maycoon_theme/style.rs
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use dashmap::DashMap;
use peniko::{Brush, Color, Gradient};
/// Styling map for defining widget appearance.
#[derive(Clone, Debug)]
pub struct Style {
map: DashMap<String, StyleVal>,
}
impl Style {
/// Create a new empty style.
pub fn new() -> Self {
Self {
map: DashMap::with_capacity(16),
}
}
/// Create a style from an array of strings and style values.
pub fn from_values(values: impl IntoIterator<Item = (String, StyleVal)>) -> Self {
Self {
map: DashMap::from_iter(values),
}
}
/// Removes the style value from the map with the give name.
pub fn remove(&mut self, name: impl ToString) {
self.map.remove(&name.to_string());
}
/// Insert a style value with the given name into the style map.
pub fn with_value(self, name: impl ToString, value: StyleVal) -> Self {
self.map.insert(name.to_string(), value);
self
}
/// Set a style value by name.
pub fn set(&mut self, name: impl ToString, value: StyleVal) {
self.map.insert(name.to_string(), value);
}
/// Set a color style value by name.
pub fn set_color(&mut self, name: impl ToString, color: Color) {
self.map.insert(name.to_string(), StyleVal::Color(color));
}
/// Set a gradient style value by name.
pub fn set_gradient(&mut self, name: impl ToString, gradient: Gradient) {
self.map
.insert(name.to_string(), StyleVal::Gradient(gradient));
}
/// Set a bool style value by name.
pub fn set_bool(&mut self, name: impl ToString, value: bool) {
self.map.insert(name.to_string(), StyleVal::Bool(value));
}
/// Set a brush style value by name.
pub fn set_brush(&mut self, name: impl ToString, brush: Brush) {
self.map.insert(name.to_string(), StyleVal::Brush(brush));
}
/// Set a float style value by name.
pub fn set_float(&mut self, name: impl ToString, value: f32) {
self.map.insert(name.to_string(), StyleVal::Float(value));
}
/// Set an int style value by name.
pub fn set_int(&mut self, name: impl ToString, value: i32) {
self.map.insert(name.to_string(), StyleVal::Int(value));
}
/// Set an unsized int style value by name.
pub fn set_uint(&mut self, name: impl ToString, value: u32) {
self.map.insert(name.to_string(), StyleVal::UInt(value));
}
/// Get a style value by name. Returns [None] if the value name does not exist.
pub fn get(&self, name: impl ToString) -> Option<StyleVal> {
self.map.get(&name.to_string()).map(|val| val.clone())
}
/// Get a color style value by name. Returns [None] if the value name does not exist.
pub fn get_color(&self, name: impl ToString) -> Option<Color> {
if let Some(val) = self.map.get(&name.to_string()) {
match val.value() {
StyleVal::Color(color) => Some(*color),
_ => None,
}
} else {
None
}
}
/// Get a gradient style value by name. Returns [None] if the value name does not exist.
pub fn get_gradient(&self, name: impl ToString) -> Option<Gradient> {
if let Some(val) = self.map.get(&name.to_string()) {
match val.value() {
StyleVal::Gradient(gradient) => Some(gradient.clone()),
_ => None,
}
} else {
None
}
}
/// Get a brush style value by name. Returns [None] if the value name does not exist.
pub fn get_brush(&self, name: impl ToString) -> Option<Brush> {
if let Some(val) = self.map.get(&name.to_string()) {
match val.value() {
StyleVal::Brush(brush) => Some(brush.clone()),
_ => None,
}
} else {
None
}
}
/// Get a float style value by name. Returns [None] if the value name does not exist.
pub fn get_float(&self, name: impl ToString) -> Option<f32> {
if let Some(val) = self.map.get(&name.to_string()) {
match val.value() {
StyleVal::Float(float) => Some(*float),
_ => None,
}
} else {
None
}
}
/// Get an int style value by name. Returns [None] if the value name does not exist.
