use crate::packets::base::MCPacket;
use crate::types::base::MCType;
use crate::types::byte::MCByte;
use crate::types::double::MCDouble;
use crate::types::float::MCFloat;
use crate::types::varint::MCVarInt;
use mclib_macros::MCPacket;
#[derive(MCPacket, Debug, Clone)]
#[packet(packet_id = 0x3E)]
pub struct SynchronizePlayerPosition {
pub x: MCDouble,
pub y: MCDouble,
pub z: MCDouble,
pub yaw: MCFloat,
pub pitch: MCFloat,
pub flags: MCByte,
pub teleport_id: MCVarInt,
}