#include "RTC/RTP/FuzzerRetransmissionBuffer.hpp"
#include "RTC/RTP/Packet.hpp"
#include "RTC/RTP/RetransmissionBuffer.hpp"
#include "RTC/RTP/SharedPacket.hpp"
#include "Utils.hpp"
void FuzzerRtcRtpRetransmissionBuffer::Fuzz(const uint8_t* data, size_t len)
{
const uint16_t maxItems{ 2500u };
const uint32_t maxRetransmissionDelayMs{ 2000u };
const uint32_t clockRate{ 90000 };
static RTC::RTP::RetransmissionBuffer retransmissionBuffer(
maxItems, maxRetransmissionDelayMs, clockRate);
uint8_t buffer[] =
{
0b10000000, 0b01111011, 0b01010010, 0b00001110,
0b01011011, 0b01101011, 0b11001010, 0b10110101,
0, 0, 0, 2
};
auto* packet = RTC::RTP::Packet::Parse(buffer, 12);
size_t offset{ 0u };
while (len >= 4u)
{
const RTC::RTP::SharedPacket sharedPacket;
packet->SetSequenceNumber(Utils::Byte::Get2Bytes(data, offset));
packet->SetTimestamp(Utils::Byte::Get4Bytes(data, offset));
retransmissionBuffer.Insert(packet, sharedPacket);
len -= 4u;
offset += 4;
}
delete packet;
}