#include "src/aarch64/warp_perspective/warp_perspective_cv.h"
#include "src/aarch64/handle.h"
#include "src/arm_common/simd_macro/marm_neon.h"
#include "src/common/cv/common.h"
#include "src/common/cv/helper.h"
#include "src/common/cv/interp_helper.h"
#include "src/common/utils.h"
#include "src/common/warp_common.h"
using namespace megdnn;
using namespace aarch64;
using namespace megcv;
using namespace warp;
namespace {
constexpr size_t BLOCK_SZ = 32u;
template <typename T, InterpolationMode imode, BorderMode bmode, size_t CH>
void warp_perspective_cv(
const Mat<T>& src, Mat<T>& dst, const float* trans, const float border_value,
size_t task_id) {
double M[9];
rep(i, 9) M[i] = trans[i];
T bvalue[3] = {(T)border_value, (T)border_value, (T)border_value};
size_t x1, y1, width = dst.cols(), height = dst.rows();
size_t BLOCK_SZ_H = std::min(BLOCK_SZ / 2, height);
size_t BLOCK_SZ_W = std::min(BLOCK_SZ * BLOCK_SZ / BLOCK_SZ_H, width);
BLOCK_SZ_H = std::min(BLOCK_SZ * BLOCK_SZ / BLOCK_SZ_W, height);
size_t width_block_size = div_ceil<size_t>(width, BLOCK_SZ_W);
size_t y = (task_id / width_block_size) * BLOCK_SZ_H;
size_t x = (task_id % width_block_size) * BLOCK_SZ_W;
short XY[BLOCK_SZ * BLOCK_SZ * 2], A[BLOCK_SZ * BLOCK_SZ];
float64x2_t vM6 = vdupq_n_f64(M[6]);
float64x2_t vM0 = vdupq_n_f64(M[0]);
float64x2_t vM3 = vdupq_n_f64(M[3]);
float64x2_t v2M6 = vdupq_n_f64(M[6] * 2);
float64x2_t v2M0 = vdupq_n_f64(M[0] * 2);
float64x2_t v2M3 = vdupq_n_f64(M[3] * 2);
float64x2_t v4f = vdupq_n_f64(4);
float64x2_t v1f = vdupq_n_f64(1);
float64x2_t v0f = vdupq_n_f64(0);
float64x2_t vTABLE_SIZE = vdupq_n_f64(INTER_TAB_SIZE);
float64x2_t vmin = vdupq_n_f64((double)INT_MIN);
float64x2_t vmax = vdupq_n_f64((double)INT_MAX);
int32x4_t vtabmask = vdupq_n_s32(INTER_TAB_SIZE - 1);
size_t bw = std::min(BLOCK_SZ_W, width - x);
size_t bh = std::min(BLOCK_SZ_H, height - y); Mat<short> _XY(bh, bw, 2, XY);
Mat<T> dpart(dst, y, bh, x, bw);
for (y1 = 0; y1 < bh; y1++) {
short* xy = XY + y1 * bw * 2;
double X0 = M[0] * x + M[1] * (y + y1) + M[2];
double Y0 = M[3] * x + M[4] * (y + y1) + M[5];
double W0 = M[6] * x + M[7] * (y + y1) + M[8];
float64x2_t vW0 = vdupq_n_f64(W0);
float64x2_t vidx = {0.f, 1.f};
float64x2_t vX0 = vdupq_n_f64(X0);
float64x2_t vY0 = vdupq_n_f64(Y0);
if (imode == IMode::NEAREST) {
for (x1 = 0; x1 + 4 <= bw; x1 += 4) {
float64x2_t vw0 = vaddq_f64(vW0, vmulq_f64(vM6, vidx));
float64x2_t vw1 = vaddq_f64(vw0, v2M6);
vw0 = vbitq_f64(vdivq_f64(v1f, vw0), v0f, vceqq_f64(vw0, v0f));
vw1 = vbitq_f64(vdivq_f64(v1f, vw1), v0f, vceqq_f64(vw1, v0f));
float64x2_t vtmp0 = vmlaq_f64(vX0, vM0, vidx);
float64x2_t vtmp1 = vaddq_f64(vtmp0, v2M0);
float64x2_t vfx0 = vmulq_f64(vtmp0, vw0);
float64x2_t vfx1 = vmulq_f64(vtmp1, vw1);
vfx0 = vmaxq_f64(vminq_f64(vfx0, vmax), vmin);
vfx1 = vmaxq_f64(vminq_f64(vfx1, vmax), vmin);
vtmp0 = vmlaq_f64(vY0, vM3, vidx);
vtmp1 = vaddq_f64(vtmp0, v2M3);
float64x2_t vfy0 = vmulq_f64(vtmp0, vw0);
float64x2_t vfy1 = vmulq_f64(vtmp1, vw1);
vfy0 = vmaxq_f64(vminq_f64(vfy0, vmax), vmin);
vfy1 = vmaxq_f64(vminq_f64(vfy1, vmax), vmin);
