use std::path::PathBuf;
mod code;
mod file_asset;
mod list;
const ASSET_FILE: &str = "memory_serve_assets.rs";
const QUIET_ENV_NAME: &str = "MEMORY_SERVE_QUIET";
pub use code::assets_to_code;
pub fn load_directory<P: Into<PathBuf>>(path: P) {
let embed = !cfg!(debug_assertions) || cfg!(feature = "force-embed");
load_directory_with_embed(path, embed);
}
pub fn load_directory_with_embed<P: Into<PathBuf>>(path: P, embed: bool) {
load_names_directories(vec![("default", path)], embed);
}
pub fn load_names_directories<N, P>(named_paths: impl IntoIterator<Item = (N, P)>, embed: bool)
where
N: Into<String>,
P: Into<PathBuf>,
{
let out_dir: PathBuf = std::env::var("OUT_DIR")
.expect("OUT_DIR environment variable not set, make sure you call this from a build.rs")
.into();
println!("cargo::rerun-if-env-changed={QUIET_ENV_NAME}");
fn log(msg: &str) {
if std::env::var(QUIET_ENV_NAME) != Ok("1".to_string()) {
println!("cargo:warning={}", msg);
}
}
let mut code = "&[".to_string();
for (name, asset_dir) in named_paths {
let asset_dir = asset_dir
.into()
.canonicalize()
.expect("Could not canonicalize the provided path");
let asset_dir_label = asset_dir.to_string_lossy();
let assets = code::assets_to_code(&asset_dir_label, &asset_dir, &out_dir, embed, log);
println!("cargo::rerun-if-changed={asset_dir_label}");
code = format!("{code}(\"{}\", {assets}),", name.into());
}
code.push(']');
let target = out_dir.join(ASSET_FILE);
std::fs::write(target, code).expect("Unable to write memory-serve asset file.");
}
#[cfg(test)]
pub(super) fn load_test_assets<P: Into<PathBuf>>(path: P) -> &'static [crate::Asset] {
fn log(msg: &str) {
println!("{}", msg);
}
let embed = !cfg!(debug_assertions) || cfg!(feature = "force-embed");
let assets = list::list_assets(&path.into(), embed, log);
let assets = assets
.into_iter()
.map(|fa| crate::Asset {
route: fa.route.leak(),
is_compressed: fa.compressed_bytes.is_some(),
path: fa.path.to_string_lossy().to_string().leak(),
etag: fa.etag.leak(),
content_type: fa.content_type.leak(),
bytes: fa.compressed_bytes.map(|v| {
let s: &'static [u8] = v.leak();
s
}),
should_compress: fa.should_compress,
})
.collect::<Vec<_>>();
Box::leak(assets.into_boxed_slice())
}