1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
//! Shared 2D axis-aligned bounding-box geometry and greedy Non-Maximum
//! Suppression (NMS).
//!
//! `mecha10-core`'s own [`crate::messages::perception::BoundingBox`] and
//! `mecha10-vision`'s `BoundingBox` are separate wire/domain types (they
//! carry different derives and doc semantics), but both need the same
//! axis-aligned-rectangle math — area, center, and Intersection-over-Union.
//! The [`Rect`] trait factors that math out once so both types (and any
//! future box type) implement it via a handful of field accessors instead of
//! carrying their own copy of the IoU formula.
//!
//! [`non_max_suppression`] factors out the matching greedy-NMS loop that
//! `mecha10-nodes-object-detector` and `mecha10-vision`'s YOLO detector both
//! run over their own `Detection` types after scoring boxes with [`Rect`].
pub trait Rect {
fn x(&self) -> f32;
fn y(&self) -> f32;
fn width(&self) -> f32;
fn height(&self) -> f32;
/// Area of the rectangle.
fn area(&self) -> f32 {
self.width() * self.height()
}
/// Center point of the rectangle.
fn center(&self) -> (f32, f32) {
(self.x() + self.width() / 2.0, self.y() + self.height() / 2.0)
}
/// Intersection-over-Union with another rectangle (0.0 if they don't overlap).
fn iou<R: Rect>(&self, other: &R) -> f32 {
let x1 = self.x().max(other.x());
let y1 = self.y().max(other.y());
let x2 = (self.x() + self.width()).min(other.x() + other.width());
let y2 = (self.y() + self.height()).min(other.y() + other.height());
if x2 < x1 || y2 < y1 {
return 0.0;
}
let intersection = (x2 - x1) * (y2 - y1);
let union = self.area() + other.area() - intersection;
intersection / union
}
}
#[macro_export]
macro_rules! impl_bounding_box {
($ty:ty) => {
impl $crate::geometry::Rect for $ty {
fn x(&self) -> f32 {
self.x
}
fn y(&self) -> f32 {
self.y
}
fn width(&self) -> f32 {
self.width
}
fn height(&self) -> f32 {
self.height
}
}
impl $ty {
/// Create a new bounding box.
pub fn new(x: f32, y: f32, width: f32, height: f32) -> Self {
Self { x, y, width, height }
}
/// Calculate Intersection over Union (IoU) with another box.
pub fn iou(&self, other: &$ty) -> f32 {
$crate::geometry::Rect::iou(self, other)
}
}
};
($ty:ty, extras) => {
$crate::impl_bounding_box!($ty);
impl $ty {
/// Get the center point of the box.
pub fn center(&self) -> (f32, f32) {
$crate::geometry::Rect::center(self)
}
/// Get the area of the box.
pub fn area(&self) -> f32 {
$crate::geometry::Rect::area(self)
}
}
};
}
/// Greedy Non-Maximum Suppression: sorts `items` by descending score, then
/// repeatedly keeps the highest-scoring remaining item and discards the rest
/// of the same class whose IoU with it is at or above `iou_threshold`.
///
/// Generic over the item type via the three accessor closures so callers
/// don't need a shared `Detection` type — only a shared score/class-key/IoU
/// shape, which is all the duplicated logic actually needed.
pub fn non_max_suppression<T: Clone, K: PartialEq>(
mut items: Vec<T>,
iou_threshold: f32,
mut score: impl FnMut(&T) -> f32,
mut class_key: impl FnMut(&T) -> K,
mut iou: impl FnMut(&T, &T) -> f32,
) -> Vec<T> {
items.sort_by(|a, b| score(b).partial_cmp(&score(a)).unwrap());
let mut keep = Vec::new();
while !items.is_empty() {
let current = items.remove(0);
keep.push(current.clone());
items.retain(|item| class_key(item) != class_key(¤t) || iou(item, ¤t) < iou_threshold);
}
keep
}
#[cfg(test)]
mod tests {
use super::*;
#[derive(Clone, Copy, Debug, PartialEq)]
struct TestRect {
x: f32,
y: f32,
width: f32,
height: f32,
}
impl Rect for TestRect {
fn x(&self) -> f32 {
self.x
}
fn y(&self) -> f32 {
self.y
}
fn width(&self) -> f32 {
self.width
}
fn height(&self) -> f32 {
self.height
}
}
fn rect(x: f32, y: f32, width: f32, height: f32) -> TestRect {
TestRect { x, y, width, height }
}
#[test]
fn area_and_center() {
let r = rect(0.0, 0.0, 4.0, 2.0);
assert_eq!(r.area(), 8.0);
assert_eq!(r.center(), (2.0, 1.0));
}
#[test]
fn iou_of_identical_boxes_is_one() {
let a = rect(0.0, 0.0, 2.0, 2.0);
let b = rect(0.0, 0.0, 2.0, 2.0);
assert!((a.iou(&b) - 1.0).abs() < 1e-6);
}
#[test]
fn iou_of_disjoint_boxes_is_zero() {
let a = rect(0.0, 0.0, 1.0, 1.0);
let b = rect(5.0, 5.0, 1.0, 1.0);
assert_eq!(a.iou(&b), 0.0);
}
#[test]
fn iou_of_half_overlapping_boxes() {
let a = rect(0.0, 0.0, 2.0, 2.0);
let b = rect(1.0, 0.0, 2.0, 2.0);
assert!((a.iou(&b) - (2.0 / 6.0)).abs() < 1e-6);
}
#[derive(Clone, Debug, PartialEq)]
struct Scored {
class: u32,
score: f32,
rect: TestRect,
}
#[test]
fn nms_keeps_highest_scoring_of_overlapping_same_class_items() {
let items = vec![
Scored {
class: 0,
score: 0.9,
rect: rect(0.0, 0.0, 2.0, 2.0),
},
Scored {
class: 0,
score: 0.5,
rect: rect(0.2, 0.0, 2.0, 2.0),
},
Scored {
class: 1,
score: 0.4,
rect: rect(0.2, 0.0, 2.0, 2.0),
},
];
let kept = non_max_suppression(items, 0.5, |i| i.score, |i| i.class, |a, b| a.rect.iou(&b.rect));
assert_eq!(kept.len(), 2);
assert!(kept.iter().any(|i| i.class == 0 && i.score == 0.9));
assert!(kept.iter().any(|i| i.class == 1));
}
#[test]
fn nms_keeps_non_overlapping_items_of_same_class() {
let items = vec![
Scored {
class: 0,
score: 0.9,
rect: rect(0.0, 0.0, 1.0, 1.0),
},
Scored {
class: 0,
score: 0.8,
rect: rect(10.0, 10.0, 1.0, 1.0),
},
];
let kept = non_max_suppression(items, 0.5, |i| i.score, |i| i.class, |a, b| a.rect.iou(&b.rect));
assert_eq!(kept.len(), 2);
}
}