/**
* \file dnn/src/cuda/warp_perspective/warp_perspective.cuh
* MegEngine is Licensed under the Apache License, Version 2.0 (the "License")
*
* Copyright (c) 2014-2021 Megvii Inc. All rights reserved.
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT ARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*/
#pragma once
#include <cuda_runtime_api.h>
namespace megdnn {
namespace cuda {
namespace warp_perspective {
enum BorderMode {
BORDER_REPLICATE,
BORDER_REFLECT,
BORDER_REFLECT_101,
BORDER_WRAP,
BORDER_CONSTANT BORDER_TRANSPARENT,
BORDER_ISOLATED
};
void forward_proxy(
const float* src, const float* mat, float* dst, int N, int C, int IH, int IW,
int OH, int OW, float bval, BorderMode bmode, cudaStream_t stream);
void backward_data_proxy(
const float* mat, const float* diff, float* grad, float* workspace, int N,
int C, int IH, int IW, int OH, int OW, float bval, BorderMode bmode,
cudaStream_t stream);
size_t get_backward_data_workspace_in_bytes(
int N, int C, int IH, int IW, int OH, int OW, BorderMode bmode);
void backward_mat_proxy(
const float* src, const float* mat, const float* diff, float* grad, int N,
int C, int IH, int IW, int OH, int OW, float bval, BorderMode bmode,
cudaStream_t stream);
} // namespace warp_perspective
} // namespace cuda
} // namespace megdnn
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