int32x2_t vx0 = vqmovn_s64(vcvtaq_s64_f64(vfx0));
int32x2_t vx1 = vqmovn_s64(vcvtaq_s64_f64(vfx1));
int32x2_t vy0 = vqmovn_s64(vcvtaq_s64_f64(vfy0));
int32x2_t vy1 = vqmovn_s64(vcvtaq_s64_f64(vfy1));
int32x4_t vx = vcombine_s32(vx0, vx1);
int32x4_t vy = vcombine_s32(vy0, vy1);
int16x4x2_t ret = {{vqmovn_s32(vx), vqmovn_s32(vy)}};
vst2_s16(xy + x1 * 2, ret);
vidx = vaddq_f64(vidx, v4f);
}
for (; x1 < bw; x1++) {
double W = W0 + M[6] * x1;
W = W ? 1. / W : 0;
double fX = std::max(
(double)INT_MIN,
std::min((double)INT_MAX, (X0 + M[0] * x1) * W));
double fY = std::max(
(double)INT_MIN,
std::min((double)INT_MAX, (Y0 + M[3] * x1) * W));
int X = saturate_cast<int>(fX);
int Y = saturate_cast<int>(fY);
xy[x1 * 2] = saturate_cast<short>(X);
xy[x1 * 2 + 1] = saturate_cast<short>(Y);
}
} else {
short* alpha = A + y1 * bw;
for (x1 = 0; x1 + 4 <= bw; x1 += 4) {
float64x2_t vw0 = vaddq_f64(vW0, vmulq_f64(vM6, vidx));
float64x2_t vw1 = vaddq_f64(vw0, v2M6);
vw0 = vbitq_f64(vdivq_f64(vTABLE_SIZE, vw0), v0f, vceqq_f64(vw0, v0f));
vw1 = vbitq_f64(vdivq_f64(vTABLE_SIZE, vw1), v0f, vceqq_f64(vw1, v0f));
float64x2_t vtmp0 = vmlaq_f64(vX0, vM0, vidx);
float64x2_t vtmp1 = vaddq_f64(vtmp0, v2M0);
float64x2_t vfx0 = vmulq_f64(vtmp0, vw0);
float64x2_t vfx1 = vmulq_f64(vtmp1, vw1);
vfx0 = vmaxq_f64(vminq_f64(vfx0, vmax), vmin);
vfx1 = vmaxq_f64(vminq_f64(vfx1, vmax), vmin);
vtmp0 = vmlaq_f64(vY0, vM3, vidx);
vtmp1 = vaddq_f64(vtmp0, v2M3);
float64x2_t vfy0 = vmulq_f64(vtmp0, vw0);
float64x2_t vfy1 = vmulq_f64(vtmp1, vw1);
vfy0 = vmaxq_f64(vminq_f64(vfy0, vmax), vmin);
vfy1 = vmaxq_f64(vminq_f64(vfy1, vmax), vmin);
int32x2_t vx0 = vqmovn_s64(vcvtaq_s64_f64(vfx0));
int32x2_t vx1 = vqmovn_s64(vcvtaq_s64_f64(vfx1));
int32x2_t vy0 = vqmovn_s64(vcvtaq_s64_f64(vfy0));
int32x2_t vy1 = vqmovn_s64(vcvtaq_s64_f64(vfy1));
int32x4_t vx = vcombine_s32(vx0, vx1);
int32x4_t vy = vcombine_s32(vy0, vy1);
int16x4x2_t ret = {
{vqshrn_n_s32(vx, INTER_BITS), vqshrn_n_s32(vy, INTER_BITS)}};
vst2_s16(xy + x1 * 2, ret);
vidx = vaddq_f64(vidx, v4f);
vx = vandq_s32(vx, vtabmask);
vy = vandq_s32(vy, vtabmask);
vst1_s16(&alpha[x1], vqmovn_s32(vmlaq_n_s32(vx, vy, INTER_TAB_SIZE)));
}
for (; x1 < bw; x1++) {
double W = W0 + M[6] * x1;
W = W ? INTER_TAB_SIZE / W : 0;
double fX = std::max(
(double)INT_MIN,
std::min((double)INT_MAX, (X0 + M[0] * x1) * W));
double fY = std::max(
(double)INT_MIN,
std::min((double)INT_MAX, (Y0 + M[3] * x1) * W));
int X = saturate_cast<int>(fX);
int Y = saturate_cast<int>(fY);
xy[x1 * 2] = saturate_cast<short>(X >> INTER_BITS);
xy[x1 * 2 + 1] = saturate_cast<short>(Y >> INTER_BITS);
alpha[x1] =
(short)((Y & (INTER_TAB_SIZE - 1)) * INTER_TAB_SIZE +
(X & (INTER_TAB_SIZE - 1)));
}
}
}
Mat<ushort> _matA(bh, bw, 1, (ushort*)(A));
remap<T, imode, bmode, CH, RemapVec<T, CH>>(src, dpart, _XY, _matA, bvalue);
}
} void megdnn::aarch64::warp_perspective_cv_exec(
_megdnn_tensor_in src, _megdnn_tensor_in trans, _megdnn_tensor_in mat_idx,
_megdnn_tensor_in dst, float border_value, BorderMode bmode,
InterpolationMode imode, Handle* handle) {
size_t ch = dst.layout[3];
size_t width = dst.layout[2];
