use meshtext::{Glyph, IndexedMeshText, MeshGenerator};
fn main() {
let character = 'L';
let font_data = include_bytes!("../assets/font/FiraMono-Regular.ttf");
let mut generator = MeshGenerator::new(font_data);
let result: IndexedMeshText = generator
.generate_glyph(character, true, None)
.expect("Failed to generate glyph.");
println!("Generated a mesh for the letter \"{}\".", character);
println!("Vertices: {:?}", result.vertices);
println!("Indices: {:?}", result.indices);
}