metal-json 0.1.0

GPU JSON parser on Apple Metal: parse-to-tape faster than simdjson on large inputs
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2024"
rust-version = "1.95"
name = "metal-json"
version = "0.1.0"
build = "build.rs"
include = [
    "src/**",
    "shaders/**",
    "build.rs",
    "README.md",
    "LICENSE",
]
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "GPU JSON parser on Apple Metal: parse-to-tape faster than simdjson on large inputs"
readme = "README.md"
license = "MIT"
repository = "https://github.com/Brooooooklyn/metal-json"

[features]
cpu-reference = []
default = []
runtime-shaders = []
serde = ["dep:serde"]
timing = []

[lib]
name = "metal_json"
path = "src/lib.rs"

[dependencies.block2]
version = "0.6"

[dependencies.dispatch2]
version = "0.3"

[dependencies.memmap2]
version = "0.9"

[dependencies.objc2]
version = "0.6"

[dependencies.objc2-foundation]
version = "0.3"

[dependencies.objc2-metal]
version = "0.3"

[dependencies.serde]
version = "1"
optional = true

[dependencies.thiserror]
version = "2"

[dev-dependencies.proptest]
version = "1"

[dev-dependencies.serde]
version = "1"
features = ["derive"]

[dev-dependencies.serde_json]
version = "1"
features = [
    "preserve_order",
    "arbitrary_precision",
]