, param: GLfloat);
     func!(MultiTexEnvfvEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(MultiTexEnviEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, param: GLint);
     func!(MultiTexEnvivEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *const GLint);
     func!(MultiTexGendEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, param: GLdouble);
     func!(MultiTexGendvEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, params: *const GLdouble);
     func!(MultiTexGenfEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, param: GLfloat);
     func!(MultiTexGenfvEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, params: *const GLfloat);
     func!(MultiTexGeniEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, param: GLint);
     func!(MultiTexGenivEXT, (), texunit: GLenum, coord: GLenum, pname: GLenum, params: *const GLint);
     func!(MultiTexImage1DEXT, (), texunit: GLenum, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(MultiTexImage2DEXT, (), texunit: GLenum, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(MultiTexImage3DEXT, (), texunit: GLenum, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(MultiTexParameterIivEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *const GLint);
     func!(MultiTexParameterIuivEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *const GLuint);
     func!(MultiTexParameterfEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, param: GLfloat);
     func!(MultiTexParameterfvEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(MultiTexParameteriEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, param: GLint);
     func!(MultiTexParameterivEXT, (), texunit: GLenum, target: GLenum, pname: GLenum, params: *const GLint);
     func!(MultiTexRenderbufferEXT, (), texunit: GLenum, target: GLenum, renderbuffer: GLuint);
     func!(MultiTexSubImage1DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(MultiTexSubImage2DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(MultiTexSubImage3DEXT, (), texunit: GLenum, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(MulticastBarrierNV, (), );
     func!(MulticastBlitFramebufferNV, (), srcGpu: GLuint, dstGpu: GLuint, srcX0: GLint, srcY0: GLint, srcX1: GLint, srcY1: GLint, dstX0: GLint, dstY0: GLint, dstX1: GLint, dstY1: GLint, mask: GLbitfield, filter: GLenum);
     func!(MulticastBufferSubDataNV, (), gpuMask: GLbitfield, buffer: GLuint, offset: GLintptr, size: GLsizeiptr, data: *const c_void);
     func!(MulticastCopyBufferSubDataNV, (), readGpu: GLuint, writeGpuMask: GLbitfield, readBuffer: GLuint, writeBuffer: GLuint, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr);
     func!(MulticastCopyImageSubDataNV, (), srcGpu: GLuint, dstGpuMask: GLbitfield, srcName: GLuint, srcTarget: GLenum, srcLevel: GLint, srcX: GLint, srcY: GLint, srcZ: GLint, dstName: GLuint, dstTarget: GLenum, dstLevel: GLint, dstX: GLint, dstY: GLint, dstZ: GLint, srcWidth: GLsizei, srcHeight: GLsizei, srcDepth: GLsizei);
     func!(MulticastFramebufferSampleLocationsfvNV, (), gpu: GLuint, framebuffer: GLuint, start: GLuint, count: GLsizei, v: *const GLfloat);
     func!(MulticastGetQueryObjecti64vNV, (), gpu: GLuint, id: GLuint, pname: GLenum, params: *mut GLint64);
     func!(MulticastGetQueryObjectivNV, (), gpu: GLuint, id: GLuint, pname: GLenum, params: *mut GLint);
     func!(MulticastGetQueryObjectui64vNV, (), gpu: GLuint, id: GLuint, pname: GLenum, params: *mut GLuint64);
     func!(MulticastGetQueryObjectuivNV, (), gpu: GLuint, id: GLuint, pname: GLenum, params: *mut GLuint);
     func!(MulticastScissorArrayvNVX, (), gpu: GLuint, first: GLuint, count: GLsizei, v: *const GLint);
     func!(MulticastViewportArrayvNVX, (), gpu: GLuint, first: GLuint, count: GLsizei, v: *const GLfloat);
     func!(MulticastViewportPositionWScaleNVX, (), gpu: GLuint, index: GLuint, xcoeff: GLfloat, ycoeff: GLfloat);
     func!(MulticastWaitSyncNV, (), signalGpu: GLuint, waitGpuMask: GLbitfield);
     func!(NamedBufferAttachMemoryNV, (), buffer: GLuint, memory: GLuint, offset: GLuint64);
     func!(NamedBufferData, (), buffer: GLuint, size: GLsizeiptr, data: *const c_void, usage: GLenum);
     func!(NamedBufferDataEXT, (), buffer: GLuint, size: GLsizeiptr, data: *const c_void, usage: GLenum);
     func!(NamedBufferPageCommitmentARB, (), buffer: GLuint, offset: GLintptr, size: GLsizeiptr, commit: GLboolean);
     func!(NamedBufferPageCommitmentEXT, (), buffer: GLuint, offset: GLintptr, size: GLsizeiptr, commit: GLboolean);
     func!(NamedBufferPageCommitmentMemNV, (), buffer: GLuint, offset: GLintptr, size: GLsizeiptr, memory: GLuint, memOffset: GLuint64, commit: GLboolean);
     func!(NamedBufferStorage, (), buffer: GLuint, size: GLsizeiptr, data: *const c_void, flags: GLbitfield);
     func!(NamedBufferStorageEXT, (), buffer: GLuint, size: GLsizeiptr, data: *const c_void, flags: GLbitfield);
     func!(NamedBufferStorageExternalEXT, (), buffer: GLuint, offset: GLintptr, size: GLsizeiptr, clientBuffer: GLeglClientBufferEXT, flags: GLbitfield);
     func!(NamedBufferStorageMemEXT, (), buffer: GLuint, size: GLsizeiptr, memory: GLuint, offset: GLuint64);
     func!(NamedBufferSubData, (), buffer: GLuint, offset: GLintptr, size: GLsizeiptr, data: *const c_void);
     func!(NamedBufferSubDataEXT, (), buffer: GLuint, offset: GLintptr, size: GLsizeiptr, data: *const c_void);
     func!(NamedCopyBufferSubDataEXT, (), readBuffer: GLuint, writeBuffer: GLuint, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr);
     func!(NamedFramebufferDrawBuffer, (), framebuffer: GLuint, buf: GLenum);
     func!(NamedFramebufferDrawBuffers, (), framebuffer: GLuint, n: GLsizei, bufs: *const GLenum);
     func!(NamedFramebufferParameteri, (), framebuffer: GLuint, pname: GLenum, param: GLint);
     func!(NamedFramebufferParameteriEXT, (), framebuffer: GLuint, pname: GLenum, param: GLint);
     func!(NamedFramebufferReadBuffer, (), framebuffer: GLuint, src: GLenum);
     func!(NamedFramebufferRenderbuffer, (), framebuffer: GLuint, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: GLuint);
     func!(NamedFramebufferRenderbufferEXT, (), framebuffer: GLuint, attachment: GLenum, renderbuffertarget: GLenum, renderbuffer: GLuint);
     func!(NamedFramebufferSampleLocationsfvARB, (), framebuffer: GLuint, start: GLuint, count: GLsizei, v: *const GLfloat);
     func!(NamedFramebufferSampleLocationsfvNV, (), framebuffer: GLuint, start: GLuint, count: GLsizei, v: *const GLfloat);
     func!(NamedFramebufferSamplePositionsfvAMD, (), framebuffer: GLuint, numsamples: GLuint, pixelindex: GLuint, values: *const GLfloat);
     func!(NamedFramebufferTexture, (), framebuffer: GLuint, attachment: GLenum, texture: GLuint, level: GLint);
     func!(NamedFramebufferTexture1DEXT, (), framebuffer: GLuint, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint);
     func!(NamedFramebufferTexture2DEXT, (), framebuffer: GLuint, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint);
     func!(NamedFramebufferTexture3DEXT, (), framebuffer: GLuint, attachment: GLenum, textarget: GLenum, texture: GLuint, level: GLint, zoffset: GLint);
     func!(NamedFramebufferTextureEXT, (), framebuffer: GLuint, attachment: GLenum, texture: GLuint, level: GLint);
     func!(NamedFramebufferTextureFaceEXT, (), framebuffer: GLuint, attachment: GLenum, texture: GLuint, level: GLint, face: GLenum);
     func!(NamedFramebufferTextureLayer, (), framebuffer: GLuint, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint);
     func!(NamedFramebufferTextureLayerEXT, (), framebuffer: GLuint, attachment: GLenum, texture: GLuint, level: GLint, layer: GLint);
     func!(NamedProgramLocalParameter4dEXT, (), program: GLuint, target: GLenum, index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(NamedProgramLocalParameter4dvEXT, (), program: GLuint, target: GLenum, index: GLuint, params: *const GLdouble);
     func!(NamedProgramLocalParameter4fEXT, (), program: GLuint, target: GLenum, index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(NamedProgramLocalParameter4fvEXT, (), program: GLuint, target: GLenum, index: GLuint, params: *const GLfloat);
     func!(NamedProgramLocalParameterI4iEXT, (), program: GLuint, target: GLenum, index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint);
     func!(NamedProgramLocalParameterI4ivEXT, (), program: GLuint, target: GLenum, index: GLuint, params: *const GLint);
     func!(NamedProgramLocalParameterI4uiEXT, (), program: GLuint, target: GLenum, index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint);
     func!(NamedProgramLocalParameterI4uivEXT, (), program: GLuint, target: GLenum, index: GLuint, params: *const GLuint);
     func!(NamedProgramLocalParameters4fvEXT, (), program: GLuint, target: GLenum, index: GLuint, count: GLsizei, params: *const GLfloat);
     func!(NamedProgramLocalParametersI4ivEXT, (), program: GLuint, target: GLenum, index: GLuint, count: GLsizei, params: *const GLint);
     func!(NamedProgramLocalParametersI4uivEXT, (), program: GLuint, target: GLenum, index: GLuint, count: GLsizei, params: *const GLuint);
     func!(NamedProgramStringEXT, (), program: GLuint, target: GLenum, format: GLenum, len: GLsizei, string: *const c_void);
     func!(NamedRenderbufferStorage, (), renderbuffer: GLuint, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(NamedRenderbufferStorageEXT, (), renderbuffer: GLuint, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(NamedRenderbufferStorageMultisample, (), renderbuffer: GLuint, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(NamedRenderbufferStorageMultisampleAdvancedAMD, (), renderbuffer: GLuint, samples: GLsizei, storageSamples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(NamedRenderbufferStorageMultisampleCoverageEXT, (), renderbuffer: GLuint, coverageSamples: GLsizei, colorSamples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(NamedRenderbufferStorageMultisampleEXT, (), renderbuffer: GLuint, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(NamedStringARB, (), type_: GLenum, namelen: GLint, name: *const GLchar, stringlen: GLint, string: *const GLchar);
     func!(NewObjectBufferATI, GLuint, size: GLsizei, pointer: *const c_void, usage: GLenum);
     func!(Normal3fVertex3fSUN, (), nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(Normal3fVertex3fvSUN, (), n: *const GLfloat, v: *const GLfloat);
     func!(Normal3hNV, (), nx: GLhalfNV, ny: GLhalfNV, nz: GLhalfNV);
     func!(Normal3hvNV, (), v: *const GLhalfNV);
     func!(Normal3xOES, (), nx: GLfixed, ny: GLfixed, nz: GLfixed);
     func!(Normal3xvOES, (), coords: *const GLfixed);
     func!(NormalFormatNV, (), type_: GLenum, stride: GLsizei);
     func!(NormalPointerEXT, (), type_: GLenum, stride: GLsizei, count: GLsizei, pointer: *const c_void);
     func!(NormalPointerListIBM, (), type_: GLenum, stride: GLint, pointer: *const *const c_void, ptrstride: GLint);
     func!(NormalPointervINTEL, (), type_: GLenum, pointer: *const *const c_void);
     func!(NormalStream3bATI, (), stream: GLenum, nx: GLbyte, ny: GLbyte, nz: GLbyte);
     func!(NormalStream3bvATI, (), stream: GLenum, coords: *const GLbyte);
     func!(NormalStream3dATI, (), stream: GLenum, nx: GLdouble, ny: GLdouble, nz: GLdouble);
     func!(NormalStream3dvATI, (), stream: GLenum, coords: *const GLdouble);
     func!(NormalStream3fATI, (), stream: GLenum, nx: GLfloat, ny: GLfloat, nz: GLfloat);
     func!(NormalStream3fvATI, (), stream: GLenum, coords: *const GLfloat);
     func!(NormalStream3iATI, (), stream: GLenum, nx: GLint, ny: GLint, nz: GLint);
     func!(NormalStream3ivATI, (), stream: GLenum, coords: *const GLint);
     func!(NormalStream3sATI, (), stream: GLenum, nx: GLshort, ny: GLshort, nz: GLshort);
     func!(NormalStream3svATI, (), stream: GLenum, coords: *const GLshort);
     func!(ObjectLabel, (), identifier: GLenum, name: GLuint, length: GLsizei, label: *const GLchar);
     func!(ObjectPtrLabel, (), ptr: *const c_void, length: GLsizei, label: *const GLchar);
     func!(ObjectPurgeableAPPLE, GLenum, objectType: GLenum, name: GLuint, option: GLenum);
     func!(ObjectUnpurgeableAPPLE, GLenum, objectType: GLenum, name: GLuint, option: GLenum);
     func!(OrthofOES, (), l: GLfloat, r: GLfloat, b: GLfloat, t: GLfloat, n: GLfloat, f: GLfloat);
     func!(OrthoxOES, (), l: GLfixed, r: GLfixed, b: GLfixed, t: GLfixed, n: GLfixed, f: GLfixed);
     func!(PNTrianglesfATI, (), pname: GLenum, param: GLfloat);
     func!(PNTrianglesiATI, (), pname: GLenum, param: GLint);
     func!(PassTexCoordATI, (), dst: GLuint, coord: GLuint, swizzle: GLenum);
     func!(PassThroughxOES, (), token: GLfixed);
     func!(PatchParameterfv, (), pname: GLenum, values: *const GLfloat);
     func!(PatchParameteri, (), pname: GLenum, value: GLint);
     func!(PathCommandsNV, (), path: GLuint, numCommands: GLsizei, commands: *const GLubyte, numCoords: GLsizei, coordType: GLenum, coords: *const c_void);
     func!(PathCoordsNV, (), path: GLuint, numCoords: GLsizei, coordType: GLenum, coords: *const c_void);
     func!(PathCoverDepthFuncNV, (), func: GLenum);
     func!(PathDashArrayNV, (), path: GLuint, dashCount: GLsizei, dashArray: *const GLfloat);
     func!(PathGlyphIndexArrayNV, GLenum, firstPathName: GLuint, fontTarget: GLenum, fontName: *const c_void, fontStyle: GLbitfield, firstGlyphIndex: GLuint, numGlyphs: GLsizei, pathParameterTemplate: GLuint, emScale: GLfloat);
     func!(PathGlyphIndexRangeNV, GLenum, fontTarget: GLenum, fontName: *const c_void, fontStyle: GLbitfield, pathParameterTemplate: GLuint, emScale: GLfloat, baseAndCount: *mut GLuint);
     func!(PathGlyphRangeNV, (), firstPathName: GLuint, fontTarget: GLenum, fontName: *const c_void, fontStyle: GLbitfield, firstGlyph: GLuint, numGlyphs: GLsizei, handleMissingGlyphs: GLenum, pathParameterTemplate: GLuint, emScale: GLfloat);
     func!(PathGlyphsNV, (), firstPathName: GLuint, fontTarget: GLenum, fontName: *const c_void, fontStyle: GLbitfield, numGlyphs: GLsizei, type_: GLenum, charcodes: *const c_void, handleMissingGlyphs: GLenum, pathParameterTemplate: GLuint, emScale: GLfloat);
     func!(PathMemoryGlyphIndexArrayNV, GLenum, firstPathName: GLuint, fontTarget: GLenum, fontSize: GLsizeiptr, fontData: *const c_void, faceIndex: GLsizei, firstGlyphIndex: GLuint, numGlyphs: GLsizei, pathParameterTemplate: GLuint, emScale: GLfloat);
     func!(PathParameterfNV, (), path: GLuint, pname: GLenum, value: GLfloat);
     func!(PathParameterfvNV, (), path: GLuint, pname: GLenum, value: *const GLfloat);
     func!(PathParameteriNV, (), path: GLuint, pname: GLenum, value: GLint);
     func!(PathParameterivNV, (), path: GLuint, pname: GLenum, value: *const GLint);
     func!(PathStencilDepthOffsetNV, (), factor: GLfloat, units: GLfloat);
     func!(PathStencilFuncNV, (), func: GLenum, ref_: GLint, mask: GLuint);
     func!(PathStringNV, (), path: GLuint, format: GLenum, length: GLsizei, pathString: *const c_void);
     func!(PathSubCommandsNV, (), path: GLuint, commandStart: GLsizei, commandsToDelete: GLsizei, numCommands: GLsizei, commands: *const GLubyte, numCoords: GLsizei, coordType: GLenum, coords: *const c_void);
     func!(PathSubCoordsNV, (), path: GLuint, coordStart: GLsizei, numCoords: GLsizei, coordType: GLenum, coords: *const c_void);
     func!(PauseTransformFeedback, (), );
     func!(PauseTransformFeedbackNV, (), );
     func!(PixelDataRangeNV, (), target: GLenum, length: GLsizei, pointer: *const c_void);
     func!(PixelMapx, (), map: GLenum, size: GLint, values: *const GLfixed);
     func!(PixelStoref, (), pname: GLenum, param: GLfloat);
     func!(PixelStorei, (), pname: GLenum, param: GLint);
     func!(PixelStorex, (), pname: GLenum, param: GLfixed);
     func!(PixelTexGenParameterfSGIS, (), pname: GLenum, param: GLfloat);
     func!(PixelTexGenParameterfvSGIS, (), pname: GLenum, params: *const GLfloat);
     func!(PixelTexGenParameteriSGIS, (), pname: GLenum, param: GLint);
     func!(PixelTexGenParameterivSGIS, (), pname: GLenum, params: *const GLint);
     func!(PixelTexGenSGIX, (), mode: GLenum);
     func!(PixelTransferxOES, (), pname: GLenum, param: GLfixed);
     func!(PixelTransformParameterfEXT, (), target: GLenum, pname: GLenum, param: GLfloat);
     func!(PixelTransformParameterfvEXT, (), target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(PixelTransformParameteriEXT, (), target: GLenum, pname: GLenum, param: GLint);
     func!(PixelTransformParameterivEXT, (), target: GLenum, pname: GLenum, params: *const GLint);
     func!(PixelZoomxOES, (), xfactor: GLfixed, yfactor: GLfixed);
     func!(PointAlongPathNV, GLboolean, path: GLuint, startSegment: GLsizei, numSegments: GLsizei, distance: GLfloat, x: *mut GLfloat, y: *mut GLfloat, tangentX: *mut GLfloat, tangentY: *mut GLfloat);
     func!(PointParameterf, (), pname: GLenum, param: GLfloat);
     func!(PointParameterfARB, (), pname: GLenum, param: GLfloat);
     func!(PointParameterfEXT, (), pname: GLenum, param: GLfloat);
     func!(PointParameterfSGIS, (), pname: GLenum, param: GLfloat);
     func!(PointParameterfv, (), pname: GLenum, params: *const GLfloat);
     func!(PointParameterfvARB, (), pname: GLenum, params: *const GLfloat);
     func!(PointParameterfvEXT, (), pname: GLenum, params: *const GLfloat);
     func!(PointParameterfvSGIS, (), pname: GLenum, params: *const GLfloat);
     func!(PointParameteri, (), pname: GLenum, param: GLint);
     func!(PointParameteriNV, (), pname: GLenum, param: GLint);
     func!(PointParameteriv, (), pname: GLenum, params: *const GLint);
     func!(PointParameterivNV, (), pname: GLenum, params: *const GLint);
     func!(PointParameterxvOES, (), pname: GLenum, params: *const GLfixed);
     func!(PointSize, (), size: GLfloat);
     func!(PointSizexOES, (), size: GLfixed);
     func!(PollAsyncSGIX, GLint, markerp: *mut GLuint);
     func!(PollInstrumentsSGIX, GLint, marker_p: *mut GLint);
     func!(PolygonMode, (), face: GLenum, mode: GLenum);
     func!(PolygonOffset, (), factor: GLfloat, units: GLfloat);
     func!(PolygonOffsetClamp, (), factor: GLfloat, units: GLfloat, clamp: GLfloat);
     func!(PolygonOffsetClampEXT, (), factor: GLfloat, units: GLfloat, clamp: GLfloat);
     func!(PolygonOffsetEXT, (), factor: GLfloat, bias: GLfloat);
     func!(PolygonOffsetxOES, (), factor: GLfixed, units: GLfixed);
     func!(PopDebugGroup, (), );
     func!(PopGroupMarkerEXT, (), );
     func!(PresentFrameDualFillNV, (), video_slot: GLuint, minPresentTime: GLuint64EXT, beginPresentTimeId: GLuint, presentDurationId: GLuint, type_: GLenum, target0: GLenum, fill0: GLuint, target1: GLenum, fill1: GLuint, target2: GLenum, fill2: GLuint, target3: GLenum, fill3: GLuint);
     func!(PresentFrameKeyedNV, (), video_slot: GLuint, minPresentTime: GLuint64EXT, beginPresentTimeId: GLuint, presentDurationId: GLuint, type_: GLenum, target0: GLenum, fill0: GLuint, key0: GLuint, target1: GLenum, fill1: GLuint, key1: GLuint);
     func!(PrimitiveBoundingBoxARB, (), minX: GLfloat, minY: GLfloat, minZ: GLfloat, minW: GLfloat, maxX: GLfloat, maxY: GLfloat, maxZ: GLfloat, maxW: GLfloat);
     func!(PrimitiveRestartIndex, (), index: GLuint);
     func!(PrimitiveRestartIndexNV, (), index: GLuint);
     func!(PrimitiveRestartNV, (), );
     func!(PrioritizeTexturesEXT, (), n: GLsizei, textures: *const GLuint, priorities: *const GLclampf);
     func!(PrioritizeTexturesxOES, (), n: GLsizei, textures: *const GLuint, priorities: *const GLfixed);
     func!(ProgramBinary, (), program: GLuint, binaryFormat: GLenum, binary: *const c_void, length: GLsizei);
     func!(ProgramBufferParametersIivNV, (), target: GLenum, bindingIndex: GLuint, wordIndex: GLuint, count: GLsizei, params: *const GLint);
     func!(ProgramBufferParametersIuivNV, (), target: GLenum, bindingIndex: GLuint, wordIndex: GLuint, count: GLsizei, params: *const GLuint);
     func!(ProgramBufferParametersfvNV, (), target: GLenum, bindingIndex: GLuint, wordIndex: GLuint, count: GLsizei, params: *const GLfloat);
     func!(ProgramEnvParameter4dARB, (), target: GLenum, index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(ProgramEnvParameter4dvARB, (), target: GLenum, index: GLuint, params: *const GLdouble);
     func!(ProgramEnvParameter4fARB, (), target: GLenum, index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(ProgramEnvParameter4fvARB, (), target: GLenum, index: GLuint, params: *const GLfloat);
     func!(ProgramEnvParameterI4iNV, (), target: GLenum, index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint);
     func!(ProgramEnvParameterI4ivNV, (), target: GLenum, index: GLuint, params: *const GLint);
     func!(ProgramEnvParameterI4uiNV, (), target: GLenum, index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint);
     func!(ProgramEnvParameterI4uivNV, (), target: GLenum, index: GLuint, params: *const GLuint);
     func!(ProgramEnvParameters4fvEXT, (), target: GLenum, index: GLuint, count: GLsizei, params: *const GLfloat);
     func!(ProgramEnvParametersI4ivNV, (), target: GLenum, index: GLuint, count: GLsizei, params: *const GLint);
     func!(ProgramEnvParametersI4uivNV, (), target: GLenum, index: GLuint, count: GLsizei, params: *const GLuint);
     func!(ProgramLocalParameter4dARB, (), target: GLenum, index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(ProgramLocalParameter4dvARB, (), target: GLenum, index: GLuint, params: *const GLdouble);
     func!(ProgramLocalParameter4fARB, (), target: GLenum, index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(ProgramLocalParameter4fvARB, (), target: GLenum, index: GLuint, params: *const GLfloat);
     func!(ProgramLocalParameterI4iNV, (), target: GLenum, index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint);
     func!(ProgramLocalParameterI4ivNV, (), target: GLenum, index: GLuint, params: *const GLint);
     func!(ProgramLocalParameterI4uiNV, (), target: GLenum, index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint);
     func!(ProgramLocalParameterI4uivNV, (), target: GLenum, index: GLuint, params: *const GLuint);
     func!(ProgramLocalParameters4fvEXT, (), target: GLenum, index: GLuint, count: GLsizei, params: *const GLfloat);
     func!(ProgramLocalParametersI4ivNV, (), target: GLenum, index: GLuint, count: GLsizei, params: *const GLint);
     func!(ProgramLocalParametersI4uivNV, (), target: GLenum, index: GLuint, count: GLsizei, params: *const GLuint);
     func!(ProgramNamedParameter4dNV, (), id: GLuint, len: GLsizei, name: *const GLubyte, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(ProgramNamedParameter4dvNV, (), id: GLuint, len: GLsizei, name: *const GLubyte, v: *const GLdouble);
     func!(ProgramNamedParameter4fNV, (), id: GLuint, len: GLsizei, name: *const GLubyte, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(ProgramNamedParameter4fvNV, (), id: GLuint, len: GLsizei, name: *const GLubyte, v: *const GLfloat);
     func!(ProgramParameter4dNV, (), target: GLenum, index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(ProgramParameter4dvNV, (), target: GLenum, index: GLuint, v: *const GLdouble);
     func!(ProgramParameter4fNV, (), target: GLenum, index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(ProgramParameter4fvNV, (), target: GLenum, index: GLuint, v: *const GLfloat);
     func!(ProgramParameteri, (), program: GLuint, pname: GLenum, value: GLint);
     func!(ProgramParameteriARB, (), program: GLuint, pname: GLenum, value: GLint);
     func!(ProgramParameteriEXT, (), program: GLuint, pname: GLenum, value: GLint);
     func!(ProgramParameters4dvNV, (), target: GLenum, index: GLuint, count: GLsizei, v: *const GLdouble);
     func!(ProgramParameters4fvNV, (), target: GLenum, index: GLuint, count: GLsizei, v: *const GLfloat);
     func!(ProgramPathFragmentInputGenNV, (), program: GLuint, location: GLint, genMode: GLenum, components: GLint, coeffs: *const GLfloat);
     func!(ProgramStringARB, (), target: GLenum, format: GLenum, len: GLsizei, string: *const c_void);
     func!(ProgramSubroutineParametersuivNV, (), target: GLenum, count: GLsizei, params: *const GLuint);
     func!(ProgramUniform1d, (), program: GLuint, location: GLint, v0: GLdouble);
     func!(ProgramUniform1dEXT, (), program: GLuint, location: GLint, x: GLdouble);
     func!(ProgramUniform1dv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLdouble);
     func!(ProgramUniform1dvEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLdouble);
     func!(ProgramUniform1f, (), program: GLuint, location: GLint, v0: GLfloat);
     func!(ProgramUniform1fEXT, (), program: GLuint, location: GLint, v0: GLfloat);
     func!(ProgramUniform1fv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLfloat);
     func!(ProgramUniform1fvEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLfloat);
     func!(ProgramUniform1i, (), program: GLuint, location: GLint, v0: GLint);
     func!(ProgramUniform1i64ARB, (), program: GLuint, location: GLint, x: GLint64);
     func!(ProgramUniform1i64NV, (), program: GLuint, location: GLint, x: GLint64EXT);
     func!(ProgramUniform1i64vARB, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint64);
     func!(ProgramUniform1i64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint64EXT);
     func!(ProgramUniform1iEXT, (), program: GLuint, location: GLint, v0: GLint);
     func!(ProgramUniform1iv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint);
     func!(ProgramUniform1ivEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint);
     func!(ProgramUniform1ui, (), program: GLuint, location: GLint, v0: GLuint);
     func!(ProgramUniform1ui64ARB, (), program: GLuint, location: GLint, x: GLuint64);
     func!(ProgramUniform1ui64NV, (), program: GLuint, location: GLint, x: GLuint64EXT);
     func!(ProgramUniform1ui64vARB, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64);
     func!(ProgramUniform1ui64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(ProgramUniform1uiEXT, (), program: GLuint, location: GLint, v0: GLuint);
     func!(ProgramUniform1uiv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint);
     func!(ProgramUniform1uivEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint);
     func!(ProgramUniform2d, (), program: GLuint, location: GLint, v0: GLdouble, v1: GLdouble);
     func!(ProgramUniform2dEXT, (), program: GLuint, location: GLint, x: GLdouble, y: GLdouble);
     func!(ProgramUniform2dv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLdouble);
     func!(ProgramUniform2dvEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLdouble);
     func!(ProgramUniform2f, (), program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat);
     func!(ProgramUniform2fEXT, (), program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat);
     func!(ProgramUniform2fv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLfloat);
     func!(ProgramUniform2fvEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLfloat);
     func!(ProgramUniform2i, (), program: GLuint, location: GLint, v0: GLint, v1: GLint);
     func!(ProgramUniform2i64ARB, (), program: GLuint, location: GLint, x: GLint64, y: GLint64);
     func!(ProgramUniform2i64NV, (), program: GLuint, location: GLint, x: GLint64EXT, y: GLint64EXT);
     func!(ProgramUniform2i64vARB, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint64);
     func!(ProgramUniform2i64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint64EXT);
     func!(ProgramUniform2iEXT, (), program: GLuint, location: GLint, v0: GLint, v1: GLint);
     func!(ProgramUniform2iv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint);
     func!(ProgramUniform2ivEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint);
     func!(ProgramUniform2ui, (), program: GLuint, location: GLint, v0: GLuint, v1: GLuint);
     func!(ProgramUniform2ui64ARB, (), program: GLuint, location: GLint, x: GLuint64, y: GLuint64);
     func!(ProgramUniform2ui64NV, (), program: GLuint, location: GLint, x: GLuint64EXT, y: GLuint64EXT);
     func!(ProgramUniform2ui64vARB, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64);
     func!(ProgramUniform2ui64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(ProgramUniform2uiEXT, (), program: GLuint, location: GLint, v0: GLuint, v1: GLuint);
     func!(ProgramUniform2uiv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint);
     func!(ProgramUniform2uivEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint);
     func!(ProgramUniform3d, (), program: GLuint, location: GLint, v0: GLdouble, v1: GLdouble, v2: GLdouble);
     func!(ProgramUniform3dEXT, (), program: GLuint, location: GLint, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(ProgramUniform3dv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLdouble);
     func!(ProgramUniform3dvEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLdouble);
     func!(ProgramUniform3f, (), program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat);
     func!(ProgramUniform3fEXT, (), program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat);
     func!(ProgramUniform3fv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLfloat);
     func!(ProgramUniform3fvEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLfloat);
     func!(ProgramUniform3i, (), program: GLuint, location: GLint, v0: GLint, v1: GLint, v2: GLint);
     func!(ProgramUniform3i64ARB, (), program: GLuint, location: GLint, x: GLint64, y: GLint64, z: GLint64);
     func!(ProgramUniform3i64NV, (), program: GLuint, location: GLint, x: GLint64EXT, y: GLint64EXT, z: GLint64EXT);
     func!(ProgramUniform3i64vARB, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint64);
     func!(ProgramUniform3i64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint64EXT);
     func!(ProgramUniform3iEXT, (), program: GLuint, location: GLint, v0: GLint, v1: GLint, v2: GLint);
     func!(ProgramUniform3iv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint);
     func!(ProgramUniform3ivEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint);
     func!(ProgramUniform3ui, (), program: GLuint, location: GLint, v0: GLuint, v1: GLuint, v2: GLuint);
     func!(ProgramUniform3ui64ARB, (), program: GLuint, location: GLint, x: GLuint64, y: GLuint64, z: GLuint64);
     func!(ProgramUniform3ui64NV, (), program: GLuint, location: GLint, x: GLuint64EXT, y: GLuint64EXT, z: GLuint64EXT);
     func!(ProgramUniform3ui64vARB, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64);
     func!(ProgramUniform3ui64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(ProgramUniform3uiEXT, (), program: GLuint, location: GLint, v0: GLuint, v1: GLuint, v2: GLuint);
     func!(ProgramUniform3uiv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint);
     func!(ProgramUniform3uivEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint);
     func!(ProgramUniform4d, (), program: GLuint, location: GLint, v0: GLdouble, v1: GLdouble, v2: GLdouble, v3: GLdouble);
     func!(ProgramUniform4dEXT, (), program: GLuint, location: GLint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(ProgramUniform4dv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLdouble);
     func!(ProgramUniform4dvEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLdouble);
     func!(ProgramUniform4f, (), program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat, v3: GLfloat);
     func!(ProgramUniform4fEXT, (), program: GLuint, location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat, v3: GLfloat);
     func!(ProgramUniform4fv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLfloat);
     func!(ProgramUniform4fvEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLfloat);
     func!(ProgramUniform4i, (), program: GLuint, location: GLint, v0: GLint, v1: GLint, v2: GLint, v3: GLint);
     func!(ProgramUniform4i64ARB, (), program: GLuint, location: GLint, x: GLint64, y: GLint64, z: GLint64, w: GLint64);
     func!(ProgramUniform4i64NV, (), program: GLuint, location: GLint, x: GLint64EXT, y: GLint64EXT, z: GLint64EXT, w: GLint64EXT);
     func!(ProgramUniform4i64vARB, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint64);
     func!(ProgramUniform4i64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint64EXT);
     func!(ProgramUniform4iEXT, (), program: GLuint, location: GLint, v0: GLint, v1: GLint, v2: GLint, v3: GLint);
     func!(ProgramUniform4iv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint);
     func!(ProgramUniform4ivEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLint);
     func!(ProgramUniform4ui, (), program: GLuint, location: GLint, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint);
     func!(ProgramUniform4ui64ARB, (), program: GLuint, location: GLint, x: GLuint64, y: GLuint64, z: GLuint64, w: GLuint64);
     func!(ProgramUniform4ui64NV, (), program: GLuint, location: GLint, x: GLuint64EXT, y: GLuint64EXT, z: GLuint64EXT, w: GLuint64EXT);
     func!(ProgramUniform4ui64vARB, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64);
     func!(ProgramUniform4ui64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(ProgramUniform4uiEXT, (), program: GLuint, location: GLint, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint);
     func!(ProgramUniform4uiv, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint);
     func!(ProgramUniform4uivEXT, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint);
     func!(ProgramUniformHandleui64ARB, (), program: GLuint, location: GLint, value: GLuint64);
     func!(ProgramUniformHandleui64NV, (), program: GLuint, location: GLint, value: GLuint64);
     func!(ProgramUniformHandleui64vARB, (), program: GLuint, location: GLint, count: GLsizei, values: *const GLuint64);
     func!(ProgramUniformHandleui64vNV, (), program: GLuint, location: GLint, count: GLsizei, values: *const GLuint64);
     func!(ProgramUniformMatrix2dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix2dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix2fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix2fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix2x3dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix2x3dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix2x3fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix2x3fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix2x4dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix2x4dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix2x4fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix2x4fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix3dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix3dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix3fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix3fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix3x2dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix3x2dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix3x2fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix3x2fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix3x4dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix3x4dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix3x4fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix3x4fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix4dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix4dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix4fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix4fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix4x2dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix4x2dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix4x2fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix4x2fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix4x3dv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix4x3dvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(ProgramUniformMatrix4x3fv, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformMatrix4x3fvEXT, (), program: GLuint, location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(ProgramUniformui64NV, (), program: GLuint, location: GLint, value: GLuint64EXT);
     func!(ProgramUniformui64vNV, (), program: GLuint, location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(ProgramVertexLimitNV, (), target: GLenum, limit: GLint);
     func!(ProvokingVertex, (), mode: GLenum);
     func!(ProvokingVertexEXT, (), mode: GLenum);
     func!(PushClientAttribDefaultEXT, (), mask: GLbitfield);
     func!(PushDebugGroup, (), source: GLenum, id: GLuint, length: GLsizei, message: *const GLchar);
     func!(PushGroupMarkerEXT, (), length: GLsizei, marker: *const GLchar);
     func!(QueryCounter, (), id: GLuint, target: GLenum);
     func!(QueryMatrixxOES, GLbitfield, mantissa: *mut GLfixed, exponent: *mut GLint);
     func!(QueryObjectParameteruiAMD, (), target: GLenum, id: GLuint, pname: GLenum, param: GLuint);
     func!(QueryResourceNV, GLint, queryType: GLenum, tagId: GLint, count: GLuint, buffer: *mut GLint);
     func!(QueryResourceTagNV, (), tagId: GLint, tagString: *const GLchar);
     func!(RasterPos2xOES, (), x: GLfixed, y: GLfixed);
     func!(RasterPos2xvOES, (), coords: *const GLfixed);
     func!(RasterPos3xOES, (), x: GLfixed, y: GLfixed, z: GLfixed);
     func!(RasterPos3xvOES, (), coords: *const GLfixed);
     func!(RasterPos4xOES, (), x: GLfixed, y: GLfixed, z: GLfixed, w: GLfixed);
     func!(RasterPos4xvOES, (), coords: *const GLfixed);
     func!(RasterSamplesEXT, (), samples: GLuint, fixedsamplelocations: GLboolean);
     func!(ReadBuffer, (), src: GLenum);
     func!(ReadInstrumentsSGIX, (), marker: GLint);
     func!(ReadPixels, (), x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, pixels: *mut c_void);
     func!(ReadnPixels, (), x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, bufSize: GLsizei, data: *mut c_void);
     func!(ReadnPixelsARB, (), x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, bufSize: GLsizei, data: *mut c_void);
     func!(RectxOES, (), x1: GLfixed, y1: GLfixed, x2: GLfixed, y2: GLfixed);
     func!(RectxvOES, (), v1: *const GLfixed, v2: *const GLfixed);
     func!(ReferencePlaneSGIX, (), equation: *const GLdouble);
     func!(ReleaseKeyedMutexWin32EXT, GLboolean, memory: GLuint, key: GLuint64);
     func!(ReleaseShaderCompiler, (), );
     func!(RenderGpuMaskNV, (), mask: GLbitfield);
     func!(RenderbufferStorage, (), target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(RenderbufferStorageEXT, (), target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(RenderbufferStorageMultisample, (), target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(RenderbufferStorageMultisampleAdvancedAMD, (), target: GLenum, samples: GLsizei, storageSamples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(RenderbufferStorageMultisampleCoverageNV, (), target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(RenderbufferStorageMultisampleEXT, (), target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(ReplacementCodePointerSUN, (), type_: GLenum, stride: GLsizei, pointer: *const *const c_void);
     func!(ReplacementCodeubSUN, (), code: GLubyte);
     func!(ReplacementCodeubvSUN, (), code: *const GLubyte);
     func!(ReplacementCodeuiColor3fVertex3fSUN, (), rc: GLuint, r: GLfloat, g: GLfloat, b: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(ReplacementCodeuiColor3fVertex3fvSUN, (), rc: *const GLuint, c: *const GLfloat, v: *const GLfloat);
     func!(ReplacementCodeuiColor4fNormal3fVertex3fSUN, (), rc: GLuint, r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(ReplacementCodeuiColor4fNormal3fVertex3fvSUN, (), rc: *const GLuint, c: *const GLfloat, n: *const GLfloat, v: *const GLfloat);
     func!(ReplacementCodeuiColor4ubVertex3fSUN, (), rc: GLuint, r: GLubyte, g: GLubyte, b: GLubyte, a: GLubyte, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(ReplacementCodeuiColor4ubVertex3fvSUN, (), rc: *const GLuint, c: *const GLubyte, v: *const GLfloat);
     func!(ReplacementCodeuiNormal3fVertex3fSUN, (), rc: GLuint, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(ReplacementCodeuiNormal3fVertex3fvSUN, (), rc: *const GLuint, n: *const GLfloat, v: *const GLfloat);
     func!(ReplacementCodeuiSUN, (), code: GLuint);
     func!(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (), rc: GLuint, s: GLfloat, t: GLfloat, r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (), rc: *const GLuint, tc: *const GLfloat, c: *const GLfloat, n: *const GLfloat, v: *const GLfloat);
     func!(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (), rc: GLuint, s: GLfloat, t: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (), rc: *const GLuint, tc: *const GLfloat, n: *const GLfloat, v: *const GLfloat);
     func!(ReplacementCodeuiTexCoord2fVertex3fSUN, (), rc: GLuint, s: GLfloat, t: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(ReplacementCodeuiTexCoord2fVertex3fvSUN, (), rc: *const GLuint, tc: *const GLfloat, v: *const GLfloat);
     func!(ReplacementCodeuiVertex3fSUN, (), rc: GLuint, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(ReplacementCodeuiVertex3fvSUN, (), rc: *const GLuint, v: *const GLfloat);
     func!(ReplacementCodeuivSUN, (), code: *const GLuint);
     func!(ReplacementCodeusSUN, (), code: GLushort);
     func!(ReplacementCodeusvSUN, (), code: *const GLushort);
     func!(RequestResidentProgramsNV, (), n: GLsizei, programs: *const GLuint);
     func!(ResetHistogramEXT, (), target: GLenum);
     func!(ResetMemoryObjectParameterNV, (), memory: GLuint, pname: GLenum);
     func!(ResetMinmaxEXT, (), target: GLenum);
     func!(ResizeBuffersMESA, (), );
     func!(ResolveDepthValuesNV, (), );
     func!(ResumeTransformFeedback, (), );
     func!(ResumeTransformFeedbackNV, (), );
     func!(RotatexOES, (), angle: GLfixed, x: GLfixed, y: GLfixed, z: GLfixed);
     func!(SampleCoverage, (), value: GLfloat, invert: GLboolean);
     func!(SampleCoverageARB, (), value: GLfloat, invert: GLboolean);
     func!(SampleMapATI, (), dst: GLuint, interp: GLuint, swizzle: GLenum);
     func!(SampleMaskEXT, (), value: GLclampf, invert: GLboolean);
     func!(SampleMaskIndexedNV, (), index: GLuint, mask: GLbitfield);
     func!(SampleMaskSGIS, (), value: GLclampf, invert: GLboolean);
     func!(SampleMaski, (), maskNumber: GLuint, mask: GLbitfield);
     func!(SamplePatternEXT, (), pattern: GLenum);
     func!(SamplePatternSGIS, (), pattern: GLenum);
     func!(SamplerParameterIiv, (), sampler: GLuint, pname: GLenum, param: *const GLint);
     func!(SamplerParameterIuiv, (), sampler: GLuint, pname: GLenum, param: *const GLuint);
     func!(SamplerParameterf, (), sampler: GLuint, pname: GLenum, param: GLfloat);
     func!(SamplerParameterfv, (), sampler: GLuint, pname: GLenum, param: *const GLfloat);
     func!(SamplerParameteri, (), sampler: GLuint, pname: GLenum, param: GLint);
     func!(SamplerParameteriv, (), sampler: GLuint, pname: GLenum, param: *const GLint);
     func!(ScalexOES, (), x: GLfixed, y: GLfixed, z: GLfixed);
     func!(Scissor, (), x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(ScissorArrayv, (), first: GLuint, count: GLsizei, v: *const GLint);
     func!(ScissorExclusiveArrayvNV, (), first: GLuint, count: GLsizei, v: *const GLint);
     func!(ScissorExclusiveNV, (), x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(ScissorIndexed, (), index: GLuint, left: GLint, bottom: GLint, width: GLsizei, height: GLsizei);
     func!(ScissorIndexedv, (), index: GLuint, v: *const GLint);
     func!(SecondaryColor3bEXT, (), red: GLbyte, green: GLbyte, blue: GLbyte);
     func!(SecondaryColor3bvEXT, (), v: *const GLbyte);
     func!(SecondaryColor3dEXT, (), red: GLdouble, green: GLdouble, blue: GLdouble);
     func!(SecondaryColor3dvEXT, (), v: *const GLdouble);
     func!(SecondaryColor3fEXT, (), red: GLfloat, green: GLfloat, blue: GLfloat);
     func!(SecondaryColor3fvEXT, (), v: *const GLfloat);
     func!(SecondaryColor3hNV, (), red: GLhalfNV, green: GLhalfNV, blue: GLhalfNV);
     func!(SecondaryColor3hvNV, (), v: *const GLhalfNV);
     func!(SecondaryColor3iEXT, (), red: GLint, green: GLint, blue: GLint);
     func!(SecondaryColor3ivEXT, (), v: *const GLint);
     func!(SecondaryColor3sEXT, (), red: GLshort, green: GLshort, blue: GLshort);
     func!(SecondaryColor3svEXT, (), v: *const GLshort);
     func!(SecondaryColor3ubEXT, (), red: GLubyte, green: GLubyte, blue: GLubyte);
     func!(SecondaryColor3ubvEXT, (), v: *const GLubyte);
     func!(SecondaryColor3uiEXT, (), red: GLuint, green: GLuint, blue: GLuint);
     func!(SecondaryColor3uivEXT, (), v: *const GLuint);
     func!(SecondaryColor3usEXT, (), red: GLushort, green: GLushort, blue: GLushort);
     func!(SecondaryColor3usvEXT, (), v: *const GLushort);
     func!(SecondaryColorFormatNV, (), size: GLint, type_: GLenum, stride: GLsizei);
     func!(SecondaryColorPointerEXT, (), size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(SecondaryColorPointerListIBM, (), size: GLint, type_: GLenum, stride: GLint, pointer: *const *const c_void, ptrstride: GLint);
     func!(SelectPerfMonitorCountersAMD, (), monitor: GLuint, enable: GLboolean, group: GLuint, numCounters: GLint, counterList: *mut GLuint);
     func!(SemaphoreParameterivNV, (), semaphore: GLuint, pname: GLenum, params: *const GLint);
     func!(SemaphoreParameterui64vEXT, (), semaphore: GLuint, pname: GLenum, params: *const GLuint64);
     func!(SeparableFilter2DEXT, (), target: GLenum, internalformat: GLenum, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, row: *const c_void, column: *const c_void);
     func!(SetFenceAPPLE, (), fence: GLuint);
     func!(SetFenceNV, (), fence: GLuint, condition: GLenum);
     func!(SetFragmentShaderConstantATI, (), dst: GLuint, value: *const GLfloat);
     func!(SetInvariantEXT, (), id: GLuint, type_: GLenum, addr: *const c_void);
     func!(SetLocalConstantEXT, (), id: GLuint, type_: GLenum, addr: *const c_void);
     func!(SetMultisamplefvAMD, (), pname: GLenum, index: GLuint, val: *const GLfloat);
     func!(ShaderBinary, (), count: GLsizei, shaders: *const GLuint, binaryFormat: GLenum, binary: *const c_void, length: GLsizei);
     func!(ShaderOp1EXT, (), op: GLenum, res: GLuint, arg1: GLuint);
     func!(ShaderOp2EXT, (), op: GLenum, res: GLuint, arg1: GLuint, arg2: GLuint);
     func!(ShaderOp3EXT, (), op: GLenum, res: GLuint, arg1: GLuint, arg2: GLuint, arg3: GLuint);
     func!(ShaderSource, (), shader: GLuint, count: GLsizei, string: *const *const GLchar, length: *const GLint);
     func!(ShaderSourceARB, (), shaderObj: GLhandleARB, count: GLsizei, string: *const *const GLcharARB, length: *const GLint);
     func!(ShaderStorageBlockBinding, (), program: GLuint, storageBlockIndex: GLuint, storageBlockBinding: GLuint);
     func!(ShadingRateImageBarrierNV, (), synchronize: GLboolean);
     func!(ShadingRateImagePaletteNV, (), viewport: GLuint, first: GLuint, count: GLsizei, rates: *const GLenum);
     func!(ShadingRateSampleOrderCustomNV, (), rate: GLenum, samples: GLuint, locations: *const GLint);
     func!(ShadingRateSampleOrderNV, (), order: GLenum);
     func!(SharpenTexFuncSGIS, (), target: GLenum, n: GLsizei, points: *const GLfloat);
     func!(SignalSemaphoreEXT, (), semaphore: GLuint, numBufferBarriers: GLuint, buffers: *const GLuint, numTextureBarriers: GLuint, textures: *const GLuint, dstLayouts: *const GLenum);
     func!(SignalSemaphoreui64NVX, (), signalGpu: GLuint, fenceObjectCount: GLsizei, semaphoreArray: *const GLuint, fenceValueArray: *const GLuint64);
     func!(SignalVkFenceNV, (), vkFence: GLuint64);
     func!(SignalVkSemaphoreNV, (), vkSemaphore: GLuint64);
     func!(SpecializeShader, (), shader: GLuint, pEntryPoint: *const GLchar, numSpecializationConstants: GLuint, pConstantIndex: *const GLuint, pConstantValue: *const GLuint);
     func!(SpecializeShaderARB, (), shader: GLuint, pEntryPoint: *const GLchar, numSpecializationConstants: GLuint, pConstantIndex: *const GLuint, pConstantValue: *const GLuint);
     func!(SpriteParameterfSGIX, (), pname: GLenum, param: GLfloat);
     func!(SpriteParameterfvSGIX, (), pname: GLenum, params: *const GLfloat);
     func!(SpriteParameteriSGIX, (), pname: GLenum, param: GLint);
     func!(SpriteParameterivSGIX, (), pname: GLenum, params: *const GLint);
     func!(StartInstrumentsSGIX, (), );
     func!(StateCaptureNV, (), state: GLuint, mode: GLenum);
     func!(StencilClearTagEXT, (), stencilTagBits: GLsizei, stencilClearTag: GLuint);
     func!(StencilFillPathInstancedNV, (), numPaths: GLsizei, pathNameType: GLenum, paths: *const c_void, pathBase: GLuint, fillMode: GLenum, mask: GLuint, transformType: GLenum, transformValues: *const GLfloat);
     func!(StencilFillPathNV, (), path: GLuint, fillMode: GLenum, mask: GLuint);
     func!(StencilFunc, (), func: GLenum, ref_: GLint, mask: GLuint);
     func!(StencilFuncSeparate, (), face: GLenum, func: GLenum, ref_: GLint, mask: GLuint);
     func!(StencilFuncSeparateATI, (), frontfunc: GLenum, backfunc: GLenum, ref_: GLint, mask: GLuint);
     func!(StencilMask, (), mask: GLuint);
     func!(StencilMaskSeparate, (), face: GLenum, mask: GLuint);
     func!(StencilOp, (), fail: GLenum, zfail: GLenum, zpass: GLenum);
     func!(StencilOpSeparate, (), face: GLenum, sfail: GLenum, dpfail: GLenum, dppass: GLenum);
     func!(StencilOpSeparateATI, (), face: GLenum, sfail: GLenum, dpfail: GLenum, dppass: GLenum);
     func!(StencilOpValueAMD, (), face: GLenum, value: GLuint);
     func!(StencilStrokePathInstancedNV, (), numPaths: GLsizei, pathNameType: GLenum, paths: *const c_void, pathBase: GLuint, reference: GLint, mask: GLuint, transformType: GLenum, transformValues: *const GLfloat);
     func!(StencilStrokePathNV, (), path: GLuint, reference: GLint, mask: GLuint);
     func!(StencilThenCoverFillPathInstancedNV, (), numPaths: GLsizei, pathNameType: GLenum, paths: *const c_void, pathBase: GLuint, fillMode: GLenum, mask: GLuint, coverMode: GLenum, transformType: GLenum, transformValues: *const GLfloat);
     func!(StencilThenCoverFillPathNV, (), path: GLuint, fillMode: GLenum, mask: GLuint, coverMode: GLenum);
     func!(StencilThenCoverStrokePathInstancedNV, (), numPaths: GLsizei, pathNameType: GLenum, paths: *const c_void, pathBase: GLuint, reference: GLint, mask: GLuint, coverMode: GLenum, transformType: GLenum, transformValues: *const GLfloat);
     func!(StencilThenCoverStrokePathNV, (), path: GLuint, reference: GLint, mask: GLuint, coverMode: GLenum);
     func!(StopInstrumentsSGIX, (), marker: GLint);
     func!(StringMarkerGREMEDY, (), len: GLsizei, string: *const c_void);
     func!(SubpixelPrecisionBiasNV, (), xbits: GLuint, ybits: GLuint);
     func!(SwizzleEXT, (), res: GLuint, in_: GLuint, outX: GLenum, outY: GLenum, outZ: GLenum, outW: GLenum);
     func!(SyncTextureINTEL, (), texture: GLuint);
     func!(TagSampleBufferSGIX, (), );
     func!(Tangent3bEXT, (), tx: GLbyte, ty: GLbyte, tz: GLbyte);
     func!(Tangent3bvEXT, (), v: *const GLbyte);
     func!(Tangent3dEXT, (), tx: GLdouble, ty: GLdouble, tz: GLdouble);
     func!(Tangent3dvEXT, (), v: *const GLdouble);
     func!(Tangent3fEXT, (), tx: GLfloat, ty: GLfloat, tz: GLfloat);
     func!(Tangent3fvEXT, (), v: *const GLfloat);
     func!(Tangent3iEXT, (), tx: GLint, ty: GLint, tz: GLint);
     func!(Tangent3ivEXT, (), v: *const GLint);
     func!(Tangent3sEXT, (), tx: GLshort, ty: GLshort, tz: GLshort);
     func!(Tangent3svEXT, (), v: *const GLshort);
     func!(TangentPointerEXT, (), type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(TbufferMask3DFX, (), mask: GLuint);
     func!(TessellationFactorAMD, (), factor: GLfloat);
     func!(TessellationModeAMD, (), mode: GLenum);
     func!(TestFenceAPPLE, GLboolean, fence: GLuint);
     func!(TestFenceNV, GLboolean, fence: GLuint);
     func!(TestObjectAPPLE, GLboolean, object: GLenum, name: GLuint);
     func!(TexAttachMemoryNV, (), target: GLenum, memory: GLuint, offset: GLuint64);
     func!(TexBuffer, (), target: GLenum, internalformat: GLenum, buffer: GLuint);
     func!(TexBufferARB, (), target: GLenum, internalformat: GLenum, buffer: GLuint);
     func!(TexBufferEXT, (), target: GLenum, internalformat: GLenum, buffer: GLuint);
     func!(TexBufferRange, (), target: GLenum, internalformat: GLenum, buffer: GLuint, offset: GLintptr, size: GLsizeiptr);
     func!(TexBumpParameterfvATI, (), pname: GLenum, param: *const GLfloat);
     func!(TexBumpParameterivATI, (), pname: GLenum, param: *const GLint);
     func!(TexCoord1bOES, (), s: GLbyte);
     func!(TexCoord1bvOES, (), coords: *const GLbyte);
     func!(TexCoord1hNV, (), s: GLhalfNV);
     func!(TexCoord1hvNV, (), v: *const GLhalfNV);
     func!(TexCoord1xOES, (), s: GLfixed);
     func!(TexCoord1xvOES, (), coords: *const GLfixed);
     func!(TexCoord2bOES, (), s: GLbyte, t: GLbyte);
     func!(TexCoord2bvOES, (), coords: *const GLbyte);
     func!(TexCoord2fColor3fVertex3fSUN, (), s: GLfloat, t: GLfloat, r: GLfloat, g: GLfloat, b: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(TexCoord2fColor3fVertex3fvSUN, (), tc: *const GLfloat, c: *const GLfloat, v: *const GLfloat);
     func!(TexCoord2fColor4fNormal3fVertex3fSUN, (), s: GLfloat, t: GLfloat, r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(TexCoord2fColor4fNormal3fVertex3fvSUN, (), tc: *const GLfloat, c: *const GLfloat, n: *const GLfloat, v: *const GLfloat);
     func!(TexCoord2fColor4ubVertex3fSUN, (), s: GLfloat, t: GLfloat, r: GLubyte, g: GLubyte, b: GLubyte, a: GLubyte, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(TexCoord2fColor4ubVertex3fvSUN, (), tc: *const GLfloat, c: *const GLubyte, v: *const GLfloat);
     func!(TexCoord2fNormal3fVertex3fSUN, (), s: GLfloat, t: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(TexCoord2fNormal3fVertex3fvSUN, (), tc: *const GLfloat, n: *const GLfloat, v: *const GLfloat);
     func!(TexCoord2fVertex3fSUN, (), s: GLfloat, t: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(TexCoord2fVertex3fvSUN, (), tc: *const GLfloat, v: *const GLfloat);
     func!(TexCoord2hNV, (), s: GLhalfNV, t: GLhalfNV);
     func!(TexCoord2hvNV, (), v: *const GLhalfNV);
     func!(TexCoord2xOES, (), s: GLfixed, t: GLfixed);
     func!(TexCoord2xvOES, (), coords: *const GLfixed);
     func!(TexCoord3bOES, (), s: GLbyte, t: GLbyte, r: GLbyte);
     func!(TexCoord3bvOES, (), coords: *const GLbyte);
     func!(TexCoord3hNV, (), s: GLhalfNV, t: GLhalfNV, r: GLhalfNV);
     func!(TexCoord3hvNV, (), v: *const GLhalfNV);
     func!(TexCoord3xOES, (), s: GLfixed, t: GLfixed, r: GLfixed);
     func!(TexCoord3xvOES, (), coords: *const GLfixed);
     func!(TexCoord4bOES, (), s: GLbyte, t: GLbyte, r: GLbyte, q: GLbyte);
     func!(TexCoord4bvOES, (), coords: *const GLbyte);
     func!(TexCoord4fColor4fNormal3fVertex4fSUN, (), s: GLfloat, t: GLfloat, p: GLfloat, q: GLfloat, r: GLfloat, g: GLfloat, b: GLfloat, a: GLfloat, nx: GLfloat, ny: GLfloat, nz: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(TexCoord4fColor4fNormal3fVertex4fvSUN, (), tc: *const GLfloat, c: *const GLfloat, n: *const GLfloat, v: *const GLfloat);
     func!(TexCoord4fVertex4fSUN, (), s: GLfloat, t: GLfloat, p: GLfloat, q: GLfloat, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(TexCoord4fVertex4fvSUN, (), tc: *const GLfloat, v: *const GLfloat);
     func!(TexCoord4hNV, (), s: GLhalfNV, t: GLhalfNV, r: GLhalfNV, q: GLhalfNV);
     func!(TexCoord4hvNV, (), v: *const GLhalfNV);
     func!(TexCoord4xOES, (), s: GLfixed, t: GLfixed, r: GLfixed, q: GLfixed);
     func!(TexCoord4xvOES, (), coords: *const GLfixed);
     func!(TexCoordFormatNV, (), size: GLint, type_: GLenum, stride: GLsizei);
     func!(TexCoordPointerEXT, (), size: GLint, type_: GLenum, stride: GLsizei, count: GLsizei, pointer: *const c_void);
     func!(TexCoordPointerListIBM, (), size: GLint, type_: GLenum, stride: GLint, pointer: *const *const c_void, ptrstride: GLint);
     func!(TexCoordPointervINTEL, (), size: GLint, type_: GLenum, pointer: *const *const c_void);
     func!(TexEnvxOES, (), target: GLenum, pname: GLenum, param: GLfixed);
     func!(TexEnvxvOES, (), target: GLenum, pname: GLenum, params: *const GLfixed);
     func!(TexFilterFuncSGIS, (), target: GLenum, filter: GLenum, n: GLsizei, weights: *const GLfloat);
     func!(TexGenxOES, (), coord: GLenum, pname: GLenum, param: GLfixed);
     func!(TexGenxvOES, (), coord: GLenum, pname: GLenum, params: *const GLfixed);
     func!(TexImage1D, (), target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexImage2D, (), target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexImage2DMultisample, (), target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, fixedsamplelocations: GLboolean);
     func!(TexImage2DMultisampleCoverageNV, (), target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, fixedSampleLocations: GLboolean);
     func!(TexImage3D, (), target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexImage3DEXT, (), target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexImage3DMultisample, (), target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, fixedsamplelocations: GLboolean);
     func!(TexImage3DMultisampleCoverageNV, (), target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean);
     func!(TexImage4DSGIS, (), target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, size4d: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexPageCommitmentARB, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, commit: GLboolean);
     func!(TexPageCommitmentMemNV, (), target: GLenum, layer: GLint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, memory: GLuint, offset: GLuint64, commit: GLboolean);
     func!(TexParameterIiv, (), target: GLenum, pname: GLenum, params: *const GLint);
     func!(TexParameterIivEXT, (), target: GLenum, pname: GLenum, params: *const GLint);
     func!(TexParameterIuiv, (), target: GLenum, pname: GLenum, params: *const GLuint);
     func!(TexParameterIuivEXT, (), target: GLenum, pname: GLenum, params: *const GLuint);
     func!(TexParameterf, (), target: GLenum, pname: GLenum, param: GLfloat);
     func!(TexParameterfv, (), target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(TexParameteri, (), target: GLenum, pname: GLenum, param: GLint);
