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use ;
use crate::;
use ;
/// Generates a [MeshText] from the internal data representation.
///
/// It is a bit unfortunate, that this is needed, because it adds the
/// main bulk of execution time when loading from the cache.
///
/// Arguments:
///
/// * `data`: The internal data from the cache or freshly generated.
///
/// Returns:
///
/// The corresponding [MeshText].
pub
/// Generates a two-dimensional [MeshText] from the internal data representation.
///
/// It is a bit unfortunate, that this is needed, because it adds the
/// main bulk of execution time when loading from the cache.
///
/// Arguments:
///
/// * `data`: The internal data from the cache or freshly generated.
///
/// Returns:
///
/// The corresponding [MeshText].
pub
/// Generates a [IndexedMeshText] from the internal data representation.
///
/// This variant handles indexed meshes.
///
/// It is a bit unfortunate, that this is needed, because it adds the
/// main bulk of execution time when loading from the cache.
///
/// Arguments:
///
/// * `data`: The internal data from the cache or freshly generated.
///
/// Returns:
///
/// The corresponding [IndexedMeshText].
pub
/// Generates a two-dimensional [IndexedMeshText] from the
/// internal data representation.
///
/// This variant handles indexed meshes.
///
/// It is a bit unfortunate, that this is needed, because it adds the
/// main bulk of execution time when loading from the cache.
///
/// Arguments:
///
/// * `data`: The internal data from the cache or freshly generated.
///
/// Returns:
///
/// The corresponding [IndexedMeshText].
pub