mesh-llm-console-server
mesh-llm-console-server serves packaged MeshLLM console assets for SDK
bindings.
The CLI keeps using embedded console assets through mesh-llm-host-runtime.
SDK packages should keep console files as optional package resources, resolve
those resources in the language wrapper, and pass the resource directory to
this crate through UniFFI or N-API.
This crate intentionally serves static console files only. It does not own the full CLI management API state.