use sys::patch::{Patch as SysPatch, *};
pub struct Patch {
inner: SysPatch,
}
impl Patch {
pub fn new(addr: u32, bytes: &[u8], enable: bool) -> Self {
Self {
inner: unsafe { forge_patch_create(addr, bytes.as_ptr().cast(), bytes.len() as u32, enable) },
}
}
pub fn addr(&self) -> u32 {
self.inner.addr
}
pub fn len(&self) -> u32 {
self.inner.size
}
pub fn enabled(&self) -> bool {
self.inner.enabled
}
pub fn enable(&mut self) {
unsafe {
forge_patch_enable(&mut self.inner);
}
}
pub fn disable(&mut self) {
unsafe {
forge_patch_disable(&mut self.inner);
}
}
pub fn patch_bytes(&self) -> &[u8] {
unsafe { core::slice::from_raw_parts(self.inner.patch_bytes.cast(), self.inner.size as usize) }
}
pub fn original_bytes(&self) -> &[u8] {
unsafe { core::slice::from_raw_parts(self.inner.original_bytes.cast(), self.inner.size as usize) }
}
}
impl core::ops::Drop for Patch {
fn drop(&mut self) {
unsafe {
forge_patch_destroy(&mut self.inner);
}
}
}