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#[cfg(feature = "client")]
use serde::Deserialize;
use serde::Serialize;
use serde_json::Value;
use crate::types::{
Breakpoint, BreakpointEventReason, Capabilities, InvalidatedAreas, LoadedSourceEventReason,
Module, ModuleEventReason, OutputEventCategory, OutputEventGroup, ProcessEventStartMethod,
Source, StoppedEventReason, ThreadEventReason,
};
/// Arguments for a Breakpoint event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct BreakpointEventBody {
/// The reason for the event.
/// Values: 'changed', 'new', 'removed', etc.
pub reason: BreakpointEventReason,
/// The `id` attribute is used to find the target breakpoint, the other
/// attributes are used as the new values.
pub breakpoint: Breakpoint,
}
/// Arguments for a Capabilities event
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct CapabilitiesEventBody {
pub capabilities: Capabilities,
}
/// Arguments for a Continued event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ContinuedEventBody {
/// The thread which was continued.
pub thread_id: i64,
/// If `allThreadsContinued` is true, a debug adapter can announce that all threads have
/// continued.
pub all_threads_continued: Option<bool>,
}
/// Arguments for a Exited event
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ExitedEventBody {
/// The exit code returned from the debuggee.
pub exit_code: i64,
}
/// Arguments for a Invalidated event
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct InvalidatedEventBody {
/// Set of logical areas that got invalidated. This property has a hint
/// characteristic: a client can only be expected to make a 'best effort' in
/// honouring the areas but there are no guarantees. If this property is
/// missing, empty, or if values are not understood, the client should assume
/// a single value `all`.
pub areas: Option<Vec<InvalidatedAreas>>,
/// If specified, the client only needs to refetch data related to this
/// thread.
pub thread_id: Option<i64>,
/// If specified, the client only needs to refetch data related to this stack
/// frame (and the `threadId` is ignored).
pub stack_frame_id: Option<i64>,
}
/// Arguments for a LoadedSource event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct LoadedSourceEventBody {
/// The reason for the event.
/// Values: 'new', 'changed', 'removed'
pub reason: LoadedSourceEventReason,
/// The new, changed, or removed source.
pub source: Source,
}
/// Arguments for a Memory event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct MemoryEventBody {
/// Memory reference of a memory range that has been updated.
pub memory_reference: String,
/// Starting offset in bytes where memory has been updated. Can be negative.
pub offset: i64,
/// Number of bytes updated.
pub count: i64,
}
/// Arguments for a Module event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ModuleEventBody {
/// The reason for the event.
/// Values: 'new', 'changed', 'removed'
pub reason: ModuleEventReason,
/// The new, changed, or removed module. In case of `removed` only the module
/// id is used.
pub module: Module,
}
/// Arguments for an Output event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct OutputEventBody {
/// The output category. If not specified or if the category is not
/// understood by the client, `console` is assumed.
/// Values:
/// 'console': Show the output in the client's default message UI, e.g. a
/// 'debug console'. This category should only be used for informational
/// output from the debugger (as opposed to the debuggee).
/// 'important': A hint for the client to show the output in the client's UI
/// for important and highly visible information, e.g. as a popup
/// notification. This category should only be used for important messages
/// from the debugger (as opposed to the debuggee). Since this category value
/// is a hint, clients might ignore the hint and assume the `console`
/// category.
/// 'stdout': Show the output as normal program output from the debuggee.
/// 'stderr': Show the output as error program output from the debuggee.
/// 'telemetry': Send the output to telemetry instead of showing it to the
/// user.
/// etc.
pub category: Option<OutputEventCategory>,
/// The output to report.
pub output: String,
/// Support for keeping an output log organized by grouping related messages.
/// Values:
/// 'start': Start a new group in expanded mode. Subsequent output events are
/// members of the group and should be shown indented.
/// The `output` attribute becomes the name of the group and is not indented.
/// 'startCollapsed': Start a new group in collapsed mode. Subsequent output
/// events are members of the group and should be shown indented (as soon as
/// the group is expanded).
/// The `output` attribute becomes the name of the group and is not indented.
/// 'end': End the current group and decrease the indentation of subsequent
/// output events.
/// A non-empty `output` attribute is shown as the unindented end of the
/// group.
pub group: Option<OutputEventGroup>,
/// If an attribute `variablesReference` exists and its value is > 0, the
/// output contains objects which can be retrieved by passing
/// `variablesReference` to the `variables` request. The value should be less
/// than or equal to 2147483647 (2^31-1).
pub variables_reference: Option<i64>,
/// The source location where the output was produced.
pub source: Option<Source>,
/// The source location's line where the output was produced.
pub line: Option<i64>,
/// The position in `line` where the output was produced. It is measured in
/// UTF-16 code units and the client capability `columnsStartAt1` determines
/// whether it is 0- or 1-based.
pub column: Option<i64>,
/// Additional data to report. For the `telemetry` category the data is sent
/// to telemetry, for the other categories the data is shown in JSON format.
pub data: Option<Value>,
}
/// Arguments for an Process event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ProcessEventBody {
/// The logical name of the process. This is usually the full path to
/// process's executable file. Example: /home/example/myproj/program.js.
pub name: String,
/// The system process id of the debugged process. This property is missing
/// for non-system processes.
pub system_process_id: Option<i64>,
/// If true, the process is running on the same computer as the debug
/// adapter.
pub is_local_process: Option<bool>,
/// Describes how the debug engine started debugging this process.
