use std::collections::HashMap;
use smallvec::SmallVec;
use super::{ThreadNode, ThreadNodeHash};
pub struct ThreadsIterator<'a> {
pub(super) root_tree: SmallVec<[ThreadNodeHash; 1024]>,
pub(super) pos: usize,
pub(super) stack: SmallVec<[usize; 16]>,
pub(super) thread_nodes: &'a HashMap<ThreadNodeHash, ThreadNode>,
}
impl Iterator for ThreadsIterator<'_> {
type Item = (usize, ThreadNodeHash, bool);
fn next(&mut self) -> Option<Self::Item> {
loop {
let mut tree = &(*self.root_tree);
for i in self.stack.iter() {
tree = &self.thread_nodes[&tree[*i]].children;
}
if self.pos == tree.len() {
if let Some(p) = self.stack.pop() {
self.pos = p + 1;
} else {
return None;
}
} else {
debug_assert!(self.pos < tree.len());
let ret = (
self.stack.len(),
tree[self.pos],
!self.stack.is_empty() && (self.pos < (tree.len() - 1)),
);
if !self.thread_nodes[&tree[self.pos]].children.is_empty() {
self.stack.push(self.pos);
self.pos = 0;
return Some(ret);
}
self.pos += 1;
return Some(ret);
}
}
}
}
pub struct ThreadIterator<'a> {
pub(super) group: ThreadNodeHash,
pub(super) pos: usize,
pub(super) stack: SmallVec<[usize; 16]>,
pub(super) thread_nodes: &'a HashMap<ThreadNodeHash, ThreadNode>,
}
impl Iterator for ThreadIterator<'_> {
type Item = (usize, ThreadNodeHash);
fn next(&mut self) -> Option<(usize, ThreadNodeHash)> {
loop {
let mut tree = &[self.group][..];
for i in self.stack.iter() {
tree = self.thread_nodes[&tree[*i]].children.as_slice();
}
if self.pos == tree.len() {
if self.stack.is_empty() {
return None;
}
self.pos = self.stack.pop().unwrap() + 1;
} else {
debug_assert!(self.pos < tree.len());
let ret = (self.stack.len(), tree[self.pos]);
if !self.thread_nodes[&tree[self.pos]].children.is_empty() {
self.stack.push(self.pos);
self.pos = 0;
if self.thread_nodes[&ret.1].message.is_some() {
return Some(ret);
} else {
continue;
}
}
self.pos += 1;
if self.thread_nodes[&ret.1].message.is_some() {
return Some(ret);
}
}
}
}
}