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memkit-co-0.1.0-alpha.1
◈ MEMKIT CO ◈
[ HETEROGENEOUS MEMORY COORDINATION ENGINE ]
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"The bridge between deterministic logic and hardware execution."
The coordination engine of the Memkit ecosystem. Seamlessly synchronizes CPU allocations with GPU resource lifecycles through automated staging and pipelined buffering.
◈ QUICK START • ◈ ADVANTAGE • ◈ ARCHITECTURE
◈ THE COORDINATION ADVANTAGE
| Feature | Manual Sync | Memkit CO | Impact |
|---|---|---|---|
| Transfers | Ad-hoc / Risky | Batched | Zero stalls |
| Buffering | Custom boiler | Native Triple | Max throughput |
| Safety | Sync barriers | Async-Lockfree | Thread safety |
| Workflow | Fragile | Structured | Logic-focused |
◈ FEATURES
┌─────────────────────────────────────────────────────────────────────────┐
│ ◆ PIPELINING │ Native support for double and triple buffering. │
│ │ Smooth frame delivery without CPU/GPU contention. │
├─────────────────────────────────────────────────────────────────────────┤
│ ◆ TELEPORT │ Allocations on the CPU frame arena can be "staged" │
│ │ for automatic mirroring to GPU device memory. │
├─────────────────────────────────────────────────────────────────────────┤
│ ◆ SCHEDULING │ Automated transfer coalescing. Minimizes driver │
│ │ overhead by batching many small uploads. │
└─────────────────────────────────────────────────────────────────────────┘
◈ QUICK START
use ;
use DummyBackend;
// Initialize Triple Buffering Coordinator
let config = CoordinatorConfig ;
let mut coordinator = new;
// Single-call "Upload & Forget"
let vertices: & = &;
let gpu_buffer = coordinator.upload_slice.unwrap;
// Structured Frame Workflow
coordinator.begin_frame;
coordinator.end_frame.unwrap; // Batch transfers & rotate buffers
◈ ARCHITECTURE
graph LR
CPU([memkit Core]) --> Manager[memkit-co Manager]
Manager --> GPU([memkit-gpu Backend])
GPU -- Completion --> Manager
Manager -- Stats --> CPU
◈ LICENSE
Licensed under the Mozilla Public License 2.0.
[ Part of the ◈ MEMKIT ◈ Ecosystem ]