     func!(TexParameteriv, (), target: GLenum, pname: GLenum, params: *const GLint);
     func!(TexParameterxOES, (), target: GLenum, pname: GLenum, param: GLfixed);
     func!(TexParameterxvOES, (), target: GLenum, pname: GLenum, params: *const GLfixed);
     func!(TexRenderbufferNV, (), target: GLenum, renderbuffer: GLuint);
     func!(TexStorage1D, (), target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei);
     func!(TexStorage1DEXT, (), target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei);
     func!(TexStorage2D, (), target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(TexStorage2DEXT, (), target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(TexStorage2DMultisample, (), target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, fixedsamplelocations: GLboolean);
     func!(TexStorage3D, (), target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei);
     func!(TexStorage3DEXT, (), target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei);
     func!(TexStorage3DMultisample, (), target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, fixedsamplelocations: GLboolean);
     func!(TexStorageMem1DEXT, (), target: GLenum, levels: GLsizei, internalFormat: GLenum, width: GLsizei, memory: GLuint, offset: GLuint64);
     func!(TexStorageMem2DEXT, (), target: GLenum, levels: GLsizei, internalFormat: GLenum, width: GLsizei, height: GLsizei, memory: GLuint, offset: GLuint64);
     func!(TexStorageMem2DMultisampleEXT, (), target: GLenum, samples: GLsizei, internalFormat: GLenum, width: GLsizei, height: GLsizei, fixedSampleLocations: GLboolean, memory: GLuint, offset: GLuint64);
     func!(TexStorageMem3DEXT, (), target: GLenum, levels: GLsizei, internalFormat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, memory: GLuint, offset: GLuint64);
     func!(TexStorageMem3DMultisampleEXT, (), target: GLenum, samples: GLsizei, internalFormat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean, memory: GLuint, offset: GLuint64);
     func!(TexStorageSparseAMD, (), target: GLenum, internalFormat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, layers: GLsizei, flags: GLbitfield);
     func!(TexSubImage1D, (), target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexSubImage1DEXT, (), target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexSubImage2D, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexSubImage2DEXT, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexSubImage3D, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexSubImage3DEXT, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TexSubImage4DSGIS, (), target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, woffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, size4d: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureAttachMemoryNV, (), texture: GLuint, memory: GLuint, offset: GLuint64);
     func!(TextureBarrier, (), );
     func!(TextureBarrierNV, (), );
     func!(TextureBuffer, (), texture: GLuint, internalformat: GLenum, buffer: GLuint);
     func!(TextureBufferEXT, (), texture: GLuint, target: GLenum, internalformat: GLenum, buffer: GLuint);
     func!(TextureBufferRange, (), texture: GLuint, internalformat: GLenum, buffer: GLuint, offset: GLintptr, size: GLsizeiptr);
     func!(TextureBufferRangeEXT, (), texture: GLuint, target: GLenum, internalformat: GLenum, buffer: GLuint, offset: GLintptr, size: GLsizeiptr);
     func!(TextureColorMaskSGIS, (), red: GLboolean, green: GLboolean, blue: GLboolean, alpha: GLboolean);
     func!(TextureImage1DEXT, (), texture: GLuint, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureImage2DEXT, (), texture: GLuint, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureImage2DMultisampleCoverageNV, (), texture: GLuint, target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, fixedSampleLocations: GLboolean);
     func!(TextureImage2DMultisampleNV, (), texture: GLuint, target: GLenum, samples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, fixedSampleLocations: GLboolean);
     func!(TextureImage3DEXT, (), texture: GLuint, target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureImage3DMultisampleCoverageNV, (), texture: GLuint, target: GLenum, coverageSamples: GLsizei, colorSamples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean);
     func!(TextureImage3DMultisampleNV, (), texture: GLuint, target: GLenum, samples: GLsizei, internalFormat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean);
     func!(TextureLightEXT, (), pname: GLenum);
     func!(TextureMaterialEXT, (), face: GLenum, mode: GLenum);
     func!(TextureNormalEXT, (), mode: GLenum);
     func!(TexturePageCommitmentEXT, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, commit: GLboolean);
     func!(TexturePageCommitmentMemNV, (), texture: GLuint, layer: GLint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, memory: GLuint, offset: GLuint64, commit: GLboolean);
     func!(TextureParameterIiv, (), texture: GLuint, pname: GLenum, params: *const GLint);
     func!(TextureParameterIivEXT, (), texture: GLuint, target: GLenum, pname: GLenum, params: *const GLint);
     func!(TextureParameterIuiv, (), texture: GLuint, pname: GLenum, params: *const GLuint);
     func!(TextureParameterIuivEXT, (), texture: GLuint, target: GLenum, pname: GLenum, params: *const GLuint);
     func!(TextureParameterf, (), texture: GLuint, pname: GLenum, param: GLfloat);
     func!(TextureParameterfEXT, (), texture: GLuint, target: GLenum, pname: GLenum, param: GLfloat);
     func!(TextureParameterfv, (), texture: GLuint, pname: GLenum, param: *const GLfloat);
     func!(TextureParameterfvEXT, (), texture: GLuint, target: GLenum, pname: GLenum, params: *const GLfloat);
     func!(TextureParameteri, (), texture: GLuint, pname: GLenum, param: GLint);
     func!(TextureParameteriEXT, (), texture: GLuint, target: GLenum, pname: GLenum, param: GLint);
     func!(TextureParameteriv, (), texture: GLuint, pname: GLenum, param: *const GLint);
     func!(TextureParameterivEXT, (), texture: GLuint, target: GLenum, pname: GLenum, params: *const GLint);
     func!(TextureRangeAPPLE, (), target: GLenum, length: GLsizei, pointer: *const c_void);
     func!(TextureRenderbufferEXT, (), texture: GLuint, target: GLenum, renderbuffer: GLuint);
     func!(TextureStorage1D, (), texture: GLuint, levels: GLsizei, internalformat: GLenum, width: GLsizei);
     func!(TextureStorage1DEXT, (), texture: GLuint, target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei);
     func!(TextureStorage2D, (), texture: GLuint, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(TextureStorage2DEXT, (), texture: GLuint, target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei);
     func!(TextureStorage2DMultisample, (), texture: GLuint, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, fixedsamplelocations: GLboolean);
     func!(TextureStorage2DMultisampleEXT, (), texture: GLuint, target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, fixedsamplelocations: GLboolean);
     func!(TextureStorage3D, (), texture: GLuint, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei);
     func!(TextureStorage3DEXT, (), texture: GLuint, target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei);
     func!(TextureStorage3DMultisample, (), texture: GLuint, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, fixedsamplelocations: GLboolean);
     func!(TextureStorage3DMultisampleEXT, (), texture: GLuint, target: GLenum, samples: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, fixedsamplelocations: GLboolean);
     func!(TextureStorageMem1DEXT, (), texture: GLuint, levels: GLsizei, internalFormat: GLenum, width: GLsizei, memory: GLuint, offset: GLuint64);
     func!(TextureStorageMem2DEXT, (), texture: GLuint, levels: GLsizei, internalFormat: GLenum, width: GLsizei, height: GLsizei, memory: GLuint, offset: GLuint64);
     func!(TextureStorageMem2DMultisampleEXT, (), texture: GLuint, samples: GLsizei, internalFormat: GLenum, width: GLsizei, height: GLsizei, fixedSampleLocations: GLboolean, memory: GLuint, offset: GLuint64);
     func!(TextureStorageMem3DEXT, (), texture: GLuint, levels: GLsizei, internalFormat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, memory: GLuint, offset: GLuint64);
     func!(TextureStorageMem3DMultisampleEXT, (), texture: GLuint, samples: GLsizei, internalFormat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, fixedSampleLocations: GLboolean, memory: GLuint, offset: GLuint64);
     func!(TextureStorageSparseAMD, (), texture: GLuint, target: GLenum, internalFormat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, layers: GLsizei, flags: GLbitfield);
     func!(TextureSubImage1D, (), texture: GLuint, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureSubImage1DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, width: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureSubImage2D, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureSubImage2DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureSubImage3D, (), texture: GLuint, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureSubImage3DEXT, (), texture: GLuint, target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type_: GLenum, pixels: *const c_void);
     func!(TextureView, (), texture: GLuint, target: GLenum, origtexture: GLuint, internalformat: GLenum, minlevel: GLuint, numlevels: GLuint, minlayer: GLuint, numlayers: GLuint);
     func!(TrackMatrixNV, (), target: GLenum, address: GLuint, matrix: GLenum, transform: GLenum);
     func!(TransformFeedbackAttribsNV, (), count: GLsizei, attribs: *const GLint, bufferMode: GLenum);
     func!(TransformFeedbackBufferBase, (), xfb: GLuint, index: GLuint, buffer: GLuint);
     func!(TransformFeedbackBufferRange, (), xfb: GLuint, index: GLuint, buffer: GLuint, offset: GLintptr, size: GLsizeiptr);
     func!(TransformFeedbackStreamAttribsNV, (), count: GLsizei, attribs: *const GLint, nbuffers: GLsizei, bufstreams: *const GLint, bufferMode: GLenum);
     func!(TransformFeedbackVaryings, (), program: GLuint, count: GLsizei, varyings: *const *const GLchar, bufferMode: GLenum);
     func!(TransformFeedbackVaryingsEXT, (), program: GLuint, count: GLsizei, varyings: *const *const GLchar, bufferMode: GLenum);
     func!(TransformFeedbackVaryingsNV, (), program: GLuint, count: GLsizei, locations: *const GLint, bufferMode: GLenum);
     func!(TransformPathNV, (), resultPath: GLuint, srcPath: GLuint, transformType: GLenum, transformValues: *const GLfloat);
     func!(TranslatexOES, (), x: GLfixed, y: GLfixed, z: GLfixed);
     func!(Uniform1d, (), location: GLint, x: GLdouble);
     func!(Uniform1dv, (), location: GLint, count: GLsizei, value: *const GLdouble);
     func!(Uniform1f, (), location: GLint, v0: GLfloat);
     func!(Uniform1fARB, (), location: GLint, v0: GLfloat);
     func!(Uniform1fv, (), location: GLint, count: GLsizei, value: *const GLfloat);
     func!(Uniform1fvARB, (), location: GLint, count: GLsizei, value: *const GLfloat);
     func!(Uniform1i, (), location: GLint, v0: GLint);
     func!(Uniform1i64ARB, (), location: GLint, x: GLint64);
     func!(Uniform1i64NV, (), location: GLint, x: GLint64EXT);
     func!(Uniform1i64vARB, (), location: GLint, count: GLsizei, value: *const GLint64);
     func!(Uniform1i64vNV, (), location: GLint, count: GLsizei, value: *const GLint64EXT);
     func!(Uniform1iARB, (), location: GLint, v0: GLint);
     func!(Uniform1iv, (), location: GLint, count: GLsizei, value: *const GLint);
     func!(Uniform1ivARB, (), location: GLint, count: GLsizei, value: *const GLint);
     func!(Uniform1ui, (), location: GLint, v0: GLuint);
     func!(Uniform1ui64ARB, (), location: GLint, x: GLuint64);
     func!(Uniform1ui64NV, (), location: GLint, x: GLuint64EXT);
     func!(Uniform1ui64vARB, (), location: GLint, count: GLsizei, value: *const GLuint64);
     func!(Uniform1ui64vNV, (), location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(Uniform1uiEXT, (), location: GLint, v0: GLuint);
     func!(Uniform1uiv, (), location: GLint, count: GLsizei, value: *const GLuint);
     func!(Uniform1uivEXT, (), location: GLint, count: GLsizei, value: *const GLuint);
     func!(Uniform2d, (), location: GLint, x: GLdouble, y: GLdouble);
     func!(Uniform2dv, (), location: GLint, count: GLsizei, value: *const GLdouble);
     func!(Uniform2f, (), location: GLint, v0: GLfloat, v1: GLfloat);
     func!(Uniform2fARB, (), location: GLint, v0: GLfloat, v1: GLfloat);
     func!(Uniform2fv, (), location: GLint, count: GLsizei, value: *const GLfloat);
     func!(Uniform2fvARB, (), location: GLint, count: GLsizei, value: *const GLfloat);
     func!(Uniform2i, (), location: GLint, v0: GLint, v1: GLint);
     func!(Uniform2i64ARB, (), location: GLint, x: GLint64, y: GLint64);
     func!(Uniform2i64NV, (), location: GLint, x: GLint64EXT, y: GLint64EXT);
     func!(Uniform2i64vARB, (), location: GLint, count: GLsizei, value: *const GLint64);
     func!(Uniform2i64vNV, (), location: GLint, count: GLsizei, value: *const GLint64EXT);
     func!(Uniform2iARB, (), location: GLint, v0: GLint, v1: GLint);
     func!(Uniform2iv, (), location: GLint, count: GLsizei, value: *const GLint);
     func!(Uniform2ivARB, (), location: GLint, count: GLsizei, value: *const GLint);
     func!(Uniform2ui, (), location: GLint, v0: GLuint, v1: GLuint);
     func!(Uniform2ui64ARB, (), location: GLint, x: GLuint64, y: GLuint64);
     func!(Uniform2ui64NV, (), location: GLint, x: GLuint64EXT, y: GLuint64EXT);
     func!(Uniform2ui64vARB, (), location: GLint, count: GLsizei, value: *const GLuint64);
     func!(Uniform2ui64vNV, (), location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(Uniform2uiEXT, (), location: GLint, v0: GLuint, v1: GLuint);
     func!(Uniform2uiv, (), location: GLint, count: GLsizei, value: *const GLuint);
     func!(Uniform2uivEXT, (), location: GLint, count: GLsizei, value: *const GLuint);
     func!(Uniform3d, (), location: GLint, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(Uniform3dv, (), location: GLint, count: GLsizei, value: *const GLdouble);
     func!(Uniform3f, (), location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat);
     func!(Uniform3fARB, (), location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat);
     func!(Uniform3fv, (), location: GLint, count: GLsizei, value: *const GLfloat);
     func!(Uniform3fvARB, (), location: GLint, count: GLsizei, value: *const GLfloat);
     func!(Uniform3i, (), location: GLint, v0: GLint, v1: GLint, v2: GLint);
     func!(Uniform3i64ARB, (), location: GLint, x: GLint64, y: GLint64, z: GLint64);
     func!(Uniform3i64NV, (), location: GLint, x: GLint64EXT, y: GLint64EXT, z: GLint64EXT);
     func!(Uniform3i64vARB, (), location: GLint, count: GLsizei, value: *const GLint64);
     func!(Uniform3i64vNV, (), location: GLint, count: GLsizei, value: *const GLint64EXT);
     func!(Uniform3iARB, (), location: GLint, v0: GLint, v1: GLint, v2: GLint);
     func!(Uniform3iv, (), location: GLint, count: GLsizei, value: *const GLint);
     func!(Uniform3ivARB, (), location: GLint, count: GLsizei, value: *const GLint);
     func!(Uniform3ui, (), location: GLint, v0: GLuint, v1: GLuint, v2: GLuint);
     func!(Uniform3ui64ARB, (), location: GLint, x: GLuint64, y: GLuint64, z: GLuint64);
     func!(Uniform3ui64NV, (), location: GLint, x: GLuint64EXT, y: GLuint64EXT, z: GLuint64EXT);
     func!(Uniform3ui64vARB, (), location: GLint, count: GLsizei, value: *const GLuint64);
     func!(Uniform3ui64vNV, (), location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(Uniform3uiEXT, (), location: GLint, v0: GLuint, v1: GLuint, v2: GLuint);
     func!(Uniform3uiv, (), location: GLint, count: GLsizei, value: *const GLuint);
     func!(Uniform3uivEXT, (), location: GLint, count: GLsizei, value: *const GLuint);
     func!(Uniform4d, (), location: GLint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(Uniform4dv, (), location: GLint, count: GLsizei, value: *const GLdouble);
     func!(Uniform4f, (), location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat, v3: GLfloat);
     func!(Uniform4fARB, (), location: GLint, v0: GLfloat, v1: GLfloat, v2: GLfloat, v3: GLfloat);
     func!(Uniform4fv, (), location: GLint, count: GLsizei, value: *const GLfloat);
     func!(Uniform4fvARB, (), location: GLint, count: GLsizei, value: *const GLfloat);
     func!(Uniform4i, (), location: GLint, v0: GLint, v1: GLint, v2: GLint, v3: GLint);
     func!(Uniform4i64ARB, (), location: GLint, x: GLint64, y: GLint64, z: GLint64, w: GLint64);
     func!(Uniform4i64NV, (), location: GLint, x: GLint64EXT, y: GLint64EXT, z: GLint64EXT, w: GLint64EXT);
     func!(Uniform4i64vARB, (), location: GLint, count: GLsizei, value: *const GLint64);
     func!(Uniform4i64vNV, (), location: GLint, count: GLsizei, value: *const GLint64EXT);
     func!(Uniform4iARB, (), location: GLint, v0: GLint, v1: GLint, v2: GLint, v3: GLint);
     func!(Uniform4iv, (), location: GLint, count: GLsizei, value: *const GLint);
     func!(Uniform4ivARB, (), location: GLint, count: GLsizei, value: *const GLint);
     func!(Uniform4ui, (), location: GLint, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint);
     func!(Uniform4ui64ARB, (), location: GLint, x: GLuint64, y: GLuint64, z: GLuint64, w: GLuint64);
     func!(Uniform4ui64NV, (), location: GLint, x: GLuint64EXT, y: GLuint64EXT, z: GLuint64EXT, w: GLuint64EXT);
     func!(Uniform4ui64vARB, (), location: GLint, count: GLsizei, value: *const GLuint64);
     func!(Uniform4ui64vNV, (), location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(Uniform4uiEXT, (), location: GLint, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint);
     func!(Uniform4uiv, (), location: GLint, count: GLsizei, value: *const GLuint);
     func!(Uniform4uivEXT, (), location: GLint, count: GLsizei, value: *const GLuint);
     func!(UniformBlockBinding, (), program: GLuint, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint);
     func!(UniformBufferEXT, (), program: GLuint, location: GLint, buffer: GLuint);
     func!(UniformHandleui64ARB, (), location: GLint, value: GLuint64);
     func!(UniformHandleui64NV, (), location: GLint, value: GLuint64);
     func!(UniformHandleui64vARB, (), location: GLint, count: GLsizei, value: *const GLuint64);
     func!(UniformHandleui64vNV, (), location: GLint, count: GLsizei, value: *const GLuint64);
     func!(UniformMatrix2dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix2fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix2fvARB, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix2x3dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix2x3fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix2x4dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix2x4fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix3dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix3fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix3fvARB, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix3x2dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix3x2fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix3x4dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix3x4fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix4dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix4fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix4fvARB, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix4x2dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix4x2fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformMatrix4x3dv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLdouble);
     func!(UniformMatrix4x3fv, (), location: GLint, count: GLsizei, transpose: GLboolean, value: *const GLfloat);
     func!(UniformSubroutinesuiv, (), shadertype: GLenum, count: GLsizei, indices: *const GLuint);
     func!(Uniformui64NV, (), location: GLint, value: GLuint64EXT);
     func!(Uniformui64vNV, (), location: GLint, count: GLsizei, value: *const GLuint64EXT);
     func!(UnlockArraysEXT, (), );
     func!(UnmapBuffer, GLboolean, target: GLenum);
     func!(UnmapBufferARB, GLboolean, target: GLenum);
     func!(UnmapNamedBuffer, GLboolean, buffer: GLuint);
     func!(UnmapNamedBufferEXT, GLboolean, buffer: GLuint);
     func!(UnmapObjectBufferATI, (), buffer: GLuint);
     func!(UnmapTexture2DINTEL, (), texture: GLuint, level: GLint);
     func!(UpdateObjectBufferATI, (), buffer: GLuint, offset: GLuint, size: GLsizei, pointer: *const c_void, preserve: GLenum);
     func!(UploadGpuMaskNVX, (), mask: GLbitfield);
     func!(UseProgram, (), program: GLuint);
     func!(UseProgramObjectARB, (), programObj: GLhandleARB);
     func!(UseProgramStages, (), pipeline: GLuint, stages: GLbitfield, program: GLuint);
     func!(UseShaderProgramEXT, (), type_: GLenum, program: GLuint);
     func!(VDPAUFiniNV, (), );
     func!(VDPAUGetSurfaceivNV, (), surface: GLvdpauSurfaceNV, pname: GLenum, count: GLsizei, length: *mut GLsizei, values: *mut GLint);
     func!(VDPAUInitNV, (), vdpDevice: *const c_void, getProcAddress: *const c_void);
     func!(VDPAUIsSurfaceNV, GLboolean, surface: GLvdpauSurfaceNV);
     func!(VDPAUMapSurfacesNV, (), numSurfaces: GLsizei, surfaces: *const GLvdpauSurfaceNV);
     func!(VDPAURegisterOutputSurfaceNV, GLvdpauSurfaceNV, vdpSurface: *const c_void, target: GLenum, numTextureNames: GLsizei, textureNames: *const GLuint);
     func!(VDPAURegisterVideoSurfaceNV, GLvdpauSurfaceNV, vdpSurface: *const c_void, target: GLenum, numTextureNames: GLsizei, textureNames: *const GLuint);
     func!(VDPAURegisterVideoSurfaceWithPictureStructureNV, GLvdpauSurfaceNV, vdpSurface: *const c_void, target: GLenum, numTextureNames: GLsizei, textureNames: *const GLuint, isFrameStructure: GLboolean);
     func!(VDPAUSurfaceAccessNV, (), surface: GLvdpauSurfaceNV, access: GLenum);
     func!(VDPAUUnmapSurfacesNV, (), numSurface: GLsizei, surfaces: *const GLvdpauSurfaceNV);
     func!(VDPAUUnregisterSurfaceNV, (), surface: GLvdpauSurfaceNV);
     func!(ValidateProgram, (), program: GLuint);
     func!(ValidateProgramARB, (), programObj: GLhandleARB);
     func!(ValidateProgramPipeline, (), pipeline: GLuint);
     func!(VariantArrayObjectATI, (), id: GLuint, type_: GLenum, stride: GLsizei, buffer: GLuint, offset: GLuint);
     func!(VariantPointerEXT, (), id: GLuint, type_: GLenum, stride: GLuint, addr: *const c_void);
     func!(VariantbvEXT, (), id: GLuint, addr: *const GLbyte);
     func!(VariantdvEXT, (), id: GLuint, addr: *const GLdouble);
     func!(VariantfvEXT, (), id: GLuint, addr: *const GLfloat);
     func!(VariantivEXT, (), id: GLuint, addr: *const GLint);
     func!(VariantsvEXT, (), id: GLuint, addr: *const GLshort);
     func!(VariantubvEXT, (), id: GLuint, addr: *const GLubyte);
     func!(VariantuivEXT, (), id: GLuint, addr: *const GLuint);
     func!(VariantusvEXT, (), id: GLuint, addr: *const GLushort);
     func!(Vertex2bOES, (), x: GLbyte, y: GLbyte);
     func!(Vertex2bvOES, (), coords: *const GLbyte);
     func!(Vertex2hNV, (), x: GLhalfNV, y: GLhalfNV);
     func!(Vertex2hvNV, (), v: *const GLhalfNV);
     func!(Vertex2xOES, (), x: GLfixed);
     func!(Vertex2xvOES, (), coords: *const GLfixed);
     func!(Vertex3bOES, (), x: GLbyte, y: GLbyte, z: GLbyte);
     func!(Vertex3bvOES, (), coords: *const GLbyte);
     func!(Vertex3hNV, (), x: GLhalfNV, y: GLhalfNV, z: GLhalfNV);
     func!(Vertex3hvNV, (), v: *const GLhalfNV);
     func!(Vertex3xOES, (), x: GLfixed, y: GLfixed);
     func!(Vertex3xvOES, (), coords: *const GLfixed);
     func!(Vertex4bOES, (), x: GLbyte, y: GLbyte, z: GLbyte, w: GLbyte);
     func!(Vertex4bvOES, (), coords: *const GLbyte);
     func!(Vertex4hNV, (), x: GLhalfNV, y: GLhalfNV, z: GLhalfNV, w: GLhalfNV);
     func!(Vertex4hvNV, (), v: *const GLhalfNV);
     func!(Vertex4xOES, (), x: GLfixed, y: GLfixed, z: GLfixed);
     func!(Vertex4xvOES, (), coords: *const GLfixed);
     func!(VertexArrayAttribBinding, (), vaobj: GLuint, attribindex: GLuint, bindingindex: GLuint);
     func!(VertexArrayAttribFormat, (), vaobj: GLuint, attribindex: GLuint, size: GLint, type_: GLenum, normalized: GLboolean, relativeoffset: GLuint);
     func!(VertexArrayAttribIFormat, (), vaobj: GLuint, attribindex: GLuint, size: GLint, type_: GLenum, relativeoffset: GLuint);
     func!(VertexArrayAttribLFormat, (), vaobj: GLuint, attribindex: GLuint, size: GLint, type_: GLenum, relativeoffset: GLuint);
     func!(VertexArrayBindVertexBufferEXT, (), vaobj: GLuint, bindingindex: GLuint, buffer: GLuint, offset: GLintptr, stride: GLsizei);
     func!(VertexArrayBindingDivisor, (), vaobj: GLuint, bindingindex: GLuint, divisor: GLuint);
     func!(VertexArrayColorOffsetEXT, (), vaobj: GLuint, buffer: GLuint, size: GLint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayEdgeFlagOffsetEXT, (), vaobj: GLuint, buffer: GLuint, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayElementBuffer, (), vaobj: GLuint, buffer: GLuint);
     func!(VertexArrayFogCoordOffsetEXT, (), vaobj: GLuint, buffer: GLuint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayIndexOffsetEXT, (), vaobj: GLuint, buffer: GLuint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayMultiTexCoordOffsetEXT, (), vaobj: GLuint, buffer: GLuint, texunit: GLenum, size: GLint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayNormalOffsetEXT, (), vaobj: GLuint, buffer: GLuint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayParameteriAPPLE, (), pname: GLenum, param: GLint);
     func!(VertexArrayRangeAPPLE, (), length: GLsizei, pointer: *mut c_void);
     func!(VertexArrayRangeNV, (), length: GLsizei, pointer: *const c_void);
     func!(VertexArraySecondaryColorOffsetEXT, (), vaobj: GLuint, buffer: GLuint, size: GLint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayTexCoordOffsetEXT, (), vaobj: GLuint, buffer: GLuint, size: GLint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayVertexAttribBindingEXT, (), vaobj: GLuint, attribindex: GLuint, bindingindex: GLuint);
     func!(VertexArrayVertexAttribDivisorEXT, (), vaobj: GLuint, index: GLuint, divisor: GLuint);
     func!(VertexArrayVertexAttribFormatEXT, (), vaobj: GLuint, attribindex: GLuint, size: GLint, type_: GLenum, normalized: GLboolean, relativeoffset: GLuint);
     func!(VertexArrayVertexAttribIFormatEXT, (), vaobj: GLuint, attribindex: GLuint, size: GLint, type_: GLenum, relativeoffset: GLuint);
     func!(VertexArrayVertexAttribIOffsetEXT, (), vaobj: GLuint, buffer: GLuint, index: GLuint, size: GLint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayVertexAttribLFormatEXT, (), vaobj: GLuint, attribindex: GLuint, size: GLint, type_: GLenum, relativeoffset: GLuint);
     func!(VertexArrayVertexAttribLOffsetEXT, (), vaobj: GLuint, buffer: GLuint, index: GLuint, size: GLint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayVertexAttribOffsetEXT, (), vaobj: GLuint, buffer: GLuint, index: GLuint, size: GLint, type_: GLenum, normalized: GLboolean, stride: GLsizei, offset: GLintptr);
     func!(VertexArrayVertexBindingDivisorEXT, (), vaobj: GLuint, bindingindex: GLuint, divisor: GLuint);
     func!(VertexArrayVertexBuffer, (), vaobj: GLuint, bindingindex: GLuint, buffer: GLuint, offset: GLintptr, stride: GLsizei);
     func!(VertexArrayVertexBuffers, (), vaobj: GLuint, first: GLuint, count: GLsizei, buffers: *const GLuint, offsets: *const GLintptr, strides: *const GLsizei);
     func!(VertexArrayVertexOffsetEXT, (), vaobj: GLuint, buffer: GLuint, size: GLint, type_: GLenum, stride: GLsizei, offset: GLintptr);
     func!(VertexAttrib1d, (), index: GLuint, x: GLdouble);
     func!(VertexAttrib1dARB, (), index: GLuint, x: GLdouble);
     func!(VertexAttrib1dNV, (), index: GLuint, x: GLdouble);
     func!(VertexAttrib1dv, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib1dvARB, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib1dvNV, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib1f, (), index: GLuint, x: GLfloat);
     func!(VertexAttrib1fARB, (), index: GLuint, x: GLfloat);
     func!(VertexAttrib1fNV, (), index: GLuint, x: GLfloat);
     func!(VertexAttrib1fv, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib1fvARB, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib1fvNV, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib1hNV, (), index: GLuint, x: GLhalfNV);
     func!(VertexAttrib1hvNV, (), index: GLuint, v: *const GLhalfNV);
     func!(VertexAttrib1s, (), index: GLuint, x: GLshort);
     func!(VertexAttrib1sARB, (), index: GLuint, x: GLshort);
     func!(VertexAttrib1sNV, (), index: GLuint, x: GLshort);
     func!(VertexAttrib1sv, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib1svARB, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib1svNV, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib2d, (), index: GLuint, x: GLdouble, y: GLdouble);
     func!(VertexAttrib2dARB, (), index: GLuint, x: GLdouble, y: GLdouble);
     func!(VertexAttrib2dNV, (), index: GLuint, x: GLdouble, y: GLdouble);
     func!(VertexAttrib2dv, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib2dvARB, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib2dvNV, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib2f, (), index: GLuint, x: GLfloat, y: GLfloat);
     func!(VertexAttrib2fARB, (), index: GLuint, x: GLfloat, y: GLfloat);
     func!(VertexAttrib2fNV, (), index: GLuint, x: GLfloat, y: GLfloat);
     func!(VertexAttrib2fv, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib2fvARB, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib2fvNV, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib2hNV, (), index: GLuint, x: GLhalfNV, y: GLhalfNV);
     func!(VertexAttrib2hvNV, (), index: GLuint, v: *const GLhalfNV);
     func!(VertexAttrib2s, (), index: GLuint, x: GLshort, y: GLshort);
     func!(VertexAttrib2sARB, (), index: GLuint, x: GLshort, y: GLshort);
     func!(VertexAttrib2sNV, (), index: GLuint, x: GLshort, y: GLshort);
     func!(VertexAttrib2sv, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib2svARB, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib2svNV, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib3d, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(VertexAttrib3dARB, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(VertexAttrib3dNV, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(VertexAttrib3dv, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib3dvARB, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib3dvNV, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib3f, (), index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(VertexAttrib3fARB, (), index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(VertexAttrib3fNV, (), index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(VertexAttrib3fv, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib3fvARB, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib3fvNV, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib3hNV, (), index: GLuint, x: GLhalfNV, y: GLhalfNV, z: GLhalfNV);
     func!(VertexAttrib3hvNV, (), index: GLuint, v: *const GLhalfNV);
     func!(VertexAttrib3s, (), index: GLuint, x: GLshort, y: GLshort, z: GLshort);
     func!(VertexAttrib3sARB, (), index: GLuint, x: GLshort, y: GLshort, z: GLshort);
     func!(VertexAttrib3sNV, (), index: GLuint, x: GLshort, y: GLshort, z: GLshort);
     func!(VertexAttrib3sv, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib3svARB, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib3svNV, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib4Nbv, (), index: GLuint, v: *const GLbyte);
     func!(VertexAttrib4NbvARB, (), index: GLuint, v: *const GLbyte);
     func!(VertexAttrib4Niv, (), index: GLuint, v: *const GLint);
     func!(VertexAttrib4NivARB, (), index: GLuint, v: *const GLint);
     func!(VertexAttrib4Nsv, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib4NsvARB, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib4Nub, (), index: GLuint, x: GLubyte, y: GLubyte, z: GLubyte, w: GLubyte);
     func!(VertexAttrib4NubARB, (), index: GLuint, x: GLubyte, y: GLubyte, z: GLubyte, w: GLubyte);
     func!(VertexAttrib4Nubv, (), index: GLuint, v: *const GLubyte);
     func!(VertexAttrib4NubvARB, (), index: GLuint, v: *const GLubyte);
     func!(VertexAttrib4Nuiv, (), index: GLuint, v: *const GLuint);
     func!(VertexAttrib4NuivARB, (), index: GLuint, v: *const GLuint);
     func!(VertexAttrib4Nusv, (), index: GLuint, v: *const GLushort);
     func!(VertexAttrib4NusvARB, (), index: GLuint, v: *const GLushort);
     func!(VertexAttrib4bv, (), index: GLuint, v: *const GLbyte);
     func!(VertexAttrib4bvARB, (), index: GLuint, v: *const GLbyte);
     func!(VertexAttrib4d, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(VertexAttrib4dARB, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(VertexAttrib4dNV, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(VertexAttrib4dv, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib4dvARB, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib4dvNV, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttrib4f, (), index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(VertexAttrib4fARB, (), index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(VertexAttrib4fNV, (), index: GLuint, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(VertexAttrib4fv, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib4fvARB, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib4fvNV, (), index: GLuint, v: *const GLfloat);
     func!(VertexAttrib4hNV, (), index: GLuint, x: GLhalfNV, y: GLhalfNV, z: GLhalfNV, w: GLhalfNV);
     func!(VertexAttrib4hvNV, (), index: GLuint, v: *const GLhalfNV);
     func!(VertexAttrib4iv, (), index: GLuint, v: *const GLint);
     func!(VertexAttrib4ivARB, (), index: GLuint, v: *const GLint);
     func!(VertexAttrib4s, (), index: GLuint, x: GLshort, y: GLshort, z: GLshort, w: GLshort);
     func!(VertexAttrib4sARB, (), index: GLuint, x: GLshort, y: GLshort, z: GLshort, w: GLshort);
     func!(VertexAttrib4sNV, (), index: GLuint, x: GLshort, y: GLshort, z: GLshort, w: GLshort);
     func!(VertexAttrib4sv, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib4svARB, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib4svNV, (), index: GLuint, v: *const GLshort);
     func!(VertexAttrib4ubNV, (), index: GLuint, x: GLubyte, y: GLubyte, z: GLubyte, w: GLubyte);
     func!(VertexAttrib4ubv, (), index: GLuint, v: *const GLubyte);
     func!(VertexAttrib4ubvARB, (), index: GLuint, v: *const GLubyte);
     func!(VertexAttrib4ubvNV, (), index: GLuint, v: *const GLubyte);
     func!(VertexAttrib4uiv, (), index: GLuint, v: *const GLuint);
     func!(VertexAttrib4uivARB, (), index: GLuint, v: *const GLuint);
     func!(VertexAttrib4usv, (), index: GLuint, v: *const GLushort);
     func!(VertexAttrib4usvARB, (), index: GLuint, v: *const GLushort);
     func!(VertexAttribArrayObjectATI, (), index: GLuint, size: GLint, type_: GLenum, normalized: GLboolean, stride: GLsizei, buffer: GLuint, offset: GLuint);
     func!(VertexAttribBinding, (), attribindex: GLuint, bindingindex: GLuint);
     func!(VertexAttribDivisor, (), index: GLuint, divisor: GLuint);
     func!(VertexAttribDivisorARB, (), index: GLuint, divisor: GLuint);
     func!(VertexAttribFormat, (), attribindex: GLuint, size: GLint, type_: GLenum, normalized: GLboolean, relativeoffset: GLuint);
     func!(VertexAttribFormatNV, (), index: GLuint, size: GLint, type_: GLenum, normalized: GLboolean, stride: GLsizei);
     func!(VertexAttribI1i, (), index: GLuint, x: GLint);
     func!(VertexAttribI1iEXT, (), index: GLuint, x: GLint);
     func!(VertexAttribI1iv, (), index: GLuint, v: *const GLint);
     func!(VertexAttribI1ivEXT, (), index: GLuint, v: *const GLint);
     func!(VertexAttribI1ui, (), index: GLuint, x: GLuint);
     func!(VertexAttribI1uiEXT, (), index: GLuint, x: GLuint);
     func!(VertexAttribI1uiv, (), index: GLuint, v: *const GLuint);
     func!(VertexAttribI1uivEXT, (), index: GLuint, v: *const GLuint);
     func!(VertexAttribI2i, (), index: GLuint, x: GLint, y: GLint);
     func!(VertexAttribI2iEXT, (), index: GLuint, x: GLint, y: GLint);
     func!(VertexAttribI2iv, (), index: GLuint, v: *const GLint);
     func!(VertexAttribI2ivEXT, (), index: GLuint, v: *const GLint);
     func!(VertexAttribI2ui, (), index: GLuint, x: GLuint, y: GLuint);
     func!(VertexAttribI2uiEXT, (), index: GLuint, x: GLuint, y: GLuint);
     func!(VertexAttribI2uiv, (), index: GLuint, v: *const GLuint);
     func!(VertexAttribI2uivEXT, (), index: GLuint, v: *const GLuint);
     func!(VertexAttribI3i, (), index: GLuint, x: GLint, y: GLint, z: GLint);
     func!(VertexAttribI3iEXT, (), index: GLuint, x: GLint, y: GLint, z: GLint);
     func!(VertexAttribI3iv, (), index: GLuint, v: *const GLint);
     func!(VertexAttribI3ivEXT, (), index: GLuint, v: *const GLint);
     func!(VertexAttribI3ui, (), index: GLuint, x: GLuint, y: GLuint, z: GLuint);
     func!(VertexAttribI3uiEXT, (), index: GLuint, x: GLuint, y: GLuint, z: GLuint);
     func!(VertexAttribI3uiv, (), index: GLuint, v: *const GLuint);
     func!(VertexAttribI3uivEXT, (), index: GLuint, v: *const GLuint);
     func!(VertexAttribI4bv, (), index: GLuint, v: *const GLbyte);
     func!(VertexAttribI4bvEXT, (), index: GLuint, v: *const GLbyte);
     func!(VertexAttribI4i, (), index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint);
     func!(VertexAttribI4iEXT, (), index: GLuint, x: GLint, y: GLint, z: GLint, w: GLint);
     func!(VertexAttribI4iv, (), index: GLuint, v: *const GLint);
     func!(VertexAttribI4ivEXT, (), index: GLuint, v: *const GLint);
     func!(VertexAttribI4sv, (), index: GLuint, v: *const GLshort);
     func!(VertexAttribI4svEXT, (), index: GLuint, v: *const GLshort);
     func!(VertexAttribI4ubv, (), index: GLuint, v: *const GLubyte);
     func!(VertexAttribI4ubvEXT, (), index: GLuint, v: *const GLubyte);
     func!(VertexAttribI4ui, (), index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint);
     func!(VertexAttribI4uiEXT, (), index: GLuint, x: GLuint, y: GLuint, z: GLuint, w: GLuint);
     func!(VertexAttribI4uiv, (), index: GLuint, v: *const GLuint);
     func!(VertexAttribI4uivEXT, (), index: GLuint, v: *const GLuint);
     func!(VertexAttribI4usv, (), index: GLuint, v: *const GLushort);
     func!(VertexAttribI4usvEXT, (), index: GLuint, v: *const GLushort);
     func!(VertexAttribIFormat, (), attribindex: GLuint, size: GLint, type_: GLenum, relativeoffset: GLuint);
     func!(VertexAttribIFormatNV, (), index: GLuint, size: GLint, type_: GLenum, stride: GLsizei);
     func!(VertexAttribIPointer, (), index: GLuint, size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(VertexAttribIPointerEXT, (), index: GLuint, size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(VertexAttribL1d, (), index: GLuint, x: GLdouble);
     func!(VertexAttribL1dEXT, (), index: GLuint, x: GLdouble);
     func!(VertexAttribL1dv, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttribL1dvEXT, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttribL1i64NV, (), index: GLuint, x: GLint64EXT);
     func!(VertexAttribL1i64vNV, (), index: GLuint, v: *const GLint64EXT);
     func!(VertexAttribL1ui64ARB, (), index: GLuint, x: GLuint64EXT);
     func!(VertexAttribL1ui64NV, (), index: GLuint, x: GLuint64EXT);
     func!(VertexAttribL1ui64vARB, (), index: GLuint, v: *const GLuint64EXT);
     func!(VertexAttribL1ui64vNV, (), index: GLuint, v: *const GLuint64EXT);
     func!(VertexAttribL2d, (), index: GLuint, x: GLdouble, y: GLdouble);
     func!(VertexAttribL2dEXT, (), index: GLuint, x: GLdouble, y: GLdouble);
     func!(VertexAttribL2dv, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttribL2dvEXT, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttribL2i64NV, (), index: GLuint, x: GLint64EXT, y: GLint64EXT);
     func!(VertexAttribL2i64vNV, (), index: GLuint, v: *const GLint64EXT);
     func!(VertexAttribL2ui64NV, (), index: GLuint, x: GLuint64EXT, y: GLuint64EXT);
     func!(VertexAttribL2ui64vNV, (), index: GLuint, v: *const GLuint64EXT);
     func!(VertexAttribL3d, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(VertexAttribL3dEXT, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(VertexAttribL3dv, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttribL3dvEXT, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttribL3i64NV, (), index: GLuint, x: GLint64EXT, y: GLint64EXT, z: GLint64EXT);
     func!(VertexAttribL3i64vNV, (), index: GLuint, v: *const GLint64EXT);
     func!(VertexAttribL3ui64NV, (), index: GLuint, x: GLuint64EXT, y: GLuint64EXT, z: GLuint64EXT);
     func!(VertexAttribL3ui64vNV, (), index: GLuint, v: *const GLuint64EXT);
     func!(VertexAttribL4d, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(VertexAttribL4dEXT, (), index: GLuint, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(VertexAttribL4dv, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttribL4dvEXT, (), index: GLuint, v: *const GLdouble);
     func!(VertexAttribL4i64NV, (), index: GLuint, x: GLint64EXT, y: GLint64EXT, z: GLint64EXT, w: GLint64EXT);
     func!(VertexAttribL4i64vNV, (), index: GLuint, v: *const GLint64EXT);
     func!(VertexAttribL4ui64NV, (), index: GLuint, x: GLuint64EXT, y: GLuint64EXT, z: GLuint64EXT, w: GLuint64EXT);
     func!(VertexAttribL4ui64vNV, (), index: GLuint, v: *const GLuint64EXT);
     func!(VertexAttribLFormat, (), attribindex: GLuint, size: GLint, type_: GLenum, relativeoffset: GLuint);
     func!(VertexAttribLFormatNV, (), index: GLuint, size: GLint, type_: GLenum, stride: GLsizei);
     func!(VertexAttribLPointer, (), index: GLuint, size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(VertexAttribLPointerEXT, (), index: GLuint, size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(VertexAttribP1ui, (), index: GLuint, type_: GLenum, normalized: GLboolean, value: GLuint);
     func!(VertexAttribP1uiv, (), index: GLuint, type_: GLenum, normalized: GLboolean, value: *const GLuint);
     func!(VertexAttribP2ui, (), index: GLuint, type_: GLenum, normalized: GLboolean, value: GLuint);
     func!(VertexAttribP2uiv, (), index: GLuint, type_: GLenum, normalized: GLboolean, value: *const GLuint);
     func!(VertexAttribP3ui, (), index: GLuint, type_: GLenum, normalized: GLboolean, value: GLuint);
     func!(VertexAttribP3uiv, (), index: GLuint, type_: GLenum, normalized: GLboolean, value: *const GLuint);
     func!(VertexAttribP4ui, (), index: GLuint, type_: GLenum, normalized: GLboolean, value: GLuint);
     func!(VertexAttribP4uiv, (), index: GLuint, type_: GLenum, normalized: GLboolean, value: *const GLuint);
     func!(VertexAttribParameteriAMD, (), index: GLuint, pname: GLenum, param: GLint);
     func!(VertexAttribPointer, (), index: GLuint, size: GLint, type_: GLenum, normalized: GLboolean, stride: GLsizei, pointer: *const c_void);
     func!(VertexAttribPointerARB, (), index: GLuint, size: GLint, type_: GLenum, normalized: GLboolean, stride: GLsizei, pointer: *const c_void);
     func!(VertexAttribPointerNV, (), index: GLuint, fsize: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(VertexAttribs1dvNV, (), index: GLuint, count: GLsizei, v: *const GLdouble);
     func!(VertexAttribs1fvNV, (), index: GLuint, count: GLsizei, v: *const GLfloat);
     func!(VertexAttribs1hvNV, (), index: GLuint, n: GLsizei, v: *const GLhalfNV);
     func!(VertexAttribs1svNV, (), index: GLuint, count: GLsizei, v: *const GLshort);
     func!(VertexAttribs2dvNV, (), index: GLuint, count: GLsizei, v: *const GLdouble);
     func!(VertexAttribs2fvNV, (), index: GLuint, count: GLsizei, v: *const GLfloat);
     func!(VertexAttribs2hvNV, (), index: GLuint, n: GLsizei, v: *const GLhalfNV);
     func!(VertexAttribs2svNV, (), index: GLuint, count: GLsizei, v: *const GLshort);
     func!(VertexAttribs3dvNV, (), index: GLuint, count: GLsizei, v: *const GLdouble);
     func!(VertexAttribs3fvNV, (), index: GLuint, count: GLsizei, v: *const GLfloat);
     func!(VertexAttribs3hvNV, (), index: GLuint, n: GLsizei, v: *const GLhalfNV);
     func!(VertexAttribs3svNV, (), index: GLuint, count: GLsizei, v: *const GLshort);
     func!(VertexAttribs4dvNV, (), index: GLuint, count: GLsizei, v: *const GLdouble);
     func!(VertexAttribs4fvNV, (), index: GLuint, count: GLsizei, v: *const GLfloat);
     func!(VertexAttribs4hvNV, (), index: GLuint, n: GLsizei, v: *const GLhalfNV);
     func!(VertexAttribs4svNV, (), index: GLuint, count: GLsizei, v: *const GLshort);
     func!(VertexAttribs4ubvNV, (), index: GLuint, count: GLsizei, v: *const GLubyte);
     func!(VertexBindingDivisor, (), bindingindex: GLuint, divisor: GLuint);
     func!(VertexBlendARB, (), count: GLint);
     func!(VertexBlendEnvfATI, (), pname: GLenum, param: GLfloat);
     func!(VertexBlendEnviATI, (), pname: GLenum, param: GLint);
     func!(VertexFormatNV, (), size: GLint, type_: GLenum, stride: GLsizei);
     func!(VertexPointerEXT, (), size: GLint, type_: GLenum, stride: GLsizei, count: GLsizei, pointer: *const c_void);
     func!(VertexPointerListIBM, (), size: GLint, type_: GLenum, stride: GLint, pointer: *const *const c_void, ptrstride: GLint);
     func!(VertexPointervINTEL, (), size: GLint, type_: GLenum, pointer: *const *const c_void);
     func!(VertexStream1dATI, (), stream: GLenum, x: GLdouble);
     func!(VertexStream1dvATI, (), stream: GLenum, coords: *const GLdouble);
     func!(VertexStream1fATI, (), stream: GLenum, x: GLfloat);
     func!(VertexStream1fvATI, (), stream: GLenum, coords: *const GLfloat);
     func!(VertexStream1iATI, (), stream: GLenum, x: GLint);
     func!(VertexStream1ivATI, (), stream: GLenum, coords: *const GLint);
     func!(VertexStream1sATI, (), stream: GLenum, x: GLshort);
     func!(VertexStream1svATI, (), stream: GLenum, coords: *const GLshort);
     func!(VertexStream2dATI, (), stream: GLenum, x: GLdouble, y: GLdouble);
     func!(VertexStream2dvATI, (), stream: GLenum, coords: *const GLdouble);
     func!(VertexStream2fATI, (), stream: GLenum, x: GLfloat, y: GLfloat);
     func!(VertexStream2fvATI, (), stream: GLenum, coords: *const GLfloat);
     func!(VertexStream2iATI, (), stream: GLenum, x: GLint, y: GLint);
     func!(VertexStream2ivATI, (), stream: GLenum, coords: *const GLint);
     func!(VertexStream2sATI, (), stream: GLenum, x: GLshort, y: GLshort);
     func!(VertexStream2svATI, (), stream: GLenum, coords: *const GLshort);
     func!(VertexStream3dATI, (), stream: GLenum, x: GLdouble, y: GLdouble, z: GLdouble);
     func!(VertexStream3dvATI, (), stream: GLenum, coords: *const GLdouble);
     func!(VertexStream3fATI, (), stream: GLenum, x: GLfloat, y: GLfloat, z: GLfloat);
     func!(VertexStream3fvATI, (), stream: GLenum, coords: *const GLfloat);
     func!(VertexStream3iATI, (), stream: GLenum, x: GLint, y: GLint, z: GLint);
     func!(VertexStream3ivATI, (), stream: GLenum, coords: *const GLint);
     func!(VertexStream3sATI, (), stream: GLenum, x: GLshort, y: GLshort, z: GLshort);
     func!(VertexStream3svATI, (), stream: GLenum, coords: *const GLshort);
     func!(VertexStream4dATI, (), stream: GLenum, x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(VertexStream4dvATI, (), stream: GLenum, coords: *const GLdouble);
     func!(VertexStream4fATI, (), stream: GLenum, x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(VertexStream4fvATI, (), stream: GLenum, coords: *const GLfloat);
     func!(VertexStream4iATI, (), stream: GLenum, x: GLint, y: GLint, z: GLint, w: GLint);
     func!(VertexStream4ivATI, (), stream: GLenum, coords: *const GLint);
     func!(VertexStream4sATI, (), stream: GLenum, x: GLshort, y: GLshort, z: GLshort, w: GLshort);
     func!(VertexStream4svATI, (), stream: GLenum, coords: *const GLshort);
     func!(VertexWeightPointerEXT, (), size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(VertexWeightfEXT, (), weight: GLfloat);
     func!(VertexWeightfvEXT, (), weight: *const GLfloat);
     func!(VertexWeighthNV, (), weight: GLhalfNV);
     func!(VertexWeighthvNV, (), weight: *const GLhalfNV);
     func!(VideoCaptureNV, GLenum, video_capture_slot: GLuint, sequence_num: *mut GLuint, capture_time: *mut GLuint64EXT);
     func!(VideoCaptureStreamParameterdvNV, (), video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: *const GLdouble);
     func!(VideoCaptureStreamParameterfvNV, (), video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: *const GLfloat);
     func!(VideoCaptureStreamParameterivNV, (), video_capture_slot: GLuint, stream: GLuint, pname: GLenum, params: *const GLint);
     func!(Viewport, (), x: GLint, y: GLint, width: GLsizei, height: GLsizei);
     func!(ViewportArrayv, (), first: GLuint, count: GLsizei, v: *const GLfloat);
     func!(ViewportIndexedf, (), index: GLuint, x: GLfloat, y: GLfloat, w: GLfloat, h: GLfloat);
     func!(ViewportIndexedfv, (), index: GLuint, v: *const GLfloat);
     func!(ViewportPositionWScaleNV, (), index: GLuint, xcoeff: GLfloat, ycoeff: GLfloat);
     func!(ViewportSwizzleNV, (), index: GLuint, swizzlex: GLenum, swizzley: GLenum, swizzlez: GLenum, swizzlew: GLenum);
     func!(WaitSemaphoreEXT, (), semaphore: GLuint, numBufferBarriers: GLuint, buffers: *const GLuint, numTextureBarriers: GLuint, textures: *const GLuint, srcLayouts: *const GLenum);
     func!(WaitSemaphoreui64NVX, (), waitGpu: GLuint, fenceObjectCount: GLsizei, semaphoreArray: *const GLuint, fenceValueArray: *const GLuint64);
     func!(WaitSync, (), sync: GLsync, flags: GLbitfield, timeout: GLuint64);
     func!(WaitVkSemaphoreNV, (), vkSemaphore: GLuint64);
     func!(WeightPathsNV, (), resultPath: GLuint, numPaths: GLsizei, paths: *const GLuint, weights: *const GLfloat);
     func!(WeightPointerARB, (), size: GLint, type_: GLenum, stride: GLsizei, pointer: *const c_void);
     func!(WeightbvARB, (), size: GLint, weights: *const GLbyte);
     func!(WeightdvARB, (), size: GLint, weights: *const GLdouble);
     func!(WeightfvARB, (), size: GLint, weights: *const GLfloat);
     func!(WeightivARB, (), size: GLint, weights: *const GLint);
     func!(WeightsvARB, (), size: GLint, weights: *const GLshort);
     func!(WeightubvARB, (), size: GLint, weights: *const GLubyte);
     func!(WeightuivARB, (), size: GLint, weights: *const GLuint);
     func!(WeightusvARB, (), size: GLint, weights: *const GLushort);
     func!(WindowPos2dARB, (), x: GLdouble, y: GLdouble);
     func!(WindowPos2dMESA, (), x: GLdouble, y: GLdouble);
     func!(WindowPos2dvARB, (), v: *const GLdouble);
     func!(WindowPos2dvMESA, (), v: *const GLdouble);
     func!(WindowPos2fARB, (), x: GLfloat, y: GLfloat);
     func!(WindowPos2fMESA, (), x: GLfloat, y: GLfloat);
     func!(WindowPos2fvARB, (), v: *const GLfloat);
     func!(WindowPos2fvMESA, (), v: *const GLfloat);
     func!(WindowPos2iARB, (), x: GLint, y: GLint);
     func!(WindowPos2iMESA, (), x: GLint, y: GLint);
     func!(WindowPos2ivARB, (), v: *const GLint);
     func!(WindowPos2ivMESA, (), v: *const GLint);
     func!(WindowPos2sARB, (), x: GLshort, y: GLshort);
     func!(WindowPos2sMESA, (), x: GLshort, y: GLshort);
     func!(WindowPos2svARB, (), v: *const GLshort);
     func!(WindowPos2svMESA, (), v: *const GLshort);
     func!(WindowPos3dARB, (), x: GLdouble, y: GLdouble, z: GLdouble);
     func!(WindowPos3dMESA, (), x: GLdouble, y: GLdouble, z: GLdouble);
     func!(WindowPos3dvARB, (), v: *const GLdouble);
     func!(WindowPos3dvMESA, (), v: *const GLdouble);
     func!(WindowPos3fARB, (), x: GLfloat, y: GLfloat, z: GLfloat);
     func!(WindowPos3fMESA, (), x: GLfloat, y: GLfloat, z: GLfloat);
     func!(WindowPos3fvARB, (), v: *const GLfloat);
     func!(WindowPos3fvMESA, (), v: *const GLfloat);
     func!(WindowPos3iARB, (), x: GLint, y: GLint, z: GLint);
     func!(WindowPos3iMESA, (), x: GLint, y: GLint, z: GLint);
     func!(WindowPos3ivARB, (), v: *const GLint);
     func!(WindowPos3ivMESA, (), v: *const GLint);
     func!(WindowPos3sARB, (), x: GLshort, y: GLshort, z: GLshort);
     func!(WindowPos3sMESA, (), x: GLshort, y: GLshort, z: GLshort);
     func!(WindowPos3svARB, (), v: *const GLshort);
     func!(WindowPos3svMESA, (), v: *const GLshort);
     func!(WindowPos4dMESA, (), x: GLdouble, y: GLdouble, z: GLdouble, w: GLdouble);
     func!(WindowPos4dvMESA, (), v: *const GLdouble);
     func!(WindowPos4fMESA, (), x: GLfloat, y: GLfloat, z: GLfloat, w: GLfloat);
     func!(WindowPos4fvMESA, (), v: *const GLfloat);
     func!(WindowPos4iMESA, (), x: GLint, y: GLint, z: GLint, w: GLint);
     func!(WindowPos4ivMESA, (), v: *const GLint);
     func!(WindowPos4sMESA, (), x: GLshort, y: GLshort, z: GLshort, w: GLshort);
     func!(WindowPos4svMESA, (), v: *const GLshort);
     func!(WindowRectanglesEXT, (), mode: GLenum, count: GLsizei, box_: *const GLint);
     func!(WriteMaskEXT, (), res: GLuint, in_: GLuint, outX: GLenum, outY: GLenum, outZ: GLenum, outW: GLenum);


}

mod storage {
    #![allow(non_snake_case, non_upper_case_globals)]

    use super::FnPtr;
    use std::os::raw::*;

    macro_rules! store {
        ($name:ident) => {
            pub(super) static mut $name: FnPtr = FnPtr { ptr: FnPtr::not_initialized as *const c_void, is_loaded: false };
        }
    }

     store!(AccumxOES);
     store!(AcquireKeyedMutexWin32EXT);
     store!(ActiveProgramEXT);
     store!(ActiveShaderProgram);
     store!(ActiveStencilFaceEXT);
     store!(ActiveTexture);
     store!(ActiveTextureARB);
     store!(ActiveVaryingNV);
     store!(AlphaFragmentOp1ATI);
     store!(AlphaFragmentOp2ATI);
     store!(AlphaFragmentOp3ATI);
     store!(AlphaFuncxOES);
     store!(AlphaToCoverageDitherControlNV);
     store!(ApplyFramebufferAttachmentCMAAINTEL);
     store!(ApplyTextureEXT);
     store!(AreProgramsResidentNV);
     store!(AreTexturesResidentEXT);
     store!(ArrayElementEXT);
     store!(ArrayObjectATI);
     store!(AsyncCopyBufferSubDataNVX);
     store!(AsyncCopyImageSubDataNVX);
     store!(AsyncMarkerSGIX);
     store!(AttachObjectARB);
     store!(AttachShader);
     store!(BeginConditionalRender);
     store!(BeginConditionalRenderNV);
     store!(BeginConditionalRenderNVX);
     store!(BeginFragmentShaderATI);
     store!(BeginOcclusionQueryNV);
     store!(BeginPerfMonitorAMD);
     store!(BeginPerfQueryINTEL);
     store!(BeginQuery);
     store!(BeginQueryARB);
     store!(BeginQueryIndexed);
     store!(BeginTransformFeedback);
     store!(BeginTransformFeedbackEXT);
     store!(BeginTransformFeedbackNV);
     store!(BeginVertexShaderEXT);
     store!(BeginVideoCaptureNV);
     store!(BindAttribLocation);
     store!(BindAttribLocationARB);
     store!(BindBuffer);
     store!(BindBufferARB);
     store!(BindBufferBase);
     store!(BindBufferBaseEXT);
     store!(BindBufferBaseNV);
     store!(BindBufferOffsetEXT);
     store!(BindBufferOffsetNV);
     store!(BindBufferRange);
     store!(BindBufferRangeEXT);
     store!(BindBufferRangeNV);
     store!(BindBuffersBase);
     store!(BindBuffersRange);
     store!(BindFragDataLocation);
     store!(BindFragDataLocationEXT);
     store!(BindFragDataLocationIndexed);
     store!(BindFragmentShaderATI);
     store!(BindFramebuffer);
     store!(BindFramebufferEXT);
     store!(BindImageTexture);
     store!(BindImageTextureEXT);
     store!(BindImageTextures);
     store!(BindLightParameterEXT);
     store!(BindMaterialParameterEXT);
     store!(BindMultiTextureEXT);
     store!(BindParameterEXT);
     store!(BindProgramARB);
     store!(BindProgramNV);
     store!(BindProgramPipeline);
     store!(BindRenderbuffer);
     store!(BindRenderbufferEXT);
     store!(BindSampler);
     store!(BindSamplers);
     store!(BindShadingRateImageNV);
     store!(BindTexGenParameterEXT);
     store!(BindTexture);
     store!(BindTextureEXT);
     store!(BindTextureUnit);
     store!(BindTextureUnitParameterEXT);
     store!(BindTextures);
     store!(BindTransformFeedback);
     store!(BindTransformFeedbackNV);
     store!(BindVertexArray);
     store!(BindVertexArrayAPPLE);
     store!(BindVertexBuffer);
     store!(BindVertexBuffers);
     store!(BindVertexShaderEXT);
     store!(BindVideoCaptureStreamBufferNV);
     store!(BindVideoCaptureStreamTextureNV);
     store!(Binormal3bEXT);
     store!(Binormal3bvEXT);
     store!(Binormal3dEXT);
     store!(Binormal3dvEXT);
     store!(Binormal3fEXT);
     store!(Binormal3fvEXT);
     store!(Binormal3iEXT);
     store!(Binormal3ivEXT);
     store!(Binormal3sEXT);
     store!(Binormal3svEXT);
     store!(BinormalPointerEXT);
     store!(BitmapxOES);
     store!(BlendBarrierKHR);
     store!(BlendBarrierNV);
     store!(BlendColor);
     store!(BlendColorEXT);
     store!(BlendColorxOES);
     store!(BlendEquation);
     store!(BlendEquationEXT);
     store!(BlendEquationIndexedAMD);
     store!(BlendEquationSeparate);
     store!(BlendEquationSeparateEXT);
     store!(BlendEquationSeparateIndexedAMD);
     store!(BlendEquationSeparatei);
     store!(BlendEquationSeparateiARB);
     store!(BlendEquationi);
     store!(BlendEquationiARB);
     store!(BlendFunc);
     store!(BlendFuncIndexedAMD);
     store!(BlendFuncSeparate);
     store!(BlendFuncSeparateEXT);
     store!(BlendFuncSeparateINGR);
     store!(BlendFuncSeparateIndexedAMD);
     store!(BlendFuncSeparatei);
     store!(BlendFuncSeparateiARB);
     store!(BlendFunci);
     store!(BlendFunciARB);
     store!(BlendParameteriNV);
     store!(BlitFramebuffer);
     store!(BlitFramebufferEXT);
     store!(BlitNamedFramebuffer);
     store!(BufferAddressRangeNV);
     store!(BufferAttachMemoryNV);
     store!(BufferData);
     store!(BufferDataARB);
     store!(BufferPageCommitmentARB);
     store!(BufferPageCommitmentMemNV);
     store!(BufferParameteriAPPLE);
     store!(BufferStorage);
     store!(BufferStorageExternalEXT);
     store!(BufferStorageMemEXT);
     store!(BufferSubData);
     store!(BufferSubDataARB);
     store!(CallCommandListNV);
