mc173 0.2.0

Minecraft beta 1.7.3 base data structures and logic for running a world
Documentation
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//! This example is just used internally to debug structures sizes.

use std::mem::size_of;

pub fn main() {

    println!("mc173::chunk::Chunk: {}", size_of::<mc173::chunk::Chunk>());
    println!("mc173::world::World: {}", size_of::<mc173::world::World>());
    println!("mc173::entity::Entity: {}", size_of::<mc173::entity::Entity>());

}