megenginelite-sys 1.8.2

A safe megenginelite wrapper in Rust
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/**
 * \file dnn/src/cuda/convolution_helper/epilogue.cuh
 * MegEngine is Licensed under the Apache License, Version 2.0 (the "License")
 *
 * Copyright (c) 2014-2021 Megvii Inc. All rights reserved.
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT ARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 */
#pragma once
#include "src/cuda/convolution_helper/activation.cuh"
#include "src/cuda/utils.cuh"

namespace megdnn {
namespace cuda {
namespace convolution {

template <typename ActivationOp>
struct IConvEpilogue {
    int8_t* __restrict__ dst;
    const int8_t* __restrict__ z;
    int batch_stride;
    int channel_stride;
    int height_stride;
    int width_stride;
    float gamma;
    ActivationOp act;
    MEGDNN_HOST MEGDNN_DEVICE IConvEpilogue(
            int8_t* __restrict__ dst, const int8_t* __restrict__ z, int batch_stride,
            int channel_stride, int height_stride, int width_stride, float gamma,
            ActivationOp act)
            : dst{dst},
              z{z},
              batch_stride{batch_stride},
              channel_stride{channel_stride},
              height_stride{height_stride},
              width_stride{width_stride},
              gamma{gamma},
              act{act} {}
#if MEGDNN_CC_CUDA
    __device__ __forceinline__ void move(
            const int b_idx, const int ch_idx, const int h_idx, const int w_idx) {
        size_t offset = b_idx * batch_stride + ch_idx * channel_stride +
                        h_idx * height_stride + w_idx * width_stride;
        dst += offset;
        if (z != nullptr)
            z += offset;
    }
    __device__ __forceinline__ void apply(
            float alpha, float4 f_conv, float beta, float4 f_bias, const int b_idx,
            const int ch_idx, const int h_idx, const int w_idx) {
        size_t idx = b_idx * batch_stride + ch_idx * channel_stride +
                     h_idx * height_stride + w_idx * width_stride;
        float4 f_res = alpha * f_conv + beta * f_bias;
        if (z != nullptr) {
            int i_z = __ldg(reinterpret_cast<const int32_t*>(&z[idx]));
            float4 f_z = transform_int8x4_to_float4(i_z);
            f_res = f_res + gamma * f_z;
        }
        *(reinterpret_cast<int32_t*>(&dst[idx])) = act.apply_and_transform(f_res);
    }
    __device__ __forceinline__ void apply(
            float alpha, float4 f_conv, float beta, float4 f_bias, const int b_idx,
            const int ch_idx, const int hw_idx) {
        size_t idx =
                b_idx * batch_stride + ch_idx * channel_stride + hw_idx * width_stride;
        float4 f_res = alpha * f_conv + beta * f_bias;
        if (z != nullptr) {
            int i_z = __ldg(reinterpret_cast<const int32_t*>(&z[idx]));
            float4 f_z = transform_int8x4_to_float4(i_z);
            f_res = f_res + gamma * f_z;
        }
        *(reinterpret_cast<int32_t*>(&dst[idx])) = act.apply_and_transform(f_res);
    }
    __device__ __forceinline__ void apply(
            float alpha, float4 f_conv_x, float4 f_conv_y, float beta, float4 f_bias_x,
            float4 f_bias_y, const int b_idx, const int ch_idx, const int h_idx,
            const int w_idx) {
        size_t idx = b_idx * batch_stride + ch_idx * channel_stride +
                     h_idx * height_stride + w_idx * width_stride;
        float4 f_res_x = alpha * f_conv_x + beta * f_bias_x;
        float4 f_res_y = alpha * f_conv_y + beta * f_bias_y;
        if (z != nullptr) {
            int2 i_z2 = __ldg(reinterpret_cast<const int2*>(&z[idx]));
            float4 f_z_x = transform_int8x4_to_float4(i_z2.x);
            float4 f_z_y = transform_int8x4_to_float4(i_z2.y);
            f_res_x = f_res_x + gamma * f_z_x;
            f_res_y = f_res_y + gamma * f_z_y;
        }
        int ix = act.apply_and_transform(f_res_x);
        int iy = act.apply_and_transform(f_res_y);
        *(reinterpret_cast<int2*>(&dst[idx])) = ::make_int2(ix, iy);
    }
    __device__ __forceinline__ void apply(
            float alpha, float4 f_conv_x, float4 f_conv_y, float beta, float4 f_bias_x,
            float4 f_bias_y, const int b_idx, const int ch_idx, const int hw_idx) {
        size_t idx =
                b_idx * batch_stride + ch_idx * channel_stride + hw_idx * width_stride;
        float4 f_res_x = alpha * f_conv_x + beta * f_bias_x;
        float4 f_res_y = alpha * f_conv_y + beta * f_bias_y;
        if (z != nullptr) {
            int2 i_z2 = __ldg(reinterpret_cast<const int2*>(&z[idx]));
            float4 f_z_x = transform_int8x4_to_float4(i_z2.x);
            float4 f_z_y = transform_int8x4_to_float4(i_z2.y);
            f_res_x = f_res_x + gamma * f_z_x;
            f_res_y = f_res_y + gamma * f_z_y;
        }
        int ix = act.apply_and_transform(f_res_x);
        int iy = act.apply_and_transform(f_res_y);
        *(reinterpret_cast<int2*>(&dst[idx])) = ::make_int2(ix, iy);
    }