/// Values:
/// 'launch': Process was launched under the debugger.
/// 'attach': Debugger attached to an existing process.
/// 'attachForSuspendedLaunch': A project launcher component has launched a
/// new process in a suspended state and then asked the debugger to attach.
pub start_method: Option<ProcessEventStartMethod>,
/// The size of a pointer or address for this process, in bits. This value
/// may be used by clients when formatting addresses for display.
pub pointer_size: Option<i64>,
}
/// Arguments for a ProgressEnd event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ProgressEndEventBody {
/// The ID that was introduced in the initial `ProgressStartEvent`.
pub progress_id: String,
/// More detailed progress message. If omitted, the previous message (if any)
/// is used.
pub message: Option<String>,
}
/// Arguments for a ProgressStart event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ProgressStartEventBody {
/// An ID that can be used in subsequent `progressUpdate` and `progressEnd`
/// events to make them refer to the same progress reporting.
/// IDs must be unique within a debug session.
pub progress_id: String,
/// Short title of the progress reporting. Shown in the UI to describe the
/// long running operation.
pub title: String,
/// The request ID that this progress report is related to. If specified a
/// debug adapter is expected to emit progress events for the long running
/// request until the request has been either completed or cancelled.
/// If the request ID is omitted, the progress report is assumed to be
/// related to some general activity of the debug adapter.
pub request_id: Option<i64>,
/// If true, the request that reports progress may be cancelled with a
/// `cancel` request.
/// So this property basically controls whether the client should use UX that
/// supports cancellation.
/// Clients that don't support cancellation are allowed to ignore the
/// setting.
pub cancellable: Option<bool>,
/// More detailed progress message.
pub message: Option<String>,
/// Progress percentage to display (value range: 0 to 100). If omitted no
/// percentage is shown.
pub percentage: Option<i64>,
}
/// Arguments for a ProgressUpdate event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ProgressUpdateEventBody {
/// The ID that was introduced in the initial `progressStart` event.
pub progress_id: String,
/// More detailed progress message. If omitted, the previous message (if any)
/// is used.
pub message: Option<String>,
/// Progress percentage to display (value range: 0 to 100). If omitted no
/// percentage is shown.
pub percentage: Option<i64>,
}
/// Arguments for a Stopped event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct StoppedEventBody {
/// The reason for the event.
/// For backward compatibility this String is shown in the UI if the
/// `description` attribute is missing (but it must not be translated).
/// Values: 'step', 'breakpoint', 'exception', 'pause', 'entry', 'goto',
/// 'function breakpoint', 'data breakpoint', 'instruction breakpoint', etc.
pub reason: StoppedEventReason,
/// The full reason for the event, e.g. 'Paused on exception'. This String is
/// shown in the UI as is and can be translated.
pub description: Option<String>,
/// The thread which was stopped.
pub thread_id: Option<i64>,
/// A value of true hints to the client that this event should not change the
/// focus.
pub preserve_focus_hint: Option<bool>,
/// Additional information. E.g. if reason is `exception`, text contains the
/// exception name. This String is shown in the UI.
pub text: Option<String>,
/// If `allThreadsStopped` is true, a debug adapter can announce that all
/// threads have stopped.
///
/// - The client should use this information to enable that all threads can
/// be expanded to access their stacktraces.
/// - If the attribute is missing or false, only the thread with the given
/// `threadId` can be expanded.
pub all_threads_stopped: Option<bool>,
/// Ids of the breakpoints that triggered the event. In most cases there is
/// only a single breakpoint but here are some examples for multiple
/// breakpoints:
///
/// - Different types of breakpoints map to the same location.
/// - Multiple source breakpoints get collapsed to the same instruction by
/// the compiler/runtime.
/// - Multiple function breakpoints with different function names map to the
/// same location.
pub hit_breakpoint_ids: Option<Vec<i64>>,
}
/// Arguments for a Terminated event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Default, Clone)]
#[serde(rename_all = "camelCase")]
pub struct TerminatedEventBody {
/// A debug adapter may set `restart` to true (or to an arbitrary object) to
/// request that the client restarts the session.
/// The value is not interpreted by the client and passed unmodified as an
/// attribute `__restart` to the `launch` and `attach` requests.
pub restart: Option<Value>,
}
/// Arguments for a Thread event.
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Clone)]
#[serde(rename_all = "camelCase")]
pub struct ThreadEventBody {
/// The reason for the event.
/// Values: 'started', 'exited', etc.
pub reason: ThreadEventReason,
/// The identifier of the thread.
pub thread_id: i64,
}
#[cfg_attr(feature = "client", derive(Deserialize))]
#[derive(Serialize, Debug, Clone)]
#[serde(tag = "event", content = "body", rename_all = "camelCase")]
pub enum Event {
/// This event indicates that the debug adapter is ready to accept configuration requests (e.g.
