Enum midi2::system_common::SystemCommon
source · #[non_exhaustive]pub enum SystemCommon<B: Buffer> {
ActiveSensing(ActiveSensing<B>),
Continue(Continue<B>),
Reset(Reset<B>),
SongPositionPointer(SongPositionPointer<B>),
SongSelect(SongSelect<B>),
Start(Start<B>),
Stop(Stop<B>),
TimeCode(TimeCode<B>),
TimingClock(TimingClock<B>),
TuneRequest(TuneRequest<B>),
}Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
ActiveSensing(ActiveSensing<B>)
Continue(Continue<B>)
Reset(Reset<B>)
SongPositionPointer(SongPositionPointer<B>)
SongSelect(SongSelect<B>)
Start(Start<B>)
Stop(Stop<B>)
TimeCode(TimeCode<B>)
TimingClock(TimingClock<B>)
TuneRequest(TuneRequest<B>)
Trait Implementations§
source§impl<B: Clone + Buffer> Clone for SystemCommon<B>
impl<B: Clone + Buffer> Clone for SystemCommon<B>
source§fn clone(&self) -> SystemCommon<B>
fn clone(&self) -> SystemCommon<B>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl<B: Buffer> From<ActiveSensing<B>> for SystemCommon<B>
impl<B: Buffer> From<ActiveSensing<B>> for SystemCommon<B>
source§fn from(original: ActiveSensing<B>) -> SystemCommon<B>
fn from(original: ActiveSensing<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<Continue<B>> for SystemCommon<B>
impl<B: Buffer> From<Continue<B>> for SystemCommon<B>
source§fn from(original: Continue<B>) -> SystemCommon<B>
fn from(original: Continue<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<Reset<B>> for SystemCommon<B>
impl<B: Buffer> From<Reset<B>> for SystemCommon<B>
source§fn from(original: Reset<B>) -> SystemCommon<B>
fn from(original: Reset<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<SongPositionPointer<B>> for SystemCommon<B>
impl<B: Buffer> From<SongPositionPointer<B>> for SystemCommon<B>
source§fn from(original: SongPositionPointer<B>) -> SystemCommon<B>
fn from(original: SongPositionPointer<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<SongSelect<B>> for SystemCommon<B>
impl<B: Buffer> From<SongSelect<B>> for SystemCommon<B>
source§fn from(original: SongSelect<B>) -> SystemCommon<B>
fn from(original: SongSelect<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<Start<B>> for SystemCommon<B>
impl<B: Buffer> From<Start<B>> for SystemCommon<B>
source§fn from(original: Start<B>) -> SystemCommon<B>
fn from(original: Start<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<Stop<B>> for SystemCommon<B>
impl<B: Buffer> From<Stop<B>> for SystemCommon<B>
source§fn from(original: Stop<B>) -> SystemCommon<B>
fn from(original: Stop<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Bytes> From<SystemCommon<B>> for BytesMessage<B>
impl<B: Bytes> From<SystemCommon<B>> for BytesMessage<B>
source§fn from(original: SystemCommon<B>) -> BytesMessage<B>
fn from(original: SystemCommon<B>) -> BytesMessage<B>
Converts to this type from the input type.
source§impl<B: Ump> From<SystemCommon<B>> for UmpMessage<B>
impl<B: Ump> From<SystemCommon<B>> for UmpMessage<B>
source§fn from(original: SystemCommon<B>) -> UmpMessage<B>
fn from(original: SystemCommon<B>) -> UmpMessage<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<TimeCode<B>> for SystemCommon<B>
impl<B: Buffer> From<TimeCode<B>> for SystemCommon<B>
source§fn from(original: TimeCode<B>) -> SystemCommon<B>
fn from(original: TimeCode<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<TimingClock<B>> for SystemCommon<B>
impl<B: Buffer> From<TimingClock<B>> for SystemCommon<B>
source§fn from(original: TimingClock<B>) -> SystemCommon<B>
fn from(original: TimingClock<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<B: Buffer> From<TuneRequest<B>> for SystemCommon<B>
impl<B: Buffer> From<TuneRequest<B>> for SystemCommon<B>
source§fn from(original: TuneRequest<B>) -> SystemCommon<B>
fn from(original: TuneRequest<B>) -> SystemCommon<B>
Converts to this type from the input type.
