use anyhow::Result;
use crate::paths::ProjectLayout;
use crate::yml::Snap;
pub async fn run() -> Result<()> {
let layout = ProjectLayout::discover(&std::env::current_dir()?)?;
let snap = Snap::from_path(&layout.yml())?;
println!("ok: {} (mc {}, loader {})", snap.server.name, snap.server.minecraft, snap.server.loader.kind);
Ok(())
}