    __device__ __forceinline__ void apply(
            float alpha, float4 f_conv_x, float4 f_conv_y, float4 f_conv_z,
            float4 f_conv_w, float beta, float4 f_bias_x, float4 f_bias_y,
            float4 f_bias_z, float4 f_bias_w, const int b_idx, const int ch_idx,
            const int h_idx, const int w_idx) {
        size_t idx = b_idx * batch_stride + ch_idx * channel_stride +
                     h_idx * height_stride + w_idx * width_stride;
        float4 f_res_x = alpha * f_conv_x + beta * f_bias_x;
        float4 f_res_y = alpha * f_conv_y + beta * f_bias_y;
        float4 f_res_z = alpha * f_conv_z + beta * f_bias_z;
        float4 f_res_w = alpha * f_conv_w + beta * f_bias_w;
        if (z != nullptr) {
            int4 i_z4 = __ldg(reinterpret_cast<const int4*>(&z[idx]));

            float4 f_z_x = transform_int8x4_to_float4(i_z4.x);
            float4 f_z_y = transform_int8x4_to_float4(i_z4.y);
            float4 f_z_z = transform_int8x4_to_float4(i_z4.z);
            float4 f_z_w = transform_int8x4_to_float4(i_z4.w);

            f_res_x = f_res_x + gamma * f_z_x;
            f_res_y = f_res_y + gamma * f_z_y;
            f_res_z = f_res_z + gamma * f_z_z;
            f_res_w = f_res_w + gamma * f_z_w;
        }
        int ix = act.apply_and_transform(f_res_x);
        int iy = act.apply_and_transform(f_res_y);
        int iz = act.apply_and_transform(f_res_z);
        int iw = act.apply_and_transform(f_res_w);
        *(reinterpret_cast<int4*>(&dst[idx])) = ::make_int4(ix, iy, iz, iw);
    }
    __device__ __forceinline__ void apply(
            float alpha, float4 f_conv_x, float4 f_conv_y, float4 f_conv_z,
            float4 f_conv_w, float beta, float4 f_bias_x, float4 f_bias_y,
            float4 f_bias_z, float4 f_bias_w, const int b_idx, const int ch_idx,
            const int hw_idx) {
        size_t idx =
                b_idx * batch_stride + ch_idx * channel_stride + hw_idx * width_stride;
        float4 f_res_x = alpha * f_conv_x + beta * f_bias_x;
        float4 f_res_y = alpha * f_conv_y + beta * f_bias_y;
        float4 f_res_z = alpha * f_conv_z + beta * f_bias_z;
        float4 f_res_w = alpha * f_conv_w + beta * f_bias_w;
        if (z != nullptr) {
            int4 i_z4 = __ldg(reinterpret_cast<const int4*>(&z[idx]));

            float4 f_z_x = transform_int8x4_to_float4(i_z4.x);
            float4 f_z_y = transform_int8x4_to_float4(i_z4.y);
            float4 f_z_z = transform_int8x4_to_float4(i_z4.z);
            float4 f_z_w = transform_int8x4_to_float4(i_z4.w);

            f_res_x = f_res_x + gamma * f_z_x;
            f_res_y = f_res_y + gamma * f_z_y;
            f_res_z = f_res_z + gamma * f_z_z;
            f_res_w = f_res_w + gamma * f_z_w;
        }
        int ix = act.apply_and_transform(f_res_x);
        int iy = act.apply_and_transform(f_res_y);
        int iz = act.apply_and_transform(f_res_z);
        int iw = act.apply_and_transform(f_res_w);
        *(reinterpret_cast<int4*>(&dst[idx])) = ::make_int4(ix, iy, iz, iw);
    }
#endif
};

}  // namespace convolution
}  // namespace cuda
}  // namespace megdnn

// vim: ft=cpp syntax=cuda.doxygen foldmethod=marker foldmarker=f{{{,f}}}