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InitService

Struct InitService 

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pub struct InitService;
Expand description

Service for initializing new Mecha10 projects

§Examples

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use mecha10_cli::services::InitService;

let service = InitService::new();

// Create project structure
service.create_project_directories(&project_path).await?;

// Add example nodes
service.add_example_node(&project_path, "speaker").await?;

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impl InitService

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pub fn new() -> InitService

Create a new InitService

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pub async fn create_project_directories(&self, path: &Path) -> Result<(), Error>

Create project directory structure

Creates all the necessary directories for a new Mecha10 project:

  • nodes/ - Custom node implementations
  • drivers/ - Hardware driver implementations
  • types/ - Shared type definitions
  • configs/behaviors/ - Behavior tree definitions (LAB-2072: nested under configs/ so mecha10 config push syncs them)
  • config/ - Configuration files
  • logs/ - Runtime logs
  • models/ - ML/AI models (ONNX, etc.) for remote nodes
  • simulation/ - Simulation environments
  • simulation/models/ - Robot physical models
  • assets/ - Static assets for simulation and visualization
  • assets/images/ - Image assets for simulation textures, UI, etc.
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pub async fn add_example_node( &self, project_root: &Path, component_name: &str, ) -> Result<(), Error>

Add an example node from the catalog to the project

This method:

  1. Searches the component catalog for the component
  2. Generates component files from templates (if any)
  3. Updates Cargo.toml (workspace members or dependencies)
  4. Updates mecha10.json configuration
§Arguments
  • project_root - Root path of the project
  • component_name - Name of the component to add (e.g., “speaker”, “listener”)

Trait Implementations§

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impl Default for InitService

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fn default() -> InitService

Returns the “default value” for a type. Read more

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