     store!(CheckFramebufferStatus);
     store!(CheckFramebufferStatusEXT);
     store!(CheckNamedFramebufferStatus);
     store!(CheckNamedFramebufferStatusEXT);
     store!(ClampColor);
     store!(ClampColorARB);
     store!(Clear);
     store!(ClearAccumxOES);
     store!(ClearBufferData);
     store!(ClearBufferSubData);
     store!(ClearBufferfi);
     store!(ClearBufferfv);
     store!(ClearBufferiv);
     store!(ClearBufferuiv);
     store!(ClearColor);
     store!(ClearColorIiEXT);
     store!(ClearColorIuiEXT);
     store!(ClearColorxOES);
     store!(ClearDepth);
     store!(ClearDepthdNV);
     store!(ClearDepthf);
     store!(ClearDepthfOES);
     store!(ClearDepthxOES);
     store!(ClearNamedBufferData);
     store!(ClearNamedBufferDataEXT);
     store!(ClearNamedBufferSubData);
     store!(ClearNamedBufferSubDataEXT);
     store!(ClearNamedFramebufferfi);
     store!(ClearNamedFramebufferfv);
     store!(ClearNamedFramebufferiv);
     store!(ClearNamedFramebufferuiv);
     store!(ClearStencil);
     store!(ClearTexImage);
     store!(ClearTexSubImage);
     store!(ClientActiveTextureARB);
     store!(ClientActiveVertexStreamATI);
     store!(ClientAttribDefaultEXT);
     store!(ClientWaitSemaphoreui64NVX);
     store!(ClientWaitSync);
     store!(ClipControl);
     store!(ClipPlanefOES);
     store!(ClipPlanexOES);
     store!(Color3fVertex3fSUN);
     store!(Color3fVertex3fvSUN);
     store!(Color3hNV);
     store!(Color3hvNV);
     store!(Color3xOES);
     store!(Color3xvOES);
     store!(Color4fNormal3fVertex3fSUN);
     store!(Color4fNormal3fVertex3fvSUN);
     store!(Color4hNV);
     store!(Color4hvNV);
     store!(Color4ubVertex2fSUN);
     store!(Color4ubVertex2fvSUN);
     store!(Color4ubVertex3fSUN);
     store!(Color4ubVertex3fvSUN);
     store!(Color4xOES);
     store!(Color4xvOES);
     store!(ColorFormatNV);
     store!(ColorFragmentOp1ATI);
     store!(ColorFragmentOp2ATI);
     store!(ColorFragmentOp3ATI);
     store!(ColorMask);
     store!(ColorMaskIndexedEXT);
     store!(ColorMaski);
     store!(ColorPointerEXT);
     store!(ColorPointerListIBM);
     store!(ColorPointervINTEL);
     store!(ColorSubTableEXT);
     store!(ColorTableEXT);
     store!(ColorTableParameterfvSGI);
     store!(ColorTableParameterivSGI);
     store!(ColorTableSGI);
     store!(CombinerInputNV);
     store!(CombinerOutputNV);
     store!(CombinerParameterfNV);
     store!(CombinerParameterfvNV);
     store!(CombinerParameteriNV);
     store!(CombinerParameterivNV);
     store!(CombinerStageParameterfvNV);
     store!(CommandListSegmentsNV);
     store!(CompileCommandListNV);
     store!(CompileShader);
     store!(CompileShaderARB);
     store!(CompileShaderIncludeARB);
     store!(CompressedMultiTexImage1DEXT);
     store!(CompressedMultiTexImage2DEXT);
     store!(CompressedMultiTexImage3DEXT);
     store!(CompressedMultiTexSubImage1DEXT);
     store!(CompressedMultiTexSubImage2DEXT);
     store!(CompressedMultiTexSubImage3DEXT);
     store!(CompressedTexImage1D);
     store!(CompressedTexImage1DARB);
     store!(CompressedTexImage2D);
     store!(CompressedTexImage2DARB);
     store!(CompressedTexImage3D);
     store!(CompressedTexImage3DARB);
     store!(CompressedTexSubImage1D);
     store!(CompressedTexSubImage1DARB);
     store!(CompressedTexSubImage2D);
     store!(CompressedTexSubImage2DARB);
     store!(CompressedTexSubImage3D);
     store!(CompressedTexSubImage3DARB);
     store!(CompressedTextureImage1DEXT);
     store!(CompressedTextureImage2DEXT);
     store!(CompressedTextureImage3DEXT);
     store!(CompressedTextureSubImage1D);
     store!(CompressedTextureSubImage1DEXT);
     store!(CompressedTextureSubImage2D);
     store!(CompressedTextureSubImage2DEXT);
     store!(CompressedTextureSubImage3D);
     store!(CompressedTextureSubImage3DEXT);
     store!(ConservativeRasterParameterfNV);
     store!(ConservativeRasterParameteriNV);
     store!(ConvolutionFilter1DEXT);
     store!(ConvolutionFilter2DEXT);
     store!(ConvolutionParameterfEXT);
     store!(ConvolutionParameterfvEXT);
     store!(ConvolutionParameteriEXT);
     store!(ConvolutionParameterivEXT);
     store!(ConvolutionParameterxOES);
     store!(ConvolutionParameterxvOES);
     store!(CopyBufferSubData);
     store!(CopyColorSubTableEXT);
     store!(CopyColorTableSGI);
     store!(CopyConvolutionFilter1DEXT);
     store!(CopyConvolutionFilter2DEXT);
     store!(CopyImageSubData);
     store!(CopyImageSubDataNV);
     store!(CopyMultiTexImage1DEXT);
     store!(CopyMultiTexImage2DEXT);
     store!(CopyMultiTexSubImage1DEXT);
     store!(CopyMultiTexSubImage2DEXT);
     store!(CopyMultiTexSubImage3DEXT);
     store!(CopyNamedBufferSubData);
     store!(CopyPathNV);
     store!(CopyTexImage1D);
     store!(CopyTexImage1DEXT);
     store!(CopyTexImage2D);
     store!(CopyTexImage2DEXT);
     store!(CopyTexSubImage1D);
     store!(CopyTexSubImage1DEXT);
     store!(CopyTexSubImage2D);
     store!(CopyTexSubImage2DEXT);
     store!(CopyTexSubImage3D);
     store!(CopyTexSubImage3DEXT);
     store!(CopyTextureImage1DEXT);
     store!(CopyTextureImage2DEXT);
     store!(CopyTextureSubImage1D);
     store!(CopyTextureSubImage1DEXT);
     store!(CopyTextureSubImage2D);
     store!(CopyTextureSubImage2DEXT);
     store!(CopyTextureSubImage3D);
     store!(CopyTextureSubImage3DEXT);
     store!(CoverFillPathInstancedNV);
     store!(CoverFillPathNV);
     store!(CoverStrokePathInstancedNV);
     store!(CoverStrokePathNV);
     store!(CoverageModulationNV);
     store!(CoverageModulationTableNV);
     store!(CreateBuffers);
     store!(CreateCommandListsNV);
     store!(CreateFramebuffers);
     store!(CreateMemoryObjectsEXT);
     store!(CreatePerfQueryINTEL);
     store!(CreateProgram);
     store!(CreateProgramObjectARB);
     store!(CreateProgramPipelines);
     store!(CreateProgressFenceNVX);
     store!(CreateQueries);
     store!(CreateRenderbuffers);
     store!(CreateSamplers);
     store!(CreateSemaphoresNV);
     store!(CreateShader);
     store!(CreateShaderObjectARB);
     store!(CreateShaderProgramEXT);
     store!(CreateShaderProgramv);
     store!(CreateStatesNV);
     store!(CreateSyncFromCLeventARB);
     store!(CreateTextures);
     store!(CreateTransformFeedbacks);
     store!(CreateVertexArrays);
     store!(CullFace);
     store!(CullParameterdvEXT);
     store!(CullParameterfvEXT);
     store!(CurrentPaletteMatrixARB);
     store!(DebugMessageCallback);
     store!(DebugMessageCallbackAMD);
     store!(DebugMessageCallbackARB);
     store!(DebugMessageControl);
     store!(DebugMessageControlARB);
     store!(DebugMessageEnableAMD);
     store!(DebugMessageInsert);
     store!(DebugMessageInsertAMD);
     store!(DebugMessageInsertARB);
     store!(DeformSGIX);
     store!(DeformationMap3dSGIX);
     store!(DeformationMap3fSGIX);
     store!(DeleteAsyncMarkersSGIX);
     store!(DeleteBuffers);
     store!(DeleteBuffersARB);
     store!(DeleteCommandListsNV);
     store!(DeleteFencesAPPLE);
     store!(DeleteFencesNV);
     store!(DeleteFragmentShaderATI);
     store!(DeleteFramebuffers);
     store!(DeleteFramebuffersEXT);
     store!(DeleteMemoryObjectsEXT);
     store!(DeleteNamedStringARB);
     store!(DeleteNamesAMD);
     store!(DeleteObjectARB);
     store!(DeleteOcclusionQueriesNV);
     store!(DeletePathsNV);
     store!(DeletePerfMonitorsAMD);
     store!(DeletePerfQueryINTEL);
     store!(DeleteProgram);
     store!(DeleteProgramPipelines);
     store!(DeleteProgramsARB);
     store!(DeleteProgramsNV);
     store!(DeleteQueries);
     store!(DeleteQueriesARB);
     store!(DeleteQueryResourceTagNV);
     store!(DeleteRenderbuffers);
     store!(DeleteRenderbuffersEXT);
     store!(DeleteSamplers);
     store!(DeleteSemaphoresEXT);
     store!(DeleteShader);
     store!(DeleteStatesNV);
     store!(DeleteSync);
     store!(DeleteTextures);
     store!(DeleteTexturesEXT);
     store!(DeleteTransformFeedbacks);
     store!(DeleteTransformFeedbacksNV);
     store!(DeleteVertexArrays);
     store!(DeleteVertexArraysAPPLE);
     store!(DeleteVertexShaderEXT);
     store!(DepthBoundsEXT);
     store!(DepthBoundsdNV);
     store!(DepthFunc);
     store!(DepthMask);
     store!(DepthRange);
     store!(DepthRangeArraydvNV);
     store!(DepthRangeArrayv);
     store!(DepthRangeIndexed);
     store!(DepthRangeIndexeddNV);
     store!(DepthRangedNV);
     store!(DepthRangef);
     store!(DepthRangefOES);
     store!(DepthRangexOES);
     store!(DetachObjectARB);
     store!(DetachShader);
     store!(DetailTexFuncSGIS);
     store!(Disable);
     store!(DisableClientStateIndexedEXT);
     store!(DisableClientStateiEXT);
     store!(DisableIndexedEXT);
     store!(DisableVariantClientStateEXT);
     store!(DisableVertexArrayAttrib);
     store!(DisableVertexArrayAttribEXT);
     store!(DisableVertexArrayEXT);
     store!(DisableVertexAttribAPPLE);
     store!(DisableVertexAttribArray);
     store!(DisableVertexAttribArrayARB);
     store!(Disablei);
     store!(DispatchCompute);
     store!(DispatchComputeGroupSizeARB);
     store!(DispatchComputeIndirect);
     store!(DrawArrays);
     store!(DrawArraysEXT);
     store!(DrawArraysIndirect);
     store!(DrawArraysInstanced);
     store!(DrawArraysInstancedARB);
     store!(DrawArraysInstancedBaseInstance);
     store!(DrawArraysInstancedEXT);
     store!(DrawBuffer);
     store!(DrawBuffers);
     store!(DrawBuffersARB);
     store!(DrawBuffersATI);
     store!(DrawCommandsAddressNV);
     store!(DrawCommandsNV);
     store!(DrawCommandsStatesAddressNV);
     store!(DrawCommandsStatesNV);
     store!(DrawElementArrayAPPLE);
     store!(DrawElementArrayATI);
     store!(DrawElements);
     store!(DrawElementsBaseVertex);
     store!(DrawElementsIndirect);
     store!(DrawElementsInstanced);
     store!(DrawElementsInstancedARB);
     store!(DrawElementsInstancedBaseInstance);
     store!(DrawElementsInstancedBaseVertex);
     store!(DrawElementsInstancedBaseVertexBaseInstance);
     store!(DrawElementsInstancedEXT);
     store!(DrawMeshArraysSUN);
     store!(DrawMeshTasksIndirectNV);
     store!(DrawMeshTasksNV);
     store!(DrawRangeElementArrayAPPLE);
     store!(DrawRangeElementArrayATI);
     store!(DrawRangeElements);
     store!(DrawRangeElementsBaseVertex);
     store!(DrawRangeElementsEXT);
     store!(DrawTextureNV);
     store!(DrawTransformFeedback);
     store!(DrawTransformFeedbackInstanced);
     store!(DrawTransformFeedbackNV);
     store!(DrawTransformFeedbackStream);
     store!(DrawTransformFeedbackStreamInstanced);
     store!(DrawVkImageNV);
     store!(EGLImageTargetTexStorageEXT);
     store!(EGLImageTargetTextureStorageEXT);
     store!(EdgeFlagFormatNV);
     store!(EdgeFlagPointerEXT);
     store!(EdgeFlagPointerListIBM);
     store!(ElementPointerAPPLE);
     store!(ElementPointerATI);
     store!(Enable);
     store!(EnableClientStateIndexedEXT);
     store!(EnableClientStateiEXT);
     store!(EnableIndexedEXT);
     store!(EnableVariantClientStateEXT);
     store!(EnableVertexArrayAttrib);
     store!(EnableVertexArrayAttribEXT);
     store!(EnableVertexArrayEXT);
     store!(EnableVertexAttribAPPLE);
     store!(EnableVertexAttribArray);
     store!(EnableVertexAttribArrayARB);
     store!(Enablei);
     store!(EndConditionalRender);
     store!(EndConditionalRenderNV);
     store!(EndConditionalRenderNVX);
     store!(EndFragmentShaderATI);
     store!(EndOcclusionQueryNV);
     store!(EndPerfMonitorAMD);
     store!(EndPerfQueryINTEL);
     store!(EndQuery);
     store!(EndQueryARB);
     store!(EndQueryIndexed);
     store!(EndTransformFeedback);
     store!(EndTransformFeedbackEXT);
     store!(EndTransformFeedbackNV);
     store!(EndVertexShaderEXT);
     store!(EndVideoCaptureNV);
     store!(EvalCoord1xOES);
     store!(EvalCoord1xvOES);
     store!(EvalCoord2xOES);
     store!(EvalCoord2xvOES);
     store!(EvalMapsNV);
     store!(EvaluateDepthValuesARB);
     store!(ExecuteProgramNV);
     store!(ExtractComponentEXT);
     store!(FeedbackBufferxOES);
     store!(FenceSync);
     store!(FinalCombinerInputNV);
     store!(Finish);
     store!(FinishAsyncSGIX);
     store!(FinishFenceAPPLE);
     store!(FinishFenceNV);
     store!(FinishObjectAPPLE);
     store!(FinishTextureSUNX);
     store!(Flush);
     store!(FlushMappedBufferRange);
     store!(FlushMappedBufferRangeAPPLE);
     store!(FlushMappedNamedBufferRange);
     store!(FlushMappedNamedBufferRangeEXT);
     store!(FlushPixelDataRangeNV);
     store!(FlushRasterSGIX);
     store!(FlushStaticDataIBM);
     store!(FlushVertexArrayRangeAPPLE);
     store!(FlushVertexArrayRangeNV);
     store!(FogCoordFormatNV);
     store!(FogCoordPointerEXT);
     store!(FogCoordPointerListIBM);
     store!(FogCoorddEXT);
     store!(FogCoorddvEXT);
     store!(FogCoordfEXT);
     store!(FogCoordfvEXT);
     store!(FogCoordhNV);
     store!(FogCoordhvNV);
     store!(FogFuncSGIS);
     store!(FogxOES);
     store!(FogxvOES);
     store!(FragmentColorMaterialSGIX);
     store!(FragmentCoverageColorNV);
     store!(FragmentLightModelfSGIX);
     store!(FragmentLightModelfvSGIX);
     store!(FragmentLightModeliSGIX);
     store!(FragmentLightModelivSGIX);
     store!(FragmentLightfSGIX);
     store!(FragmentLightfvSGIX);
     store!(FragmentLightiSGIX);
     store!(FragmentLightivSGIX);
     store!(FragmentMaterialfSGIX);
     store!(FragmentMaterialfvSGIX);
     store!(FragmentMaterialiSGIX);
     store!(FragmentMaterialivSGIX);
     store!(FrameTerminatorGREMEDY);
     store!(FrameZoomSGIX);
     store!(FramebufferDrawBufferEXT);
     store!(FramebufferDrawBuffersEXT);
     store!(FramebufferFetchBarrierEXT);
     store!(FramebufferParameteri);
     store!(FramebufferParameteriMESA);
     store!(FramebufferReadBufferEXT);
     store!(FramebufferRenderbuffer);
     store!(FramebufferRenderbufferEXT);
     store!(FramebufferSampleLocationsfvARB);
     store!(FramebufferSampleLocationsfvNV);
     store!(FramebufferSamplePositionsfvAMD);
     store!(FramebufferTexture);
     store!(FramebufferTexture1D);
     store!(FramebufferTexture1DEXT);
     store!(FramebufferTexture2D);
     store!(FramebufferTexture2DEXT);
     store!(FramebufferTexture3D);
     store!(FramebufferTexture3DEXT);
     store!(FramebufferTextureARB);
     store!(FramebufferTextureEXT);
     store!(FramebufferTextureFaceARB);
     store!(FramebufferTextureFaceEXT);
     store!(FramebufferTextureLayer);
     store!(FramebufferTextureLayerARB);
     store!(FramebufferTextureLayerEXT);
     store!(FramebufferTextureMultiviewOVR);
     store!(FreeObjectBufferATI);
     store!(FrontFace);
     store!(FrustumfOES);
     store!(FrustumxOES);
     store!(GenAsyncMarkersSGIX);
     store!(GenBuffers);
     store!(GenBuffersARB);
     store!(GenFencesAPPLE);
     store!(GenFencesNV);
     store!(GenFragmentShadersATI);
     store!(GenFramebuffers);
     store!(GenFramebuffersEXT);
     store!(GenNamesAMD);
     store!(GenOcclusionQueriesNV);
     store!(GenPathsNV);
     store!(GenPerfMonitorsAMD);
     store!(GenProgramPipelines);
     store!(GenProgramsARB);
     store!(GenProgramsNV);
     store!(GenQueries);
     store!(GenQueriesARB);
     store!(GenQueryResourceTagNV);
     store!(GenRenderbuffers);
     store!(GenRenderbuffersEXT);
     store!(GenSamplers);
     store!(GenSemaphoresEXT);
     store!(GenSymbolsEXT);
     store!(GenTextures);
     store!(GenTexturesEXT);
     store!(GenTransformFeedbacks);
     store!(GenTransformFeedbacksNV);
     store!(GenVertexArrays);
     store!(GenVertexArraysAPPLE);
     store!(GenVertexShadersEXT);
     store!(GenerateMipmap);
     store!(GenerateMipmapEXT);
     store!(GenerateMultiTexMipmapEXT);
     store!(GenerateTextureMipmap);
     store!(GenerateTextureMipmapEXT);
     store!(GetActiveAtomicCounterBufferiv);
     store!(GetActiveAttrib);
     store!(GetActiveAttribARB);
     store!(GetActiveSubroutineName);
     store!(GetActiveSubroutineUniformName);
     store!(GetActiveSubroutineUniformiv);
     store!(GetActiveUniform);
     store!(GetActiveUniformARB);
     store!(GetActiveUniformBlockName);
     store!(GetActiveUniformBlockiv);
     store!(GetActiveUniformName);
     store!(GetActiveUniformsiv);
     store!(GetActiveVaryingNV);
     store!(GetArrayObjectfvATI);
     store!(GetArrayObjectivATI);
     store!(GetAttachedObjectsARB);
     store!(GetAttachedShaders);
     store!(GetAttribLocation);
     store!(GetAttribLocationARB);
     store!(GetBooleanIndexedvEXT);
     store!(GetBooleani_v);
     store!(GetBooleanv);
     store!(GetBufferParameteri64v);
     store!(GetBufferParameteriv);
     store!(GetBufferParameterivARB);
     store!(GetBufferParameterui64vNV);
     store!(GetBufferPointerv);
     store!(GetBufferPointervARB);
     store!(GetBufferSubData);
     store!(GetBufferSubDataARB);
     store!(GetClipPlanefOES);
     store!(GetClipPlanexOES);
     store!(GetColorTableEXT);
     store!(GetColorTableParameterfvEXT);
     store!(GetColorTableParameterfvSGI);
     store!(GetColorTableParameterivEXT);
     store!(GetColorTableParameterivSGI);
     store!(GetColorTableSGI);
     store!(GetCombinerInputParameterfvNV);
     store!(GetCombinerInputParameterivNV);
     store!(GetCombinerOutputParameterfvNV);
     store!(GetCombinerOutputParameterivNV);
     store!(GetCombinerStageParameterfvNV);
     store!(GetCommandHeaderNV);
     store!(GetCompressedMultiTexImageEXT);
     store!(GetCompressedTexImage);
     store!(GetCompressedTexImageARB);
     store!(GetCompressedTextureImage);
     store!(GetCompressedTextureImageEXT);
     store!(GetCompressedTextureSubImage);
     store!(GetConvolutionFilterEXT);
     store!(GetConvolutionParameterfvEXT);
     store!(GetConvolutionParameterivEXT);
     store!(GetConvolutionParameterxvOES);
     store!(GetCoverageModulationTableNV);
     store!(GetDebugMessageLog);
     store!(GetDebugMessageLogAMD);
     store!(GetDebugMessageLogARB);
     store!(GetDetailTexFuncSGIS);
     store!(GetDoubleIndexedvEXT);
     store!(GetDoublei_v);
     store!(GetDoublei_vEXT);
     store!(GetDoublev);
     store!(GetError);
     store!(GetFenceivNV);
     store!(GetFinalCombinerInputParameterfvNV);
     store!(GetFinalCombinerInputParameterivNV);
     store!(GetFirstPerfQueryIdINTEL);
     store!(GetFixedvOES);
     store!(GetFloatIndexedvEXT);
     store!(GetFloati_v);
     store!(GetFloati_vEXT);
     store!(GetFloatv);
     store!(GetFogFuncSGIS);
     store!(GetFragDataIndex);
     store!(GetFragDataLocation);
     store!(GetFragDataLocationEXT);
     store!(GetFragmentLightfvSGIX);
     store!(GetFragmentLightivSGIX);
     store!(GetFragmentMaterialfvSGIX);
     store!(GetFragmentMaterialivSGIX);
     store!(GetFramebufferAttachmentParameteriv);
     store!(GetFramebufferAttachmentParameterivEXT);
     store!(GetFramebufferParameterfvAMD);
     store!(GetFramebufferParameteriv);
     store!(GetFramebufferParameterivEXT);
     store!(GetFramebufferParameterivMESA);
     store!(GetGraphicsResetStatus);
     store!(GetGraphicsResetStatusARB);
     store!(GetHandleARB);
     store!(GetHistogramEXT);
     store!(GetHistogramParameterfvEXT);
     store!(GetHistogramParameterivEXT);
     store!(GetHistogramParameterxvOES);
     store!(GetImageHandleARB);
     store!(GetImageHandleNV);
     store!(GetImageTransformParameterfvHP);
     store!(GetImageTransformParameterivHP);
     store!(GetInfoLogARB);
     store!(GetInstrumentsSGIX);
     store!(GetInteger64i_v);
     store!(GetInteger64v);
     store!(GetIntegerIndexedvEXT);
     store!(GetIntegeri_v);
     store!(GetIntegerui64i_vNV);
     store!(GetIntegerui64vNV);
     store!(GetIntegerv);
     store!(GetInternalformatSampleivNV);
     store!(GetInternalformati64v);
     store!(GetInternalformativ);
     store!(GetInvariantBooleanvEXT);
     store!(GetInvariantFloatvEXT);
     store!(GetInvariantIntegervEXT);
     store!(GetLightxOES);
     store!(GetListParameterfvSGIX);
     store!(GetListParameterivSGIX);
     store!(GetLocalConstantBooleanvEXT);
     store!(GetLocalConstantFloatvEXT);
     store!(GetLocalConstantIntegervEXT);
     store!(GetMapAttribParameterfvNV);
     store!(GetMapAttribParameterivNV);
     store!(GetMapControlPointsNV);
     store!(GetMapParameterfvNV);
     store!(GetMapParameterivNV);
     store!(GetMapxvOES);
     store!(GetMaterialxOES);
     store!(GetMemoryObjectDetachedResourcesuivNV);
     store!(GetMemoryObjectParameterivEXT);
     store!(GetMinmaxEXT);
     store!(GetMinmaxParameterfvEXT);
     store!(GetMinmaxParameterivEXT);
     store!(GetMultiTexEnvfvEXT);
     store!(GetMultiTexEnvivEXT);
     store!(GetMultiTexGendvEXT);
     store!(GetMultiTexGenfvEXT);
     store!(GetMultiTexGenivEXT);
     store!(GetMultiTexImageEXT);
     store!(GetMultiTexLevelParameterfvEXT);
     store!(GetMultiTexLevelParameterivEXT);
     store!(GetMultiTexParameterIivEXT);
     store!(GetMultiTexParameterIuivEXT);
     store!(GetMultiTexParameterfvEXT);
     store!(GetMultiTexParameterivEXT);
     store!(GetMultisamplefv);
     store!(GetMultisamplefvNV);
     store!(GetNamedBufferParameteri64v);
     store!(GetNamedBufferParameteriv);
     store!(GetNamedBufferParameterivEXT);
     store!(GetNamedBufferParameterui64vNV);
     store!(GetNamedBufferPointerv);
     store!(GetNamedBufferPointervEXT);
     store!(GetNamedBufferSubData);
     store!(GetNamedBufferSubDataEXT);
     store!(GetNamedFramebufferAttachmentParameteriv);
     store!(GetNamedFramebufferAttachmentParameterivEXT);
     store!(GetNamedFramebufferParameterfvAMD);
     store!(GetNamedFramebufferParameteriv);
     store!(GetNamedFramebufferParameterivEXT);
     store!(GetNamedProgramLocalParameterIivEXT);
     store!(GetNamedProgramLocalParameterIuivEXT);
     store!(GetNamedProgramLocalParameterdvEXT);
     store!(GetNamedProgramLocalParameterfvEXT);
     store!(GetNamedProgramStringEXT);
     store!(GetNamedProgramivEXT);
     store!(GetNamedRenderbufferParameteriv);
     store!(GetNamedRenderbufferParameterivEXT);
     store!(GetNamedStringARB);
     store!(GetNamedStringivARB);
     store!(GetNextPerfQueryIdINTEL);
     store!(GetObjectBufferfvATI);
     store!(GetObjectBufferivATI);
     store!(GetObjectLabel);
     store!(GetObjectLabelEXT);
     store!(GetObjectParameterfvARB);
     store!(GetObjectParameterivAPPLE);
     store!(GetObjectParameterivARB);
     store!(GetObjectPtrLabel);
     store!(GetOcclusionQueryivNV);
     store!(GetOcclusionQueryuivNV);
     store!(GetPathCommandsNV);
     store!(GetPathCoordsNV);
     store!(GetPathDashArrayNV);
     store!(GetPathLengthNV);
     store!(GetPathMetricRangeNV);
     store!(GetPathMetricsNV);
     store!(GetPathParameterfvNV);
     store!(GetPathParameterivNV);
     store!(GetPathSpacingNV);
     store!(GetPerfCounterInfoINTEL);
     store!(GetPerfMonitorCounterDataAMD);
     store!(GetPerfMonitorCounterInfoAMD);
     store!(GetPerfMonitorCounterStringAMD);
     store!(GetPerfMonitorCountersAMD);
     store!(GetPerfMonitorGroupStringAMD);
     store!(GetPerfMonitorGroupsAMD);
     store!(GetPerfQueryDataINTEL);
     store!(GetPerfQueryIdByNameINTEL);
     store!(GetPerfQueryInfoINTEL);
     store!(GetPixelMapxv);
     store!(GetPixelTexGenParameterfvSGIS);
     store!(GetPixelTexGenParameterivSGIS);
     store!(GetPixelTransformParameterfvEXT);
     store!(GetPixelTransformParameterivEXT);
     store!(GetPointerIndexedvEXT);
     store!(GetPointeri_vEXT);
     store!(GetPointerv);
     store!(GetPointervEXT);
     store!(GetProgramBinary);
     store!(GetProgramEnvParameterIivNV);
     store!(GetProgramEnvParameterIuivNV);
     store!(GetProgramEnvParameterdvARB);
     store!(GetProgramEnvParameterfvARB);
     store!(GetProgramInfoLog);
     store!(GetProgramInterfaceiv);
     store!(GetProgramLocalParameterIivNV);
     store!(GetProgramLocalParameterIuivNV);
     store!(GetProgramLocalParameterdvARB);
     store!(GetProgramLocalParameterfvARB);
     store!(GetProgramNamedParameterdvNV);
     store!(GetProgramNamedParameterfvNV);
     store!(GetProgramParameterdvNV);
     store!(GetProgramParameterfvNV);
     store!(GetProgramPipelineInfoLog);
     store!(GetProgramPipelineiv);
     store!(GetProgramResourceIndex);
     store!(GetProgramResourceLocation);
     store!(GetProgramResourceLocationIndex);
     store!(GetProgramResourceName);
     store!(GetProgramResourcefvNV);
     store!(GetProgramResourceiv);
     store!(GetProgramStageiv);
     store!(GetProgramStringARB);
     store!(GetProgramStringNV);
     store!(GetProgramSubroutineParameteruivNV);
     store!(GetProgramiv);
     store!(GetProgramivARB);
     store!(GetProgramivNV);
     store!(GetQueryBufferObjecti64v);
     store!(GetQueryBufferObjectiv);
     store!(GetQueryBufferObjectui64v);
     store!(GetQueryBufferObjectuiv);
     store!(GetQueryIndexediv);
     store!(GetQueryObjecti64v);
     store!(GetQueryObjecti64vEXT);
     store!(GetQueryObjectiv);
     store!(GetQueryObjectivARB);
     store!(GetQueryObjectui64v);
     store!(GetQueryObjectui64vEXT);
     store!(GetQueryObjectuiv);
     store!(GetQueryObjectuivARB);
     store!(GetQueryiv);
     store!(GetQueryivARB);
     store!(GetRenderbufferParameteriv);
     store!(GetRenderbufferParameterivEXT);
     store!(GetSamplerParameterIiv);
     store!(GetSamplerParameterIuiv);
     store!(GetSamplerParameterfv);
     store!(GetSamplerParameteriv);
     store!(GetSemaphoreParameterivNV);
     store!(GetSemaphoreParameterui64vEXT);
     store!(GetSeparableFilterEXT);
     store!(GetShaderInfoLog);
     store!(GetShaderPrecisionFormat);
     store!(GetShaderSource);
     store!(GetShaderSourceARB);
     store!(GetShaderiv);
     store!(GetShadingRateImagePaletteNV);
     store!(GetShadingRateSampleLocationivNV);
     store!(GetSharpenTexFuncSGIS);
     store!(GetStageIndexNV);
     store!(GetString);
     store!(GetStringi);
     store!(GetSubroutineIndex);
     store!(GetSubroutineUniformLocation);
     store!(GetSynciv);
     store!(GetTexBumpParameterfvATI);
     store!(GetTexBumpParameterivATI);
     store!(GetTexEnvxvOES);
     store!(GetTexFilterFuncSGIS);
     store!(GetTexGenxvOES);
     store!(GetTexImage);
     store!(GetTexLevelParameterfv);
     store!(GetTexLevelParameteriv);
     store!(GetTexLevelParameterxvOES);
     store!(GetTexParameterIiv);
     store!(GetTexParameterIivEXT);
     store!(GetTexParameterIuiv);
     store!(GetTexParameterIuivEXT);
     store!(GetTexParameterPointervAPPLE);
     store!(GetTexParameterfv);
     store!(GetTexParameteriv);
     store!(GetTexParameterxvOES);
     store!(GetTextureHandleARB);
     store!(GetTextureHandleNV);
     store!(GetTextureImage);
     store!(GetTextureImageEXT);
     store!(GetTextureLevelParameterfv);
     store!(GetTextureLevelParameterfvEXT);
     store!(GetTextureLevelParameteriv);
     store!(GetTextureLevelParameterivEXT);
     store!(GetTextureParameterIiv);
     store!(GetTextureParameterIivEXT);
     store!(GetTextureParameterIuiv);
     store!(GetTextureParameterIuivEXT);
     store!(GetTextureParameterfv);
     store!(GetTextureParameterfvEXT);
     store!(GetTextureParameteriv);
     store!(GetTextureParameterivEXT);
     store!(GetTextureSamplerHandleARB);
     store!(GetTextureSamplerHandleNV);
     store!(GetTextureSubImage);
     store!(GetTrackMatrixivNV);
     store!(GetTransformFeedbackVarying);
     store!(GetTransformFeedbackVaryingEXT);
     store!(GetTransformFeedbackVaryingNV);
     store!(GetTransformFeedbacki64_v);
     store!(GetTransformFeedbacki_v);
     store!(GetTransformFeedbackiv);
     store!(GetUniformBlockIndex);
     store!(GetUniformBufferSizeEXT);
     store!(GetUniformIndices);
     store!(GetUniformLocation);
     store!(GetUniformLocationARB);
     store!(GetUniformOffsetEXT);
     store!(GetUniformSubroutineuiv);
     store!(GetUniformdv);
     store!(GetUniformfv);
     store!(GetUniformfvARB);
     store!(GetUniformi64vARB);
     store!(GetUniformi64vNV);
     store!(GetUniformiv);
     store!(GetUniformivARB);
     store!(GetUniformui64vARB);
     store!(GetUniformui64vNV);
     store!(GetUniformuiv);
     store!(GetUniformuivEXT);
     store!(GetUnsignedBytei_vEXT);
     store!(GetUnsignedBytevEXT);
     store!(GetVariantArrayObjectfvATI);
     store!(GetVariantArrayObjectivATI);
     store!(GetVariantBooleanvEXT);
     store!(GetVariantFloatvEXT);
     store!(GetVariantIntegervEXT);
     store!(GetVariantPointervEXT);
     store!(GetVaryingLocationNV);
     store!(GetVertexArrayIndexed64iv);
     store!(GetVertexArrayIndexediv);
     store!(GetVertexArrayIntegeri_vEXT);
     store!(GetVertexArrayIntegervEXT);
     store!(GetVertexArrayPointeri_vEXT);
     store!(GetVertexArrayPointervEXT);
     store!(GetVertexArrayiv);
     store!(GetVertexAttribArrayObjectfvATI);
     store!(GetVertexAttribArrayObjectivATI);
     store!(GetVertexAttribIiv);
     store!(GetVertexAttribIivEXT);
     store!(GetVertexAttribIuiv);
     store!(GetVertexAttribIuivEXT);
     store!(GetVertexAttribLdv);
     store!(GetVertexAttribLdvEXT);
     store!(GetVertexAttribLi64vNV);
     store!(GetVertexAttribLui64vARB);
     store!(GetVertexAttribLui64vNV);
     store!(GetVertexAttribPointerv);
     store!(GetVertexAttribPointervARB);
     store!(GetVertexAttribPointervNV);
     store!(GetVertexAttribdv);
     store!(GetVertexAttribdvARB);
     store!(GetVertexAttribdvNV);
     store!(GetVertexAttribfv);
     store!(GetVertexAttribfvARB);
     store!(GetVertexAttribfvNV);
     store!(GetVertexAttribiv);
     store!(GetVertexAttribivARB);
     store!(GetVertexAttribivNV);
     store!(GetVideoCaptureStreamdvNV);
     store!(GetVideoCaptureStreamfvNV);
     store!(GetVideoCaptureStreamivNV);
     store!(GetVideoCaptureivNV);
     store!(GetVideoi64vNV);
     store!(GetVideoivNV);
     store!(GetVideoui64vNV);
     store!(GetVideouivNV);
     store!(GetVkProcAddrNV);
     store!(GetnCompressedTexImage);
     store!(GetnCompressedTexImageARB);
     store!(GetnTexImage);
     store!(GetnTexImageARB);
     store!(GetnUniformdv);
     store!(GetnUniformdvARB);
     store!(GetnUniformfv);
     store!(GetnUniformfvARB);
     store!(GetnUniformi64vARB);
     store!(GetnUniformiv);
     store!(GetnUniformivARB);
     store!(GetnUniformui64vARB);
     store!(GetnUniformuiv);
     store!(GetnUniformuivARB);
     store!(GlobalAlphaFactorbSUN);
     store!(GlobalAlphaFactordSUN);
     store!(GlobalAlphaFactorfSUN);
     store!(GlobalAlphaFactoriSUN);
     store!(GlobalAlphaFactorsSUN);
     store!(GlobalAlphaFactorubSUN);
     store!(GlobalAlphaFactoruiSUN);
     store!(GlobalAlphaFactorusSUN);
     store!(Hint);
     store!(HintPGI);
     store!(HistogramEXT);
     store!(IglooInterfaceSGIX);
     store!(ImageTransformParameterfHP);
     store!(ImageTransformParameterfvHP);
     store!(ImageTransformParameteriHP);
     store!(ImageTransformParameterivHP);
     store!(ImportMemoryFdEXT);
     store!(ImportMemoryWin32HandleEXT);
     store!(ImportMemoryWin32NameEXT);
     store!(ImportSemaphoreFdEXT);
     store!(ImportSemaphoreWin32HandleEXT);
     store!(ImportSemaphoreWin32NameEXT);
     store!(ImportSyncEXT);
     store!(IndexFormatNV);
     store!(IndexFuncEXT);
     store!(IndexMaterialEXT);
     store!(IndexPointerEXT);
     store!(IndexPointerListIBM);
     store!(IndexxOES);
     store!(IndexxvOES);
     store!(InsertComponentEXT);
     store!(InsertEventMarkerEXT);
     store!(InstrumentsBufferSGIX);
     store!(InterpolatePathsNV);
     store!(InvalidateBufferData);
     store!(InvalidateBufferSubData);
     store!(InvalidateFramebuffer);
     store!(InvalidateNamedFramebufferData);
     store!(InvalidateNamedFramebufferSubData);
     store!(InvalidateSubFramebuffer);
     store!(InvalidateTexImage);
     store!(InvalidateTexSubImage);
     store!(IsAsyncMarkerSGIX);
     store!(IsBuffer);
     store!(IsBufferARB);
     store!(IsBufferResidentNV);
     store!(IsCommandListNV);
     store!(IsEnabled);
     store!(IsEnabledIndexedEXT);
     store!(IsEnabledi);
     store!(IsFenceAPPLE);
     store!(IsFenceNV);
     store!(IsFramebuffer);
     store!(IsFramebufferEXT);
     store!(IsImageHandleResidentARB);
     store!(IsImageHandleResidentNV);
     store!(IsMemoryObjectEXT);
     store!(IsNameAMD);
     store!(IsNamedBufferResidentNV);
     store!(IsNamedStringARB);
     store!(IsObjectBufferATI);
     store!(IsOcclusionQueryNV);
     store!(IsPathNV);
     store!(IsPointInFillPathNV);
     store!(IsPointInStrokePathNV);
     store!(IsProgram);
     store!(IsProgramARB);
     store!(IsProgramNV);
     store!(IsProgramPipeline);
     store!(IsQuery);
     store!(IsQueryARB);
     store!(IsRenderbuffer);
     store!(IsRenderbufferEXT);
     store!(IsSampler);
     store!(IsSemaphoreEXT);
     store!(IsShader);
     store!(IsStateNV);
     store!(IsSync);
     store!(IsTexture);
     store!(IsTextureEXT);
     store!(IsTextureHandleResidentARB);
     store!(IsTextureHandleResidentNV);
     store!(IsTransformFeedback);
     store!(IsTransformFeedbackNV);
     store!(IsVariantEnabledEXT);
     store!(IsVertexArray);
     store!(IsVertexArrayAPPLE);
     store!(IsVertexAttribEnabledAPPLE);
     store!(LGPUCopyImageSubDataNVX);
     store!(LGPUInterlockNVX);
     store!(LGPUNamedBufferSubDataNVX);
     store!(LabelObjectEXT);
     store!(LightEnviSGIX);
     store!(LightModelxOES);
     store!(LightModelxvOES);
     store!(LightxOES);
     store!(LightxvOES);
     store!(LineWidth);
     store!(LineWidthxOES);
     store!(LinkProgram);
     store!(LinkProgramARB);
     store!(ListDrawCommandsStatesClientNV);
     store!(ListParameterfSGIX);
     store!(ListParameterfvSGIX);
     store!(ListParameteriSGIX);
     store!(ListParameterivSGIX);
     store!(LoadIdentityDeformationMapSGIX);
     store!(LoadMatrixxOES);
     store!(LoadProgramNV);
     store!(LoadTransposeMatrixdARB);
     store!(LoadTransposeMatrixfARB);
     store!(LoadTransposeMatrixxOES);
     store!(LockArraysEXT);
     store!(LogicOp);
     store!(MakeBufferNonResidentNV);
     store!(MakeBufferResidentNV);
     store!(MakeImageHandleNonResidentARB);
     store!(MakeImageHandleNonResidentNV);
     store!(MakeImageHandleResidentARB);
     store!(MakeImageHandleResidentNV);
     store!(MakeNamedBufferNonResidentNV);
     store!(MakeNamedBufferResidentNV);
     store!(MakeTextureHandleNonResidentARB);
     store!(MakeTextureHandleNonResidentNV);
     store!(MakeTextureHandleResidentARB);
     store!(MakeTextureHandleResidentNV);
     store!(Map1xOES);
     store!(Map2xOES);
     store!(MapBuffer);
     store!(MapBufferARB);
     store!(MapBufferRange);
     store!(MapControlPointsNV);
     store!(MapGrid1xOES);
     store!(MapGrid2xOES);
     store!(MapNamedBuffer);
     store!(MapNamedBufferEXT);
     store!(MapNamedBufferRange);
     store!(MapNamedBufferRangeEXT);
     store!(MapObjectBufferATI);
     store!(MapParameterfvNV);
     store!(MapParameterivNV);
     store!(MapTexture2DINTEL);
     store!(MapVertexAttrib1dAPPLE);
     store!(MapVertexAttrib1fAPPLE);
     store!(MapVertexAttrib2dAPPLE);
     store!(MapVertexAttrib2fAPPLE);
     store!(MaterialxOES);
     store!(MaterialxvOES);
     store!(MatrixFrustumEXT);
     store!(MatrixIndexPointerARB);
     store!(MatrixIndexubvARB);
     store!(MatrixIndexuivARB);
     store!(MatrixIndexusvARB);
     store!(MatrixLoad3x2fNV);
     store!(MatrixLoad3x3fNV);
     store!(MatrixLoadIdentityEXT);
     store!(MatrixLoadTranspose3x3fNV);
     store!(MatrixLoadTransposedEXT);
     store!(MatrixLoadTransposefEXT);
     store!(MatrixLoaddEXT);
     store!(MatrixLoadfEXT);
     store!(MatrixMult3x2fNV);
     store!(MatrixMult3x3fNV);
     store!(MatrixMultTranspose3x3fNV);
     store!(MatrixMultTransposedEXT);
     store!(MatrixMultTransposefEXT);
     store!(MatrixMultdEXT);
     store!(MatrixMultfEXT);
     store!(MatrixOrthoEXT);
     store!(MatrixPopEXT);
     store!(MatrixPushEXT);
     store!(MatrixRotatedEXT);
     store!(MatrixRotatefEXT);
     store!(MatrixScaledEXT);
     store!(MatrixScalefEXT);
     store!(MatrixTranslatedEXT);
     store!(MatrixTranslatefEXT);
     store!(MaxShaderCompilerThreadsARB);
     store!(MaxShaderCompilerThreadsKHR);
     store!(MemoryBarrier);
     store!(MemoryBarrierByRegion);
     store!(MemoryBarrierEXT);
     store!(MemoryObjectParameterivEXT);
     store!(MinSampleShading);
     store!(MinSampleShadingARB);
     store!(MinmaxEXT);
     store!(MultMatrixxOES);
     store!(MultTransposeMatrixdARB);
     store!(MultTransposeMatrixfARB);
     store!(MultTransposeMatrixxOES);
     store!(MultiDrawArrays);
     store!(MultiDrawArraysEXT);
     store!(MultiDrawArraysIndirect);
     store!(MultiDrawArraysIndirectAMD);
     store!(MultiDrawArraysIndirectBindlessCountNV);
     store!(MultiDrawArraysIndirectBindlessNV);
     store!(MultiDrawArraysIndirectCount);
     store!(MultiDrawArraysIndirectCountARB);
     store!(MultiDrawElementArrayAPPLE);
     store!(MultiDrawElements);
     store!(MultiDrawElementsBaseVertex);
     store!(MultiDrawElementsEXT);
     store!(MultiDrawElementsIndirect);
     store!(MultiDrawElementsIndirectAMD);
     store!(MultiDrawElementsIndirectBindlessCountNV);
     store!(MultiDrawElementsIndirectBindlessNV);
     store!(MultiDrawElementsIndirectCount);
     store!(MultiDrawElementsIndirectCountARB);
     store!(MultiDrawMeshTasksIndirectCountNV);
     store!(MultiDrawMeshTasksIndirectNV);
     store!(MultiDrawRangeElementArrayAPPLE);
     store!(MultiModeDrawArraysIBM);
     store!(MultiModeDrawElementsIBM);
     store!(MultiTexBufferEXT);
     store!(MultiTexCoord1bOES);
     store!(MultiTexCoord1bvOES);
     store!(MultiTexCoord1dARB);
     store!(MultiTexCoord1dvARB);
     store!(MultiTexCoord1fARB);
     store!(MultiTexCoord1fvARB);
     store!(MultiTexCoord1hNV);
     store!(MultiTexCoord1hvNV);
     store!(MultiTexCoord1iARB);
     store!(MultiTexCoord1ivARB);
     store!(MultiTexCoord1sARB);
     store!(MultiTexCoord1svARB);
     store!(MultiTexCoord1xOES);
     store!(MultiTexCoord1xvOES);
     store!(MultiTexCoord2bOES);
     store!(MultiTexCoord2bvOES);
     store!(MultiTexCoord2dARB);
     store!(MultiTexCoord2dvARB);
     store!(MultiTexCoord2fARB);
     store!(MultiTexCoord2fvARB);
     store!(MultiTexCoord2hNV);
     store!(MultiTexCoord2hvNV);
     store!(MultiTexCoord2iARB);
     store!(MultiTexCoord2ivARB);
     store!(MultiTexCoord2sARB);
     store!(MultiTexCoord2svARB);
     store!(MultiTexCoord2xOES);
     store!(MultiTexCoord2xvOES);
     store!(MultiTexCoord3bOES);
     store!(MultiTexCoord3bvOES);
     store!(MultiTexCoord3dARB);
     store!(MultiTexCoord3dvARB);
     store!(MultiTexCoord3fARB);
     store!(MultiTexCoord3fvARB);
     store!(MultiTexCoord3hNV);
     store!(MultiTexCoord3hvNV);
     store!(MultiTexCoord3iARB);
     store!(MultiTexCoord3ivARB);
     store!(MultiTexCoord3sARB);
     store!(MultiTexCoord3svARB);
     store!(MultiTexCoord3xOES);
     store!(MultiTexCoord3xvOES);
     store!(MultiTexCoord4bOES);
     store!(MultiTexCoord4bvOES);
     store!(MultiTexCoord4dARB);
     store!(MultiTexCoord4dvARB);
     store!(MultiTexCoord4fARB);
     store!(MultiTexCoord4fvARB);
     store!(MultiTexCoord4hNV);
     store!(MultiTexCoord4hvNV);
     store!(MultiTexCoord4iARB);
     store!(MultiTexCoord4ivARB);
     store!(MultiTexCoord4sARB);
     store!(MultiTexCoord4svARB);
     store!(MultiTexCoord4xOES);
     store!(MultiTexCoord4xvOES);
     store!(MultiTexCoordPointerEXT);
     store!(MultiTexEnvfEXT);
     store!(MultiTexEnvfvEXT);
     store!(MultiTexEnviEXT);
     store!(MultiTexEnvivEXT);
     store!(MultiTexGendEXT);
     store!(MultiTexGendvEXT);
     store!(MultiTexGenfEXT);
     store!(MultiTexGenfvEXT);
     store!(MultiTexGeniEXT);
     store!(MultiTexGenivEXT);
     store!(MultiTexImage1DEXT);
     store!(MultiTexImage2DEXT);
     store!(MultiTexImage3DEXT);
     store!(MultiTexParameterIivEXT);
     store!(MultiTexParameterIuivEXT);
     store!(MultiTexParameterfEXT);
     store!(MultiTexParameterfvEXT);
     store!(MultiTexParameteriEXT);
     store!(MultiTexParameterivEXT);
     store!(MultiTexRenderbufferEXT);
     store!(MultiTexSubImage1DEXT);
     store!(MultiTexSubImage2DEXT);
     store!(MultiTexSubImage3DEXT);
     store!(MulticastBarrierNV);
     store!(MulticastBlitFramebufferNV);
     store!(MulticastBufferSubDataNV);
     store!(MulticastCopyBufferSubDataNV);
     store!(MulticastCopyImageSubDataNV);
     store!(MulticastFramebufferSampleLocationsfvNV);
     store!(MulticastGetQueryObjecti64vNV);
     store!(MulticastGetQueryObjectivNV);
     store!(MulticastGetQueryObjectui64vNV);
     store!(MulticastGetQueryObjectuivNV);
     store!(MulticastScissorArrayvNVX);
     store!(MulticastViewportArrayvNVX);
     store!(MulticastViewportPositionWScaleNVX);
     store!(MulticastWaitSyncNV);
     store!(NamedBufferAttachMemoryNV);
     store!(NamedBufferData);
     store!(NamedBufferDataEXT);
     store!(NamedBufferPageCommitmentARB);
     store!(NamedBufferPageCommitmentEXT);
     store!(NamedBufferPageCommitmentMemNV);
     store!(NamedBufferStorage);
     store!(NamedBufferStorageEXT);
     store!(NamedBufferStorageExternalEXT);
     store!(NamedBufferStorageMemEXT);
     store!(NamedBufferSubData);
     store!(NamedBufferSubDataEXT);
     store!(NamedCopyBufferSubDataEXT);
     store!(NamedFramebufferDrawBuffer);
     store!(NamedFramebufferDrawBuffers);
     store!(NamedFramebufferParameteri);
     store!(NamedFramebufferParameteriEXT);
     store!(NamedFramebufferReadBuffer);
     store!(NamedFramebufferRenderbuffer);
     store!(NamedFramebufferRenderbufferEXT);
     store!(NamedFramebufferSampleLocationsfvARB);
     store!(NamedFramebufferSampleLocationsfvNV);
     store!(NamedFramebufferSamplePositionsfvAMD);
     store!(NamedFramebufferTexture);
     store!(NamedFramebufferTexture1DEXT);
     store!(NamedFramebufferTexture2DEXT);
     store!(NamedFramebufferTexture3DEXT);
     store!(NamedFramebufferTextureEXT);
     store!(NamedFramebufferTextureFaceEXT);
     store!(NamedFramebufferTextureLayer);
     store!(NamedFramebufferTextureLayerEXT);
     store!(NamedProgramLocalParameter4dEXT);
     store!(NamedProgramLocalParameter4dvEXT);
     store!(NamedProgramLocalParameter4fEXT);
     store!(NamedProgramLocalParameter4fvEXT);
     store!(NamedProgramLocalParameterI4iEXT);
     store!(NamedProgramLocalParameterI4ivEXT);
     store!(NamedProgramLocalParameterI4uiEXT);
     store!(NamedProgramLocalParameterI4uivEXT);
     store!(NamedProgramLocalParameters4fvEXT);
     store!(NamedProgramLocalParametersI4ivEXT);
     store!(NamedProgramLocalParametersI4uivEXT);
     store!(NamedProgramStringEXT);
     store!(NamedRenderbufferStorage);
     store!(NamedRenderbufferStorageEXT);
     store!(NamedRenderbufferStorageMultisample);
     store!(NamedRenderbufferStorageMultisampleAdvancedAMD);
     store!(NamedRenderbufferStorageMultisampleCoverageEXT);
     store!(NamedRenderbufferStorageMultisampleEXT);
     store!(NamedStringARB);
     store!(NewObjectBufferATI);
     store!(Normal3fVertex3fSUN);
     store!(Normal3fVertex3fvSUN);
     store!(Normal3hNV);
     store!(Normal3hvNV);
     store!(Normal3xOES);
     store!(Normal3xvOES);
     store!(NormalFormatNV);
     store!(NormalPointerEXT);
     store!(NormalPointerListIBM);
     store!(NormalPointervINTEL);
     store!(NormalStream3bATI);
     store!(NormalStream3bvATI);
     store!(NormalStream3dATI);
     store!(NormalStream3dvATI);
     store!(NormalStream3fATI);
     store!(NormalStream3fvATI);
     store!(NormalStream3iATI);
     store!(NormalStream3ivATI);
     store!(NormalStream3sATI);
     store!(NormalStream3svATI);
     store!(ObjectLabel);
     store!(ObjectPtrLabel);
     store!(ObjectPurgeableAPPLE);
     store!(ObjectUnpurgeableAPPLE);
     store!(OrthofOES);
     store!(OrthoxOES);
     store!(PNTrianglesfATI);
     store!(PNTrianglesiATI);
     store!(PassTexCoordATI);
     store!(PassThroughxOES);
     store!(PatchParameterfv);
     store!(PatchParameteri);
     store!(PathCommandsNV);
     store!(PathCoordsNV);
     store!(PathCoverDepthFuncNV);
     store!(PathDashArrayNV);
     store!(PathGlyphIndexArrayNV);
     store!(PathGlyphIndexRangeNV);
     store!(PathGlyphRangeNV);
     store!(PathGlyphsNV);
     store!(PathMemoryGlyphIndexArrayNV);
     store!(PathParameterfNV);
     store!(PathParameterfvNV);
     store!(PathParameteriNV);
     store!(PathParameterivNV);
     store!(PathStencilDepthOffsetNV);
     store!(PathStencilFuncNV);
     store!(PathStringNV);
     store!(PathSubCommandsNV);
     store!(PathSubCoordsNV);
     store!(PauseTransformFeedback);
     store!(PauseTransformFeedbackNV);
     store!(PixelDataRangeNV);
     store!(PixelMapx);
     store!(PixelStoref);
     store!(PixelStorei);
     store!(PixelStorex);
     store!(PixelTexGenParameterfSGIS);
     store!(PixelTexGenParameterfvSGIS);
     store!(PixelTexGenParameteriSGIS);
     store!(PixelTexGenParameterivSGIS);
     store!(PixelTexGenSGIX);
     store!(PixelTransferxOES);
     store!(PixelTransformParameterfEXT);
     store!(PixelTransformParameterfvEXT);
     store!(PixelTransformParameteriEXT);
     store!(PixelTransformParameterivEXT);
     store!(PixelZoomxOES);
     store!(PointAlongPathNV);
     store!(PointParameterf);
     store!(PointParameterfARB);
     store!(PointParameterfEXT);
     store!(PointParameterfSGIS);
     store!(PointParameterfv);
     store!(PointParameterfvARB);
     store!(PointParameterfvEXT);
     store!(PointParameterfvSGIS);
     store!(PointParameteri);
     store!(PointParameteriNV);
     store!(PointParameteriv);
     store!(PointParameterivNV);
     store!(PointParameterxvOES);
     store!(PointSize);
     store!(PointSizexOES);
     store!(PollAsyncSGIX);
     store!(PollInstrumentsSGIX);
     store!(PolygonMode);
     store!(PolygonOffset);
     store!(PolygonOffsetClamp);
     store!(PolygonOffsetClampEXT);
     store!(PolygonOffsetEXT);
     store!(PolygonOffsetxOES);
     store!(PopDebugGroup);
     store!(PopGroupMarkerEXT);
     store!(PresentFrameDualFillNV);
     store!(PresentFrameKeyedNV);
     store!(PrimitiveBoundingBoxARB);
     store!(PrimitiveRestartIndex);
     store!(PrimitiveRestartIndexNV);
     store!(PrimitiveRestartNV);
     store!(PrioritizeTexturesEXT);
     store!(PrioritizeTexturesxOES);
     store!(ProgramBinary);
     store!(ProgramBufferParametersIivNV);
     store!(ProgramBufferParametersIuivNV);
     store!(ProgramBufferParametersfvNV);
     store!(ProgramEnvParameter4dARB);
     store!(ProgramEnvParameter4dvARB);
     store!(ProgramEnvParameter4fARB);
     store!(ProgramEnvParameter4fvARB);
     store!(ProgramEnvParameterI4iNV);
     store!(ProgramEnvParameterI4ivNV);
     store!(ProgramEnvParameterI4uiNV);
     store!(ProgramEnvParameterI4uivNV);
     store!(ProgramEnvParameters4fvEXT);
     store!(ProgramEnvParametersI4ivNV);
     store!(ProgramEnvParametersI4uivNV);
     store!(ProgramLocalParameter4dARB);
     store!(ProgramLocalParameter4dvARB);
     store!(ProgramLocalParameter4fARB);
     store!(ProgramLocalParameter4fvARB);
     store!(ProgramLocalParameterI4iNV);
     store!(ProgramLocalParameterI4ivNV);
     store!(ProgramLocalParameterI4uiNV);
     store!(ProgramLocalParameterI4uivNV);
     store!(ProgramLocalParameters4fvEXT);
     store!(ProgramLocalParametersI4ivNV);
     store!(ProgramLocalParametersI4uivNV);
     store!(ProgramNamedParameter4dNV);
     store!(ProgramNamedParameter4dvNV);
     store!(ProgramNamedParameter4fNV);
     store!(ProgramNamedParameter4fvNV);
     store!(ProgramParameter4dNV);
     store!(ProgramParameter4dvNV);
     store!(ProgramParameter4fNV);
     store!(ProgramParameter4fvNV);
     store!(ProgramParameteri);
     store!(ProgramParameteriARB);
     store!(ProgramParameteriEXT);
     store!(ProgramParameters4dvNV);
     store!(ProgramParameters4fvNV);
     store!(ProgramPathFragmentInputGenNV);
     store!(ProgramStringARB);
     store!(ProgramSubroutineParametersuivNV);
     store!(ProgramUniform1d);
     store!(ProgramUniform1dEXT);
     store!(ProgramUniform1dv);
     store!(ProgramUniform1dvEXT);
     store!(ProgramUniform1f);
     store!(ProgramUniform1fEXT);
     store!(ProgramUniform1fv);
     store!(ProgramUniform1fvEXT);
     store!(ProgramUniform1i);
     store!(ProgramUniform1i64ARB);
     store!(ProgramUniform1i64NV);
     store!(ProgramUniform1i64vARB);
     store!(ProgramUniform1i64vNV);
     store!(ProgramUniform1iEXT);
     store!(ProgramUniform1iv);
     store!(ProgramUniform1ivEXT);
     store!(ProgramUniform1ui);
     store!(ProgramUniform1ui64ARB);
     store!(ProgramUniform1ui64NV);
     store!(ProgramUniform1ui64vARB);
     store!(ProgramUniform1ui64vNV);
     store!(ProgramUniform1uiEXT);
     store!(ProgramUniform1uiv);
     store!(ProgramUniform1uivEXT);
     store!(ProgramUniform2d);
     store!(ProgramUniform2dEXT);
     store!(ProgramUniform2dv);
     store!(ProgramUniform2dvEXT);
     store!(ProgramUniform2f);
     store!(ProgramUniform2fEXT);
     store!(ProgramUniform2fv);
     store!(ProgramUniform2fvEXT);
     store!(ProgramUniform2i);
     store!(ProgramUniform2i64ARB);
     store!(ProgramUniform2i64NV);
     store!(ProgramUniform2i64vARB);
     store!(ProgramUniform2i64vNV);
     store!(ProgramUniform2iEXT);
     store!(ProgramUniform2iv);
     store!(ProgramUniform2ivEXT);
     store!(ProgramUniform2ui);
     store!(ProgramUniform2ui64ARB);
     store!(ProgramUniform2ui64NV);
     store!(ProgramUniform2ui64vARB);
     store!(ProgramUniform2ui64vNV);
     store!(ProgramUniform2uiEXT);
     store!(ProgramUniform2uiv);
     store!(ProgramUniform2uivEXT);
     store!(ProgramUniform3d);
     store!(ProgramUniform3dEXT);
     store!(ProgramUniform3dv);
     store!(ProgramUniform3dvEXT);
     store!(ProgramUniform3f);
     store!(ProgramUniform3fEXT);
     store!(ProgramUniform3fv);
     store!(ProgramUniform3fvEXT);
     store!(ProgramUniform3i);
     store!(ProgramUniform3i64ARB);
     store!(ProgramUniform3i64NV);
     store!(ProgramUniform3i64vARB);
     store!(ProgramUniform3i64vNV);
     store!(ProgramUniform3iEXT);
     store!(ProgramUniform3iv);
     store!(ProgramUniform3ivEXT);
     store!(ProgramUniform3ui);
     store!(ProgramUniform3ui64ARB);
     store!(ProgramUniform3ui64NV);
     store!(ProgramUniform3ui64vARB);
     store!(ProgramUniform3ui64vNV);
     store!(ProgramUniform3uiEXT);
     store!(ProgramUniform3uiv);
     store!(ProgramUniform3uivEXT);
     store!(ProgramUniform4d);
     store!(ProgramUniform4dEXT);
     store!(ProgramUniform4dv);
     store!(ProgramUniform4dvEXT);
     store!(ProgramUniform4f);
     store!(ProgramUniform4fEXT);
     store!(ProgramUniform4fv);
     store!(ProgramUniform4fvEXT);
     store!(ProgramUniform4i);
     store!(ProgramUniform4i64ARB);
     store!(ProgramUniform4i64NV);
     store!(ProgramUniform4i64vARB);
     store!(ProgramUniform4i64vNV);
     store!(ProgramUniform4iEXT);
     store!(ProgramUniform4iv);
     store!(ProgramUniform4ivEXT);
     store!(ProgramUniform4ui);
     store!(ProgramUniform4ui64ARB);
     store!(ProgramUniform4ui64NV);
     store!(ProgramUniform4ui64vARB);
     store!(ProgramUniform4ui64vNV);
     store!(ProgramUniform4uiEXT);
     store!(ProgramUniform4uiv);
     store!(ProgramUniform4uivEXT);
     store!(ProgramUniformHandleui64ARB);
     store!(ProgramUniformHandleui64NV);
     store!(ProgramUniformHandleui64vARB);
     store!(ProgramUniformHandleui64vNV);
     store!(ProgramUniformMatrix2dv);
     store!(ProgramUniformMatrix2dvEXT);
     store!(ProgramUniformMatrix2fv);
     store!(ProgramUniformMatrix2fvEXT);
     store!(ProgramUniformMatrix2x3dv);
     store!(ProgramUniformMatrix2x3dvEXT);
     store!(ProgramUniformMatrix2x3fv);
     store!(ProgramUniformMatrix2x3fvEXT);
     store!(ProgramUniformMatrix2x4dv);
     store!(ProgramUniformMatrix2x4dvEXT);
     store!(ProgramUniformMatrix2x4fv);
     store!(ProgramUniformMatrix2x4fvEXT);
     store!(ProgramUniformMatrix3dv);
     store!(ProgramUniformMatrix3dvEXT);
     store!(ProgramUniformMatrix3fv);
     store!(ProgramUniformMatrix3fvEXT);
     store!(ProgramUniformMatrix3x2dv);
     store!(ProgramUniformMatrix3x2dvEXT);
     store!(ProgramUniformMatrix3x2fv);
     store!(ProgramUniformMatrix3x2fvEXT);
     store!(ProgramUniformMatrix3x4dv);
     store!(ProgramUniformMatrix3x4dvEXT);
     store!(ProgramUniformMatrix3x4fv);
     store!(ProgramUniformMatrix3x4fvEXT);
     store!(ProgramUniformMatrix4dv);
     store!(ProgramUniformMatrix4dvEXT);
     store!(ProgramUniformMatrix4fv);
     store!(ProgramUniformMatrix4fvEXT);
     store!(ProgramUniformMatrix4x2dv);
     store!(ProgramUniformMatrix4x2dvEXT);
     store!(ProgramUniformMatrix4x2fv);
     store!(ProgramUniformMatrix4x2fvEXT);
     store!(ProgramUniformMatrix4x3dv);
     store!(ProgramUniformMatrix4x3dvEXT);
     store!(ProgramUniformMatrix4x3fv);
     store!(ProgramUniformMatrix4x3fvEXT);
     store!(ProgramUniformui64NV);
     store!(ProgramUniformui64vNV);
     store!(ProgramVertexLimitNV);
     store!(ProvokingVertex);
     store!(ProvokingVertexEXT);
     store!(PushClientAttribDefaultEXT);
     store!(PushDebugGroup);
     store!(PushGroupMarkerEXT);
     store!(QueryCounter);
     store!(QueryMatrixxOES);
     store!(QueryObjectParameteruiAMD);
     store!(QueryResourceNV);
     store!(QueryResourceTagNV);
     store!(RasterPos2xOES);
     store!(RasterPos2xvOES);
     store!(RasterPos3xOES);
     store!(RasterPos3xvOES);
     store!(RasterPos4xOES);
     store!(RasterPos4xvOES);
     store!(RasterSamplesEXT);
     store!(ReadBuffer);
     store!(ReadInstrumentsSGIX);
     store!(ReadPixels);
     store!(ReadnPixels);
     store!(ReadnPixelsARB);
     store!(RectxOES);
     store!(RectxvOES);
     store!(ReferencePlaneSGIX);
     store!(ReleaseKeyedMutexWin32EXT);
     store!(ReleaseShaderCompiler);
     store!(RenderGpuMaskNV);
     store!(RenderbufferStorage);
     store!(RenderbufferStorageEXT);
     store!(RenderbufferStorageMultisample);
     store!(RenderbufferStorageMultisampleAdvancedAMD);
     store!(RenderbufferStorageMultisampleCoverageNV);
     store!(RenderbufferStorageMultisampleEXT);
     store!(ReplacementCodePointerSUN);
     store!(ReplacementCodeubSUN);
     store!(ReplacementCodeubvSUN);
     store!(ReplacementCodeuiColor3fVertex3fSUN);
     store!(ReplacementCodeuiColor3fVertex3fvSUN);
     store!(ReplacementCodeuiColor4fNormal3fVertex3fSUN);
     store!(ReplacementCodeuiColor4fNormal3fVertex3fvSUN);
     store!(ReplacementCodeuiColor4ubVertex3fSUN);
     store!(ReplacementCodeuiColor4ubVertex3fvSUN);
     store!(ReplacementCodeuiNormal3fVertex3fSUN);
     store!(ReplacementCodeuiNormal3fVertex3fvSUN);
     store!(ReplacementCodeuiSUN);
     store!(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN);
     store!(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN);
     store!(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN);
     store!(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN);
     store!(ReplacementCodeuiTexCoord2fVertex3fSUN);
     store!(ReplacementCodeuiTexCoord2fVertex3fvSUN);
     store!(ReplacementCodeuiVertex3fSUN);
     store!(ReplacementCodeuiVertex3fvSUN);
     store!(ReplacementCodeuivSUN);
     store!(ReplacementCodeusSUN);
     store!(ReplacementCodeusvSUN);
     store!(RequestResidentProgramsNV);
     store!(ResetHistogramEXT);
     store!(ResetMemoryObjectParameterNV);
     store!(ResetMinmaxEXT);
     store!(ResizeBuffersMESA);
     store!(ResolveDepthValuesNV);
     store!(ResumeTransformFeedback);
     store!(ResumeTransformFeedbackNV);
     store!(RotatexOES);
     store!(SampleCoverage);
     store!(SampleCoverageARB);
     store!(SampleMapATI);
     store!(SampleMaskEXT);
     store!(SampleMaskIndexedNV);
     store!(SampleMaskSGIS);
     store!(SampleMaski);
     store!(SamplePatternEXT);
     store!(SamplePatternSGIS);
     store!(SamplerParameterIiv);
     store!(SamplerParameterIuiv);
     store!(SamplerParameterf);
     store!(SamplerParameterfv);
     store!(SamplerParameteri);
     store!(SamplerParameteriv);
     store!(ScalexOES);
     store!(Scissor);
     store!(ScissorArrayv);
     store!(ScissorExclusiveArrayvNV);
     store!(ScissorExclusiveNV);
     store!(ScissorIndexed);
     store!(ScissorIndexedv);
     store!(SecondaryColor3bEXT);
     store!(SecondaryColor3bvEXT);
     store!(SecondaryColor3dEXT);
     store!(SecondaryColor3dvEXT);
     store!(SecondaryColor3fEXT);
     store!(SecondaryColor3fvEXT);
     store!(SecondaryColor3hNV);
     store!(SecondaryColor3hvNV);
     store!(SecondaryColor3iEXT);
     store!(SecondaryColor3ivEXT);
     store!(SecondaryColor3sEXT);
     store!(SecondaryColor3svEXT);
     store!(SecondaryColor3ubEXT);
     store!(SecondaryColor3ubvEXT);
     store!(SecondaryColor3uiEXT);
     store!(SecondaryColor3uivEXT);
     store!(SecondaryColor3usEXT);
     store!(SecondaryColor3usvEXT);
     store!(SecondaryColorFormatNV);
     store!(SecondaryColorPointerEXT);
     store!(SecondaryColorPointerListIBM);
     store!(SelectPerfMonitorCountersAMD);
     store!(SemaphoreParameterivNV);
     store!(SemaphoreParameterui64vEXT);
     store!(SeparableFilter2DEXT);
     store!(SetFenceAPPLE);
     store!(SetFenceNV);
     store!(SetFragmentShaderConstantATI);
     store!(SetInvariantEXT);
     store!(SetLocalConstantEXT);
     store!(SetMultisamplefvAMD);
     store!(ShaderBinary);
     store!(ShaderOp1EXT);
     store!(ShaderOp2EXT);
     store!(ShaderOp3EXT);
     store!(ShaderSource);
     store!(ShaderSourceARB);
     store!(ShaderStorageBlockBinding);
     store!(ShadingRateImageBarrierNV);
     store!(ShadingRateImagePaletteNV);
     store!(ShadingRateSampleOrderCustomNV);
     store!(ShadingRateSampleOrderNV);
     store!(SharpenTexFuncSGIS);
     store!(SignalSemaphoreEXT);
     store!(SignalSemaphoreui64NVX);
     store!(SignalVkFenceNV);
     store!(SignalVkSemaphoreNV);
     store!(SpecializeShader);
     store!(SpecializeShaderARB);
