use crate::generic::{ArgumentGroupLayout, ArgumentKind, ArgumentsSealed};
use super::{shader::Bindings, ComputeCommandEncoder, RenderCommandEncoder};
pub trait Arguments: 'static {
const LAYOUT: ArgumentGroupLayout<'static>;
fn bind_render(&self, group: u32, encoder: &mut RenderCommandEncoder);
fn bind_compute(&self, group: u32, encoder: &mut ComputeCommandEncoder);
}
impl<T> ArgumentsSealed for T where T: Arguments {}
impl<T> crate::generic::Arguments for T
where
T: Arguments,
{
const LAYOUT: ArgumentGroupLayout<'static> = T::LAYOUT;
#[inline(always)]
fn bind_render(&self, group: u32, encoder: &mut RenderCommandEncoder) {
Arguments::bind_render(self, group, encoder)
}
#[inline(always)]
fn bind_compute(&self, group: u32, encoder: &mut ComputeCommandEncoder) {
Arguments::bind_compute(self, group, encoder)
}
}
fn non_zero_group_no_bindings() -> ! {
panic!(
"Attempt to bind non-zero group to a pipeline stage with shader compiled from Metal Shading Language.
This use-case is not supported right now."
);
}
#[doc(hidden)]
pub trait ArgumentsField<T>: 'static {
const KIND: ArgumentKind;
const SIZE: usize;
fn bind_vertex(&self, slot: u32, encoder: &metal::RenderCommandEncoderRef);
fn bind_fragment(&self, slot: u32, encoder: &metal::RenderCommandEncoderRef);
fn bind_compute(&self, slot: u32, encoder: &metal::ComputeCommandEncoderRef);
#[inline]
fn bind_vertex_argument(
&self,
group: u32,
index: u32,
bindings: Option<&Bindings>,
encoder: &metal::RenderCommandEncoderRef,
) {
match bindings {
Some(bindings) => {
let slot = bindings.groups[group as usize].bindings[index as usize];
self.bind_vertex(slot.into(), encoder);
}
None if group == 0 => self.bind_vertex(index, encoder),
None => non_zero_group_no_bindings(),
}
}
#[inline]
fn bind_fragment_argument(
&self,
group: u32,
index: u32,
bindings: Option<&Bindings>,
encoder: &metal::RenderCommandEncoderRef,
) {
match bindings {
Some(bindings) => {
let slot = bindings.groups[group as usize].bindings[index as usize];
self.bind_fragment(slot.into(), encoder);
}
None if group == 0 => self.bind_fragment(index, encoder),
None => non_zero_group_no_bindings(),
}
}
#[inline]
fn bind_compute_argument(
&self,
group: u32,
index: u32,
bindings: Option<&Bindings>,
encoder: &metal::ComputeCommandEncoderRef,
) {
match bindings {
Some(bindings) => {
let slot = bindings.groups[group as usize].bindings[index as usize];
self.bind_compute(slot.into(), encoder);
}
None if group == 0 => self.bind_compute(index, encoder),
None => non_zero_group_no_bindings(),
}
}
}
impl<T, F> crate::generic::ArgumentsField<T> for F
where
T: ArgumentsSealed,
F: ArgumentsField<T> + ArgumentsSealed,
{
const KIND: ArgumentKind = F::KIND;
const SIZE: usize = F::SIZE;
}