size_t height = dst.layout[1];
const size_t batch = dst.layout.shape[0];
size_t BLOCK_SZ_H = std::min(BLOCK_SZ / 2, height);
size_t BLOCK_SZ_W = std::min(BLOCK_SZ * BLOCK_SZ / BLOCK_SZ_H, width);
BLOCK_SZ_H = std::min(BLOCK_SZ * BLOCK_SZ / BLOCK_SZ_W, height);
size_t parallelism_batch =
div_ceil<size_t>(height, BLOCK_SZ_H) * div_ceil<size_t>(width, BLOCK_SZ_W);
megdnn_assert(
ch == 1 || ch == 3 || ch == 2,
"unsupported src channel: %zu, avaiable channel size: 1/2/3", ch);
if (dst.layout.dtype.enumv() == DTypeEnum::Float32) {
#define cb(_imode, _bmode, _ch) \
auto task = [src, trans, mat_idx, dst, border_value, parallelism_batch]( \
size_t index, size_t) { \
const float* trans_ptr = trans.ptr<dt_float32>(); \
const int* midx_ptr = nullptr; \
if (mat_idx.raw_ptr()) { \
megdnn_assert(mat_idx.layout.ndim == 1); \
midx_ptr = mat_idx.ptr<int>(); \
} \
size_t batch_id = index / parallelism_batch; \
size_t task_id = index % parallelism_batch; \
size_t src_id = batch_id; \
if (midx_ptr) { \
src_id = midx_ptr[batch_id]; \
megdnn_assert( \
src_id < src.layout.shape[0], \
"mat_idx out of bound: mat_idx[%zu]=%zu src_batch=%zu", batch_id, \
src_id, src.layout.shape[0]); \
} \
Mat<float> src_mat = TensorND2Mat<float>(src, src_id); \
Mat<float> dst_mat = TensorND2Mat<float>(dst, batch_id); \
const float* task_trans_ptr = trans_ptr + batch_id * 3 * 3; \
warp_perspective_cv< \
float MEGDNN_COMMA _imode MEGDNN_COMMA _bmode MEGDNN_COMMA _ch>( \
src_mat MEGDNN_COMMA const_cast<Mat<float>&>(dst_mat) \
MEGDNN_COMMA task_trans_ptr MEGDNN_COMMA border_value, \
task_id); \
}; \
MEGDNN_DISPATCH_MULTI_THREAD_CPU_KERN( \
static_cast<naive::HandleImpl*>(handle), batch* parallelism_batch, task);
DISPATCH_IMODE(imode, bmode, ch, cb)
#undef cb
} else if (dst.layout.dtype.enumv() == DTypeEnum::Uint8) {
#define cb(_imode, _bmode, _ch) \
auto task = [src, trans, mat_idx, dst, border_value, parallelism_batch]( \
size_t index, size_t) { \
const float* trans_ptr = trans.ptr<dt_float32>(); \
const int* midx_ptr = nullptr; \
if (mat_idx.raw_ptr()) { \
megdnn_assert(mat_idx.layout.ndim == 1); \
midx_ptr = mat_idx.ptr<int>(); \
} \
size_t batch_id = index / parallelism_batch; \
size_t task_id = index % parallelism_batch; \
size_t src_id = batch_id; \
if (midx_ptr) { \
src_id = midx_ptr[batch_id]; \
megdnn_assert( \
src_id < src.layout.shape[0], \
"mat_idx out of bound: mat_idx[%zu]=%zu src_batch=%zu", batch_id, \
src_id, src.layout.shape[0]); \
} \
Mat<uchar> src_mat = TensorND2Mat<uchar>(src, src_id); \
Mat<uchar> dst_mat = TensorND2Mat<uchar>(dst, batch_id); \
const float* task_trans_ptr = trans_ptr + batch_id * 3 * 3; \
warp_perspective_cv< \
uchar MEGDNN_COMMA _imode MEGDNN_COMMA _bmode MEGDNN_COMMA _ch>( \
src_mat MEGDNN_COMMA const_cast<Mat<uchar>&>(dst_mat) \
MEGDNN_COMMA task_trans_ptr MEGDNN_COMMA border_value, \
task_id); \
}; \
MEGDNN_DISPATCH_MULTI_THREAD_CPU_KERN( \
static_cast<naive::HandleImpl*>(handle), batch* parallelism_batch, task);
DISPATCH_IMODE(imode, bmode, ch, cb)
#undef cb
} else {
megdnn_throw("Unsupported datatype of WarpPerspective optr.");
}
}