     store!(SpriteParameterfSGIX);
     store!(SpriteParameterfvSGIX);
     store!(SpriteParameteriSGIX);
     store!(SpriteParameterivSGIX);
     store!(StartInstrumentsSGIX);
     store!(StateCaptureNV);
     store!(StencilClearTagEXT);
     store!(StencilFillPathInstancedNV);
     store!(StencilFillPathNV);
     store!(StencilFunc);
     store!(StencilFuncSeparate);
     store!(StencilFuncSeparateATI);
     store!(StencilMask);
     store!(StencilMaskSeparate);
     store!(StencilOp);
     store!(StencilOpSeparate);
     store!(StencilOpSeparateATI);
     store!(StencilOpValueAMD);
     store!(StencilStrokePathInstancedNV);
     store!(StencilStrokePathNV);
     store!(StencilThenCoverFillPathInstancedNV);
     store!(StencilThenCoverFillPathNV);
     store!(StencilThenCoverStrokePathInstancedNV);
     store!(StencilThenCoverStrokePathNV);
     store!(StopInstrumentsSGIX);
     store!(StringMarkerGREMEDY);
     store!(SubpixelPrecisionBiasNV);
     store!(SwizzleEXT);
     store!(SyncTextureINTEL);
     store!(TagSampleBufferSGIX);
     store!(Tangent3bEXT);
     store!(Tangent3bvEXT);
     store!(Tangent3dEXT);
     store!(Tangent3dvEXT);
     store!(Tangent3fEXT);
     store!(Tangent3fvEXT);
     store!(Tangent3iEXT);
     store!(Tangent3ivEXT);
     store!(Tangent3sEXT);
     store!(Tangent3svEXT);
     store!(TangentPointerEXT);
     store!(TbufferMask3DFX);
     store!(TessellationFactorAMD);
     store!(TessellationModeAMD);
     store!(TestFenceAPPLE);
     store!(TestFenceNV);
     store!(TestObjectAPPLE);
     store!(TexAttachMemoryNV);
     store!(TexBuffer);
     store!(TexBufferARB);
     store!(TexBufferEXT);
     store!(TexBufferRange);
     store!(TexBumpParameterfvATI);
     store!(TexBumpParameterivATI);
     store!(TexCoord1bOES);
     store!(TexCoord1bvOES);
     store!(TexCoord1hNV);
     store!(TexCoord1hvNV);
     store!(TexCoord1xOES);
     store!(TexCoord1xvOES);
     store!(TexCoord2bOES);
     store!(TexCoord2bvOES);
     store!(TexCoord2fColor3fVertex3fSUN);
     store!(TexCoord2fColor3fVertex3fvSUN);
     store!(TexCoord2fColor4fNormal3fVertex3fSUN);
     store!(TexCoord2fColor4fNormal3fVertex3fvSUN);
     store!(TexCoord2fColor4ubVertex3fSUN);
     store!(TexCoord2fColor4ubVertex3fvSUN);
     store!(TexCoord2fNormal3fVertex3fSUN);
     store!(TexCoord2fNormal3fVertex3fvSUN);
     store!(TexCoord2fVertex3fSUN);
     store!(TexCoord2fVertex3fvSUN);
     store!(TexCoord2hNV);
     store!(TexCoord2hvNV);
     store!(TexCoord2xOES);
     store!(TexCoord2xvOES);
     store!(TexCoord3bOES);
     store!(TexCoord3bvOES);
     store!(TexCoord3hNV);
     store!(TexCoord3hvNV);
     store!(TexCoord3xOES);
     store!(TexCoord3xvOES);
     store!(TexCoord4bOES);
     store!(TexCoord4bvOES);
     store!(TexCoord4fColor4fNormal3fVertex4fSUN);
     store!(TexCoord4fColor4fNormal3fVertex4fvSUN);
     store!(TexCoord4fVertex4fSUN);
     store!(TexCoord4fVertex4fvSUN);
     store!(TexCoord4hNV);
     store!(TexCoord4hvNV);
     store!(TexCoord4xOES);
     store!(TexCoord4xvOES);
     store!(TexCoordFormatNV);
     store!(TexCoordPointerEXT);
     store!(TexCoordPointerListIBM);
     store!(TexCoordPointervINTEL);
     store!(TexEnvxOES);
     store!(TexEnvxvOES);
     store!(TexFilterFuncSGIS);
     store!(TexGenxOES);
     store!(TexGenxvOES);
     store!(TexImage1D);
     store!(TexImage2D);
     store!(TexImage2DMultisample);
     store!(TexImage2DMultisampleCoverageNV);
     store!(TexImage3D);
     store!(TexImage3DEXT);
     store!(TexImage3DMultisample);
     store!(TexImage3DMultisampleCoverageNV);
     store!(TexImage4DSGIS);
     store!(TexPageCommitmentARB);
     store!(TexPageCommitmentMemNV);
     store!(TexParameterIiv);
     store!(TexParameterIivEXT);
     store!(TexParameterIuiv);
     store!(TexParameterIuivEXT);
     store!(TexParameterf);
     store!(TexParameterfv);
     store!(TexParameteri);
     store!(TexParameteriv);
     store!(TexParameterxOES);
     store!(TexParameterxvOES);
     store!(TexRenderbufferNV);
     store!(TexStorage1D);
     store!(TexStorage1DEXT);
     store!(TexStorage2D);
     store!(TexStorage2DEXT);
     store!(TexStorage2DMultisample);
     store!(TexStorage3D);
     store!(TexStorage3DEXT);
     store!(TexStorage3DMultisample);
     store!(TexStorageMem1DEXT);
     store!(TexStorageMem2DEXT);
     store!(TexStorageMem2DMultisampleEXT);
     store!(TexStorageMem3DEXT);
     store!(TexStorageMem3DMultisampleEXT);
     store!(TexStorageSparseAMD);
     store!(TexSubImage1D);
     store!(TexSubImage1DEXT);
     store!(TexSubImage2D);
     store!(TexSubImage2DEXT);
     store!(TexSubImage3D);
     store!(TexSubImage3DEXT);
     store!(TexSubImage4DSGIS);
     store!(TextureAttachMemoryNV);
     store!(TextureBarrier);
     store!(TextureBarrierNV);
     store!(TextureBuffer);
     store!(TextureBufferEXT);
     store!(TextureBufferRange);
     store!(TextureBufferRangeEXT);
     store!(TextureColorMaskSGIS);
     store!(TextureImage1DEXT);
     store!(TextureImage2DEXT);
     store!(TextureImage2DMultisampleCoverageNV);
     store!(TextureImage2DMultisampleNV);
     store!(TextureImage3DEXT);
     store!(TextureImage3DMultisampleCoverageNV);
     store!(TextureImage3DMultisampleNV);
     store!(TextureLightEXT);
     store!(TextureMaterialEXT);
     store!(TextureNormalEXT);
     store!(TexturePageCommitmentEXT);
     store!(TexturePageCommitmentMemNV);
     store!(TextureParameterIiv);
     store!(TextureParameterIivEXT);
     store!(TextureParameterIuiv);
     store!(TextureParameterIuivEXT);
     store!(TextureParameterf);
     store!(TextureParameterfEXT);
     store!(TextureParameterfv);
     store!(TextureParameterfvEXT);
     store!(TextureParameteri);
     store!(TextureParameteriEXT);
     store!(TextureParameteriv);
     store!(TextureParameterivEXT);
     store!(TextureRangeAPPLE);
     store!(TextureRenderbufferEXT);
     store!(TextureStorage1D);
     store!(TextureStorage1DEXT);
     store!(TextureStorage2D);
     store!(TextureStorage2DEXT);
     store!(TextureStorage2DMultisample);
     store!(TextureStorage2DMultisampleEXT);
     store!(TextureStorage3D);
     store!(TextureStorage3DEXT);
     store!(TextureStorage3DMultisample);
     store!(TextureStorage3DMultisampleEXT);
     store!(TextureStorageMem1DEXT);
     store!(TextureStorageMem2DEXT);
     store!(TextureStorageMem2DMultisampleEXT);
     store!(TextureStorageMem3DEXT);
     store!(TextureStorageMem3DMultisampleEXT);
     store!(TextureStorageSparseAMD);
     store!(TextureSubImage1D);
     store!(TextureSubImage1DEXT);
     store!(TextureSubImage2D);
     store!(TextureSubImage2DEXT);
     store!(TextureSubImage3D);
     store!(TextureSubImage3DEXT);
     store!(TextureView);
     store!(TrackMatrixNV);
     store!(TransformFeedbackAttribsNV);
     store!(TransformFeedbackBufferBase);
     store!(TransformFeedbackBufferRange);
     store!(TransformFeedbackStreamAttribsNV);
     store!(TransformFeedbackVaryings);
     store!(TransformFeedbackVaryingsEXT);
     store!(TransformFeedbackVaryingsNV);
     store!(TransformPathNV);
     store!(TranslatexOES);
     store!(Uniform1d);
     store!(Uniform1dv);
     store!(Uniform1f);
     store!(Uniform1fARB);
     store!(Uniform1fv);
     store!(Uniform1fvARB);
     store!(Uniform1i);
     store!(Uniform1i64ARB);
     store!(Uniform1i64NV);
     store!(Uniform1i64vARB);
     store!(Uniform1i64vNV);
     store!(Uniform1iARB);
     store!(Uniform1iv);
     store!(Uniform1ivARB);
     store!(Uniform1ui);
     store!(Uniform1ui64ARB);
     store!(Uniform1ui64NV);
     store!(Uniform1ui64vARB);
     store!(Uniform1ui64vNV);
     store!(Uniform1uiEXT);
     store!(Uniform1uiv);
     store!(Uniform1uivEXT);
     store!(Uniform2d);
     store!(Uniform2dv);
     store!(Uniform2f);
     store!(Uniform2fARB);
     store!(Uniform2fv);
     store!(Uniform2fvARB);
     store!(Uniform2i);
     store!(Uniform2i64ARB);
     store!(Uniform2i64NV);
     store!(Uniform2i64vARB);
     store!(Uniform2i64vNV);
     store!(Uniform2iARB);
     store!(Uniform2iv);
     store!(Uniform2ivARB);
     store!(Uniform2ui);
     store!(Uniform2ui64ARB);
     store!(Uniform2ui64NV);
     store!(Uniform2ui64vARB);
     store!(Uniform2ui64vNV);
     store!(Uniform2uiEXT);
     store!(Uniform2uiv);
     store!(Uniform2uivEXT);
     store!(Uniform3d);
     store!(Uniform3dv);
     store!(Uniform3f);
     store!(Uniform3fARB);
     store!(Uniform3fv);
     store!(Uniform3fvARB);
     store!(Uniform3i);
     store!(Uniform3i64ARB);
     store!(Uniform3i64NV);
     store!(Uniform3i64vARB);
     store!(Uniform3i64vNV);
     store!(Uniform3iARB);
     store!(Uniform3iv);
     store!(Uniform3ivARB);
     store!(Uniform3ui);
     store!(Uniform3ui64ARB);
     store!(Uniform3ui64NV);
     store!(Uniform3ui64vARB);
     store!(Uniform3ui64vNV);
     store!(Uniform3uiEXT);
     store!(Uniform3uiv);
     store!(Uniform3uivEXT);
     store!(Uniform4d);
     store!(Uniform4dv);
     store!(Uniform4f);
     store!(Uniform4fARB);
     store!(Uniform4fv);
     store!(Uniform4fvARB);
     store!(Uniform4i);
     store!(Uniform4i64ARB);
     store!(Uniform4i64NV);
     store!(Uniform4i64vARB);
     store!(Uniform4i64vNV);
     store!(Uniform4iARB);
     store!(Uniform4iv);
     store!(Uniform4ivARB);
     store!(Uniform4ui);
     store!(Uniform4ui64ARB);
     store!(Uniform4ui64NV);
     store!(Uniform4ui64vARB);
     store!(Uniform4ui64vNV);
     store!(Uniform4uiEXT);
     store!(Uniform4uiv);
     store!(Uniform4uivEXT);
     store!(UniformBlockBinding);
     store!(UniformBufferEXT);
     store!(UniformHandleui64ARB);
     store!(UniformHandleui64NV);
     store!(UniformHandleui64vARB);
     store!(UniformHandleui64vNV);
     store!(UniformMatrix2dv);
     store!(UniformMatrix2fv);
     store!(UniformMatrix2fvARB);
     store!(UniformMatrix2x3dv);
     store!(UniformMatrix2x3fv);
     store!(UniformMatrix2x4dv);
     store!(UniformMatrix2x4fv);
     store!(UniformMatrix3dv);
     store!(UniformMatrix3fv);
     store!(UniformMatrix3fvARB);
     store!(UniformMatrix3x2dv);
     store!(UniformMatrix3x2fv);
     store!(UniformMatrix3x4dv);
     store!(UniformMatrix3x4fv);
     store!(UniformMatrix4dv);
     store!(UniformMatrix4fv);
     store!(UniformMatrix4fvARB);
     store!(UniformMatrix4x2dv);
     store!(UniformMatrix4x2fv);
     store!(UniformMatrix4x3dv);
     store!(UniformMatrix4x3fv);
     store!(UniformSubroutinesuiv);
     store!(Uniformui64NV);
     store!(Uniformui64vNV);
     store!(UnlockArraysEXT);
     store!(UnmapBuffer);
     store!(UnmapBufferARB);
     store!(UnmapNamedBuffer);
     store!(UnmapNamedBufferEXT);
     store!(UnmapObjectBufferATI);
     store!(UnmapTexture2DINTEL);
     store!(UpdateObjectBufferATI);
     store!(UploadGpuMaskNVX);
     store!(UseProgram);
     store!(UseProgramObjectARB);
     store!(UseProgramStages);
     store!(UseShaderProgramEXT);
     store!(VDPAUFiniNV);
     store!(VDPAUGetSurfaceivNV);
     store!(VDPAUInitNV);
     store!(VDPAUIsSurfaceNV);
     store!(VDPAUMapSurfacesNV);
     store!(VDPAURegisterOutputSurfaceNV);
     store!(VDPAURegisterVideoSurfaceNV);
     store!(VDPAURegisterVideoSurfaceWithPictureStructureNV);
     store!(VDPAUSurfaceAccessNV);
     store!(VDPAUUnmapSurfacesNV);
     store!(VDPAUUnregisterSurfaceNV);
     store!(ValidateProgram);
     store!(ValidateProgramARB);
     store!(ValidateProgramPipeline);
     store!(VariantArrayObjectATI);
     store!(VariantPointerEXT);
     store!(VariantbvEXT);
     store!(VariantdvEXT);
     store!(VariantfvEXT);
     store!(VariantivEXT);
     store!(VariantsvEXT);
     store!(VariantubvEXT);
     store!(VariantuivEXT);
     store!(VariantusvEXT);
     store!(Vertex2bOES);
     store!(Vertex2bvOES);
     store!(Vertex2hNV);
     store!(Vertex2hvNV);
     store!(Vertex2xOES);
     store!(Vertex2xvOES);
     store!(Vertex3bOES);
     store!(Vertex3bvOES);
     store!(Vertex3hNV);
     store!(Vertex3hvNV);
     store!(Vertex3xOES);
     store!(Vertex3xvOES);
     store!(Vertex4bOES);
     store!(Vertex4bvOES);
     store!(Vertex4hNV);
     store!(Vertex4hvNV);
     store!(Vertex4xOES);
     store!(Vertex4xvOES);
     store!(VertexArrayAttribBinding);
     store!(VertexArrayAttribFormat);
     store!(VertexArrayAttribIFormat);
     store!(VertexArrayAttribLFormat);
     store!(VertexArrayBindVertexBufferEXT);
     store!(VertexArrayBindingDivisor);
     store!(VertexArrayColorOffsetEXT);
     store!(VertexArrayEdgeFlagOffsetEXT);
     store!(VertexArrayElementBuffer);
     store!(VertexArrayFogCoordOffsetEXT);
     store!(VertexArrayIndexOffsetEXT);
     store!(VertexArrayMultiTexCoordOffsetEXT);
     store!(VertexArrayNormalOffsetEXT);
     store!(VertexArrayParameteriAPPLE);
     store!(VertexArrayRangeAPPLE);
     store!(VertexArrayRangeNV);
     store!(VertexArraySecondaryColorOffsetEXT);
     store!(VertexArrayTexCoordOffsetEXT);
     store!(VertexArrayVertexAttribBindingEXT);
     store!(VertexArrayVertexAttribDivisorEXT);
     store!(VertexArrayVertexAttribFormatEXT);
     store!(VertexArrayVertexAttribIFormatEXT);
     store!(VertexArrayVertexAttribIOffsetEXT);
     store!(VertexArrayVertexAttribLFormatEXT);
     store!(VertexArrayVertexAttribLOffsetEXT);
     store!(VertexArrayVertexAttribOffsetEXT);
     store!(VertexArrayVertexBindingDivisorEXT);
     store!(VertexArrayVertexBuffer);
     store!(VertexArrayVertexBuffers);
     store!(VertexArrayVertexOffsetEXT);
     store!(VertexAttrib1d);
     store!(VertexAttrib1dARB);
     store!(VertexAttrib1dNV);
     store!(VertexAttrib1dv);
     store!(VertexAttrib1dvARB);
     store!(VertexAttrib1dvNV);
     store!(VertexAttrib1f);
     store!(VertexAttrib1fARB);
     store!(VertexAttrib1fNV);
     store!(VertexAttrib1fv);
     store!(VertexAttrib1fvARB);
     store!(VertexAttrib1fvNV);
     store!(VertexAttrib1hNV);
     store!(VertexAttrib1hvNV);
     store!(VertexAttrib1s);
     store!(VertexAttrib1sARB);
     store!(VertexAttrib1sNV);
     store!(VertexAttrib1sv);
     store!(VertexAttrib1svARB);
     store!(VertexAttrib1svNV);
     store!(VertexAttrib2d);
     store!(VertexAttrib2dARB);
     store!(VertexAttrib2dNV);
     store!(VertexAttrib2dv);
     store!(VertexAttrib2dvARB);
     store!(VertexAttrib2dvNV);
     store!(VertexAttrib2f);
     store!(VertexAttrib2fARB);
     store!(VertexAttrib2fNV);
     store!(VertexAttrib2fv);
     store!(VertexAttrib2fvARB);
     store!(VertexAttrib2fvNV);
     store!(VertexAttrib2hNV);
     store!(VertexAttrib2hvNV);
     store!(VertexAttrib2s);
     store!(VertexAttrib2sARB);
     store!(VertexAttrib2sNV);
     store!(VertexAttrib2sv);
     store!(VertexAttrib2svARB);
     store!(VertexAttrib2svNV);
     store!(VertexAttrib3d);
     store!(VertexAttrib3dARB);
     store!(VertexAttrib3dNV);
     store!(VertexAttrib3dv);
     store!(VertexAttrib3dvARB);
     store!(VertexAttrib3dvNV);
     store!(VertexAttrib3f);
     store!(VertexAttrib3fARB);
     store!(VertexAttrib3fNV);
     store!(VertexAttrib3fv);
     store!(VertexAttrib3fvARB);
     store!(VertexAttrib3fvNV);
     store!(VertexAttrib3hNV);
     store!(VertexAttrib3hvNV);
     store!(VertexAttrib3s);
     store!(VertexAttrib3sARB);
     store!(VertexAttrib3sNV);
     store!(VertexAttrib3sv);
     store!(VertexAttrib3svARB);
     store!(VertexAttrib3svNV);
     store!(VertexAttrib4Nbv);
     store!(VertexAttrib4NbvARB);
     store!(VertexAttrib4Niv);
     store!(VertexAttrib4NivARB);
     store!(VertexAttrib4Nsv);
     store!(VertexAttrib4NsvARB);
     store!(VertexAttrib4Nub);
     store!(VertexAttrib4NubARB);
     store!(VertexAttrib4Nubv);
     store!(VertexAttrib4NubvARB);
     store!(VertexAttrib4Nuiv);
     store!(VertexAttrib4NuivARB);
     store!(VertexAttrib4Nusv);
     store!(VertexAttrib4NusvARB);
     store!(VertexAttrib4bv);
     store!(VertexAttrib4bvARB);
     store!(VertexAttrib4d);
     store!(VertexAttrib4dARB);
     store!(VertexAttrib4dNV);
     store!(VertexAttrib4dv);
     store!(VertexAttrib4dvARB);
     store!(VertexAttrib4dvNV);
     store!(VertexAttrib4f);
     store!(VertexAttrib4fARB);
     store!(VertexAttrib4fNV);
     store!(VertexAttrib4fv);
     store!(VertexAttrib4fvARB);
     store!(VertexAttrib4fvNV);
     store!(VertexAttrib4hNV);
     store!(VertexAttrib4hvNV);
     store!(VertexAttrib4iv);
     store!(VertexAttrib4ivARB);
     store!(VertexAttrib4s);
     store!(VertexAttrib4sARB);
     store!(VertexAttrib4sNV);
     store!(VertexAttrib4sv);
     store!(VertexAttrib4svARB);
     store!(VertexAttrib4svNV);
     store!(VertexAttrib4ubNV);
     store!(VertexAttrib4ubv);
     store!(VertexAttrib4ubvARB);
     store!(VertexAttrib4ubvNV);
     store!(VertexAttrib4uiv);
     store!(VertexAttrib4uivARB);
     store!(VertexAttrib4usv);
     store!(VertexAttrib4usvARB);
     store!(VertexAttribArrayObjectATI);
     store!(VertexAttribBinding);
     store!(VertexAttribDivisor);
     store!(VertexAttribDivisorARB);
     store!(VertexAttribFormat);
     store!(VertexAttribFormatNV);
     store!(VertexAttribI1i);
     store!(VertexAttribI1iEXT);
     store!(VertexAttribI1iv);
     store!(VertexAttribI1ivEXT);
     store!(VertexAttribI1ui);
     store!(VertexAttribI1uiEXT);
     store!(VertexAttribI1uiv);
     store!(VertexAttribI1uivEXT);
     store!(VertexAttribI2i);
     store!(VertexAttribI2iEXT);
     store!(VertexAttribI2iv);
     store!(VertexAttribI2ivEXT);
     store!(VertexAttribI2ui);
     store!(VertexAttribI2uiEXT);
     store!(VertexAttribI2uiv);
     store!(VertexAttribI2uivEXT);
     store!(VertexAttribI3i);
     store!(VertexAttribI3iEXT);
     store!(VertexAttribI3iv);
     store!(VertexAttribI3ivEXT);
     store!(VertexAttribI3ui);
     store!(VertexAttribI3uiEXT);
     store!(VertexAttribI3uiv);
     store!(VertexAttribI3uivEXT);
     store!(VertexAttribI4bv);
     store!(VertexAttribI4bvEXT);
     store!(VertexAttribI4i);
     store!(VertexAttribI4iEXT);
     store!(VertexAttribI4iv);
     store!(VertexAttribI4ivEXT);
     store!(VertexAttribI4sv);
     store!(VertexAttribI4svEXT);
     store!(VertexAttribI4ubv);
     store!(VertexAttribI4ubvEXT);
     store!(VertexAttribI4ui);
     store!(VertexAttribI4uiEXT);
     store!(VertexAttribI4uiv);
     store!(VertexAttribI4uivEXT);
     store!(VertexAttribI4usv);
     store!(VertexAttribI4usvEXT);
     store!(VertexAttribIFormat);
     store!(VertexAttribIFormatNV);
     store!(VertexAttribIPointer);
     store!(VertexAttribIPointerEXT);
     store!(VertexAttribL1d);
     store!(VertexAttribL1dEXT);
     store!(VertexAttribL1dv);
     store!(VertexAttribL1dvEXT);
     store!(VertexAttribL1i64NV);
     store!(VertexAttribL1i64vNV);
     store!(VertexAttribL1ui64ARB);
     store!(VertexAttribL1ui64NV);
     store!(VertexAttribL1ui64vARB);
     store!(VertexAttribL1ui64vNV);
     store!(VertexAttribL2d);
     store!(VertexAttribL2dEXT);
     store!(VertexAttribL2dv);
     store!(VertexAttribL2dvEXT);
     store!(VertexAttribL2i64NV);
     store!(VertexAttribL2i64vNV);
     store!(VertexAttribL2ui64NV);
     store!(VertexAttribL2ui64vNV);
     store!(VertexAttribL3d);
     store!(VertexAttribL3dEXT);
     store!(VertexAttribL3dv);
     store!(VertexAttribL3dvEXT);
     store!(VertexAttribL3i64NV);
     store!(VertexAttribL3i64vNV);
     store!(VertexAttribL3ui64NV);
     store!(VertexAttribL3ui64vNV);
     store!(VertexAttribL4d);
     store!(VertexAttribL4dEXT);
     store!(VertexAttribL4dv);
     store!(VertexAttribL4dvEXT);
     store!(VertexAttribL4i64NV);
     store!(VertexAttribL4i64vNV);
     store!(VertexAttribL4ui64NV);
     store!(VertexAttribL4ui64vNV);
     store!(VertexAttribLFormat);
     store!(VertexAttribLFormatNV);
     store!(VertexAttribLPointer);
     store!(VertexAttribLPointerEXT);
     store!(VertexAttribP1ui);
     store!(VertexAttribP1uiv);
     store!(VertexAttribP2ui);
     store!(VertexAttribP2uiv);
     store!(VertexAttribP3ui);
     store!(VertexAttribP3uiv);
     store!(VertexAttribP4ui);
     store!(VertexAttribP4uiv);
     store!(VertexAttribParameteriAMD);
     store!(VertexAttribPointer);
     store!(VertexAttribPointerARB);
     store!(VertexAttribPointerNV);
     store!(VertexAttribs1dvNV);
     store!(VertexAttribs1fvNV);
     store!(VertexAttribs1hvNV);
     store!(VertexAttribs1svNV);
     store!(VertexAttribs2dvNV);
     store!(VertexAttribs2fvNV);
     store!(VertexAttribs2hvNV);
     store!(VertexAttribs2svNV);
     store!(VertexAttribs3dvNV);
     store!(VertexAttribs3fvNV);
     store!(VertexAttribs3hvNV);
     store!(VertexAttribs3svNV);
     store!(VertexAttribs4dvNV);
     store!(VertexAttribs4fvNV);
     store!(VertexAttribs4hvNV);
     store!(VertexAttribs4svNV);
     store!(VertexAttribs4ubvNV);
     store!(VertexBindingDivisor);
     store!(VertexBlendARB);
     store!(VertexBlendEnvfATI);
     store!(VertexBlendEnviATI);
     store!(VertexFormatNV);
     store!(VertexPointerEXT);
     store!(VertexPointerListIBM);
     store!(VertexPointervINTEL);
     store!(VertexStream1dATI);
     store!(VertexStream1dvATI);
     store!(VertexStream1fATI);
     store!(VertexStream1fvATI);
     store!(VertexStream1iATI);
     store!(VertexStream1ivATI);
     store!(VertexStream1sATI);
     store!(VertexStream1svATI);
     store!(VertexStream2dATI);
     store!(VertexStream2dvATI);
     store!(VertexStream2fATI);
     store!(VertexStream2fvATI);
     store!(VertexStream2iATI);
     store!(VertexStream2ivATI);
     store!(VertexStream2sATI);
     store!(VertexStream2svATI);
     store!(VertexStream3dATI);
     store!(VertexStream3dvATI);
     store!(VertexStream3fATI);
     store!(VertexStream3fvATI);
     store!(VertexStream3iATI);
     store!(VertexStream3ivATI);
     store!(VertexStream3sATI);
     store!(VertexStream3svATI);
     store!(VertexStream4dATI);
     store!(VertexStream4dvATI);
     store!(VertexStream4fATI);
     store!(VertexStream4fvATI);
     store!(VertexStream4iATI);
     store!(VertexStream4ivATI);
     store!(VertexStream4sATI);
     store!(VertexStream4svATI);
     store!(VertexWeightPointerEXT);
     store!(VertexWeightfEXT);
     store!(VertexWeightfvEXT);
     store!(VertexWeighthNV);
     store!(VertexWeighthvNV);
     store!(VideoCaptureNV);
     store!(VideoCaptureStreamParameterdvNV);
     store!(VideoCaptureStreamParameterfvNV);
     store!(VideoCaptureStreamParameterivNV);
     store!(Viewport);
     store!(ViewportArrayv);
     store!(ViewportIndexedf);
     store!(ViewportIndexedfv);
     store!(ViewportPositionWScaleNV);
     store!(ViewportSwizzleNV);
     store!(WaitSemaphoreEXT);
     store!(WaitSemaphoreui64NVX);
     store!(WaitSync);
     store!(WaitVkSemaphoreNV);
     store!(WeightPathsNV);
     store!(WeightPointerARB);
     store!(WeightbvARB);
     store!(WeightdvARB);
     store!(WeightfvARB);
     store!(WeightivARB);
     store!(WeightsvARB);
     store!(WeightubvARB);
     store!(WeightuivARB);
     store!(WeightusvARB);
     store!(WindowPos2dARB);
     store!(WindowPos2dMESA);
     store!(WindowPos2dvARB);
     store!(WindowPos2dvMESA);
     store!(WindowPos2fARB);
     store!(WindowPos2fMESA);
     store!(WindowPos2fvARB);
     store!(WindowPos2fvMESA);
     store!(WindowPos2iARB);
     store!(WindowPos2iMESA);
     store!(WindowPos2ivARB);
     store!(WindowPos2ivMESA);
     store!(WindowPos2sARB);
     store!(WindowPos2sMESA);
     store!(WindowPos2svARB);
     store!(WindowPos2svMESA);
     store!(WindowPos3dARB);
     store!(WindowPos3dMESA);
     store!(WindowPos3dvARB);
     store!(WindowPos3dvMESA);
     store!(WindowPos3fARB);
     store!(WindowPos3fMESA);
     store!(WindowPos3fvARB);
     store!(WindowPos3fvMESA);
     store!(WindowPos3iARB);
     store!(WindowPos3iMESA);
     store!(WindowPos3ivARB);
     store!(WindowPos3ivMESA);
     store!(WindowPos3sARB);
     store!(WindowPos3sMESA);
     store!(WindowPos3svARB);
     store!(WindowPos3svMESA);
     store!(WindowPos4dMESA);
     store!(WindowPos4dvMESA);
     store!(WindowPos4fMESA);
     store!(WindowPos4fvMESA);
     store!(WindowPos4iMESA);
     store!(WindowPos4ivMESA);
     store!(WindowPos4sMESA);
     store!(WindowPos4svMESA);
     store!(WindowRectanglesEXT);
     store!(WriteMaskEXT);
}

pub fn load<F>(mut loadfn: F) where F: FnMut(&'static str) -> *const c_void {
    unsafe {
         storage::AccumxOES.set_ptr(loadfn("glAccumxOES"));
         storage::AcquireKeyedMutexWin32EXT.set_ptr(loadfn("glAcquireKeyedMutexWin32EXT"));
         storage::ActiveProgramEXT.set_ptr(loadfn("glActiveProgramEXT"));
         storage::ActiveShaderProgram.set_ptr(loadfn("glActiveShaderProgram"));
         storage::ActiveStencilFaceEXT.set_ptr(loadfn("glActiveStencilFaceEXT"));
         storage::ActiveTexture.set_ptr(loadfn("glActiveTexture"));
         storage::ActiveTextureARB.set_ptr(loadfn("glActiveTextureARB"));
         storage::ActiveVaryingNV.set_ptr(loadfn("glActiveVaryingNV"));
         storage::AlphaFragmentOp1ATI.set_ptr(loadfn("glAlphaFragmentOp1ATI"));
         storage::AlphaFragmentOp2ATI.set_ptr(loadfn("glAlphaFragmentOp2ATI"));
         storage::AlphaFragmentOp3ATI.set_ptr(loadfn("glAlphaFragmentOp3ATI"));
         storage::AlphaFuncxOES.set_ptr(loadfn("glAlphaFuncxOES"));
         storage::AlphaToCoverageDitherControlNV.set_ptr(loadfn("glAlphaToCoverageDitherControlNV"));
         storage::ApplyFramebufferAttachmentCMAAINTEL.set_ptr(loadfn("glApplyFramebufferAttachmentCMAAINTEL"));
         storage::ApplyTextureEXT.set_ptr(loadfn("glApplyTextureEXT"));
         storage::AreProgramsResidentNV.set_ptr(loadfn("glAreProgramsResidentNV"));
         storage::AreTexturesResidentEXT.set_ptr(loadfn("glAreTexturesResidentEXT"));
         storage::ArrayElementEXT.set_ptr(loadfn("glArrayElementEXT"));
         storage::ArrayObjectATI.set_ptr(loadfn("glArrayObjectATI"));
         storage::AsyncCopyBufferSubDataNVX.set_ptr(loadfn("glAsyncCopyBufferSubDataNVX"));
         storage::AsyncCopyImageSubDataNVX.set_ptr(loadfn("glAsyncCopyImageSubDataNVX"));
         storage::AsyncMarkerSGIX.set_ptr(loadfn("glAsyncMarkerSGIX"));
         storage::AttachObjectARB.set_ptr(loadfn("glAttachObjectARB"));
         storage::AttachShader.set_ptr(loadfn("glAttachShader"));
         storage::BeginConditionalRender.set_ptr(loadfn("glBeginConditionalRender"));
         storage::BeginConditionalRenderNV.set_ptr(loadfn("glBeginConditionalRenderNV"));
         storage::BeginConditionalRenderNVX.set_ptr(loadfn("glBeginConditionalRenderNVX"));
         storage::BeginFragmentShaderATI.set_ptr(loadfn("glBeginFragmentShaderATI"));
         storage::BeginOcclusionQueryNV.set_ptr(loadfn("glBeginOcclusionQueryNV"));
         storage::BeginPerfMonitorAMD.set_ptr(loadfn("glBeginPerfMonitorAMD"));
         storage::BeginPerfQueryINTEL.set_ptr(loadfn("glBeginPerfQueryINTEL"));
         storage::BeginQuery.set_ptr(loadfn("glBeginQuery"));
         storage::BeginQueryARB.set_ptr(loadfn("glBeginQueryARB"));
         storage::BeginQueryIndexed.set_ptr(loadfn("glBeginQueryIndexed"));
         storage::BeginTransformFeedback.set_ptr(loadfn("glBeginTransformFeedback"));
         storage::BeginTransformFeedbackEXT.set_ptr(loadfn("glBeginTransformFeedbackEXT"));
         storage::BeginTransformFeedbackNV.set_ptr(loadfn("glBeginTransformFeedbackNV"));
         storage::BeginVertexShaderEXT.set_ptr(loadfn("glBeginVertexShaderEXT"));
         storage::BeginVideoCaptureNV.set_ptr(loadfn("glBeginVideoCaptureNV"));
         storage::BindAttribLocation.set_ptr(loadfn("glBindAttribLocation"));
         storage::BindAttribLocationARB.set_ptr(loadfn("glBindAttribLocationARB"));
         storage::BindBuffer.set_ptr(loadfn("glBindBuffer"));
         storage::BindBufferARB.set_ptr(loadfn("glBindBufferARB"));
         storage::BindBufferBase.set_ptr(loadfn("glBindBufferBase"));
         storage::BindBufferBaseEXT.set_ptr(loadfn("glBindBufferBaseEXT"));
         storage::BindBufferBaseNV.set_ptr(loadfn("glBindBufferBaseNV"));
         storage::BindBufferOffsetEXT.set_ptr(loadfn("glBindBufferOffsetEXT"));
         storage::BindBufferOffsetNV.set_ptr(loadfn("glBindBufferOffsetNV"));
         storage::BindBufferRange.set_ptr(loadfn("glBindBufferRange"));
         storage::BindBufferRangeEXT.set_ptr(loadfn("glBindBufferRangeEXT"));
         storage::BindBufferRangeNV.set_ptr(loadfn("glBindBufferRangeNV"));
         storage::BindBuffersBase.set_ptr(loadfn("glBindBuffersBase"));
         storage::BindBuffersRange.set_ptr(loadfn("glBindBuffersRange"));
         storage::BindFragDataLocation.set_ptr(loadfn("glBindFragDataLocation"));
         storage::BindFragDataLocationEXT.set_ptr(loadfn("glBindFragDataLocationEXT"));
         storage::BindFragDataLocationIndexed.set_ptr(loadfn("glBindFragDataLocationIndexed"));
         storage::BindFragmentShaderATI.set_ptr(loadfn("glBindFragmentShaderATI"));
         storage::BindFramebuffer.set_ptr(loadfn("glBindFramebuffer"));
         storage::BindFramebufferEXT.set_ptr(loadfn("glBindFramebufferEXT"));
         storage::BindImageTexture.set_ptr(loadfn("glBindImageTexture"));
         storage::BindImageTextureEXT.set_ptr(loadfn("glBindImageTextureEXT"));
         storage::BindImageTextures.set_ptr(loadfn("glBindImageTextures"));
         storage::BindLightParameterEXT.set_ptr(loadfn("glBindLightParameterEXT"));
         storage::BindMaterialParameterEXT.set_ptr(loadfn("glBindMaterialParameterEXT"));
         storage::BindMultiTextureEXT.set_ptr(loadfn("glBindMultiTextureEXT"));
         storage::BindParameterEXT.set_ptr(loadfn("glBindParameterEXT"));
         storage::BindProgramARB.set_ptr(loadfn("glBindProgramARB"));
         storage::BindProgramNV.set_ptr(loadfn("glBindProgramNV"));
         storage::BindProgramPipeline.set_ptr(loadfn("glBindProgramPipeline"));
         storage::BindRenderbuffer.set_ptr(loadfn("glBindRenderbuffer"));
         storage::BindRenderbufferEXT.set_ptr(loadfn("glBindRenderbufferEXT"));
         storage::BindSampler.set_ptr(loadfn("glBindSampler"));
         storage::BindSamplers.set_ptr(loadfn("glBindSamplers"));
         storage::BindShadingRateImageNV.set_ptr(loadfn("glBindShadingRateImageNV"));
         storage::BindTexGenParameterEXT.set_ptr(loadfn("glBindTexGenParameterEXT"));
         storage::BindTexture.set_ptr(loadfn("glBindTexture"));
         storage::BindTextureEXT.set_ptr(loadfn("glBindTextureEXT"));
         storage::BindTextureUnit.set_ptr(loadfn("glBindTextureUnit"));
         storage::BindTextureUnitParameterEXT.set_ptr(loadfn("glBindTextureUnitParameterEXT"));
         storage::BindTextures.set_ptr(loadfn("glBindTextures"));
         storage::BindTransformFeedback.set_ptr(loadfn("glBindTransformFeedback"));
         storage::BindTransformFeedbackNV.set_ptr(loadfn("glBindTransformFeedbackNV"));
         storage::BindVertexArray.set_ptr(loadfn("glBindVertexArray"));
         storage::BindVertexArrayAPPLE.set_ptr(loadfn("glBindVertexArrayAPPLE"));
         storage::BindVertexBuffer.set_ptr(loadfn("glBindVertexBuffer"));
         storage::BindVertexBuffers.set_ptr(loadfn("glBindVertexBuffers"));
         storage::BindVertexShaderEXT.set_ptr(loadfn("glBindVertexShaderEXT"));
         storage::BindVideoCaptureStreamBufferNV.set_ptr(loadfn("glBindVideoCaptureStreamBufferNV"));
         storage::BindVideoCaptureStreamTextureNV.set_ptr(loadfn("glBindVideoCaptureStreamTextureNV"));
         storage::Binormal3bEXT.set_ptr(loadfn("glBinormal3bEXT"));
         storage::Binormal3bvEXT.set_ptr(loadfn("glBinormal3bvEXT"));
         storage::Binormal3dEXT.set_ptr(loadfn("glBinormal3dEXT"));
         storage::Binormal3dvEXT.set_ptr(loadfn("glBinormal3dvEXT"));
         storage::Binormal3fEXT.set_ptr(loadfn("glBinormal3fEXT"));
         storage::Binormal3fvEXT.set_ptr(loadfn("glBinormal3fvEXT"));
         storage::Binormal3iEXT.set_ptr(loadfn("glBinormal3iEXT"));
         storage::Binormal3ivEXT.set_ptr(loadfn("glBinormal3ivEXT"));
         storage::Binormal3sEXT.set_ptr(loadfn("glBinormal3sEXT"));
         storage::Binormal3svEXT.set_ptr(loadfn("glBinormal3svEXT"));
         storage::BinormalPointerEXT.set_ptr(loadfn("glBinormalPointerEXT"));
         storage::BitmapxOES.set_ptr(loadfn("glBitmapxOES"));
         storage::BlendBarrierKHR.set_ptr(loadfn("glBlendBarrierKHR"));
         storage::BlendBarrierNV.set_ptr(loadfn("glBlendBarrierNV"));
         storage::BlendColor.set_ptr(loadfn("glBlendColor"));
         storage::BlendColorEXT.set_ptr(loadfn("glBlendColorEXT"));
         storage::BlendColorxOES.set_ptr(loadfn("glBlendColorxOES"));
         storage::BlendEquation.set_ptr(loadfn("glBlendEquation"));
         storage::BlendEquationEXT.set_ptr(loadfn("glBlendEquationEXT"));
         storage::BlendEquationIndexedAMD.set_ptr(loadfn("glBlendEquationIndexedAMD"));
         storage::BlendEquationSeparate.set_ptr(loadfn("glBlendEquationSeparate"));
         storage::BlendEquationSeparateEXT.set_ptr(loadfn("glBlendEquationSeparateEXT"));
         storage::BlendEquationSeparateIndexedAMD.set_ptr(loadfn("glBlendEquationSeparateIndexedAMD"));
         storage::BlendEquationSeparatei.set_ptr(loadfn("glBlendEquationSeparatei"));
         storage::BlendEquationSeparateiARB.set_ptr(loadfn("glBlendEquationSeparateiARB"));
         storage::BlendEquationi.set_ptr(loadfn("glBlendEquationi"));
         storage::BlendEquationiARB.set_ptr(loadfn("glBlendEquationiARB"));
         storage::BlendFunc.set_ptr(loadfn("glBlendFunc"));
         storage::BlendFuncIndexedAMD.set_ptr(loadfn("glBlendFuncIndexedAMD"));
         storage::BlendFuncSeparate.set_ptr(loadfn("glBlendFuncSeparate"));
         storage::BlendFuncSeparateEXT.set_ptr(loadfn("glBlendFuncSeparateEXT"));
         storage::BlendFuncSeparateINGR.set_ptr(loadfn("glBlendFuncSeparateINGR"));
         storage::BlendFuncSeparateIndexedAMD.set_ptr(loadfn("glBlendFuncSeparateIndexedAMD"));
         storage::BlendFuncSeparatei.set_ptr(loadfn("glBlendFuncSeparatei"));
         storage::BlendFuncSeparateiARB.set_ptr(loadfn("glBlendFuncSeparateiARB"));
         storage::BlendFunci.set_ptr(loadfn("glBlendFunci"));
         storage::BlendFunciARB.set_ptr(loadfn("glBlendFunciARB"));
         storage::BlendParameteriNV.set_ptr(loadfn("glBlendParameteriNV"));
         storage::BlitFramebuffer.set_ptr(loadfn("glBlitFramebuffer"));
         storage::BlitFramebufferEXT.set_ptr(loadfn("glBlitFramebufferEXT"));
         storage::BlitNamedFramebuffer.set_ptr(loadfn("glBlitNamedFramebuffer"));
         storage::BufferAddressRangeNV.set_ptr(loadfn("glBufferAddressRangeNV"));
         storage::BufferAttachMemoryNV.set_ptr(loadfn("glBufferAttachMemoryNV"));
         storage::BufferData.set_ptr(loadfn("glBufferData"));
         storage::BufferDataARB.set_ptr(loadfn("glBufferDataARB"));
         storage::BufferPageCommitmentARB.set_ptr(loadfn("glBufferPageCommitmentARB"));
         storage::BufferPageCommitmentMemNV.set_ptr(loadfn("glBufferPageCommitmentMemNV"));
         storage::BufferParameteriAPPLE.set_ptr(loadfn("glBufferParameteriAPPLE"));
         storage::BufferStorage.set_ptr(loadfn("glBufferStorage"));
         storage::BufferStorageExternalEXT.set_ptr(loadfn("glBufferStorageExternalEXT"));
         storage::BufferStorageMemEXT.set_ptr(loadfn("glBufferStorageMemEXT"));
         storage::BufferSubData.set_ptr(loadfn("glBufferSubData"));
         storage::BufferSubDataARB.set_ptr(loadfn("glBufferSubDataARB"));
         storage::CallCommandListNV.set_ptr(loadfn("glCallCommandListNV"));
         storage::CheckFramebufferStatus.set_ptr(loadfn("glCheckFramebufferStatus"));
         storage::CheckFramebufferStatusEXT.set_ptr(loadfn("glCheckFramebufferStatusEXT"));
         storage::CheckNamedFramebufferStatus.set_ptr(loadfn("glCheckNamedFramebufferStatus"));
         storage::CheckNamedFramebufferStatusEXT.set_ptr(loadfn("glCheckNamedFramebufferStatusEXT"));
         storage::ClampColor.set_ptr(loadfn("glClampColor"));
         storage::ClampColorARB.set_ptr(loadfn("glClampColorARB"));
         storage::Clear.set_ptr(loadfn("glClear"));
         storage::ClearAccumxOES.set_ptr(loadfn("glClearAccumxOES"));
         storage::ClearBufferData.set_ptr(loadfn("glClearBufferData"));
         storage::ClearBufferSubData.set_ptr(loadfn("glClearBufferSubData"));
         storage::ClearBufferfi.set_ptr(loadfn("glClearBufferfi"));
         storage::ClearBufferfv.set_ptr(loadfn("glClearBufferfv"));
         storage::ClearBufferiv.set_ptr(loadfn("glClearBufferiv"));
         storage::ClearBufferuiv.set_ptr(loadfn("glClearBufferuiv"));
         storage::ClearColor.set_ptr(loadfn("glClearColor"));
         storage::ClearColorIiEXT.set_ptr(loadfn("glClearColorIiEXT"));
         storage::ClearColorIuiEXT.set_ptr(loadfn("glClearColorIuiEXT"));
         storage::ClearColorxOES.set_ptr(loadfn("glClearColorxOES"));
         storage::ClearDepth.set_ptr(loadfn("glClearDepth"));
         storage::ClearDepthdNV.set_ptr(loadfn("glClearDepthdNV"));
         storage::ClearDepthf.set_ptr(loadfn("glClearDepthf"));
         storage::ClearDepthfOES.set_ptr(loadfn("glClearDepthfOES"));
         storage::ClearDepthxOES.set_ptr(loadfn("glClearDepthxOES"));
         storage::ClearNamedBufferData.set_ptr(loadfn("glClearNamedBufferData"));
         storage::ClearNamedBufferDataEXT.set_ptr(loadfn("glClearNamedBufferDataEXT"));
         storage::ClearNamedBufferSubData.set_ptr(loadfn("glClearNamedBufferSubData"));
         storage::ClearNamedBufferSubDataEXT.set_ptr(loadfn("glClearNamedBufferSubDataEXT"));
         storage::ClearNamedFramebufferfi.set_ptr(loadfn("glClearNamedFramebufferfi"));
         storage::ClearNamedFramebufferfv.set_ptr(loadfn("glClearNamedFramebufferfv"));
         storage::ClearNamedFramebufferiv.set_ptr(loadfn("glClearNamedFramebufferiv"));
         storage::ClearNamedFramebufferuiv.set_ptr(loadfn("glClearNamedFramebufferuiv"));
         storage::ClearStencil.set_ptr(loadfn("glClearStencil"));
         storage::ClearTexImage.set_ptr(loadfn("glClearTexImage"));
         storage::ClearTexSubImage.set_ptr(loadfn("glClearTexSubImage"));
         storage::ClientActiveTextureARB.set_ptr(loadfn("glClientActiveTextureARB"));
         storage::ClientActiveVertexStreamATI.set_ptr(loadfn("glClientActiveVertexStreamATI"));
         storage::ClientAttribDefaultEXT.set_ptr(loadfn("glClientAttribDefaultEXT"));
         storage::ClientWaitSemaphoreui64NVX.set_ptr(loadfn("glClientWaitSemaphoreui64NVX"));
         storage::ClientWaitSync.set_ptr(loadfn("glClientWaitSync"));
         storage::ClipControl.set_ptr(loadfn("glClipControl"));
         storage::ClipPlanefOES.set_ptr(loadfn("glClipPlanefOES"));
         storage::ClipPlanexOES.set_ptr(loadfn("glClipPlanexOES"));
         storage::Color3fVertex3fSUN.set_ptr(loadfn("glColor3fVertex3fSUN"));
         storage::Color3fVertex3fvSUN.set_ptr(loadfn("glColor3fVertex3fvSUN"));
         storage::Color3hNV.set_ptr(loadfn("glColor3hNV"));
         storage::Color3hvNV.set_ptr(loadfn("glColor3hvNV"));
         storage::Color3xOES.set_ptr(loadfn("glColor3xOES"));
         storage::Color3xvOES.set_ptr(loadfn("glColor3xvOES"));
         storage::Color4fNormal3fVertex3fSUN.set_ptr(loadfn("glColor4fNormal3fVertex3fSUN"));
         storage::Color4fNormal3fVertex3fvSUN.set_ptr(loadfn("glColor4fNormal3fVertex3fvSUN"));
         storage::Color4hNV.set_ptr(loadfn("glColor4hNV"));
         storage::Color4hvNV.set_ptr(loadfn("glColor4hvNV"));
         storage::Color4ubVertex2fSUN.set_ptr(loadfn("glColor4ubVertex2fSUN"));
         storage::Color4ubVertex2fvSUN.set_ptr(loadfn("glColor4ubVertex2fvSUN"));
         storage::Color4ubVertex3fSUN.set_ptr(loadfn("glColor4ubVertex3fSUN"));
         storage::Color4ubVertex3fvSUN.set_ptr(loadfn("glColor4ubVertex3fvSUN"));
         storage::Color4xOES.set_ptr(loadfn("glColor4xOES"));
         storage::Color4xvOES.set_ptr(loadfn("glColor4xvOES"));
         storage::ColorFormatNV.set_ptr(loadfn("glColorFormatNV"));
         storage::ColorFragmentOp1ATI.set_ptr(loadfn("glColorFragmentOp1ATI"));
         storage::ColorFragmentOp2ATI.set_ptr(loadfn("glColorFragmentOp2ATI"));
         storage::ColorFragmentOp3ATI.set_ptr(loadfn("glColorFragmentOp3ATI"));
         storage::ColorMask.set_ptr(loadfn("glColorMask"));
         storage::ColorMaskIndexedEXT.set_ptr(loadfn("glColorMaskIndexedEXT"));
         storage::ColorMaski.set_ptr(loadfn("glColorMaski"));
         storage::ColorPointerEXT.set_ptr(loadfn("glColorPointerEXT"));
         storage::ColorPointerListIBM.set_ptr(loadfn("glColorPointerListIBM"));
         storage::ColorPointervINTEL.set_ptr(loadfn("glColorPointervINTEL"));
         storage::ColorSubTableEXT.set_ptr(loadfn("glColorSubTableEXT"));
         storage::ColorTableEXT.set_ptr(loadfn("glColorTableEXT"));
         storage::ColorTableParameterfvSGI.set_ptr(loadfn("glColorTableParameterfvSGI"));
         storage::ColorTableParameterivSGI.set_ptr(loadfn("glColorTableParameterivSGI"));
         storage::ColorTableSGI.set_ptr(loadfn("glColorTableSGI"));
         storage::CombinerInputNV.set_ptr(loadfn("glCombinerInputNV"));
         storage::CombinerOutputNV.set_ptr(loadfn("glCombinerOutputNV"));
         storage::CombinerParameterfNV.set_ptr(loadfn("glCombinerParameterfNV"));
         storage::CombinerParameterfvNV.set_ptr(loadfn("glCombinerParameterfvNV"));
         storage::CombinerParameteriNV.set_ptr(loadfn("glCombinerParameteriNV"));
         storage::CombinerParameterivNV.set_ptr(loadfn("glCombinerParameterivNV"));
         storage::CombinerStageParameterfvNV.set_ptr(loadfn("glCombinerStageParameterfvNV"));
         storage::CommandListSegmentsNV.set_ptr(loadfn("glCommandListSegmentsNV"));
         storage::CompileCommandListNV.set_ptr(loadfn("glCompileCommandListNV"));
         storage::CompileShader.set_ptr(loadfn("glCompileShader"));
         storage::CompileShaderARB.set_ptr(loadfn("glCompileShaderARB"));
         storage::CompileShaderIncludeARB.set_ptr(loadfn("glCompileShaderIncludeARB"));
         storage::CompressedMultiTexImage1DEXT.set_ptr(loadfn("glCompressedMultiTexImage1DEXT"));
         storage::CompressedMultiTexImage2DEXT.set_ptr(loadfn("glCompressedMultiTexImage2DEXT"));
         storage::CompressedMultiTexImage3DEXT.set_ptr(loadfn("glCompressedMultiTexImage3DEXT"));
         storage::CompressedMultiTexSubImage1DEXT.set_ptr(loadfn("glCompressedMultiTexSubImage1DEXT"));
         storage::CompressedMultiTexSubImage2DEXT.set_ptr(loadfn("glCompressedMultiTexSubImage2DEXT"));
         storage::CompressedMultiTexSubImage3DEXT.set_ptr(loadfn("glCompressedMultiTexSubImage3DEXT"));
         storage::CompressedTexImage1D.set_ptr(loadfn("glCompressedTexImage1D"));
         storage::CompressedTexImage1DARB.set_ptr(loadfn("glCompressedTexImage1DARB"));
         storage::CompressedTexImage2D.set_ptr(loadfn("glCompressedTexImage2D"));
         storage::CompressedTexImage2DARB.set_ptr(loadfn("glCompressedTexImage2DARB"));
         storage::CompressedTexImage3D.set_ptr(loadfn("glCompressedTexImage3D"));
         storage::CompressedTexImage3DARB.set_ptr(loadfn("glCompressedTexImage3DARB"));
         storage::CompressedTexSubImage1D.set_ptr(loadfn("glCompressedTexSubImage1D"));
         storage::CompressedTexSubImage1DARB.set_ptr(loadfn("glCompressedTexSubImage1DARB"));
         storage::CompressedTexSubImage2D.set_ptr(loadfn("glCompressedTexSubImage2D"));
         storage::CompressedTexSubImage2DARB.set_ptr(loadfn("glCompressedTexSubImage2DARB"));
         storage::CompressedTexSubImage3D.set_ptr(loadfn("glCompressedTexSubImage3D"));
         storage::CompressedTexSubImage3DARB.set_ptr(loadfn("glCompressedTexSubImage3DARB"));
         storage::CompressedTextureImage1DEXT.set_ptr(loadfn("glCompressedTextureImage1DEXT"));
         storage::CompressedTextureImage2DEXT.set_ptr(loadfn("glCompressedTextureImage2DEXT"));
         storage::CompressedTextureImage3DEXT.set_ptr(loadfn("glCompressedTextureImage3DEXT"));
         storage::CompressedTextureSubImage1D.set_ptr(loadfn("glCompressedTextureSubImage1D"));
         storage::CompressedTextureSubImage1DEXT.set_ptr(loadfn("glCompressedTextureSubImage1DEXT"));
         storage::CompressedTextureSubImage2D.set_ptr(loadfn("glCompressedTextureSubImage2D"));
         storage::CompressedTextureSubImage2DEXT.set_ptr(loadfn("glCompressedTextureSubImage2DEXT"));
         storage::CompressedTextureSubImage3D.set_ptr(loadfn("glCompressedTextureSubImage3D"));
         storage::CompressedTextureSubImage3DEXT.set_ptr(loadfn("glCompressedTextureSubImage3DEXT"));
         storage::ConservativeRasterParameterfNV.set_ptr(loadfn("glConservativeRasterParameterfNV"));
         storage::ConservativeRasterParameteriNV.set_ptr(loadfn("glConservativeRasterParameteriNV"));
         storage::ConvolutionFilter1DEXT.set_ptr(loadfn("glConvolutionFilter1DEXT"));
         storage::ConvolutionFilter2DEXT.set_ptr(loadfn("glConvolutionFilter2DEXT"));
         storage::ConvolutionParameterfEXT.set_ptr(loadfn("glConvolutionParameterfEXT"));
         storage::ConvolutionParameterfvEXT.set_ptr(loadfn("glConvolutionParameterfvEXT"));
         storage::ConvolutionParameteriEXT.set_ptr(loadfn("glConvolutionParameteriEXT"));
         storage::ConvolutionParameterivEXT.set_ptr(loadfn("glConvolutionParameterivEXT"));
         storage::ConvolutionParameterxOES.set_ptr(loadfn("glConvolutionParameterxOES"));
         storage::ConvolutionParameterxvOES.set_ptr(loadfn("glConvolutionParameterxvOES"));
         storage::CopyBufferSubData.set_ptr(loadfn("glCopyBufferSubData"));
         storage::CopyColorSubTableEXT.set_ptr(loadfn("glCopyColorSubTableEXT"));
         storage::CopyColorTableSGI.set_ptr(loadfn("glCopyColorTableSGI"));
         storage::CopyConvolutionFilter1DEXT.set_ptr(loadfn("glCopyConvolutionFilter1DEXT"));
         storage::CopyConvolutionFilter2DEXT.set_ptr(loadfn("glCopyConvolutionFilter2DEXT"));
         storage::CopyImageSubData.set_ptr(loadfn("glCopyImageSubData"));
         storage::CopyImageSubDataNV.set_ptr(loadfn("glCopyImageSubDataNV"));
         storage::CopyMultiTexImage1DEXT.set_ptr(loadfn("glCopyMultiTexImage1DEXT"));
         storage::CopyMultiTexImage2DEXT.set_ptr(loadfn("glCopyMultiTexImage2DEXT"));
         storage::CopyMultiTexSubImage1DEXT.set_ptr(loadfn("glCopyMultiTexSubImage1DEXT"));
         storage::CopyMultiTexSubImage2DEXT.set_ptr(loadfn("glCopyMultiTexSubImage2DEXT"));
         storage::CopyMultiTexSubImage3DEXT.set_ptr(loadfn("glCopyMultiTexSubImage3DEXT"));
         storage::CopyNamedBufferSubData.set_ptr(loadfn("glCopyNamedBufferSubData"));
         storage::CopyPathNV.set_ptr(loadfn("glCopyPathNV"));
         storage::CopyTexImage1D.set_ptr(loadfn("glCopyTexImage1D"));
         storage::CopyTexImage1DEXT.set_ptr(loadfn("glCopyTexImage1DEXT"));
         storage::CopyTexImage2D.set_ptr(loadfn("glCopyTexImage2D"));
         storage::CopyTexImage2DEXT.set_ptr(loadfn("glCopyTexImage2DEXT"));
         storage::CopyTexSubImage1D.set_ptr(loadfn("glCopyTexSubImage1D"));
         storage::CopyTexSubImage1DEXT.set_ptr(loadfn("glCopyTexSubImage1DEXT"));
         storage::CopyTexSubImage2D.set_ptr(loadfn("glCopyTexSubImage2D"));
         storage::CopyTexSubImage2DEXT.set_ptr(loadfn("glCopyTexSubImage2DEXT"));
         storage::CopyTexSubImage3D.set_ptr(loadfn("glCopyTexSubImage3D"));
         storage::CopyTexSubImage3DEXT.set_ptr(loadfn("glCopyTexSubImage3DEXT"));
         storage::CopyTextureImage1DEXT.set_ptr(loadfn("glCopyTextureImage1DEXT"));
         storage::CopyTextureImage2DEXT.set_ptr(loadfn("glCopyTextureImage2DEXT"));
         storage::CopyTextureSubImage1D.set_ptr(loadfn("glCopyTextureSubImage1D"));
         storage::CopyTextureSubImage1DEXT.set_ptr(loadfn("glCopyTextureSubImage1DEXT"));
         storage::CopyTextureSubImage2D.set_ptr(loadfn("glCopyTextureSubImage2D"));
         storage::CopyTextureSubImage2DEXT.set_ptr(loadfn("glCopyTextureSubImage2DEXT"));
         storage::CopyTextureSubImage3D.set_ptr(loadfn("glCopyTextureSubImage3D"));
         storage::CopyTextureSubImage3DEXT.set_ptr(loadfn("glCopyTextureSubImage3DEXT"));
         storage::CoverFillPathInstancedNV.set_ptr(loadfn("glCoverFillPathInstancedNV"));
         storage::CoverFillPathNV.set_ptr(loadfn("glCoverFillPathNV"));
         storage::CoverStrokePathInstancedNV.set_ptr(loadfn("glCoverStrokePathInstancedNV"));
         storage::CoverStrokePathNV.set_ptr(loadfn("glCoverStrokePathNV"));
         storage::CoverageModulationNV.set_ptr(loadfn("glCoverageModulationNV"));
         storage::CoverageModulationTableNV.set_ptr(loadfn("glCoverageModulationTableNV"));
         storage::CreateBuffers.set_ptr(loadfn("glCreateBuffers"));
         storage::CreateCommandListsNV.set_ptr(loadfn("glCreateCommandListsNV"));
         storage::CreateFramebuffers.set_ptr(loadfn("glCreateFramebuffers"));
         storage::CreateMemoryObjectsEXT.set_ptr(loadfn("glCreateMemoryObjectsEXT"));
         storage::CreatePerfQueryINTEL.set_ptr(loadfn("glCreatePerfQueryINTEL"));
         storage::CreateProgram.set_ptr(loadfn("glCreateProgram"));
         storage::CreateProgramObjectARB.set_ptr(loadfn("glCreateProgramObjectARB"));
         storage::CreateProgramPipelines.set_ptr(loadfn("glCreateProgramPipelines"));
         storage::CreateProgressFenceNVX.set_ptr(loadfn("glCreateProgressFenceNVX"));
         storage::CreateQueries.set_ptr(loadfn("glCreateQueries"));
         storage::CreateRenderbuffers.set_ptr(loadfn("glCreateRenderbuffers"));
         storage::CreateSamplers.set_ptr(loadfn("glCreateSamplers"));
         storage::CreateSemaphoresNV.set_ptr(loadfn("glCreateSemaphoresNV"));
         storage::CreateShader.set_ptr(loadfn("glCreateShader"));
         storage::CreateShaderObjectARB.set_ptr(loadfn("glCreateShaderObjectARB"));
         storage::CreateShaderProgramEXT.set_ptr(loadfn("glCreateShaderProgramEXT"));
         storage::CreateShaderProgramv.set_ptr(loadfn("glCreateShaderProgramv"));
         storage::CreateStatesNV.set_ptr(loadfn("glCreateStatesNV"));
         storage::CreateSyncFromCLeventARB.set_ptr(loadfn("glCreateSyncFromCLeventARB"));
         storage::CreateTextures.set_ptr(loadfn("glCreateTextures"));
         storage::CreateTransformFeedbacks.set_ptr(loadfn("glCreateTransformFeedbacks"));
         storage::CreateVertexArrays.set_ptr(loadfn("glCreateVertexArrays"));
         storage::CullFace.set_ptr(loadfn("glCullFace"));
         storage::CullParameterdvEXT.set_ptr(loadfn("glCullParameterdvEXT"));
         storage::CullParameterfvEXT.set_ptr(loadfn("glCullParameterfvEXT"));
         storage::CurrentPaletteMatrixARB.set_ptr(loadfn("glCurrentPaletteMatrixARB"));
         storage::DebugMessageCallback.set_ptr(loadfn("glDebugMessageCallback"));
         storage::DebugMessageCallbackAMD.set_ptr(loadfn("glDebugMessageCallbackAMD"));
         storage::DebugMessageCallbackARB.set_ptr(loadfn("glDebugMessageCallbackARB"));
         storage::DebugMessageControl.set_ptr(loadfn("glDebugMessageControl"));
         storage::DebugMessageControlARB.set_ptr(loadfn("glDebugMessageControlARB"));
         storage::DebugMessageEnableAMD.set_ptr(loadfn("glDebugMessageEnableAMD"));
         storage::DebugMessageInsert.set_ptr(loadfn("glDebugMessageInsert"));
         storage::DebugMessageInsertAMD.set_ptr(loadfn("glDebugMessageInsertAMD"));
         storage::DebugMessageInsertARB.set_ptr(loadfn("glDebugMessageInsertARB"));
         storage::DeformSGIX.set_ptr(loadfn("glDeformSGIX"));
         storage::DeformationMap3dSGIX.set_ptr(loadfn("glDeformationMap3dSGIX"));
         storage::DeformationMap3fSGIX.set_ptr(loadfn("glDeformationMap3fSGIX"));
         storage::DeleteAsyncMarkersSGIX.set_ptr(loadfn("glDeleteAsyncMarkersSGIX"));
         storage::DeleteBuffers.set_ptr(loadfn("glDeleteBuffers"));
         storage::DeleteBuffersARB.set_ptr(loadfn("glDeleteBuffersARB"));
         storage::DeleteCommandListsNV.set_ptr(loadfn("glDeleteCommandListsNV"));
         storage::DeleteFencesAPPLE.set_ptr(loadfn("glDeleteFencesAPPLE"));
         storage::DeleteFencesNV.set_ptr(loadfn("glDeleteFencesNV"));
         storage::DeleteFragmentShaderATI.set_ptr(loadfn("glDeleteFragmentShaderATI"));
         storage::DeleteFramebuffers.set_ptr(loadfn("glDeleteFramebuffers"));
         storage::DeleteFramebuffersEXT.set_ptr(loadfn("glDeleteFramebuffersEXT"));
         storage::DeleteMemoryObjectsEXT.set_ptr(loadfn("glDeleteMemoryObjectsEXT"));
         storage::DeleteNamedStringARB.set_ptr(loadfn("glDeleteNamedStringARB"));
         storage::DeleteNamesAMD.set_ptr(loadfn("glDeleteNamesAMD"));
         storage::DeleteObjectARB.set_ptr(loadfn("glDeleteObjectARB"));
         storage::DeleteOcclusionQueriesNV.set_ptr(loadfn("glDeleteOcclusionQueriesNV"));
         storage::DeletePathsNV.set_ptr(loadfn("glDeletePathsNV"));
         storage::DeletePerfMonitorsAMD.set_ptr(loadfn("glDeletePerfMonitorsAMD"));
         storage::DeletePerfQueryINTEL.set_ptr(loadfn("glDeletePerfQueryINTEL"));
         storage::DeleteProgram.set_ptr(loadfn("glDeleteProgram"));
         storage::DeleteProgramPipelines.set_ptr(loadfn("glDeleteProgramPipelines"));
         storage::DeleteProgramsARB.set_ptr(loadfn("glDeleteProgramsARB"));
         storage::DeleteProgramsNV.set_ptr(loadfn("glDeleteProgramsNV"));
         storage::DeleteQueries.set_ptr(loadfn("glDeleteQueries"));
         storage::DeleteQueriesARB.set_ptr(loadfn("glDeleteQueriesARB"));
         storage::DeleteQueryResourceTagNV.set_ptr(loadfn("glDeleteQueryResourceTagNV"));
         storage::DeleteRenderbuffers.set_ptr(loadfn("glDeleteRenderbuffers"));
         storage::DeleteRenderbuffersEXT.set_ptr(loadfn("glDeleteRenderbuffersEXT"));
         storage::DeleteSamplers.set_ptr(loadfn("glDeleteSamplers"));
         storage::DeleteSemaphoresEXT.set_ptr(loadfn("glDeleteSemaphoresEXT"));
         storage::DeleteShader.set_ptr(loadfn("glDeleteShader"));
         storage::DeleteStatesNV.set_ptr(loadfn("glDeleteStatesNV"));
         storage::DeleteSync.set_ptr(loadfn("glDeleteSync"));
         storage::DeleteTextures.set_ptr(loadfn("glDeleteTextures"));
         storage::DeleteTexturesEXT.set_ptr(loadfn("glDeleteTexturesEXT"));
         storage::DeleteTransformFeedbacks.set_ptr(loadfn("glDeleteTransformFeedbacks"));
         storage::DeleteTransformFeedbacksNV.set_ptr(loadfn("glDeleteTransformFeedbacksNV"));
         storage::DeleteVertexArrays.set_ptr(loadfn("glDeleteVertexArrays"));
         storage::DeleteVertexArraysAPPLE.set_ptr(loadfn("glDeleteVertexArraysAPPLE"));
         storage::DeleteVertexShaderEXT.set_ptr(loadfn("glDeleteVertexShaderEXT"));
         storage::DepthBoundsEXT.set_ptr(loadfn("glDepthBoundsEXT"));
         storage::DepthBoundsdNV.set_ptr(loadfn("glDepthBoundsdNV"));
         storage::DepthFunc.set_ptr(loadfn("glDepthFunc"));
         storage::DepthMask.set_ptr(loadfn("glDepthMask"));
         storage::DepthRange.set_ptr(loadfn("glDepthRange"));
         storage::DepthRangeArraydvNV.set_ptr(loadfn("glDepthRangeArraydvNV"));
         storage::DepthRangeArrayv.set_ptr(loadfn("glDepthRangeArrayv"));
         storage::DepthRangeIndexed.set_ptr(loadfn("glDepthRangeIndexed"));
         storage::DepthRangeIndexeddNV.set_ptr(loadfn("glDepthRangeIndexeddNV"));
         storage::DepthRangedNV.set_ptr(loadfn("glDepthRangedNV"));
         storage::DepthRangef.set_ptr(loadfn("glDepthRangef"));
         storage::DepthRangefOES.set_ptr(loadfn("glDepthRangefOES"));
         storage::DepthRangexOES.set_ptr(loadfn("glDepthRangexOES"));
         storage::DetachObjectARB.set_ptr(loadfn("glDetachObjectARB"));
         storage::DetachShader.set_ptr(loadfn("glDetachShader"));
         storage::DetailTexFuncSGIS.set_ptr(loadfn("glDetailTexFuncSGIS"));
         storage::Disable.set_ptr(loadfn("glDisable"));
         storage::DisableClientStateIndexedEXT.set_ptr(loadfn("glDisableClientStateIndexedEXT"));
         storage::DisableClientStateiEXT.set_ptr(loadfn("glDisableClientStateiEXT"));
         storage::DisableIndexedEXT.set_ptr(loadfn("glDisableIndexedEXT"));
         storage::DisableVariantClientStateEXT.set_ptr(loadfn("glDisableVariantClientStateEXT"));
         storage::DisableVertexArrayAttrib.set_ptr(loadfn("glDisableVertexArrayAttrib"));
         storage::DisableVertexArrayAttribEXT.set_ptr(loadfn("glDisableVertexArrayAttribEXT"));
         storage::DisableVertexArrayEXT.set_ptr(loadfn("glDisableVertexArrayEXT"));
         storage::DisableVertexAttribAPPLE.set_ptr(loadfn("glDisableVertexAttribAPPLE"));
         storage::DisableVertexAttribArray.set_ptr(loadfn("glDisableVertexAttribArray"));
         storage::DisableVertexAttribArrayARB.set_ptr(loadfn("glDisableVertexAttribArrayARB"));
         storage::Disablei.set_ptr(loadfn("glDisablei"));
         storage::DispatchCompute.set_ptr(loadfn("glDispatchCompute"));
         storage::DispatchComputeGroupSizeARB.set_ptr(loadfn("glDispatchComputeGroupSizeARB"));
         storage::DispatchComputeIndirect.set_ptr(loadfn("glDispatchComputeIndirect"));
         storage::DrawArrays.set_ptr(loadfn("glDrawArrays"));
         storage::DrawArraysEXT.set_ptr(loadfn("glDrawArraysEXT"));
         storage::DrawArraysIndirect.set_ptr(loadfn("glDrawArraysIndirect"));
         storage::DrawArraysInstanced.set_ptr(loadfn("glDrawArraysInstanced"));
         storage::DrawArraysInstancedARB.set_ptr(loadfn("glDrawArraysInstancedARB"));
         storage::DrawArraysInstancedBaseInstance.set_ptr(loadfn("glDrawArraysInstancedBaseInstance"));
         storage::DrawArraysInstancedEXT.set_ptr(loadfn("glDrawArraysInstancedEXT"));
         storage::DrawBuffer.set_ptr(loadfn("glDrawBuffer"));
         storage::DrawBuffers.set_ptr(loadfn("glDrawBuffers"));
         storage::DrawBuffersARB.set_ptr(loadfn("glDrawBuffersARB"));
         storage::DrawBuffersATI.set_ptr(loadfn("glDrawBuffersATI"));
         storage::DrawCommandsAddressNV.set_ptr(loadfn("glDrawCommandsAddressNV"));
         storage::DrawCommandsNV.set_ptr(loadfn("glDrawCommandsNV"));
         storage::DrawCommandsStatesAddressNV.set_ptr(loadfn("glDrawCommandsStatesAddressNV"));
         storage::DrawCommandsStatesNV.set_ptr(loadfn("glDrawCommandsStatesNV"));