source§impl<A: Bytes, B: Ump + BufferDefault + BufferMut + BufferResize> FromBytes<SystemCommon<A>> for SystemCommon<B>
impl<A: Bytes, B: Ump + BufferDefault + BufferMut + BufferResize> FromBytes<SystemCommon<A>> for SystemCommon<B>
fn from_bytes(other: SystemCommon<A>) -> Self
source§impl<A: Ump, B: Bytes + BufferDefault + BufferMut + BufferResize> FromUmp<SystemCommon<A>> for SystemCommon<B>
impl<A: Ump, B: Bytes + BufferDefault + BufferMut + BufferResize> FromUmp<SystemCommon<A>> for SystemCommon<B>
fn from_ump(other: SystemCommon<A>) -> Self
source§impl<B: Ump> Grouped<B> for SystemCommon<B>
impl<B: Ump> Grouped<B> for SystemCommon<B>
source§impl<B: PartialEq + Buffer> PartialEq for SystemCommon<B>
impl<B: PartialEq + Buffer> PartialEq for SystemCommon<B>
source§fn eq(&self, other: &SystemCommon<B>) -> bool
fn eq(&self, other: &SystemCommon<B>) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl<U: Unit, A: Buffer<Unit = U>, B: Buffer<Unit = U> + BufferMut + BufferDefault + BufferResize> RebufferFrom<SystemCommon<A>> for SystemCommon<B>
impl<U: Unit, A: Buffer<Unit = U>, B: Buffer<Unit = U> + BufferMut + BufferDefault + BufferResize> RebufferFrom<SystemCommon<A>> for SystemCommon<B>
fn rebuffer_from(other: SystemCommon<A>) -> Self
source§impl<A: Bytes, B: Ump + BufferDefault + BufferMut + BufferTryResize> TryFromBytes<SystemCommon<A>> for SystemCommon<B>
impl<A: Bytes, B: Ump + BufferDefault + BufferMut + BufferTryResize> TryFromBytes<SystemCommon<A>> for SystemCommon<B>
fn try_from_bytes(other: SystemCommon<A>) -> Result<Self, BufferOverflow>
source§impl<A: Ump, B: Bytes + BufferDefault + BufferMut + BufferTryResize> TryFromUmp<SystemCommon<A>> for SystemCommon<B>
impl<A: Ump, B: Bytes + BufferDefault + BufferMut + BufferTryResize> TryFromUmp<SystemCommon<A>> for SystemCommon<B>
fn try_from_ump(other: SystemCommon<A>) -> Result<Self, BufferOverflow>
source§impl<U: Unit, A: Buffer<Unit = U>, B: Buffer<Unit = U> + BufferMut + BufferDefault + BufferTryResize> TryRebufferFrom<SystemCommon<A>> for SystemCommon<B>
impl<U: Unit, A: Buffer<Unit = U>, B: Buffer<Unit = U> + BufferMut + BufferDefault + BufferTryResize> TryRebufferFrom<SystemCommon<A>> for SystemCommon<B>
fn try_rebuffer_from(other: SystemCommon<A>) -> Result<Self, BufferOverflow>
impl<B: Eq + Buffer> Eq for SystemCommon<B>
impl<B: Buffer> StructuralPartialEq for SystemCommon<B>
Auto Trait Implementations§
impl<B> Freeze for SystemCommon<B>where
B: Freeze,
impl<B> RefUnwindSafe for SystemCommon<B>where
B: RefUnwindSafe,
impl<B> Send for SystemCommon<B>where
B: Send,
impl<B> Sync for SystemCommon<B>where
B: Sync,
impl<B> Unpin for SystemCommon<B>where
B: Unpin,
impl<B> UnwindSafe for SystemCommon<B>where
B: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more