use i_comparable::IComparableError;
use i_shape::IShape;
use point::Point3;
use sphere::Sphere;
use mat::Mat3x1;
#[test]
fn test_intersect_sphere_point() {
{
let a = Sphere::init(&[10f64, 0f64, 0f64], 5f64);
let b = Point3::init(&[8f64, 2f64, 3f64]);
match a.get_intersect(&b) {
(true, Some(loc)) => {
assert!(loc
.is_equal(
&Mat3x1 {
_val: [8f64, 2f64, 3f64]
},
0.0001f64
)
.unwrap());
}
_ => panic!("unexpected result for ray point intersection"),
}
}
{
let a = Sphere::init(&[10f64, 0f64, 0f64], 5f64);
let b = Point3::init(&[10f64, 5f64, 0f64]);
match a.get_intersect(&b) {
(true, Some(loc)) => {
assert!(loc
.is_equal(
&Mat3x1 {
_val: [10f64, 5f64, 0f64]
},
0.0001f64
)
.unwrap());
}
_ => panic!("unexpected result for ray point intersection"),
}
}
{
let a = Sphere::init(&[10f64, 0f64, 0f64], 5f64);
let b = Point3::init(&[0f64, 5.1f64, 0f64]);
match a.get_intersect(&b) {
(false, None) => (),
_ => panic!("unexpected result for ray point no intersection"),
}
}
}