         storage::DrawElementArrayAPPLE.set_ptr(loadfn("glDrawElementArrayAPPLE"));
         storage::DrawElementArrayATI.set_ptr(loadfn("glDrawElementArrayATI"));
         storage::DrawElements.set_ptr(loadfn("glDrawElements"));
         storage::DrawElementsBaseVertex.set_ptr(loadfn("glDrawElementsBaseVertex"));
         storage::DrawElementsIndirect.set_ptr(loadfn("glDrawElementsIndirect"));
         storage::DrawElementsInstanced.set_ptr(loadfn("glDrawElementsInstanced"));
         storage::DrawElementsInstancedARB.set_ptr(loadfn("glDrawElementsInstancedARB"));
         storage::DrawElementsInstancedBaseInstance.set_ptr(loadfn("glDrawElementsInstancedBaseInstance"));
         storage::DrawElementsInstancedBaseVertex.set_ptr(loadfn("glDrawElementsInstancedBaseVertex"));
         storage::DrawElementsInstancedBaseVertexBaseInstance.set_ptr(loadfn("glDrawElementsInstancedBaseVertexBaseInstance"));
         storage::DrawElementsInstancedEXT.set_ptr(loadfn("glDrawElementsInstancedEXT"));
         storage::DrawMeshArraysSUN.set_ptr(loadfn("glDrawMeshArraysSUN"));
         storage::DrawMeshTasksIndirectNV.set_ptr(loadfn("glDrawMeshTasksIndirectNV"));
         storage::DrawMeshTasksNV.set_ptr(loadfn("glDrawMeshTasksNV"));
         storage::DrawRangeElementArrayAPPLE.set_ptr(loadfn("glDrawRangeElementArrayAPPLE"));
         storage::DrawRangeElementArrayATI.set_ptr(loadfn("glDrawRangeElementArrayATI"));
         storage::DrawRangeElements.set_ptr(loadfn("glDrawRangeElements"));
         storage::DrawRangeElementsBaseVertex.set_ptr(loadfn("glDrawRangeElementsBaseVertex"));
         storage::DrawRangeElementsEXT.set_ptr(loadfn("glDrawRangeElementsEXT"));
         storage::DrawTextureNV.set_ptr(loadfn("glDrawTextureNV"));
         storage::DrawTransformFeedback.set_ptr(loadfn("glDrawTransformFeedback"));
         storage::DrawTransformFeedbackInstanced.set_ptr(loadfn("glDrawTransformFeedbackInstanced"));
         storage::DrawTransformFeedbackNV.set_ptr(loadfn("glDrawTransformFeedbackNV"));
         storage::DrawTransformFeedbackStream.set_ptr(loadfn("glDrawTransformFeedbackStream"));
         storage::DrawTransformFeedbackStreamInstanced.set_ptr(loadfn("glDrawTransformFeedbackStreamInstanced"));
         storage::DrawVkImageNV.set_ptr(loadfn("glDrawVkImageNV"));
         storage::EGLImageTargetTexStorageEXT.set_ptr(loadfn("glEGLImageTargetTexStorageEXT"));
         storage::EGLImageTargetTextureStorageEXT.set_ptr(loadfn("glEGLImageTargetTextureStorageEXT"));
         storage::EdgeFlagFormatNV.set_ptr(loadfn("glEdgeFlagFormatNV"));
         storage::EdgeFlagPointerEXT.set_ptr(loadfn("glEdgeFlagPointerEXT"));
         storage::EdgeFlagPointerListIBM.set_ptr(loadfn("glEdgeFlagPointerListIBM"));
         storage::ElementPointerAPPLE.set_ptr(loadfn("glElementPointerAPPLE"));
         storage::ElementPointerATI.set_ptr(loadfn("glElementPointerATI"));
         storage::Enable.set_ptr(loadfn("glEnable"));
         storage::EnableClientStateIndexedEXT.set_ptr(loadfn("glEnableClientStateIndexedEXT"));
         storage::EnableClientStateiEXT.set_ptr(loadfn("glEnableClientStateiEXT"));
         storage::EnableIndexedEXT.set_ptr(loadfn("glEnableIndexedEXT"));
         storage::EnableVariantClientStateEXT.set_ptr(loadfn("glEnableVariantClientStateEXT"));
         storage::EnableVertexArrayAttrib.set_ptr(loadfn("glEnableVertexArrayAttrib"));
         storage::EnableVertexArrayAttribEXT.set_ptr(loadfn("glEnableVertexArrayAttribEXT"));
         storage::EnableVertexArrayEXT.set_ptr(loadfn("glEnableVertexArrayEXT"));
         storage::EnableVertexAttribAPPLE.set_ptr(loadfn("glEnableVertexAttribAPPLE"));
         storage::EnableVertexAttribArray.set_ptr(loadfn("glEnableVertexAttribArray"));
         storage::EnableVertexAttribArrayARB.set_ptr(loadfn("glEnableVertexAttribArrayARB"));
         storage::Enablei.set_ptr(loadfn("glEnablei"));
         storage::EndConditionalRender.set_ptr(loadfn("glEndConditionalRender"));
         storage::EndConditionalRenderNV.set_ptr(loadfn("glEndConditionalRenderNV"));
         storage::EndConditionalRenderNVX.set_ptr(loadfn("glEndConditionalRenderNVX"));
         storage::EndFragmentShaderATI.set_ptr(loadfn("glEndFragmentShaderATI"));
         storage::EndOcclusionQueryNV.set_ptr(loadfn("glEndOcclusionQueryNV"));
         storage::EndPerfMonitorAMD.set_ptr(loadfn("glEndPerfMonitorAMD"));
         storage::EndPerfQueryINTEL.set_ptr(loadfn("glEndPerfQueryINTEL"));
         storage::EndQuery.set_ptr(loadfn("glEndQuery"));
         storage::EndQueryARB.set_ptr(loadfn("glEndQueryARB"));
         storage::EndQueryIndexed.set_ptr(loadfn("glEndQueryIndexed"));
         storage::EndTransformFeedback.set_ptr(loadfn("glEndTransformFeedback"));
         storage::EndTransformFeedbackEXT.set_ptr(loadfn("glEndTransformFeedbackEXT"));
         storage::EndTransformFeedbackNV.set_ptr(loadfn("glEndTransformFeedbackNV"));
         storage::EndVertexShaderEXT.set_ptr(loadfn("glEndVertexShaderEXT"));
         storage::EndVideoCaptureNV.set_ptr(loadfn("glEndVideoCaptureNV"));
         storage::EvalCoord1xOES.set_ptr(loadfn("glEvalCoord1xOES"));
         storage::EvalCoord1xvOES.set_ptr(loadfn("glEvalCoord1xvOES"));
         storage::EvalCoord2xOES.set_ptr(loadfn("glEvalCoord2xOES"));
         storage::EvalCoord2xvOES.set_ptr(loadfn("glEvalCoord2xvOES"));
         storage::EvalMapsNV.set_ptr(loadfn("glEvalMapsNV"));
         storage::EvaluateDepthValuesARB.set_ptr(loadfn("glEvaluateDepthValuesARB"));
         storage::ExecuteProgramNV.set_ptr(loadfn("glExecuteProgramNV"));
         storage::ExtractComponentEXT.set_ptr(loadfn("glExtractComponentEXT"));
         storage::FeedbackBufferxOES.set_ptr(loadfn("glFeedbackBufferxOES"));
         storage::FenceSync.set_ptr(loadfn("glFenceSync"));
         storage::FinalCombinerInputNV.set_ptr(loadfn("glFinalCombinerInputNV"));
         storage::Finish.set_ptr(loadfn("glFinish"));
         storage::FinishAsyncSGIX.set_ptr(loadfn("glFinishAsyncSGIX"));
         storage::FinishFenceAPPLE.set_ptr(loadfn("glFinishFenceAPPLE"));
         storage::FinishFenceNV.set_ptr(loadfn("glFinishFenceNV"));
         storage::FinishObjectAPPLE.set_ptr(loadfn("glFinishObjectAPPLE"));
         storage::FinishTextureSUNX.set_ptr(loadfn("glFinishTextureSUNX"));
         storage::Flush.set_ptr(loadfn("glFlush"));
         storage::FlushMappedBufferRange.set_ptr(loadfn("glFlushMappedBufferRange"));
         storage::FlushMappedBufferRangeAPPLE.set_ptr(loadfn("glFlushMappedBufferRangeAPPLE"));
         storage::FlushMappedNamedBufferRange.set_ptr(loadfn("glFlushMappedNamedBufferRange"));
         storage::FlushMappedNamedBufferRangeEXT.set_ptr(loadfn("glFlushMappedNamedBufferRangeEXT"));
         storage::FlushPixelDataRangeNV.set_ptr(loadfn("glFlushPixelDataRangeNV"));
         storage::FlushRasterSGIX.set_ptr(loadfn("glFlushRasterSGIX"));
         storage::FlushStaticDataIBM.set_ptr(loadfn("glFlushStaticDataIBM"));
         storage::FlushVertexArrayRangeAPPLE.set_ptr(loadfn("glFlushVertexArrayRangeAPPLE"));
         storage::FlushVertexArrayRangeNV.set_ptr(loadfn("glFlushVertexArrayRangeNV"));
         storage::FogCoordFormatNV.set_ptr(loadfn("glFogCoordFormatNV"));
         storage::FogCoordPointerEXT.set_ptr(loadfn("glFogCoordPointerEXT"));
         storage::FogCoordPointerListIBM.set_ptr(loadfn("glFogCoordPointerListIBM"));
         storage::FogCoorddEXT.set_ptr(loadfn("glFogCoorddEXT"));
         storage::FogCoorddvEXT.set_ptr(loadfn("glFogCoorddvEXT"));
         storage::FogCoordfEXT.set_ptr(loadfn("glFogCoordfEXT"));
         storage::FogCoordfvEXT.set_ptr(loadfn("glFogCoordfvEXT"));
         storage::FogCoordhNV.set_ptr(loadfn("glFogCoordhNV"));
         storage::FogCoordhvNV.set_ptr(loadfn("glFogCoordhvNV"));
         storage::FogFuncSGIS.set_ptr(loadfn("glFogFuncSGIS"));
         storage::FogxOES.set_ptr(loadfn("glFogxOES"));
         storage::FogxvOES.set_ptr(loadfn("glFogxvOES"));
         storage::FragmentColorMaterialSGIX.set_ptr(loadfn("glFragmentColorMaterialSGIX"));
         storage::FragmentCoverageColorNV.set_ptr(loadfn("glFragmentCoverageColorNV"));
         storage::FragmentLightModelfSGIX.set_ptr(loadfn("glFragmentLightModelfSGIX"));
         storage::FragmentLightModelfvSGIX.set_ptr(loadfn("glFragmentLightModelfvSGIX"));
         storage::FragmentLightModeliSGIX.set_ptr(loadfn("glFragmentLightModeliSGIX"));
         storage::FragmentLightModelivSGIX.set_ptr(loadfn("glFragmentLightModelivSGIX"));
         storage::FragmentLightfSGIX.set_ptr(loadfn("glFragmentLightfSGIX"));
         storage::FragmentLightfvSGIX.set_ptr(loadfn("glFragmentLightfvSGIX"));
         storage::FragmentLightiSGIX.set_ptr(loadfn("glFragmentLightiSGIX"));
         storage::FragmentLightivSGIX.set_ptr(loadfn("glFragmentLightivSGIX"));
         storage::FragmentMaterialfSGIX.set_ptr(loadfn("glFragmentMaterialfSGIX"));
         storage::FragmentMaterialfvSGIX.set_ptr(loadfn("glFragmentMaterialfvSGIX"));
         storage::FragmentMaterialiSGIX.set_ptr(loadfn("glFragmentMaterialiSGIX"));
         storage::FragmentMaterialivSGIX.set_ptr(loadfn("glFragmentMaterialivSGIX"));
         storage::FrameTerminatorGREMEDY.set_ptr(loadfn("glFrameTerminatorGREMEDY"));
         storage::FrameZoomSGIX.set_ptr(loadfn("glFrameZoomSGIX"));
         storage::FramebufferDrawBufferEXT.set_ptr(loadfn("glFramebufferDrawBufferEXT"));
         storage::FramebufferDrawBuffersEXT.set_ptr(loadfn("glFramebufferDrawBuffersEXT"));
         storage::FramebufferFetchBarrierEXT.set_ptr(loadfn("glFramebufferFetchBarrierEXT"));
         storage::FramebufferParameteri.set_ptr(loadfn("glFramebufferParameteri"));
         storage::FramebufferParameteriMESA.set_ptr(loadfn("glFramebufferParameteriMESA"));
         storage::FramebufferReadBufferEXT.set_ptr(loadfn("glFramebufferReadBufferEXT"));
         storage::FramebufferRenderbuffer.set_ptr(loadfn("glFramebufferRenderbuffer"));
         storage::FramebufferRenderbufferEXT.set_ptr(loadfn("glFramebufferRenderbufferEXT"));
         storage::FramebufferSampleLocationsfvARB.set_ptr(loadfn("glFramebufferSampleLocationsfvARB"));
         storage::FramebufferSampleLocationsfvNV.set_ptr(loadfn("glFramebufferSampleLocationsfvNV"));
         storage::FramebufferSamplePositionsfvAMD.set_ptr(loadfn("glFramebufferSamplePositionsfvAMD"));
         storage::FramebufferTexture.set_ptr(loadfn("glFramebufferTexture"));
         storage::FramebufferTexture1D.set_ptr(loadfn("glFramebufferTexture1D"));
         storage::FramebufferTexture1DEXT.set_ptr(loadfn("glFramebufferTexture1DEXT"));
         storage::FramebufferTexture2D.set_ptr(loadfn("glFramebufferTexture2D"));
         storage::FramebufferTexture2DEXT.set_ptr(loadfn("glFramebufferTexture2DEXT"));
         storage::FramebufferTexture3D.set_ptr(loadfn("glFramebufferTexture3D"));
         storage::FramebufferTexture3DEXT.set_ptr(loadfn("glFramebufferTexture3DEXT"));
         storage::FramebufferTextureARB.set_ptr(loadfn("glFramebufferTextureARB"));
         storage::FramebufferTextureEXT.set_ptr(loadfn("glFramebufferTextureEXT"));
         storage::FramebufferTextureFaceARB.set_ptr(loadfn("glFramebufferTextureFaceARB"));
         storage::FramebufferTextureFaceEXT.set_ptr(loadfn("glFramebufferTextureFaceEXT"));
         storage::FramebufferTextureLayer.set_ptr(loadfn("glFramebufferTextureLayer"));
         storage::FramebufferTextureLayerARB.set_ptr(loadfn("glFramebufferTextureLayerARB"));
         storage::FramebufferTextureLayerEXT.set_ptr(loadfn("glFramebufferTextureLayerEXT"));
         storage::FramebufferTextureMultiviewOVR.set_ptr(loadfn("glFramebufferTextureMultiviewOVR"));
         storage::FreeObjectBufferATI.set_ptr(loadfn("glFreeObjectBufferATI"));
         storage::FrontFace.set_ptr(loadfn("glFrontFace"));
         storage::FrustumfOES.set_ptr(loadfn("glFrustumfOES"));
         storage::FrustumxOES.set_ptr(loadfn("glFrustumxOES"));
         storage::GenAsyncMarkersSGIX.set_ptr(loadfn("glGenAsyncMarkersSGIX"));
         storage::GenBuffers.set_ptr(loadfn("glGenBuffers"));
         storage::GenBuffersARB.set_ptr(loadfn("glGenBuffersARB"));
         storage::GenFencesAPPLE.set_ptr(loadfn("glGenFencesAPPLE"));
         storage::GenFencesNV.set_ptr(loadfn("glGenFencesNV"));
         storage::GenFragmentShadersATI.set_ptr(loadfn("glGenFragmentShadersATI"));
         storage::GenFramebuffers.set_ptr(loadfn("glGenFramebuffers"));
         storage::GenFramebuffersEXT.set_ptr(loadfn("glGenFramebuffersEXT"));
         storage::GenNamesAMD.set_ptr(loadfn("glGenNamesAMD"));
         storage::GenOcclusionQueriesNV.set_ptr(loadfn("glGenOcclusionQueriesNV"));
         storage::GenPathsNV.set_ptr(loadfn("glGenPathsNV"));
         storage::GenPerfMonitorsAMD.set_ptr(loadfn("glGenPerfMonitorsAMD"));
         storage::GenProgramPipelines.set_ptr(loadfn("glGenProgramPipelines"));
         storage::GenProgramsARB.set_ptr(loadfn("glGenProgramsARB"));
         storage::GenProgramsNV.set_ptr(loadfn("glGenProgramsNV"));
         storage::GenQueries.set_ptr(loadfn("glGenQueries"));
         storage::GenQueriesARB.set_ptr(loadfn("glGenQueriesARB"));
         storage::GenQueryResourceTagNV.set_ptr(loadfn("glGenQueryResourceTagNV"));
         storage::GenRenderbuffers.set_ptr(loadfn("glGenRenderbuffers"));
         storage::GenRenderbuffersEXT.set_ptr(loadfn("glGenRenderbuffersEXT"));
         storage::GenSamplers.set_ptr(loadfn("glGenSamplers"));
         storage::GenSemaphoresEXT.set_ptr(loadfn("glGenSemaphoresEXT"));
         storage::GenSymbolsEXT.set_ptr(loadfn("glGenSymbolsEXT"));
         storage::GenTextures.set_ptr(loadfn("glGenTextures"));
         storage::GenTexturesEXT.set_ptr(loadfn("glGenTexturesEXT"));
         storage::GenTransformFeedbacks.set_ptr(loadfn("glGenTransformFeedbacks"));
         storage::GenTransformFeedbacksNV.set_ptr(loadfn("glGenTransformFeedbacksNV"));
         storage::GenVertexArrays.set_ptr(loadfn("glGenVertexArrays"));
         storage::GenVertexArraysAPPLE.set_ptr(loadfn("glGenVertexArraysAPPLE"));
         storage::GenVertexShadersEXT.set_ptr(loadfn("glGenVertexShadersEXT"));
         storage::GenerateMipmap.set_ptr(loadfn("glGenerateMipmap"));
         storage::GenerateMipmapEXT.set_ptr(loadfn("glGenerateMipmapEXT"));
         storage::GenerateMultiTexMipmapEXT.set_ptr(loadfn("glGenerateMultiTexMipmapEXT"));
         storage::GenerateTextureMipmap.set_ptr(loadfn("glGenerateTextureMipmap"));
         storage::GenerateTextureMipmapEXT.set_ptr(loadfn("glGenerateTextureMipmapEXT"));
         storage::GetActiveAtomicCounterBufferiv.set_ptr(loadfn("glGetActiveAtomicCounterBufferiv"));
         storage::GetActiveAttrib.set_ptr(loadfn("glGetActiveAttrib"));
         storage::GetActiveAttribARB.set_ptr(loadfn("glGetActiveAttribARB"));
         storage::GetActiveSubroutineName.set_ptr(loadfn("glGetActiveSubroutineName"));
         storage::GetActiveSubroutineUniformName.set_ptr(loadfn("glGetActiveSubroutineUniformName"));
         storage::GetActiveSubroutineUniformiv.set_ptr(loadfn("glGetActiveSubroutineUniformiv"));
         storage::GetActiveUniform.set_ptr(loadfn("glGetActiveUniform"));
         storage::GetActiveUniformARB.set_ptr(loadfn("glGetActiveUniformARB"));
         storage::GetActiveUniformBlockName.set_ptr(loadfn("glGetActiveUniformBlockName"));
         storage::GetActiveUniformBlockiv.set_ptr(loadfn("glGetActiveUniformBlockiv"));
         storage::GetActiveUniformName.set_ptr(loadfn("glGetActiveUniformName"));
         storage::GetActiveUniformsiv.set_ptr(loadfn("glGetActiveUniformsiv"));
         storage::GetActiveVaryingNV.set_ptr(loadfn("glGetActiveVaryingNV"));
         storage::GetArrayObjectfvATI.set_ptr(loadfn("glGetArrayObjectfvATI"));
         storage::GetArrayObjectivATI.set_ptr(loadfn("glGetArrayObjectivATI"));
         storage::GetAttachedObjectsARB.set_ptr(loadfn("glGetAttachedObjectsARB"));
         storage::GetAttachedShaders.set_ptr(loadfn("glGetAttachedShaders"));
         storage::GetAttribLocation.set_ptr(loadfn("glGetAttribLocation"));
         storage::GetAttribLocationARB.set_ptr(loadfn("glGetAttribLocationARB"));
         storage::GetBooleanIndexedvEXT.set_ptr(loadfn("glGetBooleanIndexedvEXT"));
         storage::GetBooleani_v.set_ptr(loadfn("glGetBooleani_v"));
         storage::GetBooleanv.set_ptr(loadfn("glGetBooleanv"));
         storage::GetBufferParameteri64v.set_ptr(loadfn("glGetBufferParameteri64v"));
         storage::GetBufferParameteriv.set_ptr(loadfn("glGetBufferParameteriv"));
         storage::GetBufferParameterivARB.set_ptr(loadfn("glGetBufferParameterivARB"));
         storage::GetBufferParameterui64vNV.set_ptr(loadfn("glGetBufferParameterui64vNV"));
         storage::GetBufferPointerv.set_ptr(loadfn("glGetBufferPointerv"));
         storage::GetBufferPointervARB.set_ptr(loadfn("glGetBufferPointervARB"));
         storage::GetBufferSubData.set_ptr(loadfn("glGetBufferSubData"));
         storage::GetBufferSubDataARB.set_ptr(loadfn("glGetBufferSubDataARB"));
         storage::GetClipPlanefOES.set_ptr(loadfn("glGetClipPlanefOES"));
         storage::GetClipPlanexOES.set_ptr(loadfn("glGetClipPlanexOES"));
         storage::GetColorTableEXT.set_ptr(loadfn("glGetColorTableEXT"));
         storage::GetColorTableParameterfvEXT.set_ptr(loadfn("glGetColorTableParameterfvEXT"));
         storage::GetColorTableParameterfvSGI.set_ptr(loadfn("glGetColorTableParameterfvSGI"));
         storage::GetColorTableParameterivEXT.set_ptr(loadfn("glGetColorTableParameterivEXT"));
         storage::GetColorTableParameterivSGI.set_ptr(loadfn("glGetColorTableParameterivSGI"));
         storage::GetColorTableSGI.set_ptr(loadfn("glGetColorTableSGI"));
         storage::GetCombinerInputParameterfvNV.set_ptr(loadfn("glGetCombinerInputParameterfvNV"));
         storage::GetCombinerInputParameterivNV.set_ptr(loadfn("glGetCombinerInputParameterivNV"));
         storage::GetCombinerOutputParameterfvNV.set_ptr(loadfn("glGetCombinerOutputParameterfvNV"));
         storage::GetCombinerOutputParameterivNV.set_ptr(loadfn("glGetCombinerOutputParameterivNV"));
         storage::GetCombinerStageParameterfvNV.set_ptr(loadfn("glGetCombinerStageParameterfvNV"));
         storage::GetCommandHeaderNV.set_ptr(loadfn("glGetCommandHeaderNV"));
         storage::GetCompressedMultiTexImageEXT.set_ptr(loadfn("glGetCompressedMultiTexImageEXT"));
         storage::GetCompressedTexImage.set_ptr(loadfn("glGetCompressedTexImage"));
         storage::GetCompressedTexImageARB.set_ptr(loadfn("glGetCompressedTexImageARB"));
         storage::GetCompressedTextureImage.set_ptr(loadfn("glGetCompressedTextureImage"));
         storage::GetCompressedTextureImageEXT.set_ptr(loadfn("glGetCompressedTextureImageEXT"));
         storage::GetCompressedTextureSubImage.set_ptr(loadfn("glGetCompressedTextureSubImage"));
         storage::GetConvolutionFilterEXT.set_ptr(loadfn("glGetConvolutionFilterEXT"));
         storage::GetConvolutionParameterfvEXT.set_ptr(loadfn("glGetConvolutionParameterfvEXT"));
         storage::GetConvolutionParameterivEXT.set_ptr(loadfn("glGetConvolutionParameterivEXT"));
         storage::GetConvolutionParameterxvOES.set_ptr(loadfn("glGetConvolutionParameterxvOES"));
         storage::GetCoverageModulationTableNV.set_ptr(loadfn("glGetCoverageModulationTableNV"));
         storage::GetDebugMessageLog.set_ptr(loadfn("glGetDebugMessageLog"));
         storage::GetDebugMessageLogAMD.set_ptr(loadfn("glGetDebugMessageLogAMD"));
         storage::GetDebugMessageLogARB.set_ptr(loadfn("glGetDebugMessageLogARB"));
         storage::GetDetailTexFuncSGIS.set_ptr(loadfn("glGetDetailTexFuncSGIS"));
         storage::GetDoubleIndexedvEXT.set_ptr(loadfn("glGetDoubleIndexedvEXT"));
         storage::GetDoublei_v.set_ptr(loadfn("glGetDoublei_v"));
         storage::GetDoublei_vEXT.set_ptr(loadfn("glGetDoublei_vEXT"));
         storage::GetDoublev.set_ptr(loadfn("glGetDoublev"));
         storage::GetError.set_ptr(loadfn("glGetError"));
         storage::GetFenceivNV.set_ptr(loadfn("glGetFenceivNV"));
         storage::GetFinalCombinerInputParameterfvNV.set_ptr(loadfn("glGetFinalCombinerInputParameterfvNV"));
         storage::GetFinalCombinerInputParameterivNV.set_ptr(loadfn("glGetFinalCombinerInputParameterivNV"));
         storage::GetFirstPerfQueryIdINTEL.set_ptr(loadfn("glGetFirstPerfQueryIdINTEL"));
         storage::GetFixedvOES.set_ptr(loadfn("glGetFixedvOES"));
         storage::GetFloatIndexedvEXT.set_ptr(loadfn("glGetFloatIndexedvEXT"));
         storage::GetFloati_v.set_ptr(loadfn("glGetFloati_v"));
         storage::GetFloati_vEXT.set_ptr(loadfn("glGetFloati_vEXT"));
         storage::GetFloatv.set_ptr(loadfn("glGetFloatv"));
         storage::GetFogFuncSGIS.set_ptr(loadfn("glGetFogFuncSGIS"));
         storage::GetFragDataIndex.set_ptr(loadfn("glGetFragDataIndex"));
         storage::GetFragDataLocation.set_ptr(loadfn("glGetFragDataLocation"));
         storage::GetFragDataLocationEXT.set_ptr(loadfn("glGetFragDataLocationEXT"));
         storage::GetFragmentLightfvSGIX.set_ptr(loadfn("glGetFragmentLightfvSGIX"));
         storage::GetFragmentLightivSGIX.set_ptr(loadfn("glGetFragmentLightivSGIX"));
         storage::GetFragmentMaterialfvSGIX.set_ptr(loadfn("glGetFragmentMaterialfvSGIX"));
         storage::GetFragmentMaterialivSGIX.set_ptr(loadfn("glGetFragmentMaterialivSGIX"));
         storage::GetFramebufferAttachmentParameteriv.set_ptr(loadfn("glGetFramebufferAttachmentParameteriv"));
         storage::GetFramebufferAttachmentParameterivEXT.set_ptr(loadfn("glGetFramebufferAttachmentParameterivEXT"));
         storage::GetFramebufferParameterfvAMD.set_ptr(loadfn("glGetFramebufferParameterfvAMD"));
         storage::GetFramebufferParameteriv.set_ptr(loadfn("glGetFramebufferParameteriv"));
         storage::GetFramebufferParameterivEXT.set_ptr(loadfn("glGetFramebufferParameterivEXT"));
         storage::GetFramebufferParameterivMESA.set_ptr(loadfn("glGetFramebufferParameterivMESA"));
         storage::GetGraphicsResetStatus.set_ptr(loadfn("glGetGraphicsResetStatus"));
         storage::GetGraphicsResetStatusARB.set_ptr(loadfn("glGetGraphicsResetStatusARB"));
         storage::GetHandleARB.set_ptr(loadfn("glGetHandleARB"));
         storage::GetHistogramEXT.set_ptr(loadfn("glGetHistogramEXT"));
         storage::GetHistogramParameterfvEXT.set_ptr(loadfn("glGetHistogramParameterfvEXT"));
         storage::GetHistogramParameterivEXT.set_ptr(loadfn("glGetHistogramParameterivEXT"));
         storage::GetHistogramParameterxvOES.set_ptr(loadfn("glGetHistogramParameterxvOES"));
         storage::GetImageHandleARB.set_ptr(loadfn("glGetImageHandleARB"));
         storage::GetImageHandleNV.set_ptr(loadfn("glGetImageHandleNV"));
         storage::GetImageTransformParameterfvHP.set_ptr(loadfn("glGetImageTransformParameterfvHP"));
         storage::GetImageTransformParameterivHP.set_ptr(loadfn("glGetImageTransformParameterivHP"));
         storage::GetInfoLogARB.set_ptr(loadfn("glGetInfoLogARB"));
         storage::GetInstrumentsSGIX.set_ptr(loadfn("glGetInstrumentsSGIX"));
         storage::GetInteger64i_v.set_ptr(loadfn("glGetInteger64i_v"));
         storage::GetInteger64v.set_ptr(loadfn("glGetInteger64v"));
         storage::GetIntegerIndexedvEXT.set_ptr(loadfn("glGetIntegerIndexedvEXT"));
         storage::GetIntegeri_v.set_ptr(loadfn("glGetIntegeri_v"));
         storage::GetIntegerui64i_vNV.set_ptr(loadfn("glGetIntegerui64i_vNV"));
         storage::GetIntegerui64vNV.set_ptr(loadfn("glGetIntegerui64vNV"));
         storage::GetIntegerv.set_ptr(loadfn("glGetIntegerv"));
         storage::GetInternalformatSampleivNV.set_ptr(loadfn("glGetInternalformatSampleivNV"));
         storage::GetInternalformati64v.set_ptr(loadfn("glGetInternalformati64v"));
         storage::GetInternalformativ.set_ptr(loadfn("glGetInternalformativ"));
         storage::GetInvariantBooleanvEXT.set_ptr(loadfn("glGetInvariantBooleanvEXT"));
         storage::GetInvariantFloatvEXT.set_ptr(loadfn("glGetInvariantFloatvEXT"));
         storage::GetInvariantIntegervEXT.set_ptr(loadfn("glGetInvariantIntegervEXT"));
         storage::GetLightxOES.set_ptr(loadfn("glGetLightxOES"));
         storage::GetListParameterfvSGIX.set_ptr(loadfn("glGetListParameterfvSGIX"));
         storage::GetListParameterivSGIX.set_ptr(loadfn("glGetListParameterivSGIX"));
         storage::GetLocalConstantBooleanvEXT.set_ptr(loadfn("glGetLocalConstantBooleanvEXT"));
         storage::GetLocalConstantFloatvEXT.set_ptr(loadfn("glGetLocalConstantFloatvEXT"));
         storage::GetLocalConstantIntegervEXT.set_ptr(loadfn("glGetLocalConstantIntegervEXT"));
         storage::GetMapAttribParameterfvNV.set_ptr(loadfn("glGetMapAttribParameterfvNV"));
         storage::GetMapAttribParameterivNV.set_ptr(loadfn("glGetMapAttribParameterivNV"));
         storage::GetMapControlPointsNV.set_ptr(loadfn("glGetMapControlPointsNV"));
         storage::GetMapParameterfvNV.set_ptr(loadfn("glGetMapParameterfvNV"));
         storage::GetMapParameterivNV.set_ptr(loadfn("glGetMapParameterivNV"));
         storage::GetMapxvOES.set_ptr(loadfn("glGetMapxvOES"));
         storage::GetMaterialxOES.set_ptr(loadfn("glGetMaterialxOES"));
         storage::GetMemoryObjectDetachedResourcesuivNV.set_ptr(loadfn("glGetMemoryObjectDetachedResourcesuivNV"));
         storage::GetMemoryObjectParameterivEXT.set_ptr(loadfn("glGetMemoryObjectParameterivEXT"));
         storage::GetMinmaxEXT.set_ptr(loadfn("glGetMinmaxEXT"));
         storage::GetMinmaxParameterfvEXT.set_ptr(loadfn("glGetMinmaxParameterfvEXT"));
         storage::GetMinmaxParameterivEXT.set_ptr(loadfn("glGetMinmaxParameterivEXT"));
         storage::GetMultiTexEnvfvEXT.set_ptr(loadfn("glGetMultiTexEnvfvEXT"));
         storage::GetMultiTexEnvivEXT.set_ptr(loadfn("glGetMultiTexEnvivEXT"));
         storage::GetMultiTexGendvEXT.set_ptr(loadfn("glGetMultiTexGendvEXT"));
         storage::GetMultiTexGenfvEXT.set_ptr(loadfn("glGetMultiTexGenfvEXT"));
         storage::GetMultiTexGenivEXT.set_ptr(loadfn("glGetMultiTexGenivEXT"));
         storage::GetMultiTexImageEXT.set_ptr(loadfn("glGetMultiTexImageEXT"));
         storage::GetMultiTexLevelParameterfvEXT.set_ptr(loadfn("glGetMultiTexLevelParameterfvEXT"));
         storage::GetMultiTexLevelParameterivEXT.set_ptr(loadfn("glGetMultiTexLevelParameterivEXT"));
         storage::GetMultiTexParameterIivEXT.set_ptr(loadfn("glGetMultiTexParameterIivEXT"));
         storage::GetMultiTexParameterIuivEXT.set_ptr(loadfn("glGetMultiTexParameterIuivEXT"));
         storage::GetMultiTexParameterfvEXT.set_ptr(loadfn("glGetMultiTexParameterfvEXT"));
         storage::GetMultiTexParameterivEXT.set_ptr(loadfn("glGetMultiTexParameterivEXT"));
         storage::GetMultisamplefv.set_ptr(loadfn("glGetMultisamplefv"));
         storage::GetMultisamplefvNV.set_ptr(loadfn("glGetMultisamplefvNV"));
         storage::GetNamedBufferParameteri64v.set_ptr(loadfn("glGetNamedBufferParameteri64v"));
         storage::GetNamedBufferParameteriv.set_ptr(loadfn("glGetNamedBufferParameteriv"));
         storage::GetNamedBufferParameterivEXT.set_ptr(loadfn("glGetNamedBufferParameterivEXT"));
         storage::GetNamedBufferParameterui64vNV.set_ptr(loadfn("glGetNamedBufferParameterui64vNV"));
         storage::GetNamedBufferPointerv.set_ptr(loadfn("glGetNamedBufferPointerv"));
         storage::GetNamedBufferPointervEXT.set_ptr(loadfn("glGetNamedBufferPointervEXT"));
         storage::GetNamedBufferSubData.set_ptr(loadfn("glGetNamedBufferSubData"));
         storage::GetNamedBufferSubDataEXT.set_ptr(loadfn("glGetNamedBufferSubDataEXT"));
         storage::GetNamedFramebufferAttachmentParameteriv.set_ptr(loadfn("glGetNamedFramebufferAttachmentParameteriv"));
         storage::GetNamedFramebufferAttachmentParameterivEXT.set_ptr(loadfn("glGetNamedFramebufferAttachmentParameterivEXT"));
         storage::GetNamedFramebufferParameterfvAMD.set_ptr(loadfn("glGetNamedFramebufferParameterfvAMD"));
         storage::GetNamedFramebufferParameteriv.set_ptr(loadfn("glGetNamedFramebufferParameteriv"));
         storage::GetNamedFramebufferParameterivEXT.set_ptr(loadfn("glGetNamedFramebufferParameterivEXT"));
         storage::GetNamedProgramLocalParameterIivEXT.set_ptr(loadfn("glGetNamedProgramLocalParameterIivEXT"));
         storage::GetNamedProgramLocalParameterIuivEXT.set_ptr(loadfn("glGetNamedProgramLocalParameterIuivEXT"));
         storage::GetNamedProgramLocalParameterdvEXT.set_ptr(loadfn("glGetNamedProgramLocalParameterdvEXT"));
         storage::GetNamedProgramLocalParameterfvEXT.set_ptr(loadfn("glGetNamedProgramLocalParameterfvEXT"));
         storage::GetNamedProgramStringEXT.set_ptr(loadfn("glGetNamedProgramStringEXT"));
         storage::GetNamedProgramivEXT.set_ptr(loadfn("glGetNamedProgramivEXT"));
         storage::GetNamedRenderbufferParameteriv.set_ptr(loadfn("glGetNamedRenderbufferParameteriv"));
         storage::GetNamedRenderbufferParameterivEXT.set_ptr(loadfn("glGetNamedRenderbufferParameterivEXT"));
         storage::GetNamedStringARB.set_ptr(loadfn("glGetNamedStringARB"));
         storage::GetNamedStringivARB.set_ptr(loadfn("glGetNamedStringivARB"));
         storage::GetNextPerfQueryIdINTEL.set_ptr(loadfn("glGetNextPerfQueryIdINTEL"));
         storage::GetObjectBufferfvATI.set_ptr(loadfn("glGetObjectBufferfvATI"));
         storage::GetObjectBufferivATI.set_ptr(loadfn("glGetObjectBufferivATI"));
         storage::GetObjectLabel.set_ptr(loadfn("glGetObjectLabel"));
         storage::GetObjectLabelEXT.set_ptr(loadfn("glGetObjectLabelEXT"));
         storage::GetObjectParameterfvARB.set_ptr(loadfn("glGetObjectParameterfvARB"));
         storage::GetObjectParameterivAPPLE.set_ptr(loadfn("glGetObjectParameterivAPPLE"));
         storage::GetObjectParameterivARB.set_ptr(loadfn("glGetObjectParameterivARB"));
         storage::GetObjectPtrLabel.set_ptr(loadfn("glGetObjectPtrLabel"));
         storage::GetOcclusionQueryivNV.set_ptr(loadfn("glGetOcclusionQueryivNV"));
         storage::GetOcclusionQueryuivNV.set_ptr(loadfn("glGetOcclusionQueryuivNV"));
         storage::GetPathCommandsNV.set_ptr(loadfn("glGetPathCommandsNV"));
         storage::GetPathCoordsNV.set_ptr(loadfn("glGetPathCoordsNV"));
         storage::GetPathDashArrayNV.set_ptr(loadfn("glGetPathDashArrayNV"));
         storage::GetPathLengthNV.set_ptr(loadfn("glGetPathLengthNV"));
         storage::GetPathMetricRangeNV.set_ptr(loadfn("glGetPathMetricRangeNV"));
         storage::GetPathMetricsNV.set_ptr(loadfn("glGetPathMetricsNV"));
         storage::GetPathParameterfvNV.set_ptr(loadfn("glGetPathParameterfvNV"));
         storage::GetPathParameterivNV.set_ptr(loadfn("glGetPathParameterivNV"));
         storage::GetPathSpacingNV.set_ptr(loadfn("glGetPathSpacingNV"));
         storage::GetPerfCounterInfoINTEL.set_ptr(loadfn("glGetPerfCounterInfoINTEL"));
         storage::GetPerfMonitorCounterDataAMD.set_ptr(loadfn("glGetPerfMonitorCounterDataAMD"));
         storage::GetPerfMonitorCounterInfoAMD.set_ptr(loadfn("glGetPerfMonitorCounterInfoAMD"));
         storage::GetPerfMonitorCounterStringAMD.set_ptr(loadfn("glGetPerfMonitorCounterStringAMD"));
         storage::GetPerfMonitorCountersAMD.set_ptr(loadfn("glGetPerfMonitorCountersAMD"));
         storage::GetPerfMonitorGroupStringAMD.set_ptr(loadfn("glGetPerfMonitorGroupStringAMD"));
         storage::GetPerfMonitorGroupsAMD.set_ptr(loadfn("glGetPerfMonitorGroupsAMD"));
         storage::GetPerfQueryDataINTEL.set_ptr(loadfn("glGetPerfQueryDataINTEL"));
         storage::GetPerfQueryIdByNameINTEL.set_ptr(loadfn("glGetPerfQueryIdByNameINTEL"));
         storage::GetPerfQueryInfoINTEL.set_ptr(loadfn("glGetPerfQueryInfoINTEL"));
         storage::GetPixelMapxv.set_ptr(loadfn("glGetPixelMapxv"));
         storage::GetPixelTexGenParameterfvSGIS.set_ptr(loadfn("glGetPixelTexGenParameterfvSGIS"));
         storage::GetPixelTexGenParameterivSGIS.set_ptr(loadfn("glGetPixelTexGenParameterivSGIS"));
         storage::GetPixelTransformParameterfvEXT.set_ptr(loadfn("glGetPixelTransformParameterfvEXT"));
         storage::GetPixelTransformParameterivEXT.set_ptr(loadfn("glGetPixelTransformParameterivEXT"));
         storage::GetPointerIndexedvEXT.set_ptr(loadfn("glGetPointerIndexedvEXT"));
         storage::GetPointeri_vEXT.set_ptr(loadfn("glGetPointeri_vEXT"));
         storage::GetPointerv.set_ptr(loadfn("glGetPointerv"));
         storage::GetPointervEXT.set_ptr(loadfn("glGetPointervEXT"));
         storage::GetProgramBinary.set_ptr(loadfn("glGetProgramBinary"));
         storage::GetProgramEnvParameterIivNV.set_ptr(loadfn("glGetProgramEnvParameterIivNV"));
         storage::GetProgramEnvParameterIuivNV.set_ptr(loadfn("glGetProgramEnvParameterIuivNV"));
         storage::GetProgramEnvParameterdvARB.set_ptr(loadfn("glGetProgramEnvParameterdvARB"));
         storage::GetProgramEnvParameterfvARB.set_ptr(loadfn("glGetProgramEnvParameterfvARB"));
         storage::GetProgramInfoLog.set_ptr(loadfn("glGetProgramInfoLog"));
         storage::GetProgramInterfaceiv.set_ptr(loadfn("glGetProgramInterfaceiv"));
         storage::GetProgramLocalParameterIivNV.set_ptr(loadfn("glGetProgramLocalParameterIivNV"));
         storage::GetProgramLocalParameterIuivNV.set_ptr(loadfn("glGetProgramLocalParameterIuivNV"));
         storage::GetProgramLocalParameterdvARB.set_ptr(loadfn("glGetProgramLocalParameterdvARB"));
         storage::GetProgramLocalParameterfvARB.set_ptr(loadfn("glGetProgramLocalParameterfvARB"));
         storage::GetProgramNamedParameterdvNV.set_ptr(loadfn("glGetProgramNamedParameterdvNV"));
         storage::GetProgramNamedParameterfvNV.set_ptr(loadfn("glGetProgramNamedParameterfvNV"));
         storage::GetProgramParameterdvNV.set_ptr(loadfn("glGetProgramParameterdvNV"));
         storage::GetProgramParameterfvNV.set_ptr(loadfn("glGetProgramParameterfvNV"));
         storage::GetProgramPipelineInfoLog.set_ptr(loadfn("glGetProgramPipelineInfoLog"));
         storage::GetProgramPipelineiv.set_ptr(loadfn("glGetProgramPipelineiv"));
         storage::GetProgramResourceIndex.set_ptr(loadfn("glGetProgramResourceIndex"));
         storage::GetProgramResourceLocation.set_ptr(loadfn("glGetProgramResourceLocation"));
         storage::GetProgramResourceLocationIndex.set_ptr(loadfn("glGetProgramResourceLocationIndex"));
         storage::GetProgramResourceName.set_ptr(loadfn("glGetProgramResourceName"));
         storage::GetProgramResourcefvNV.set_ptr(loadfn("glGetProgramResourcefvNV"));
         storage::GetProgramResourceiv.set_ptr(loadfn("glGetProgramResourceiv"));
         storage::GetProgramStageiv.set_ptr(loadfn("glGetProgramStageiv"));
         storage::GetProgramStringARB.set_ptr(loadfn("glGetProgramStringARB"));
         storage::GetProgramStringNV.set_ptr(loadfn("glGetProgramStringNV"));
         storage::GetProgramSubroutineParameteruivNV.set_ptr(loadfn("glGetProgramSubroutineParameteruivNV"));
         storage::GetProgramiv.set_ptr(loadfn("glGetProgramiv"));
         storage::GetProgramivARB.set_ptr(loadfn("glGetProgramivARB"));
         storage::GetProgramivNV.set_ptr(loadfn("glGetProgramivNV"));
         storage::GetQueryBufferObjecti64v.set_ptr(loadfn("glGetQueryBufferObjecti64v"));
         storage::GetQueryBufferObjectiv.set_ptr(loadfn("glGetQueryBufferObjectiv"));
         storage::GetQueryBufferObjectui64v.set_ptr(loadfn("glGetQueryBufferObjectui64v"));
         storage::GetQueryBufferObjectuiv.set_ptr(loadfn("glGetQueryBufferObjectuiv"));
         storage::GetQueryIndexediv.set_ptr(loadfn("glGetQueryIndexediv"));
         storage::GetQueryObjecti64v.set_ptr(loadfn("glGetQueryObjecti64v"));
         storage::GetQueryObjecti64vEXT.set_ptr(loadfn("glGetQueryObjecti64vEXT"));
         storage::GetQueryObjectiv.set_ptr(loadfn("glGetQueryObjectiv"));
         storage::GetQueryObjectivARB.set_ptr(loadfn("glGetQueryObjectivARB"));
         storage::GetQueryObjectui64v.set_ptr(loadfn("glGetQueryObjectui64v"));
         storage::GetQueryObjectui64vEXT.set_ptr(loadfn("glGetQueryObjectui64vEXT"));
         storage::GetQueryObjectuiv.set_ptr(loadfn("glGetQueryObjectuiv"));
         storage::GetQueryObjectuivARB.set_ptr(loadfn("glGetQueryObjectuivARB"));
         storage::GetQueryiv.set_ptr(loadfn("glGetQueryiv"));
         storage::GetQueryivARB.set_ptr(loadfn("glGetQueryivARB"));
         storage::GetRenderbufferParameteriv.set_ptr(loadfn("glGetRenderbufferParameteriv"));
         storage::GetRenderbufferParameterivEXT.set_ptr(loadfn("glGetRenderbufferParameterivEXT"));
         storage::GetSamplerParameterIiv.set_ptr(loadfn("glGetSamplerParameterIiv"));
         storage::GetSamplerParameterIuiv.set_ptr(loadfn("glGetSamplerParameterIuiv"));
         storage::GetSamplerParameterfv.set_ptr(loadfn("glGetSamplerParameterfv"));
         storage::GetSamplerParameteriv.set_ptr(loadfn("glGetSamplerParameteriv"));
         storage::GetSemaphoreParameterivNV.set_ptr(loadfn("glGetSemaphoreParameterivNV"));
         storage::GetSemaphoreParameterui64vEXT.set_ptr(loadfn("glGetSemaphoreParameterui64vEXT"));
         storage::GetSeparableFilterEXT.set_ptr(loadfn("glGetSeparableFilterEXT"));
         storage::GetShaderInfoLog.set_ptr(loadfn("glGetShaderInfoLog"));
         storage::GetShaderPrecisionFormat.set_ptr(loadfn("glGetShaderPrecisionFormat"));
         storage::GetShaderSource.set_ptr(loadfn("glGetShaderSource"));
         storage::GetShaderSourceARB.set_ptr(loadfn("glGetShaderSourceARB"));
         storage::GetShaderiv.set_ptr(loadfn("glGetShaderiv"));
         storage::GetShadingRateImagePaletteNV.set_ptr(loadfn("glGetShadingRateImagePaletteNV"));
         storage::GetShadingRateSampleLocationivNV.set_ptr(loadfn("glGetShadingRateSampleLocationivNV"));
         storage::GetSharpenTexFuncSGIS.set_ptr(loadfn("glGetSharpenTexFuncSGIS"));
         storage::GetStageIndexNV.set_ptr(loadfn("glGetStageIndexNV"));
         storage::GetString.set_ptr(loadfn("glGetString"));
         storage::GetStringi.set_ptr(loadfn("glGetStringi"));
         storage::GetSubroutineIndex.set_ptr(loadfn("glGetSubroutineIndex"));
         storage::GetSubroutineUniformLocation.set_ptr(loadfn("glGetSubroutineUniformLocation"));
         storage::GetSynciv.set_ptr(loadfn("glGetSynciv"));
         storage::GetTexBumpParameterfvATI.set_ptr(loadfn("glGetTexBumpParameterfvATI"));
         storage::GetTexBumpParameterivATI.set_ptr(loadfn("glGetTexBumpParameterivATI"));
         storage::GetTexEnvxvOES.set_ptr(loadfn("glGetTexEnvxvOES"));
         storage::GetTexFilterFuncSGIS.set_ptr(loadfn("glGetTexFilterFuncSGIS"));
         storage::GetTexGenxvOES.set_ptr(loadfn("glGetTexGenxvOES"));
         storage::GetTexImage.set_ptr(loadfn("glGetTexImage"));
         storage::GetTexLevelParameterfv.set_ptr(loadfn("glGetTexLevelParameterfv"));
         storage::GetTexLevelParameteriv.set_ptr(loadfn("glGetTexLevelParameteriv"));
         storage::GetTexLevelParameterxvOES.set_ptr(loadfn("glGetTexLevelParameterxvOES"));
         storage::GetTexParameterIiv.set_ptr(loadfn("glGetTexParameterIiv"));
         storage::GetTexParameterIivEXT.set_ptr(loadfn("glGetTexParameterIivEXT"));
         storage::GetTexParameterIuiv.set_ptr(loadfn("glGetTexParameterIuiv"));
         storage::GetTexParameterIuivEXT.set_ptr(loadfn("glGetTexParameterIuivEXT"));
         storage::GetTexParameterPointervAPPLE.set_ptr(loadfn("glGetTexParameterPointervAPPLE"));
         storage::GetTexParameterfv.set_ptr(loadfn("glGetTexParameterfv"));
         storage::GetTexParameteriv.set_ptr(loadfn("glGetTexParameteriv"));
         storage::GetTexParameterxvOES.set_ptr(loadfn("glGetTexParameterxvOES"));
         storage::GetTextureHandleARB.set_ptr(loadfn("glGetTextureHandleARB"));
         storage::GetTextureHandleNV.set_ptr(loadfn("glGetTextureHandleNV"));
         storage::GetTextureImage.set_ptr(loadfn("glGetTextureImage"));
         storage::GetTextureImageEXT.set_ptr(loadfn("glGetTextureImageEXT"));
         storage::GetTextureLevelParameterfv.set_ptr(loadfn("glGetTextureLevelParameterfv"));
         storage::GetTextureLevelParameterfvEXT.set_ptr(loadfn("glGetTextureLevelParameterfvEXT"));
         storage::GetTextureLevelParameteriv.set_ptr(loadfn("glGetTextureLevelParameteriv"));
         storage::GetTextureLevelParameterivEXT.set_ptr(loadfn("glGetTextureLevelParameterivEXT"));
         storage::GetTextureParameterIiv.set_ptr(loadfn("glGetTextureParameterIiv"));
         storage::GetTextureParameterIivEXT.set_ptr(loadfn("glGetTextureParameterIivEXT"));
         storage::GetTextureParameterIuiv.set_ptr(loadfn("glGetTextureParameterIuiv"));
         storage::GetTextureParameterIuivEXT.set_ptr(loadfn("glGetTextureParameterIuivEXT"));
         storage::GetTextureParameterfv.set_ptr(loadfn("glGetTextureParameterfv"));
         storage::GetTextureParameterfvEXT.set_ptr(loadfn("glGetTextureParameterfvEXT"));
         storage::GetTextureParameteriv.set_ptr(loadfn("glGetTextureParameteriv"));
         storage::GetTextureParameterivEXT.set_ptr(loadfn("glGetTextureParameterivEXT"));
         storage::GetTextureSamplerHandleARB.set_ptr(loadfn("glGetTextureSamplerHandleARB"));
         storage::GetTextureSamplerHandleNV.set_ptr(loadfn("glGetTextureSamplerHandleNV"));
         storage::GetTextureSubImage.set_ptr(loadfn("glGetTextureSubImage"));
         storage::GetTrackMatrixivNV.set_ptr(loadfn("glGetTrackMatrixivNV"));
         storage::GetTransformFeedbackVarying.set_ptr(loadfn("glGetTransformFeedbackVarying"));
         storage::GetTransformFeedbackVaryingEXT.set_ptr(loadfn("glGetTransformFeedbackVaryingEXT"));
         storage::GetTransformFeedbackVaryingNV.set_ptr(loadfn("glGetTransformFeedbackVaryingNV"));
         storage::GetTransformFeedbacki64_v.set_ptr(loadfn("glGetTransformFeedbacki64_v"));
         storage::GetTransformFeedbacki_v.set_ptr(loadfn("glGetTransformFeedbacki_v"));
         storage::GetTransformFeedbackiv.set_ptr(loadfn("glGetTransformFeedbackiv"));
         storage::GetUniformBlockIndex.set_ptr(loadfn("glGetUniformBlockIndex"));
         storage::GetUniformBufferSizeEXT.set_ptr(loadfn("glGetUniformBufferSizeEXT"));
         storage::GetUniformIndices.set_ptr(loadfn("glGetUniformIndices"));
         storage::GetUniformLocation.set_ptr(loadfn("glGetUniformLocation"));
         storage::GetUniformLocationARB.set_ptr(loadfn("glGetUniformLocationARB"));
         storage::GetUniformOffsetEXT.set_ptr(loadfn("glGetUniformOffsetEXT"));
         storage::GetUniformSubroutineuiv.set_ptr(loadfn("glGetUniformSubroutineuiv"));
         storage::GetUniformdv.set_ptr(loadfn("glGetUniformdv"));
         storage::GetUniformfv.set_ptr(loadfn("glGetUniformfv"));
         storage::GetUniformfvARB.set_ptr(loadfn("glGetUniformfvARB"));
         storage::GetUniformi64vARB.set_ptr(loadfn("glGetUniformi64vARB"));
         storage::GetUniformi64vNV.set_ptr(loadfn("glGetUniformi64vNV"));
         storage::GetUniformiv.set_ptr(loadfn("glGetUniformiv"));
         storage::GetUniformivARB.set_ptr(loadfn("glGetUniformivARB"));
         storage::GetUniformui64vARB.set_ptr(loadfn("glGetUniformui64vARB"));
         storage::GetUniformui64vNV.set_ptr(loadfn("glGetUniformui64vNV"));
         storage::GetUniformuiv.set_ptr(loadfn("glGetUniformuiv"));
         storage::GetUniformuivEXT.set_ptr(loadfn("glGetUniformuivEXT"));
         storage::GetUnsignedBytei_vEXT.set_ptr(loadfn("glGetUnsignedBytei_vEXT"));
         storage::GetUnsignedBytevEXT.set_ptr(loadfn("glGetUnsignedBytevEXT"));
         storage::GetVariantArrayObjectfvATI.set_ptr(loadfn("glGetVariantArrayObjectfvATI"));
         storage::GetVariantArrayObjectivATI.set_ptr(loadfn("glGetVariantArrayObjectivATI"));
         storage::GetVariantBooleanvEXT.set_ptr(loadfn("glGetVariantBooleanvEXT"));
         storage::GetVariantFloatvEXT.set_ptr(loadfn("glGetVariantFloatvEXT"));
         storage::GetVariantIntegervEXT.set_ptr(loadfn("glGetVariantIntegervEXT"));
         storage::GetVariantPointervEXT.set_ptr(loadfn("glGetVariantPointervEXT"));
         storage::GetVaryingLocationNV.set_ptr(loadfn("glGetVaryingLocationNV"));
         storage::GetVertexArrayIndexed64iv.set_ptr(loadfn("glGetVertexArrayIndexed64iv"));
         storage::GetVertexArrayIndexediv.set_ptr(loadfn("glGetVertexArrayIndexediv"));
         storage::GetVertexArrayIntegeri_vEXT.set_ptr(loadfn("glGetVertexArrayIntegeri_vEXT"));
         storage::GetVertexArrayIntegervEXT.set_ptr(loadfn("glGetVertexArrayIntegervEXT"));
         storage::GetVertexArrayPointeri_vEXT.set_ptr(loadfn("glGetVertexArrayPointeri_vEXT"));
         storage::GetVertexArrayPointervEXT.set_ptr(loadfn("glGetVertexArrayPointervEXT"));
         storage::GetVertexArrayiv.set_ptr(loadfn("glGetVertexArrayiv"));
         storage::GetVertexAttribArrayObjectfvATI.set_ptr(loadfn("glGetVertexAttribArrayObjectfvATI"));
         storage::GetVertexAttribArrayObjectivATI.set_ptr(loadfn("glGetVertexAttribArrayObjectivATI"));
         storage::GetVertexAttribIiv.set_ptr(loadfn("glGetVertexAttribIiv"));
         storage::GetVertexAttribIivEXT.set_ptr(loadfn("glGetVertexAttribIivEXT"));
         storage::GetVertexAttribIuiv.set_ptr(loadfn("glGetVertexAttribIuiv"));
         storage::GetVertexAttribIuivEXT.set_ptr(loadfn("glGetVertexAttribIuivEXT"));
         storage::GetVertexAttribLdv.set_ptr(loadfn("glGetVertexAttribLdv"));
         storage::GetVertexAttribLdvEXT.set_ptr(loadfn("glGetVertexAttribLdvEXT"));
         storage::GetVertexAttribLi64vNV.set_ptr(loadfn("glGetVertexAttribLi64vNV"));
         storage::GetVertexAttribLui64vARB.set_ptr(loadfn("glGetVertexAttribLui64vARB"));
         storage::GetVertexAttribLui64vNV.set_ptr(loadfn("glGetVertexAttribLui64vNV"));
         storage::GetVertexAttribPointerv.set_ptr(loadfn("glGetVertexAttribPointerv"));
         storage::GetVertexAttribPointervARB.set_ptr(loadfn("glGetVertexAttribPointervARB"));
         storage::GetVertexAttribPointervNV.set_ptr(loadfn("glGetVertexAttribPointervNV"));
         storage::GetVertexAttribdv.set_ptr(loadfn("glGetVertexAttribdv"));
         storage::GetVertexAttribdvARB.set_ptr(loadfn("glGetVertexAttribdvARB"));
         storage::GetVertexAttribdvNV.set_ptr(loadfn("glGetVertexAttribdvNV"));
         storage::GetVertexAttribfv.set_ptr(loadfn("glGetVertexAttribfv"));
         storage::GetVertexAttribfvARB.set_ptr(loadfn("glGetVertexAttribfvARB"));
         storage::GetVertexAttribfvNV.set_ptr(loadfn("glGetVertexAttribfvNV"));
         storage::GetVertexAttribiv.set_ptr(loadfn("glGetVertexAttribiv"));
         storage::GetVertexAttribivARB.set_ptr(loadfn("glGetVertexAttribivARB"));
         storage::GetVertexAttribivNV.set_ptr(loadfn("glGetVertexAttribivNV"));
         storage::GetVideoCaptureStreamdvNV.set_ptr(loadfn("glGetVideoCaptureStreamdvNV"));
         storage::GetVideoCaptureStreamfvNV.set_ptr(loadfn("glGetVideoCaptureStreamfvNV"));
         storage::GetVideoCaptureStreamivNV.set_ptr(loadfn("glGetVideoCaptureStreamivNV"));
         storage::GetVideoCaptureivNV.set_ptr(loadfn("glGetVideoCaptureivNV"));
         storage::GetVideoi64vNV.set_ptr(loadfn("glGetVideoi64vNV"));
         storage::GetVideoivNV.set_ptr(loadfn("glGetVideoivNV"));
         storage::GetVideoui64vNV.set_ptr(loadfn("glGetVideoui64vNV"));
         storage::GetVideouivNV.set_ptr(loadfn("glGetVideouivNV"));
         storage::GetVkProcAddrNV.set_ptr(loadfn("glGetVkProcAddrNV"));
         storage::GetnCompressedTexImage.set_ptr(loadfn("glGetnCompressedTexImage"));
         storage::GetnCompressedTexImageARB.set_ptr(loadfn("glGetnCompressedTexImageARB"));
         storage::GetnTexImage.set_ptr(loadfn("glGetnTexImage"));
         storage::GetnTexImageARB.set_ptr(loadfn("glGetnTexImageARB"));
         storage::GetnUniformdv.set_ptr(loadfn("glGetnUniformdv"));
         storage::GetnUniformdvARB.set_ptr(loadfn("glGetnUniformdvARB"));
         storage::GetnUniformfv.set_ptr(loadfn("glGetnUniformfv"));
         storage::GetnUniformfvARB.set_ptr(loadfn("glGetnUniformfvARB"));
         storage::GetnUniformi64vARB.set_ptr(loadfn("glGetnUniformi64vARB"));
         storage::GetnUniformiv.set_ptr(loadfn("glGetnUniformiv"));
         storage::GetnUniformivARB.set_ptr(loadfn("glGetnUniformivARB"));
         storage::GetnUniformui64vARB.set_ptr(loadfn("glGetnUniformui64vARB"));
         storage::GetnUniformuiv.set_ptr(loadfn("glGetnUniformuiv"));
         storage::GetnUniformuivARB.set_ptr(loadfn("glGetnUniformuivARB"));
         storage::GlobalAlphaFactorbSUN.set_ptr(loadfn("glGlobalAlphaFactorbSUN"));
         storage::GlobalAlphaFactordSUN.set_ptr(loadfn("glGlobalAlphaFactordSUN"));
         storage::GlobalAlphaFactorfSUN.set_ptr(loadfn("glGlobalAlphaFactorfSUN"));
         storage::GlobalAlphaFactoriSUN.set_ptr(loadfn("glGlobalAlphaFactoriSUN"));
         storage::GlobalAlphaFactorsSUN.set_ptr(loadfn("glGlobalAlphaFactorsSUN"));
         storage::GlobalAlphaFactorubSUN.set_ptr(loadfn("glGlobalAlphaFactorubSUN"));
         storage::GlobalAlphaFactoruiSUN.set_ptr(loadfn("glGlobalAlphaFactoruiSUN"));
         storage::GlobalAlphaFactorusSUN.set_ptr(loadfn("glGlobalAlphaFactorusSUN"));
         storage::Hint.set_ptr(loadfn("glHint"));
         storage::HintPGI.set_ptr(loadfn("glHintPGI"));
         storage::HistogramEXT.set_ptr(loadfn("glHistogramEXT"));
         storage::IglooInterfaceSGIX.set_ptr(loadfn("glIglooInterfaceSGIX"));
         storage::ImageTransformParameterfHP.set_ptr(loadfn("glImageTransformParameterfHP"));
         storage::ImageTransformParameterfvHP.set_ptr(loadfn("glImageTransformParameterfvHP"));
         storage::ImageTransformParameteriHP.set_ptr(loadfn("glImageTransformParameteriHP"));
         storage::ImageTransformParameterivHP.set_ptr(loadfn("glImageTransformParameterivHP"));
         storage::ImportMemoryFdEXT.set_ptr(loadfn("glImportMemoryFdEXT"));
         storage::ImportMemoryWin32HandleEXT.set_ptr(loadfn("glImportMemoryWin32HandleEXT"));
         storage::ImportMemoryWin32NameEXT.set_ptr(loadfn("glImportMemoryWin32NameEXT"));
         storage::ImportSemaphoreFdEXT.set_ptr(loadfn("glImportSemaphoreFdEXT"));
         storage::ImportSemaphoreWin32HandleEXT.set_ptr(loadfn("glImportSemaphoreWin32HandleEXT"));
         storage::ImportSemaphoreWin32NameEXT.set_ptr(loadfn("glImportSemaphoreWin32NameEXT"));
         storage::ImportSyncEXT.set_ptr(loadfn("glImportSyncEXT"));
         storage::IndexFormatNV.set_ptr(loadfn("glIndexFormatNV"));
         storage::IndexFuncEXT.set_ptr(loadfn("glIndexFuncEXT"));
         storage::IndexMaterialEXT.set_ptr(loadfn("glIndexMaterialEXT"));
         storage::IndexPointerEXT.set_ptr(loadfn("glIndexPointerEXT"));
         storage::IndexPointerListIBM.set_ptr(loadfn("glIndexPointerListIBM"));
         storage::IndexxOES.set_ptr(loadfn("glIndexxOES"));
         storage::IndexxvOES.set_ptr(loadfn("glIndexxvOES"));
         storage::InsertComponentEXT.set_ptr(loadfn("glInsertComponentEXT"));
         storage::InsertEventMarkerEXT.set_ptr(loadfn("glInsertEventMarkerEXT"));
         storage::InstrumentsBufferSGIX.set_ptr(loadfn("glInstrumentsBufferSGIX"));
         storage::InterpolatePathsNV.set_ptr(loadfn("glInterpolatePathsNV"));
         storage::InvalidateBufferData.set_ptr(loadfn("glInvalidateBufferData"));
         storage::InvalidateBufferSubData.set_ptr(loadfn("glInvalidateBufferSubData"));
         storage::InvalidateFramebuffer.set_ptr(loadfn("glInvalidateFramebuffer"));
         storage::InvalidateNamedFramebufferData.set_ptr(loadfn("glInvalidateNamedFramebufferData"));
         storage::InvalidateNamedFramebufferSubData.set_ptr(loadfn("glInvalidateNamedFramebufferSubData"));
         storage::InvalidateSubFramebuffer.set_ptr(loadfn("glInvalidateSubFramebuffer"));
         storage::InvalidateTexImage.set_ptr(loadfn("glInvalidateTexImage"));
         storage::InvalidateTexSubImage.set_ptr(loadfn("glInvalidateTexSubImage"));
         storage::IsAsyncMarkerSGIX.set_ptr(loadfn("glIsAsyncMarkerSGIX"));
         storage::IsBuffer.set_ptr(loadfn("glIsBuffer"));
         storage::IsBufferARB.set_ptr(loadfn("glIsBufferARB"));
         storage::IsBufferResidentNV.set_ptr(loadfn("glIsBufferResidentNV"));
         storage::IsCommandListNV.set_ptr(loadfn("glIsCommandListNV"));
         storage::IsEnabled.set_ptr(loadfn("glIsEnabled"));
         storage::IsEnabledIndexedEXT.set_ptr(loadfn("glIsEnabledIndexedEXT"));
         storage::IsEnabledi.set_ptr(loadfn("glIsEnabledi"));
         storage::IsFenceAPPLE.set_ptr(loadfn("glIsFenceAPPLE"));
         storage::IsFenceNV.set_ptr(loadfn("glIsFenceNV"));
         storage::IsFramebuffer.set_ptr(loadfn("glIsFramebuffer"));
         storage::IsFramebufferEXT.set_ptr(loadfn("glIsFramebufferEXT"));
         storage::IsImageHandleResidentARB.set_ptr(loadfn("glIsImageHandleResidentARB"));
         storage::IsImageHandleResidentNV.set_ptr(loadfn("glIsImageHandleResidentNV"));
         storage::IsMemoryObjectEXT.set_ptr(loadfn("glIsMemoryObjectEXT"));
         storage::IsNameAMD.set_ptr(loadfn("glIsNameAMD"));
         storage::IsNamedBufferResidentNV.set_ptr(loadfn("glIsNamedBufferResidentNV"));
         storage::IsNamedStringARB.set_ptr(loadfn("glIsNamedStringARB"));
         storage::IsObjectBufferATI.set_ptr(loadfn("glIsObjectBufferATI"));
         storage::IsOcclusionQueryNV.set_ptr(loadfn("glIsOcclusionQueryNV"));
         storage::IsPathNV.set_ptr(loadfn("glIsPathNV"));
         storage::IsPointInFillPathNV.set_ptr(loadfn("glIsPointInFillPathNV"));
         storage::IsPointInStrokePathNV.set_ptr(loadfn("glIsPointInStrokePathNV"));
         storage::IsProgram.set_ptr(loadfn("glIsProgram"));
         storage::IsProgramARB.set_ptr(loadfn("glIsProgramARB"));
         storage::IsProgramNV.set_ptr(loadfn("glIsProgramNV"));
         storage::IsProgramPipeline.set_ptr(loadfn("glIsProgramPipeline"));
         storage::IsQuery.set_ptr(loadfn("glIsQuery"));
         storage::IsQueryARB.set_ptr(loadfn("glIsQueryARB"));
         storage::IsRenderbuffer.set_ptr(loadfn("glIsRenderbuffer"));
         storage::IsRenderbufferEXT.set_ptr(loadfn("glIsRenderbufferEXT"));
         storage::IsSampler.set_ptr(loadfn("glIsSampler"));
         storage::IsSemaphoreEXT.set_ptr(loadfn("glIsSemaphoreEXT"));
         storage::IsShader.set_ptr(loadfn("glIsShader"));
         storage::IsStateNV.set_ptr(loadfn("glIsStateNV"));
         storage::IsSync.set_ptr(loadfn("glIsSync"));
         storage::IsTexture.set_ptr(loadfn("glIsTexture"));
         storage::IsTextureEXT.set_ptr(loadfn("glIsTextureEXT"));
         storage::IsTextureHandleResidentARB.set_ptr(loadfn("glIsTextureHandleResidentARB"));
         storage::IsTextureHandleResidentNV.set_ptr(loadfn("glIsTextureHandleResidentNV"));
         storage::IsTransformFeedback.set_ptr(loadfn("glIsTransformFeedback"));
         storage::IsTransformFeedbackNV.set_ptr(loadfn("glIsTransformFeedbackNV"));
         storage::IsVariantEnabledEXT.set_ptr(loadfn("glIsVariantEnabledEXT"));
         storage::IsVertexArray.set_ptr(loadfn("glIsVertexArray"));
         storage::IsVertexArrayAPPLE.set_ptr(loadfn("glIsVertexArrayAPPLE"));
         storage::IsVertexAttribEnabledAPPLE.set_ptr(loadfn("glIsVertexAttribEnabledAPPLE"));
         storage::LGPUCopyImageSubDataNVX.set_ptr(loadfn("glLGPUCopyImageSubDataNVX"));
         storage::LGPUInterlockNVX.set_ptr(loadfn("glLGPUInterlockNVX"));
         storage::LGPUNamedBufferSubDataNVX.set_ptr(loadfn("glLGPUNamedBufferSubDataNVX"));
         storage::LabelObjectEXT.set_ptr(loadfn("glLabelObjectEXT"));
         storage::LightEnviSGIX.set_ptr(loadfn("glLightEnviSGIX"));
         storage::LightModelxOES.set_ptr(loadfn("glLightModelxOES"));
         storage::LightModelxvOES.set_ptr(loadfn("glLightModelxvOES"));
         storage::LightxOES.set_ptr(loadfn("glLightxOES"));
         storage::LightxvOES.set_ptr(loadfn("glLightxvOES"));
         storage::LineWidth.set_ptr(loadfn("glLineWidth"));
         storage::LineWidthxOES.set_ptr(loadfn("glLineWidthxOES"));
         storage::LinkProgram.set_ptr(loadfn("glLinkProgram"));
         storage::LinkProgramARB.set_ptr(loadfn("glLinkProgramARB"));
         storage::ListDrawCommandsStatesClientNV.set_ptr(loadfn("glListDrawCommandsStatesClientNV"));
         storage::ListParameterfSGIX.set_ptr(loadfn("glListParameterfSGIX"));
         storage::ListParameterfvSGIX.set_ptr(loadfn("glListParameterfvSGIX"));
         storage::ListParameteriSGIX.set_ptr(loadfn("glListParameteriSGIX"));
         storage::ListParameterivSGIX.set_ptr(loadfn("glListParameterivSGIX"));
         storage::LoadIdentityDeformationMapSGIX.set_ptr(loadfn("glLoadIdentityDeformationMapSGIX"));
         storage::LoadMatrixxOES.set_ptr(loadfn("glLoadMatrixxOES"));
         storage::LoadProgramNV.set_ptr(loadfn("glLoadProgramNV"));
         storage::LoadTransposeMatrixdARB.set_ptr(loadfn("glLoadTransposeMatrixdARB"));
         storage::LoadTransposeMatrixfARB.set_ptr(loadfn("glLoadTransposeMatrixfARB"));
         storage::LoadTransposeMatrixxOES.set_ptr(loadfn("glLoadTransposeMatrixxOES"));
         storage::LockArraysEXT.set_ptr(loadfn("glLockArraysEXT"));
         storage::LogicOp.set_ptr(loadfn("glLogicOp"));
         storage::MakeBufferNonResidentNV.set_ptr(loadfn("glMakeBufferNonResidentNV"));
         storage::MakeBufferResidentNV.set_ptr(loadfn("glMakeBufferResidentNV"));
         storage::MakeImageHandleNonResidentARB.set_ptr(loadfn("glMakeImageHandleNonResidentARB"));
         storage::MakeImageHandleNonResidentNV.set_ptr(loadfn("glMakeImageHandleNonResidentNV"));
         storage::MakeImageHandleResidentARB.set_ptr(loadfn("glMakeImageHandleResidentARB"));
         storage::MakeImageHandleResidentNV.set_ptr(loadfn("glMakeImageHandleResidentNV"));
         storage::MakeNamedBufferNonResidentNV.set_ptr(loadfn("glMakeNamedBufferNonResidentNV"));
         storage::MakeNamedBufferResidentNV.set_ptr(loadfn("glMakeNamedBufferResidentNV"));
         storage::MakeTextureHandleNonResidentARB.set_ptr(loadfn("glMakeTextureHandleNonResidentARB"));
         storage::MakeTextureHandleNonResidentNV.set_ptr(loadfn("glMakeTextureHandleNonResidentNV"));
