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menu-ui
Android 内置菜单框架:在宿主 App(如 Unity IL2CPP 游戏)进程内用 egui 渲染全屏悬浮菜单。
- 渲染:EGL + OpenGL ES(
egui_glow),独立 SurfaceView 表面,未绘制区域透明; - 输入:JNI 触摸事件桥接(含 egui 手势识别与原生控件点击路由),无需注入宿主布局;
- 控件:颜色选择器、原生文本编辑框(AlertDialog 桥接)、图片选择(系统文件选择器)、滚动区等。
不含任何宿主应用数据;游戏/应用的绑定层由使用方实现。
配套过程宏与运行时见 il2cpp_utils(游戏数据绑定,独立 crate)。