megenginelite-sys 1.8.2

A safe megenginelite wrapper in Rust
Documentation
/**
 * \file dnn/src/cuda/tensor_remap/tensor_remap.cuh
 * MegEngine is Licensed under the Apache License, Version 2.0 (the "License")
 *
 * Copyright (c) 2014-2021 Megvii Inc. All rights reserved.
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT ARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 */
#pragma once
#include "src/cuda/utils.cuh"

#include "megdnn/internal/defs.h"

namespace megdnn {
namespace cuda {
namespace tensor_remap {

template <typename ctype>
void forward(
        const ctype* src, const int* map, ctype* dst, uint32_t sdim, uint32_t ddim,
        const array_wrapper<int, MEGDNN_MAX_NDIM>& sstride,
        const array_wrapper<int, MEGDNN_MAX_NDIM>& dstride,
        const array_wrapper<uint32_t, MEGDNN_MAX_NDIM>& dshape, cudaStream_t stream);

template <typename ctype>
void backward(
        const ctype* diff, const int* map, ctype* grad, uint32_t sdim, uint32_t ddim,
        const array_wrapper<int, MEGDNN_MAX_NDIM>& sstride,
        const array_wrapper<int, MEGDNN_MAX_NDIM>& dstride,
        const array_wrapper<uint32_t, MEGDNN_MAX_NDIM>& sshape,
        const array_wrapper<uint32_t, MEGDNN_MAX_NDIM>& dshape, bool is_non_overlapping,
        cudaStream_t stream);

}  // namespace tensor_remap
}  // namespace cuda
}  // namespace megdnn

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