Mecha10 Behavior Patterns
Common behavior patterns as reusable BehaviorNode implementations for robotics and AI systems.
Overview
This package provides two fundamental behavior patterns that solve common robotics problems:
- Subsumption - Priority-based layered control for safety-critical systems
- Ensemble - Multi-model fusion with various voting strategies
Both patterns implement the BehaviorNode trait from mecha10-behavior-runtime, making them composable with other behaviors.
Installation
[]
= "0.1.0"
Patterns
Subsumption Architecture
The subsumption architecture organizes behaviors in priority layers. Higher priority behaviors can override lower priority ones. This is essential for safety-critical systems.
How It Works
- Layers are executed in order of priority (highest first)
- If a layer returns
SuccessorRunning, that status is returned immediately - If a layer returns
Failure, the next lower priority layer is tried - If all layers fail, the node returns
Failure
Example: Robot Navigation with Safety
use *;
async
Priority Levels
We recommend this priority scheme:
- 10: Emergency stop / safety critical
- 7-9: Reactive obstacle avoidance
- 4-6: Local navigation / path following
- 1-3: High-level planning / goal pursuit
Use Cases
- Safety systems: Emergency stop overrides all other behaviors
- Reactive control: Obstacle avoidance overrides navigation
- Hierarchical control: Multiple layers of abstraction
- Behavior arbitration: Multiple behaviors competing for control
Ensemble Learning
The ensemble pattern combines multiple AI models or behaviors to make more robust decisions. This is useful for redundancy, fault tolerance, and multi-modal sensor fusion.
Strategies
-
Conservative - All models must agree (high precision, low recall)
let ensemble = new .add_model .add_model; -
Optimistic - Any model can succeed (high recall, low precision)
let ensemble = new .add_model .add_model; -
Majority - More than half must agree (balanced)
let ensemble = new .add_model .add_model .add_model; -
WeightedVote - Weighted voting with threshold
let ensemble = new .with_threshold // 60% threshold .add_model .add_model .add_model;
Example: Multi-Model Object Detection
use *;
async
Use Cases
- Multi-model AI: Combine YOLO, custom models for robust detection
- Sensor fusion: Merge data from multiple sensors (LIDAR + camera)
- Fault tolerance: Redundant models for critical systems
- Confidence boosting: Require multiple models to agree
Combining Patterns
Subsumption and Ensemble can be combined for powerful control architectures:
// Safety layer uses ensemble of multiple safety checks
let safety_ensemble = new
.add_model
.add_model
.add_model;
// Navigation uses ensemble of path planners
let nav_ensemble = new
.add_model
.add_model;
// Combine with subsumption
let control = new
.add_layer
.add_layer;
JSON Configuration
Both patterns support JSON configuration (when used with the node registry):
Subsumption JSON
Ensemble JSON
Testing
# Run tests
# Run clippy
Architecture
Both patterns are built on top of mecha10-behavior-runtime and implement the BehaviorNode trait:
This makes them fully composable with:
- Core composition primitives (Sequence, Selector, Parallel)
- Other pattern nodes
- Custom behavior implementations
- AI inference nodes (Vision, Language, etc.)
Performance
- Subsumption: O(n) where n = number of layers
- Ensemble: O(m) where m = number of models (executed in parallel)
Both patterns are designed for real-time performance with minimal overhead.
See Also
- mecha10-behavior-runtime - Core behavior system
- AI Features Documentation - AI integration guide
- TODOS.md - Priority 7: AI Native features
License
MIT