pub fn get_int(&self, name: impl ToString) -> Option<i32> {
if let Some(val) = self.map.get(&name.to_string()) {
match val.value() {
StyleVal::Int(int) => Some(*int),
_ => None,
}
} else {
None
}
}
/// Get an unsized int style value by name. Returns [None] if the value name does not exist.
pub fn get_uint(&self, name: impl ToString) -> Option<u32> {
if let Some(val) = self.map.get(&name.to_string()) {
match val.value() {
StyleVal::UInt(uint) => Some(*uint),
_ => None,
}
} else {
None
}
}
/// Get a bool style value by name. Returns [None] if the value name does not exist.
pub fn get_bool(&self, name: impl ToString) -> Option<bool> {
if let Some(val) = self.map.get(&name.to_string()) {
match val.value() {
StyleVal::Bool(bool) => Some(*bool),
_ => None,
}
} else {
None
}
}
}
impl Default for Style {
fn default() -> Self {
Self::new()
}
}
/// Default widget styles.
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
pub struct DefaultStyles {
text: DefaultTextStyles,
container: DefaultContainerStyles,
interactive: DefaultInteractiveStyles,
}
impl DefaultStyles {
/// Create new default styles with given styles.
pub fn new(
text: DefaultTextStyles,
container: DefaultContainerStyles,
interactive: DefaultInteractiveStyles,
) -> Self {
Self {
text,
container,
interactive,
}
}
/// Get the default styles for text widgets.
pub fn text(&self) -> &DefaultTextStyles {
&self.text
}
/// Get the default styles for container widgets.
pub fn container(&self) -> &DefaultContainerStyles {
&self.container
}
/// Get the default styles for interactive widgets.
pub fn interactive(&self) -> &DefaultInteractiveStyles {
&self.interactive
}
}
/// The default text widget styles.
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
pub struct DefaultTextStyles {
foreground: Color,
background: Color,
}
impl DefaultTextStyles {
/// Create new default text styles with given colors.
pub fn new(foreground: Color, background: Color) -> Self {
Self {
foreground,
background,
}
}
/// Get the default foreground color.
pub fn foreground(&self) -> Color {
self.foreground
}
/// Get the default background color.
pub fn background(&self) -> Color {
self.background
}
}
/// The default container widget styles.
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
pub struct DefaultContainerStyles {
foreground: Color,
background: Color,
}
impl DefaultContainerStyles {
/// Create new default container styles with given colors.
pub fn new(foreground: Color, background: Color) -> Self {
Self {
foreground,
background,
}
}
/// Get the default foreground color.
pub fn foreground(&self) -> Color {
self.foreground
}
/// Get the default background color.
pub fn background(&self) -> Color {
self.background
}
}
/// The default interactive widget styles.
#[derive(Clone, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
pub struct DefaultInteractiveStyles {
active: Color,
inactive: Color,
hover: Color,
disabled: Color,
}
impl DefaultInteractiveStyles {
/// Create new default interactive styles with given colors.
pub fn new(active: Color, inactive: Color, hover: Color, disabled: Color) -> Self {
Self {
active,
inactive,
hover,
disabled,
}
}
/// Get the default active widget color.
pub fn active(&self) -> Color {
self.active
}
/// Get the default inactive widget color.
pub fn inactive(&self) -> Color {
self.inactive
}
/// Get the default on-hover widget color.
pub fn hover(&self) -> Color {
self.hover
}
/// Get the default disabled widget color.
pub fn disabled(&self) -> Color {
self.disabled
}
}
/// A style value.
#[derive(Clone, Debug)]
pub enum StyleVal {
/// A color style value.
Color(Color),
/// A gradient style value.
Gradient(Gradient),
/// A brush style value.
Brush(Brush),
/// A float style value.
Float(f32),
/// An int style value.
Int(i32),
/// An unsized int style value.
UInt(u32),
/// A bool style value.
Bool(bool),
}