         storage::MakeTextureHandleResidentARB.set_ptr(loadfn("glMakeTextureHandleResidentARB"));
         storage::MakeTextureHandleResidentNV.set_ptr(loadfn("glMakeTextureHandleResidentNV"));
         storage::Map1xOES.set_ptr(loadfn("glMap1xOES"));
         storage::Map2xOES.set_ptr(loadfn("glMap2xOES"));
         storage::MapBuffer.set_ptr(loadfn("glMapBuffer"));
         storage::MapBufferARB.set_ptr(loadfn("glMapBufferARB"));
         storage::MapBufferRange.set_ptr(loadfn("glMapBufferRange"));
         storage::MapControlPointsNV.set_ptr(loadfn("glMapControlPointsNV"));
         storage::MapGrid1xOES.set_ptr(loadfn("glMapGrid1xOES"));
         storage::MapGrid2xOES.set_ptr(loadfn("glMapGrid2xOES"));
         storage::MapNamedBuffer.set_ptr(loadfn("glMapNamedBuffer"));
         storage::MapNamedBufferEXT.set_ptr(loadfn("glMapNamedBufferEXT"));
         storage::MapNamedBufferRange.set_ptr(loadfn("glMapNamedBufferRange"));
         storage::MapNamedBufferRangeEXT.set_ptr(loadfn("glMapNamedBufferRangeEXT"));
         storage::MapObjectBufferATI.set_ptr(loadfn("glMapObjectBufferATI"));
         storage::MapParameterfvNV.set_ptr(loadfn("glMapParameterfvNV"));
         storage::MapParameterivNV.set_ptr(loadfn("glMapParameterivNV"));
         storage::MapTexture2DINTEL.set_ptr(loadfn("glMapTexture2DINTEL"));
         storage::MapVertexAttrib1dAPPLE.set_ptr(loadfn("glMapVertexAttrib1dAPPLE"));
         storage::MapVertexAttrib1fAPPLE.set_ptr(loadfn("glMapVertexAttrib1fAPPLE"));
         storage::MapVertexAttrib2dAPPLE.set_ptr(loadfn("glMapVertexAttrib2dAPPLE"));
         storage::MapVertexAttrib2fAPPLE.set_ptr(loadfn("glMapVertexAttrib2fAPPLE"));
         storage::MaterialxOES.set_ptr(loadfn("glMaterialxOES"));
         storage::MaterialxvOES.set_ptr(loadfn("glMaterialxvOES"));
         storage::MatrixFrustumEXT.set_ptr(loadfn("glMatrixFrustumEXT"));
         storage::MatrixIndexPointerARB.set_ptr(loadfn("glMatrixIndexPointerARB"));
         storage::MatrixIndexubvARB.set_ptr(loadfn("glMatrixIndexubvARB"));
         storage::MatrixIndexuivARB.set_ptr(loadfn("glMatrixIndexuivARB"));
         storage::MatrixIndexusvARB.set_ptr(loadfn("glMatrixIndexusvARB"));
         storage::MatrixLoad3x2fNV.set_ptr(loadfn("glMatrixLoad3x2fNV"));
         storage::MatrixLoad3x3fNV.set_ptr(loadfn("glMatrixLoad3x3fNV"));
         storage::MatrixLoadIdentityEXT.set_ptr(loadfn("glMatrixLoadIdentityEXT"));
         storage::MatrixLoadTranspose3x3fNV.set_ptr(loadfn("glMatrixLoadTranspose3x3fNV"));
         storage::MatrixLoadTransposedEXT.set_ptr(loadfn("glMatrixLoadTransposedEXT"));
         storage::MatrixLoadTransposefEXT.set_ptr(loadfn("glMatrixLoadTransposefEXT"));
         storage::MatrixLoaddEXT.set_ptr(loadfn("glMatrixLoaddEXT"));
         storage::MatrixLoadfEXT.set_ptr(loadfn("glMatrixLoadfEXT"));
         storage::MatrixMult3x2fNV.set_ptr(loadfn("glMatrixMult3x2fNV"));
         storage::MatrixMult3x3fNV.set_ptr(loadfn("glMatrixMult3x3fNV"));
         storage::MatrixMultTranspose3x3fNV.set_ptr(loadfn("glMatrixMultTranspose3x3fNV"));
         storage::MatrixMultTransposedEXT.set_ptr(loadfn("glMatrixMultTransposedEXT"));
         storage::MatrixMultTransposefEXT.set_ptr(loadfn("glMatrixMultTransposefEXT"));
         storage::MatrixMultdEXT.set_ptr(loadfn("glMatrixMultdEXT"));
         storage::MatrixMultfEXT.set_ptr(loadfn("glMatrixMultfEXT"));
         storage::MatrixOrthoEXT.set_ptr(loadfn("glMatrixOrthoEXT"));
         storage::MatrixPopEXT.set_ptr(loadfn("glMatrixPopEXT"));
         storage::MatrixPushEXT.set_ptr(loadfn("glMatrixPushEXT"));
         storage::MatrixRotatedEXT.set_ptr(loadfn("glMatrixRotatedEXT"));
         storage::MatrixRotatefEXT.set_ptr(loadfn("glMatrixRotatefEXT"));
         storage::MatrixScaledEXT.set_ptr(loadfn("glMatrixScaledEXT"));
         storage::MatrixScalefEXT.set_ptr(loadfn("glMatrixScalefEXT"));
         storage::MatrixTranslatedEXT.set_ptr(loadfn("glMatrixTranslatedEXT"));
         storage::MatrixTranslatefEXT.set_ptr(loadfn("glMatrixTranslatefEXT"));
         storage::MaxShaderCompilerThreadsARB.set_ptr(loadfn("glMaxShaderCompilerThreadsARB"));
         storage::MaxShaderCompilerThreadsKHR.set_ptr(loadfn("glMaxShaderCompilerThreadsKHR"));
         storage::MemoryBarrier.set_ptr(loadfn("glMemoryBarrier"));
         storage::MemoryBarrierByRegion.set_ptr(loadfn("glMemoryBarrierByRegion"));
         storage::MemoryBarrierEXT.set_ptr(loadfn("glMemoryBarrierEXT"));
         storage::MemoryObjectParameterivEXT.set_ptr(loadfn("glMemoryObjectParameterivEXT"));
         storage::MinSampleShading.set_ptr(loadfn("glMinSampleShading"));
         storage::MinSampleShadingARB.set_ptr(loadfn("glMinSampleShadingARB"));
         storage::MinmaxEXT.set_ptr(loadfn("glMinmaxEXT"));
         storage::MultMatrixxOES.set_ptr(loadfn("glMultMatrixxOES"));
         storage::MultTransposeMatrixdARB.set_ptr(loadfn("glMultTransposeMatrixdARB"));
         storage::MultTransposeMatrixfARB.set_ptr(loadfn("glMultTransposeMatrixfARB"));
         storage::MultTransposeMatrixxOES.set_ptr(loadfn("glMultTransposeMatrixxOES"));
         storage::MultiDrawArrays.set_ptr(loadfn("glMultiDrawArrays"));
         storage::MultiDrawArraysEXT.set_ptr(loadfn("glMultiDrawArraysEXT"));
         storage::MultiDrawArraysIndirect.set_ptr(loadfn("glMultiDrawArraysIndirect"));
         storage::MultiDrawArraysIndirectAMD.set_ptr(loadfn("glMultiDrawArraysIndirectAMD"));
         storage::MultiDrawArraysIndirectBindlessCountNV.set_ptr(loadfn("glMultiDrawArraysIndirectBindlessCountNV"));
         storage::MultiDrawArraysIndirectBindlessNV.set_ptr(loadfn("glMultiDrawArraysIndirectBindlessNV"));
         storage::MultiDrawArraysIndirectCount.set_ptr(loadfn("glMultiDrawArraysIndirectCount"));
         storage::MultiDrawArraysIndirectCountARB.set_ptr(loadfn("glMultiDrawArraysIndirectCountARB"));
         storage::MultiDrawElementArrayAPPLE.set_ptr(loadfn("glMultiDrawElementArrayAPPLE"));
         storage::MultiDrawElements.set_ptr(loadfn("glMultiDrawElements"));
         storage::MultiDrawElementsBaseVertex.set_ptr(loadfn("glMultiDrawElementsBaseVertex"));
         storage::MultiDrawElementsEXT.set_ptr(loadfn("glMultiDrawElementsEXT"));
         storage::MultiDrawElementsIndirect.set_ptr(loadfn("glMultiDrawElementsIndirect"));
         storage::MultiDrawElementsIndirectAMD.set_ptr(loadfn("glMultiDrawElementsIndirectAMD"));
         storage::MultiDrawElementsIndirectBindlessCountNV.set_ptr(loadfn("glMultiDrawElementsIndirectBindlessCountNV"));
         storage::MultiDrawElementsIndirectBindlessNV.set_ptr(loadfn("glMultiDrawElementsIndirectBindlessNV"));
         storage::MultiDrawElementsIndirectCount.set_ptr(loadfn("glMultiDrawElementsIndirectCount"));
         storage::MultiDrawElementsIndirectCountARB.set_ptr(loadfn("glMultiDrawElementsIndirectCountARB"));
         storage::MultiDrawMeshTasksIndirectCountNV.set_ptr(loadfn("glMultiDrawMeshTasksIndirectCountNV"));
         storage::MultiDrawMeshTasksIndirectNV.set_ptr(loadfn("glMultiDrawMeshTasksIndirectNV"));
         storage::MultiDrawRangeElementArrayAPPLE.set_ptr(loadfn("glMultiDrawRangeElementArrayAPPLE"));
         storage::MultiModeDrawArraysIBM.set_ptr(loadfn("glMultiModeDrawArraysIBM"));
         storage::MultiModeDrawElementsIBM.set_ptr(loadfn("glMultiModeDrawElementsIBM"));
         storage::MultiTexBufferEXT.set_ptr(loadfn("glMultiTexBufferEXT"));
         storage::MultiTexCoord1bOES.set_ptr(loadfn("glMultiTexCoord1bOES"));
         storage::MultiTexCoord1bvOES.set_ptr(loadfn("glMultiTexCoord1bvOES"));
         storage::MultiTexCoord1dARB.set_ptr(loadfn("glMultiTexCoord1dARB"));
         storage::MultiTexCoord1dvARB.set_ptr(loadfn("glMultiTexCoord1dvARB"));
         storage::MultiTexCoord1fARB.set_ptr(loadfn("glMultiTexCoord1fARB"));
         storage::MultiTexCoord1fvARB.set_ptr(loadfn("glMultiTexCoord1fvARB"));
         storage::MultiTexCoord1hNV.set_ptr(loadfn("glMultiTexCoord1hNV"));
         storage::MultiTexCoord1hvNV.set_ptr(loadfn("glMultiTexCoord1hvNV"));
         storage::MultiTexCoord1iARB.set_ptr(loadfn("glMultiTexCoord1iARB"));
         storage::MultiTexCoord1ivARB.set_ptr(loadfn("glMultiTexCoord1ivARB"));
         storage::MultiTexCoord1sARB.set_ptr(loadfn("glMultiTexCoord1sARB"));
         storage::MultiTexCoord1svARB.set_ptr(loadfn("glMultiTexCoord1svARB"));
         storage::MultiTexCoord1xOES.set_ptr(loadfn("glMultiTexCoord1xOES"));
         storage::MultiTexCoord1xvOES.set_ptr(loadfn("glMultiTexCoord1xvOES"));
         storage::MultiTexCoord2bOES.set_ptr(loadfn("glMultiTexCoord2bOES"));
         storage::MultiTexCoord2bvOES.set_ptr(loadfn("glMultiTexCoord2bvOES"));
         storage::MultiTexCoord2dARB.set_ptr(loadfn("glMultiTexCoord2dARB"));
         storage::MultiTexCoord2dvARB.set_ptr(loadfn("glMultiTexCoord2dvARB"));
         storage::MultiTexCoord2fARB.set_ptr(loadfn("glMultiTexCoord2fARB"));
         storage::MultiTexCoord2fvARB.set_ptr(loadfn("glMultiTexCoord2fvARB"));
         storage::MultiTexCoord2hNV.set_ptr(loadfn("glMultiTexCoord2hNV"));
         storage::MultiTexCoord2hvNV.set_ptr(loadfn("glMultiTexCoord2hvNV"));
         storage::MultiTexCoord2iARB.set_ptr(loadfn("glMultiTexCoord2iARB"));
         storage::MultiTexCoord2ivARB.set_ptr(loadfn("glMultiTexCoord2ivARB"));
         storage::MultiTexCoord2sARB.set_ptr(loadfn("glMultiTexCoord2sARB"));
         storage::MultiTexCoord2svARB.set_ptr(loadfn("glMultiTexCoord2svARB"));
         storage::MultiTexCoord2xOES.set_ptr(loadfn("glMultiTexCoord2xOES"));
         storage::MultiTexCoord2xvOES.set_ptr(loadfn("glMultiTexCoord2xvOES"));
         storage::MultiTexCoord3bOES.set_ptr(loadfn("glMultiTexCoord3bOES"));
         storage::MultiTexCoord3bvOES.set_ptr(loadfn("glMultiTexCoord3bvOES"));
         storage::MultiTexCoord3dARB.set_ptr(loadfn("glMultiTexCoord3dARB"));
         storage::MultiTexCoord3dvARB.set_ptr(loadfn("glMultiTexCoord3dvARB"));
         storage::MultiTexCoord3fARB.set_ptr(loadfn("glMultiTexCoord3fARB"));
         storage::MultiTexCoord3fvARB.set_ptr(loadfn("glMultiTexCoord3fvARB"));
         storage::MultiTexCoord3hNV.set_ptr(loadfn("glMultiTexCoord3hNV"));
         storage::MultiTexCoord3hvNV.set_ptr(loadfn("glMultiTexCoord3hvNV"));
         storage::MultiTexCoord3iARB.set_ptr(loadfn("glMultiTexCoord3iARB"));
         storage::MultiTexCoord3ivARB.set_ptr(loadfn("glMultiTexCoord3ivARB"));
         storage::MultiTexCoord3sARB.set_ptr(loadfn("glMultiTexCoord3sARB"));
         storage::MultiTexCoord3svARB.set_ptr(loadfn("glMultiTexCoord3svARB"));
         storage::MultiTexCoord3xOES.set_ptr(loadfn("glMultiTexCoord3xOES"));
         storage::MultiTexCoord3xvOES.set_ptr(loadfn("glMultiTexCoord3xvOES"));
         storage::MultiTexCoord4bOES.set_ptr(loadfn("glMultiTexCoord4bOES"));
         storage::MultiTexCoord4bvOES.set_ptr(loadfn("glMultiTexCoord4bvOES"));
         storage::MultiTexCoord4dARB.set_ptr(loadfn("glMultiTexCoord4dARB"));
         storage::MultiTexCoord4dvARB.set_ptr(loadfn("glMultiTexCoord4dvARB"));
         storage::MultiTexCoord4fARB.set_ptr(loadfn("glMultiTexCoord4fARB"));
         storage::MultiTexCoord4fvARB.set_ptr(loadfn("glMultiTexCoord4fvARB"));
         storage::MultiTexCoord4hNV.set_ptr(loadfn("glMultiTexCoord4hNV"));
         storage::MultiTexCoord4hvNV.set_ptr(loadfn("glMultiTexCoord4hvNV"));
         storage::MultiTexCoord4iARB.set_ptr(loadfn("glMultiTexCoord4iARB"));
         storage::MultiTexCoord4ivARB.set_ptr(loadfn("glMultiTexCoord4ivARB"));
         storage::MultiTexCoord4sARB.set_ptr(loadfn("glMultiTexCoord4sARB"));
         storage::MultiTexCoord4svARB.set_ptr(loadfn("glMultiTexCoord4svARB"));
         storage::MultiTexCoord4xOES.set_ptr(loadfn("glMultiTexCoord4xOES"));
         storage::MultiTexCoord4xvOES.set_ptr(loadfn("glMultiTexCoord4xvOES"));
         storage::MultiTexCoordPointerEXT.set_ptr(loadfn("glMultiTexCoordPointerEXT"));
         storage::MultiTexEnvfEXT.set_ptr(loadfn("glMultiTexEnvfEXT"));
         storage::MultiTexEnvfvEXT.set_ptr(loadfn("glMultiTexEnvfvEXT"));
         storage::MultiTexEnviEXT.set_ptr(loadfn("glMultiTexEnviEXT"));
         storage::MultiTexEnvivEXT.set_ptr(loadfn("glMultiTexEnvivEXT"));
         storage::MultiTexGendEXT.set_ptr(loadfn("glMultiTexGendEXT"));
         storage::MultiTexGendvEXT.set_ptr(loadfn("glMultiTexGendvEXT"));
         storage::MultiTexGenfEXT.set_ptr(loadfn("glMultiTexGenfEXT"));
         storage::MultiTexGenfvEXT.set_ptr(loadfn("glMultiTexGenfvEXT"));
         storage::MultiTexGeniEXT.set_ptr(loadfn("glMultiTexGeniEXT"));
         storage::MultiTexGenivEXT.set_ptr(loadfn("glMultiTexGenivEXT"));
         storage::MultiTexImage1DEXT.set_ptr(loadfn("glMultiTexImage1DEXT"));
         storage::MultiTexImage2DEXT.set_ptr(loadfn("glMultiTexImage2DEXT"));
         storage::MultiTexImage3DEXT.set_ptr(loadfn("glMultiTexImage3DEXT"));
         storage::MultiTexParameterIivEXT.set_ptr(loadfn("glMultiTexParameterIivEXT"));
         storage::MultiTexParameterIuivEXT.set_ptr(loadfn("glMultiTexParameterIuivEXT"));
         storage::MultiTexParameterfEXT.set_ptr(loadfn("glMultiTexParameterfEXT"));
         storage::MultiTexParameterfvEXT.set_ptr(loadfn("glMultiTexParameterfvEXT"));
         storage::MultiTexParameteriEXT.set_ptr(loadfn("glMultiTexParameteriEXT"));
         storage::MultiTexParameterivEXT.set_ptr(loadfn("glMultiTexParameterivEXT"));
         storage::MultiTexRenderbufferEXT.set_ptr(loadfn("glMultiTexRenderbufferEXT"));
         storage::MultiTexSubImage1DEXT.set_ptr(loadfn("glMultiTexSubImage1DEXT"));
         storage::MultiTexSubImage2DEXT.set_ptr(loadfn("glMultiTexSubImage2DEXT"));
         storage::MultiTexSubImage3DEXT.set_ptr(loadfn("glMultiTexSubImage3DEXT"));
         storage::MulticastBarrierNV.set_ptr(loadfn("glMulticastBarrierNV"));
         storage::MulticastBlitFramebufferNV.set_ptr(loadfn("glMulticastBlitFramebufferNV"));
         storage::MulticastBufferSubDataNV.set_ptr(loadfn("glMulticastBufferSubDataNV"));
         storage::MulticastCopyBufferSubDataNV.set_ptr(loadfn("glMulticastCopyBufferSubDataNV"));
         storage::MulticastCopyImageSubDataNV.set_ptr(loadfn("glMulticastCopyImageSubDataNV"));
         storage::MulticastFramebufferSampleLocationsfvNV.set_ptr(loadfn("glMulticastFramebufferSampleLocationsfvNV"));
         storage::MulticastGetQueryObjecti64vNV.set_ptr(loadfn("glMulticastGetQueryObjecti64vNV"));
         storage::MulticastGetQueryObjectivNV.set_ptr(loadfn("glMulticastGetQueryObjectivNV"));
         storage::MulticastGetQueryObjectui64vNV.set_ptr(loadfn("glMulticastGetQueryObjectui64vNV"));
         storage::MulticastGetQueryObjectuivNV.set_ptr(loadfn("glMulticastGetQueryObjectuivNV"));
         storage::MulticastScissorArrayvNVX.set_ptr(loadfn("glMulticastScissorArrayvNVX"));
         storage::MulticastViewportArrayvNVX.set_ptr(loadfn("glMulticastViewportArrayvNVX"));
         storage::MulticastViewportPositionWScaleNVX.set_ptr(loadfn("glMulticastViewportPositionWScaleNVX"));
         storage::MulticastWaitSyncNV.set_ptr(loadfn("glMulticastWaitSyncNV"));
         storage::NamedBufferAttachMemoryNV.set_ptr(loadfn("glNamedBufferAttachMemoryNV"));
         storage::NamedBufferData.set_ptr(loadfn("glNamedBufferData"));
         storage::NamedBufferDataEXT.set_ptr(loadfn("glNamedBufferDataEXT"));
         storage::NamedBufferPageCommitmentARB.set_ptr(loadfn("glNamedBufferPageCommitmentARB"));
         storage::NamedBufferPageCommitmentEXT.set_ptr(loadfn("glNamedBufferPageCommitmentEXT"));
         storage::NamedBufferPageCommitmentMemNV.set_ptr(loadfn("glNamedBufferPageCommitmentMemNV"));
         storage::NamedBufferStorage.set_ptr(loadfn("glNamedBufferStorage"));
         storage::NamedBufferStorageEXT.set_ptr(loadfn("glNamedBufferStorageEXT"));
         storage::NamedBufferStorageExternalEXT.set_ptr(loadfn("glNamedBufferStorageExternalEXT"));
         storage::NamedBufferStorageMemEXT.set_ptr(loadfn("glNamedBufferStorageMemEXT"));
         storage::NamedBufferSubData.set_ptr(loadfn("glNamedBufferSubData"));
         storage::NamedBufferSubDataEXT.set_ptr(loadfn("glNamedBufferSubDataEXT"));
         storage::NamedCopyBufferSubDataEXT.set_ptr(loadfn("glNamedCopyBufferSubDataEXT"));
         storage::NamedFramebufferDrawBuffer.set_ptr(loadfn("glNamedFramebufferDrawBuffer"));
         storage::NamedFramebufferDrawBuffers.set_ptr(loadfn("glNamedFramebufferDrawBuffers"));
         storage::NamedFramebufferParameteri.set_ptr(loadfn("glNamedFramebufferParameteri"));
         storage::NamedFramebufferParameteriEXT.set_ptr(loadfn("glNamedFramebufferParameteriEXT"));
         storage::NamedFramebufferReadBuffer.set_ptr(loadfn("glNamedFramebufferReadBuffer"));
         storage::NamedFramebufferRenderbuffer.set_ptr(loadfn("glNamedFramebufferRenderbuffer"));
         storage::NamedFramebufferRenderbufferEXT.set_ptr(loadfn("glNamedFramebufferRenderbufferEXT"));
         storage::NamedFramebufferSampleLocationsfvARB.set_ptr(loadfn("glNamedFramebufferSampleLocationsfvARB"));
         storage::NamedFramebufferSampleLocationsfvNV.set_ptr(loadfn("glNamedFramebufferSampleLocationsfvNV"));
         storage::NamedFramebufferSamplePositionsfvAMD.set_ptr(loadfn("glNamedFramebufferSamplePositionsfvAMD"));
         storage::NamedFramebufferTexture.set_ptr(loadfn("glNamedFramebufferTexture"));
         storage::NamedFramebufferTexture1DEXT.set_ptr(loadfn("glNamedFramebufferTexture1DEXT"));
         storage::NamedFramebufferTexture2DEXT.set_ptr(loadfn("glNamedFramebufferTexture2DEXT"));
         storage::NamedFramebufferTexture3DEXT.set_ptr(loadfn("glNamedFramebufferTexture3DEXT"));
         storage::NamedFramebufferTextureEXT.set_ptr(loadfn("glNamedFramebufferTextureEXT"));
         storage::NamedFramebufferTextureFaceEXT.set_ptr(loadfn("glNamedFramebufferTextureFaceEXT"));
         storage::NamedFramebufferTextureLayer.set_ptr(loadfn("glNamedFramebufferTextureLayer"));
         storage::NamedFramebufferTextureLayerEXT.set_ptr(loadfn("glNamedFramebufferTextureLayerEXT"));
         storage::NamedProgramLocalParameter4dEXT.set_ptr(loadfn("glNamedProgramLocalParameter4dEXT"));
         storage::NamedProgramLocalParameter4dvEXT.set_ptr(loadfn("glNamedProgramLocalParameter4dvEXT"));
         storage::NamedProgramLocalParameter4fEXT.set_ptr(loadfn("glNamedProgramLocalParameter4fEXT"));
         storage::NamedProgramLocalParameter4fvEXT.set_ptr(loadfn("glNamedProgramLocalParameter4fvEXT"));
         storage::NamedProgramLocalParameterI4iEXT.set_ptr(loadfn("glNamedProgramLocalParameterI4iEXT"));
         storage::NamedProgramLocalParameterI4ivEXT.set_ptr(loadfn("glNamedProgramLocalParameterI4ivEXT"));
         storage::NamedProgramLocalParameterI4uiEXT.set_ptr(loadfn("glNamedProgramLocalParameterI4uiEXT"));
         storage::NamedProgramLocalParameterI4uivEXT.set_ptr(loadfn("glNamedProgramLocalParameterI4uivEXT"));
         storage::NamedProgramLocalParameters4fvEXT.set_ptr(loadfn("glNamedProgramLocalParameters4fvEXT"));
         storage::NamedProgramLocalParametersI4ivEXT.set_ptr(loadfn("glNamedProgramLocalParametersI4ivEXT"));
         storage::NamedProgramLocalParametersI4uivEXT.set_ptr(loadfn("glNamedProgramLocalParametersI4uivEXT"));
         storage::NamedProgramStringEXT.set_ptr(loadfn("glNamedProgramStringEXT"));
         storage::NamedRenderbufferStorage.set_ptr(loadfn("glNamedRenderbufferStorage"));
         storage::NamedRenderbufferStorageEXT.set_ptr(loadfn("glNamedRenderbufferStorageEXT"));
         storage::NamedRenderbufferStorageMultisample.set_ptr(loadfn("glNamedRenderbufferStorageMultisample"));
         storage::NamedRenderbufferStorageMultisampleAdvancedAMD.set_ptr(loadfn("glNamedRenderbufferStorageMultisampleAdvancedAMD"));
         storage::NamedRenderbufferStorageMultisampleCoverageEXT.set_ptr(loadfn("glNamedRenderbufferStorageMultisampleCoverageEXT"));
         storage::NamedRenderbufferStorageMultisampleEXT.set_ptr(loadfn("glNamedRenderbufferStorageMultisampleEXT"));
         storage::NamedStringARB.set_ptr(loadfn("glNamedStringARB"));
         storage::NewObjectBufferATI.set_ptr(loadfn("glNewObjectBufferATI"));
         storage::Normal3fVertex3fSUN.set_ptr(loadfn("glNormal3fVertex3fSUN"));
         storage::Normal3fVertex3fvSUN.set_ptr(loadfn("glNormal3fVertex3fvSUN"));
         storage::Normal3hNV.set_ptr(loadfn("glNormal3hNV"));
         storage::Normal3hvNV.set_ptr(loadfn("glNormal3hvNV"));
         storage::Normal3xOES.set_ptr(loadfn("glNormal3xOES"));
         storage::Normal3xvOES.set_ptr(loadfn("glNormal3xvOES"));
         storage::NormalFormatNV.set_ptr(loadfn("glNormalFormatNV"));
         storage::NormalPointerEXT.set_ptr(loadfn("glNormalPointerEXT"));
         storage::NormalPointerListIBM.set_ptr(loadfn("glNormalPointerListIBM"));
         storage::NormalPointervINTEL.set_ptr(loadfn("glNormalPointervINTEL"));
         storage::NormalStream3bATI.set_ptr(loadfn("glNormalStream3bATI"));
         storage::NormalStream3bvATI.set_ptr(loadfn("glNormalStream3bvATI"));
         storage::NormalStream3dATI.set_ptr(loadfn("glNormalStream3dATI"));
         storage::NormalStream3dvATI.set_ptr(loadfn("glNormalStream3dvATI"));
         storage::NormalStream3fATI.set_ptr(loadfn("glNormalStream3fATI"));
         storage::NormalStream3fvATI.set_ptr(loadfn("glNormalStream3fvATI"));
         storage::NormalStream3iATI.set_ptr(loadfn("glNormalStream3iATI"));
         storage::NormalStream3ivATI.set_ptr(loadfn("glNormalStream3ivATI"));
         storage::NormalStream3sATI.set_ptr(loadfn("glNormalStream3sATI"));
         storage::NormalStream3svATI.set_ptr(loadfn("glNormalStream3svATI"));
         storage::ObjectLabel.set_ptr(loadfn("glObjectLabel"));
         storage::ObjectPtrLabel.set_ptr(loadfn("glObjectPtrLabel"));
         storage::ObjectPurgeableAPPLE.set_ptr(loadfn("glObjectPurgeableAPPLE"));
         storage::ObjectUnpurgeableAPPLE.set_ptr(loadfn("glObjectUnpurgeableAPPLE"));
         storage::OrthofOES.set_ptr(loadfn("glOrthofOES"));
         storage::OrthoxOES.set_ptr(loadfn("glOrthoxOES"));
         storage::PNTrianglesfATI.set_ptr(loadfn("glPNTrianglesfATI"));
         storage::PNTrianglesiATI.set_ptr(loadfn("glPNTrianglesiATI"));
         storage::PassTexCoordATI.set_ptr(loadfn("glPassTexCoordATI"));
         storage::PassThroughxOES.set_ptr(loadfn("glPassThroughxOES"));
         storage::PatchParameterfv.set_ptr(loadfn("glPatchParameterfv"));
         storage::PatchParameteri.set_ptr(loadfn("glPatchParameteri"));
         storage::PathCommandsNV.set_ptr(loadfn("glPathCommandsNV"));
         storage::PathCoordsNV.set_ptr(loadfn("glPathCoordsNV"));
         storage::PathCoverDepthFuncNV.set_ptr(loadfn("glPathCoverDepthFuncNV"));
         storage::PathDashArrayNV.set_ptr(loadfn("glPathDashArrayNV"));
         storage::PathGlyphIndexArrayNV.set_ptr(loadfn("glPathGlyphIndexArrayNV"));
         storage::PathGlyphIndexRangeNV.set_ptr(loadfn("glPathGlyphIndexRangeNV"));
         storage::PathGlyphRangeNV.set_ptr(loadfn("glPathGlyphRangeNV"));
         storage::PathGlyphsNV.set_ptr(loadfn("glPathGlyphsNV"));
         storage::PathMemoryGlyphIndexArrayNV.set_ptr(loadfn("glPathMemoryGlyphIndexArrayNV"));
         storage::PathParameterfNV.set_ptr(loadfn("glPathParameterfNV"));
         storage::PathParameterfvNV.set_ptr(loadfn("glPathParameterfvNV"));
         storage::PathParameteriNV.set_ptr(loadfn("glPathParameteriNV"));
         storage::PathParameterivNV.set_ptr(loadfn("glPathParameterivNV"));
         storage::PathStencilDepthOffsetNV.set_ptr(loadfn("glPathStencilDepthOffsetNV"));
         storage::PathStencilFuncNV.set_ptr(loadfn("glPathStencilFuncNV"));
         storage::PathStringNV.set_ptr(loadfn("glPathStringNV"));
         storage::PathSubCommandsNV.set_ptr(loadfn("glPathSubCommandsNV"));
         storage::PathSubCoordsNV.set_ptr(loadfn("glPathSubCoordsNV"));
         storage::PauseTransformFeedback.set_ptr(loadfn("glPauseTransformFeedback"));
         storage::PauseTransformFeedbackNV.set_ptr(loadfn("glPauseTransformFeedbackNV"));
         storage::PixelDataRangeNV.set_ptr(loadfn("glPixelDataRangeNV"));
         storage::PixelMapx.set_ptr(loadfn("glPixelMapx"));
         storage::PixelStoref.set_ptr(loadfn("glPixelStoref"));
         storage::PixelStorei.set_ptr(loadfn("glPixelStorei"));
         storage::PixelStorex.set_ptr(loadfn("glPixelStorex"));
         storage::PixelTexGenParameterfSGIS.set_ptr(loadfn("glPixelTexGenParameterfSGIS"));
         storage::PixelTexGenParameterfvSGIS.set_ptr(loadfn("glPixelTexGenParameterfvSGIS"));
         storage::PixelTexGenParameteriSGIS.set_ptr(loadfn("glPixelTexGenParameteriSGIS"));
         storage::PixelTexGenParameterivSGIS.set_ptr(loadfn("glPixelTexGenParameterivSGIS"));
         storage::PixelTexGenSGIX.set_ptr(loadfn("glPixelTexGenSGIX"));
         storage::PixelTransferxOES.set_ptr(loadfn("glPixelTransferxOES"));
         storage::PixelTransformParameterfEXT.set_ptr(loadfn("glPixelTransformParameterfEXT"));
         storage::PixelTransformParameterfvEXT.set_ptr(loadfn("glPixelTransformParameterfvEXT"));
         storage::PixelTransformParameteriEXT.set_ptr(loadfn("glPixelTransformParameteriEXT"));
         storage::PixelTransformParameterivEXT.set_ptr(loadfn("glPixelTransformParameterivEXT"));
         storage::PixelZoomxOES.set_ptr(loadfn("glPixelZoomxOES"));
         storage::PointAlongPathNV.set_ptr(loadfn("glPointAlongPathNV"));
         storage::PointParameterf.set_ptr(loadfn("glPointParameterf"));
         storage::PointParameterfARB.set_ptr(loadfn("glPointParameterfARB"));
         storage::PointParameterfEXT.set_ptr(loadfn("glPointParameterfEXT"));
         storage::PointParameterfSGIS.set_ptr(loadfn("glPointParameterfSGIS"));
         storage::PointParameterfv.set_ptr(loadfn("glPointParameterfv"));
         storage::PointParameterfvARB.set_ptr(loadfn("glPointParameterfvARB"));
         storage::PointParameterfvEXT.set_ptr(loadfn("glPointParameterfvEXT"));
         storage::PointParameterfvSGIS.set_ptr(loadfn("glPointParameterfvSGIS"));
         storage::PointParameteri.set_ptr(loadfn("glPointParameteri"));
         storage::PointParameteriNV.set_ptr(loadfn("glPointParameteriNV"));
         storage::PointParameteriv.set_ptr(loadfn("glPointParameteriv"));
         storage::PointParameterivNV.set_ptr(loadfn("glPointParameterivNV"));
         storage::PointParameterxvOES.set_ptr(loadfn("glPointParameterxvOES"));
         storage::PointSize.set_ptr(loadfn("glPointSize"));
         storage::PointSizexOES.set_ptr(loadfn("glPointSizexOES"));
         storage::PollAsyncSGIX.set_ptr(loadfn("glPollAsyncSGIX"));
         storage::PollInstrumentsSGIX.set_ptr(loadfn("glPollInstrumentsSGIX"));
         storage::PolygonMode.set_ptr(loadfn("glPolygonMode"));
         storage::PolygonOffset.set_ptr(loadfn("glPolygonOffset"));
         storage::PolygonOffsetClamp.set_ptr(loadfn("glPolygonOffsetClamp"));
         storage::PolygonOffsetClampEXT.set_ptr(loadfn("glPolygonOffsetClampEXT"));
         storage::PolygonOffsetEXT.set_ptr(loadfn("glPolygonOffsetEXT"));
         storage::PolygonOffsetxOES.set_ptr(loadfn("glPolygonOffsetxOES"));
         storage::PopDebugGroup.set_ptr(loadfn("glPopDebugGroup"));
         storage::PopGroupMarkerEXT.set_ptr(loadfn("glPopGroupMarkerEXT"));
         storage::PresentFrameDualFillNV.set_ptr(loadfn("glPresentFrameDualFillNV"));
         storage::PresentFrameKeyedNV.set_ptr(loadfn("glPresentFrameKeyedNV"));
         storage::PrimitiveBoundingBoxARB.set_ptr(loadfn("glPrimitiveBoundingBoxARB"));
         storage::PrimitiveRestartIndex.set_ptr(loadfn("glPrimitiveRestartIndex"));
         storage::PrimitiveRestartIndexNV.set_ptr(loadfn("glPrimitiveRestartIndexNV"));
         storage::PrimitiveRestartNV.set_ptr(loadfn("glPrimitiveRestartNV"));
         storage::PrioritizeTexturesEXT.set_ptr(loadfn("glPrioritizeTexturesEXT"));
         storage::PrioritizeTexturesxOES.set_ptr(loadfn("glPrioritizeTexturesxOES"));
         storage::ProgramBinary.set_ptr(loadfn("glProgramBinary"));
         storage::ProgramBufferParametersIivNV.set_ptr(loadfn("glProgramBufferParametersIivNV"));
         storage::ProgramBufferParametersIuivNV.set_ptr(loadfn("glProgramBufferParametersIuivNV"));
         storage::ProgramBufferParametersfvNV.set_ptr(loadfn("glProgramBufferParametersfvNV"));
         storage::ProgramEnvParameter4dARB.set_ptr(loadfn("glProgramEnvParameter4dARB"));
         storage::ProgramEnvParameter4dvARB.set_ptr(loadfn("glProgramEnvParameter4dvARB"));
         storage::ProgramEnvParameter4fARB.set_ptr(loadfn("glProgramEnvParameter4fARB"));
         storage::ProgramEnvParameter4fvARB.set_ptr(loadfn("glProgramEnvParameter4fvARB"));
         storage::ProgramEnvParameterI4iNV.set_ptr(loadfn("glProgramEnvParameterI4iNV"));
         storage::ProgramEnvParameterI4ivNV.set_ptr(loadfn("glProgramEnvParameterI4ivNV"));
         storage::ProgramEnvParameterI4uiNV.set_ptr(loadfn("glProgramEnvParameterI4uiNV"));
         storage::ProgramEnvParameterI4uivNV.set_ptr(loadfn("glProgramEnvParameterI4uivNV"));
         storage::ProgramEnvParameters4fvEXT.set_ptr(loadfn("glProgramEnvParameters4fvEXT"));
         storage::ProgramEnvParametersI4ivNV.set_ptr(loadfn("glProgramEnvParametersI4ivNV"));
         storage::ProgramEnvParametersI4uivNV.set_ptr(loadfn("glProgramEnvParametersI4uivNV"));
         storage::ProgramLocalParameter4dARB.set_ptr(loadfn("glProgramLocalParameter4dARB"));
         storage::ProgramLocalParameter4dvARB.set_ptr(loadfn("glProgramLocalParameter4dvARB"));
         storage::ProgramLocalParameter4fARB.set_ptr(loadfn("glProgramLocalParameter4fARB"));
         storage::ProgramLocalParameter4fvARB.set_ptr(loadfn("glProgramLocalParameter4fvARB"));
         storage::ProgramLocalParameterI4iNV.set_ptr(loadfn("glProgramLocalParameterI4iNV"));
         storage::ProgramLocalParameterI4ivNV.set_ptr(loadfn("glProgramLocalParameterI4ivNV"));
         storage::ProgramLocalParameterI4uiNV.set_ptr(loadfn("glProgramLocalParameterI4uiNV"));
         storage::ProgramLocalParameterI4uivNV.set_ptr(loadfn("glProgramLocalParameterI4uivNV"));
         storage::ProgramLocalParameters4fvEXT.set_ptr(loadfn("glProgramLocalParameters4fvEXT"));
         storage::ProgramLocalParametersI4ivNV.set_ptr(loadfn("glProgramLocalParametersI4ivNV"));
         storage::ProgramLocalParametersI4uivNV.set_ptr(loadfn("glProgramLocalParametersI4uivNV"));
         storage::ProgramNamedParameter4dNV.set_ptr(loadfn("glProgramNamedParameter4dNV"));
         storage::ProgramNamedParameter4dvNV.set_ptr(loadfn("glProgramNamedParameter4dvNV"));
         storage::ProgramNamedParameter4fNV.set_ptr(loadfn("glProgramNamedParameter4fNV"));
         storage::ProgramNamedParameter4fvNV.set_ptr(loadfn("glProgramNamedParameter4fvNV"));
         storage::ProgramParameter4dNV.set_ptr(loadfn("glProgramParameter4dNV"));
         storage::ProgramParameter4dvNV.set_ptr(loadfn("glProgramParameter4dvNV"));
         storage::ProgramParameter4fNV.set_ptr(loadfn("glProgramParameter4fNV"));
         storage::ProgramParameter4fvNV.set_ptr(loadfn("glProgramParameter4fvNV"));
         storage::ProgramParameteri.set_ptr(loadfn("glProgramParameteri"));
         storage::ProgramParameteriARB.set_ptr(loadfn("glProgramParameteriARB"));
         storage::ProgramParameteriEXT.set_ptr(loadfn("glProgramParameteriEXT"));
         storage::ProgramParameters4dvNV.set_ptr(loadfn("glProgramParameters4dvNV"));
         storage::ProgramParameters4fvNV.set_ptr(loadfn("glProgramParameters4fvNV"));
         storage::ProgramPathFragmentInputGenNV.set_ptr(loadfn("glProgramPathFragmentInputGenNV"));
         storage::ProgramStringARB.set_ptr(loadfn("glProgramStringARB"));
         storage::ProgramSubroutineParametersuivNV.set_ptr(loadfn("glProgramSubroutineParametersuivNV"));
         storage::ProgramUniform1d.set_ptr(loadfn("glProgramUniform1d"));
         storage::ProgramUniform1dEXT.set_ptr(loadfn("glProgramUniform1dEXT"));
         storage::ProgramUniform1dv.set_ptr(loadfn("glProgramUniform1dv"));
         storage::ProgramUniform1dvEXT.set_ptr(loadfn("glProgramUniform1dvEXT"));
         storage::ProgramUniform1f.set_ptr(loadfn("glProgramUniform1f"));
         storage::ProgramUniform1fEXT.set_ptr(loadfn("glProgramUniform1fEXT"));
         storage::ProgramUniform1fv.set_ptr(loadfn("glProgramUniform1fv"));
         storage::ProgramUniform1fvEXT.set_ptr(loadfn("glProgramUniform1fvEXT"));
         storage::ProgramUniform1i.set_ptr(loadfn("glProgramUniform1i"));
         storage::ProgramUniform1i64ARB.set_ptr(loadfn("glProgramUniform1i64ARB"));
         storage::ProgramUniform1i64NV.set_ptr(loadfn("glProgramUniform1i64NV"));
         storage::ProgramUniform1i64vARB.set_ptr(loadfn("glProgramUniform1i64vARB"));
         storage::ProgramUniform1i64vNV.set_ptr(loadfn("glProgramUniform1i64vNV"));
         storage::ProgramUniform1iEXT.set_ptr(loadfn("glProgramUniform1iEXT"));
         storage::ProgramUniform1iv.set_ptr(loadfn("glProgramUniform1iv"));
         storage::ProgramUniform1ivEXT.set_ptr(loadfn("glProgramUniform1ivEXT"));
         storage::ProgramUniform1ui.set_ptr(loadfn("glProgramUniform1ui"));
         storage::ProgramUniform1ui64ARB.set_ptr(loadfn("glProgramUniform1ui64ARB"));
         storage::ProgramUniform1ui64NV.set_ptr(loadfn("glProgramUniform1ui64NV"));
         storage::ProgramUniform1ui64vARB.set_ptr(loadfn("glProgramUniform1ui64vARB"));
         storage::ProgramUniform1ui64vNV.set_ptr(loadfn("glProgramUniform1ui64vNV"));
         storage::ProgramUniform1uiEXT.set_ptr(loadfn("glProgramUniform1uiEXT"));
         storage::ProgramUniform1uiv.set_ptr(loadfn("glProgramUniform1uiv"));
         storage::ProgramUniform1uivEXT.set_ptr(loadfn("glProgramUniform1uivEXT"));
         storage::ProgramUniform2d.set_ptr(loadfn("glProgramUniform2d"));
         storage::ProgramUniform2dEXT.set_ptr(loadfn("glProgramUniform2dEXT"));
         storage::ProgramUniform2dv.set_ptr(loadfn("glProgramUniform2dv"));
         storage::ProgramUniform2dvEXT.set_ptr(loadfn("glProgramUniform2dvEXT"));
         storage::ProgramUniform2f.set_ptr(loadfn("glProgramUniform2f"));
         storage::ProgramUniform2fEXT.set_ptr(loadfn("glProgramUniform2fEXT"));
         storage::ProgramUniform2fv.set_ptr(loadfn("glProgramUniform2fv"));
         storage::ProgramUniform2fvEXT.set_ptr(loadfn("glProgramUniform2fvEXT"));
         storage::ProgramUniform2i.set_ptr(loadfn("glProgramUniform2i"));
         storage::ProgramUniform2i64ARB.set_ptr(loadfn("glProgramUniform2i64ARB"));
         storage::ProgramUniform2i64NV.set_ptr(loadfn("glProgramUniform2i64NV"));
         storage::ProgramUniform2i64vARB.set_ptr(loadfn("glProgramUniform2i64vARB"));
         storage::ProgramUniform2i64vNV.set_ptr(loadfn("glProgramUniform2i64vNV"));
         storage::ProgramUniform2iEXT.set_ptr(loadfn("glProgramUniform2iEXT"));
         storage::ProgramUniform2iv.set_ptr(loadfn("glProgramUniform2iv"));
         storage::ProgramUniform2ivEXT.set_ptr(loadfn("glProgramUniform2ivEXT"));
         storage::ProgramUniform2ui.set_ptr(loadfn("glProgramUniform2ui"));
         storage::ProgramUniform2ui64ARB.set_ptr(loadfn("glProgramUniform2ui64ARB"));
         storage::ProgramUniform2ui64NV.set_ptr(loadfn("glProgramUniform2ui64NV"));
         storage::ProgramUniform2ui64vARB.set_ptr(loadfn("glProgramUniform2ui64vARB"));
         storage::ProgramUniform2ui64vNV.set_ptr(loadfn("glProgramUniform2ui64vNV"));
         storage::ProgramUniform2uiEXT.set_ptr(loadfn("glProgramUniform2uiEXT"));
         storage::ProgramUniform2uiv.set_ptr(loadfn("glProgramUniform2uiv"));
         storage::ProgramUniform2uivEXT.set_ptr(loadfn("glProgramUniform2uivEXT"));
         storage::ProgramUniform3d.set_ptr(loadfn("glProgramUniform3d"));
         storage::ProgramUniform3dEXT.set_ptr(loadfn("glProgramUniform3dEXT"));
         storage::ProgramUniform3dv.set_ptr(loadfn("glProgramUniform3dv"));
         storage::ProgramUniform3dvEXT.set_ptr(loadfn("glProgramUniform3dvEXT"));
         storage::ProgramUniform3f.set_ptr(loadfn("glProgramUniform3f"));
         storage::ProgramUniform3fEXT.set_ptr(loadfn("glProgramUniform3fEXT"));
         storage::ProgramUniform3fv.set_ptr(loadfn("glProgramUniform3fv"));
         storage::ProgramUniform3fvEXT.set_ptr(loadfn("glProgramUniform3fvEXT"));
         storage::ProgramUniform3i.set_ptr(loadfn("glProgramUniform3i"));
         storage::ProgramUniform3i64ARB.set_ptr(loadfn("glProgramUniform3i64ARB"));
         storage::ProgramUniform3i64NV.set_ptr(loadfn("glProgramUniform3i64NV"));
         storage::ProgramUniform3i64vARB.set_ptr(loadfn("glProgramUniform3i64vARB"));
         storage::ProgramUniform3i64vNV.set_ptr(loadfn("glProgramUniform3i64vNV"));
         storage::ProgramUniform3iEXT.set_ptr(loadfn("glProgramUniform3iEXT"));
         storage::ProgramUniform3iv.set_ptr(loadfn("glProgramUniform3iv"));
         storage::ProgramUniform3ivEXT.set_ptr(loadfn("glProgramUniform3ivEXT"));
         storage::ProgramUniform3ui.set_ptr(loadfn("glProgramUniform3ui"));
         storage::ProgramUniform3ui64ARB.set_ptr(loadfn("glProgramUniform3ui64ARB"));
         storage::ProgramUniform3ui64NV.set_ptr(loadfn("glProgramUniform3ui64NV"));
         storage::ProgramUniform3ui64vARB.set_ptr(loadfn("glProgramUniform3ui64vARB"));
         storage::ProgramUniform3ui64vNV.set_ptr(loadfn("glProgramUniform3ui64vNV"));
         storage::ProgramUniform3uiEXT.set_ptr(loadfn("glProgramUniform3uiEXT"));
         storage::ProgramUniform3uiv.set_ptr(loadfn("glProgramUniform3uiv"));
         storage::ProgramUniform3uivEXT.set_ptr(loadfn("glProgramUniform3uivEXT"));
         storage::ProgramUniform4d.set_ptr(loadfn("glProgramUniform4d"));
         storage::ProgramUniform4dEXT.set_ptr(loadfn("glProgramUniform4dEXT"));
         storage::ProgramUniform4dv.set_ptr(loadfn("glProgramUniform4dv"));
         storage::ProgramUniform4dvEXT.set_ptr(loadfn("glProgramUniform4dvEXT"));
         storage::ProgramUniform4f.set_ptr(loadfn("glProgramUniform4f"));
         storage::ProgramUniform4fEXT.set_ptr(loadfn("glProgramUniform4fEXT"));
         storage::ProgramUniform4fv.set_ptr(loadfn("glProgramUniform4fv"));
         storage::ProgramUniform4fvEXT.set_ptr(loadfn("glProgramUniform4fvEXT"));
         storage::ProgramUniform4i.set_ptr(loadfn("glProgramUniform4i"));
         storage::ProgramUniform4i64ARB.set_ptr(loadfn("glProgramUniform4i64ARB"));
         storage::ProgramUniform4i64NV.set_ptr(loadfn("glProgramUniform4i64NV"));
         storage::ProgramUniform4i64vARB.set_ptr(loadfn("glProgramUniform4i64vARB"));
         storage::ProgramUniform4i64vNV.set_ptr(loadfn("glProgramUniform4i64vNV"));
         storage::ProgramUniform4iEXT.set_ptr(loadfn("glProgramUniform4iEXT"));
         storage::ProgramUniform4iv.set_ptr(loadfn("glProgramUniform4iv"));
         storage::ProgramUniform4ivEXT.set_ptr(loadfn("glProgramUniform4ivEXT"));
         storage::ProgramUniform4ui.set_ptr(loadfn("glProgramUniform4ui"));
         storage::ProgramUniform4ui64ARB.set_ptr(loadfn("glProgramUniform4ui64ARB"));
         storage::ProgramUniform4ui64NV.set_ptr(loadfn("glProgramUniform4ui64NV"));
         storage::ProgramUniform4ui64vARB.set_ptr(loadfn("glProgramUniform4ui64vARB"));
         storage::ProgramUniform4ui64vNV.set_ptr(loadfn("glProgramUniform4ui64vNV"));
         storage::ProgramUniform4uiEXT.set_ptr(loadfn("glProgramUniform4uiEXT"));
         storage::ProgramUniform4uiv.set_ptr(loadfn("glProgramUniform4uiv"));
         storage::ProgramUniform4uivEXT.set_ptr(loadfn("glProgramUniform4uivEXT"));
         storage::ProgramUniformHandleui64ARB.set_ptr(loadfn("glProgramUniformHandleui64ARB"));
         storage::ProgramUniformHandleui64NV.set_ptr(loadfn("glProgramUniformHandleui64NV"));
         storage::ProgramUniformHandleui64vARB.set_ptr(loadfn("glProgramUniformHandleui64vARB"));
         storage::ProgramUniformHandleui64vNV.set_ptr(loadfn("glProgramUniformHandleui64vNV"));
         storage::ProgramUniformMatrix2dv.set_ptr(loadfn("glProgramUniformMatrix2dv"));
         storage::ProgramUniformMatrix2dvEXT.set_ptr(loadfn("glProgramUniformMatrix2dvEXT"));
         storage::ProgramUniformMatrix2fv.set_ptr(loadfn("glProgramUniformMatrix2fv"));
         storage::ProgramUniformMatrix2fvEXT.set_ptr(loadfn("glProgramUniformMatrix2fvEXT"));
         storage::ProgramUniformMatrix2x3dv.set_ptr(loadfn("glProgramUniformMatrix2x3dv"));
         storage::ProgramUniformMatrix2x3dvEXT.set_ptr(loadfn("glProgramUniformMatrix2x3dvEXT"));
         storage::ProgramUniformMatrix2x3fv.set_ptr(loadfn("glProgramUniformMatrix2x3fv"));
         storage::ProgramUniformMatrix2x3fvEXT.set_ptr(loadfn("glProgramUniformMatrix2x3fvEXT"));
         storage::ProgramUniformMatrix2x4dv.set_ptr(loadfn("glProgramUniformMatrix2x4dv"));
         storage::ProgramUniformMatrix2x4dvEXT.set_ptr(loadfn("glProgramUniformMatrix2x4dvEXT"));
         storage::ProgramUniformMatrix2x4fv.set_ptr(loadfn("glProgramUniformMatrix2x4fv"));
         storage::ProgramUniformMatrix2x4fvEXT.set_ptr(loadfn("glProgramUniformMatrix2x4fvEXT"));
         storage::ProgramUniformMatrix3dv.set_ptr(loadfn("glProgramUniformMatrix3dv"));
         storage::ProgramUniformMatrix3dvEXT.set_ptr(loadfn("glProgramUniformMatrix3dvEXT"));
         storage::ProgramUniformMatrix3fv.set_ptr(loadfn("glProgramUniformMatrix3fv"));
         storage::ProgramUniformMatrix3fvEXT.set_ptr(loadfn("glProgramUniformMatrix3fvEXT"));
         storage::ProgramUniformMatrix3x2dv.set_ptr(loadfn("glProgramUniformMatrix3x2dv"));
         storage::ProgramUniformMatrix3x2dvEXT.set_ptr(loadfn("glProgramUniformMatrix3x2dvEXT"));
         storage::ProgramUniformMatrix3x2fv.set_ptr(loadfn("glProgramUniformMatrix3x2fv"));
         storage::ProgramUniformMatrix3x2fvEXT.set_ptr(loadfn("glProgramUniformMatrix3x2fvEXT"));
         storage::ProgramUniformMatrix3x4dv.set_ptr(loadfn("glProgramUniformMatrix3x4dv"));
         storage::ProgramUniformMatrix3x4dvEXT.set_ptr(loadfn("glProgramUniformMatrix3x4dvEXT"));
         storage::ProgramUniformMatrix3x4fv.set_ptr(loadfn("glProgramUniformMatrix3x4fv"));
         storage::ProgramUniformMatrix3x4fvEXT.set_ptr(loadfn("glProgramUniformMatrix3x4fvEXT"));
         storage::ProgramUniformMatrix4dv.set_ptr(loadfn("glProgramUniformMatrix4dv"));
         storage::ProgramUniformMatrix4dvEXT.set_ptr(loadfn("glProgramUniformMatrix4dvEXT"));
         storage::ProgramUniformMatrix4fv.set_ptr(loadfn("glProgramUniformMatrix4fv"));
         storage::ProgramUniformMatrix4fvEXT.set_ptr(loadfn("glProgramUniformMatrix4fvEXT"));
         storage::ProgramUniformMatrix4x2dv.set_ptr(loadfn("glProgramUniformMatrix4x2dv"));
         storage::ProgramUniformMatrix4x2dvEXT.set_ptr(loadfn("glProgramUniformMatrix4x2dvEXT"));
         storage::ProgramUniformMatrix4x2fv.set_ptr(loadfn("glProgramUniformMatrix4x2fv"));
         storage::ProgramUniformMatrix4x2fvEXT.set_ptr(loadfn("glProgramUniformMatrix4x2fvEXT"));
         storage::ProgramUniformMatrix4x3dv.set_ptr(loadfn("glProgramUniformMatrix4x3dv"));
         storage::ProgramUniformMatrix4x3dvEXT.set_ptr(loadfn("glProgramUniformMatrix4x3dvEXT"));
         storage::ProgramUniformMatrix4x3fv.set_ptr(loadfn("glProgramUniformMatrix4x3fv"));
         storage::ProgramUniformMatrix4x3fvEXT.set_ptr(loadfn("glProgramUniformMatrix4x3fvEXT"));
         storage::ProgramUniformui64NV.set_ptr(loadfn("glProgramUniformui64NV"));
         storage::ProgramUniformui64vNV.set_ptr(loadfn("glProgramUniformui64vNV"));
         storage::ProgramVertexLimitNV.set_ptr(loadfn("glProgramVertexLimitNV"));
         storage::ProvokingVertex.set_ptr(loadfn("glProvokingVertex"));
         storage::ProvokingVertexEXT.set_ptr(loadfn("glProvokingVertexEXT"));
         storage::PushClientAttribDefaultEXT.set_ptr(loadfn("glPushClientAttribDefaultEXT"));
         storage::PushDebugGroup.set_ptr(loadfn("glPushDebugGroup"));
         storage::PushGroupMarkerEXT.set_ptr(loadfn("glPushGroupMarkerEXT"));
         storage::QueryCounter.set_ptr(loadfn("glQueryCounter"));
         storage::QueryMatrixxOES.set_ptr(loadfn("glQueryMatrixxOES"));
         storage::QueryObjectParameteruiAMD.set_ptr(loadfn("glQueryObjectParameteruiAMD"));
         storage::QueryResourceNV.set_ptr(loadfn("glQueryResourceNV"));
         storage::QueryResourceTagNV.set_ptr(loadfn("glQueryResourceTagNV"));
         storage::RasterPos2xOES.set_ptr(loadfn("glRasterPos2xOES"));
         storage::RasterPos2xvOES.set_ptr(loadfn("glRasterPos2xvOES"));
         storage::RasterPos3xOES.set_ptr(loadfn("glRasterPos3xOES"));
         storage::RasterPos3xvOES.set_ptr(loadfn("glRasterPos3xvOES"));
         storage::RasterPos4xOES.set_ptr(loadfn("glRasterPos4xOES"));
         storage::RasterPos4xvOES.set_ptr(loadfn("glRasterPos4xvOES"));
         storage::RasterSamplesEXT.set_ptr(loadfn("glRasterSamplesEXT"));
         storage::ReadBuffer.set_ptr(loadfn("glReadBuffer"));
         storage::ReadInstrumentsSGIX.set_ptr(loadfn("glReadInstrumentsSGIX"));
         storage::ReadPixels.set_ptr(loadfn("glReadPixels"));
         storage::ReadnPixels.set_ptr(loadfn("glReadnPixels"));
         storage::ReadnPixelsARB.set_ptr(loadfn("glReadnPixelsARB"));
         storage::RectxOES.set_ptr(loadfn("glRectxOES"));
         storage::RectxvOES.set_ptr(loadfn("glRectxvOES"));
         storage::ReferencePlaneSGIX.set_ptr(loadfn("glReferencePlaneSGIX"));
         storage::ReleaseKeyedMutexWin32EXT.set_ptr(loadfn("glReleaseKeyedMutexWin32EXT"));
         storage::ReleaseShaderCompiler.set_ptr(loadfn("glReleaseShaderCompiler"));
         storage::RenderGpuMaskNV.set_ptr(loadfn("glRenderGpuMaskNV"));
         storage::RenderbufferStorage.set_ptr(loadfn("glRenderbufferStorage"));
         storage::RenderbufferStorageEXT.set_ptr(loadfn("glRenderbufferStorageEXT"));
         storage::RenderbufferStorageMultisample.set_ptr(loadfn("glRenderbufferStorageMultisample"));
         storage::RenderbufferStorageMultisampleAdvancedAMD.set_ptr(loadfn("glRenderbufferStorageMultisampleAdvancedAMD"));
         storage::RenderbufferStorageMultisampleCoverageNV.set_ptr(loadfn("glRenderbufferStorageMultisampleCoverageNV"));
         storage::RenderbufferStorageMultisampleEXT.set_ptr(loadfn("glRenderbufferStorageMultisampleEXT"));
         storage::ReplacementCodePointerSUN.set_ptr(loadfn("glReplacementCodePointerSUN"));
         storage::ReplacementCodeubSUN.set_ptr(loadfn("glReplacementCodeubSUN"));
         storage::ReplacementCodeubvSUN.set_ptr(loadfn("glReplacementCodeubvSUN"));
         storage::ReplacementCodeuiColor3fVertex3fSUN.set_ptr(loadfn("glReplacementCodeuiColor3fVertex3fSUN"));
         storage::ReplacementCodeuiColor3fVertex3fvSUN.set_ptr(loadfn("glReplacementCodeuiColor3fVertex3fvSUN"));
         storage::ReplacementCodeuiColor4fNormal3fVertex3fSUN.set_ptr(loadfn("glReplacementCodeuiColor4fNormal3fVertex3fSUN"));
         storage::ReplacementCodeuiColor4fNormal3fVertex3fvSUN.set_ptr(loadfn("glReplacementCodeuiColor4fNormal3fVertex3fvSUN"));
         storage::ReplacementCodeuiColor4ubVertex3fSUN.set_ptr(loadfn("glReplacementCodeuiColor4ubVertex3fSUN"));
         storage::ReplacementCodeuiColor4ubVertex3fvSUN.set_ptr(loadfn("glReplacementCodeuiColor4ubVertex3fvSUN"));
         storage::ReplacementCodeuiNormal3fVertex3fSUN.set_ptr(loadfn("glReplacementCodeuiNormal3fVertex3fSUN"));
         storage::ReplacementCodeuiNormal3fVertex3fvSUN.set_ptr(loadfn("glReplacementCodeuiNormal3fVertex3fvSUN"));
         storage::ReplacementCodeuiSUN.set_ptr(loadfn("glReplacementCodeuiSUN"));
         storage::ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN.set_ptr(loadfn("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"));
         storage::ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN.set_ptr(loadfn("glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"));
         storage::ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN.set_ptr(loadfn("glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"));
         storage::ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN.set_ptr(loadfn("glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"));
         storage::ReplacementCodeuiTexCoord2fVertex3fSUN.set_ptr(loadfn("glReplacementCodeuiTexCoord2fVertex3fSUN"));
         storage::ReplacementCodeuiTexCoord2fVertex3fvSUN.set_ptr(loadfn("glReplacementCodeuiTexCoord2fVertex3fvSUN"));
         storage::ReplacementCodeuiVertex3fSUN.set_ptr(loadfn("glReplacementCodeuiVertex3fSUN"));
         storage::ReplacementCodeuiVertex3fvSUN.set_ptr(loadfn("glReplacementCodeuiVertex3fvSUN"));
         storage::ReplacementCodeuivSUN.set_ptr(loadfn("glReplacementCodeuivSUN"));
         storage::ReplacementCodeusSUN.set_ptr(loadfn("glReplacementCodeusSUN"));
         storage::ReplacementCodeusvSUN.set_ptr(loadfn("glReplacementCodeusvSUN"));
         storage::RequestResidentProgramsNV.set_ptr(loadfn("glRequestResidentProgramsNV"));
         storage::ResetHistogramEXT.set_ptr(loadfn("glResetHistogramEXT"));
         storage::ResetMemoryObjectParameterNV.set_ptr(loadfn("glResetMemoryObjectParameterNV"));
         storage::ResetMinmaxEXT.set_ptr(loadfn("glResetMinmaxEXT"));
         storage::ResizeBuffersMESA.set_ptr(loadfn("glResizeBuffersMESA"));
         storage::ResolveDepthValuesNV.set_ptr(loadfn("glResolveDepthValuesNV"));
         storage::ResumeTransformFeedback.set_ptr(loadfn("glResumeTransformFeedback"));
         storage::ResumeTransformFeedbackNV.set_ptr(loadfn("glResumeTransformFeedbackNV"));
         storage::RotatexOES.set_ptr(loadfn("glRotatexOES"));
         storage::SampleCoverage.set_ptr(loadfn("glSampleCoverage"));
         storage::SampleCoverageARB.set_ptr(loadfn("glSampleCoverageARB"));
         storage::SampleMapATI.set_ptr(loadfn("glSampleMapATI"));
         storage::SampleMaskEXT.set_ptr(loadfn("glSampleMaskEXT"));
         storage::SampleMaskIndexedNV.set_ptr(loadfn("glSampleMaskIndexedNV"));
         storage::SampleMaskSGIS.set_ptr(loadfn("glSampleMaskSGIS"));
         storage::SampleMaski.set_ptr(loadfn("glSampleMaski"));
         storage::SamplePatternEXT.set_ptr(loadfn("glSamplePatternEXT"));
         storage::SamplePatternSGIS.set_ptr(loadfn("glSamplePatternSGIS"));
         storage::SamplerParameterIiv.set_ptr(loadfn("glSamplerParameterIiv"));
         storage::SamplerParameterIuiv.set_ptr(loadfn("glSamplerParameterIuiv"));
         storage::SamplerParameterf.set_ptr(loadfn("glSamplerParameterf"));
         storage::SamplerParameterfv.set_ptr(loadfn("glSamplerParameterfv"));
         storage::SamplerParameteri.set_ptr(loadfn("glSamplerParameteri"));
         storage::SamplerParameteriv.set_ptr(loadfn("glSamplerParameteriv"));
         storage::ScalexOES.set_ptr(loadfn("glScalexOES"));
         storage::Scissor.set_ptr(loadfn("glScissor"));
         storage::ScissorArrayv.set_ptr(loadfn("glScissorArrayv"));
         storage::ScissorExclusiveArrayvNV.set_ptr(loadfn("glScissorExclusiveArrayvNV"));
         storage::ScissorExclusiveNV.set_ptr(loadfn("glScissorExclusiveNV"));
         storage::ScissorIndexed.set_ptr(loadfn("glScissorIndexed"));
         storage::ScissorIndexedv.set_ptr(loadfn("glScissorIndexedv"));
         storage::SecondaryColor3bEXT.set_ptr(loadfn("glSecondaryColor3bEXT"));
         storage::SecondaryColor3bvEXT.set_ptr(loadfn("glSecondaryColor3bvEXT"));
         storage::SecondaryColor3dEXT.set_ptr(loadfn("glSecondaryColor3dEXT"));
         storage::SecondaryColor3dvEXT.set_ptr(loadfn("glSecondaryColor3dvEXT"));
         storage::SecondaryColor3fEXT.set_ptr(loadfn("glSecondaryColor3fEXT"));
         storage::SecondaryColor3fvEXT.set_ptr(loadfn("glSecondaryColor3fvEXT"));
         storage::SecondaryColor3hNV.set_ptr(loadfn("glSecondaryColor3hNV"));
         storage::SecondaryColor3hvNV.set_ptr(loadfn("glSecondaryColor3hvNV"));
         storage::SecondaryColor3iEXT.set_ptr(loadfn("glSecondaryColor3iEXT"));
         storage::SecondaryColor3ivEXT.set_ptr(loadfn("glSecondaryColor3ivEXT"));
         storage::SecondaryColor3sEXT.set_ptr(loadfn("glSecondaryColor3sEXT"));
         storage::SecondaryColor3svEXT.set_ptr(loadfn("glSecondaryColor3svEXT"));
         storage::SecondaryColor3ubEXT.set_ptr(loadfn("glSecondaryColor3ubEXT"));
         storage::SecondaryColor3ubvEXT.set_ptr(loadfn("glSecondaryColor3ubvEXT"));
         storage::SecondaryColor3uiEXT.set_ptr(loadfn("glSecondaryColor3uiEXT"));
         storage::SecondaryColor3uivEXT.set_ptr(loadfn("glSecondaryColor3uivEXT"));
         storage::SecondaryColor3usEXT.set_ptr(loadfn("glSecondaryColor3usEXT"));
         storage::SecondaryColor3usvEXT.set_ptr(loadfn("glSecondaryColor3usvEXT"));
         storage::SecondaryColorFormatNV.set_ptr(loadfn("glSecondaryColorFormatNV"));
         storage::SecondaryColorPointerEXT.set_ptr(loadfn("glSecondaryColorPointerEXT"));
         storage::SecondaryColorPointerListIBM.set_ptr(loadfn("glSecondaryColorPointerListIBM"));
         storage::SelectPerfMonitorCountersAMD.set_ptr(loadfn("glSelectPerfMonitorCountersAMD"));
         storage::SemaphoreParameterivNV.set_ptr(loadfn("glSemaphoreParameterivNV"));
         storage::SemaphoreParameterui64vEXT.set_ptr(loadfn("glSemaphoreParameterui64vEXT"));
         storage::SeparableFilter2DEXT.set_ptr(loadfn("glSeparableFilter2DEXT"));
         storage::SetFenceAPPLE.set_ptr(loadfn("glSetFenceAPPLE"));
         storage::SetFenceNV.set_ptr(loadfn("glSetFenceNV"));
         storage::SetFragmentShaderConstantATI.set_ptr(loadfn("glSetFragmentShaderConstantATI"));
         storage::SetInvariantEXT.set_ptr(loadfn("glSetInvariantEXT"));
         storage::SetLocalConstantEXT.set_ptr(loadfn("glSetLocalConstantEXT"));
         storage::SetMultisamplefvAMD.set_ptr(loadfn("glSetMultisamplefvAMD"));
         storage::ShaderBinary.set_ptr(loadfn("glShaderBinary"));
         storage::ShaderOp1EXT.set_ptr(loadfn("glShaderOp1EXT"));
         storage::ShaderOp2EXT.set_ptr(loadfn("glShaderOp2EXT"));
         storage::ShaderOp3EXT.set_ptr(loadfn("glShaderOp3EXT"));
         storage::ShaderSource.set_ptr(loadfn("glShaderSource"));
         storage::ShaderSourceARB.set_ptr(loadfn("glShaderSourceARB"));
         storage::ShaderStorageBlockBinding.set_ptr(loadfn("glShaderStorageBlockBinding"));
         storage::ShadingRateImageBarrierNV.set_ptr(loadfn("glShadingRateImageBarrierNV"));
         storage::ShadingRateImagePaletteNV.set_ptr(loadfn("glShadingRateImagePaletteNV"));
         storage::ShadingRateSampleOrderCustomNV.set_ptr(loadfn("glShadingRateSampleOrderCustomNV"));
         storage::ShadingRateSampleOrderNV.set_ptr(loadfn("glShadingRateSampleOrderNV"));
         storage::SharpenTexFuncSGIS.set_ptr(loadfn("glSharpenTexFuncSGIS"));
         storage::SignalSemaphoreEXT.set_ptr(loadfn("glSignalSemaphoreEXT"));
         storage::SignalSemaphoreui64NVX.set_ptr(loadfn("glSignalSemaphoreui64NVX"));
         storage::SignalVkFenceNV.set_ptr(loadfn("glSignalVkFenceNV"));
         storage::SignalVkSemaphoreNV.set_ptr(loadfn("glSignalVkSemaphoreNV"));
         storage::SpecializeShader.set_ptr(loadfn("glSpecializeShader"));
         storage::SpecializeShaderARB.set_ptr(loadfn("glSpecializeShaderARB"));
         storage::SpriteParameterfSGIX.set_ptr(loadfn("glSpriteParameterfSGIX"));
         storage::SpriteParameterfvSGIX.set_ptr(loadfn("glSpriteParameterfvSGIX"));
         storage::SpriteParameteriSGIX.set_ptr(loadfn("glSpriteParameteriSGIX"));
         storage::SpriteParameterivSGIX.set_ptr(loadfn("glSpriteParameterivSGIX"));
         storage::StartInstrumentsSGIX.set_ptr(loadfn("glStartInstrumentsSGIX"));
         storage::StateCaptureNV.set_ptr(loadfn("glStateCaptureNV"));
         storage::StencilClearTagEXT.set_ptr(loadfn("glStencilClearTagEXT"));
         storage::StencilFillPathInstancedNV.set_ptr(loadfn("glStencilFillPathInstancedNV"));
         storage::StencilFillPathNV.set_ptr(loadfn("glStencilFillPathNV"));
         storage::StencilFunc.set_ptr(loadfn("glStencilFunc"));
         storage::StencilFuncSeparate.set_ptr(loadfn("glStencilFuncSeparate"));
         storage::StencilFuncSeparateATI.set_ptr(loadfn("glStencilFuncSeparateATI"));
         storage::StencilMask.set_ptr(loadfn("glStencilMask"));
         storage::StencilMaskSeparate.set_ptr(loadfn("glStencilMaskSeparate"));
         storage::StencilOp.set_ptr(loadfn("glStencilOp"));
         storage::StencilOpSeparate.set_ptr(loadfn("glStencilOpSeparate"));
         storage::StencilOpSeparateATI.set_ptr(loadfn("glStencilOpSeparateATI"));
         storage::StencilOpValueAMD.set_ptr(loadfn("glStencilOpValueAMD"));
         storage::StencilStrokePathInstancedNV.set_ptr(loadfn("glStencilStrokePathInstancedNV"));
         storage::StencilStrokePathNV.set_ptr(loadfn("glStencilStrokePathNV"));
         storage::StencilThenCoverFillPathInstancedNV.set_ptr(loadfn("glStencilThenCoverFillPathInstancedNV"));
         storage::StencilThenCoverFillPathNV.set_ptr(loadfn("glStencilThenCoverFillPathNV"));
         storage::StencilThenCoverStrokePathInstancedNV.set_ptr(loadfn("glStencilThenCoverStrokePathInstancedNV"));
         storage::StencilThenCoverStrokePathNV.set_ptr(loadfn("glStencilThenCoverStrokePathNV"));
         storage::StopInstrumentsSGIX.set_ptr(loadfn("glStopInstrumentsSGIX"));
         storage::StringMarkerGREMEDY.set_ptr(loadfn("glStringMarkerGREMEDY"));
         storage::SubpixelPrecisionBiasNV.set_ptr(loadfn("glSubpixelPrecisionBiasNV"));
         storage::SwizzleEXT.set_ptr(loadfn("glSwizzleEXT"));
         storage::SyncTextureINTEL.set_ptr(loadfn("glSyncTextureINTEL"));
         storage::TagSampleBufferSGIX.set_ptr(loadfn("glTagSampleBufferSGIX"));
         storage::Tangent3bEXT.set_ptr(loadfn("glTangent3bEXT"));
         storage::Tangent3bvEXT.set_ptr(loadfn("glTangent3bvEXT"));
         storage::Tangent3dEXT.set_ptr(loadfn("glTangent3dEXT"));
         storage::Tangent3dvEXT.set_ptr(loadfn("glTangent3dvEXT"));
         storage::Tangent3fEXT.set_ptr(loadfn("glTangent3fEXT"));
         storage::Tangent3fvEXT.set_ptr(loadfn("glTangent3fvEXT"));
