Blockchain

Struct Blockchain 

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pub struct Blockchain { /* private fields */ }
Expand description

The Merkle Mountain Range defining the Miden blockchain.

The values of the leaves in the MMR are the commitments of blocks, i.e. BlockHeader::commitment.

Each new block updates the blockchain by adding the previous block’s commitment to the MMR. This means the chain commitment found in block 10’s header commits to all blocks 0..=9, but not 10 itself. This results from the fact that block 10 cannot compute its own block commitment and thus cannot add itself to the chain. Hence, the blockchain is lagging behind by one block.

Some APIs take a checkpoint which is equivalent to the concept of forest of the underlying MMR. As an example, if the blockchain has 20 blocks in total, and the checkpoint is 10, then the API works in the context of the chain at the time it had 10 blocks, i.e. it contains blocks 0..=9. This is useful, for example, to retrieve proofs that are valid when verified against the chain commitment of block 10.

The maximum number of supported blocks is u32::MAX. This is not validated however.

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impl Blockchain

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pub fn new() -> Self

Returns a new, empty blockchain.

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pub fn from_mmr_unchecked(mmr: Mmr) -> Self

Construct a new blockchain from an Mmr without validation.

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pub fn num_blocks(&self) -> u32

Returns the number of blocks in the chain.

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pub fn chain_tip(&self) -> Option<BlockNumber>

Returns the tip of the chain, i.e. the number of the latest block in the chain, unless the chain is empty.

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pub fn commitment(&self) -> Word

Returns the chain commitment.

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pub fn peaks(&self) -> MmrPeaks

Returns the current peaks of the MMR.

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pub fn peaks_at(&self, checkpoint: BlockNumber) -> Result<MmrPeaks, MmrError>

Returns the peaks of the chain at the state of the given block.

Note that this represents the state of the chain where the block at the given number is not yet in the chain. For example, if the given block number is 5, then the returned peaks represent the chain whose latest block is 4. See the type-level documentation for why this is the case.

§Errors

Returns an error if the specified block exceeds the number of blocks in the chain.

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pub fn open(&self, block: BlockNumber) -> Result<MmrProof, MmrError>

Returns an MmrProof for the block with the given number.

§Errors

Returns an error if:

  • The specified block number does not exist in the chain.
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pub fn open_at( &self, block: BlockNumber, checkpoint: BlockNumber, ) -> Result<MmrProof, MmrError>

Returns an MmrProof for the block with the given number at the state of the given checkpoint.

§Errors

Returns an error if:

  • The specified block number does not exist in the chain.
  • The specified checkpoint number exceeds the number of blocks in the chain.
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pub fn as_mmr(&self) -> &Mmr

Returns a reference to the underlying Mmr.

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pub fn partial_mmr_from_blocks( &self, blocks: &BTreeSet<BlockNumber>, checkpoint: BlockNumber, ) -> Result<PartialMmr, MmrError>

Creates a PartialMmr at the state of the given block. This means the hashed peaks of the returned partial MMR will match the checkpoint’s chain commitment. This MMR will include authentication paths for all blocks in the provided blocks set.

§Errors

Returns an error if:

  • the specified latest_block_number exceeds the number of blocks in the chain.
  • any block in blocks is not in the state of the chain specified by latest_block_number.
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pub fn push(&mut self, block_commitment: Word)

Adds a block commitment to the MMR.

The caller must ensure that this commitent is the one for the next block in the chain.

Trait Implementations§

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impl Clone for Blockchain

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fn clone(&self) -> Blockchain

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Blockchain

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Blockchain

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Deserializable for Blockchain

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fn read_from<R: ByteReader>( source: &mut R, ) -> Result<Self, DeserializationError>

Reads a sequence of bytes from the provided source, attempts to deserialize these bytes into Self, and returns the result. Read more
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fn read_from_bytes(bytes: &[u8]) -> Result<Self, DeserializationError>

Attempts to deserialize the provided bytes into Self and returns the result. Read more
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impl Serializable for Blockchain

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fn write_into<W: ByteWriter>(&self, target: &mut W)

Serializes self into bytes and writes these bytes into the target.
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fn to_bytes(&self) -> Vec<u8>

Serializes self into a vector of bytes.
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fn get_size_hint(&self) -> usize

Returns an estimate of how many bytes are needed to represent self. Read more

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Mutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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Change the background color to red
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Change the foreground color to green
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Change the background color to green
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Change the foreground color to yellow
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Change the background color to yellow
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Change the foreground color to blue
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Change the foreground color to magenta
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Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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Change the foreground color to cyan
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Change the background color to cyan
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Change the foreground color to white
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Change the background color to white
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Change the foreground color to the terminal default
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Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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