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//! [`ChannelIds`]. #[allow(unused_imports)] use super::*; use alloc::string::String; use alloc::vec::Vec; /// Channel IDs stored after MDF initialization. /// Reserved for future use (e.g., updating channel metadata after initialization). #[allow(dead_code)] pub(crate) struct ChannelIds { pub(crate) time_channel: String, pub(crate) signal_channels: Vec<String>, }