mech 0.3.4

Mech is a programming language for building reactive systems like robots, games, and animations.
Documentation
record
===============================================================================

%% A `record` is a collection of named fields, where each field has a name and a kind. Records group heterogeneous values into a single structured value, similar to a row in a table or a struct in other languages.

1. Syntax
-------------------------------------------------------------------------------

Records are written using curly braces `{}` with named fields. Each field is written as `name: value` and fields are separated by commas.

```
{ x: 1, y: true }
{ name: "Alice", age: 42, active: true }
```

When parsed and rendered, this code will appear as:

```mech:disabled
{ x: 1, y: true }
{ name: "Alice", age: 42, active: true }
```

Records may be written inline or across multiple lines for readability:

```
{
  x: 1.2,
  y: true,
  label: "pt1"
}
```

2. Kind
-------------------------------------------------------------------------------

In general, a record has the kind:

```mech:disabled
<{field1<kind1>, field2<kind2>,...}>
```

The kind of a record is determined by the names and kinds of its fields. The kind of a filed is inferred from its value, but can also be specified explicitly. For example, the following record has two fields, `x` of kind `f64` and `y` of kind `bool`. Therefore the kind is `{x<f64> y<bool>}`.

```mech:ex 2.1
{ x: 1, y: true }
```

The kind of a field can be specified with a type annotation:

```mech:ex 2.2
{ x<u8>: 1, y<bool>: true }
```

Custom record kinds can be defined:

```mech:ex 2.3
<point3> := <{x<f64> y<f64> z<f64>}>
p<point3> := { x: 1.0, y: 2.0, z: 3.0 }
```

3. Construction
-------------------------------------------------------------------------------

There are three ways to create a record:

- Record literals
- Selecting a row from a table
- Comprehensions

(3.1) Record Literals

Record literals are written using curly braces `{}` with named fields. Each field is written as `name: value` and fields are separated by commas.

```mech:ex 3.1
r := { x: 3, y: false }
```

Field kinds can be specified explicitly:

```mech:ex 3.1.1
r := { x<u8>: 3, y: false }   -- x is explicitly typed as `u8`, y is inferred as `bool`
```

(3.2) Nested Records

Records can be nested:

```mech:ex 3.2
r := { pos: { x: 1, y: 2 }, label: "A" }    -- record with nested record field
```

Nested records can also be written across multiple lines for readability:

```
r := {
  pos: {
    x: 1
    y: 2
  }
  label: "A"
}
```

(3.3) From Tables

Selecting a single row from a table produces a record whose fields correspond to the table columns.

```mech:ex 3.3
T := | x<f64>  y<bool> |
     |  1.2     true   |
     |  1.3     false  |

r := T[1]   -- r is a record `{x&lt;f64&gt;,y&lt;bool&gt;}`
```

(3.4) Record Comprehensions

Set comprehensions can be used to create sets of records. Each element in the resulting set is a record constructed from the comprehension's output expression.

```mech:ex 3.4
my-set := {1 2 3}
{{x: i, y: i * i } | i <- my-set}
```

Likewise, list comprehensions can create lists of records:

```
my-list := [1 2 3]
[{x: i, y: i * i } | i <- my-list]
```

4. Accessing Fields
-------------------------------------------------------------------------------

Fields are accessed using dot indexing `.`.

(4.1) Dot Indexing

```mech:ex 4.1
r := { x: 1.2, y: true }
r.x
```
Likewise, `y` can be accessed to return a `bool` value:

```mech:ex 4.1
r.y
```

(4.2) Nested Records

By chaining dot indexing, nested fields can be accessed:

```mech:ex 4.2
r := { pos: { x: 1, y: 2 }, label: "A" }
r.pos.x
```

5. Assigning Fields
-------------------------------------------------------------------------------

Records are immutable unless defined with the `~` operator.

```mech:ex 5.1
~r := { x: 1, y: 2 }
r.x = 42
r
```

If you try to assign to a field of an immutable record, an error is raised:

```mech:disabled
r := { x: 1, y: 2 }
r.x = 42   -- Error: cannot assign to field of immutable record
```

When records originate from tables, updates are performed at the table level, not on the record value itself.

```mech:ex 5.2
~T := | x<f64>  y<bool> |
     |  1.2     true   |
     |  1.3     false  |
~r := T[1]        -- r is a mutable record
r.x = 42         -- Update field x in record r
T.x[1]          -- Access updated value from table T
```

In this example, updating `r.x` also updates the corresponding value in table `T`.

6. Records and Tables
-------------------------------------------------------------------------------

Tables are conceptually *sets of records*. Each row in a table corresponds to one record with the same field names as the table columns.

```mech:ex 6.1
T := | x<u8> y<bool> |
     |  1    true   |
     |  2    false  |
     |  3    true   |
```

Here the type of `T` is a table with two columns, `x` of kind `u8` and `y` of kind `bool`. A single row of the table can be selected to produce a record of a corresponding kind:

```mech:ex 6.1
T[1]
```

Selecting multiple rows produces a table, not a set of records:

```mech:ex 6.1
T[1..=2]   -- returns a table
```