use super::*;
pub fn barrel_ss(ss: usize) -> Vec<ItemSlot> {
let n = ((ss * 27).div_ceil(14) - 2).max(ss);
let mut items = Vec::with_capacity(n);
for i in 0..n {
items.push(ItemSlot {
id: "minecraft:redstone_block".to_string(),
extra: nbt::compound! {},
count: 64,
slot: i as i8
})
}
items
}