mech 0.3.3

Mech is a programming language for building reactive systems like robots, games, and animations.
Documentation
bool
===============================================================================

%% A `bool` represents a binary logical truth value. 

1. Syntax
---------------------------------------------------------------------------

Boolean literals are written using the keywords `true` and `false`.

```mech:disabled
true
false
```

Several alterantive forms are also accepted:

```mech:disabled
✓  -- true
✗  -- false
```

2. Kind
-------------------------------------------------------------------------------

Boolean values have the kind:

```mech:disabled
<bool>
```

Additionally, the kinds `true` and `false` are subkinds of `bool`:

```mech:disabled
<true>  
<false> 
```

3. Logical Operations
-------------------------------------------------------------------------------

Boolean values support the following logical operations:

```mech:disabled
!true         -- false
true && false -- false
true || false -- true
```

For more, see [`compare`](/stdlib/compare.html).

4. Comparison Operations
-------------------------------------------------------------------------------

Comparison operators produce boolean results:

```mech:disabled
5 == 5
3 != 4
2 < 10
```

For more, see [`logic`](/stdlib/logic.html).

5. Filtering
----------------------------------------------------------------------------

An array of logical values can be used as an index to filter another array:

```mech:ex 5.1
x := [1 2 3 4]
ix := x > 2
x[ix]     -- selects elements where ix is true
```

For more, see [`indexing`](/reference/indexing.html).