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use crate::Result;
use std::env::current_dir;
use std::fs::create_dir;
use std::process::{exit};
use yansi::Paint;
pub trait SetupCommand {
fn run(&self) -> Result<()>;
}
pub struct SetupCommandImpl;
impl SetupCommandImpl {
pub fn new() -> Self {
SetupCommandImpl
}
}
impl SetupCommand for SetupCommandImpl {
fn run(&self) -> Result<()> {
let setup_path = current_dir()?.join(".mdmg");
if setup_path.exists() {
println!("Already setuped");
exit(1);
}
create_dir(".mdmg")?;
println!("{}", Paint::green("Setup complete mdmg"));
Ok(())
}
}