use std::collections::BTreeMap;
use std::env;
use std::ffi::{OsStr, OsString};
#[derive(Clone, Debug, Default)]
pub struct CommandEnv {
clear: bool,
saw_path: bool,
vars: BTreeMap<OsString, Option<OsString>>,
}
impl CommandEnv {
pub fn capture(&self) -> BTreeMap<OsString, OsString> {
let mut result = BTreeMap::<OsString, OsString>::new();
if !self.clear {
for (k, v) in env::vars_os() {
result.insert(k, v);
}
}
for (k, maybe_v) in &self.vars {
match maybe_v {
Some(v) => {
result.insert(k.clone(), v.clone());
}
_ => {
result.remove(k);
}
}
}
result
}
pub fn is_unchanged(&self) -> bool {
!self.clear && self.vars.is_empty()
}
pub fn capture_if_changed(&self) -> Option<BTreeMap<OsString, OsString>> {
if self.is_unchanged() {
None
} else {
Some(self.capture())
}
}
pub fn set(&mut self, key: &OsStr, value: &OsStr) {
let key = OsString::from(key);
self.maybe_saw_path(&key);
self.vars.insert(key, Some(value.to_owned()));
}
pub fn remove(&mut self, key: &OsStr) {
let key = OsString::from(key);
self.maybe_saw_path(&key);
if self.clear {
self.vars.remove(&key);
} else {
self.vars.insert(key, None);
}
}
pub fn clear(&mut self) {
self.clear = true;
self.vars.clear();
}
pub fn have_changed_path(&self) -> bool {
self.saw_path || self.clear
}
fn maybe_saw_path(&mut self, key: &OsString) {
if !self.saw_path && key == "PATH" {
self.saw_path = true;
}
}
}
#[derive(Debug)]
pub struct CommandEnvs<'a> {
iter: std::collections::btree_map::Iter<'a, OsString, Option<OsString>>,
}
impl<'a> Iterator for CommandEnvs<'a> {
type Item = (&'a OsStr, Option<&'a OsStr>);
fn next(&mut self) -> Option<Self::Item> {
self.iter
.next()
.map(|(key, value)| (key.as_ref(), value.as_deref()))
}
fn size_hint(&self) -> (usize, Option<usize>) {
self.iter.size_hint()
}
}
impl<'a> ExactSizeIterator for CommandEnvs<'a> {
fn len(&self) -> usize {
self.iter.len()
}
}