use simdnbt::owned::*;
use std::fmt::Debug;
pub trait MessageGenerator: Debug + Clone {
fn create_message(self, token: &str) -> NbtTag;
}
#[derive(Debug, Clone)]
pub struct Message;
impl MessageGenerator for Message {
fn create_message(self, token: &str) -> NbtTag {
let mut text = NbtCompound::new();
text.insert("text", NbtTag::String("Token: ".into()));
let mut token_txt = NbtCompound::new();
token_txt.insert("text", NbtTag::String(token.into()));
token_txt.insert("color", NbtTag::String("#36bf5a".into()));
let mut desc = NbtCompound::new();
desc.insert(
"text",
NbtTag::String("\n\nUse this to link your\nminecraft account".into()),
);
desc.insert("color", "#919191");
NbtTag::List(NbtList::Compound(vec![text, token_txt, desc]))
}
}