         storage::Tangent3iEXT.set_ptr(loadfn("glTangent3iEXT"));
         storage::Tangent3ivEXT.set_ptr(loadfn("glTangent3ivEXT"));
         storage::Tangent3sEXT.set_ptr(loadfn("glTangent3sEXT"));
         storage::Tangent3svEXT.set_ptr(loadfn("glTangent3svEXT"));
         storage::TangentPointerEXT.set_ptr(loadfn("glTangentPointerEXT"));
         storage::TbufferMask3DFX.set_ptr(loadfn("glTbufferMask3DFX"));
         storage::TessellationFactorAMD.set_ptr(loadfn("glTessellationFactorAMD"));
         storage::TessellationModeAMD.set_ptr(loadfn("glTessellationModeAMD"));
         storage::TestFenceAPPLE.set_ptr(loadfn("glTestFenceAPPLE"));
         storage::TestFenceNV.set_ptr(loadfn("glTestFenceNV"));
         storage::TestObjectAPPLE.set_ptr(loadfn("glTestObjectAPPLE"));
         storage::TexAttachMemoryNV.set_ptr(loadfn("glTexAttachMemoryNV"));
         storage::TexBuffer.set_ptr(loadfn("glTexBuffer"));
         storage::TexBufferARB.set_ptr(loadfn("glTexBufferARB"));
         storage::TexBufferEXT.set_ptr(loadfn("glTexBufferEXT"));
         storage::TexBufferRange.set_ptr(loadfn("glTexBufferRange"));
         storage::TexBumpParameterfvATI.set_ptr(loadfn("glTexBumpParameterfvATI"));
         storage::TexBumpParameterivATI.set_ptr(loadfn("glTexBumpParameterivATI"));
         storage::TexCoord1bOES.set_ptr(loadfn("glTexCoord1bOES"));
         storage::TexCoord1bvOES.set_ptr(loadfn("glTexCoord1bvOES"));
         storage::TexCoord1hNV.set_ptr(loadfn("glTexCoord1hNV"));
         storage::TexCoord1hvNV.set_ptr(loadfn("glTexCoord1hvNV"));
         storage::TexCoord1xOES.set_ptr(loadfn("glTexCoord1xOES"));
         storage::TexCoord1xvOES.set_ptr(loadfn("glTexCoord1xvOES"));
         storage::TexCoord2bOES.set_ptr(loadfn("glTexCoord2bOES"));
         storage::TexCoord2bvOES.set_ptr(loadfn("glTexCoord2bvOES"));
         storage::TexCoord2fColor3fVertex3fSUN.set_ptr(loadfn("glTexCoord2fColor3fVertex3fSUN"));
         storage::TexCoord2fColor3fVertex3fvSUN.set_ptr(loadfn("glTexCoord2fColor3fVertex3fvSUN"));
         storage::TexCoord2fColor4fNormal3fVertex3fSUN.set_ptr(loadfn("glTexCoord2fColor4fNormal3fVertex3fSUN"));
         storage::TexCoord2fColor4fNormal3fVertex3fvSUN.set_ptr(loadfn("glTexCoord2fColor4fNormal3fVertex3fvSUN"));
         storage::TexCoord2fColor4ubVertex3fSUN.set_ptr(loadfn("glTexCoord2fColor4ubVertex3fSUN"));
         storage::TexCoord2fColor4ubVertex3fvSUN.set_ptr(loadfn("glTexCoord2fColor4ubVertex3fvSUN"));
         storage::TexCoord2fNormal3fVertex3fSUN.set_ptr(loadfn("glTexCoord2fNormal3fVertex3fSUN"));
         storage::TexCoord2fNormal3fVertex3fvSUN.set_ptr(loadfn("glTexCoord2fNormal3fVertex3fvSUN"));
         storage::TexCoord2fVertex3fSUN.set_ptr(loadfn("glTexCoord2fVertex3fSUN"));
         storage::TexCoord2fVertex3fvSUN.set_ptr(loadfn("glTexCoord2fVertex3fvSUN"));
         storage::TexCoord2hNV.set_ptr(loadfn("glTexCoord2hNV"));
         storage::TexCoord2hvNV.set_ptr(loadfn("glTexCoord2hvNV"));
         storage::TexCoord2xOES.set_ptr(loadfn("glTexCoord2xOES"));
         storage::TexCoord2xvOES.set_ptr(loadfn("glTexCoord2xvOES"));
         storage::TexCoord3bOES.set_ptr(loadfn("glTexCoord3bOES"));
         storage::TexCoord3bvOES.set_ptr(loadfn("glTexCoord3bvOES"));
         storage::TexCoord3hNV.set_ptr(loadfn("glTexCoord3hNV"));
         storage::TexCoord3hvNV.set_ptr(loadfn("glTexCoord3hvNV"));
         storage::TexCoord3xOES.set_ptr(loadfn("glTexCoord3xOES"));
         storage::TexCoord3xvOES.set_ptr(loadfn("glTexCoord3xvOES"));
         storage::TexCoord4bOES.set_ptr(loadfn("glTexCoord4bOES"));
         storage::TexCoord4bvOES.set_ptr(loadfn("glTexCoord4bvOES"));
         storage::TexCoord4fColor4fNormal3fVertex4fSUN.set_ptr(loadfn("glTexCoord4fColor4fNormal3fVertex4fSUN"));
         storage::TexCoord4fColor4fNormal3fVertex4fvSUN.set_ptr(loadfn("glTexCoord4fColor4fNormal3fVertex4fvSUN"));
         storage::TexCoord4fVertex4fSUN.set_ptr(loadfn("glTexCoord4fVertex4fSUN"));
         storage::TexCoord4fVertex4fvSUN.set_ptr(loadfn("glTexCoord4fVertex4fvSUN"));
         storage::TexCoord4hNV.set_ptr(loadfn("glTexCoord4hNV"));
         storage::TexCoord4hvNV.set_ptr(loadfn("glTexCoord4hvNV"));
         storage::TexCoord4xOES.set_ptr(loadfn("glTexCoord4xOES"));
         storage::TexCoord4xvOES.set_ptr(loadfn("glTexCoord4xvOES"));
         storage::TexCoordFormatNV.set_ptr(loadfn("glTexCoordFormatNV"));
         storage::TexCoordPointerEXT.set_ptr(loadfn("glTexCoordPointerEXT"));
         storage::TexCoordPointerListIBM.set_ptr(loadfn("glTexCoordPointerListIBM"));
         storage::TexCoordPointervINTEL.set_ptr(loadfn("glTexCoordPointervINTEL"));
         storage::TexEnvxOES.set_ptr(loadfn("glTexEnvxOES"));
         storage::TexEnvxvOES.set_ptr(loadfn("glTexEnvxvOES"));
         storage::TexFilterFuncSGIS.set_ptr(loadfn("glTexFilterFuncSGIS"));
         storage::TexGenxOES.set_ptr(loadfn("glTexGenxOES"));
         storage::TexGenxvOES.set_ptr(loadfn("glTexGenxvOES"));
         storage::TexImage1D.set_ptr(loadfn("glTexImage1D"));
         storage::TexImage2D.set_ptr(loadfn("glTexImage2D"));
         storage::TexImage2DMultisample.set_ptr(loadfn("glTexImage2DMultisample"));
         storage::TexImage2DMultisampleCoverageNV.set_ptr(loadfn("glTexImage2DMultisampleCoverageNV"));
         storage::TexImage3D.set_ptr(loadfn("glTexImage3D"));
         storage::TexImage3DEXT.set_ptr(loadfn("glTexImage3DEXT"));
         storage::TexImage3DMultisample.set_ptr(loadfn("glTexImage3DMultisample"));
         storage::TexImage3DMultisampleCoverageNV.set_ptr(loadfn("glTexImage3DMultisampleCoverageNV"));
         storage::TexImage4DSGIS.set_ptr(loadfn("glTexImage4DSGIS"));
         storage::TexPageCommitmentARB.set_ptr(loadfn("glTexPageCommitmentARB"));
         storage::TexPageCommitmentMemNV.set_ptr(loadfn("glTexPageCommitmentMemNV"));
         storage::TexParameterIiv.set_ptr(loadfn("glTexParameterIiv"));
         storage::TexParameterIivEXT.set_ptr(loadfn("glTexParameterIivEXT"));
         storage::TexParameterIuiv.set_ptr(loadfn("glTexParameterIuiv"));
         storage::TexParameterIuivEXT.set_ptr(loadfn("glTexParameterIuivEXT"));
         storage::TexParameterf.set_ptr(loadfn("glTexParameterf"));
         storage::TexParameterfv.set_ptr(loadfn("glTexParameterfv"));
         storage::TexParameteri.set_ptr(loadfn("glTexParameteri"));
         storage::TexParameteriv.set_ptr(loadfn("glTexParameteriv"));
         storage::TexParameterxOES.set_ptr(loadfn("glTexParameterxOES"));
         storage::TexParameterxvOES.set_ptr(loadfn("glTexParameterxvOES"));
         storage::TexRenderbufferNV.set_ptr(loadfn("glTexRenderbufferNV"));
         storage::TexStorage1D.set_ptr(loadfn("glTexStorage1D"));
         storage::TexStorage1DEXT.set_ptr(loadfn("glTexStorage1DEXT"));
         storage::TexStorage2D.set_ptr(loadfn("glTexStorage2D"));
         storage::TexStorage2DEXT.set_ptr(loadfn("glTexStorage2DEXT"));
         storage::TexStorage2DMultisample.set_ptr(loadfn("glTexStorage2DMultisample"));
         storage::TexStorage3D.set_ptr(loadfn("glTexStorage3D"));
         storage::TexStorage3DEXT.set_ptr(loadfn("glTexStorage3DEXT"));
         storage::TexStorage3DMultisample.set_ptr(loadfn("glTexStorage3DMultisample"));
         storage::TexStorageMem1DEXT.set_ptr(loadfn("glTexStorageMem1DEXT"));
         storage::TexStorageMem2DEXT.set_ptr(loadfn("glTexStorageMem2DEXT"));
         storage::TexStorageMem2DMultisampleEXT.set_ptr(loadfn("glTexStorageMem2DMultisampleEXT"));
         storage::TexStorageMem3DEXT.set_ptr(loadfn("glTexStorageMem3DEXT"));
         storage::TexStorageMem3DMultisampleEXT.set_ptr(loadfn("glTexStorageMem3DMultisampleEXT"));
         storage::TexStorageSparseAMD.set_ptr(loadfn("glTexStorageSparseAMD"));
         storage::TexSubImage1D.set_ptr(loadfn("glTexSubImage1D"));
         storage::TexSubImage1DEXT.set_ptr(loadfn("glTexSubImage1DEXT"));
         storage::TexSubImage2D.set_ptr(loadfn("glTexSubImage2D"));
         storage::TexSubImage2DEXT.set_ptr(loadfn("glTexSubImage2DEXT"));
         storage::TexSubImage3D.set_ptr(loadfn("glTexSubImage3D"));
         storage::TexSubImage3DEXT.set_ptr(loadfn("glTexSubImage3DEXT"));
         storage::TexSubImage4DSGIS.set_ptr(loadfn("glTexSubImage4DSGIS"));
         storage::TextureAttachMemoryNV.set_ptr(loadfn("glTextureAttachMemoryNV"));
         storage::TextureBarrier.set_ptr(loadfn("glTextureBarrier"));
         storage::TextureBarrierNV.set_ptr(loadfn("glTextureBarrierNV"));
         storage::TextureBuffer.set_ptr(loadfn("glTextureBuffer"));
         storage::TextureBufferEXT.set_ptr(loadfn("glTextureBufferEXT"));
         storage::TextureBufferRange.set_ptr(loadfn("glTextureBufferRange"));
         storage::TextureBufferRangeEXT.set_ptr(loadfn("glTextureBufferRangeEXT"));
         storage::TextureColorMaskSGIS.set_ptr(loadfn("glTextureColorMaskSGIS"));
         storage::TextureImage1DEXT.set_ptr(loadfn("glTextureImage1DEXT"));
         storage::TextureImage2DEXT.set_ptr(loadfn("glTextureImage2DEXT"));
         storage::TextureImage2DMultisampleCoverageNV.set_ptr(loadfn("glTextureImage2DMultisampleCoverageNV"));
         storage::TextureImage2DMultisampleNV.set_ptr(loadfn("glTextureImage2DMultisampleNV"));
         storage::TextureImage3DEXT.set_ptr(loadfn("glTextureImage3DEXT"));
         storage::TextureImage3DMultisampleCoverageNV.set_ptr(loadfn("glTextureImage3DMultisampleCoverageNV"));
         storage::TextureImage3DMultisampleNV.set_ptr(loadfn("glTextureImage3DMultisampleNV"));
         storage::TextureLightEXT.set_ptr(loadfn("glTextureLightEXT"));
         storage::TextureMaterialEXT.set_ptr(loadfn("glTextureMaterialEXT"));
         storage::TextureNormalEXT.set_ptr(loadfn("glTextureNormalEXT"));
         storage::TexturePageCommitmentEXT.set_ptr(loadfn("glTexturePageCommitmentEXT"));
         storage::TexturePageCommitmentMemNV.set_ptr(loadfn("glTexturePageCommitmentMemNV"));
         storage::TextureParameterIiv.set_ptr(loadfn("glTextureParameterIiv"));
         storage::TextureParameterIivEXT.set_ptr(loadfn("glTextureParameterIivEXT"));
         storage::TextureParameterIuiv.set_ptr(loadfn("glTextureParameterIuiv"));
         storage::TextureParameterIuivEXT.set_ptr(loadfn("glTextureParameterIuivEXT"));
         storage::TextureParameterf.set_ptr(loadfn("glTextureParameterf"));
         storage::TextureParameterfEXT.set_ptr(loadfn("glTextureParameterfEXT"));
         storage::TextureParameterfv.set_ptr(loadfn("glTextureParameterfv"));
         storage::TextureParameterfvEXT.set_ptr(loadfn("glTextureParameterfvEXT"));
         storage::TextureParameteri.set_ptr(loadfn("glTextureParameteri"));
         storage::TextureParameteriEXT.set_ptr(loadfn("glTextureParameteriEXT"));
         storage::TextureParameteriv.set_ptr(loadfn("glTextureParameteriv"));
         storage::TextureParameterivEXT.set_ptr(loadfn("glTextureParameterivEXT"));
         storage::TextureRangeAPPLE.set_ptr(loadfn("glTextureRangeAPPLE"));
         storage::TextureRenderbufferEXT.set_ptr(loadfn("glTextureRenderbufferEXT"));
         storage::TextureStorage1D.set_ptr(loadfn("glTextureStorage1D"));
         storage::TextureStorage1DEXT.set_ptr(loadfn("glTextureStorage1DEXT"));
         storage::TextureStorage2D.set_ptr(loadfn("glTextureStorage2D"));
         storage::TextureStorage2DEXT.set_ptr(loadfn("glTextureStorage2DEXT"));
         storage::TextureStorage2DMultisample.set_ptr(loadfn("glTextureStorage2DMultisample"));
         storage::TextureStorage2DMultisampleEXT.set_ptr(loadfn("glTextureStorage2DMultisampleEXT"));
         storage::TextureStorage3D.set_ptr(loadfn("glTextureStorage3D"));
         storage::TextureStorage3DEXT.set_ptr(loadfn("glTextureStorage3DEXT"));
         storage::TextureStorage3DMultisample.set_ptr(loadfn("glTextureStorage3DMultisample"));
         storage::TextureStorage3DMultisampleEXT.set_ptr(loadfn("glTextureStorage3DMultisampleEXT"));
         storage::TextureStorageMem1DEXT.set_ptr(loadfn("glTextureStorageMem1DEXT"));
         storage::TextureStorageMem2DEXT.set_ptr(loadfn("glTextureStorageMem2DEXT"));
         storage::TextureStorageMem2DMultisampleEXT.set_ptr(loadfn("glTextureStorageMem2DMultisampleEXT"));
         storage::TextureStorageMem3DEXT.set_ptr(loadfn("glTextureStorageMem3DEXT"));
         storage::TextureStorageMem3DMultisampleEXT.set_ptr(loadfn("glTextureStorageMem3DMultisampleEXT"));
         storage::TextureStorageSparseAMD.set_ptr(loadfn("glTextureStorageSparseAMD"));
         storage::TextureSubImage1D.set_ptr(loadfn("glTextureSubImage1D"));
         storage::TextureSubImage1DEXT.set_ptr(loadfn("glTextureSubImage1DEXT"));
         storage::TextureSubImage2D.set_ptr(loadfn("glTextureSubImage2D"));
         storage::TextureSubImage2DEXT.set_ptr(loadfn("glTextureSubImage2DEXT"));
         storage::TextureSubImage3D.set_ptr(loadfn("glTextureSubImage3D"));
         storage::TextureSubImage3DEXT.set_ptr(loadfn("glTextureSubImage3DEXT"));
         storage::TextureView.set_ptr(loadfn("glTextureView"));
         storage::TrackMatrixNV.set_ptr(loadfn("glTrackMatrixNV"));
         storage::TransformFeedbackAttribsNV.set_ptr(loadfn("glTransformFeedbackAttribsNV"));
         storage::TransformFeedbackBufferBase.set_ptr(loadfn("glTransformFeedbackBufferBase"));
         storage::TransformFeedbackBufferRange.set_ptr(loadfn("glTransformFeedbackBufferRange"));
         storage::TransformFeedbackStreamAttribsNV.set_ptr(loadfn("glTransformFeedbackStreamAttribsNV"));
         storage::TransformFeedbackVaryings.set_ptr(loadfn("glTransformFeedbackVaryings"));
         storage::TransformFeedbackVaryingsEXT.set_ptr(loadfn("glTransformFeedbackVaryingsEXT"));
         storage::TransformFeedbackVaryingsNV.set_ptr(loadfn("glTransformFeedbackVaryingsNV"));
         storage::TransformPathNV.set_ptr(loadfn("glTransformPathNV"));
         storage::TranslatexOES.set_ptr(loadfn("glTranslatexOES"));
         storage::Uniform1d.set_ptr(loadfn("glUniform1d"));
         storage::Uniform1dv.set_ptr(loadfn("glUniform1dv"));
         storage::Uniform1f.set_ptr(loadfn("glUniform1f"));
         storage::Uniform1fARB.set_ptr(loadfn("glUniform1fARB"));
         storage::Uniform1fv.set_ptr(loadfn("glUniform1fv"));
         storage::Uniform1fvARB.set_ptr(loadfn("glUniform1fvARB"));
         storage::Uniform1i.set_ptr(loadfn("glUniform1i"));
         storage::Uniform1i64ARB.set_ptr(loadfn("glUniform1i64ARB"));
         storage::Uniform1i64NV.set_ptr(loadfn("glUniform1i64NV"));
         storage::Uniform1i64vARB.set_ptr(loadfn("glUniform1i64vARB"));
         storage::Uniform1i64vNV.set_ptr(loadfn("glUniform1i64vNV"));
         storage::Uniform1iARB.set_ptr(loadfn("glUniform1iARB"));
         storage::Uniform1iv.set_ptr(loadfn("glUniform1iv"));
         storage::Uniform1ivARB.set_ptr(loadfn("glUniform1ivARB"));
         storage::Uniform1ui.set_ptr(loadfn("glUniform1ui"));
         storage::Uniform1ui64ARB.set_ptr(loadfn("glUniform1ui64ARB"));
         storage::Uniform1ui64NV.set_ptr(loadfn("glUniform1ui64NV"));
         storage::Uniform1ui64vARB.set_ptr(loadfn("glUniform1ui64vARB"));
         storage::Uniform1ui64vNV.set_ptr(loadfn("glUniform1ui64vNV"));
         storage::Uniform1uiEXT.set_ptr(loadfn("glUniform1uiEXT"));
         storage::Uniform1uiv.set_ptr(loadfn("glUniform1uiv"));
         storage::Uniform1uivEXT.set_ptr(loadfn("glUniform1uivEXT"));
         storage::Uniform2d.set_ptr(loadfn("glUniform2d"));
         storage::Uniform2dv.set_ptr(loadfn("glUniform2dv"));
         storage::Uniform2f.set_ptr(loadfn("glUniform2f"));
         storage::Uniform2fARB.set_ptr(loadfn("glUniform2fARB"));
         storage::Uniform2fv.set_ptr(loadfn("glUniform2fv"));
         storage::Uniform2fvARB.set_ptr(loadfn("glUniform2fvARB"));
         storage::Uniform2i.set_ptr(loadfn("glUniform2i"));
         storage::Uniform2i64ARB.set_ptr(loadfn("glUniform2i64ARB"));
         storage::Uniform2i64NV.set_ptr(loadfn("glUniform2i64NV"));
         storage::Uniform2i64vARB.set_ptr(loadfn("glUniform2i64vARB"));
         storage::Uniform2i64vNV.set_ptr(loadfn("glUniform2i64vNV"));
         storage::Uniform2iARB.set_ptr(loadfn("glUniform2iARB"));
         storage::Uniform2iv.set_ptr(loadfn("glUniform2iv"));
         storage::Uniform2ivARB.set_ptr(loadfn("glUniform2ivARB"));
         storage::Uniform2ui.set_ptr(loadfn("glUniform2ui"));
         storage::Uniform2ui64ARB.set_ptr(loadfn("glUniform2ui64ARB"));
         storage::Uniform2ui64NV.set_ptr(loadfn("glUniform2ui64NV"));
         storage::Uniform2ui64vARB.set_ptr(loadfn("glUniform2ui64vARB"));
         storage::Uniform2ui64vNV.set_ptr(loadfn("glUniform2ui64vNV"));
         storage::Uniform2uiEXT.set_ptr(loadfn("glUniform2uiEXT"));
         storage::Uniform2uiv.set_ptr(loadfn("glUniform2uiv"));
         storage::Uniform2uivEXT.set_ptr(loadfn("glUniform2uivEXT"));
         storage::Uniform3d.set_ptr(loadfn("glUniform3d"));
         storage::Uniform3dv.set_ptr(loadfn("glUniform3dv"));
         storage::Uniform3f.set_ptr(loadfn("glUniform3f"));
         storage::Uniform3fARB.set_ptr(loadfn("glUniform3fARB"));
         storage::Uniform3fv.set_ptr(loadfn("glUniform3fv"));
         storage::Uniform3fvARB.set_ptr(loadfn("glUniform3fvARB"));
         storage::Uniform3i.set_ptr(loadfn("glUniform3i"));
         storage::Uniform3i64ARB.set_ptr(loadfn("glUniform3i64ARB"));
         storage::Uniform3i64NV.set_ptr(loadfn("glUniform3i64NV"));
         storage::Uniform3i64vARB.set_ptr(loadfn("glUniform3i64vARB"));
         storage::Uniform3i64vNV.set_ptr(loadfn("glUniform3i64vNV"));
         storage::Uniform3iARB.set_ptr(loadfn("glUniform3iARB"));
         storage::Uniform3iv.set_ptr(loadfn("glUniform3iv"));
         storage::Uniform3ivARB.set_ptr(loadfn("glUniform3ivARB"));
         storage::Uniform3ui.set_ptr(loadfn("glUniform3ui"));
         storage::Uniform3ui64ARB.set_ptr(loadfn("glUniform3ui64ARB"));
         storage::Uniform3ui64NV.set_ptr(loadfn("glUniform3ui64NV"));
         storage::Uniform3ui64vARB.set_ptr(loadfn("glUniform3ui64vARB"));
         storage::Uniform3ui64vNV.set_ptr(loadfn("glUniform3ui64vNV"));
         storage::Uniform3uiEXT.set_ptr(loadfn("glUniform3uiEXT"));
         storage::Uniform3uiv.set_ptr(loadfn("glUniform3uiv"));
         storage::Uniform3uivEXT.set_ptr(loadfn("glUniform3uivEXT"));
         storage::Uniform4d.set_ptr(loadfn("glUniform4d"));
         storage::Uniform4dv.set_ptr(loadfn("glUniform4dv"));
         storage::Uniform4f.set_ptr(loadfn("glUniform4f"));
         storage::Uniform4fARB.set_ptr(loadfn("glUniform4fARB"));
         storage::Uniform4fv.set_ptr(loadfn("glUniform4fv"));
         storage::Uniform4fvARB.set_ptr(loadfn("glUniform4fvARB"));
         storage::Uniform4i.set_ptr(loadfn("glUniform4i"));
         storage::Uniform4i64ARB.set_ptr(loadfn("glUniform4i64ARB"));
         storage::Uniform4i64NV.set_ptr(loadfn("glUniform4i64NV"));
         storage::Uniform4i64vARB.set_ptr(loadfn("glUniform4i64vARB"));
         storage::Uniform4i64vNV.set_ptr(loadfn("glUniform4i64vNV"));
         storage::Uniform4iARB.set_ptr(loadfn("glUniform4iARB"));
         storage::Uniform4iv.set_ptr(loadfn("glUniform4iv"));
         storage::Uniform4ivARB.set_ptr(loadfn("glUniform4ivARB"));
         storage::Uniform4ui.set_ptr(loadfn("glUniform4ui"));
         storage::Uniform4ui64ARB.set_ptr(loadfn("glUniform4ui64ARB"));
         storage::Uniform4ui64NV.set_ptr(loadfn("glUniform4ui64NV"));
         storage::Uniform4ui64vARB.set_ptr(loadfn("glUniform4ui64vARB"));
         storage::Uniform4ui64vNV.set_ptr(loadfn("glUniform4ui64vNV"));
         storage::Uniform4uiEXT.set_ptr(loadfn("glUniform4uiEXT"));
         storage::Uniform4uiv.set_ptr(loadfn("glUniform4uiv"));
         storage::Uniform4uivEXT.set_ptr(loadfn("glUniform4uivEXT"));
         storage::UniformBlockBinding.set_ptr(loadfn("glUniformBlockBinding"));
         storage::UniformBufferEXT.set_ptr(loadfn("glUniformBufferEXT"));
         storage::UniformHandleui64ARB.set_ptr(loadfn("glUniformHandleui64ARB"));
         storage::UniformHandleui64NV.set_ptr(loadfn("glUniformHandleui64NV"));
         storage::UniformHandleui64vARB.set_ptr(loadfn("glUniformHandleui64vARB"));
         storage::UniformHandleui64vNV.set_ptr(loadfn("glUniformHandleui64vNV"));
         storage::UniformMatrix2dv.set_ptr(loadfn("glUniformMatrix2dv"));
         storage::UniformMatrix2fv.set_ptr(loadfn("glUniformMatrix2fv"));
         storage::UniformMatrix2fvARB.set_ptr(loadfn("glUniformMatrix2fvARB"));
         storage::UniformMatrix2x3dv.set_ptr(loadfn("glUniformMatrix2x3dv"));
         storage::UniformMatrix2x3fv.set_ptr(loadfn("glUniformMatrix2x3fv"));
         storage::UniformMatrix2x4dv.set_ptr(loadfn("glUniformMatrix2x4dv"));
         storage::UniformMatrix2x4fv.set_ptr(loadfn("glUniformMatrix2x4fv"));
         storage::UniformMatrix3dv.set_ptr(loadfn("glUniformMatrix3dv"));
         storage::UniformMatrix3fv.set_ptr(loadfn("glUniformMatrix3fv"));
         storage::UniformMatrix3fvARB.set_ptr(loadfn("glUniformMatrix3fvARB"));
         storage::UniformMatrix3x2dv.set_ptr(loadfn("glUniformMatrix3x2dv"));
         storage::UniformMatrix3x2fv.set_ptr(loadfn("glUniformMatrix3x2fv"));
         storage::UniformMatrix3x4dv.set_ptr(loadfn("glUniformMatrix3x4dv"));
         storage::UniformMatrix3x4fv.set_ptr(loadfn("glUniformMatrix3x4fv"));
         storage::UniformMatrix4dv.set_ptr(loadfn("glUniformMatrix4dv"));
         storage::UniformMatrix4fv.set_ptr(loadfn("glUniformMatrix4fv"));
         storage::UniformMatrix4fvARB.set_ptr(loadfn("glUniformMatrix4fvARB"));
         storage::UniformMatrix4x2dv.set_ptr(loadfn("glUniformMatrix4x2dv"));
         storage::UniformMatrix4x2fv.set_ptr(loadfn("glUniformMatrix4x2fv"));
         storage::UniformMatrix4x3dv.set_ptr(loadfn("glUniformMatrix4x3dv"));
         storage::UniformMatrix4x3fv.set_ptr(loadfn("glUniformMatrix4x3fv"));
         storage::UniformSubroutinesuiv.set_ptr(loadfn("glUniformSubroutinesuiv"));
         storage::Uniformui64NV.set_ptr(loadfn("glUniformui64NV"));
         storage::Uniformui64vNV.set_ptr(loadfn("glUniformui64vNV"));
         storage::UnlockArraysEXT.set_ptr(loadfn("glUnlockArraysEXT"));
         storage::UnmapBuffer.set_ptr(loadfn("glUnmapBuffer"));
         storage::UnmapBufferARB.set_ptr(loadfn("glUnmapBufferARB"));
         storage::UnmapNamedBuffer.set_ptr(loadfn("glUnmapNamedBuffer"));
         storage::UnmapNamedBufferEXT.set_ptr(loadfn("glUnmapNamedBufferEXT"));
         storage::UnmapObjectBufferATI.set_ptr(loadfn("glUnmapObjectBufferATI"));
         storage::UnmapTexture2DINTEL.set_ptr(loadfn("glUnmapTexture2DINTEL"));
         storage::UpdateObjectBufferATI.set_ptr(loadfn("glUpdateObjectBufferATI"));
         storage::UploadGpuMaskNVX.set_ptr(loadfn("glUploadGpuMaskNVX"));
         storage::UseProgram.set_ptr(loadfn("glUseProgram"));
         storage::UseProgramObjectARB.set_ptr(loadfn("glUseProgramObjectARB"));
         storage::UseProgramStages.set_ptr(loadfn("glUseProgramStages"));
         storage::UseShaderProgramEXT.set_ptr(loadfn("glUseShaderProgramEXT"));
         storage::VDPAUFiniNV.set_ptr(loadfn("glVDPAUFiniNV"));
         storage::VDPAUGetSurfaceivNV.set_ptr(loadfn("glVDPAUGetSurfaceivNV"));
         storage::VDPAUInitNV.set_ptr(loadfn("glVDPAUInitNV"));
         storage::VDPAUIsSurfaceNV.set_ptr(loadfn("glVDPAUIsSurfaceNV"));
         storage::VDPAUMapSurfacesNV.set_ptr(loadfn("glVDPAUMapSurfacesNV"));
         storage::VDPAURegisterOutputSurfaceNV.set_ptr(loadfn("glVDPAURegisterOutputSurfaceNV"));
         storage::VDPAURegisterVideoSurfaceNV.set_ptr(loadfn("glVDPAURegisterVideoSurfaceNV"));
         storage::VDPAURegisterVideoSurfaceWithPictureStructureNV.set_ptr(loadfn("glVDPAURegisterVideoSurfaceWithPictureStructureNV"));
         storage::VDPAUSurfaceAccessNV.set_ptr(loadfn("glVDPAUSurfaceAccessNV"));
         storage::VDPAUUnmapSurfacesNV.set_ptr(loadfn("glVDPAUUnmapSurfacesNV"));
         storage::VDPAUUnregisterSurfaceNV.set_ptr(loadfn("glVDPAUUnregisterSurfaceNV"));
         storage::ValidateProgram.set_ptr(loadfn("glValidateProgram"));
         storage::ValidateProgramARB.set_ptr(loadfn("glValidateProgramARB"));
         storage::ValidateProgramPipeline.set_ptr(loadfn("glValidateProgramPipeline"));
         storage::VariantArrayObjectATI.set_ptr(loadfn("glVariantArrayObjectATI"));
         storage::VariantPointerEXT.set_ptr(loadfn("glVariantPointerEXT"));
         storage::VariantbvEXT.set_ptr(loadfn("glVariantbvEXT"));
         storage::VariantdvEXT.set_ptr(loadfn("glVariantdvEXT"));
         storage::VariantfvEXT.set_ptr(loadfn("glVariantfvEXT"));
         storage::VariantivEXT.set_ptr(loadfn("glVariantivEXT"));
         storage::VariantsvEXT.set_ptr(loadfn("glVariantsvEXT"));
         storage::VariantubvEXT.set_ptr(loadfn("glVariantubvEXT"));
         storage::VariantuivEXT.set_ptr(loadfn("glVariantuivEXT"));
         storage::VariantusvEXT.set_ptr(loadfn("glVariantusvEXT"));
         storage::Vertex2bOES.set_ptr(loadfn("glVertex2bOES"));
         storage::Vertex2bvOES.set_ptr(loadfn("glVertex2bvOES"));
         storage::Vertex2hNV.set_ptr(loadfn("glVertex2hNV"));
         storage::Vertex2hvNV.set_ptr(loadfn("glVertex2hvNV"));
         storage::Vertex2xOES.set_ptr(loadfn("glVertex2xOES"));
         storage::Vertex2xvOES.set_ptr(loadfn("glVertex2xvOES"));
         storage::Vertex3bOES.set_ptr(loadfn("glVertex3bOES"));
         storage::Vertex3bvOES.set_ptr(loadfn("glVertex3bvOES"));
         storage::Vertex3hNV.set_ptr(loadfn("glVertex3hNV"));
         storage::Vertex3hvNV.set_ptr(loadfn("glVertex3hvNV"));
         storage::Vertex3xOES.set_ptr(loadfn("glVertex3xOES"));
         storage::Vertex3xvOES.set_ptr(loadfn("glVertex3xvOES"));
         storage::Vertex4bOES.set_ptr(loadfn("glVertex4bOES"));
         storage::Vertex4bvOES.set_ptr(loadfn("glVertex4bvOES"));
         storage::Vertex4hNV.set_ptr(loadfn("glVertex4hNV"));
         storage::Vertex4hvNV.set_ptr(loadfn("glVertex4hvNV"));
         storage::Vertex4xOES.set_ptr(loadfn("glVertex4xOES"));
         storage::Vertex4xvOES.set_ptr(loadfn("glVertex4xvOES"));
         storage::VertexArrayAttribBinding.set_ptr(loadfn("glVertexArrayAttribBinding"));
         storage::VertexArrayAttribFormat.set_ptr(loadfn("glVertexArrayAttribFormat"));
         storage::VertexArrayAttribIFormat.set_ptr(loadfn("glVertexArrayAttribIFormat"));
         storage::VertexArrayAttribLFormat.set_ptr(loadfn("glVertexArrayAttribLFormat"));
         storage::VertexArrayBindVertexBufferEXT.set_ptr(loadfn("glVertexArrayBindVertexBufferEXT"));
         storage::VertexArrayBindingDivisor.set_ptr(loadfn("glVertexArrayBindingDivisor"));
         storage::VertexArrayColorOffsetEXT.set_ptr(loadfn("glVertexArrayColorOffsetEXT"));
         storage::VertexArrayEdgeFlagOffsetEXT.set_ptr(loadfn("glVertexArrayEdgeFlagOffsetEXT"));
         storage::VertexArrayElementBuffer.set_ptr(loadfn("glVertexArrayElementBuffer"));
         storage::VertexArrayFogCoordOffsetEXT.set_ptr(loadfn("glVertexArrayFogCoordOffsetEXT"));
         storage::VertexArrayIndexOffsetEXT.set_ptr(loadfn("glVertexArrayIndexOffsetEXT"));
         storage::VertexArrayMultiTexCoordOffsetEXT.set_ptr(loadfn("glVertexArrayMultiTexCoordOffsetEXT"));
         storage::VertexArrayNormalOffsetEXT.set_ptr(loadfn("glVertexArrayNormalOffsetEXT"));
         storage::VertexArrayParameteriAPPLE.set_ptr(loadfn("glVertexArrayParameteriAPPLE"));
         storage::VertexArrayRangeAPPLE.set_ptr(loadfn("glVertexArrayRangeAPPLE"));
         storage::VertexArrayRangeNV.set_ptr(loadfn("glVertexArrayRangeNV"));
         storage::VertexArraySecondaryColorOffsetEXT.set_ptr(loadfn("glVertexArraySecondaryColorOffsetEXT"));
         storage::VertexArrayTexCoordOffsetEXT.set_ptr(loadfn("glVertexArrayTexCoordOffsetEXT"));
         storage::VertexArrayVertexAttribBindingEXT.set_ptr(loadfn("glVertexArrayVertexAttribBindingEXT"));
         storage::VertexArrayVertexAttribDivisorEXT.set_ptr(loadfn("glVertexArrayVertexAttribDivisorEXT"));
         storage::VertexArrayVertexAttribFormatEXT.set_ptr(loadfn("glVertexArrayVertexAttribFormatEXT"));
         storage::VertexArrayVertexAttribIFormatEXT.set_ptr(loadfn("glVertexArrayVertexAttribIFormatEXT"));
         storage::VertexArrayVertexAttribIOffsetEXT.set_ptr(loadfn("glVertexArrayVertexAttribIOffsetEXT"));
         storage::VertexArrayVertexAttribLFormatEXT.set_ptr(loadfn("glVertexArrayVertexAttribLFormatEXT"));
         storage::VertexArrayVertexAttribLOffsetEXT.set_ptr(loadfn("glVertexArrayVertexAttribLOffsetEXT"));
         storage::VertexArrayVertexAttribOffsetEXT.set_ptr(loadfn("glVertexArrayVertexAttribOffsetEXT"));
         storage::VertexArrayVertexBindingDivisorEXT.set_ptr(loadfn("glVertexArrayVertexBindingDivisorEXT"));
         storage::VertexArrayVertexBuffer.set_ptr(loadfn("glVertexArrayVertexBuffer"));
         storage::VertexArrayVertexBuffers.set_ptr(loadfn("glVertexArrayVertexBuffers"));
         storage::VertexArrayVertexOffsetEXT.set_ptr(loadfn("glVertexArrayVertexOffsetEXT"));
         storage::VertexAttrib1d.set_ptr(loadfn("glVertexAttrib1d"));
         storage::VertexAttrib1dARB.set_ptr(loadfn("glVertexAttrib1dARB"));
         storage::VertexAttrib1dNV.set_ptr(loadfn("glVertexAttrib1dNV"));
         storage::VertexAttrib1dv.set_ptr(loadfn("glVertexAttrib1dv"));
         storage::VertexAttrib1dvARB.set_ptr(loadfn("glVertexAttrib1dvARB"));
         storage::VertexAttrib1dvNV.set_ptr(loadfn("glVertexAttrib1dvNV"));
         storage::VertexAttrib1f.set_ptr(loadfn("glVertexAttrib1f"));
         storage::VertexAttrib1fARB.set_ptr(loadfn("glVertexAttrib1fARB"));
         storage::VertexAttrib1fNV.set_ptr(loadfn("glVertexAttrib1fNV"));
         storage::VertexAttrib1fv.set_ptr(loadfn("glVertexAttrib1fv"));
         storage::VertexAttrib1fvARB.set_ptr(loadfn("glVertexAttrib1fvARB"));
         storage::VertexAttrib1fvNV.set_ptr(loadfn("glVertexAttrib1fvNV"));
         storage::VertexAttrib1hNV.set_ptr(loadfn("glVertexAttrib1hNV"));
         storage::VertexAttrib1hvNV.set_ptr(loadfn("glVertexAttrib1hvNV"));
         storage::VertexAttrib1s.set_ptr(loadfn("glVertexAttrib1s"));
         storage::VertexAttrib1sARB.set_ptr(loadfn("glVertexAttrib1sARB"));
         storage::VertexAttrib1sNV.set_ptr(loadfn("glVertexAttrib1sNV"));
         storage::VertexAttrib1sv.set_ptr(loadfn("glVertexAttrib1sv"));
         storage::VertexAttrib1svARB.set_ptr(loadfn("glVertexAttrib1svARB"));
         storage::VertexAttrib1svNV.set_ptr(loadfn("glVertexAttrib1svNV"));
         storage::VertexAttrib2d.set_ptr(loadfn("glVertexAttrib2d"));
         storage::VertexAttrib2dARB.set_ptr(loadfn("glVertexAttrib2dARB"));
         storage::VertexAttrib2dNV.set_ptr(loadfn("glVertexAttrib2dNV"));
         storage::VertexAttrib2dv.set_ptr(loadfn("glVertexAttrib2dv"));
         storage::VertexAttrib2dvARB.set_ptr(loadfn("glVertexAttrib2dvARB"));
         storage::VertexAttrib2dvNV.set_ptr(loadfn("glVertexAttrib2dvNV"));
         storage::VertexAttrib2f.set_ptr(loadfn("glVertexAttrib2f"));
         storage::VertexAttrib2fARB.set_ptr(loadfn("glVertexAttrib2fARB"));
         storage::VertexAttrib2fNV.set_ptr(loadfn("glVertexAttrib2fNV"));
         storage::VertexAttrib2fv.set_ptr(loadfn("glVertexAttrib2fv"));
         storage::VertexAttrib2fvARB.set_ptr(loadfn("glVertexAttrib2fvARB"));
         storage::VertexAttrib2fvNV.set_ptr(loadfn("glVertexAttrib2fvNV"));
         storage::VertexAttrib2hNV.set_ptr(loadfn("glVertexAttrib2hNV"));
         storage::VertexAttrib2hvNV.set_ptr(loadfn("glVertexAttrib2hvNV"));
         storage::VertexAttrib2s.set_ptr(loadfn("glVertexAttrib2s"));
         storage::VertexAttrib2sARB.set_ptr(loadfn("glVertexAttrib2sARB"));
         storage::VertexAttrib2sNV.set_ptr(loadfn("glVertexAttrib2sNV"));
         storage::VertexAttrib2sv.set_ptr(loadfn("glVertexAttrib2sv"));
         storage::VertexAttrib2svARB.set_ptr(loadfn("glVertexAttrib2svARB"));
         storage::VertexAttrib2svNV.set_ptr(loadfn("glVertexAttrib2svNV"));
         storage::VertexAttrib3d.set_ptr(loadfn("glVertexAttrib3d"));
         storage::VertexAttrib3dARB.set_ptr(loadfn("glVertexAttrib3dARB"));
         storage::VertexAttrib3dNV.set_ptr(loadfn("glVertexAttrib3dNV"));
         storage::VertexAttrib3dv.set_ptr(loadfn("glVertexAttrib3dv"));
         storage::VertexAttrib3dvARB.set_ptr(loadfn("glVertexAttrib3dvARB"));
         storage::VertexAttrib3dvNV.set_ptr(loadfn("glVertexAttrib3dvNV"));
         storage::VertexAttrib3f.set_ptr(loadfn("glVertexAttrib3f"));
         storage::VertexAttrib3fARB.set_ptr(loadfn("glVertexAttrib3fARB"));
         storage::VertexAttrib3fNV.set_ptr(loadfn("glVertexAttrib3fNV"));
         storage::VertexAttrib3fv.set_ptr(loadfn("glVertexAttrib3fv"));
         storage::VertexAttrib3fvARB.set_ptr(loadfn("glVertexAttrib3fvARB"));
         storage::VertexAttrib3fvNV.set_ptr(loadfn("glVertexAttrib3fvNV"));
         storage::VertexAttrib3hNV.set_ptr(loadfn("glVertexAttrib3hNV"));
         storage::VertexAttrib3hvNV.set_ptr(loadfn("glVertexAttrib3hvNV"));
         storage::VertexAttrib3s.set_ptr(loadfn("glVertexAttrib3s"));
         storage::VertexAttrib3sARB.set_ptr(loadfn("glVertexAttrib3sARB"));
         storage::VertexAttrib3sNV.set_ptr(loadfn("glVertexAttrib3sNV"));
         storage::VertexAttrib3sv.set_ptr(loadfn("glVertexAttrib3sv"));
         storage::VertexAttrib3svARB.set_ptr(loadfn("glVertexAttrib3svARB"));
         storage::VertexAttrib3svNV.set_ptr(loadfn("glVertexAttrib3svNV"));
         storage::VertexAttrib4Nbv.set_ptr(loadfn("glVertexAttrib4Nbv"));
         storage::VertexAttrib4NbvARB.set_ptr(loadfn("glVertexAttrib4NbvARB"));
         storage::VertexAttrib4Niv.set_ptr(loadfn("glVertexAttrib4Niv"));
         storage::VertexAttrib4NivARB.set_ptr(loadfn("glVertexAttrib4NivARB"));
         storage::VertexAttrib4Nsv.set_ptr(loadfn("glVertexAttrib4Nsv"));
         storage::VertexAttrib4NsvARB.set_ptr(loadfn("glVertexAttrib4NsvARB"));
         storage::VertexAttrib4Nub.set_ptr(loadfn("glVertexAttrib4Nub"));
         storage::VertexAttrib4NubARB.set_ptr(loadfn("glVertexAttrib4NubARB"));
         storage::VertexAttrib4Nubv.set_ptr(loadfn("glVertexAttrib4Nubv"));
         storage::VertexAttrib4NubvARB.set_ptr(loadfn("glVertexAttrib4NubvARB"));
         storage::VertexAttrib4Nuiv.set_ptr(loadfn("glVertexAttrib4Nuiv"));
         storage::VertexAttrib4NuivARB.set_ptr(loadfn("glVertexAttrib4NuivARB"));
         storage::VertexAttrib4Nusv.set_ptr(loadfn("glVertexAttrib4Nusv"));
         storage::VertexAttrib4NusvARB.set_ptr(loadfn("glVertexAttrib4NusvARB"));
         storage::VertexAttrib4bv.set_ptr(loadfn("glVertexAttrib4bv"));
         storage::VertexAttrib4bvARB.set_ptr(loadfn("glVertexAttrib4bvARB"));
         storage::VertexAttrib4d.set_ptr(loadfn("glVertexAttrib4d"));
         storage::VertexAttrib4dARB.set_ptr(loadfn("glVertexAttrib4dARB"));
         storage::VertexAttrib4dNV.set_ptr(loadfn("glVertexAttrib4dNV"));
         storage::VertexAttrib4dv.set_ptr(loadfn("glVertexAttrib4dv"));
         storage::VertexAttrib4dvARB.set_ptr(loadfn("glVertexAttrib4dvARB"));
         storage::VertexAttrib4dvNV.set_ptr(loadfn("glVertexAttrib4dvNV"));
         storage::VertexAttrib4f.set_ptr(loadfn("glVertexAttrib4f"));
         storage::VertexAttrib4fARB.set_ptr(loadfn("glVertexAttrib4fARB"));
         storage::VertexAttrib4fNV.set_ptr(loadfn("glVertexAttrib4fNV"));
         storage::VertexAttrib4fv.set_ptr(loadfn("glVertexAttrib4fv"));
         storage::VertexAttrib4fvARB.set_ptr(loadfn("glVertexAttrib4fvARB"));
         storage::VertexAttrib4fvNV.set_ptr(loadfn("glVertexAttrib4fvNV"));
         storage::VertexAttrib4hNV.set_ptr(loadfn("glVertexAttrib4hNV"));
         storage::VertexAttrib4hvNV.set_ptr(loadfn("glVertexAttrib4hvNV"));
         storage::VertexAttrib4iv.set_ptr(loadfn("glVertexAttrib4iv"));
         storage::VertexAttrib4ivARB.set_ptr(loadfn("glVertexAttrib4ivARB"));
         storage::VertexAttrib4s.set_ptr(loadfn("glVertexAttrib4s"));
         storage::VertexAttrib4sARB.set_ptr(loadfn("glVertexAttrib4sARB"));
         storage::VertexAttrib4sNV.set_ptr(loadfn("glVertexAttrib4sNV"));
         storage::VertexAttrib4sv.set_ptr(loadfn("glVertexAttrib4sv"));
         storage::VertexAttrib4svARB.set_ptr(loadfn("glVertexAttrib4svARB"));
         storage::VertexAttrib4svNV.set_ptr(loadfn("glVertexAttrib4svNV"));
         storage::VertexAttrib4ubNV.set_ptr(loadfn("glVertexAttrib4ubNV"));
         storage::VertexAttrib4ubv.set_ptr(loadfn("glVertexAttrib4ubv"));
         storage::VertexAttrib4ubvARB.set_ptr(loadfn("glVertexAttrib4ubvARB"));
         storage::VertexAttrib4ubvNV.set_ptr(loadfn("glVertexAttrib4ubvNV"));
         storage::VertexAttrib4uiv.set_ptr(loadfn("glVertexAttrib4uiv"));
         storage::VertexAttrib4uivARB.set_ptr(loadfn("glVertexAttrib4uivARB"));
         storage::VertexAttrib4usv.set_ptr(loadfn("glVertexAttrib4usv"));
         storage::VertexAttrib4usvARB.set_ptr(loadfn("glVertexAttrib4usvARB"));
         storage::VertexAttribArrayObjectATI.set_ptr(loadfn("glVertexAttribArrayObjectATI"));
         storage::VertexAttribBinding.set_ptr(loadfn("glVertexAttribBinding"));
         storage::VertexAttribDivisor.set_ptr(loadfn("glVertexAttribDivisor"));
         storage::VertexAttribDivisorARB.set_ptr(loadfn("glVertexAttribDivisorARB"));
         storage::VertexAttribFormat.set_ptr(loadfn("glVertexAttribFormat"));
         storage::VertexAttribFormatNV.set_ptr(loadfn("glVertexAttribFormatNV"));
         storage::VertexAttribI1i.set_ptr(loadfn("glVertexAttribI1i"));
         storage::VertexAttribI1iEXT.set_ptr(loadfn("glVertexAttribI1iEXT"));
         storage::VertexAttribI1iv.set_ptr(loadfn("glVertexAttribI1iv"));
         storage::VertexAttribI1ivEXT.set_ptr(loadfn("glVertexAttribI1ivEXT"));
         storage::VertexAttribI1ui.set_ptr(loadfn("glVertexAttribI1ui"));
         storage::VertexAttribI1uiEXT.set_ptr(loadfn("glVertexAttribI1uiEXT"));
         storage::VertexAttribI1uiv.set_ptr(loadfn("glVertexAttribI1uiv"));
         storage::VertexAttribI1uivEXT.set_ptr(loadfn("glVertexAttribI1uivEXT"));
         storage::VertexAttribI2i.set_ptr(loadfn("glVertexAttribI2i"));
         storage::VertexAttribI2iEXT.set_ptr(loadfn("glVertexAttribI2iEXT"));
         storage::VertexAttribI2iv.set_ptr(loadfn("glVertexAttribI2iv"));
         storage::VertexAttribI2ivEXT.set_ptr(loadfn("glVertexAttribI2ivEXT"));
         storage::VertexAttribI2ui.set_ptr(loadfn("glVertexAttribI2ui"));
         storage::VertexAttribI2uiEXT.set_ptr(loadfn("glVertexAttribI2uiEXT"));
         storage::VertexAttribI2uiv.set_ptr(loadfn("glVertexAttribI2uiv"));
         storage::VertexAttribI2uivEXT.set_ptr(loadfn("glVertexAttribI2uivEXT"));
         storage::VertexAttribI3i.set_ptr(loadfn("glVertexAttribI3i"));
         storage::VertexAttribI3iEXT.set_ptr(loadfn("glVertexAttribI3iEXT"));
         storage::VertexAttribI3iv.set_ptr(loadfn("glVertexAttribI3iv"));
         storage::VertexAttribI3ivEXT.set_ptr(loadfn("glVertexAttribI3ivEXT"));
         storage::VertexAttribI3ui.set_ptr(loadfn("glVertexAttribI3ui"));
         storage::VertexAttribI3uiEXT.set_ptr(loadfn("glVertexAttribI3uiEXT"));
         storage::VertexAttribI3uiv.set_ptr(loadfn("glVertexAttribI3uiv"));
         storage::VertexAttribI3uivEXT.set_ptr(loadfn("glVertexAttribI3uivEXT"));
         storage::VertexAttribI4bv.set_ptr(loadfn("glVertexAttribI4bv"));
         storage::VertexAttribI4bvEXT.set_ptr(loadfn("glVertexAttribI4bvEXT"));
         storage::VertexAttribI4i.set_ptr(loadfn("glVertexAttribI4i"));
         storage::VertexAttribI4iEXT.set_ptr(loadfn("glVertexAttribI4iEXT"));
         storage::VertexAttribI4iv.set_ptr(loadfn("glVertexAttribI4iv"));
         storage::VertexAttribI4ivEXT.set_ptr(loadfn("glVertexAttribI4ivEXT"));
         storage::VertexAttribI4sv.set_ptr(loadfn("glVertexAttribI4sv"));
         storage::VertexAttribI4svEXT.set_ptr(loadfn("glVertexAttribI4svEXT"));
         storage::VertexAttribI4ubv.set_ptr(loadfn("glVertexAttribI4ubv"));
         storage::VertexAttribI4ubvEXT.set_ptr(loadfn("glVertexAttribI4ubvEXT"));
         storage::VertexAttribI4ui.set_ptr(loadfn("glVertexAttribI4ui"));
         storage::VertexAttribI4uiEXT.set_ptr(loadfn("glVertexAttribI4uiEXT"));
         storage::VertexAttribI4uiv.set_ptr(loadfn("glVertexAttribI4uiv"));
         storage::VertexAttribI4uivEXT.set_ptr(loadfn("glVertexAttribI4uivEXT"));
         storage::VertexAttribI4usv.set_ptr(loadfn("glVertexAttribI4usv"));
         storage::VertexAttribI4usvEXT.set_ptr(loadfn("glVertexAttribI4usvEXT"));
         storage::VertexAttribIFormat.set_ptr(loadfn("glVertexAttribIFormat"));
         storage::VertexAttribIFormatNV.set_ptr(loadfn("glVertexAttribIFormatNV"));
         storage::VertexAttribIPointer.set_ptr(loadfn("glVertexAttribIPointer"));
         storage::VertexAttribIPointerEXT.set_ptr(loadfn("glVertexAttribIPointerEXT"));
         storage::VertexAttribL1d.set_ptr(loadfn("glVertexAttribL1d"));
         storage::VertexAttribL1dEXT.set_ptr(loadfn("glVertexAttribL1dEXT"));
         storage::VertexAttribL1dv.set_ptr(loadfn("glVertexAttribL1dv"));
         storage::VertexAttribL1dvEXT.set_ptr(loadfn("glVertexAttribL1dvEXT"));
         storage::VertexAttribL1i64NV.set_ptr(loadfn("glVertexAttribL1i64NV"));
         storage::VertexAttribL1i64vNV.set_ptr(loadfn("glVertexAttribL1i64vNV"));
         storage::VertexAttribL1ui64ARB.set_ptr(loadfn("glVertexAttribL1ui64ARB"));
         storage::VertexAttribL1ui64NV.set_ptr(loadfn("glVertexAttribL1ui64NV"));
         storage::VertexAttribL1ui64vARB.set_ptr(loadfn("glVertexAttribL1ui64vARB"));
         storage::VertexAttribL1ui64vNV.set_ptr(loadfn("glVertexAttribL1ui64vNV"));
         storage::VertexAttribL2d.set_ptr(loadfn("glVertexAttribL2d"));
         storage::VertexAttribL2dEXT.set_ptr(loadfn("glVertexAttribL2dEXT"));
         storage::VertexAttribL2dv.set_ptr(loadfn("glVertexAttribL2dv"));
         storage::VertexAttribL2dvEXT.set_ptr(loadfn("glVertexAttribL2dvEXT"));
         storage::VertexAttribL2i64NV.set_ptr(loadfn("glVertexAttribL2i64NV"));
         storage::VertexAttribL2i64vNV.set_ptr(loadfn("glVertexAttribL2i64vNV"));
         storage::VertexAttribL2ui64NV.set_ptr(loadfn("glVertexAttribL2ui64NV"));
         storage::VertexAttribL2ui64vNV.set_ptr(loadfn("glVertexAttribL2ui64vNV"));
         storage::VertexAttribL3d.set_ptr(loadfn("glVertexAttribL3d"));
         storage::VertexAttribL3dEXT.set_ptr(loadfn("glVertexAttribL3dEXT"));
         storage::VertexAttribL3dv.set_ptr(loadfn("glVertexAttribL3dv"));
         storage::VertexAttribL3dvEXT.set_ptr(loadfn("glVertexAttribL3dvEXT"));
         storage::VertexAttribL3i64NV.set_ptr(loadfn("glVertexAttribL3i64NV"));
         storage::VertexAttribL3i64vNV.set_ptr(loadfn("glVertexAttribL3i64vNV"));
         storage::VertexAttribL3ui64NV.set_ptr(loadfn("glVertexAttribL3ui64NV"));
         storage::VertexAttribL3ui64vNV.set_ptr(loadfn("glVertexAttribL3ui64vNV"));
         storage::VertexAttribL4d.set_ptr(loadfn("glVertexAttribL4d"));
         storage::VertexAttribL4dEXT.set_ptr(loadfn("glVertexAttribL4dEXT"));
         storage::VertexAttribL4dv.set_ptr(loadfn("glVertexAttribL4dv"));
         storage::VertexAttribL4dvEXT.set_ptr(loadfn("glVertexAttribL4dvEXT"));
         storage::VertexAttribL4i64NV.set_ptr(loadfn("glVertexAttribL4i64NV"));
         storage::VertexAttribL4i64vNV.set_ptr(loadfn("glVertexAttribL4i64vNV"));
         storage::VertexAttribL4ui64NV.set_ptr(loadfn("glVertexAttribL4ui64NV"));
         storage::VertexAttribL4ui64vNV.set_ptr(loadfn("glVertexAttribL4ui64vNV"));
         storage::VertexAttribLFormat.set_ptr(loadfn("glVertexAttribLFormat"));
         storage::VertexAttribLFormatNV.set_ptr(loadfn("glVertexAttribLFormatNV"));
         storage::VertexAttribLPointer.set_ptr(loadfn("glVertexAttribLPointer"));
         storage::VertexAttribLPointerEXT.set_ptr(loadfn("glVertexAttribLPointerEXT"));
         storage::VertexAttribP1ui.set_ptr(loadfn("glVertexAttribP1ui"));
         storage::VertexAttribP1uiv.set_ptr(loadfn("glVertexAttribP1uiv"));
         storage::VertexAttribP2ui.set_ptr(loadfn("glVertexAttribP2ui"));
         storage::VertexAttribP2uiv.set_ptr(loadfn("glVertexAttribP2uiv"));
         storage::VertexAttribP3ui.set_ptr(loadfn("glVertexAttribP3ui"));
         storage::VertexAttribP3uiv.set_ptr(loadfn("glVertexAttribP3uiv"));
         storage::VertexAttribP4ui.set_ptr(loadfn("glVertexAttribP4ui"));
         storage::VertexAttribP4uiv.set_ptr(loadfn("glVertexAttribP4uiv"));
         storage::VertexAttribParameteriAMD.set_ptr(loadfn("glVertexAttribParameteriAMD"));
         storage::VertexAttribPointer.set_ptr(loadfn("glVertexAttribPointer"));
         storage::VertexAttribPointerARB.set_ptr(loadfn("glVertexAttribPointerARB"));
         storage::VertexAttribPointerNV.set_ptr(loadfn("glVertexAttribPointerNV"));
         storage::VertexAttribs1dvNV.set_ptr(loadfn("glVertexAttribs1dvNV"));
         storage::VertexAttribs1fvNV.set_ptr(loadfn("glVertexAttribs1fvNV"));
         storage::VertexAttribs1hvNV.set_ptr(loadfn("glVertexAttribs1hvNV"));
         storage::VertexAttribs1svNV.set_ptr(loadfn("glVertexAttribs1svNV"));
         storage::VertexAttribs2dvNV.set_ptr(loadfn("glVertexAttribs2dvNV"));
         storage::VertexAttribs2fvNV.set_ptr(loadfn("glVertexAttribs2fvNV"));
         storage::VertexAttribs2hvNV.set_ptr(loadfn("glVertexAttribs2hvNV"));
         storage::VertexAttribs2svNV.set_ptr(loadfn("glVertexAttribs2svNV"));
         storage::VertexAttribs3dvNV.set_ptr(loadfn("glVertexAttribs3dvNV"));
         storage::VertexAttribs3fvNV.set_ptr(loadfn("glVertexAttribs3fvNV"));
         storage::VertexAttribs3hvNV.set_ptr(loadfn("glVertexAttribs3hvNV"));
         storage::VertexAttribs3svNV.set_ptr(loadfn("glVertexAttribs3svNV"));
         storage::VertexAttribs4dvNV.set_ptr(loadfn("glVertexAttribs4dvNV"));
         storage::VertexAttribs4fvNV.set_ptr(loadfn("glVertexAttribs4fvNV"));
         storage::VertexAttribs4hvNV.set_ptr(loadfn("glVertexAttribs4hvNV"));
         storage::VertexAttribs4svNV.set_ptr(loadfn("glVertexAttribs4svNV"));
         storage::VertexAttribs4ubvNV.set_ptr(loadfn("glVertexAttribs4ubvNV"));
         storage::VertexBindingDivisor.set_ptr(loadfn("glVertexBindingDivisor"));
         storage::VertexBlendARB.set_ptr(loadfn("glVertexBlendARB"));
         storage::VertexBlendEnvfATI.set_ptr(loadfn("glVertexBlendEnvfATI"));
         storage::VertexBlendEnviATI.set_ptr(loadfn("glVertexBlendEnviATI"));
         storage::VertexFormatNV.set_ptr(loadfn("glVertexFormatNV"));
         storage::VertexPointerEXT.set_ptr(loadfn("glVertexPointerEXT"));
         storage::VertexPointerListIBM.set_ptr(loadfn("glVertexPointerListIBM"));
         storage::VertexPointervINTEL.set_ptr(loadfn("glVertexPointervINTEL"));
         storage::VertexStream1dATI.set_ptr(loadfn("glVertexStream1dATI"));
         storage::VertexStream1dvATI.set_ptr(loadfn("glVertexStream1dvATI"));
         storage::VertexStream1fATI.set_ptr(loadfn("glVertexStream1fATI"));
         storage::VertexStream1fvATI.set_ptr(loadfn("glVertexStream1fvATI"));
         storage::VertexStream1iATI.set_ptr(loadfn("glVertexStream1iATI"));
         storage::VertexStream1ivATI.set_ptr(loadfn("glVertexStream1ivATI"));
         storage::VertexStream1sATI.set_ptr(loadfn("glVertexStream1sATI"));
         storage::VertexStream1svATI.set_ptr(loadfn("glVertexStream1svATI"));
         storage::VertexStream2dATI.set_ptr(loadfn("glVertexStream2dATI"));
         storage::VertexStream2dvATI.set_ptr(loadfn("glVertexStream2dvATI"));
         storage::VertexStream2fATI.set_ptr(loadfn("glVertexStream2fATI"));
         storage::VertexStream2fvATI.set_ptr(loadfn("glVertexStream2fvATI"));
         storage::VertexStream2iATI.set_ptr(loadfn("glVertexStream2iATI"));
         storage::VertexStream2ivATI.set_ptr(loadfn("glVertexStream2ivATI"));
         storage::VertexStream2sATI.set_ptr(loadfn("glVertexStream2sATI"));
         storage::VertexStream2svATI.set_ptr(loadfn("glVertexStream2svATI"));
         storage::VertexStream3dATI.set_ptr(loadfn("glVertexStream3dATI"));
         storage::VertexStream3dvATI.set_ptr(loadfn("glVertexStream3dvATI"));
         storage::VertexStream3fATI.set_ptr(loadfn("glVertexStream3fATI"));
         storage::VertexStream3fvATI.set_ptr(loadfn("glVertexStream3fvATI"));
         storage::VertexStream3iATI.set_ptr(loadfn("glVertexStream3iATI"));
         storage::VertexStream3ivATI.set_ptr(loadfn("glVertexStream3ivATI"));
         storage::VertexStream3sATI.set_ptr(loadfn("glVertexStream3sATI"));
         storage::VertexStream3svATI.set_ptr(loadfn("glVertexStream3svATI"));
         storage::VertexStream4dATI.set_ptr(loadfn("glVertexStream4dATI"));
         storage::VertexStream4dvATI.set_ptr(loadfn("glVertexStream4dvATI"));
         storage::VertexStream4fATI.set_ptr(loadfn("glVertexStream4fATI"));
         storage::VertexStream4fvATI.set_ptr(loadfn("glVertexStream4fvATI"));
         storage::VertexStream4iATI.set_ptr(loadfn("glVertexStream4iATI"));
         storage::VertexStream4ivATI.set_ptr(loadfn("glVertexStream4ivATI"));
         storage::VertexStream4sATI.set_ptr(loadfn("glVertexStream4sATI"));
         storage::VertexStream4svATI.set_ptr(loadfn("glVertexStream4svATI"));
         storage::VertexWeightPointerEXT.set_ptr(loadfn("glVertexWeightPointerEXT"));
         storage::VertexWeightfEXT.set_ptr(loadfn("glVertexWeightfEXT"));
         storage::VertexWeightfvEXT.set_ptr(loadfn("glVertexWeightfvEXT"));
         storage::VertexWeighthNV.set_ptr(loadfn("glVertexWeighthNV"));
         storage::VertexWeighthvNV.set_ptr(loadfn("glVertexWeighthvNV"));
         storage::VideoCaptureNV.set_ptr(loadfn("glVideoCaptureNV"));
         storage::VideoCaptureStreamParameterdvNV.set_ptr(loadfn("glVideoCaptureStreamParameterdvNV"));
         storage::VideoCaptureStreamParameterfvNV.set_ptr(loadfn("glVideoCaptureStreamParameterfvNV"));
         storage::VideoCaptureStreamParameterivNV.set_ptr(loadfn("glVideoCaptureStreamParameterivNV"));
         storage::Viewport.set_ptr(loadfn("glViewport"));
         storage::ViewportArrayv.set_ptr(loadfn("glViewportArrayv"));
         storage::ViewportIndexedf.set_ptr(loadfn("glViewportIndexedf"));
         storage::ViewportIndexedfv.set_ptr(loadfn("glViewportIndexedfv"));
         storage::ViewportPositionWScaleNV.set_ptr(loadfn("glViewportPositionWScaleNV"));
         storage::ViewportSwizzleNV.set_ptr(loadfn("glViewportSwizzleNV"));
         storage::WaitSemaphoreEXT.set_ptr(loadfn("glWaitSemaphoreEXT"));
         storage::WaitSemaphoreui64NVX.set_ptr(loadfn("glWaitSemaphoreui64NVX"));
         storage::WaitSync.set_ptr(loadfn("glWaitSync"));
         storage::WaitVkSemaphoreNV.set_ptr(loadfn("glWaitVkSemaphoreNV"));
         storage::WeightPathsNV.set_ptr(loadfn("glWeightPathsNV"));
         storage::WeightPointerARB.set_ptr(loadfn("glWeightPointerARB"));
         storage::WeightbvARB.set_ptr(loadfn("glWeightbvARB"));
         storage::WeightdvARB.set_ptr(loadfn("glWeightdvARB"));
         storage::WeightfvARB.set_ptr(loadfn("glWeightfvARB"));
         storage::WeightivARB.set_ptr(loadfn("glWeightivARB"));
         storage::WeightsvARB.set_ptr(loadfn("glWeightsvARB"));
         storage::WeightubvARB.set_ptr(loadfn("glWeightubvARB"));
         storage::WeightuivARB.set_ptr(loadfn("glWeightuivARB"));
         storage::WeightusvARB.set_ptr(loadfn("glWeightusvARB"));
         storage::WindowPos2dARB.set_ptr(loadfn("glWindowPos2dARB"));
         storage::WindowPos2dMESA.set_ptr(loadfn("glWindowPos2dMESA"));
         storage::WindowPos2dvARB.set_ptr(loadfn("glWindowPos2dvARB"));
         storage::WindowPos2dvMESA.set_ptr(loadfn("glWindowPos2dvMESA"));
         storage::WindowPos2fARB.set_ptr(loadfn("glWindowPos2fARB"));
         storage::WindowPos2fMESA.set_ptr(loadfn("glWindowPos2fMESA"));
         storage::WindowPos2fvARB.set_ptr(loadfn("glWindowPos2fvARB"));
         storage::WindowPos2fvMESA.set_ptr(loadfn("glWindowPos2fvMESA"));
         storage::WindowPos2iARB.set_ptr(loadfn("glWindowPos2iARB"));
         storage::WindowPos2iMESA.set_ptr(loadfn("glWindowPos2iMESA"));
         storage::WindowPos2ivARB.set_ptr(loadfn("glWindowPos2ivARB"));
         storage::WindowPos2ivMESA.set_ptr(loadfn("glWindowPos2ivMESA"));
         storage::WindowPos2sARB.set_ptr(loadfn("glWindowPos2sARB"));
         storage::WindowPos2sMESA.set_ptr(loadfn("glWindowPos2sMESA"));
         storage::WindowPos2svARB.set_ptr(loadfn("glWindowPos2svARB"));
         storage::WindowPos2svMESA.set_ptr(loadfn("glWindowPos2svMESA"));
         storage::WindowPos3dARB.set_ptr(loadfn("glWindowPos3dARB"));
         storage::WindowPos3dMESA.set_ptr(loadfn("glWindowPos3dMESA"));
         storage::WindowPos3dvARB.set_ptr(loadfn("glWindowPos3dvARB"));
         storage::WindowPos3dvMESA.set_ptr(loadfn("glWindowPos3dvMESA"));
         storage::WindowPos3fARB.set_ptr(loadfn("glWindowPos3fARB"));
         storage::WindowPos3fMESA.set_ptr(loadfn("glWindowPos3fMESA"));
         storage::WindowPos3fvARB.set_ptr(loadfn("glWindowPos3fvARB"));
         storage::WindowPos3fvMESA.set_ptr(loadfn("glWindowPos3fvMESA"));
         storage::WindowPos3iARB.set_ptr(loadfn("glWindowPos3iARB"));
         storage::WindowPos3iMESA.set_ptr(loadfn("glWindowPos3iMESA"));
         storage::WindowPos3ivARB.set_ptr(loadfn("glWindowPos3ivARB"));
         storage::WindowPos3ivMESA.set_ptr(loadfn("glWindowPos3ivMESA"));
         storage::WindowPos3sARB.set_ptr(loadfn("glWindowPos3sARB"));
         storage::WindowPos3sMESA.set_ptr(loadfn("glWindowPos3sMESA"));
         storage::WindowPos3svARB.set_ptr(loadfn("glWindowPos3svARB"));
         storage::WindowPos3svMESA.set_ptr(loadfn("glWindowPos3svMESA"));
         storage::WindowPos4dMESA.set_ptr(loadfn("glWindowPos4dMESA"));
         storage::WindowPos4dvMESA.set_ptr(loadfn("glWindowPos4dvMESA"));
         storage::WindowPos4fMESA.set_ptr(loadfn("glWindowPos4fMESA"));
         storage::WindowPos4fvMESA.set_ptr(loadfn("glWindowPos4fvMESA"));
         storage::WindowPos4iMESA.set_ptr(loadfn("glWindowPos4iMESA"));
         storage::WindowPos4ivMESA.set_ptr(loadfn("glWindowPos4ivMESA"));
         storage::WindowPos4sMESA.set_ptr(loadfn("glWindowPos4sMESA"));
         storage::WindowPos4svMESA.set_ptr(loadfn("glWindowPos4svMESA"));
         storage::WindowRectanglesEXT.set_ptr(loadfn("glWindowRectanglesEXT"));
         storage::WriteMaskEXT.set_ptr(loadfn("glWriteMaskEXT"));

         storage::ActiveTexture.aliased(&storage::ActiveTextureARB);
         storage::ActiveTextureARB.aliased(&storage::ActiveTexture);
         storage::AttachObjectARB.aliased(&storage::AttachShader);
         storage::AttachShader.aliased(&storage::AttachObjectARB);
         storage::BeginConditionalRender.aliased(&storage::BeginConditionalRenderNV);
         storage::BeginConditionalRenderNV.aliased(&storage::BeginConditionalRender);
         storage::BeginQuery.aliased(&storage::BeginQueryARB);
         storage::BeginQueryARB.aliased(&storage::BeginQuery);
         storage::BeginTransformFeedback.aliased(&storage::BeginTransformFeedbackEXT);
         storage::BeginTransformFeedback.aliased(&storage::BeginTransformFeedbackNV);
         storage::BeginTransformFeedbackEXT.aliased(&storage::BeginTransformFeedback);
         storage::BeginTransformFeedbackEXT.aliased(&storage::BeginTransformFeedbackNV);
         storage::BeginTransformFeedbackNV.aliased(&storage::BeginTransformFeedback);
         storage::BeginTransformFeedbackNV.aliased(&storage::BeginTransformFeedbackEXT);
         storage::BindAttribLocation.aliased(&storage::BindAttribLocationARB);
         storage::BindAttribLocationARB.aliased(&storage::BindAttribLocation);
         storage::BindBuffer.aliased(&storage::BindBufferARB);
         storage::BindBufferARB.aliased(&storage::BindBuffer);
         storage::BindBufferBase.aliased(&storage::BindBufferBaseEXT);
         storage::BindBufferBase.aliased(&storage::BindBufferBaseNV);
         storage::BindBufferBaseEXT.aliased(&storage::BindBufferBase);
         storage::BindBufferBaseEXT.aliased(&storage::BindBufferBaseNV);
         storage::BindBufferBaseNV.aliased(&storage::BindBufferBase);
         storage::BindBufferBaseNV.aliased(&storage::BindBufferBaseEXT);
         storage::BindBufferOffsetEXT.aliased(&storage::BindBufferOffsetNV);
         storage::BindBufferOffsetNV.aliased(&storage::BindBufferOffsetEXT);
         storage::BindBufferRange.aliased(&storage::BindBufferRangeEXT);
         storage::BindBufferRange.aliased(&storage::BindBufferRangeNV);
         storage::BindBufferRangeEXT.aliased(&storage::BindBufferRange);
         storage::BindBufferRangeEXT.aliased(&storage::BindBufferRangeNV);
         storage::BindBufferRangeNV.aliased(&storage::BindBufferRange);
         storage::BindBufferRangeNV.aliased(&storage::BindBufferRangeEXT);
         storage::BindFragDataLocation.aliased(&storage::BindFragDataLocationEXT);
         storage::BindFragDataLocationEXT.aliased(&storage::BindFragDataLocation);
         storage::BindProgramARB.aliased(&storage::BindProgramNV);
         storage::BindProgramNV.aliased(&storage::BindProgramARB);
         storage::BindTexture.aliased(&storage::BindTextureEXT);
         storage::BindTextureEXT.aliased(&storage::BindTexture);
         storage::BlendColor.aliased(&storage::BlendColorEXT);
         storage::BlendColorEXT.aliased(&storage::BlendColor);
         storage::BlendEquation.aliased(&storage::BlendEquationEXT);
         storage::BlendEquationEXT.aliased(&storage::BlendEquation);
         storage::BlendEquationi.aliased(&storage::BlendEquationIndexedAMD);
         storage::BlendEquationi.aliased(&storage::BlendEquationiARB);
         storage::BlendEquationiARB.aliased(&storage::BlendEquationIndexedAMD);
         storage::BlendEquationiARB.aliased(&storage::BlendEquationi);
         storage::BlendEquationIndexedAMD.aliased(&storage::BlendEquationi);
         storage::BlendEquationIndexedAMD.aliased(&storage::BlendEquationiARB);
