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//! The incremental encoder: one stream, driven a chunk at a time.
//!
//! [`EncoderSession`] is the low-level state machine every streaming path in
//! this crate is built on. [`EncoderReader`](super::io::EncoderReader) and
//! [`EncoderWriter`](super::io::EncoderWriter) are adapters over it, and they
//! add buffering and `std::io` conventions rather than a second encoder.
//!
//! A session borrows its compressor exclusively for as long as it lives, and
//! borrows at most one dictionary immutably. It never keeps the caller's input
//! or output slices: everything it needs between calls lives in the
//! compressor's own retained buffers.
//!
//! # Byte identity across API shapes
//!
//! A zero-offset session with [`InputSize::Exact`] and no explicit flush produces
//! exactly the same bytes as [`Compressor::compress`](super::Compressor::compress),
//! including empty and incompressible inputs. Vector, slice, reader and writer
//! destinations do not select a different encoding. Short slices return an error
//! rather than a smaller alternative stream.
//!
//! Declared input size, dictionary and flush boundaries are stream settings:
//! changing them can change output. C's native one-shot empty-input and whole-stream
//! uncompressed rewrites are deliberately not used, since an incremental stream
//! cannot rewind output already delivered to its caller.
//!
//! One-shot and incremental encoding share a private block scheduler. Sessions
//! stage undecided input tails so caller chunk boundaries do not affect output.
//! Native C quality-zero/one streaming emits fragments at PROCESS boundaries,
//! so arbitrary C chunk schedules are not a byte-identity oracle for those
//! qualities.
use PreparedDictionary;
use Compressor;
use EncodeError;
/// How much input a stream will carry, when that is known in advance.
///
/// Qualities four and five choose a different match finder for inputs of a
/// mebibyte or more, so telling the encoder how much is coming changes the
/// bytes it emits. [`InputSize::Exact`] is what makes a streamed stream match
/// the same bytes compressed in one shot.
///
/// `Exact(0)` declares a stream that is known to be empty, which is a different
/// statement from `Unknown` even though the reference resolves the same match
/// finder for both.
///
/// # Examples
///
/// ```
/// use mbrotli::InputSize;
///
/// assert_eq!(InputSize::default(), InputSize::Unknown);
/// assert_eq!(InputSize::from(4096u64), InputSize::Exact(4096));
/// ```
/// What a single stream knows about itself.
///
/// Everything here belongs to one stream rather than to the encoder: how much
/// input is coming, and where the stream sits logically. The encoder's own
/// settings are in [`EncoderConfig`](super::EncoderConfig).
///
/// # Examples
///
/// ```
/// use mbrotli::{InputSize, StreamConfig};
///
/// let stream = StreamConfig::from(InputSize::Exact(4096));
///
/// assert_eq!(stream.input_size(), InputSize::Exact(4096));
/// assert_eq!(stream.stream_offset(), 0);
/// assert_eq!(StreamConfig::default().input_size(), InputSize::Unknown);
/// ```
/// What a call to [`EncoderSession::process`] should do with the stream.
///
/// # Examples
///
/// ```
/// use mbrotli::Operation;
///
/// assert_eq!(Operation::default(), Operation::Process);
/// ```
/// What a session needs next.
///
/// # Examples
///
/// ```
/// use mbrotli::EncoderStatus;
///
/// assert_ne!(EncoderStatus::NeedsInput, EncoderStatus::Finished);
/// ```
/// What one [`EncoderSession::process`] call did.
///
/// `consumed` and `produced` are exact: the session never takes a byte it did
/// not stage, and never claims a byte it did not write.
///
/// # Examples
///
/// ```
/// use mbrotli::{EncoderStatus, Progress};
///
/// let progress = Progress { consumed: 4, produced: 0, status: EncoderStatus::NeedsInput };
///
/// assert_eq!(progress.consumed, 4);
/// ```
/// One incremental Brotli stream.
///
/// Created by [`Compressor::start`](super::Compressor::start) or
/// [`Compressor::start_with_dictionary`](super::Compressor::start_with_dictionary),
/// and driven by [`EncoderSession::process`] until it reports
/// [`EncoderStatus::Finished`].
///
/// Dropping a session before it finishes abandons the stream: the bytes emitted
/// so far are not a complete Brotli stream and no decoder will accept them. The
/// compressor is left ready for the next stream either way.
///
/// # Examples
///
/// ```
/// use mbrotli::{Compressor, EncoderConfig, EncoderStatus, InputSize, Operation, Quality};
///
/// let mut encoder = Compressor::new(EncoderConfig::default().with_quality(Quality::Q5))?;
/// let payload = b"a payload compressed one chunk at a time".repeat(10);
///
/// let mut compressed = Vec::new();
/// let mut buffer = [0u8; 64];
/// let mut input = payload.as_slice();
/// {
/// let mut session = encoder.start(InputSize::Exact(payload.len() as u64).into())?;
/// loop {
/// let progress = session.process(input, &mut buffer, Operation::Finish)?;
/// input = &input[progress.consumed..];
/// compressed.extend_from_slice(&buffer[..progress.produced]);
/// if progress.status == EncoderStatus::Finished {
/// break;
/// }
/// }
/// }
///
/// assert!(!compressed.is_empty());
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```