/// `setBreakpoints`, `setExceptionBreakpoints`).
/// A debug adapter is expected to send this event when it is ready to accept configuration
/// requests (but not before the initialize request has finished).
///
/// Specification: [Initialized event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Initialized)
Initialized,
/// The event indicates that one or more capabilities have changed.
/// Since the capabilities are dependent on the client and its UI, it might not be possible to
/// change that at random times (or too late).
/// Consequently this event has a hint characteristic: a client can only be expected to make a
/// ‘best effort’ in honouring individual capabilities but there are no guarantees.
/// Only changed capabilities need to be included, all other capabilities keep their values.
///
/// Specification: [Capabilities event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Capabilities)
Capabilities(CapabilitiesEventBody),
/// The event indicates that some information about a breakpoint has changed.
///
/// Specification: [Breakpoint event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Breakpoint)
Breakpoint(BreakpointEventBody),
/// The event indicates that the execution of the debuggee has continued.
/// Please note: a debug adapter is not expected to send this event in response to a request that
/// implies that execution continues, e.g. launch or continue.
/// It is only necessary to send a continued event if there was no previous request that implied this.
///
/// Specification: [Continued event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Continued)
Continued(ContinuedEventBody),
/// The event indicates that the debuggee has exited and returns its exit code.
///
/// Specification: [Exited event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Exited)
Exited(ExitedEventBody),
/// This event signals that some state in the debug adapter has changed and requires that the
/// client needs to re-render the data snapshot previously requested.
/// Debug adapters do not have to emit this event for runtime changes like stopped or thread
/// events because in that case the client refetches the new state anyway. But the event can be
/// used for example to refresh the UI after rendering formatting has changed in the debug adapter.
///
/// Specification: [Invalidated event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Invalidated)
Invalidated(InvalidatedEventBody),
/// The event indicates that some source has been added, changed, or removed from the set of all
/// loaded sources.
///
/// Specification: [LoadedSource event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_LoadedSource)
LoadedSource(LoadedSourceEventBody),
/// This event indicates that some memory range has been updated. It should only be sent if the
/// corresponding capability supportsMemoryEvent is true.
/// Clients typically react to the event by re-issuing a readMemory request if they show the
/// memory identified by the memoryReference and if the updated memory range overlaps the
/// displayed range. Clients should not make assumptions how individual memory references relate
/// to each other, so they should not assume that they are part of a single continuous address
/// range and might overlap.
///
/// Specification: [Memory event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Memory)
Memory(MemoryEventBody),
/// The event indicates that some information about a module has changed.
///
/// Specification: [Module event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Module)
Module(ModuleEventBody),
/// The event indicates that the target has produced some output.
///
/// Specification: [Output event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Output)
Output(OutputEventBody),
/// The event indicates that the debugger has begun debugging a new process. Either one that it
/// has launched, or one that it has attached to.
///
/// Specification: [Process event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Process)
Process(ProcessEventBody),
/// The event signals the end of the progress reporting with a final message.
/// This event should only be sent if the corresponding capability supportsProgressReporting is
/// true.
///
/// Specification: [ProgressEnd event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_ProgressEnd)
ProgressEnd(ProgressEndEventBody),
/// The event signals that a long running operation is about to start and provides additional
/// information for the client to set up a corresponding progress and cancellation UI.
/// The client is free to delay the showing of the UI in order to reduce flicker.
/// This event should only be sent if the corresponding capability `supportsProgressReporting` is
/// true.
///
/// Specification: [ProgressStart event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_ProgressStart)
ProgressStart(ProgressStartEventBody),
/// The event signals that the progress reporting needs to be updated with a new message and/or
/// percentage.
/// The client does not have to update the UI immediately, but the clients needs to keep track of
/// the message and/or percentage values.
/// This event should only be sent if the corresponding capability supportsProgressReporting is
/// true.
///
/// Specification: [ProgressUpdate event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_ProgressUpdate)
ProgressUpdate(ProgressUpdateEventBody),
/// The event indicates that the execution of the debuggee has stopped due to some condition.
/// This can be caused by a breakpoint previously set, a stepping request has completed, by
/// executing a debugger statement etc.
///
/// Specification: [Stopped event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Stopped)
Stopped(StoppedEventBody),
/// The event indicates that debugging of the debuggee has terminated. This does not mean that
/// the debuggee itself has exited.
///
/// Specification: [Terminated event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Terminated)
Terminated(Option<TerminatedEventBody>),
/// The event indicates that a thread has started or exited.
///
/// Specification: [Thread event](https://microsoft.github.io/debug-adapter-protocol/specification#Events_Thread)
Thread(ThreadEventBody),
/// Custom Miden event: server-pushed bundled UI state snapshot.
///
/// Emitted immediately before a `Stopped` event so the DAP client can
/// update its UI from the snapshot without an extra evaluate round-trip.
#[serde(rename = "miden/uiState")]
MidenUiState(Value),
}