         storage::BlendEquationSeparate.aliased(&storage::BlendEquationSeparateEXT);
         storage::BlendEquationSeparateEXT.aliased(&storage::BlendEquationSeparate);
         storage::BlendEquationSeparatei.aliased(&storage::BlendEquationSeparateIndexedAMD);
         storage::BlendEquationSeparatei.aliased(&storage::BlendEquationSeparateiARB);
         storage::BlendEquationSeparateiARB.aliased(&storage::BlendEquationSeparateIndexedAMD);
         storage::BlendEquationSeparateiARB.aliased(&storage::BlendEquationSeparatei);
         storage::BlendEquationSeparateIndexedAMD.aliased(&storage::BlendEquationSeparatei);
         storage::BlendEquationSeparateIndexedAMD.aliased(&storage::BlendEquationSeparateiARB);
         storage::BlendFunci.aliased(&storage::BlendFuncIndexedAMD);
         storage::BlendFunci.aliased(&storage::BlendFunciARB);
         storage::BlendFunciARB.aliased(&storage::BlendFuncIndexedAMD);
         storage::BlendFunciARB.aliased(&storage::BlendFunci);
         storage::BlendFuncIndexedAMD.aliased(&storage::BlendFunci);
         storage::BlendFuncIndexedAMD.aliased(&storage::BlendFunciARB);
         storage::BlendFuncSeparate.aliased(&storage::BlendFuncSeparateEXT);
         storage::BlendFuncSeparate.aliased(&storage::BlendFuncSeparateINGR);
         storage::BlendFuncSeparateEXT.aliased(&storage::BlendFuncSeparate);
         storage::BlendFuncSeparateEXT.aliased(&storage::BlendFuncSeparateINGR);
         storage::BlendFuncSeparatei.aliased(&storage::BlendFuncSeparateIndexedAMD);
         storage::BlendFuncSeparatei.aliased(&storage::BlendFuncSeparateiARB);
         storage::BlendFuncSeparateiARB.aliased(&storage::BlendFuncSeparateIndexedAMD);
         storage::BlendFuncSeparateiARB.aliased(&storage::BlendFuncSeparatei);
         storage::BlendFuncSeparateIndexedAMD.aliased(&storage::BlendFuncSeparatei);
         storage::BlendFuncSeparateIndexedAMD.aliased(&storage::BlendFuncSeparateiARB);
         storage::BlendFuncSeparateINGR.aliased(&storage::BlendFuncSeparate);
         storage::BlendFuncSeparateINGR.aliased(&storage::BlendFuncSeparateEXT);
         storage::BlitFramebuffer.aliased(&storage::BlitFramebufferEXT);
         storage::BlitFramebufferEXT.aliased(&storage::BlitFramebuffer);
         storage::BufferData.aliased(&storage::BufferDataARB);
         storage::BufferDataARB.aliased(&storage::BufferData);
         storage::BufferSubData.aliased(&storage::BufferSubDataARB);
         storage::BufferSubDataARB.aliased(&storage::BufferSubData);
         storage::CheckFramebufferStatus.aliased(&storage::CheckFramebufferStatusEXT);
         storage::CheckFramebufferStatusEXT.aliased(&storage::CheckFramebufferStatus);
         storage::ClampColor.aliased(&storage::ClampColorARB);
         storage::ClampColorARB.aliased(&storage::ClampColor);
         storage::ClearDepthf.aliased(&storage::ClearDepthfOES);
         storage::ClearDepthfOES.aliased(&storage::ClearDepthf);
         storage::ColorMaski.aliased(&storage::ColorMaskIndexedEXT);
         storage::ColorMaskIndexedEXT.aliased(&storage::ColorMaski);
         storage::CompileShader.aliased(&storage::CompileShaderARB);
         storage::CompileShaderARB.aliased(&storage::CompileShader);
         storage::CompressedTexImage1D.aliased(&storage::CompressedTexImage1DARB);
         storage::CompressedTexImage1DARB.aliased(&storage::CompressedTexImage1D);
         storage::CompressedTexImage2D.aliased(&storage::CompressedTexImage2DARB);
         storage::CompressedTexImage2DARB.aliased(&storage::CompressedTexImage2D);
         storage::CompressedTexImage3D.aliased(&storage::CompressedTexImage3DARB);
         storage::CompressedTexImage3DARB.aliased(&storage::CompressedTexImage3D);
         storage::CompressedTexSubImage1D.aliased(&storage::CompressedTexSubImage1DARB);
         storage::CompressedTexSubImage1DARB.aliased(&storage::CompressedTexSubImage1D);
         storage::CompressedTexSubImage2D.aliased(&storage::CompressedTexSubImage2DARB);
         storage::CompressedTexSubImage2DARB.aliased(&storage::CompressedTexSubImage2D);
         storage::CompressedTexSubImage3D.aliased(&storage::CompressedTexSubImage3DARB);
         storage::CompressedTexSubImage3DARB.aliased(&storage::CompressedTexSubImage3D);
         storage::CopyTexImage1D.aliased(&storage::CopyTexImage1DEXT);
         storage::CopyTexImage1DEXT.aliased(&storage::CopyTexImage1D);
         storage::CopyTexImage2D.aliased(&storage::CopyTexImage2DEXT);
         storage::CopyTexImage2DEXT.aliased(&storage::CopyTexImage2D);
         storage::CopyTexSubImage1D.aliased(&storage::CopyTexSubImage1DEXT);
         storage::CopyTexSubImage1DEXT.aliased(&storage::CopyTexSubImage1D);
         storage::CopyTexSubImage2D.aliased(&storage::CopyTexSubImage2DEXT);
         storage::CopyTexSubImage2DEXT.aliased(&storage::CopyTexSubImage2D);
         storage::CopyTexSubImage3D.aliased(&storage::CopyTexSubImage3DEXT);
         storage::CopyTexSubImage3DEXT.aliased(&storage::CopyTexSubImage3D);
         storage::CreateProgram.aliased(&storage::CreateProgramObjectARB);
         storage::CreateProgramObjectARB.aliased(&storage::CreateProgram);
         storage::CreateShader.aliased(&storage::CreateShaderObjectARB);
         storage::CreateShaderObjectARB.aliased(&storage::CreateShader);
         storage::DebugMessageCallback.aliased(&storage::DebugMessageCallbackARB);
         storage::DebugMessageCallbackARB.aliased(&storage::DebugMessageCallback);
         storage::DebugMessageControl.aliased(&storage::DebugMessageControlARB);
         storage::DebugMessageControlARB.aliased(&storage::DebugMessageControl);
         storage::DebugMessageInsert.aliased(&storage::DebugMessageInsertARB);
         storage::DebugMessageInsertARB.aliased(&storage::DebugMessageInsert);
         storage::DeleteBuffers.aliased(&storage::DeleteBuffersARB);
         storage::DeleteBuffersARB.aliased(&storage::DeleteBuffers);
         storage::DeleteFramebuffers.aliased(&storage::DeleteFramebuffersEXT);
         storage::DeleteFramebuffersEXT.aliased(&storage::DeleteFramebuffers);
         storage::DeleteProgramsARB.aliased(&storage::DeleteProgramsNV);
         storage::DeleteProgramsNV.aliased(&storage::DeleteProgramsARB);
         storage::DeleteQueries.aliased(&storage::DeleteQueriesARB);
         storage::DeleteQueriesARB.aliased(&storage::DeleteQueries);
         storage::DeleteRenderbuffers.aliased(&storage::DeleteRenderbuffersEXT);
         storage::DeleteRenderbuffersEXT.aliased(&storage::DeleteRenderbuffers);
         storage::DeleteTransformFeedbacks.aliased(&storage::DeleteTransformFeedbacksNV);
         storage::DeleteTransformFeedbacksNV.aliased(&storage::DeleteTransformFeedbacks);
         storage::DeleteVertexArrays.aliased(&storage::DeleteVertexArraysAPPLE);
         storage::DeleteVertexArraysAPPLE.aliased(&storage::DeleteVertexArrays);
         storage::DepthRangef.aliased(&storage::DepthRangefOES);
         storage::DepthRangefOES.aliased(&storage::DepthRangef);
         storage::DetachObjectARB.aliased(&storage::DetachShader);
         storage::DetachShader.aliased(&storage::DetachObjectARB);
         storage::Disablei.aliased(&storage::DisableIndexedEXT);
         storage::DisableIndexedEXT.aliased(&storage::Disablei);
         storage::DisableVertexAttribArray.aliased(&storage::DisableVertexAttribArrayARB);
         storage::DisableVertexAttribArrayARB.aliased(&storage::DisableVertexAttribArray);
         storage::DrawArrays.aliased(&storage::DrawArraysEXT);
         storage::DrawArraysEXT.aliased(&storage::DrawArrays);
         storage::DrawArraysInstanced.aliased(&storage::DrawArraysInstancedARB);
         storage::DrawArraysInstanced.aliased(&storage::DrawArraysInstancedEXT);
         storage::DrawArraysInstancedARB.aliased(&storage::DrawArraysInstanced);
         storage::DrawArraysInstancedARB.aliased(&storage::DrawArraysInstancedEXT);
         storage::DrawArraysInstancedEXT.aliased(&storage::DrawArraysInstanced);
         storage::DrawArraysInstancedEXT.aliased(&storage::DrawArraysInstancedARB);
         storage::DrawBuffers.aliased(&storage::DrawBuffersARB);
         storage::DrawBuffers.aliased(&storage::DrawBuffersATI);
         storage::DrawBuffersARB.aliased(&storage::DrawBuffers);
         storage::DrawBuffersARB.aliased(&storage::DrawBuffersATI);
         storage::DrawBuffersATI.aliased(&storage::DrawBuffers);
         storage::DrawBuffersATI.aliased(&storage::DrawBuffersARB);
         storage::DrawElementsInstanced.aliased(&storage::DrawElementsInstancedARB);
         storage::DrawElementsInstanced.aliased(&storage::DrawElementsInstancedEXT);
         storage::DrawElementsInstancedARB.aliased(&storage::DrawElementsInstanced);
         storage::DrawElementsInstancedARB.aliased(&storage::DrawElementsInstancedEXT);
         storage::DrawElementsInstancedEXT.aliased(&storage::DrawElementsInstanced);
         storage::DrawElementsInstancedEXT.aliased(&storage::DrawElementsInstancedARB);
         storage::DrawRangeElements.aliased(&storage::DrawRangeElementsEXT);
         storage::DrawRangeElementsEXT.aliased(&storage::DrawRangeElements);
         storage::DrawTransformFeedback.aliased(&storage::DrawTransformFeedbackNV);
         storage::DrawTransformFeedbackNV.aliased(&storage::DrawTransformFeedback);
         storage::Enablei.aliased(&storage::EnableIndexedEXT);
         storage::EnableIndexedEXT.aliased(&storage::Enablei);
         storage::EnableVertexAttribArray.aliased(&storage::EnableVertexAttribArrayARB);
         storage::EnableVertexAttribArrayARB.aliased(&storage::EnableVertexAttribArray);
         storage::EndConditionalRender.aliased(&storage::EndConditionalRenderNV);
         storage::EndConditionalRender.aliased(&storage::EndConditionalRenderNVX);
         storage::EndConditionalRenderNV.aliased(&storage::EndConditionalRender);
         storage::EndConditionalRenderNV.aliased(&storage::EndConditionalRenderNVX);
         storage::EndConditionalRenderNVX.aliased(&storage::EndConditionalRender);
         storage::EndConditionalRenderNVX.aliased(&storage::EndConditionalRenderNV);
         storage::EndQuery.aliased(&storage::EndQueryARB);
         storage::EndQueryARB.aliased(&storage::EndQuery);
         storage::EndTransformFeedback.aliased(&storage::EndTransformFeedbackEXT);
         storage::EndTransformFeedback.aliased(&storage::EndTransformFeedbackNV);
         storage::EndTransformFeedbackEXT.aliased(&storage::EndTransformFeedback);
         storage::EndTransformFeedbackEXT.aliased(&storage::EndTransformFeedbackNV);
         storage::EndTransformFeedbackNV.aliased(&storage::EndTransformFeedback);
         storage::EndTransformFeedbackNV.aliased(&storage::EndTransformFeedbackEXT);
         storage::FlushMappedBufferRange.aliased(&storage::FlushMappedBufferRangeAPPLE);
         storage::FlushMappedBufferRangeAPPLE.aliased(&storage::FlushMappedBufferRange);
         storage::FramebufferRenderbuffer.aliased(&storage::FramebufferRenderbufferEXT);
         storage::FramebufferRenderbufferEXT.aliased(&storage::FramebufferRenderbuffer);
         storage::FramebufferTexture.aliased(&storage::FramebufferTextureARB);
         storage::FramebufferTexture.aliased(&storage::FramebufferTextureEXT);
         storage::FramebufferTexture1D.aliased(&storage::FramebufferTexture1DEXT);
         storage::FramebufferTexture1DEXT.aliased(&storage::FramebufferTexture1D);
         storage::FramebufferTexture2D.aliased(&storage::FramebufferTexture2DEXT);
         storage::FramebufferTexture2DEXT.aliased(&storage::FramebufferTexture2D);
         storage::FramebufferTexture3D.aliased(&storage::FramebufferTexture3DEXT);
         storage::FramebufferTexture3DEXT.aliased(&storage::FramebufferTexture3D);
         storage::FramebufferTextureARB.aliased(&storage::FramebufferTexture);
         storage::FramebufferTextureARB.aliased(&storage::FramebufferTextureEXT);
         storage::FramebufferTextureEXT.aliased(&storage::FramebufferTexture);
         storage::FramebufferTextureEXT.aliased(&storage::FramebufferTextureARB);
         storage::FramebufferTextureFaceARB.aliased(&storage::FramebufferTextureFaceEXT);
         storage::FramebufferTextureFaceEXT.aliased(&storage::FramebufferTextureFaceARB);
         storage::FramebufferTextureLayer.aliased(&storage::FramebufferTextureLayerARB);
         storage::FramebufferTextureLayer.aliased(&storage::FramebufferTextureLayerEXT);
         storage::FramebufferTextureLayerARB.aliased(&storage::FramebufferTextureLayer);
         storage::FramebufferTextureLayerARB.aliased(&storage::FramebufferTextureLayerEXT);
         storage::FramebufferTextureLayerEXT.aliased(&storage::FramebufferTextureLayer);
         storage::FramebufferTextureLayerEXT.aliased(&storage::FramebufferTextureLayerARB);
         storage::GenBuffers.aliased(&storage::GenBuffersARB);
         storage::GenBuffersARB.aliased(&storage::GenBuffers);
         storage::GenerateMipmap.aliased(&storage::GenerateMipmapEXT);
         storage::GenerateMipmapEXT.aliased(&storage::GenerateMipmap);
         storage::GenFramebuffers.aliased(&storage::GenFramebuffersEXT);
         storage::GenFramebuffersEXT.aliased(&storage::GenFramebuffers);
         storage::GenProgramsARB.aliased(&storage::GenProgramsNV);
         storage::GenProgramsNV.aliased(&storage::GenProgramsARB);
         storage::GenQueries.aliased(&storage::GenQueriesARB);
         storage::GenQueriesARB.aliased(&storage::GenQueries);
         storage::GenRenderbuffers.aliased(&storage::GenRenderbuffersEXT);
         storage::GenRenderbuffersEXT.aliased(&storage::GenRenderbuffers);
         storage::GenTransformFeedbacks.aliased(&storage::GenTransformFeedbacksNV);
         storage::GenTransformFeedbacksNV.aliased(&storage::GenTransformFeedbacks);
         storage::GenVertexArrays.aliased(&storage::GenVertexArraysAPPLE);
         storage::GenVertexArraysAPPLE.aliased(&storage::GenVertexArrays);
         storage::GetActiveAttrib.aliased(&storage::GetActiveAttribARB);
         storage::GetActiveAttribARB.aliased(&storage::GetActiveAttrib);
         storage::GetActiveUniform.aliased(&storage::GetActiveUniformARB);
         storage::GetActiveUniformARB.aliased(&storage::GetActiveUniform);
         storage::GetAttribLocation.aliased(&storage::GetAttribLocationARB);
         storage::GetAttribLocationARB.aliased(&storage::GetAttribLocation);
         storage::GetBooleani_v.aliased(&storage::GetBooleanIndexedvEXT);
         storage::GetBooleanIndexedvEXT.aliased(&storage::GetBooleani_v);
         storage::GetBufferParameteriv.aliased(&storage::GetBufferParameterivARB);
         storage::GetBufferParameterivARB.aliased(&storage::GetBufferParameteriv);
         storage::GetBufferPointerv.aliased(&storage::GetBufferPointervARB);
         storage::GetBufferPointervARB.aliased(&storage::GetBufferPointerv);
         storage::GetBufferSubData.aliased(&storage::GetBufferSubDataARB);
         storage::GetBufferSubDataARB.aliased(&storage::GetBufferSubData);
         storage::GetCompressedTexImage.aliased(&storage::GetCompressedTexImageARB);
         storage::GetCompressedTexImageARB.aliased(&storage::GetCompressedTexImage);
         storage::GetDebugMessageLog.aliased(&storage::GetDebugMessageLogARB);
         storage::GetDebugMessageLogARB.aliased(&storage::GetDebugMessageLog);
         storage::GetDoublei_v.aliased(&storage::GetDoubleIndexedvEXT);
         storage::GetDoublei_v.aliased(&storage::GetDoublei_vEXT);
         storage::GetDoublei_vEXT.aliased(&storage::GetDoubleIndexedvEXT);
         storage::GetDoublei_vEXT.aliased(&storage::GetDoublei_v);
         storage::GetDoubleIndexedvEXT.aliased(&storage::GetDoublei_v);
         storage::GetDoubleIndexedvEXT.aliased(&storage::GetDoublei_vEXT);
         storage::GetFloati_v.aliased(&storage::GetFloatIndexedvEXT);
         storage::GetFloati_v.aliased(&storage::GetFloati_vEXT);
         storage::GetFloati_vEXT.aliased(&storage::GetFloatIndexedvEXT);
         storage::GetFloati_vEXT.aliased(&storage::GetFloati_v);
         storage::GetFloatIndexedvEXT.aliased(&storage::GetFloati_v);
         storage::GetFloatIndexedvEXT.aliased(&storage::GetFloati_vEXT);
         storage::GetFragDataLocation.aliased(&storage::GetFragDataLocationEXT);
         storage::GetFragDataLocationEXT.aliased(&storage::GetFragDataLocation);
         storage::GetFramebufferAttachmentParameteriv.aliased(&storage::GetFramebufferAttachmentParameterivEXT);
         storage::GetFramebufferAttachmentParameterivEXT.aliased(&storage::GetFramebufferAttachmentParameteriv);
         storage::GetIntegeri_v.aliased(&storage::GetIntegerIndexedvEXT);
         storage::GetIntegerIndexedvEXT.aliased(&storage::GetIntegeri_v);
         storage::GetMultisamplefv.aliased(&storage::GetMultisamplefvNV);
         storage::GetMultisamplefvNV.aliased(&storage::GetMultisamplefv);
         storage::GetPointerv.aliased(&storage::GetPointervEXT);
         storage::GetPointervEXT.aliased(&storage::GetPointerv);
         storage::GetQueryiv.aliased(&storage::GetQueryivARB);
         storage::GetQueryivARB.aliased(&storage::GetQueryiv);
         storage::GetQueryObjecti64v.aliased(&storage::GetQueryObjecti64vEXT);
         storage::GetQueryObjecti64vEXT.aliased(&storage::GetQueryObjecti64v);
         storage::GetQueryObjectiv.aliased(&storage::GetQueryObjectivARB);
         storage::GetQueryObjectivARB.aliased(&storage::GetQueryObjectiv);
         storage::GetQueryObjectui64v.aliased(&storage::GetQueryObjectui64vEXT);
         storage::GetQueryObjectui64vEXT.aliased(&storage::GetQueryObjectui64v);
         storage::GetQueryObjectuiv.aliased(&storage::GetQueryObjectuivARB);
         storage::GetQueryObjectuivARB.aliased(&storage::GetQueryObjectuiv);
         storage::GetRenderbufferParameteriv.aliased(&storage::GetRenderbufferParameterivEXT);
         storage::GetRenderbufferParameterivEXT.aliased(&storage::GetRenderbufferParameteriv);
         storage::GetShaderSource.aliased(&storage::GetShaderSourceARB);
         storage::GetShaderSourceARB.aliased(&storage::GetShaderSource);
         storage::GetTexParameterIiv.aliased(&storage::GetTexParameterIivEXT);
         storage::GetTexParameterIivEXT.aliased(&storage::GetTexParameterIiv);
         storage::GetTexParameterIuiv.aliased(&storage::GetTexParameterIuivEXT);
         storage::GetTexParameterIuivEXT.aliased(&storage::GetTexParameterIuiv);
         storage::GetTransformFeedbackVarying.aliased(&storage::GetTransformFeedbackVaryingEXT);
         storage::GetTransformFeedbackVaryingEXT.aliased(&storage::GetTransformFeedbackVarying);
         storage::GetUniformfv.aliased(&storage::GetUniformfvARB);
         storage::GetUniformfvARB.aliased(&storage::GetUniformfv);
         storage::GetUniformiv.aliased(&storage::GetUniformivARB);
         storage::GetUniformivARB.aliased(&storage::GetUniformiv);
         storage::GetUniformLocation.aliased(&storage::GetUniformLocationARB);
         storage::GetUniformLocationARB.aliased(&storage::GetUniformLocation);
         storage::GetUniformuiv.aliased(&storage::GetUniformuivEXT);
         storage::GetUniformuivEXT.aliased(&storage::GetUniformuiv);
         storage::GetVertexAttribdv.aliased(&storage::GetVertexAttribdvARB);
         storage::GetVertexAttribdv.aliased(&storage::GetVertexAttribdvNV);
         storage::GetVertexAttribdvARB.aliased(&storage::GetVertexAttribdv);
         storage::GetVertexAttribdvARB.aliased(&storage::GetVertexAttribdvNV);
         storage::GetVertexAttribdvNV.aliased(&storage::GetVertexAttribdv);
         storage::GetVertexAttribdvNV.aliased(&storage::GetVertexAttribdvARB);
         storage::GetVertexAttribfv.aliased(&storage::GetVertexAttribfvARB);
         storage::GetVertexAttribfv.aliased(&storage::GetVertexAttribfvNV);
         storage::GetVertexAttribfvARB.aliased(&storage::GetVertexAttribfv);
         storage::GetVertexAttribfvARB.aliased(&storage::GetVertexAttribfvNV);
         storage::GetVertexAttribfvNV.aliased(&storage::GetVertexAttribfv);
         storage::GetVertexAttribfvNV.aliased(&storage::GetVertexAttribfvARB);
         storage::GetVertexAttribIiv.aliased(&storage::GetVertexAttribIivEXT);
         storage::GetVertexAttribIivEXT.aliased(&storage::GetVertexAttribIiv);
         storage::GetVertexAttribIuiv.aliased(&storage::GetVertexAttribIuivEXT);
         storage::GetVertexAttribIuivEXT.aliased(&storage::GetVertexAttribIuiv);
         storage::GetVertexAttribiv.aliased(&storage::GetVertexAttribivARB);
         storage::GetVertexAttribiv.aliased(&storage::GetVertexAttribivNV);
         storage::GetVertexAttribivARB.aliased(&storage::GetVertexAttribiv);
         storage::GetVertexAttribivARB.aliased(&storage::GetVertexAttribivNV);
         storage::GetVertexAttribivNV.aliased(&storage::GetVertexAttribiv);
         storage::GetVertexAttribivNV.aliased(&storage::GetVertexAttribivARB);
         storage::GetVertexAttribLdv.aliased(&storage::GetVertexAttribLdvEXT);
         storage::GetVertexAttribLdvEXT.aliased(&storage::GetVertexAttribLdv);
         storage::GetVertexAttribPointerv.aliased(&storage::GetVertexAttribPointervARB);
         storage::GetVertexAttribPointerv.aliased(&storage::GetVertexAttribPointervNV);
         storage::GetVertexAttribPointervARB.aliased(&storage::GetVertexAttribPointerv);
         storage::GetVertexAttribPointervARB.aliased(&storage::GetVertexAttribPointervNV);
         storage::GetVertexAttribPointervNV.aliased(&storage::GetVertexAttribPointerv);
         storage::GetVertexAttribPointervNV.aliased(&storage::GetVertexAttribPointervARB);
         storage::IsBuffer.aliased(&storage::IsBufferARB);
         storage::IsBufferARB.aliased(&storage::IsBuffer);
         storage::IsEnabledi.aliased(&storage::IsEnabledIndexedEXT);
         storage::IsEnabledIndexedEXT.aliased(&storage::IsEnabledi);
         storage::IsFramebuffer.aliased(&storage::IsFramebufferEXT);
         storage::IsFramebufferEXT.aliased(&storage::IsFramebuffer);
         storage::IsProgramARB.aliased(&storage::IsProgramNV);
         storage::IsProgramNV.aliased(&storage::IsProgramARB);
         storage::IsQuery.aliased(&storage::IsQueryARB);
         storage::IsQueryARB.aliased(&storage::IsQuery);
         storage::IsRenderbuffer.aliased(&storage::IsRenderbufferEXT);
         storage::IsRenderbufferEXT.aliased(&storage::IsRenderbuffer);
         storage::IsTransformFeedback.aliased(&storage::IsTransformFeedbackNV);
         storage::IsTransformFeedbackNV.aliased(&storage::IsTransformFeedback);
         storage::IsVertexArray.aliased(&storage::IsVertexArrayAPPLE);
         storage::IsVertexArrayAPPLE.aliased(&storage::IsVertexArray);
         storage::LinkProgram.aliased(&storage::LinkProgramARB);
         storage::LinkProgramARB.aliased(&storage::LinkProgram);
         storage::MapBuffer.aliased(&storage::MapBufferARB);
         storage::MapBufferARB.aliased(&storage::MapBuffer);
         storage::MaxShaderCompilerThreadsARB.aliased(&storage::MaxShaderCompilerThreadsKHR);
         storage::MaxShaderCompilerThreadsKHR.aliased(&storage::MaxShaderCompilerThreadsARB);
         storage::MemoryBarrier.aliased(&storage::MemoryBarrierEXT);
         storage::MemoryBarrierEXT.aliased(&storage::MemoryBarrier);
         storage::MinSampleShading.aliased(&storage::MinSampleShadingARB);
         storage::MinSampleShadingARB.aliased(&storage::MinSampleShading);
         storage::MultiDrawArrays.aliased(&storage::MultiDrawArraysEXT);
         storage::MultiDrawArraysEXT.aliased(&storage::MultiDrawArrays);
         storage::MultiDrawArraysIndirect.aliased(&storage::MultiDrawArraysIndirectAMD);
         storage::MultiDrawArraysIndirectAMD.aliased(&storage::MultiDrawArraysIndirect);
         storage::MultiDrawArraysIndirectCount.aliased(&storage::MultiDrawArraysIndirectCountARB);
         storage::MultiDrawArraysIndirectCountARB.aliased(&storage::MultiDrawArraysIndirectCount);
         storage::MultiDrawElements.aliased(&storage::MultiDrawElementsEXT);
         storage::MultiDrawElementsEXT.aliased(&storage::MultiDrawElements);
         storage::MultiDrawElementsIndirect.aliased(&storage::MultiDrawElementsIndirectAMD);
         storage::MultiDrawElementsIndirectAMD.aliased(&storage::MultiDrawElementsIndirect);
         storage::MultiDrawElementsIndirectCount.aliased(&storage::MultiDrawElementsIndirectCountARB);
         storage::MultiDrawElementsIndirectCountARB.aliased(&storage::MultiDrawElementsIndirectCount);
         storage::NamedBufferStorage.aliased(&storage::NamedBufferStorageEXT);
         storage::NamedBufferStorageEXT.aliased(&storage::NamedBufferStorage);
         storage::NamedBufferSubData.aliased(&storage::NamedBufferSubDataEXT);
         storage::NamedBufferSubDataEXT.aliased(&storage::NamedBufferSubData);
         storage::PauseTransformFeedback.aliased(&storage::PauseTransformFeedbackNV);
         storage::PauseTransformFeedbackNV.aliased(&storage::PauseTransformFeedback);
         storage::PointParameterf.aliased(&storage::PointParameterfARB);
         storage::PointParameterf.aliased(&storage::PointParameterfEXT);
         storage::PointParameterf.aliased(&storage::PointParameterfSGIS);
         storage::PointParameterfARB.aliased(&storage::PointParameterf);
         storage::PointParameterfARB.aliased(&storage::PointParameterfEXT);
         storage::PointParameterfARB.aliased(&storage::PointParameterfSGIS);
         storage::PointParameterfEXT.aliased(&storage::PointParameterf);
         storage::PointParameterfEXT.aliased(&storage::PointParameterfARB);
         storage::PointParameterfEXT.aliased(&storage::PointParameterfSGIS);
         storage::PointParameterfSGIS.aliased(&storage::PointParameterf);
         storage::PointParameterfSGIS.aliased(&storage::PointParameterfARB);
         storage::PointParameterfSGIS.aliased(&storage::PointParameterfEXT);
         storage::PointParameterfv.aliased(&storage::PointParameterfvARB);
         storage::PointParameterfv.aliased(&storage::PointParameterfvEXT);
         storage::PointParameterfv.aliased(&storage::PointParameterfvSGIS);
         storage::PointParameterfvARB.aliased(&storage::PointParameterfv);
         storage::PointParameterfvARB.aliased(&storage::PointParameterfvEXT);
         storage::PointParameterfvARB.aliased(&storage::PointParameterfvSGIS);
         storage::PointParameterfvEXT.aliased(&storage::PointParameterfv);
         storage::PointParameterfvEXT.aliased(&storage::PointParameterfvARB);
         storage::PointParameterfvEXT.aliased(&storage::PointParameterfvSGIS);
         storage::PointParameterfvSGIS.aliased(&storage::PointParameterfv);
         storage::PointParameterfvSGIS.aliased(&storage::PointParameterfvARB);
         storage::PointParameterfvSGIS.aliased(&storage::PointParameterfvEXT);
         storage::PointParameteri.aliased(&storage::PointParameteriNV);
         storage::PointParameteriNV.aliased(&storage::PointParameteri);
         storage::PointParameteriv.aliased(&storage::PointParameterivNV);
         storage::PointParameterivNV.aliased(&storage::PointParameteriv);
         storage::PolygonOffsetClamp.aliased(&storage::PolygonOffsetClampEXT);
         storage::PolygonOffsetClampEXT.aliased(&storage::PolygonOffsetClamp);
         storage::ProgramParameteri.aliased(&storage::ProgramParameteriARB);
         storage::ProgramParameteri.aliased(&storage::ProgramParameteriEXT);
         storage::ProgramParameteriARB.aliased(&storage::ProgramParameteri);
         storage::ProgramParameteriARB.aliased(&storage::ProgramParameteriEXT);
         storage::ProgramParameteriEXT.aliased(&storage::ProgramParameteri);
         storage::ProgramParameteriEXT.aliased(&storage::ProgramParameteriARB);
         storage::ProgramUniform1f.aliased(&storage::ProgramUniform1fEXT);
         storage::ProgramUniform1fEXT.aliased(&storage::ProgramUniform1f);
         storage::ProgramUniform1fv.aliased(&storage::ProgramUniform1fvEXT);
         storage::ProgramUniform1fvEXT.aliased(&storage::ProgramUniform1fv);
         storage::ProgramUniform1i.aliased(&storage::ProgramUniform1iEXT);
         storage::ProgramUniform1iEXT.aliased(&storage::ProgramUniform1i);
         storage::ProgramUniform1iv.aliased(&storage::ProgramUniform1ivEXT);
         storage::ProgramUniform1ivEXT.aliased(&storage::ProgramUniform1iv);
         storage::ProgramUniform1ui.aliased(&storage::ProgramUniform1uiEXT);
         storage::ProgramUniform1uiEXT.aliased(&storage::ProgramUniform1ui);
         storage::ProgramUniform1uiv.aliased(&storage::ProgramUniform1uivEXT);
         storage::ProgramUniform1uivEXT.aliased(&storage::ProgramUniform1uiv);
         storage::ProgramUniform2f.aliased(&storage::ProgramUniform2fEXT);
         storage::ProgramUniform2fEXT.aliased(&storage::ProgramUniform2f);
         storage::ProgramUniform2fv.aliased(&storage::ProgramUniform2fvEXT);
         storage::ProgramUniform2fvEXT.aliased(&storage::ProgramUniform2fv);
         storage::ProgramUniform2i.aliased(&storage::ProgramUniform2iEXT);
         storage::ProgramUniform2iEXT.aliased(&storage::ProgramUniform2i);
         storage::ProgramUniform2iv.aliased(&storage::ProgramUniform2ivEXT);
         storage::ProgramUniform2ivEXT.aliased(&storage::ProgramUniform2iv);
         storage::ProgramUniform2ui.aliased(&storage::ProgramUniform2uiEXT);
         storage::ProgramUniform2uiEXT.aliased(&storage::ProgramUniform2ui);
         storage::ProgramUniform2uiv.aliased(&storage::ProgramUniform2uivEXT);
         storage::ProgramUniform2uivEXT.aliased(&storage::ProgramUniform2uiv);
         storage::ProgramUniform3f.aliased(&storage::ProgramUniform3fEXT);
         storage::ProgramUniform3fEXT.aliased(&storage::ProgramUniform3f);
         storage::ProgramUniform3fv.aliased(&storage::ProgramUniform3fvEXT);
         storage::ProgramUniform3fvEXT.aliased(&storage::ProgramUniform3fv);
         storage::ProgramUniform3i.aliased(&storage::ProgramUniform3iEXT);
         storage::ProgramUniform3iEXT.aliased(&storage::ProgramUniform3i);
         storage::ProgramUniform3iv.aliased(&storage::ProgramUniform3ivEXT);
         storage::ProgramUniform3ivEXT.aliased(&storage::ProgramUniform3iv);
         storage::ProgramUniform3ui.aliased(&storage::ProgramUniform3uiEXT);
         storage::ProgramUniform3uiEXT.aliased(&storage::ProgramUniform3ui);
         storage::ProgramUniform3uiv.aliased(&storage::ProgramUniform3uivEXT);
         storage::ProgramUniform3uivEXT.aliased(&storage::ProgramUniform3uiv);
         storage::ProgramUniform4f.aliased(&storage::ProgramUniform4fEXT);
         storage::ProgramUniform4fEXT.aliased(&storage::ProgramUniform4f);
         storage::ProgramUniform4fv.aliased(&storage::ProgramUniform4fvEXT);
         storage::ProgramUniform4fvEXT.aliased(&storage::ProgramUniform4fv);
         storage::ProgramUniform4i.aliased(&storage::ProgramUniform4iEXT);
         storage::ProgramUniform4iEXT.aliased(&storage::ProgramUniform4i);
         storage::ProgramUniform4iv.aliased(&storage::ProgramUniform4ivEXT);
         storage::ProgramUniform4ivEXT.aliased(&storage::ProgramUniform4iv);
         storage::ProgramUniform4ui.aliased(&storage::ProgramUniform4uiEXT);
         storage::ProgramUniform4uiEXT.aliased(&storage::ProgramUniform4ui);
         storage::ProgramUniform4uiv.aliased(&storage::ProgramUniform4uivEXT);
         storage::ProgramUniform4uivEXT.aliased(&storage::ProgramUniform4uiv);
         storage::ProgramUniformMatrix2fv.aliased(&storage::ProgramUniformMatrix2fvEXT);
         storage::ProgramUniformMatrix2fvEXT.aliased(&storage::ProgramUniformMatrix2fv);
         storage::ProgramUniformMatrix2x3fv.aliased(&storage::ProgramUniformMatrix2x3fvEXT);
         storage::ProgramUniformMatrix2x3fvEXT.aliased(&storage::ProgramUniformMatrix2x3fv);
         storage::ProgramUniformMatrix2x4fv.aliased(&storage::ProgramUniformMatrix2x4fvEXT);
         storage::ProgramUniformMatrix2x4fvEXT.aliased(&storage::ProgramUniformMatrix2x4fv);
         storage::ProgramUniformMatrix3fv.aliased(&storage::ProgramUniformMatrix3fvEXT);
         storage::ProgramUniformMatrix3fvEXT.aliased(&storage::ProgramUniformMatrix3fv);
         storage::ProgramUniformMatrix3x2fv.aliased(&storage::ProgramUniformMatrix3x2fvEXT);
         storage::ProgramUniformMatrix3x2fvEXT.aliased(&storage::ProgramUniformMatrix3x2fv);
         storage::ProgramUniformMatrix3x4fv.aliased(&storage::ProgramUniformMatrix3x4fvEXT);
         storage::ProgramUniformMatrix3x4fvEXT.aliased(&storage::ProgramUniformMatrix3x4fv);
         storage::ProgramUniformMatrix4fv.aliased(&storage::ProgramUniformMatrix4fvEXT);
         storage::ProgramUniformMatrix4fvEXT.aliased(&storage::ProgramUniformMatrix4fv);
         storage::ProgramUniformMatrix4x2fv.aliased(&storage::ProgramUniformMatrix4x2fvEXT);
         storage::ProgramUniformMatrix4x2fvEXT.aliased(&storage::ProgramUniformMatrix4x2fv);
         storage::ProgramUniformMatrix4x3fv.aliased(&storage::ProgramUniformMatrix4x3fvEXT);
         storage::ProgramUniformMatrix4x3fvEXT.aliased(&storage::ProgramUniformMatrix4x3fv);
         storage::ProvokingVertex.aliased(&storage::ProvokingVertexEXT);
         storage::ProvokingVertexEXT.aliased(&storage::ProvokingVertex);
         storage::ReadnPixels.aliased(&storage::ReadnPixelsARB);
         storage::ReadnPixelsARB.aliased(&storage::ReadnPixels);
         storage::RenderbufferStorage.aliased(&storage::RenderbufferStorageEXT);
         storage::RenderbufferStorageEXT.aliased(&storage::RenderbufferStorage);
         storage::RenderbufferStorageMultisample.aliased(&storage::RenderbufferStorageMultisampleEXT);
         storage::RenderbufferStorageMultisampleEXT.aliased(&storage::RenderbufferStorageMultisample);
         storage::ResumeTransformFeedback.aliased(&storage::ResumeTransformFeedbackNV);
         storage::ResumeTransformFeedbackNV.aliased(&storage::ResumeTransformFeedback);
         storage::SampleCoverage.aliased(&storage::SampleCoverageARB);
         storage::SampleCoverageARB.aliased(&storage::SampleCoverage);
         storage::SampleMaskEXT.aliased(&storage::SampleMaskSGIS);
         storage::SampleMaskSGIS.aliased(&storage::SampleMaskEXT);
         storage::SamplePatternEXT.aliased(&storage::SamplePatternSGIS);
         storage::SamplePatternSGIS.aliased(&storage::SamplePatternEXT);
         storage::ShaderSource.aliased(&storage::ShaderSourceARB);
         storage::ShaderSourceARB.aliased(&storage::ShaderSource);
         storage::SpecializeShader.aliased(&storage::SpecializeShaderARB);
         storage::SpecializeShaderARB.aliased(&storage::SpecializeShader);
         storage::StencilOpSeparate.aliased(&storage::StencilOpSeparateATI);
         storage::StencilOpSeparateATI.aliased(&storage::StencilOpSeparate);
         storage::TexBuffer.aliased(&storage::TexBufferARB);
         storage::TexBuffer.aliased(&storage::TexBufferEXT);
         storage::TexBufferARB.aliased(&storage::TexBuffer);
         storage::TexBufferARB.aliased(&storage::TexBufferEXT);
         storage::TexBufferEXT.aliased(&storage::TexBuffer);
         storage::TexBufferEXT.aliased(&storage::TexBufferARB);
         storage::TexImage3D.aliased(&storage::TexImage3DEXT);
         storage::TexImage3DEXT.aliased(&storage::TexImage3D);
         storage::TexParameterIiv.aliased(&storage::TexParameterIivEXT);
         storage::TexParameterIivEXT.aliased(&storage::TexParameterIiv);
         storage::TexParameterIuiv.aliased(&storage::TexParameterIuivEXT);
         storage::TexParameterIuivEXT.aliased(&storage::TexParameterIuiv);
         storage::TexStorage1D.aliased(&storage::TexStorage1DEXT);
         storage::TexStorage1DEXT.aliased(&storage::TexStorage1D);
         storage::TexStorage2D.aliased(&storage::TexStorage2DEXT);
         storage::TexStorage2DEXT.aliased(&storage::TexStorage2D);
         storage::TexStorage3D.aliased(&storage::TexStorage3DEXT);
         storage::TexStorage3DEXT.aliased(&storage::TexStorage3D);
         storage::TexSubImage1D.aliased(&storage::TexSubImage1DEXT);
         storage::TexSubImage1DEXT.aliased(&storage::TexSubImage1D);
         storage::TexSubImage2D.aliased(&storage::TexSubImage2DEXT);
         storage::TexSubImage2DEXT.aliased(&storage::TexSubImage2D);
         storage::TexSubImage3D.aliased(&storage::TexSubImage3DEXT);
         storage::TexSubImage3DEXT.aliased(&storage::TexSubImage3D);
         storage::TransformFeedbackVaryings.aliased(&storage::TransformFeedbackVaryingsEXT);
         storage::TransformFeedbackVaryingsEXT.aliased(&storage::TransformFeedbackVaryings);
         storage::Uniform1f.aliased(&storage::Uniform1fARB);
         storage::Uniform1fARB.aliased(&storage::Uniform1f);
         storage::Uniform1fv.aliased(&storage::Uniform1fvARB);
         storage::Uniform1fvARB.aliased(&storage::Uniform1fv);
         storage::Uniform1i.aliased(&storage::Uniform1iARB);
         storage::Uniform1iARB.aliased(&storage::Uniform1i);
         storage::Uniform1iv.aliased(&storage::Uniform1ivARB);
         storage::Uniform1ivARB.aliased(&storage::Uniform1iv);
         storage::Uniform1ui.aliased(&storage::Uniform1uiEXT);
         storage::Uniform1uiEXT.aliased(&storage::Uniform1ui);
         storage::Uniform1uiv.aliased(&storage::Uniform1uivEXT);
         storage::Uniform1uivEXT.aliased(&storage::Uniform1uiv);
         storage::Uniform2f.aliased(&storage::Uniform2fARB);
         storage::Uniform2fARB.aliased(&storage::Uniform2f);
         storage::Uniform2fv.aliased(&storage::Uniform2fvARB);
         storage::Uniform2fvARB.aliased(&storage::Uniform2fv);
         storage::Uniform2i.aliased(&storage::Uniform2iARB);
         storage::Uniform2iARB.aliased(&storage::Uniform2i);
         storage::Uniform2iv.aliased(&storage::Uniform2ivARB);
         storage::Uniform2ivARB.aliased(&storage::Uniform2iv);
         storage::Uniform2ui.aliased(&storage::Uniform2uiEXT);
         storage::Uniform2uiEXT.aliased(&storage::Uniform2ui);
         storage::Uniform2uiv.aliased(&storage::Uniform2uivEXT);
         storage::Uniform2uivEXT.aliased(&storage::Uniform2uiv);
         storage::Uniform3f.aliased(&storage::Uniform3fARB);
         storage::Uniform3fARB.aliased(&storage::Uniform3f);
         storage::Uniform3fv.aliased(&storage::Uniform3fvARB);
         storage::Uniform3fvARB.aliased(&storage::Uniform3fv);
         storage::Uniform3i.aliased(&storage::Uniform3iARB);
         storage::Uniform3iARB.aliased(&storage::Uniform3i);
         storage::Uniform3iv.aliased(&storage::Uniform3ivARB);
         storage::Uniform3ivARB.aliased(&storage::Uniform3iv);
         storage::Uniform3ui.aliased(&storage::Uniform3uiEXT);
         storage::Uniform3uiEXT.aliased(&storage::Uniform3ui);
         storage::Uniform3uiv.aliased(&storage::Uniform3uivEXT);
         storage::Uniform3uivEXT.aliased(&storage::Uniform3uiv);
         storage::Uniform4f.aliased(&storage::Uniform4fARB);
         storage::Uniform4fARB.aliased(&storage::Uniform4f);
         storage::Uniform4fv.aliased(&storage::Uniform4fvARB);
         storage::Uniform4fvARB.aliased(&storage::Uniform4fv);
         storage::Uniform4i.aliased(&storage::Uniform4iARB);
         storage::Uniform4iARB.aliased(&storage::Uniform4i);
         storage::Uniform4iv.aliased(&storage::Uniform4ivARB);
         storage::Uniform4ivARB.aliased(&storage::Uniform4iv);
         storage::Uniform4ui.aliased(&storage::Uniform4uiEXT);
         storage::Uniform4uiEXT.aliased(&storage::Uniform4ui);
         storage::Uniform4uiv.aliased(&storage::Uniform4uivEXT);
         storage::Uniform4uivEXT.aliased(&storage::Uniform4uiv);
         storage::UniformMatrix2fv.aliased(&storage::UniformMatrix2fvARB);
         storage::UniformMatrix2fvARB.aliased(&storage::UniformMatrix2fv);
         storage::UniformMatrix3fv.aliased(&storage::UniformMatrix3fvARB);
         storage::UniformMatrix3fvARB.aliased(&storage::UniformMatrix3fv);
         storage::UniformMatrix4fv.aliased(&storage::UniformMatrix4fvARB);
         storage::UniformMatrix4fvARB.aliased(&storage::UniformMatrix4fv);
         storage::UnmapBuffer.aliased(&storage::UnmapBufferARB);
         storage::UnmapBufferARB.aliased(&storage::UnmapBuffer);
         storage::UseProgram.aliased(&storage::UseProgramObjectARB);
         storage::UseProgramObjectARB.aliased(&storage::UseProgram);
         storage::ValidateProgram.aliased(&storage::ValidateProgramARB);
         storage::ValidateProgramARB.aliased(&storage::ValidateProgram);
         storage::VertexAttrib1d.aliased(&storage::VertexAttrib1dARB);
         storage::VertexAttrib1d.aliased(&storage::VertexAttrib1dNV);
         storage::VertexAttrib1dARB.aliased(&storage::VertexAttrib1d);
         storage::VertexAttrib1dARB.aliased(&storage::VertexAttrib1dNV);
         storage::VertexAttrib1dNV.aliased(&storage::VertexAttrib1d);
         storage::VertexAttrib1dNV.aliased(&storage::VertexAttrib1dARB);
         storage::VertexAttrib1dv.aliased(&storage::VertexAttrib1dvARB);
         storage::VertexAttrib1dv.aliased(&storage::VertexAttrib1dvNV);
         storage::VertexAttrib1dvARB.aliased(&storage::VertexAttrib1dv);
         storage::VertexAttrib1dvARB.aliased(&storage::VertexAttrib1dvNV);
         storage::VertexAttrib1dvNV.aliased(&storage::VertexAttrib1dv);
         storage::VertexAttrib1dvNV.aliased(&storage::VertexAttrib1dvARB);
         storage::VertexAttrib1f.aliased(&storage::VertexAttrib1fARB);
         storage::VertexAttrib1f.aliased(&storage::VertexAttrib1fNV);
         storage::VertexAttrib1fARB.aliased(&storage::VertexAttrib1f);
         storage::VertexAttrib1fARB.aliased(&storage::VertexAttrib1fNV);
         storage::VertexAttrib1fNV.aliased(&storage::VertexAttrib1f);
         storage::VertexAttrib1fNV.aliased(&storage::VertexAttrib1fARB);
         storage::VertexAttrib1fv.aliased(&storage::VertexAttrib1fvARB);
         storage::VertexAttrib1fv.aliased(&storage::VertexAttrib1fvNV);
         storage::VertexAttrib1fvARB.aliased(&storage::VertexAttrib1fv);
         storage::VertexAttrib1fvARB.aliased(&storage::VertexAttrib1fvNV);
         storage::VertexAttrib1fvNV.aliased(&storage::VertexAttrib1fv);
         storage::VertexAttrib1fvNV.aliased(&storage::VertexAttrib1fvARB);
         storage::VertexAttrib1s.aliased(&storage::VertexAttrib1sARB);
         storage::VertexAttrib1s.aliased(&storage::VertexAttrib1sNV);
         storage::VertexAttrib1sARB.aliased(&storage::VertexAttrib1s);
         storage::VertexAttrib1sARB.aliased(&storage::VertexAttrib1sNV);
         storage::VertexAttrib1sNV.aliased(&storage::VertexAttrib1s);
         storage::VertexAttrib1sNV.aliased(&storage::VertexAttrib1sARB);
         storage::VertexAttrib1sv.aliased(&storage::VertexAttrib1svARB);
         storage::VertexAttrib1sv.aliased(&storage::VertexAttrib1svNV);
         storage::VertexAttrib1svARB.aliased(&storage::VertexAttrib1sv);
         storage::VertexAttrib1svARB.aliased(&storage::VertexAttrib1svNV);
         storage::VertexAttrib1svNV.aliased(&storage::VertexAttrib1sv);
         storage::VertexAttrib1svNV.aliased(&storage::VertexAttrib1svARB);
         storage::VertexAttrib2d.aliased(&storage::VertexAttrib2dARB);
         storage::VertexAttrib2d.aliased(&storage::VertexAttrib2dNV);
         storage::VertexAttrib2dARB.aliased(&storage::VertexAttrib2d);
         storage::VertexAttrib2dARB.aliased(&storage::VertexAttrib2dNV);
         storage::VertexAttrib2dNV.aliased(&storage::VertexAttrib2d);
         storage::VertexAttrib2dNV.aliased(&storage::VertexAttrib2dARB);
         storage::VertexAttrib2dv.aliased(&storage::VertexAttrib2dvARB);
         storage::VertexAttrib2dv.aliased(&storage::VertexAttrib2dvNV);
         storage::VertexAttrib2dvARB.aliased(&storage::VertexAttrib2dv);
         storage::VertexAttrib2dvARB.aliased(&storage::VertexAttrib2dvNV);
         storage::VertexAttrib2dvNV.aliased(&storage::VertexAttrib2dv);
         storage::VertexAttrib2dvNV.aliased(&storage::VertexAttrib2dvARB);
         storage::VertexAttrib2f.aliased(&storage::VertexAttrib2fARB);
         storage::VertexAttrib2f.aliased(&storage::VertexAttrib2fNV);
         storage::VertexAttrib2fARB.aliased(&storage::VertexAttrib2f);
         storage::VertexAttrib2fARB.aliased(&storage::VertexAttrib2fNV);
         storage::VertexAttrib2fNV.aliased(&storage::VertexAttrib2f);
         storage::VertexAttrib2fNV.aliased(&storage::VertexAttrib2fARB);
         storage::VertexAttrib2fv.aliased(&storage::VertexAttrib2fvARB);
         storage::VertexAttrib2fv.aliased(&storage::VertexAttrib2fvNV);
         storage::VertexAttrib2fvARB.aliased(&storage::VertexAttrib2fv);
         storage::VertexAttrib2fvARB.aliased(&storage::VertexAttrib2fvNV);
         storage::VertexAttrib2fvNV.aliased(&storage::VertexAttrib2fv);
         storage::VertexAttrib2fvNV.aliased(&storage::VertexAttrib2fvARB);
         storage::VertexAttrib2s.aliased(&storage::VertexAttrib2sARB);
         storage::VertexAttrib2s.aliased(&storage::VertexAttrib2sNV);
         storage::VertexAttrib2sARB.aliased(&storage::VertexAttrib2s);
         storage::VertexAttrib2sARB.aliased(&storage::VertexAttrib2sNV);
         storage::VertexAttrib2sNV.aliased(&storage::VertexAttrib2s);
         storage::VertexAttrib2sNV.aliased(&storage::VertexAttrib2sARB);
         storage::VertexAttrib2sv.aliased(&storage::VertexAttrib2svARB);
         storage::VertexAttrib2sv.aliased(&storage::VertexAttrib2svNV);
         storage::VertexAttrib2svARB.aliased(&storage::VertexAttrib2sv);
         storage::VertexAttrib2svARB.aliased(&storage::VertexAttrib2svNV);
         storage::VertexAttrib2svNV.aliased(&storage::VertexAttrib2sv);
         storage::VertexAttrib2svNV.aliased(&storage::VertexAttrib2svARB);
         storage::VertexAttrib3d.aliased(&storage::VertexAttrib3dARB);
         storage::VertexAttrib3d.aliased(&storage::VertexAttrib3dNV);
         storage::VertexAttrib3dARB.aliased(&storage::VertexAttrib3d);
         storage::VertexAttrib3dARB.aliased(&storage::VertexAttrib3dNV);
         storage::VertexAttrib3dNV.aliased(&storage::VertexAttrib3d);
         storage::VertexAttrib3dNV.aliased(&storage::VertexAttrib3dARB);
         storage::VertexAttrib3dv.aliased(&storage::VertexAttrib3dvARB);
         storage::VertexAttrib3dv.aliased(&storage::VertexAttrib3dvNV);
         storage::VertexAttrib3dvARB.aliased(&storage::VertexAttrib3dv);
         storage::VertexAttrib3dvARB.aliased(&storage::VertexAttrib3dvNV);
         storage::VertexAttrib3dvNV.aliased(&storage::VertexAttrib3dv);
         storage::VertexAttrib3dvNV.aliased(&storage::VertexAttrib3dvARB);
         storage::VertexAttrib3f.aliased(&storage::VertexAttrib3fARB);
         storage::VertexAttrib3f.aliased(&storage::VertexAttrib3fNV);
         storage::VertexAttrib3fARB.aliased(&storage::VertexAttrib3f);
         storage::VertexAttrib3fARB.aliased(&storage::VertexAttrib3fNV);
         storage::VertexAttrib3fNV.aliased(&storage::VertexAttrib3f);
         storage::VertexAttrib3fNV.aliased(&storage::VertexAttrib3fARB);
         storage::VertexAttrib3fv.aliased(&storage::VertexAttrib3fvARB);
         storage::VertexAttrib3fv.aliased(&storage::VertexAttrib3fvNV);
         storage::VertexAttrib3fvARB.aliased(&storage::VertexAttrib3fv);
         storage::VertexAttrib3fvARB.aliased(&storage::VertexAttrib3fvNV);
         storage::VertexAttrib3fvNV.aliased(&storage::VertexAttrib3fv);
         storage::VertexAttrib3fvNV.aliased(&storage::VertexAttrib3fvARB);
         storage::VertexAttrib3s.aliased(&storage::VertexAttrib3sARB);
         storage::VertexAttrib3s.aliased(&storage::VertexAttrib3sNV);
         storage::VertexAttrib3sARB.aliased(&storage::VertexAttrib3s);
         storage::VertexAttrib3sARB.aliased(&storage::VertexAttrib3sNV);
         storage::VertexAttrib3sNV.aliased(&storage::VertexAttrib3s);
         storage::VertexAttrib3sNV.aliased(&storage::VertexAttrib3sARB);
         storage::VertexAttrib3sv.aliased(&storage::VertexAttrib3svARB);
         storage::VertexAttrib3sv.aliased(&storage::VertexAttrib3svNV);
         storage::VertexAttrib3svARB.aliased(&storage::VertexAttrib3sv);
         storage::VertexAttrib3svARB.aliased(&storage::VertexAttrib3svNV);
         storage::VertexAttrib3svNV.aliased(&storage::VertexAttrib3sv);
         storage::VertexAttrib3svNV.aliased(&storage::VertexAttrib3svARB);
         storage::VertexAttrib4bv.aliased(&storage::VertexAttrib4bvARB);
         storage::VertexAttrib4bvARB.aliased(&storage::VertexAttrib4bv);
         storage::VertexAttrib4d.aliased(&storage::VertexAttrib4dARB);
         storage::VertexAttrib4d.aliased(&storage::VertexAttrib4dNV);
         storage::VertexAttrib4dARB.aliased(&storage::VertexAttrib4d);
         storage::VertexAttrib4dARB.aliased(&storage::VertexAttrib4dNV);
         storage::VertexAttrib4dNV.aliased(&storage::VertexAttrib4d);
         storage::VertexAttrib4dNV.aliased(&storage::VertexAttrib4dARB);
         storage::VertexAttrib4dv.aliased(&storage::VertexAttrib4dvARB);
         storage::VertexAttrib4dv.aliased(&storage::VertexAttrib4dvNV);
         storage::VertexAttrib4dvARB.aliased(&storage::VertexAttrib4dv);
         storage::VertexAttrib4dvARB.aliased(&storage::VertexAttrib4dvNV);
         storage::VertexAttrib4dvNV.aliased(&storage::VertexAttrib4dv);
         storage::VertexAttrib4dvNV.aliased(&storage::VertexAttrib4dvARB);
         storage::VertexAttrib4f.aliased(&storage::VertexAttrib4fARB);
         storage::VertexAttrib4f.aliased(&storage::VertexAttrib4fNV);
         storage::VertexAttrib4fARB.aliased(&storage::VertexAttrib4f);
         storage::VertexAttrib4fARB.aliased(&storage::VertexAttrib4fNV);
         storage::VertexAttrib4fNV.aliased(&storage::VertexAttrib4f);
         storage::VertexAttrib4fNV.aliased(&storage::VertexAttrib4fARB);
         storage::VertexAttrib4fv.aliased(&storage::VertexAttrib4fvARB);
         storage::VertexAttrib4fv.aliased(&storage::VertexAttrib4fvNV);
         storage::VertexAttrib4fvARB.aliased(&storage::VertexAttrib4fv);
         storage::VertexAttrib4fvARB.aliased(&storage::VertexAttrib4fvNV);
         storage::VertexAttrib4fvNV.aliased(&storage::VertexAttrib4fv);
         storage::VertexAttrib4fvNV.aliased(&storage::VertexAttrib4fvARB);
         storage::VertexAttrib4iv.aliased(&storage::VertexAttrib4ivARB);
         storage::VertexAttrib4ivARB.aliased(&storage::VertexAttrib4iv);
         storage::VertexAttrib4Nbv.aliased(&storage::VertexAttrib4NbvARB);
         storage::VertexAttrib4NbvARB.aliased(&storage::VertexAttrib4Nbv);
         storage::VertexAttrib4Niv.aliased(&storage::VertexAttrib4NivARB);
         storage::VertexAttrib4NivARB.aliased(&storage::VertexAttrib4Niv);
         storage::VertexAttrib4Nsv.aliased(&storage::VertexAttrib4NsvARB);
         storage::VertexAttrib4NsvARB.aliased(&storage::VertexAttrib4Nsv);
         storage::VertexAttrib4Nub.aliased(&storage::VertexAttrib4NubARB);
         storage::VertexAttrib4Nub.aliased(&storage::VertexAttrib4ubNV);
         storage::VertexAttrib4NubARB.aliased(&storage::VertexAttrib4Nub);
         storage::VertexAttrib4NubARB.aliased(&storage::VertexAttrib4ubNV);
         storage::VertexAttrib4Nubv.aliased(&storage::VertexAttrib4NubvARB);
         storage::VertexAttrib4Nubv.aliased(&storage::VertexAttrib4ubvNV);
         storage::VertexAttrib4NubvARB.aliased(&storage::VertexAttrib4Nubv);
         storage::VertexAttrib4NubvARB.aliased(&storage::VertexAttrib4ubvNV);
         storage::VertexAttrib4Nuiv.aliased(&storage::VertexAttrib4NuivARB);
         storage::VertexAttrib4NuivARB.aliased(&storage::VertexAttrib4Nuiv);
         storage::VertexAttrib4Nusv.aliased(&storage::VertexAttrib4NusvARB);
         storage::VertexAttrib4NusvARB.aliased(&storage::VertexAttrib4Nusv);
         storage::VertexAttrib4s.aliased(&storage::VertexAttrib4sARB);
         storage::VertexAttrib4s.aliased(&storage::VertexAttrib4sNV);
         storage::VertexAttrib4sARB.aliased(&storage::VertexAttrib4s);
         storage::VertexAttrib4sARB.aliased(&storage::VertexAttrib4sNV);
         storage::VertexAttrib4sNV.aliased(&storage::VertexAttrib4s);
         storage::VertexAttrib4sNV.aliased(&storage::VertexAttrib4sARB);
         storage::VertexAttrib4sv.aliased(&storage::VertexAttrib4svARB);
         storage::VertexAttrib4sv.aliased(&storage::VertexAttrib4svNV);
         storage::VertexAttrib4svARB.aliased(&storage::VertexAttrib4sv);
         storage::VertexAttrib4svARB.aliased(&storage::VertexAttrib4svNV);
         storage::VertexAttrib4svNV.aliased(&storage::VertexAttrib4sv);
         storage::VertexAttrib4svNV.aliased(&storage::VertexAttrib4svARB);
         storage::VertexAttrib4ubNV.aliased(&storage::VertexAttrib4Nub);
         storage::VertexAttrib4ubNV.aliased(&storage::VertexAttrib4NubARB);
         storage::VertexAttrib4ubv.aliased(&storage::VertexAttrib4ubvARB);
         storage::VertexAttrib4ubvARB.aliased(&storage::VertexAttrib4ubv);
         storage::VertexAttrib4ubvNV.aliased(&storage::VertexAttrib4Nubv);
         storage::VertexAttrib4ubvNV.aliased(&storage::VertexAttrib4NubvARB);
         storage::VertexAttrib4uiv.aliased(&storage::VertexAttrib4uivARB);
         storage::VertexAttrib4uivARB.aliased(&storage::VertexAttrib4uiv);
         storage::VertexAttrib4usv.aliased(&storage::VertexAttrib4usvARB);
         storage::VertexAttrib4usvARB.aliased(&storage::VertexAttrib4usv);
         storage::VertexAttribDivisor.aliased(&storage::VertexAttribDivisorARB);
         storage::VertexAttribDivisorARB.aliased(&storage::VertexAttribDivisor);
         storage::VertexAttribI1i.aliased(&storage::VertexAttribI1iEXT);
         storage::VertexAttribI1iEXT.aliased(&storage::VertexAttribI1i);
         storage::VertexAttribI1iv.aliased(&storage::VertexAttribI1ivEXT);
         storage::VertexAttribI1ivEXT.aliased(&storage::VertexAttribI1iv);
         storage::VertexAttribI1ui.aliased(&storage::VertexAttribI1uiEXT);
         storage::VertexAttribI1uiEXT.aliased(&storage::VertexAttribI1ui);
         storage::VertexAttribI1uiv.aliased(&storage::VertexAttribI1uivEXT);
         storage::VertexAttribI1uivEXT.aliased(&storage::VertexAttribI1uiv);
         storage::VertexAttribI2i.aliased(&storage::VertexAttribI2iEXT);
         storage::VertexAttribI2iEXT.aliased(&storage::VertexAttribI2i);
         storage::VertexAttribI2iv.aliased(&storage::VertexAttribI2ivEXT);
         storage::VertexAttribI2ivEXT.aliased(&storage::VertexAttribI2iv);
         storage::VertexAttribI2ui.aliased(&storage::VertexAttribI2uiEXT);
         storage::VertexAttribI2uiEXT.aliased(&storage::VertexAttribI2ui);
         storage::VertexAttribI2uiv.aliased(&storage::VertexAttribI2uivEXT);
         storage::VertexAttribI2uivEXT.aliased(&storage::VertexAttribI2uiv);
         storage::VertexAttribI3i.aliased(&storage::VertexAttribI3iEXT);
         storage::VertexAttribI3iEXT.aliased(&storage::VertexAttribI3i);
         storage::VertexAttribI3iv.aliased(&storage::VertexAttribI3ivEXT);
         storage::VertexAttribI3ivEXT.aliased(&storage::VertexAttribI3iv);
         storage::VertexAttribI3ui.aliased(&storage::VertexAttribI3uiEXT);
         storage::VertexAttribI3uiEXT.aliased(&storage::VertexAttribI3ui);
         storage::VertexAttribI3uiv.aliased(&storage::VertexAttribI3uivEXT);
         storage::VertexAttribI3uivEXT.aliased(&storage::VertexAttribI3uiv);
         storage::VertexAttribI4bv.aliased(&storage::VertexAttribI4bvEXT);
         storage::VertexAttribI4bvEXT.aliased(&storage::VertexAttribI4bv);
         storage::VertexAttribI4i.aliased(&storage::VertexAttribI4iEXT);
         storage::VertexAttribI4iEXT.aliased(&storage::VertexAttribI4i);
         storage::VertexAttribI4iv.aliased(&storage::VertexAttribI4ivEXT);
         storage::VertexAttribI4ivEXT.aliased(&storage::VertexAttribI4iv);
         storage::VertexAttribI4sv.aliased(&storage::VertexAttribI4svEXT);
         storage::VertexAttribI4svEXT.aliased(&storage::VertexAttribI4sv);
         storage::VertexAttribI4ubv.aliased(&storage::VertexAttribI4ubvEXT);
         storage::VertexAttribI4ubvEXT.aliased(&storage::VertexAttribI4ubv);
         storage::VertexAttribI4ui.aliased(&storage::VertexAttribI4uiEXT);
         storage::VertexAttribI4uiEXT.aliased(&storage::VertexAttribI4ui);
         storage::VertexAttribI4uiv.aliased(&storage::VertexAttribI4uivEXT);
         storage::VertexAttribI4uivEXT.aliased(&storage::VertexAttribI4uiv);
         storage::VertexAttribI4usv.aliased(&storage::VertexAttribI4usvEXT);
         storage::VertexAttribI4usvEXT.aliased(&storage::VertexAttribI4usv);
         storage::VertexAttribIPointer.aliased(&storage::VertexAttribIPointerEXT);
         storage::VertexAttribIPointerEXT.aliased(&storage::VertexAttribIPointer);
         storage::VertexAttribL1d.aliased(&storage::VertexAttribL1dEXT);
         storage::VertexAttribL1dEXT.aliased(&storage::VertexAttribL1d);
         storage::VertexAttribL1dv.aliased(&storage::VertexAttribL1dvEXT);
         storage::VertexAttribL1dvEXT.aliased(&storage::VertexAttribL1dv);
         storage::VertexAttribL2d.aliased(&storage::VertexAttribL2dEXT);
         storage::VertexAttribL2dEXT.aliased(&storage::VertexAttribL2d);
         storage::VertexAttribL2dv.aliased(&storage::VertexAttribL2dvEXT);
         storage::VertexAttribL2dvEXT.aliased(&storage::VertexAttribL2dv);
         storage::VertexAttribL3d.aliased(&storage::VertexAttribL3dEXT);
         storage::VertexAttribL3dEXT.aliased(&storage::VertexAttribL3d);
         storage::VertexAttribL3dv.aliased(&storage::VertexAttribL3dvEXT);
         storage::VertexAttribL3dvEXT.aliased(&storage::VertexAttribL3dv);
         storage::VertexAttribL4d.aliased(&storage::VertexAttribL4dEXT);
         storage::VertexAttribL4dEXT.aliased(&storage::VertexAttribL4d);
         storage::VertexAttribL4dv.aliased(&storage::VertexAttribL4dvEXT);
         storage::VertexAttribL4dvEXT.aliased(&storage::VertexAttribL4dv);
         storage::VertexAttribLPointer.aliased(&storage::VertexAttribLPointerEXT);
         storage::VertexAttribLPointerEXT.aliased(&storage::VertexAttribLPointer);
         storage::VertexAttribPointer.aliased(&storage::VertexAttribPointerARB);
         storage::VertexAttribPointerARB.aliased(&storage::VertexAttribPointer);
    }
}