use glam::Vec3;
use serde::{Deserialize, Serialize};
use crate::packet::message::UIMessage;
#[derive(Clone, Debug, Serialize, Deserialize, Default)]
pub struct CameraPosition {
pub position: Vec3,
}
impl UIMessage {
pub fn new_camera_position(data: CameraPosition) -> Self {
UIMessage::CameraPosition(data)
}
}